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# Configuration file
#这是theoneprobe的配置文件,【】内为中文说明。因对服务端配置不了解,服务端设置部分可能不准确,希望大佬们指正。
#####################################
# client【客户端】
#-----------------------------------------#
# Client-side settings【客户端设置】
#####################################
client {
S:boxBorderColor=0
I:boxBottomY=-1
S:boxFillColor=0
I:boxLeftX=-1
I:boxOffset=0
I:boxRightX=-1
I:boxThickness=0
I:boxTopY=5
# Color of the border of the chest contents box (0 to disable) [default: ff006699]
#显示箱子内容物的显示框的边框颜色(设为0时禁用)。默认为ff006699(深蓝色)
S:chestContentsBorderColor=ff006699
# If true equal stacks will be compacted in the chest contents overlay [default: true]
#设置为是时,相同的物品在箱子内容物显示中会堆叠显示。默认为是
B:compactEqualStacks=true
# If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) [default: false]
#设置为是时,拓展信息会在你手里拿着检测器时自动显示,不再需要潜行。默认为否
B:extendedInMain=false
# true means shows harvestability with vanilla style icons [default: true]
#设置为是时,会使用vanilla风格的图标显示收获信息。默认为是
B:harvestStyleVanilla=true
# If true then the probe hotkey must be held down to show the tooltip [default: false]
#设置为是时,需要按住快捷键来显示工具提示。默认为否
B:holdKeyToMakeVisible=false
# Toggle default probe visibility (client can override) [default: true]
#调整默认检测器能见度(客户端可覆盖设置)。默认为是
B:isVisible=true
# 0 means don't show break progress, 1 is show as bar, 2 is show as text [range: 0 ~ 2, default: 1]
#调整破坏方块时的进度显示,为0时不显示,1时以进度条显示,2时为文字显示。调整范围为0-2,默认为1
I:showBreakProgress=1
# If true show liquid information when the probe hits liquid first [default: false]
#调整在检测器首先碰到液体时,是否显示液体信息。默认为否
B:showLiquids=false
S:textStyleError=red,bold
S:textStyleInfo=white
S:textStyleInfoImportant=blue
S:textStyleLabel=gray
S:textStyleModName=blue,italic
S:textStyleName=white
S:textStyleObsolete=gray,strikethrough
S:textStyleOk=green
S:textStyleProgress=white
S:textStyleWarning=yellow
# The scale of the tooltips, 1 is default, 2 is smaller [range: 0.4 ~ 5.0, default: 1.0]
#调整提示窗的缩放等级,1为默认缩放,2为更小。调整范围为0.4-5.0,默认为1.0
S:tooltipScale=1.0
}
###################################################
# providers【服务端】
#----------------------------------------------------#
# Provider configuration【服务端设置】
###################################################
providers {
# Entity providers that should be excluded [default: ]
#需排除的实体服务
S:excludedEntityProviders <
>
# Providers that should be excluded [default: ]
#需排除的服务
S:excludedProviders <
>
# Order in which entity providers should be used [default: [theoneprobe:entity.default], [theoneprobe:entity.debug], [theoneprobe:entity.entity], [topaddons:ic2], [topaddons:base], [topaddons:botania], [topaddons:forestry], [topaddons:stevescarts], [topaddons:storagedrawers], [topaddons:tconstruct], [topaddons:vanilla]]
#指定使用的实体服务
S:sortedEntityProviders <
theoneprobe:entity.default
theoneprobe:entity.debug
theoneprobe:entity.entity
topaddons:ic2
topaddons:base
topaddons:botania
topaddons:forestry
topaddons:stevescarts
topaddons:storagedrawers
topaddons:tconstruct
topaddons:vanilla
>
# Order in which providers should be used [default: [theoneprobe:default], [theoneprobe:debug], [theoneprobe:block], [tconstruct:casting], [tconstruct:progress], [topaddons:ic2], [topaddons:base], [topaddons:botania], [topaddons:forestry], [topaddons:stevescarts], [topaddons:storagedrawers], [topaddons:tconstruct], [topaddons:vanilla], [appliedenergistics2:TileInfoProvider], [appliedenergistics2:PartInfoProvider], [exnihilocreatio:default], [immersiveengineering:EnergyInfo], [immersiveengineering:ProcessInfo], [immersiveengineering:TeslaCoilInfo], [immersiveengineering:SideConfigInfo], [immersiveengineering:FluidInfo], [excompressum], [mekanism]]
#指定使用的服务
