本文是风滚草的配置文件的汉化

# Configuration file


general {

    # If not empty, tumbleweeds spawn ONLY in the specified biomes. Else they appear in all hot, dry biomes.

(如果不留空,风滚草只会生成在填充的生物群系里,否则只会生成在炎热且干燥的群系)

    # Example entry: minecraft:desert

(示例:沙漠群系)

    S:"Biome Whitelist" <

     >


    # Chance a tumbleweed spawns in a chunk.

    D:Chance=0.5

(风滚草生成几率,默认0.5)

(暂不清晰是0.5%还是0.5/1=50%)


    # Should tumbleweeds damage crops.

    B:"Damage Crops"=true

(风滚草是否会摧毁农作物,默认为是)


    # These items will drop from a tumbleweed upon destroying.

(这里的物品会在风滚草被破坏后掉落)

    # <weight> <mod>:<item>:[metadata] [amount]

格式“权重大小 注册名 数量”

    S:Drops <

        3 minecraft:bone

        3 minecraft:deadbush

        3 minecraft:string

        3 minecraft:feather

        3 minecraft:wheat

        3 minecraft:stick

        3 minecraft:reeds

        2 minecraft:melon_seeds

        2 minecraft:pumpkin_seeds

        2 minecraft:gold_nugget

        1 minecraft:name_tag

        1 minecraft:saddle

        1 minecraft:emerald

        1 minecraft:diamond

        1 minecraft:iron_ingot

        1 minecraft:gold_ingot

     >

    B:"Enable Drops"=true

(启用掉落)

    # Maximum number of tumbleweeds existing per player (technically 17x17 loaded chunks).

    I:"Max Per Player"=8

(每个玩家存在的最大风滚草数量,技术上为 17x17 加载的块,默认为8)

这里实在没理解,机翻见谅

    # Blocks from which tumbleweeds can spawn.

(可以生成风滚草的方块)

    # <mod>:<block>:[metadata]

格式为“注册名:nbt”什么标点细节大师

    S:"Spawning Blocks" <

        minecraft:deadbush

     >

}