本篇教程由作者设定未经允许禁止转载。

在srp模组里,同化种是威胁度相对较低的寄生虫种类

然而,在常见的同化种里,有一种怪物让人闻风丧胆,强度甚至高于原始种

它就是被同化的末影人(包括头颅)

虽然从srp1.9.10开始,它的威胁度大大减弱,但是从srp1.9.11开始,新增的在狂怒buff下传送怪物无冷却的设定让它威胁度暴涨

虽然站内有教程,但是在srp1.9.6之后,配置文件分成了四个,并且在srp1.9.11开始,被同化的末影人配置文件添加了针对于传送怪物的配置以及能否传送怪物的开关

当然,没有关于狂怒时抱怪无冷却以及火烧连营的开关

被同化的末影人配置位于:.minecraft-versons-对应游戏核心-config-srparasites-SrparasitesMobs.cfg里,记事本打开即可

不要直接直接打开mod文件!不要直接打开mod文件!!不要打开mod文件!!!

以下是被同化的末影人配置内容

# srparasites:sim_enderman(被同化末影人注册名)

#--------------------------------------------------------------------------------------------------------#

# Assimilated Enderman 

#  Base Health: 55.0 (基础生命值)

#  Base Damage: 13.0 (基础伤害)

#  Base Armor: 5.0 (基础护甲)

#  Base Knockback Resistance: 0.1(基础击退抗性)

##########################################################################################################


"srparasites:sim_enderman" {

    # Cooldown in ticks for teleporting allies. [range: 0 ~ 2147483640, default: 40]

(被同化的末影人两次传送怪物最小间隔时间,默认为40,单位:游戏刻,20刻=1秒本条配置于srp1.9.11添加

    I:"Assimilated Enderman Ally Teleport Cooldown"=40


    # Damage to teleported allies. [range: 0.0 ~ 100.0, default: 2.0]

(被同化的末影人每传送一个怪物会损失多少血量,默认为2,单位:点本条配置于srp1.9.11添加

    S:"Assimilated Enderman Ally Teleport Damage"=2.0


    # Armor multiplier for Assimilated Enderman. [range: 0.01 ~ 100.0, default: 1.0]

(被同化的末影人护甲倍率,默认为1.0倍游戏内护甲值=基础护甲值*护甲倍率*全局倍率

    S:"Assimilated Enderman Armor Multiplier"=1.0


    # Damage multiplier for Assimilated Enderman. [range: 0.01 ~ 100.0, default: 1.0]

(被同化的末影人伤害倍率,默认为1.0倍游戏内攻击伤害=基础伤害*伤害倍率*全局伤害倍率

    S:"Assimilated Enderman Damage Multiplier"=1.0


    # Set to false if you want to disable Assimilated Enderman. [default: true]

(设为false禁用被同化的末影人自然生成,默认为true但是如果想完全禁止被同化的末影人生成,还需要将末影人添加至COTH感染黑名单

    B:"Assimilated Enderman Enabled"=true


    # Cooldown in ticks to start teleporting when engaging an enemy. [range: 0 ~ 2147483640, default: 80]

(被同化的末影人发现目标到开始传送的时间间隔,默认:80,单位:刻,20刻=1秒本条配置于srp1.9.11添加

    I:"Assimilated Enderman First Sighting Teleport Cooldown"=80


    # Chance (1 = 100%) to spawn a walking head when killed. [range: 0.0 ~ 1.0, default: 0.5]

(杀死被同化的末影人后生成一个行走头颅的概率,默认0.5,即50%)

    S:"Assimilated Enderman Head Chance"=0.5


    # Percentage of damage it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3]

(行走头颅继承宿主伤害百分比,默认0.3,即30%行走头颅伤害=游戏内被同化的末影人伤害*继承宿主伤害百分比

    S:"Assimilated Enderman Head Damage"=0.3


    # Percentage of health it will have fron the host. [range: 0.01 ~ 100.0, default: 0.3]

(行走头颅继承宿主血量百分比,默认0.3,即30%行走头颅血量=游戏内被同化的末影人血量*继承宿主血量百分比

    S:"Assimilated Enderman Head Health"=0.3

补充:头颅的传送频率,次数,每次传送怪物损失的血量,防御值还有击退抗性统一对标主体,是否会火烧连营待测(WIP)

    # Items you want the Walking Head to drop. Ex. "minecraft:nether_star;100;5;true" Where: 

    #  "minecraft:nether_star" is the item, 

    #  "100" is the chance to drop(“100”代表概率,单位1%), 

    #  "5" is the max number of items(“5”代表掉落物最大数量), 

    #  "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen(true则代表此物品可以和其他战利品一同掉落,flase则相反). 

    #  [default: ]

    S:"Assimilated Enderman Head Loot Table" <

     >

(行走头颅战利品表,默认为空)

    # Health multiplier for Assimilated Enderman. [range: 0.01 ~ 100.0, default: 1.0]

(被同化的末影人血量倍率,默认1.0倍游戏内血量=基础血量*血量倍率*全局血量倍率

    S:"Assimilated Enderman Health Multiplier"=1.0


    # Knockback Resistance multiplier for Assimilated Enderman. [range: 0.01 ~ 100.0, default: 1.0]

(被同化的末影人击退抗性倍率,默认1.0倍游戏内击退抗性=基础击退抗性*击退抗性倍率

    S:"Assimilated Enderman Knockback Resistance Multiplier"=1.0


    # Items you want the Assimilated Enderman to drop. Ex. "minecraft:nether_star;100;5;true" Where: 

    #  "minecraft:nether_star" is the item, 

    #  "100" is the chance to drop("100"指的是物品掉落概率,单位为1%), 

    #  "5" is the max number of items(“5”指的是最大掉落数量), 

    #  "true" is for the item to always roll, if false the item will be unique and only 1 will be choosen(true则代表此物品可以和其他战利品一同掉落,flase则相反). 

    #  [default: ]

    S:"Assimilated Enderman Loot Table" <

     >

(被同化的末影人战利品表,默认为空)

    # Spawn rate for Assimilated Enderman (This value is ignored if Evolution Phases are enabled, it has its own option). [range: 0 ~ 100, default: 5]

(被同化的末影人生成权重,本条配置在开启演化阶段时不生效)

    I:"Assimilated Enderman SpawnWeight"=5


    # The lower the number, the more the Assimilated Enderman will teleport. [range: 0 ~ 2147483640, default: 2]

(被同化末影人传送频率,数字越低频率越高,默认为2如果设置为0,则被同化的末影人传送会使游戏崩溃

    I:"Assimilated Enderman Teleport Frequency"=2


    # Set to false if you don't want the Assimilated Enderman to teleport other parasites. [default: true]

(设置成flase则被同化的末影人不会带着其他同化种一起传送,默认为true)

    B:"Assimilated Enderman Teleport Parasites"=true

}