Add the possibility to avoid body damage assignation for certain damage source in damageSourcesBodyPart.json
在damageSourcesBodyPart.json配置文件中增加了避免对某些伤害源进行身体伤害分配的概率
Add default non-assignation of body damages for drown, starve, dehydration, hypothermia and hyperthermia damage sources
Create new json file to group all healing parameters
创建新的 json 文件以对所有修复参数进行分组
Enable all items to heal the body based on this json file
基于json配置文件,可以配置启用物品所有来治愈身体
Adapt the tooltip + api + config
调整工具提示 + api + 配置
Add nbt specifications in thirst consumables json file
在饮水值设置的json配置文件中添加可匹配的nbt值
Adapt tooltip & events to tackle nbt checks + fallback to hydrationPurity tag if found
调整工具提示和事件以解决 nbt 检查 + 回退到 hydrationPurity 标签(如果找到)
Rename config tickRate to tempTickTime
将配置文件中的 tickRate 重命名为 tempTickTime
Fix loot table creation for heater top block
修复在创造模式下破坏加热炉顶部方块会掉落物品的问题
Remove blur effect when in creative / spectator mode
修复在创造/旁观模式下删除因为过度口渴的模糊效果
Code cleanup
清理冗余代码
Fix nbt matching in jsonThirstConfig
修复 jsonThirstConfig 中的 nbt 匹配
Show % effect chance in thirst item tooltips
在饮水物品工具提示中显示BUFF效果概率百分比
Update few textures / sounds
更新一些纹理/声音
Remove dirty icon bar in thirst item tooltips
删除饮水物品工具提示中的脏水图标
Show hydration bar dirty for hydration < 0 in thirst item tooltips
在口渴项目工具提示中显示水合度,< 0时水合度是脏水图标。
Adapt waterplant loot & hydration
调整水袋草的掉落物和水袋果的水合度。
Avoid re-apply same coat as already applied on the armor
避免重新应用已经应用在盔甲上的相同的针线包
Add minecraft version in the jar file name
在jar文件名中添加minecraft版本
Add customizable effect for consumed item (in addition to the thirst effect) + associated tooltips + configuration files
为消耗的物品添加可自定义的效果(除了口渴效果)+关联的工具提示+配置文件
Fix looting of heater in creative mod
修复创造模式中加热炉的破坏顶部烟囱掉落物品的问题
Add heater top lang name
添加加热炉顶部烟囱的命名空间
Fix morphine consumption item
修复止痛针不消耗物品问题
Put back potion colors for temp resistance potions and removing related config
修复药水的颜色,并删除相关配置
Modify effect rendering for healing items
修改治疗物品的效果渲染
Fix cauldron interaction while drinking or filling a canteen
修复装满水壶和炼药锅的交互问题
Modify blur rendering effect + add option to disable it
修改模糊渲染效果 + 添加选项禁用它
Modify "already applied" tooltip & "show recipes" tooltip on sewing table screen
修改缝纫机GUI上的“已应用”工具提示和“显示配方”工具提示。
Fix calendar season type property when no season defined in the area
修复在区域中未定义季节时日历季节类型属性的问题
Adapt the whole config file to 1.20.1 config value types and fix the .back common config file creation
将整个配置文件调整为 1.20.1 配置值类型,并修复 .back 通用配置文件的创建
Refactor the main file for clarity and logic in calling mod parts
重构主文件,以确保调用 mod 部件时的清晰度和逻辑性
Fix the server error "p_130086 is null" by correcting recipe serializer register
通过更正配方序列化程序来修复服务器错误“p_130086 is null”
Fix canteen purification recipes (smelting, blasting)
修复水壶净化配方(熔炉、高炉)
Fix purified canteen item model
修复净化水壶物品模型
Fix canteen filling bar rendering
修复水壶耐久条渲染
Fix heater/cooler/sewing table screens
修复加热炉/冰桶/缝纫机GUI
Fix heater/cooler ON-OFF rendering
修复加热炉/冰桶 开启-关闭 渲染
Add heater/cooler/sewing table to creative tab
将加热炉/冰桶/缝纫机添加到creative tab。
Port to 1.20.1
更新至1.20.1
Fix tooltip for decimal temperature values
修复十进制温度值的工具提示
Fix death message for temperature / hydration sources
修复温度/缺水的死亡信息
Fix desert/snow armor texture link
修复沙漠/雪地服饰的纹理
