这里详细介绍了配置文件的内容,其中中文注释是为了便于理解而添加的,原文件并不存在中文注释,请不要将中文复制进配置文件,否则可能会无法保存。
不同 Mod 版本的配置文件可能有少量出入,以下内容基于 V3.1.4 (MC V1.18.2),请以实际为准,本页面内容仅供参考。
配置文件路径:
未开启版本隔离 \.minecraft\config\agricraft\config-client.toml
已开启版本隔离 \.minecraft\versions\[mc文件夹名称]\config\agricraft\config-client.toml
配置文件正文与默认值:
["1) debug"]
#
#Set to true to enable debug mode
#设为 true 来启用 debug 模式
debug = false
#
#Set to true to enable logging on the ${log} channel.
#设为 true 来允许在 log 文件夹内记录 log
"Enable Logging" = true
[core]
#
#Set to false to disable the generation of missing default jsons
#设置为 false 来禁止自动生成缺失的 json 文件
"Generate missing default JSONs" = true
#
#Set to false to disable automatic JSON writeback.
#设置为 false 可禁用 JSON 自动写回。
"Enable JSON write back" = true
#
#Set to false to disable planting of (agricraft) seeds outside crop sticks
#设置为 false 可禁止在作物架外种植农业工艺模组的种子
"Plant outside crop sticks" = true
#
#Set to false to disable collision boxes on crop sticks
#设置为 false 可禁用作物架的碰撞体积
"Crop sticks collide" = true
#
#Set to true to allow only fertile plants to be able to cause, participate in, or contribute to a spreading / mutation action
#设置为 true,只允许肥沃的植物能够引起、参与或促成传播/突变作用
#(note that this may cause issues with obtaining some specific plants)
#(请注意,这可能会导致获取某些特定植物的问题)
"Only fertile crops mutate" = false
#
#Set to false if to disable triggering of mutations by using fertilizers on a cross crop.
#设置为 false 来禁用骨粉促进双作物架(即所谓杂交架)的突变。
"Fertilizer mutations" = true
#
#Set to true to allow mutations on clone events (spreading from single crop).
#设置为 true 可允许扩散时突变(从单一作物传播到双作物架上)。
"Clone mutations" = false
#
#Set to true to override vanilla farming, meaning vanilla seeds will be converted to agricraft seeds on planting.
#设置为 true 以覆盖种子种植,这意味着马铃薯、胡萝卜等种子在种植时将转化为农业工艺种子(而非原版的马铃薯/胡萝卜)。
"Override vanilla farming" = true
#
#Set to true to convert seeds only in the analyzer. Has no effect if "Override vanilla farming" is set to false.
#设置为 true 后仅在分析器中可转换种子。如果“Override vanilla farming”设置为false,则无效。
"Convert seeds only in analyzer" = false
#
#This is a global growth rate multiplier for crops planted on crop sticks.
#这是种植在作物架上的作物的全局增长率倍数。
#Range: 0.0 ~ 3.0
#范围:0.0 ~ 3.0
"Growth rate multiplier" = 1.0
#
#Set this to true to make only mature crops drop seeds (to encourage trowel usage).
#将此设置为 true 后,收获未成熟的的作物将不再掉落种子(以鼓励使用园丁铲)。
"Only mature crops drop seeds" = false
#
#Set to true to completely disable the spawning of weeds
#设置为 true 来完全禁用杂草的繁殖
"Disable weeds" = false
#
#Set to false to disable mature weeds killing plants
#设置为 false 来禁用杂草杀死植物
"Mature weeds kill plants" = true
#
#Set to false to disable the spreading of weeds
#设置为 false 来禁用杂草的传播
"Weeds can spread" = true
#
#Set this to true to have weeds destroy the crop sticks when they are broken with weeds (to encourage rake usage).
#设置为 true 来使得有杂草时破坏作物架不会掉落作物架(以鼓励使用耙子)
"Weeds destroy crop sticks" = false
#
#Set to false if you wish to disable drops from raking weeds.
