本篇教程由作者设定未经允许禁止转载。
本来不想以这种形式进行汉化,但是在模组包中找不到en_us.json,模组文本大概率是全硬编码,因此只能在此处以这种方式进行汉化。
“选择你的起源”中起源名称的翻译均取自 Minecraft 1.12.2 模组 逃逸:寄生体(SRP)中对应的生物。其中“Assimilated”同时具有 SRP 中被同化的人类与被同化的冒险者的特征,因此暂译为“被同化者”。
原始种能力中的“Orb”在 SRP 中无翻译,此处与 SRP:寄生蜂(SRPC)中对 Orb 的译名(“寄染泡”)保持一致。
一级菜单 / 选择你的起源
虫灵(Buglin)
You don't do much, but are the catalyst for all parasites, the backbone of your species.
你做不到什么,但你催化所有寄生体的产生,是你的物种/寄巢的支柱。
弱火(Weak to Fire)
The minerals inside your flesh cause burning to be 4x as lethal. You will also take damage while in the nether.
在你肌肉中的矿物质使火焰对你造成四倍伤害。此外,你在下界亦会受到伤害。
失眠症(Insomniac)
You are unable to sleep. You are a parasite and must infect during the night.
你无法入睡。作为寄生体,你必须在夜间散播感染。
恶名(Bad Reputation)
Iron golems will attack on sight.
铁傀儡成为敌对生物。
寄生性(Parasitical)
Your parasite body let you be immune to poison and instant damage.
你的寄生体身躯免疫中毒与瞬间伤害效果。
灵魂(Souls)-主动能力,按下[1]键使用
Every time you kill something, you gain 1 soul. Death will result in 3 souls removed. (View your current soul count by crouching + Hotbar slot 1.)
你将在每次击杀生物时获得一点灵魂。你的每次死亡将扣除三点灵魂。(潜行时按下快捷栏 1 键以查看当前持有的灵魂数量。)
生物质(Biomass)
Every so often, you lost a bit of biomass. 0 Biomass will cause nagative effects. 85 Biomass and above will give big Regeneration buff, and 65 Biomass an above will give small Regeneration buff. Main abilities will cost 10 Biomass, and Secondary abilities will cost 5.
每隔一段时间,你会损失少量生物质。生物质耗尽会带来不良效果。持有生物质高于 85 点时可以获得强大的生命恢复效果,高于 65 点时可以获得较差的生命恢复效果。主动使用主要能力一次扣除 10 点生物质,次级能力一次扣除 5 点生物质。
演化阶段(Phases)-主动能力,按下[3]键使用
Evolving over time will grant you more power. Infesting and growing will give points, certain points increase the phase. (View the current phase by crouching + Hotbar slot 2. View the amount of points you have by crouching + Hotbar slot 3. View the amount of points you need for next phase crouching + Hotbar slot 4.)
随时间进化将给予你更多力量。通过寄染与生长获取点数,并使用一定点数提升演化阶段。(潜行时按下快捷栏 2 键查看当前演化阶段,潜行时按下快捷栏 3 键查看当前持有的点数,潜行时按下快捷栏 4 键查看距升级至下一演化阶段缺少的点数。)
补强(Augments)-主动能力,按下[X]键使用
(Sneak + Load Hotbar Activator) Opens a GUI where you can put in other parasite parts to empower yourself. Certain Augments may give you extra abilities. You can use (Load Hotbar Activator + Slot Number the augment is in) to use them.
(潜行+加载快捷栏)打开用于加装其他寄生体部件以获得加强的GUI。特定的补强允许你使用额外的能力·,通过(加载快捷栏+这一补强所在的槽位号)来使用额外能力。
进化(Evolution)
When you get any piece of iron armor, you will evolve into a Rupter.
当你得到铁套装中的任意一件时,你将进化为裂兽(Rupter)。
体型(Size)
You are half a block tall.
你只有半格高。//译者注:实际游玩依然是标准模型与碰撞箱
灵活(Nimble)
Your small parasite body lets you go a bit faster than//译者注:原文为"then",为明显笔误 normal.
你娇小的寄生体身躯让你可以比人类玩家跑得快一点。
虚弱(Weakened)
You have 7 hearts.
你的生命值为14点()。
被同化者(Assimilated)
Your body has been infected by parasites and is now a catalyst for the infection.
你的身体受到了寄生体的感染,现在你是寄巢感染的传播者。
寄生性(Parasitical)
Your parasite body let you be immune to poison and instant damage.
你的寄生体身躯免疫中毒与瞬间伤害效果。
虫灵释放 I(Buglin Release I)-主动能力,按下[G]键使用
Release 2 buglins worming around inside of your body to fight for you.