Fix hydration icons tooltip
修复工具提示框里的补水图标
Add red saturation color for heat thirst effect
添加在获得heat thirst效果的红色口渴值
Fix thermometer high temp texture
修复温度计高温材质
Add apple hydration as default
添加苹果的补水值
Add damage type tags to bypass armor/enchant/resistance for dehydration/hypo-hyperthermia
添加伤害类型标签以绕过脱水/低体温的护甲/附魔/抗性
Adapt config file list management to 1.20.1 standard
将配置文件列表管理适配到 1.20.1
Remove useless body damage logging
移除无用的身体损伤记录
Move the register particle factories to client side only (server side crash)
将粒子渲染移至客户端(服务器端崩溃)
Modify the update intensity and add try-catch on null pointer to avoid crash
修改更新强度,并在空指针上添加 try-catch 以避免崩溃
Remove the bake client in reload listener (server side crash)
删除 reload listener 中的 bake 客户端(服务器端崩溃)
Remove feathers cold effect integration (looks useless for now)
删除羽毛冷效果集成(目前看起来没用)
Fix the block modifier influence
修复方块修饰符影响
Add dynamic position for shivering / panting sound effects (follow the player)
为颤抖/喘气的声音效果添加动态位置(跟随播放器)
Fix the attribution of heat / cold resistance at player death
修复玩家heat / cold 的死亡原因词条
Increase alpha frostbite overlay to 0.65
将 alpha 版本frostbite叠加增加到 0.65
Fix the season feedback message
修复季节反馈消息
Add thirst compat for neapolitan, seasonals & peculiars
为那不勒斯风味增加作物特定季节和口渴值的联动
Add round in block modifier calculation to avoid NaN error
在方块修饰符计算中添加舍入以避免 NaN 错误
Modify default temp for some blocks + temp influence outside comment
修改某些方块的默认温度 + 温度影响外部注释
Add reduce posOffsets array if tropical season disabled
如果禁用热带季节,则添加 reduce posOffsets 数组
Cancel shivering / panting sound in creative / spectator
取消 shivering / panting 的 creative / spectator 音效
Enlarge frostbite, cold, hot and heat stroke temperature ranges
扩大 frostbite、cold、hot and heat stroke 的触发温度范围
Render thirst & body damage gui in the same time as food
在食物的同时呈现口渴和身体伤害 gui
Fix the thirst / food bar overlap
修复口渴/饥饿值UI重叠
Add player feedback when no season defined for a biome in serene season
添加了在静谧四季中当没有为生物群系定义季节时的玩家反馈
New config DefaultSeasonEnabled, to allow a default season if no season effect defined in serene season
新配置 DefaultSeasonEnabled,如果在静谧四季中未定义季节效果,则允许默认季节
Fix altitude modifier
修复高度修改器
Add calendar feedback for non-seasonal dimension
为无季节维度添加日历反馈
Modify default torch temperature
修改默认火把温度
Add default damage source bamboo spikes from supplementaries
添加辅助武器 bamboo spikes 的默认伤害源
Fix crashes when serene seasons not loaded
修复了未加载静谧四季时崩溃的问题
Update textures
更新纹理
Add crockpot compat
添加 烹饪锅 兼容。
Add the possibility to avoid body damage assignation for certain damage source in damageSourcesBodyPart.json
在damageSourcesBodyPart.json配置文件中增加了避免对某些伤害源进行身体伤害分配的概率
Add default non-assignation of body damages for drown, starve, dehydration, hypothermia and hyperthermia damage sources
Add customizable effect for consumed item (in addition to the thirst effect) + associated tooltips + configuration files
为消耗的物品添加可自定义的效果(除了口渴效果)+ 相关的工具提示 + 配置文件
Fix morphine consumption item
修复止痛针的物品消耗
Modify effect tooltip for healing items
修改治疗物品的效果工具提示
Modify "already applied" tooltip & "show recipes" tooltip on sewing table screen
修改缝纫机GUI上的“已应用”工具提示和“显示配方”工具提示
Modify Config type to avoid .bak file creation
修改配置类型以避免创建.bak文件
Create new json file to group all healing parameters