#如果您希望禁用耙草时的掉落,请设置为 false。
"Raking weeds drops items" = true
#
#Defines the seed compost value, if set to zero, seeds will not be compostable
#设定种子堆肥成功率,如果设置为0,种子将不可堆肥
#Range: 0.0 ~ 1.0
#范围:0.0 ~ 1.0
"Seed compost value" = 0.3
#
#Set to false to disable certain animals eating certain crops (prevents auto-breeding)
#设置为 false 可使某些动物无法食用某些作物(防止动物自动繁殖)
"animal attracting crops" = true
#
#Enchantment cost in player levels to enchant the seed bag
#“选种”附魔要求的等级
#Range: 0 ~ 30
#范围:0 ~ 30
"seed bag enchant cost" = 10
#
#The amount of seeds one seed bag can hold
#一个种子袋能装多少种子
#Range: 8 ~ 256
#范围:8 ~ 256
"seed bag capacity" = 64
#
#Set to false if AgriCraft loot modifiers are not allowed to reset grass drops (this overrides the "reset" property in the loot entries
#如果不希望 AgriCraft 战利品修改器重置掉落物,请设置为 false(这会覆盖战利品条目中的“重置”属性
"Allow Grass Drop Resets" = true
["resource crops"]
#
#Set to false to disable the generation of resource crop jsons
#设置为 false 来禁用资源作物的 json
"Enable resource crop json generation" = true
#
#Set to false to disable the copper nugget (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用铜粒
"Enable copper nugget" = true
#
#Set to false to disable the coal nugget (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用煤炭粒
"Enable coal nugget" = true
#
#Set to false to disable the diamond nugget (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用钻石粒
"Enable diamond nugget" = true
#
#Set to false to disable the emerald nugget (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用绿宝石粒
"Enable emerald nugget" = true
#
#Set to false to disable the quartz nugget (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用石英残片
"Enable quartz nugget" = true
#
#Set to false to disable the netherite sliver (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用下界合金残片
"Enable netherite sliver" = true
#
#Set to false to disable the amathyllis petal (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用紫水晶残片
"Enable amathyllis petal" = true
[stats]
#
#Logic to calculate stats from gene pairs, accepted values are: "min", "min", and "mean"
#植物的表现性是基于基因型的最小值/最大值/平均值
"Stat calculation logic" = "max"
#
#Minimum allowed value of the Gain stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#丰产属性的最小范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Gain stat min" = 1
#
#Maximum allowed value of the Gain stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#丰产属性的最大范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Gain stat max" = 10
#
#Set to true to hide the Gain stat (hidden stats will not show up in tooltips or seed analysis)
#setting min and max equal and hiding a stat effectively disables it, with its behaviour at the defined value for min and max.
#设置为 true 以隐藏丰产数据(隐藏的数据不会显示在工具提示或种子分析中)
"hide Gain stat" = false
#
#Minimum allowed value of the Growth stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#速成属性的最小范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Growth stat min" = 1
#
#Maximum allowed value of the Growth stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#速成属性的最大范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Growth stat max" = 10
#
#Set to true to hide the Growth stat (hidden stats will not show up in tooltips or seed analysis)
#setting min and max equal and hiding a stat effectively disables it, with its behaviour at the defined value for min and max.
#设置为 true 以隐藏速成数据(隐藏的数据不会显示在工具提示或种子分析中)
"hide Growth stat" = false
#
#Minimum allowed value of the Strength stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#抗逆属性的最小范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Strength stat min" = 1
#
#Maximum allowed value of the Strength stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#抗逆属性的最大范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Strength stat max" = 10
#
#Set to true to hide the Strength stat (hidden stats will not show up in tooltips or seed analysis)
#setting min and max equal and hiding a stat effectively disables it, with its behaviour at the defined value for min and max.
#设置为 true 以隐藏抗逆数据(隐藏的数据不会显示在工具提示或种子分析中)
"hide Strength stat" = false
#
#Minimum allowed value of the Resistance stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#御草属性的最小范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Resistance stat min" = 1
#
#Maximum allowed value of the Resistance stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#御草属性的最大范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Resistance stat max" = 10
#
#Set to true to hide the Resistance stat (hidden stats will not show up in tooltips or seed analysis)
#setting min and max equal and hiding a stat effectively disables it, with its behaviour at the defined value for min and max.