从身体中释放两只四处蠕行的虫灵为你而战。
目标重置 I(Repurposed I)
Your body and organs have been completely reconstructed to serve parasites, causing you to be slower, but also hit harder.
你的身体和器官已经为了寄生体的需要被彻底重建,这使你速度变慢,但是可以造成更高的伤害。
进化(Evolution)
When you get 200 souls, you can choose to evolve into either a Feral or a Thrall.
当你获得200点灵魂时。你可以选择进化为狂化人类或寄生奴仆。
生物(Creature)-主动能力
You make the sound of an Assimilated Human (Shift + Highlight Spectators to turn off)
发出被同化的人类的叫声(通过Shift+高亮旁观者玩家快捷键关闭)
遗骸(Remains)
Every times you die, you will explode into remains.
你会在死亡时爆发四散并留下遗骸。
灵魂(Souls)-主动能力,按下[1]键使用
Every time you kill something, you gain 1 soul. Death will result in 3 souls removed. (View your current soul count by crouching + Hotbar slot 1.)
你将在每次击杀生物时获得一点灵魂。你的每次死亡将扣除三点灵魂。(潜行时按下快捷栏 1 键以查看当前持有的灵魂数量。)
生物质(Biomass)
Every so often, you lost a bit of biomass. 0 Biomass will cause nagative effects. 85 Biomass and above will give big Regeneration buff, and 65 Biomass an above will give small Regeneration buff. Main abilities will cost 10 Biomass, and Secondary abilities will cost 5.
每隔一段时间,你会损失少量生物质。生物质耗尽会带来不良效果。持有生物质高于 85 点时可以获得强大的生命恢复效果,高于 65 点时可以获得较差的生命恢复效果。主动使用主要能力一次扣除 10 点生物质,次级能力一次扣除 5 点生物质。
演化阶段(Phases)-主动能力,按下[3]键使用
Evolving over time will grant you more power. Infesting and growing will give points, certain points increase the phase. (View the current phase by crouching + Hotbar slot 2. View the amount of points you have by crouching + Hotbar slot 3. View the amount of points you need for next phase crouching + Hotbar slot 4.)
随时间进化将给予你更多力量。通过寄染与生长获取点数,并使用一定点数提升演化阶段。(潜行时按下快捷栏 2 键查看当前演化阶段,潜行时按下快捷栏 3 键查看当前持有的点数,潜行时按下快捷栏 4 键查看距升级至下一演化阶段缺少的点数。)
补强(Augments)-主动能力,按下[X]键使用
(Sneak + Load Hotbar Activator) Opens a GUI where you can put in other parasite parts to empower yourself. Certain Augments may give you extra abilities. You can use (Load Hotbar Activator + Slot Number the augment is in) to use them.
(潜行+加载快捷栏)打开用于加装其他寄生体部件以获得加强的GUI。特定的补强允许你使用额外的能力·,通过(加载快捷栏+这一补强所在的槽位号)来使用额外能力。
弱火(Weak to Fire)
The minerals inside your flesh cause burning to be 4x as lethal. You will also take damage while in the nether.
在你肌肉中的矿物质使火焰对你造成四倍伤害。此外,你在下界亦会受到伤害。
失眠症(Insomniac)
You are unable to sleep. You are a parasite and must infect during the night.
你无法入睡。作为寄生体,你必须在夜间散播感染。
恶名(Bad Reputation)
Iron golems will attack on sight.
铁傀儡成为敌对生物。
开放性胸腔(Opened Chest)
Your chest has been replaced with your new mouth, so you cannot wear chestplates.
你的胸腔已经成为了新的口腔,因此你不能穿戴胸甲。//译者注:心 胸 开 阔
原始蛛形兽(Primitive Arachnida)
Piles of flesh and bone from previously corrupted forms combine into a new organism, held together by blood. You were made into a spider-like utility unit.
在血液的粘结下,堆堆骨肉化腐朽为神奇,结成了新的生命体。你被制成了蛛形多功能单位。
寄生性(Parasitical)
Your parasite body let you be immune to poison and instant damage.
你的寄生体身躯免疫中毒与瞬间伤害效果。
适应性 I(Adaptive I)
Being hit 25 times with 1 weapon will cause you to adapt to it, and not be able to take damage from it.
你将在受到同一把武器攻击 25 次之后产生适应性,不再受到该武器造成的伤害。
卷须 I(Tendrils I)
When hit 35 times, one of your limbs will be cut off. You'll start bleeding (Wither 2, Blindness 2, Weakness 4 for 5 seconds) and get enraged (Speed 2 and Strength 1 for 30 seconds). Adaptation will not work for 1 minute, and during said minute you will be 2x more susceptible to damage.
