新建2023-02-05
  • Changed:

    • Satchels now drop extra items they may be carrying if their storage changes below a previous maximum.

    • Tectonic Explosives now gather items to the center, reducing lag.

Thermal Cultivation:

  • Added:

    These are really just intended to provide some early-game food variety.

    • Roasted Corn on the Cob

    • Roasted Eggplant

    • Roasted Mushroom

Thermal Dynamics (Released!):

  • Blocks:

    • You can specify the item and amount you want in each slot individually.

    • Two modes:

    • Passthrough: The buffer can act as a pass-through, always allowing extraction. Basically a chunky filter that also restricts count.

    • Latched: Allows extraction (and prevents input) once all of the items are present in the configured quantities. Once they are all gone, it will go back into allowing input (and preventing extraction).

    • Logistical Item Buffer:

  • Ducts:

    • These move fluids. How much? Enough.

    • These transmit RF. How much? Enough.

    • Fluxducts

    • Fluiducts

  • Attachments:

    • Single filter slot, configurable (and very high) extraction.

    • Lots of filter slots, slow extraction.

    • Three modes to adjust directional filtering.

    • Goes on Fluxducts. Lets you set transfer limits for a given connection, should you wish.

    • Redstone Flux Limiter

    • Filters

    • Servos

    • Turbo-Servos

Thermal Integration:

  • Added:

    • Addtional compatibility for Create and Farmer's Delight.

2023-11-25
  • Straight port from 1.18.2.

你已经到达了世界的尽头..
新建2023-02-05
  • Changed:

    • Satchels now drop extra items they may be carrying if their storage changes below a previous maximum.

    • Tectonic Explosives now gather items to the center, reducing lag.

Thermal Cultivation:

  • Added:

    These are really just intended to provide some early-game food variety.

    • Roasted Corn on the Cob

    • Roasted Eggplant

    • Roasted Mushroom

Thermal Dynamics (Released!):

  • Blocks:

    • You can specify the item and amount you want in each slot individually.

    • Two modes:

    • Passthrough: The buffer can act as a pass-through, always allowing extraction. Basically a chunky filter that also restricts count.

    • Latched: Allows extraction (and prevents input) once all of the items are present in the configured quantities. Once they are all gone, it will go back into allowing input (and preventing extraction).

    • Logistical Item Buffer:

  • Ducts:

    • These move fluids. How much? Enough.

    • These transmit RF. How much? Enough.

    • Fluxducts

    • Fluiducts

  • Attachments:

    • Single filter slot, configurable (and very high) extraction.

    • Lots of filter slots, slow extraction.

    • Three modes to adjust directional filtering.

    • Goes on Fluxducts. Lets you set transfer limits for a given connection, should you wish.

    • Redstone Flux Limiter

    • Filters

    • Servos

    • Turbo-Servos

Thermal Integration:

  • Added:

    • Addtional compatibility for Create and Farmer's Delight.

2022-10-08
9.0.0.32

Additions
- New Augment: Fluid Filter

- Does basically what you think it does.
- New Machine: Crystallizer
- Takes a fluid and a gem dust and recrystallizes it into a gem. Can also grow Amethyst.
Changes_
-Most Fluid-related recipes (Cells, etc.) now use Bronze instead of Copper.

-Semantic Versioning consistency adjustment - every new Minecraft version is a "major" release. We did the math retroactively.
Fixes_

- Fix a minor issue with Redprints.

- Minor JEI fixes.

2022-06-18
1.6.3.28

Additions

新增

- New Device: Batch Composter.

- 新的机器: 批量堆肥机
 - Like a composter, but can be automated a bit more easily.

 - 跟堆肥机一样,但是能更容易的实现自动化。
 - Produces Compost, which is slightly better than Bonemeal.
 - 生产效果略胜于骨粉的化肥
- New Augment: Excitation Field Limiter

- 新的升级插件:激发场限制器
 - Prevents Dynamos from wasting Fuel if they can't send RF.
 - 防止发电机不能输出RF时浪费燃料。


Changes

更改


- Cinnabar Dust is now a slightly different Smelter Catalyst.