#设置为 true 以隐藏御草数据(隐藏的数据不会显示在工具提示或种子分析中)
"hide Resistance stat" = false
#
#Minimum allowed value of the Fertility stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#杂交属性的最小范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Fertility stat min" = 1
#
#Maximum allowed value of the Fertility stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#杂交属性的最大范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Fertility stat max" = 10
#
#Set to true to hide the Fertility stat (hidden stats will not show up in tooltips or seed analysis)
#setting min and max equal and hiding a stat effectively disables it, with its behaviour at the defined value for min and max.
#设置为 true 以隐藏杂交数据(隐藏的数据不会显示在工具提示或种子分析中)
"hide Fertility stat" = false
#
#Minimum allowed value of the Mutativity stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#突变属性的最小范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Mutativity stat min" = 1
#
#Maximum allowed value of the Mutativity stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#突变属性的最大范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Mutativity stat max" = 10
#
#Set to true to hide the Mutativity stat (hidden stats will not show up in tooltips or seed analysis)
#setting min and max equal and hiding a stat effectively disables it, with its behaviour at the defined value for min and max.
#设置为 true 以隐藏数据(隐藏的数据不会显示在工具提示或种子分析中)
"hide Mutativity stat" = false
[irrigation]
#
#Configures the capacity (in mB) of one tank block
#设置一个水箱的容量(单位 mB)
#Range: 1000 ~ 40000
#范围:1000 ~ 40000
"Tank capacity" = 8000
#
#Configures the capacity (in mB) of one channel block
#设置一个水道的容量(单位 mB)
#Range: 50 ~ 2000
#范围:50 ~ 2000
"Channel capacity" = 500
#
#Configures the rate (in mB/t) at which tanks accrue water while raining (0 disables filling from rainfall)
#设置水箱在雨天收集水的速度,设为 0 以禁用雨水收集(单位 mB/t)
#Range: 0 ~ 50
#范围:0 ~ 50
"Rain fill rate" = 5
#
#Set to false to disable water tanks spawning a water block when broken when sufficiently full
#设置为 false 可禁用水箱在足够满时摧毁时产生水源方块
"Tanks spawn water block" = true
#
#The minimum number of ticks between successive starts of irrigation.
#洒水壶每个循环之间的等待时间(单位 ticks)
#Range: 1 ~ 1200
#范围:1 ~ 1200
"Sprinkler growth interval" = 40
#
#Every loop, each unobscured plant in sprinkler range has this chance to get a growth tick from the sprinkler.
#洒水壶范围内每一个循环,每一株未被遮挡的植物加速到下一个生长阶段的概率。
#Range: 0.0 ~ 1.0
#范围:0.0 ~ 1.0
"Sprinkler growth chance" = 0.2
#
#Defined in terms of mB per second. The irrigation loop progress will pause when there is insufficient water.
#洒水壶每秒消耗的水量,水不足时,洒水壶循环将暂停(单位 mB/s)
#Range: 0 ~ 1000
#范围:0 ~ 1000
"Sprinkler water usage" = 10
#
#Set to true to disable particles (Client only)
#设为 true 来禁用洒水壶粒子(仅限客户端)
"Disable particles" = false
[decoration]
#
#When true, entities will be able to climb on grates
#如果为 true,实体可爬上木格栅
"Grates always climbable" = true
[world]
#
#The weight for spawning irrigated greenhouses in villages (set to 0 to disable spawning of irrigated greenhouses)
#村庄中灌溉温室生成的权重(设置为 0 以禁用灌溉温室的生成)
#Range: 0 ~ 1000
#范围:0 ~ 1000
"Greenhouse spawn weight" = 10
#
#The maximum internal size of greenhouses, the larger this is, the longer greenhouse scans will take
#温室的最大内部尺寸越大,温室扫描所需的时间就越长
#Range: > 512
#范围:>512
"Greenhouse block size limit" = 1024
#
#The minimum fraction of glass-type blocks a greenhouse ceiling needs in order to work (0.0 = none, 1.0 = all)
#温室工作所需的天花板玻璃的最小比例(0.0=无,1.0=全部)
#Be careful when modifying this value as it might break village greenhouses
#修改此值时要小心,因为它可能会破坏村庄的温室
#Range: 0.0 ~ 1.0
#范围:0.0 ~ 1.0
"Greenhouse ceiling glass fraction" = 0.4
#
#Set to false if greenhouses should not make crops ignore seasons
#如果温室不应使作["1) debug"]
#
#Set to true to enable debug mode
#设为 true 来启用 debug 模式
debug = false
#
#Set to true to enable logging on the ${log} channel.