受击 35 次会使你的一条卷须脱落,造成流血(凋零 II,失明 II 及虚弱 IV,持续 5 秒)和狂怒(速度 II 及力量 I,持续 30 秒)。适应性将失效一分钟,此时你受到的伤害将会提升两倍。
遗骸(Remains)
Every times you die, you will explode into remains.
你会在死亡时爆发四散并留下遗骸。
拉拽 I(Pull I)-主动能力,按下[G]键使用
You shoot out a projectile. If it hits an entity, it will be dragged to you. If it hits a block, it will place a 2x2 area of cobwebs.
你射出一个抛射物,它将在击中生物时将被击中的生物拽向你,或在击中方块时在 2x2 大小的区域放置蜘蛛网。
蜘蛛(Spider)
Your spider-like body allows you to climb and walk through cobwebs with ease.
你的蛛形身躯使你可以在蛛网中随意攀爬,穿行自如。
蛛形兽寄染泡 I(Arachnida Orb I)-主动能力
Apply to everyone in a 3 block radius who isn't a parasite with Hunger 2 and Blindness 2.
赋予 3 格半径内所有非寄生体生物饥饿 II 和 失明 II 效果。
进化(Evolution)
When you get 300 souls, you will evolve into an Adapted Arachnida.
当你获得 300 点灵魂时。你将进化为适应蛛形兽。
灵魂(Souls)-主动能力,按下[1]键使用
Every time you kill something, you gain 1 soul. Death will result in 3 souls removed. (View your current soul count by crouching + Hotbar slot 1.)
你将在每次击杀生物时获得一点灵魂。你的每次死亡将扣除三点灵魂。(潜行时按下快捷栏 1 键以查看当前持有的灵魂数量。)
生物质(Biomass)
Every so often, you lost a bit of biomass. 0 Biomass will cause nagative effects. 85 Biomass and above will give big Regeneration buff, and 65 Biomass an above will give small Regeneration buff. Main abilities will cost 10 Biomass, and Secondary abilities will cost 5.
每隔一段时间,你会损失少量生物质。生物质耗尽会带来不良效果。持有生物质高于 85 点时可以获得强大的生命恢复效果,高于 65 点时可以获得较差的生命恢复效果。主动使用主要能力一次扣除 10 点生物质,次级能力一次扣除 5 点生物质。
演化阶段(Phases)-主动能力,按下[3]键使用
Evolving over time will grant you more power. Infesting and growing will give points, certain points increase the phase. (View the current phase by crouching + Hotbar slot 2. View the amount of points you have by crouching + Hotbar slot 3. View the amount of points you need for next phase crouching + Hotbar slot 4.)
随时间进化将给予你更多力量。通过寄染与生长获取点数,并使用一定点数提升演化阶段。(潜行时按下快捷栏 2 键查看当前演化阶段,潜行时按下快捷栏 3 键查看当前持有的点数,潜行时按下快捷栏 4 键查看距升级至下一演化阶段缺少的点数。)
补强(Augments)-主动能力,按下[X]键使用
(Sneak + Load Hotbar Activator) Opens a GUI where you can put in other parasite parts to empower yourself. Certain Augments may give you extra abilities. You can use (Load Hotbar Activator + Slot Number the augment is in) to use them.
(潜行+加载快捷栏)打开用于加装其他寄生体部件以获得加强的GUI。特定的补强允许你使用额外的能力·,通过(加载快捷栏+这一补强所在的槽位号)来使用额外能力。
弱火(Weak to Fire)
The minerals inside your flesh cause burning to be 4x as lethal. You will also take damage while in the nether.
在你肌肉中的矿物质使火焰对你造成四倍伤害。此外,你在下界亦会受到伤害。
失眠症(Insomniac)
You are unable to sleep. You are a parasite and must infect during the night.
你无法入睡。作为寄生体,你必须在夜间散播感染。
恶名(Bad Reputation)
Iron golems will attack on sight.
铁傀儡成为敌对生物。
原始协增兽(Primitive Bolster)
Piles of flesh and bone from previously corrupted forms combine into a new organism, held together by blood. You were made into a tough support unit.
在血液的粘结下,堆堆骨肉化腐朽为神奇,结成了新的生命体。你被制成了坚韧的支援单位。
寄生性(Parasitical)
Your parasite body let you be immune to poison and instant damage.
你的寄生体身躯免疫中毒与瞬间伤害效果。
适应性 I(Adaptive I)
Being hit 25 times with 1 weapon will cause you to adapt to it, and not be able to take damage from it.
