打开位于config文件夹的watercontrolextreme.cfg文件,文件内容如下:
# Configuration file
general {
# Block registry names for fluids that should be made finite
S:finiteFluids <
water
>
//在这里填写需要修改流体性质的流体名称,例如water,lava诸如此类。如果我想取消water的无限属性只需填写water即可。
# Biomes in which these fluids should be infinite
S:infiniteBiomes <
minecraft:ocean
minecraft:deep_ocean
minecraft:beach
minecraft:stone_beach
minecraft:cold_beach
minecraft:beaches
minecraft:river
>
//在这里填写的生物群系 ,流体在此处依旧是无限的。
//例如在此处水在海洋,沙滩,河流等生物群系依旧是无限的,而在其他生物群系则不再有限。
# Dimensions in which these fluids should be infinite
I:infiniteDimensions <
>
//在这里填写的维度,流体在此处依旧是无限的。
//例如填写 0,代表主世界,主世界的水均是无限的。
# Minimum y-level in which fluids can form new source blocks.
# Min: 0
# Max: 255
I:maxHeight=255
# Maximum y-level in which fluids can form new source blocks.
# Min: 0
# Max: 255
I:minHeight=0
//这里是流体生成的高度,你可以通过修改最大值最小值来控制流体生成的高度。
}