#设为 true 来允许在 log 文件夹内记录 log
"Enable Logging" = true
[core]
#
#Set to false to disable the generation of missing default jsons
#设置为 false 来禁止自动生成缺失的 json 文件
"Generate missing default JSONs" = true
#
#Set to false to disable automatic JSON writeback.
#设置为 false 可禁用 JSON 自动写回。
"Enable JSON write back" = true
#
#Set to false to disable planting of (agricraft) seeds outside crop sticks
#设置为 false 可禁止在作物架外种植农业工艺模组的种子
"Plant outside crop sticks" = true
#
#Set to false to disable collision boxes on crop sticks
#设置为 false 可禁用作物架的碰撞体积
"Crop sticks collide" = true
#
#Set to true to allow only fertile plants to be able to cause, participate in, or contribute to a spreading / mutation action
#设置为 true,只允许肥沃的植物能够引起、参与或促成传播/突变作用
#(note that this may cause issues with obtaining some specific plants)
#(请注意,这可能会导致获取某些特定植物的问题)
"Only fertile crops mutate" = false
#
#Set to false if to disable triggering of mutations by using fertilizers on a cross crop.
#设置为 false 来禁用骨粉促进双作物架(即所谓杂交架)的突变。
"Fertilizer mutations" = true
#
#Set to true to allow mutations on clone events (spreading from single crop).
#设置为 true 可允许扩散时突变(从单一作物传播到双作物架上)。
"Clone mutations" = false
#
#Set to true to override vanilla farming, meaning vanilla seeds will be converted to agricraft seeds on planting.
#设置为 true 以覆盖种子种植,这意味着马铃薯、胡萝卜等种子在种植时将转化为农业工艺种子(而非原版的马铃薯/胡萝卜)。
"Override vanilla farming" = true
#
#Set to true to convert seeds only in the analyzer. Has no effect if "Override vanilla farming" is set to false.
#设置为 true 后仅在分析器中可转换种子。如果“Override vanilla farming”设置为false,则无效。
"Convert seeds only in analyzer" = false
#
#This is a global growth rate multiplier for crops planted on crop sticks.
#这是种植在作物架上的作物的全局增长率倍数。
#Range: 0.0 ~ 3.0
#范围:0.0 ~ 3.0
"Growth rate multiplier" = 1.0
#
#Set this to true to make only mature crops drop seeds (to encourage trowel usage).
#将此设置为 true 后,收获未成熟的的作物将不再掉落种子(以鼓励使用园丁铲)。
"Only mature crops drop seeds" = false
#
#Set to true to completely disable the spawning of weeds
#设置为 true 来完全禁用杂草的繁殖
"Disable weeds" = false
#
#Set to false to disable mature weeds killing plants
#设置为 false 来禁用杂草杀死植物
"Mature weeds kill plants" = true
#
#Set to false to disable the spreading of weeds
#设置为 false 来禁用杂草的传播
"Weeds can spread" = true
#
#Set this to true to have weeds destroy the crop sticks when they are broken with weeds (to encourage rake usage).
#设置为 true 来使得有杂草时破坏作物架不会掉落作物架(以鼓励使用耙子)
"Weeds destroy crop sticks" = false
#
#Set to false if you wish to disable drops from raking weeds.
