该mod的配置文件汉化,笔者自己翻译的,有不足之处请见谅
封面为mod两生物内讧 而且小怪主动打boss
Constructor 攻击速度,生成权重,生命值,技能伤害等。
# Constructor Speed #1, this value in seconds, smaller means quicker, larger means slower speed of attacks
I:"Constructor Attack Speed Value 1"=2
潜影建造者 速度 #1,该值以秒为计,更小的数值意味着更快的速度,更大的数值意味着更慢的速度
潜影建造者 攻击速度值 #1 = 2
# Constructor Speed #2, this value in seconds, smaller means quicker, larger means slower speed of attacks. This second value is used for how long after a ranged attack
I:"Constructor Attack Speed Value 2"=10
潜影建造者 速度 #2,该值以秒为计,更小的数值意味着更快的速度,更大的数值意味着更慢的速度
潜影建造者 攻击速度值 #2 = 10
/#这两个值分别代表不同的技能或者说攻击方式
# Allow Constructors to spawn in the center island during generation of the Lamented Islands
B:"Constructor Center Island Spawns Enabled/Disabled"=true
允许潜影建造者于哀叹群岛生成时在其的中心岛屿生成
潜影建造者中心岛屿生成 启用/禁用 =启用
# Change the Health of the Constructor
D:"Constructor Health"=40.0
修改潜影建造者的生命值
constructor生命值= 40.0
# Change the weights at which the Constructors naturally spawn in the End, or disable it entirely, lower value means less spawns, higher means more common
I:"Constructor Natural Spawn Weight"=1
修改潜影建造者在末地自然生成的权重,或者完全禁用,值越低意味着生成数量烧,值越高意味更常见生成
潜影建造者自然生成权重
# damage dealt by the Constructor when doing it's ground shock wave attack as a mutliplier, base damage * shockwave damage
D:"Constructor ShockWave Damage"=0.5
潜影建造者在进行地面冲击波攻击时造成的伤害倍数(作者的multiplier打错了XD),基础伤害 x 冲击波伤害
潜影建造者冲击波伤害倍数=0.5
# Change the chance of how many Constructors will spawn on the Lamented Islands dungeon
# Min: 0
# Max: 1
D:"Constructor Structure Spawn Chance"=0.30000001192092896
改变哀叹群岛地牢中的潜影建造者生成几率
最小值 0.0000
最大值 1.0000
关于玩家的杂项,如战利品箱,物品冷却,物品伤害等
# Change the damage done by Ground Crystals
D:"Ground Crystal Damage"=4.0
修改地刺水晶造成的伤害(就是哀叹者所放出来的在地面上的水晶,实体碰到后会被伤害,同时该实体死亡)
地刺水晶伤害 = 4
# Change the cooldown Period of the Lamented Eye, in seconds
I:"Lamented Eye Cooldown"=8
修改哀叹之眼的冷却时间,以秒计
哀叹之眼冷却时间 = 8
# Change the chance of loot spawns for the Lamented Islands, higher number means lesser chance
# Min: 0
# Max: 5
I:"Lamented Islands Chest Spawn Chance"=2
修改哀叹群岛战利品箱生成几率,高值意味着更少的几率
最小值 0
最大值 5
哀叹群岛箱子生成几率=2
(笔者建议改高一些,或者修改战利品奖池,因为奖池的东西真的很拉跨)
# Change the value to enable the structure or disable the Lamented Islands spawn, true or false value only
B:"Lamented Islands Structure Enabled/Disabled"=true
修改该值以启用或禁用哀叹群岛生成,仅限true和false
哀叹群岛结构 启用/禁用 = 启用
# Raises and Lowers Frequency of Structure Spawns, Higher means more frequent
# Min: 0
# Max: 48
I:"Lamented Islands Structure Frequency"=25
提高或降低结构生成频率,高值意味着更频繁
最小值0
最大值48
哀叹群岛结构 频率=25
# Change the cooldown time for using the dash ability on the Lamented Sword, in seconds
I:"Lamented Sword Cooldown"=3
修改哀叹剑使用冲刺能力的冷却时间,以秒计
哀叹剑 冷却 = 3
# Change the damage done by the Lamented Sword
D:"Lamented Sword Damage"=7.0