S:sortedProviders <
theoneprobe:default
theoneprobe:debug
theoneprobe:block
tconstruct:casting
tconstruct:progress
topaddons:ic2
topaddons:base
topaddons:botania
topaddons:forestry
topaddons:stevescarts
topaddons:storagedrawers
topaddons:tconstruct
topaddons:vanilla
appliedenergistics2:TileInfoProvider
appliedenergistics2:PartInfoProvider
exnihilocreatio:default
immersiveengineering:EnergyInfo
immersiveengineering:ProcessInfo
immersiveengineering:TeslaCoilInfo
immersiveengineering:SideConfigInfo
immersiveengineering:FluidInfo
excompressum
mekanism
>
}
###############################################
# theoneprobe【TOP】
#----------------------------------------#
# The One Probe configuration【TOP模组设置】
###############################################
theoneprobe {
# If true equal stacks will be compacted in the chest contents overlay [default: true]
#设置为是时,箱子中的多组相同物品会合并显示。默认为是
B:compactEqualStacks=true
# A list of blocks for which we don't show chest contents automatically except if sneaking [default: ]
#不会在箱子内容物栏内自动出现的物品列表(除非潜行状态)。
S:dontShowContentsUnlessSneaking <
>
# If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) [default: false]
#设置为是时,拓展信息会在你手里拿着检测器时自动显示,不再需要潜行。默认为否
B:extendedInMain=false
# How much time (ms) to wait before reporting an exception again [range: 1 ~ 10000000, default: 20000]
#在再次汇报异常前的等待时间(ms)。调整范围为1-10000000,默认为20000
I:loggingThrowableTimeout=20000
I:needsProbe=0
# Distance at which the probe works [range: 0.1 ~ 200.0, default: 6.0]
#检测器工作的距离。范围为0.1-200.0,默认为6.0
S:probeDistance=6.0
# Format for displaying RF: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1]
#显示RF能量的格式,为0时为全显示,为1时压缩显示,为2时分隔显示。
I:rfFormat=1
# Alternate color for the RF bar [default: ff430000]
#RF能量槽的间隔颜色。默认为ff430000
S:rfbarAlternateFilledColor=ff430000
# Color for the RF bar border [default: ff555555]
#RF能量槽边框颜色。默认为ff555555
S:rfbarBorderColor=ff555555
# Color for the RF bar [default: ffdd0000]
#RF能量槽的颜色。默认为ffdd0000
S:rfbarFilledColor=ffdd0000
# Show animal owner setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
#调整是否显示动物拥有者。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为2
I:showAnimalOwnerSetting=2
# Show brewing stand setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
#酿造台显示设置。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为1
I:showBrewStandSetting=1
# Show if the block can be harvested (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
#显示方块能否被收获。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为1
I:showCanBeHarvested=1
# Show chest contents (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
#调整箱子内容物显示。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为2
I:showChestContents=2
# Show chest contents in detail (0 = not, 1 = always, 2 = sneak), used only if number of items is below 'showItemDetailThresshold' [range: 0 ~ 2, default: 2]
#在箱子内物品超过“显示详细信息的临界值”时,显示箱子内容物详细信息。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围为0-2,默认为2
I:showChestContentsDetailed=2
# If true show the color of the collar of a wolf [default: true]
#设置为为是时,显示狼的项圈颜色。默认为是
B:showCollarColor=true
# A list of blocks for which we automatically show chest contents even if not sneaking [default: [storagedrawers:basicDrawers]]
#未潜行时自动显示内容物的方块列表。默认:[储物抽屉:基础抽屉]
S:showContentsWithoutSneaking <
storagedrawers:basicDrawers
>
# Show the growth level of crops (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
#显示农作物的生长等级。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为1
I:showCropPercentage=1
# If true show debug info with creative probe [default: true]
#设置为是时,使用创造模式检测器会显示debug信息。默认为是
B:showDebugInfo=true
# Show harvest level (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
#显示收获等级。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为1
