说明(作者的话)
本文部分使用chatgpt翻译作者词汇量太少,所以部分可能翻译不准。
下文中配置文件原文用黑字表示,译文用蓝字表示,红字为解释说明,带下划线的文本为作者个人翻译,通常前面有原文。
该配置文件的所有内容均可以在游戏中更改(模组->config)(需要重启游戏)。
如果想配置自己的难度,来这篇教程。
配置文件(及汉化)
# Configuration file
#配置文件
general {
# The index of the configuration preset you wish to use.
# 你想要使用的配置预设的索引。
# Setting this to -1 will make the mod use this version's default configurations.
# 将其设置为-1将使模组启用默认配置(即不生成该模组的生物,设置为未设置的难度(默认为<0和>3的任何数)也有同样效果)。
# Factory presets are defined in a range from 0 to 2, with increasing difficulty. Any value above this will use user-defined configurations.
# 预设难度在0到2的范围之间,难度随数字大小逐渐增加。超过此范围的任何值都将使用用户定义的配置。
# 0 = Classic, recommended for new players or nostalgia-fans, vanilla-friendly difficulty; evolution is weakest, Prober special abilities disabled
# 0 = Classic经典,推荐给新玩家,对原版友好,适用于原版难度;进化最弱,Prober的特殊能力已禁用
# 1 = Death World, medium difficulty, best suited for modpacks with multiple weapon/gear mods like Tinker's Construct; all features enabled, evolution is normal-strength
# 1 = Death World死亡世界,中等难度,适用于具有多个武器/装备模组(如匠魂等模组;启用所有功能,进化正常。
# 2 = Dark Forest, hardest difficulty, emulates the canonical power of the Nyral Wyrms. Balanced for mods like HBM's Nuclear Tech Mod; all destructive features enabled, evolution is extremely strong, all variants unlocked on first stage, etc.
# 2 = Dark Forest黑暗森林,最高难度,模拟Nyral Wyrms真正的力量。平衡适用于诸如HBM的核科技之类的模组;启用所有破坏性功能,进化极强,第一阶段解锁全部变种等。
# Min: -1
# Max: 255
# 最小值:-1
# 最大值:255
I:"Config Preset"=1
# Enables extensive animation value checks for situations like being in the air (for non-flying enemies) or being in water (for non-aquatic enemies).
# 启用对动画数值的广泛检查,例如在空中时(对于非飞行的敌人)或在水中时(对于非水生的敌人)。
# Disabling this can increase performance on clients.
# 禁用此项可以提高客户端性能。
B:"Fancy Animations"=true
# Enables or disables the music that plays when various events happen, including invasion stage changes and Wyrmfollies hunting the player.The music is streamed by Wyrms of Nyrus, so it is not pre-loaded into memory first thing. There may be lag when music tracks start, so this option is available for users.Turn this off if you are a server, not a client. Calls to play tracks will still be sent out from servers to client, but the server itself will not play the songs.This option should ONLY have a memory usage impact when music tracks are streamed. If the music tracks are eating your RAM, disable this and report the memory leak to VPML immediately.
# 启用或禁用在各种事件发生时播放的音乐,包括入侵阶段变化和Wyrmfollies追捕玩家。Wyrms of
Nyrus通过流媒体播放音乐,因此不会首先预加载到内存中。当音乐开始播放时可能会有延迟,所以此选项适用于客户端。如果您在服务器使用而不是在客户端使用,请将其该选项关闭。服务器将仍然向客户端发送播放音轨的请求,但服务器本身不会播放这些歌曲。这个选项只在音乐音轨被流式传输时会对内存使用产生影响。如果音乐音轨占用了您的RAM,请立刻禁用此选项并立即向VPML报告内存泄漏问题。
B:"Music Enabled"=true
}