创建新的 json 文件以对所有修复参数进行分组
Enable all items to heal the body based on this json file
基于json配置文件,可以配置启用物品所有来治愈身体
Adapt the tooltip + api + config
调整工具提示 + api + 配置
Add nbt specifications in thirst consumables json file
在饮水值设置的json配置文件中添加可匹配的nbt值
Adapt tooltip & events to tackle nbt checks + fallback to hydrationPurity tag if found
调整工具提示和事件以解决 nbt 检查 + 回退到 hydrationPurity 标签(如果找到)
Rename config tickRate to tempTickTime
将配置文件中的 tickRate 重命名为 tempTickTime
Remove blur effect when in creative / spectator mode
修复在创造/旁观模式下删除因为过度口渴的模糊效果
Show % effect chance in thirst item tooltips
在饮水物品工具提示中显示BUFF效果概率百分比
Update few textures / sounds
更新一些纹理/声音
Remove dirty icon bar in thirst item tooltips
删除饮水物品工具提示中的脏水图标
Show hydration bar dirty for hydration < 0 in thirst item tooltips
在口渴项目工具提示中显示水合度,< 0时水合度是脏水图标。
Add secondary effect for medikit and tonic
添加 medikit 和 tonic 附加Buff
Enabled the use of healing items for disabled localized body damage
允许使用治疗物品治疗残疾的局部身体伤害
Add regeneration effect tooltip for healing items
添加治疗物品的再生效果工具提示
Modified saturation color in thirst gui for heat thirst
修改了用于热口渴的 gui 饱和色
Avoid json consumable temperature when temperature level == 0
避免在温度级别=0 时出现 json 配置的消耗品温度。
Fix typo, removing panting/shivering sound in creative mode
修复错别字,在创造模式中删除了喘息/颤抖的声音
Add by 1 the season days in calendar tooltip/right click so 8/8 is the last season day and 1/8 the first
添加在日历工具提示/右键菜单中将季节日期加1,这样8/8就是最后一个季节日期,1/8就是第一个季节日期
Add sub season specification in calendar tooltip/right click
添加在日历工具提示/右键单击中添加子规格
Fix typo in body damage error log
修复身体损伤错误日志中的错别字
Fix temperature gui rendering to render in the same time as food bar Introduce sinusoidal transition between season modifier
修复温度GUI渲染,使其与饥饿值渲染同时完成,以及引入季节修改器之间的正弦波过渡。
Integration of localized body damages + config
局部身体损伤 + 配置
Add healing items + associated sound
添加治疗物品 + 关联音效
Add side effects of wounded body limbs
增加受伤肢体的DeBuff
Introduction of "Vulnerability" "headache" and "hard falling" new effects
添加“Vulnerability”、“headache”和“hard falling”的Buff描述
Rework all textures
重制所有材质
Add sound for headache and hard falling
为headache和hard falling时添加音效
Add sound shivering (frostbite) and panting (heatstroke) + overlay
添加shivering (frostbite)和panting (heatstroke) + overlay的音效
Increase max heat to 40
将最大热量增加到 40
Add heal and body damage recover at max health percentage when sleeping in bed
添加在床上睡觉时以最大健康百分比治疗身体伤害
Add temperature resistance when dying
染色时增加耐温性
Fix body damage flashing in GUI
修复 GUI 中闪烁的身体受伤
Fix the sync of health bar when healing body part in body health screen
修复了在身体状况GUI中治愈身体部位时健康条的同步问题
Add regeneration on all healing items
在所有治疗物品上添加恢复
Add possibility to always render body damage gui
增加始终显示身体损坏 gui 的可能性
Always propagate damages to damageable body part
始终损坏传播到可损坏的身体部位
Rework wetness to scale with water quantity in blocks within and aboce player pos + config
重新设计湿度以与方块内的水分比例,和aboce player pos + config
Add healing item recipes
添加治疗物品配方
Add panting / shivering sound when in heatstroke / frostbite
panting / shivering时添加喘气/颤抖的音效
Add tickRate + max temp + min temp modification in config
在配置中添加 tickRate + max temp + min temp 修改
Rework update player temperature mechanism
重做更新玩家使用温度计机制
other small stuff
其他小东西……