本篇教程由作者设定使用 CC BY-NC 协议。

#本配置文件基于1.18.2,forge版本。允许转载,遵循CC:BY-NC协议。阅读顺序为,先注释,后为可修改的配置。

#“#”后为注释,中文由本人基于原文直接翻译,不准确处请指出。"/"间为同句的不同翻译,便于理解。“=”后为可改动的值。

[xpCost][经验消耗]

#Set to true if experience cost should be inverted, meaning the shorter the distance, the more expensive. Can be used to encourage other methods for short-distance travel.

#如果想使经验消耗反转,请设置为“true”,这意味着距离越近,经验消耗越多。此举将用于鼓励其他一些短途旅行的方式。

inverseXpCost = false

#The amount of blocks per xp level requirement. If set to 500, the base xp cost for travelling 1000 blocks will be 2 levels.

#Range: > -2147483648

#每消耗一等级经验能传送的距离(格数)/消耗每级经验所需方块数量/。若设置为“500”,那么移动1000格方块将消耗两级经验

#范围: > -2147483648

blocksPerXpLevel = 1000

#The minimum base xp cost (may be subceeded by multipliers defined below)

#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308

#最小基础经验消耗(将会为以下的定义的乘数)

#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308

minimumBaseXpCost = 0.0

#The maximum base xp cost (may be exceeded by multipliers defined below), set to 0 to disable all distance-based XP costs

#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308

#最大基础经验消耗(将会为以下的定义的乘数),设置为“0”时,将不再会有以距离为基础的经验消耗/不再根据距离消耗经验/

maximumBaseXpCost = 3.0

#How much xp is needed per leashed animal to travel with you

#Range: > -2147483648

#每只拴着的动物和你一起传送所需要的经验值

#范围: >-2147483648

xpCostPerLeashed = 1

#The base xp level cost when travelling between dimensions. Ignores block distance.

#Range: > -2147483648

#在不同维度之间传送时消耗的基本经验值。忽略方块间距离。

#范围: > -2147483648

dimensionalWarpXpCost = 3

#The multiplier applied to the base xp cost when teleporting to a global waystone through any method.

#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308

#适用任何方法传送到全局指路石时的所消耗的基础经验值的乘数

#范围: -1.7976931348623157E308 ~ 1.7976931348623157E308

globalWaystoneXpCostMultiplier = 1.0

#The multiplier applied to the base xp cost when teleporting using a Warp Stone item (not the Waystone block, Konstantin)

#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308

#使用传送石传送时,所消耗的基础经验值的乘数(非指路石,康斯坦丁//不是很理解这里是什么)

#范围: -1.7976931348623157E308 ~ 1.7976931348623157E308

warpStoneXpCostMultiplier = 0.0

#The multiplier applied to the base xp cost when teleporting from one waystone to another.

#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308

#从一个指路石传送到另一个时,所消耗的基础经验值的乘数

#范围: -1.7976931348623157E308 ~ 1.7976931348623157E308

waystoneXpCostMultiplier = 1.0

#The multiplier applied to the base xp cost when teleporting from one sharestone to another.

#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308

#从一个同族指路石传送到另一个时,所消耗的基础经验值的乘数

#范围: -1.7976931348623157E308 ~ 1.7976931348623157E308

sharestoneXpCostMultiplier = 1.0

#The multiplier applied to the base xp cost when teleporting from a portstone.

#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308

#从传送石座传送时,所消耗的基础经验值的乘数

portstoneXpCostMultiplier = 0.0

#The multiplier applied to the base xp cost when teleporting from one warp plate to another.

#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308

#从一个传送石盘传送到另一个时,所消耗的基础经验值的乘数

warpPlateXpCostMultiplier = 0.0

#The multiplier applied to the base xp cost when teleporting via the inventory button.

#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308

#通过背包内传送按钮传送时,所消耗的经验值的乘数

inventoryButtonXpCostMultiplier = 0.0


[restrictions][限制条件]

#If enabled, only creative players can place, edit or break waystones. This does NOT disable the crafting recipe.

#若开启(设置为“true”),只有创造模式玩家可以放置、编辑或者摧毁指路石。这并不会禁用合成配方。

restrictToCreative = false

#If enabled, only the owner of a waystone (the one who placed it) can rename it.

#若开启(设置为“true”),只有指路石的拥有者(该指路石的放置者)可以重命名此指路石。

restrictRenameToOwner = false

#If enabled, waystones generated in worldgen are unbreakable.