#如果您希望禁用耙草时的掉落,请设置为 false。
"Raking weeds drops items" = true
#
#Defines the seed compost value, if set to zero, seeds will not be compostable
#设定种子堆肥成功率,如果设置为0,种子将不可堆肥
#Range: 0.0 ~ 1.0
#范围:0.0 ~ 1.0
"Seed compost value" = 0.3
#
#Set to false to disable certain animals eating certain crops (prevents auto-breeding)
#设置为 false 可使某些动物无法食用某些作物(防止动物自动繁殖)
"animal attracting crops" = true
#
#Enchantment cost in player levels to enchant the seed bag
#“选种”附魔要求的等级
#Range: 0 ~ 30
#范围:0 ~ 30
"seed bag enchant cost" = 10
#
#The amount of seeds one seed bag can hold
#一个种子袋能装多少种子
#Range: 8 ~ 256
#范围:8 ~ 256
"seed bag capacity" = 64
#
#Set to false if AgriCraft loot modifiers are not allowed to reset grass drops (this overrides the "reset" property in the loot entries
#如果不希望 AgriCraft 战利品修改器重置掉落物,请设置为 false(这会覆盖战利品条目中的“重置”属性
"Allow Grass Drop Resets" = true
["resource crops"]
#
#Set to false to disable the generation of resource crop jsons
#设置为 false 来禁用资源作物的 json
"Enable resource crop json generation" = true
#
#Set to false to disable the copper nugget (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用铜粒
"Enable copper nugget" = true
#
#Set to false to disable the coal nugget (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用煤炭粒
"Enable coal nugget" = true
#
#Set to false to disable the diamond nugget (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用钻石粒
"Enable diamond nugget" = true
#
#Set to false to disable the emerald nugget (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用绿宝石粒
"Enable emerald nugget" = true
#
#Set to false to disable the quartz nugget (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用石英残片
"Enable quartz nugget" = true
#
#Set to false to disable the netherite sliver (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用下界合金残片
"Enable netherite sliver" = true
#
#Set to false to disable the amathyllis petal (in case resource crops are disabled, or alternatives are available
#设置为 false 来禁用紫水晶残片
"Enable amathyllis petal" = true
[stats]
#
#Logic to calculate stats from gene pairs, accepted values are: "min", "min", and "mean"
#植物的表现性是基于基因型的最小值/最大值/平均值
"Stat calculation logic" = "max"
#
#Minimum allowed value of the Gain stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#丰产属性的最小范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Gain stat min" = 1
#
#Maximum allowed value of the Gain stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#丰产属性的最大范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Gain stat max" = 10
#
#Set to true to hide the Gain stat (hidden stats will not show up in tooltips or seed analysis)
#setting min and max equal and hiding a stat effectively disables it, with its behaviour at the defined value for min and max.
#设置为 true 以隐藏丰产数据(隐藏的数据不会显示在工具提示或种子分析中)
"hide Gain stat" = false
#
#Minimum allowed value of the Growth stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#速成属性的最小范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Growth stat min" = 1
#
#Maximum allowed value of the Growth stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#速成属性的最大范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Growth stat max" = 10
#
#Set to true to hide the Growth stat (hidden stats will not show up in tooltips or seed analysis)
#setting min and max equal and hiding a stat effectively disables it, with its behaviour at the defined value for min and max.
#设置为 true 以隐藏速成数据(隐藏的数据不会显示在工具提示或种子分析中)
"hide Growth stat" = false
#
#Minimum allowed value of the Strength stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#抗逆属性的最小范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Strength stat min" = 1
#
#Maximum allowed value of the Strength stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#抗逆属性的最大范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Strength stat max" = 10
#
#Set to true to hide the Strength stat (hidden stats will not show up in tooltips or seed analysis)
#setting min and max equal and hiding a stat effectively disables it, with its behaviour at the defined value for min and max.
#设置为 true 以隐藏抗逆数据(隐藏的数据不会显示在工具提示或种子分析中)
"hide Strength stat" = false
#
#Minimum allowed value of the Resistance stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#御草属性的最小范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Resistance stat min" = 1
#
#Maximum allowed value of the Resistance stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#御草属性的最大范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Resistance stat max" = 10
#
#Set to true to hide the Resistance stat (hidden stats will not show up in tooltips or seed analysis)
#setting min and max equal and hiding a stat effectively disables it, with its behaviour at the defined value for min and max.
#设置为 true 以隐藏御草数据(隐藏的数据不会显示在工具提示或种子分析中)
"hide Resistance stat" = false
#
#Minimum allowed value of the Fertility stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#杂交属性的最小范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Fertility stat min" = 1
#
#Maximum allowed value of the Fertility stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#杂交属性的最大范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Fertility stat max" = 10
#
#Set to true to hide the Fertility stat (hidden stats will not show up in tooltips or seed analysis)
#setting min and max equal and hiding a stat effectively disables it, with its behaviour at the defined value for min and max.