- 朱砂粉末现在是一种略微不同的熔炉催化剂
- Improved JEI support for Potion Fluids.
- 提升了JEI对药水的支持

Fixes
修复

- Fix a couple of broken mod-compat recipes.

- 修复了几个损坏的mod兼容性配方。
- Satchel GUI closes correctly if the Satchel is removed from the inventory.

- 如果从物品栏中取出背包,背包的GUI将会正确关闭。

2022-05-25
1.6.2.27

Changes

改动

  • Adjusted a number of recipe conditions.

  • 调整了许多配方条件。

  • Tweaked a few textures slightly.

  • 稍微调整了一些纹理。

Fixes

修复

2022-05-22
1.6.1.23

Updated ko_kr translations.

更新了 ko_kr 翻译。

Adjusted raw ore xp values.

调整后的粗矿经验值。

2022-05-22
1.6.1.21

Changes

改动

  • Rebalanced the Induction Smelter Raw Ore recipes.

  • 重新平衡了感应炉粗矿的配方。

Fixes

修复

  • Updated a couple of copper textures missed in the first round.

  • 更新了第一轮错过的几个铜纹理。

  • Worldgen configs are more consistent.

  • 世界生成配置更加一致。

2022-05-15
1.6.0.20

Additions

新增

  • Deepslate Ores and raw materials have been added for the metal ores.

  • 已为金属矿石添加了深层矿石和粗矿。(译者注:非金属矿石也添加了深层矿石)

  • World Generation is now configurable. (using the -common.cfg)

  • 世界生成现在是可配置的。(使用 -common.cfg)

Changes

改动

  • Copper ore and storage block have been removed.

  • 铜矿石和存储方块已被移除。

  • Copper textures have been adjusted throughout the mod.

  • 整个模组的铜的纹理都被调整了

  • Mod compatibility recipes have been REMOVED for now. These will be provided externally via a datapack or another upcoming mod.

  • 模组兼容性配方目前已被移除。这些将通过数据包或另一个即将推出的模组在外部提供。

  • Ores now drop raw material where applicable.

  • 矿石现在会在适合的情况下掉落粗矿。

你已经到达了世界的尽头..
新建2022-01-24
1.4.3.10

mproved Elementals!

Also some bugfixes.

2022-01-15

Minor recipe fixes.

Add some defensive recipe code to prevent mistakes made by other mods from breaking things.

2021-12-09

Additions

新增

New augment: Auxiliary Cactus.

新增强:销毁仙人掌(暂译)

    • Destroys excess non-primary item outputs.

    • 销毁多余的非主要物品输出

Changes

改动

  • Improved localization updates.

  • 改进的本地化更新。

  • The recipe for Slag Bricks and  Polished Slag Bricks now makes 4.

  • 炉渣砖和磨制炉渣砖的配方现在为 4。

Fixes

修复

  • Bad recipes now result in logged errors rather than bricking JEI or crashing the game. :) Even so, mods shouldn't be adding bad recipes.

  • 错误的配方现在会导致记录错误,而不是破坏 JEI 或使游戏崩溃。:) 即便如此,模组也不应该添加糟糕的配方。

  • Fluid Ingredients are now amount-sensitive.

  • 流体配方现在对数量敏感。

  • Minor change to the Patchouli book to prevent crashes caused by Patchouli not understanding optional pages.

  • 对帕秋莉书进行了细微更改,以防止由于帕秋莉不理解可选页面而导致的崩溃。

2021-12-09

Changes

  • Adjusted default sided behavior when Side Reconfiguration is disabled (and no augment present).

  • Reverted a reorganization of the language files to better allow for modpack compatibility.

  • The Reservoir can now be dyed, like all other augmentable tools.

Fixes

  • Fixed some broken CTM texture files.

