本文是风滚草的配置文件的汉化
# Configuration file
general {
# If not empty, tumbleweeds spawn ONLY in the specified biomes. Else they appear in all hot, dry biomes.
(如果不留空,风滚草只会生成在填充的生物群系里,否则只会生成在炎热且干燥的群系)
# Example entry: minecraft:desert
(示例:沙漠群系)
S:"Biome Whitelist" <
>
# Chance a tumbleweed spawns in a chunk.
D:Chance=0.5
(风滚草生成几率,默认0.5)
(暂不清晰是0.5%还是0.5/1=50%)
# Should tumbleweeds damage crops.
B:"Damage Crops"=true
(风滚草是否会摧毁农作物,默认为是)
# These items will drop from a tumbleweed upon destroying.
(这里的物品会在风滚草被破坏后掉落)
# <weight> <mod>:<item>:[metadata] [amount]
格式“权重大小 注册名 数量”
S:Drops <
3 minecraft:bone
3 minecraft:deadbush
3 minecraft:string
3 minecraft:feather
3 minecraft:wheat
3 minecraft:stick
3 minecraft:reeds
2 minecraft:melon_seeds
2 minecraft:pumpkin_seeds
2 minecraft:gold_nugget
1 minecraft:name_tag
1 minecraft:saddle
1 minecraft:emerald
1 minecraft:diamond
1 minecraft:iron_ingot
1 minecraft:gold_ingot
>
B:"Enable Drops"=true
(启用掉落)
# Maximum number of tumbleweeds existing per player (technically 17x17 loaded chunks).
I:"Max Per Player"=8
(每个玩家存在的最大风滚草数量,技术上为 17x17 加载的块,默认为8)
这里实在没理解,机翻见谅
# Blocks from which tumbleweeds can spawn.
(可以生成风滚草的方块)
# <mod>:<block>:[metadata]
格式为“注册名:nbt”什么标点细节大师
S:"Spawning Blocks" <
minecraft:deadbush
>
}