#设置为 true 以隐藏杂交数据(隐藏的数据不会显示在工具提示或种子分析中)
"hide Fertility stat" = false
#
#Minimum allowed value of the Mutativity stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#突变属性的最小范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Mutativity stat min" = 1
#
#Maximum allowed value of the Mutativity stat (setting min and max equal will freeze the stat to that value in crop breeding)
#Range: 1 ~ 10
#突变属性的最大范围(范围0 ~ 10,将最小值和最大值设置为相等将会冻结该值)
"Mutativity stat max" = 10
#
#Set to true to hide the Mutativity stat (hidden stats will not show up in tooltips or seed analysis)
#setting min and max equal and hiding a stat effectively disables it, with its behaviour at the defined value for min and max.
#设置为 true 以隐藏数据(隐藏的数据不会显示在工具提示或种子分析中)
"hide Mutativity stat" = false
[irrigation]
#
#Configures the capacity (in mB) of one tank block
#设置一个水箱的容量(单位 mB)
#Range: 1000 ~ 40000
#范围:1000 ~ 40000
"Tank capacity" = 8000
#
#Configures the capacity (in mB) of one channel block
#设置一个水道的容量(单位 mB)
#Range: 50 ~ 2000
#范围:50 ~ 2000
"Channel capacity" = 500
#
#Configures the rate (in mB/t) at which tanks accrue water while raining (0 disables filling from rainfall)
#设置水箱在雨天收集水的速度,设为 0 以禁用雨水收集(单位 mB/t)
#Range: 0 ~ 50
#范围:0 ~ 50
"Rain fill rate" = 5
#
#Set to false to disable water tanks spawning a water block when broken when sufficiently full
#设置为 false 可禁用水箱在足够满时摧毁时产生水源方块
"Tanks spawn water block" = true
#
#The minimum number of ticks between successive starts of irrigation.
#洒水壶每个循环之间的等待时间(单位 ticks)
#Range: 1 ~ 1200
#范围:1 ~ 1200
"Sprinkler growth interval" = 40
#
#Every loop, each unobscured plant in sprinkler range has this chance to get a growth tick from the sprinkler.
#洒水壶范围内每一个循环,每一株未被遮挡的植物加速到下一个生长阶段的概率。
#Range: 0.0 ~ 1.0
#范围:0.0 ~ 1.0
"Sprinkler growth chance" = 0.2
#
#Defined in terms of mB per second. The irrigation loop progress will pause when there is insufficient water.
#洒水壶每秒消耗的水量,水不足时,洒水壶循环将暂停(单位 mB/s)
#Range: 0 ~ 1000
#范围:0 ~ 1000
"Sprinkler water usage" = 10
#
#Set to true to disable particles (Client only)
#设为 true 来禁用洒水壶粒子(仅限客户端)
"Disable particles" = false
[decoration]
#
#When true, entities will be able to climb on grates
#如果为 true,实体可爬上木格栅
"Grates always climbable" = true
[world]
#
#The weight for spawning irrigated greenhouses in villages (set to 0 to disable spawning of irrigated greenhouses)
#村庄中灌溉温室生成的权重(设置为 0 以禁用灌溉温室的生成)
#Range: 0 ~ 1000
#范围:0 ~ 1000
"Greenhouse spawn weight" = 10
#
#The maximum internal size of greenhouses, the larger this is, the longer greenhouse scans will take
#温室的最大内部尺寸越大,温室扫描所需的时间就越长
#Range: > 512
#范围:>512
"Greenhouse block size limit" = 1024
#
#The minimum fraction of glass-type blocks a greenhouse ceiling needs in order to work (0.0 = none, 1.0 = all)
#温室工作所需的天花板玻璃的最小比例(0.0=无,1.0=全部)
#Be careful when modifying this value as it might break village greenhouses
#修改此值时要小心,因为它可能会破坏村庄的温室
#Range: 0.0 ~ 1.0
#范围:0.0 ~ 1.0
"Greenhouse ceiling glass fraction" = 0.4
#
#Set to false if greenhouses should not make crops ignore seasons
#如果温室不应使作物忽视季节,则设置为 false
"Greenhouses ignore seasons" = true
#
#The growth rate modifier applied to crops inside greenhouses;
#温室内作物的生长速率系数;
#0 = no growth allowed (why would you do this), < 1 = slower growth, 1 = no effect, > 1 = faster growth
#0=不允许生长(为什么要这样做),<1=生长较慢,1=没有影响,>1=生长较快
#Range: 0.0 ~ 10.0
#范围:0.0 ~ 10.0
"Greenhouse growth modifier" = 1.05