2021-12-08
  • Amaranth (Cultivation)

  • 苋菜(农业)

    • New crop, used to make Witch's Food Cake. It's also really pretty.

    • 新的作物,用于制作女巫的食物蛋糕(暂译)。它也真的很漂亮。

  • Config Options

  • 配置选项

    • Blacklist for Satchel items. Populated with Shulker Boxes and the Satchel by default.

    • 背包物品的黑名单,默认有潜影盒和背包。

    • There is now a configuration option to make Thermal's power system "standalone" - RF will NOT be compatible with FE if selected.

    • 现在有一个配置选项可以使热力的能源系统“独立” - 如果选择,RF 将与 FE 不兼容。

    • This is off by default.

    • 这是默认关闭的。

  • Decoration Blocks

  • 装饰方块

    • Slag and Rich Slag have some decorative versions now.

    • 炉渣和富炉渣现在有了一些装饰版本。

  • Dynamos (Expansion)

  • 能源炉(膨胀)

    • Gourmand and Disenchantment. Self explanatory.

    • 贪吃和祛魔。不言自明。

  • Engineer Vision

  • 工程师视野

    • This mode on the Crescent Hammer allows you to see the working radius of nearby area effect blocks.

    • 新月锤上的这个模式可让您查看附近区域中功能方块的工作半径。

    • Super useful for lining up multiple blocks with an AE radius or setting up in-world automation.

    • 对于使用 AE 半径排列多个方块或设置世界自动化非常有用。

  • Foods (Cultivation)

  • 食物(农业)

    • Quite a few, all completed and normally available crops in the mod are now used.

    • 相当多的,已完成的且正常可用的模组作物可以被使用了。

    • The foods are generally balanced vs vanilla foods and are meant to provide literal and figurative flavor.

    • 这些食物与原版食物通常是平衡的,旨在提供饥饿值和饱和度。

    • You can rotate the cheese!

    • 你可以旋转奶酪!

  • Reservoir (Innovation)

  • 大桶(革新)

    • It's back upon request. :)

    • 它应要求回来了。:)

    • Can hold 16 buckets of fluid and is of course, augmentable.

    • 可以容纳 16 桶液体,当然,是可扩充的。

  • Satchel (Foundation/Core)

  • 背包(基础/核心)

    • It holds items and you can make it bigger.

    • 它可以容纳物品,您可以将其扩充。

    • It can be dyed.

    • 它可以被染色。

  • Slot Seal (Expansion)

  • 密封槽(膨胀)

    • Put it in a slot to prevent inputs from going there.

    • 将它放在一个槽位中以防止输入进入那里。

  • Tool Improvements (Innovation)

  • 工具改进(革新)

    • Most Thermal Innovation tools can now be dyed.

    • 大多数热力革新工具可以被染色了。

    • Curios support for Thermal Innovation tools.

    • Curios 支持热力革新工具。

Changes

调整

  • Adjusted the Fluid cell render.

  • 调整了流体单元渲染。

  • Improved and refactored a ton of code. Things are just nicer now and it'll be easier to port up. :)

  • 改进和重构了大量代码。现在情况好多了,移植也更容易了。:)

  • Some items have been reorganized into new Creative Tabs.

  • 一些物品已重新被分类到新的创造模式物品栏中。

  • The Crescent Hammer now has a mode toggle for Engineer Vision.

  • 新月锤现在具有工程师视野的模式切换。

Fixes

修复

  • Corn and Flax now properly break if the farmland below them is destroyed.

  • 如果玉米和亚麻下面的耕地被摧毁,它们现在会正确地被破坏。

  • Detonators are no longer stackable (oops).

  • 遥控起爆器不能再被堆叠了(哎呀)。

  • Fixed a bug with the Insightful Crystal.

  • 修复了洞见水晶的错误。

  • Fixed a bug with Item Filters denylist functionality and NBT option.

  • 修复了物品过滤器拒绝名单功能和 NBT 选项的错误。

你已经到达了世界的尽头..