新建2024-05-09
0.2.7-beta
  • Fix memory leak

  • 修复了会导致内存泄漏的错误

  • Update to Minecraft 1.20.6

  • 更新并(仅)支持我的世界 1.20.6

你已经到达了世界的尽头..
新建2024-02-04
Nvidium 0.2.6-beta
  • Add support for sodium 0.5.7/0.5.8
你已经到达了世界的尽头..
新建2024-01-05
Nvidium 0.2.5-beta
  • Patch for translucency graphics corruption
  • Possible small performance increase
  • Fix for embeddium change in texture precision
2023-12-11
Nvidium 0.2.4-beta
  • Fix: terrain not loading when in spectator
  • Change: new async uploader, should prevent crashes with multiviewport mods
  • Add: partial resource usage tracking (detects if stuff is not freed when its ment to)
  • Updated to sodium 0.5.5
你已经到达了世界的尽头..
新建2023-11-04
Nvidium 0.2.3-beta
  • Slight speedup when updating sections of the same size
  • Added temporary workaround for a very strange memory upload issue
  • Hopefully fixed the geometry corruption when doing quad sorting
  • Reverted fix for multi viewport rendering mods as it causes crashes
2023-10-26
Nvidium 0.2.2-beta
  • Fixed memory leak and other weird behavior when clearing sections
  • Added translucency sorting!, This comes in three modes:
    • None: doesnt do translucency sorting (no perf impact)
    • Sections: sorts sections (minimal perf impact)
    • Quads: does incremental quad sorting (small perf impact) (this is the default)
2023-10-19
Nvidium 0.2.1-beta
  • Rewrote the section and region manager (should reduce stuttering alot when loading alot of chunks);

  • Fixed high positions not rendering;

  • Fixed fog disabling from sodium extra not working;

  • Reduced transfer buffer size by 224 mb;

  • Fixed transfer buffer crashing when fill;

  • Added api to disable specific chunks from rendering。

2023-09-21
Nvidium 0.2.0-beta

Out of alpha!

  • Added async occlusion culling, boosting chunk building speed to insane levels, and removing the performance impact of turning your camera
  • Multitude of bug fixes and performance improvements
  • Statistics so you can see how much stuff is rendering
  • A disable option to fully disable nvidium if you need
  • Update to sodium 0.5.3
你已经到达了世界的尽头..
新建2023-08-18
0.1.16-alpha
  • Support for sodium 0.5.2

  • Optimized section loading to do work in worker thread

你已经到达了世界的尽头..
新建2023-07-24
0.1.15-alpha
  • Fix for flickering on linux with new nvidia drivers (hopefully)

  • Fix for leaves being funky when iris is installed

  • Fixs for a multitude of small issues with memory management

2023-07-12
0.1.14-alpha
  • Optimized draw calls

  • Made nvidium disable itself when iris shaders are being used

  • Added automatic memory limits

  • Merged fallback and normal memory limits

2023-06-27
0.1.13-alpha

Fixed cutout-mipped render pass not having 0.5 alpha cutoff

2023-06-23
0.1.12-alpha

Fixed fog not working correctly in the end and nether, Fixed compatibility issue with immersive portals, Fixed mipmaps.

修复了雾在末地和下界无法正常工作的问题,修复了与沉浸式门户的兼容性问题,修复了mipmaps。

你已经到达了世界的尽头..
新建2023-05-18
0.1.11-alpha

(sodium 0.4.10)

  • Added fog support

    添加了雾效果支持

  • Removed disable culling and extra render distance slider

    删除了禁用裁剪和额外渲染距离滑块

  • Added keep region distance slider

    添加了保持区域距离滑块

  • Fixed overflowing quad indices causing crashes and corrupted geometry

    修复了四边形索引溢出导致崩溃和几何体损坏的问题

你已经到达了世界的尽头..
新建2023-05-02
0.1.10-alpha

(sodium 0.4.11)

Fixed linux fallback instantly crashing

修复了Linux备用方案即刻崩溃的问题

(sodium 0.4.10)

Backports to sodium 0.4.10

回溯到sodium 0.4.10版本

2023-05-01
0.1.9-alpha

Support for sodium 0.4.11

支持sodium 0.4.11

Removed mipmaps option as it is now always correct

删除了mipmaps选项,因为现在该选项总是正确的

2023-04-30
0.1.8-alpha

Added temporal coherence

添加了时间相干性

Added geometry removal after set vram memory limit (this should fix out of memory crashes)

设置VRAM内存限制后添加了几何体移除功能(这应该可以修复内存不足导致的崩溃问题)。

2023-04-23
0.1.7-alpha

Fixed uv texture mapping

2023-04-23
0.1.6-alpha

Fixes issues with sections flickering/not rendering near chunk boarders.
Fixed issue where game would crash due to gl error not caused by mod

2023-04-19
0.1.5-alpha

Added option to disable mip mapping.
Added option to adjust the fallback terrain buffer size for linux

2023-04-17
0.1.4-alpha

Added options to disable chunk unloading and also option to increase the max region count

2023-04-17
0.1.3-alpha

Reduced fallback buffer size to 2gb instead of 4

2023-04-17
0.1.2-alpha

Added fallback support for linux

2023-04-17
0.1.1-alpha
Auto disable if running linux
2023-04-16
0.1.0-alpha

无内容

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