#若开启(设置为“true”),世界自然生成的指路石将不可被破坏。

generatedWaystonesUnbreakable = false

#If enabled, leashed mobs will be teleported with you

#若开启(设置为“true”),被你用拴绳捆绑的生物将可以随你一起传送。

transportLeashed = true

#Whether to take leashed mobs with you when teleporting between dimensions

#若开启(设置为“true”),被你用拴绳捆绑的生物将可以随你一起跨纬度传送。

transportLeashedDimensional = true

#List of leashed mobs that cannot be taken with you when teleporting

#不可被你用拴绳捆绑传送的生物名单(引号内输入生物ID)

leashedDenyList = ["minecraft:wither"]

#Set to 'ALLOW' to allow dimensional warp in general. Set to 'GLOBAL_ONLY' to restrict dimensional warp to global waystones. Set to 'DENY' to disallow all dimensional warps.

#Allowed Values: ALLOW, GLOBAL_ONLY, DENY

#设置为“ALLOW”时,通常允许任何跨纬度传送。设置为“GLOBAL_ONLY”时,跨纬度传送仅限传送到全世界的指路石。设置为“DENY”时,将不允许任何跨纬度传送。

dimensionalWarp = "ALLOW"

#List of dimensions that players are allowed to warp cross-dimension from and to. If left empty, all dimensions except those in dimensionalWarpDenyList are allowed.

#可以使用跨纬度传送的维度名单(“[]”内输入维度名称,如the_nether)。若名单为空,除“不可以可以使用跨纬度传送的维度名单”以外的所有维度均可跨纬度传送。

dimensionalWarpAllowList = []

#List of dimensions that players are not allowed to warp cross-dimension from and to. Only used if dimensionalWarpAllowList is empty.

#不可以可以使用跨纬度传送的维度名单。仅在“可以使用跨纬度传送的维度名单”为空时才可以使用。

dimensionalWarpDenyList = []

#Set to true if players should be able to teleport between waystones by simply right-clicking a waystone.

#设置为“true”时,玩家可以使用右键单击指路石在指路石间传送

allowWaystoneToWaystoneTeleport = true

#Set to false to allow non-creative players to make waystones globally activated for all players.

#设置为“false”时,非创造玩家可以使指路石为所有玩家点亮/即一个玩家触摸激活指路石后,其他玩家不需要再次触摸即可使用此指路石。

globalWaystoneSetupRequiresCreativeMode = true


[cooldowns][冷却时间]

#The multiplier applied to the cooldown when teleporting to a global waystone via inventory button or warp stone.

#Range: -1.7976931348623157E308 ~ 1.7976931348623157E308

#通过背包内传送按钮或者传送石传送时,冷却时间的乘数

#范围: -1.7976931348623157E308 ~ 1.7976931348623157E308

globalWaystoneCooldownMultiplier = 1.0

#The cooldown between usages of the warp stone in seconds. This is bound to the player, not the item, so multiple warp stones share the same cooldown.

#Range: > -2147483648

#传送石传送冷却时间,以秒为单位。冷却时间绑定于玩家,而非道具,所以多个传送石共享同一个冷却时间。

#范围:> -2147483648

warpStoneCooldown = 300

#The time in ticks that it takes to use a warp stone. This is the charge-up time when holding right-click.

#Range: > -2147483648

#传送石传送所需时间,以tick数为单位。此为长按右键使用的时间。

#范围:> -2147483648

warpStoneUseTime = 32

#The time in ticks that it takes to use a warp plate. This is the time the player has to stand on top for.

#Range: > -2147483648

#传送石盘传送所需时间,以tick数为单位。此为玩家站在石盘上所需的时间。

#范围:> -2147483648

warpPlateUseTime = 20

#The time in ticks it takes to use a scroll. This is the charge-up time when holding right-click.

#Range: > -2147483648

#卷轴(包括回程卷轴绑定卷轴传送卷轴)传送所需时间,以tick数为单位。此为长按右键使用的时间。

#范围:> -2147483648

scrollUseTime = 32

#The cooldown between usages of the inventory button in seconds.

#Range: > -2147483648

#背包内传送按钮传送后冷却时间

inventoryButtonCooldown = 300


[inventoryButton][背包内传送按钮]

#Set to 'NONE' for no inventory button. Set to 'NEAREST' for an inventory button that teleports to the nearest waystone. Set to 'ANY' for an inventory button that opens the waystone selection menu. Set to a waystone name for an inventory button that teleports to a specifically named waystone.

