通用
(apotheosis:durable):耐久损耗
(apotheosis:socket):宝石孔数量
(apotheosis:telepathic):掉落物传送[数值任意,都会传送]
弓箭:
(apotheosis:ranged/attribute/agile):拉弓速度
(apotheosis:ranged/attribute/elven):弹射物伤害
(apotheosis:ranged/attribute/streamlined):弹射物速度
(apotheosis:ranged/attribute/windswept):移动速度
(apotheosis:ranged/special/magical):魔法箭
(apotheosis:ranged/special/spectral):发射第二支箭的概率
(apotheosis:ranged/mob_effect/药水效果):攻击造成药水效果[速度箭矢落地就有buff]
{fleeting:速度;ensnaring:缓慢;satanic:凋零;shulkers:漂浮;acidic:破甲;ivy_laced:中毒;grievous:重伤}
剑
(apotheosis:sword/attribute/elongated):攻击距离
(apotheosis:sword/attribute/infernal):火焰伤害
(apotheosis:sword/attribute/intricate):暴击率
(apotheosis:sword/attribute/glacial):冰霜伤害
(apotheosis:sword/attribute/graceful):攻击速度
(apotheosis:sword/attribute/lacerating):暴击伤害
(apotheosis:sword/attribute/piercing):护甲无视[数值]
(apotheosis:sword/attribute/spellbreaking):保护无视[数值]
(apotheosis:sword/attribute/vampiric):生命偷取
(apotheosis:sword/attribute/violent):攻击伤害
(apotheosis:sword/special/festive):战利品大爆发(翻21倍掉落物,并且可以触发抢夺,带有爆炸伤害)
(apotheosis:sword/special/thunderstruck):对周围造成伤害
(apotheosis:sword/mob_effect/药水效果):攻击获得药水效果
{sophisticated:阅历;elusive:速度;weakening:虚弱}
斧头
(apotheosis:heavy_weapon/special/cleaving):对周围个敌人造成伤害
(apotheosis:heavy_weapon/special/executing):生命值低于?会被处决
(apotheosis:heavy_weapon/attribute/berserking):过量治疗
(apotheosis:heavy_weapon/attribute/decimating):暴击伤害
(apotheosis:heavy_weapon/attribute/forceful):击退
(apotheosis:heavy_weapon/attribute/giant_slaying):当前生命伤害
(apotheosis:heavy_weapon/attribute/murderous):攻击伤害
(apotheosis:heavy_weapon/attribute/nullifying):保护无视[百分比]
(apotheosis:heavy_weapon/attribute/shredding):护甲无视[百分比]
(apotheosis:heavy_weapon/mob_effect/caustic):药水效果:破甲
(apotheosis:heavy_weapon/mob_effect/bloodletting):药水效果:流血
(apotheosis:sword/mob_effect/weakening):药水效果:虚弱
(apotheosis:sword/mob_effect/elusive):药水效果:速度
护甲
(apotheosis:armor/attribute/aquatic):游泳速度
(apotheosis:armor/attribute/blessed):最大生命
(apotheosis:armor/attribute/elastic):自动上坡高度
(apotheosis:armor/attribute/fortunate):幸运
(apotheosis:armor/attribute/gravitational):降低实体重力
(apotheosis:armor/attribute/ironforged):护甲值
(apotheosis:armor/attribute/stalwart):击退抗性
(apotheosis:armor/attribute/steel_touched):盔甲韧性
(apotheosis:armor/attribute/spiritual):受到治疗
(apotheosis:armor/attribute/windswept):移动速度增加
(apotheosis:armor/dmg_reduction/blast_forged):爆炸伤害减免
(apotheosis:armor/dmg_reduction/blockading):物理伤害减免
(apotheosis:armor/dmg_reduction/dwarven):火焰伤害减免
(apotheosis:armor/dmg_reduction/feathery):摔落伤害减免
(apotheosis:armor/dmg_reduction/runed):魔法伤害减免
(apotheosis:armor/mob_effect/药水效果):受到攻击给予药水效果[头盔只有失明;胸甲裤子有瞬间治疗,活力四射,抗性提升;鞋子有速度]
{blinding:失明;bursting:活力四射;bolstering:抗性提升;revitalizing:瞬间治疗;nimble:速度}
工具
(apotheosis:breaker/special/enlightened):消耗耐久放置火把
(apotheosis:breaker/special/radial):范围破坏[最大5x5]
(apotheosis:breaker/special/omnetic):对所有方块具有下届合金的破坏等级
(apotheosis:breaker/attribute/experienced):经验获取
(apotheosis:breaker/attribute/destructive):挖掘速度
(apotheosis:breaker/attribute/lengthy):触及距离
(apotheosis:breaker/attribute/lucky):幸运
(apotheosis:breaker/mob_effect/spelunkers):破坏方块获得速度效果
(apotheosis:breaker/mob_effect/swift):破坏方块获得急迫效果
关于直接刷取带属性的装备我没研究出来,使用IBE修改的词条数值,位于root/tag/affix_data/affixes之中的词条,可添在其中添加或者删去词条,但是只有本装备的词条可以生效