I:showHarvestLevel=1
# Show horse stats setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
#马匹信息显示设置。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为2
I:showHorseStatSetting=2
# If the number of items in an inventory is lower or equal then this number then more info is shown [range: 0 ~ 20, default: 4]
#如果某内容物的数量少于或等于这个数字,则会显示更多信息。调整范围0-20,默认为4
I:showItemDetailThresshold=4
# Show lever/comparator/repeater settings (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
#显示拉杆/红石比较器/红石中继器的设置。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为1
I:showLeverSetting=1
# Show time to adulthood for baby mobs (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
#显示幼年生物的成长时间。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为1
I:showMobGrowth=1
# Show mob health (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
#显示生物血量。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为1
I:showMobHealth=1
# Show mob potion effects (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
#显示生物的药水效果。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为2
I:showMobPotionEffects=2
# Show mob spawner setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
#显示刷怪笼设置。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为1
I:showMobSpawnerSetting=1
# Show mod name (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
#显示模组名称。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为1
I:showModName=1
# How to display RF: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1]
#调整RF能量槽的显示方式。为0时不显示,为1时使用进度条显示,为2时使用文字显示。调整范围为0-2,默认为1
I:showRF=1
# Show redstone (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
#显示红石信号等级。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为1
I:showRedstone=1
# Reveal monster eggs (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 0]
#是否透露怪物蛋。为0时不显示,为1时始终显示,为2时仅在潜行时显示。调整范围0-2,默认为0
I:showSilverfish=0
# The maximum amount of slots (empty or not) to show without sneaking [range: 0 ~ 1000, default: 0]
#未潜行时,显示方块内容物(无论是否为空)物品的种类数。调整范围为0-1000,默认为0
I:showSmallChestContentsWithoutSneaking=0
# How to display tank contents: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1]
#调整水槽的显示方式。为0时不显示,为1时使用进度条显示,为2时使用文字显示。调整范围为0-2,默认为1
I:showTank=1
# Show tank setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
#显示水槽设置。为0时不显示,为1时使用进度条显示,为2时使用文字显示。调整范围为0-2,默认为2
I:showTankSetting=2
# If true there will be a readme note for first-time players [default: true]
#设置为是时,首次游戏的玩家会获得一份使用指南。默认为是
B:spawnNote=true
# If true there will be a bauble version of the probe if baubles is present [default: true]
#设置为是时且安装了饰品栏模组时,会有一个检测器的饰品版本。默认为是
B:supportBaubles=true
# Format for displaying tank contents: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1]
#显示水槽内容物的格式,为0时为全显示,为1时压缩显示,为2时分隔显示。默认为1
I:tankFormat=1
# Alternate color for the tank bar [default: ff000043]
#水槽容量条的间隔颜色。默认为ff000043
S:tankbarAlternateFilledColor=ff000043
# Color for the tank bar border [default: ff555555]
#水槽容量条的边框颜色。默认为ff555555
S:tankbarBorderColor=ff555555
# Color for the tank bar [default: ff0000dd]
#水槽容量条的颜色。默认为ff0000dd
S:tankbarFilledColor=ff0000dd
# The amount of milliseconds to wait before updating probe information from the server (this is a client-side config) [range: 10 ~ 100000, default: 300]
#从服务端再次更新检测器信息的间隔时间(毫秒)。这是一项客户端的设置。调整范围为10-100000,默认为300
I:timeout=300
# The amount of milliseconds to wait before showing a 'fetch from server' info on the client (if the server is slow to respond) (-1 to disable this feature) [range: -1 ~ 100000, default: 2000]
#在客户端显示“从服务器获取”(如果服务端响应过慢)提示前的等待时间。为-1时禁用此功能。调整范围为-1-100000,默认为2000
I:waitingForServerTimeout=200