[compat]
#
#Set to false if you want all mutations to be shown in JEI all the time instead of having to research them
#如果你希望所有突变都能直接显示在 JEI 中,而不完成杂交才显示,则设置为 false
"Progressive JEI" = true
#
#Defines the mod controlling season logic in case multiple are installed
#定义在安装多个 Mod 的情况下控制季节逻辑
#accepted values are:
#可接受的值为:
"season logic" = "sereneseasons"
#
#Defines whether or not additional The One Probe data is rendered only when the magnifying glass is being used
#定义是否仅在使用放大镜时渲染附加的 The One Probe 数据
"TOP only with magnifying glass" = true
#
#Set to false to disable compatibility with Blood Magic (in case things break)
#设置为 false 将禁用与 Blood Magic 的兼容性(以防出现问题)
"Enable Blood Magic compat" = true
#
#Set to false to disable compatibility with Botania (in case things break)
#设置为 false 可禁用与 Botania 的兼容性(以防出现问题)
"Enable Botania compat" = true
#
#Set to false to disable compatibility with Botany Pots (in case things break)
#设置为 false 可禁用与 Botany Pots 的兼容性(以防出现问题)
"Enable Botany Pots compat" = true
#
#Set to false to disable weeds on Botany Pots
#设置为 false 可禁用 Botany Pots 上的杂草
"Enable Botany Pots weeds" = true
#
#Set to false to disable compatibility with Create (in case things break)
#设置为 false 以禁用与 Create 的兼容性(以防出现问题)
"Enable Create compat" = true
#
#Set to false to disable compatibility with Cyclic (in case things break)
#设置为 false 以禁用与 Cyclic 的兼容性(以防出现问题)
"Enable Cyclic compat" = true
#
#Set to false to disable compatibility with Industrial Foregoing (in case things break)
#设置为 false 以禁用与 Industrial Foregoing 的兼容性(以防出现问题)
"Enable Industrial Foregoing compat" = true
#
#Set to false to disable compatibility with Immersive Engineering (in case things break)
#设置为 false 可禁用与 Immersive Engineering 的兼容性(以防出现问题)
"Enable Immersive Engineering compat" = true
#
#Set to false to disable compatibility with Mystical Agriculture (in case things break)
#设置为 false 以禁用与 Mystical Agriculture 的兼容性(以防出现问题)
"Enable Mystical Agriculture compat" = true
#
#Set to false to disable compatibility with Straw Golem Reborn (in case things break)
#设置为 false 以禁用与 Straw Golem Reborn 的兼容性(以防出现问题)
"Enable Straw Golem Reborn compat" = true
[debug]
#
#Set to true to add Registry information to itemstack tooltips (Client only)
#设置为 true 可将注册表信息添加到项堆栈工具提示中(仅限客户端)
"Registry tooltips" = false
#
#Set to true to add Tag information to itemstack tooltips (Client only)
#设置为true可将标记信息添加到项堆栈工具提示中(仅限客户端)
"Tag tooltips" = false
#
#Set to true to add NBT information to itemstack tooltips (Client only)
#设置为true可将NBT信息添加到项堆栈工具提示中(仅限客户端)
"NBT tooltips" = false
[animations]
#
#Configures the animation duration in ticks for the camera to snap to the seed analyzer, 0 disables it (Client only)
#配置种子分析仪的动画持续时间(单位 ticks),设为 0 以禁用(仅限客户端)
#Range: 0 ~ 40
#范围:0 ~ 40
"Seed Analyzer Animation Duration" = 15
#
#Configures the animation duration in ticks for the camera to snap to the journal, 0 disables it (Client only)
#配置农学研究随笔的动画持续时间(单位 ticks),设为 0 以禁用(仅限客户端)
#Range: 0 ~ 40
#范围:0 ~ 40
"Journal Animation Duration" = 10
#
#Determine if the journal and the analyzer use guis instead of in-world animation (Client only)
#设为 true 使得农学研究随笔与种子分析仪使用 GUI 而非动画(仅限客户端)
"Use GUIs" = false["1) debug"]物忽视季节,则设置为 false
"Greenhouses ignore seasons" = true
#
#The growth rate modifier applied to crops inside greenhouses;
#温室内作物的生长速率系数;