#设置为“NONE”时,背包中不出现传送按钮。设置为“NEAREST”,背包内出现一个传送按钮,该按钮只能传送到最近的指路石。设置为“ANY”,背包内出现传送按钮,点击按钮后会出现指路石选择界面。设置为某一指路石的名称时,背包内出现一个传送按钮,该按钮只能传送到被命名该名称的指路石。

inventoryButton = ""

#The x position of the warp button in the inventory.

#Range: > -2147483648

#背包内传送按钮位置横坐标

#范围: > -2147483648

warpButtonX = 58

#The y position of the warp button in the inventory.

#Range: > -2147483648

#背包内传送按钮位置纵坐标

#范围: > -2147483648

warpButtonY = 60

#The y position of the warp button in the creative menu.

#Range: > -2147483648

#GUI中传送按钮位置横坐标

#范围: > -2147483648

creativeWarpButtonX = 88

#The y position of the warp button in the creative menu.

#Range: > -2147483648

#GUI中传送按钮位置纵坐标

#范围: > -2147483648

creativeWarpButtonY = 33


[worldGen][世界生成]

#Set to 'DEFAULT' to only generate the normally textured waystones. Set to 'MOSSY' or 'SANDY' to generate all as that variant. Set to 'BIOME' to make the style depend on the biome it is generated in.

#Allowed Values: DEFAULT, MOSSY, SANDY, BIOME

#设置为“默认”时,仅生成正常纹理的指路石。设置为“MOSSY”或者“SANDY”时,将随机生成其他变体。设置为“BIOME”,生成的指路石的纹理将取决于指路石所在群系。

#允许的值: DEFAULT, MOSSY, SANDY, BIOME

worldGenStyle = "BIOME"

#Approximate chunk distance between waystones generated freely in world generation. Set to 0 to disable generation.

#Range: > -2147483648

#在世界生成中随机生成的指路石之间的区块距离。设置为“0”时,将禁用生成。

frequency = 25

#List of dimensions that waystones are allowed to spawn in through world gen. If left empty, all dimensions except those in worldGenDimensionDenyList are used.

#允许生成指路石的维度名单。若为空,所有维度除了“不允许生成指路石的维度名单”上的维度,均可生成指路石。

dimensionAllowList = ["minecraft:overworld", "minecraft:the_nether", "minecraft:the_end"]

#List of dimensions that waystones are not allowed to spawn in through world gen. Only used if worldGenDimensionAllowList is empty.

#不允许生成指路石的维度名单。仅在“允许生成指路石的维度名单”为空时可使用。

dimensionDenyList = []

#Set to 'PRESET_FIRST' to first use names from the custom names list. Set to 'PRESET_ONLY' to use only those custom names. Set to 'MIXED' to have some waystones use custom names, and others random names.

#Allowed Values: PRESET_FIRST, RANDOM_ONLY, PRESET_ONLY, MIXED

#设置为“PRESET_FIRST”时,首次使用指路石名字将从“惯用名称列表”里生成。设置为“PRESET_ONLY”时,将仅使用惯用名称。设置为“MIXED”时,部分使用惯用名称,部分使用随机名称

#允许的值: PRESET_FIRST, RANDOM_ONLY, PRESET_ONLY, MIXED

nameGenerationMode = "PRESET_FIRST"

#These names will be used for the PRESET name generation mode. See the nameGenerationMode option for more info.

#这些名称将用于PRESET名称生成模式。查看“名称生成模式”选项可获取更多信息。

customWaystoneNames = []

#Set to true if waystones should be added to the generation of villages. Some villages may still spawn without a waystone.

#设置为“true”时,指路石可能会生成在村庄里。有些村庄可能仍然不生成指路石

spawnInVillages = true

#Ensures that pretty much every village will have a waystone, by spawning it as early as possible. In addition, this means waystones will generally be located in the center of the village.

#通过尽早生成,确保所有的村庄都会生成指路石。另外,这意味着指路石将一般会生成在村庄中心。

forceSpawnInVillages = false


[client][客户端]

#If enabled, the text overlay on waystones will no longer always render at full brightness.

#若启用(设置为“true“),指路石上方文本不再以高亮方式显示

disableTextGlow = false

#If enabled, activated waystones will not emit particles.

#若启用(设置为“true“),指路石不再有粒子效果

disableParticles = false


[compatibility][MOD联动]

#If enabled, JourneyMap waypoints will be created for each activated waystone.

#若启用(设置为“true“),旅行地图上将会显示所有指路石的路径点。

displayWaystonesOnJourneyMap = true