修改哀叹剑造成的伤害
哀叹剑 伤害 = 7.0
# Change the damage done by the dash ability upon initially dashing to nearby entities
D:"Lamented Sword Dash Damage"=4.0
修改在最初冲向附近实体时由冲刺造成的伤害(笔者已经测试过,发起冲刺时以自身范围内的3*3范围内才生效。类似于一个溅射,而非冲刺)
哀叹剑 冲刺 伤害= 4.0
# Change the Velocity of the player when using the dash ability
D:"Lamented Sword Dash Velocity"=2.4000000953674316
修改玩家在使用哀叹剑时的速度
哀叹剑 冲刺 速度 = 2.4
# Change the Attack Damage of the Lamentor
D:"Lamentor Attack Damage"=9.0
修改哀叹者的攻击伤害
哀叹者 攻击 伤害 = 9.0
Lamentor的攻击速度,各项技能的伤害,战斗难度设置等
# Change the speed at which the Lamentor attacks in seconds, smaller number means quicker, larger number means slower, warning 0 might be buggy
# Min: 0
# Max: 10
I:"Lamentor Attack Speed"=1
修改哀叹者的攻击速度,以秒计。更小的数字意味着更快,更大的数字意味着更慢
警告 0 可能会出现问题
最小值 0
最大值 10
哀叹者 攻击速度 1
# Change the Health of the Lamentor
D:"Lamentor Boss Health"=300.0
修改哀叹者的生命值
哀叹者 Boss 生命值 = 300.0
# Change the multiplier of the Lamentor's Circle Attack, base damage * circle attack multiplier
D:"Lamentor Circle Attack Multiplier"=2.0
修改哀叹者回旋攻击(回旋剑舞)技能的攻击系数,基础伤害 x 回旋攻击(回旋剑舞)攻击系数
哀叹者 回旋攻击(回旋剑舞) 攻击系数 = 2.0
# Change the size of explosion for the Lamentors Hammer Attack
# Min: 0
# Max: 3
D:"Lamentor Explosion Size"=2.0
修改哀叹者锤击的爆炸大小
最小值0
最大值3
哀叹者爆炸大小=2
# Change the multiplier of the Lamentors Hammer Attack, base damage * hammer attack multiplier
D:"Lamentor Hammer Attack Multiplier"=1.399999976158142
修改哀叹者锤击的系数,基础伤害 x 锤击上海系数
哀叹者锤击系数 =1.4
# For those that prefer the legacy model and texture of the Lamentor
B:"Lamentor Legacy texture"=false
为那些更喜欢哀叹者传统模型和纹理的人
哀叹者传统纹理 = false
(可以调一下看看,不得不说该boss的美工十分强悍)
# Change the multiplier of the Lamentor's Pierce attacks, base damage * pierce multiplier
D:"Lamentor Pierce Damage"=1.7999999523162842
修改哀叹者穿刺攻击倍数,基础伤害 x 穿刺攻击倍数
哀叹者穿刺伤害倍数 = 1.8
# Change the damage of the flying Crystals
D:"Lamentor Ranged Crystal Damage"=4.0
修改飞行水晶的伤害
哀叹者远程水晶伤害值 = 4.0
# Allow mini-islands to spawn above the dungeon, this is to make it easier to counteract levitation, if you want it to be harder set it too false
B:"Mini Islands Spawn above Lamented Islands Enabled/Disabled"=true
允许迷你岛屿在地牢上方生成,这是为了更容易地抵消漂浮效果,如果你想要更高的难度就设置为false(就是漂浮的时候能给你挡一下)
迷你岛屿生成在哀叹群岛上方 启用/禁用 =启用
# Change the chance of loot spawns for the mini-islands, higher number means lesser chance
# Min: 0
# Max: 5
I:"Mini-Island Chest Spawns Chance"=3
修改迷你岛屿战利品箱生成几率,高值意味着更小的几率
最小值 0
最大值 5
迷你岛屿 箱子生成几率 =3
# This value raises the attack damage of the Lamentor the lower it's health is, to incentivize further punishment in not dodging the bosses moves later in the fight
D:"Scaling Attack Factor For the Lamentor"=0.4000000059604645
当哀叹者的生命值低于此系数,提升哀叹者伤害,用来加重惩罚战斗后期不躲避Boss攻击的玩家
哀叹者 缩放攻击因数 = 0.4
}