#0 = no growth allowed (why would you do this), < 1 = slower growth, 1 = no effect, > 1 = faster growth
#0=不允许生长(为什么要这样做),<1=生长较慢,1=没有影响,>1=生长较快
#Range: 0.0 ~ 10.0
#范围:0.0 ~ 10.0
"Greenhouse growth modifier" = 1.05
[compat]
#
#Set to false if you want all mutations to be shown in JEI all the time instead of having to research them
#如果你希望所有突变都能直接显示在 JEI 中,而不完成杂交才显示,则设置为 false
"Progressive JEI" = true
#
#Defines the mod controlling season logic in case multiple are installed
#定义在安装多个 Mod 的情况下控制季节逻辑
#accepted values are:
#可接受的值为:
"season logic" = "sereneseasons"
#
#Defines whether or not additional The One Probe data is rendered only when the magnifying glass is being used
#定义是否仅在使用放大镜时渲染附加的 The One Probe 数据
"TOP only with magnifying glass" = true
#
#Set to false to disable compatibility with Blood Magic (in case things break)
#设置为 false 将禁用与 Blood Magic 的兼容性(以防出现问题)
"Enable Blood Magic compat" = true
#
#Set to false to disable compatibility with Botania (in case things break)
#设置为 false 可禁用与 Botania 的兼容性(以防出现问题)
"Enable Botania compat" = true
#
#Set to false to disable compatibility with Botany Pots (in case things break)
#设置为 false 可禁用与 Botany Pots 的兼容性(以防出现问题)
"Enable Botany Pots compat" = true
#
#Set to false to disable weeds on Botany Pots
#设置为 false 可禁用 Botany Pots 上的杂草
"Enable Botany Pots weeds" = true
#
#Set to false to disable compatibility with Create (in case things break)
#设置为 false 以禁用与 Create 的兼容性(以防出现问题)
"Enable Create compat" = true
#
#Set to false to disable compatibility with Cyclic (in case things break)
#设置为 false 以禁用与 Cyclic 的兼容性(以防出现问题)
"Enable Cyclic compat" = true
#
#Set to false to disable compatibility with Industrial Foregoing (in case things break)
#设置为 false 以禁用与 Industrial Foregoing 的兼容性(以防出现问题)
"Enable Industrial Foregoing compat" = true
#
#Set to false to disable compatibility with Immersive Engineering (in case things break)
#设置为 false 可禁用与 Immersive Engineering 的兼容性(以防出现问题)
"Enable Immersive Engineering compat" = true
#
#Set to false to disable compatibility with Mystical Agriculture (in case things break)
#设置为 false 以禁用与 Mystical Agriculture 的兼容性(以防出现问题)
"Enable Mystical Agriculture compat" = true
#
#Set to false to disable compatibility with Straw Golem Reborn (in case things break)
#设置为 false 以禁用与 Straw Golem Reborn 的兼容性(以防出现问题)
"Enable Straw Golem Reborn compat" = true
[debug]
#
#Set to true to add Registry information to itemstack tooltips (Client only)
#设置为 true 可将注册表信息添加到项堆栈工具提示中(仅限客户端)
"Registry tooltips" = false
#
#Set to true to add Tag information to itemstack tooltips (Client only)
#设置为true可将标记信息添加到项堆栈工具提示中(仅限客户端)
"Tag tooltips" = false
#
#Set to true to add NBT information to itemstack tooltips (Client only)
#设置为true可将NBT信息添加到项堆栈工具提示中(仅限客户端)
"NBT tooltips" = false
[animations]
#
#Configures the animation duration in ticks for the camera to snap to the seed analyzer, 0 disables it (Client only)
#配置种子分析仪的动画持续时间(单位 ticks),设为 0 以禁用(仅限客户端)
#Range: 0 ~ 40
#范围:0 ~ 40
"Seed Analyzer Animation Duration" = 15
#
#Configures the animation duration in ticks for the camera to snap to the journal, 0 disables it (Client only)
#配置农学研究随笔的动画持续时间(单位 ticks),设为 0 以禁用(仅限客户端)
#Range: 0 ~ 40
#范围:0 ~ 40
"Journal Animation Duration" = 10
#
#Determine if the journal and the analyzer use guis instead of in-world animation (Client only)
#设为 true 使得农学研究随笔与种子分析仪使用 GUI 而非动画(仅限客户端)
"Use GUIs" = false