你将在受到同一把武器攻击 25 次之后产生适应性,不再受到该武器造成的伤害。
卷须 I(Tendrils I)
When hit 35 times, one of your limbs will be cut off. You'll start bleeding (Wither 2, Blindness 2, Weakness 4 for 5 seconds) and get enraged (Speed 2 and Strength 1 for 30 seconds). Adaptation will not work for 1 minute, and during said minute you will be 2x more susceptible to damage.
受击 35 次会使你的一条卷须脱落,造成流血(凋零 II,失明 II 及虚弱 IV,持续 5 秒)和狂怒(速度 II 及力量 I,持续 30 秒)。适应性将失效一分钟,此时你受到的伤害将会提升两倍。
遗骸(Remains)
Every times you die, you will explode into remains.
你会在死亡时爆发四散并留下遗骸。
生物(Creature)-主动能力
You make the sound of an Primitive Bolster (Shift + Highlight Spectators to turn off)
发出原始协增兽的叫声(通过Shift+高亮旁观者玩家快捷键关闭)
坦克 I(Tank I)
You have 2 extra hearts, but constant slowness 3.
你有额外的4点()生命值,但受到持续的缓慢 III 效果影响。
支援 I(Support I)-主动能力,按下[G]键使用
Anything 16 or less blocks away will get Regeneration 1. (Toggle on/off, off by default)
以自身为圆心 16 格半径内的所有生物都将获得生命恢复 I 效果(手动切换开关,默认关闭)
协增兽寄染泡 I(Bolster Orb I)-主动能力
Apply to everyone in a 3 block radius who isn't a parasite with Hunger 2, and other parasites with Speed 2.
赋予 3 格半径内所有非寄生体生物饥饿 II 效果,所有寄生体速度 II 效果。
进化(Evolution)
When you get 300 souls, you will evolve into an Adapted Bolster.
当你获得 300 点灵魂时。你将进化为适应协增兽。
灵魂(Souls)-主动能力,按下[1]键使用
Every time you kill something, you gain 1 soul. Death will result in 3 souls removed. (View your current soul count by crouching + Hotbar slot 1.)
你将在每次击杀生物时获得一点灵魂。你的每次死亡将扣除三点灵魂。(潜行时按下快捷栏 1 键以查看当前持有的灵魂数量。)
生物质(Biomass)
Every so often, you lost a bit of biomass. 0 Biomass will cause nagative effects. 85 Biomass and above will give big Regeneration buff, and 65 Biomass an above will give small Regeneration buff. Main abilities will cost 10 Biomass, and Secondary abilities will cost 5.
每隔一段时间,你会损失少量生物质。生物质耗尽会带来不良效果。持有生物质高于 85 点时可以获得强大的生命恢复效果,高于 65 点时可以获得较差的生命恢复效果。主动使用主要能力一次扣除 10 点生物质,次级能力一次扣除 5 点生物质。
演化阶段(Phases)-主动能力,按下[3]键使用
Evolving over time will grant you more power. Infesting and growing will give points, certain points increase the phase. (View the current phase by crouching + Hotbar slot 2. View the amount of points you have by crouching + Hotbar slot 3. View the amount of points you need for next phase crouching + Hotbar slot 4.)
随时间进化将给予你更多力量。通过寄染与生长获取点数,并使用一定点数提升演化阶段。(潜行时按下快捷栏 2 键查看当前演化阶段,潜行时按下快捷栏 3 键查看当前持有的点数,潜行时按下快捷栏 4 键查看距升级至下一演化阶段缺少的点数。)
补强(Augments)-主动能力,按下[X]键使用
(Sneak + Load Hotbar Activator) Opens a GUI where you can put in other parasite parts to empower yourself. Certain Augments may give you extra abilities. You can use (Load Hotbar Activator + Slot Number the augment is in) to use them.
(潜行+加载快捷栏)打开用于加装其他寄生体部件以获得加强的GUI。特定的补强允许你使用额外的能力·,通过(加载快捷栏+这一补强所在的槽位号)来使用额外能力。
弱火(Weak to Fire)
The minerals inside your flesh cause burning to be 4x as lethal. You will also take damage while in the nether.
在你肌肉中的矿物质使火焰对你造成四倍伤害。此外,你在下界亦会受到伤害。
失眠症(Insomniac)
You are unable to sleep. You are a parasite and must infect during the night.
你无法入睡。作为寄生体,你必须在夜间散播感染。
(待补充)
二级菜单 / 选择你的Variant(变种)
常态(Natrual)
Not particularly designed for any special.
没有进行任何特别设计。
(待补充)