食用须知:需先通过记事本打开config文件夹下的notenoughwands文件
魔杖英文名字可在本站查看
我是在1.12.2试用的,其它版本不保证有效
以下以时间魔杖为例,其它魔杖类似
# Set this to false if you don't want the durability bar for wands using RF
B:showDurabilityBarForRF=true
(设置是否显示rf耐久条。ture为是,false为否)
# A global setting to control all wands at once for RF/XP/Durability usage. If set to 'default' then every wand can configure this on its own (i.e. normal mode). You can also use 'easy_rf', 'normal_rf', or 'hard_rf' to set the wands to use RF in various difficulty modes [default: default]
S:wandSettingPreset=default
(翻译没看懂,有大佬清楚还请留言)
# Factor to apply to the cost when this wand is used by a fake player (a machine). Set to -1 to disable its use this way
acceleration_wand_fakePlayerFactor=1.0
(设置时间魔杖是否可被机器使用,-1为不可以)
# If true this wand will be less effective for fake players
B:acceleration_wand_lessEffectiveForFakePlayer=false
(翻译没看懂,有大佬清楚还请留言)
# How rare should this wand be in chests? Lower is more rare (0 is not in chests)
acceleration_wand_lootRarity=4
(设置时间魔杖在箱子之中找到的几率为4,0为不出现)
# Maximum durability for this wand
acceleration_wand_maxdurability=0
(设置时间魔杖的最高耐久为零,若此非零则使用时需要消耗耐久)
# Maximum RF this wand can hold
acceleration_wand_maxrf=0
(设置时间魔杖的rf容量为零。此项及下面一项均非零,使用时需消耗rf。未测试,可能此为零,下项非零时无法使用)
# How much RF this wand should consume on usage
acceleration_wand_needsrf=0
(设置时间魔杖使用一次需要消耗0rf)
# How much levels this wand should consume on usage
acceleration_wand_needsxp=5
(设置时间魔杖使用一次需要消耗5点经验(等级?),为零不消耗)
以上为通用部分,下面是特殊的
# Allow capturing hostile mobs
B:capturing_wand_allowHostile=true
(是否允许上面那个法杖捕捉敌对生物。ture为是,false为否)
# Allow capturing passive mobs
B:capturing_wand_allowPassive=true
(是否允许上面那个法杖捕捉中立生物。ture为是,false为否)
# Add this to the HP * difficultyMult to get the final difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used)
D:capturing_wand_diffcultyAdd=1.0
(将此数值与HP * 难度等级结果相加,得到影响XP/RF使用的最终难度等级(最终结果1.0表示使用默认的XP/RF))
# Multiply the HP of a mob with this number to get the difficulty scale that affects XP/RF usage (a final result of 1.0 means that the default XP/RF is used)
D:freezing_wand_difficultyMult=0.0
(将生物的HP乘以这个数字,得到影响XP/RF使用的难度等级(最终结果1.0意味着使用默认的XP/RF))
# How far around the player protected blocks will be hilighted
I:master_protection_wand_blockShowRadius=10
(不清楚,还请大佬指点)
# If this is true then the protection wand will prevent ALL kind of interaction with protected blocks. If this is false then only block breaking is prevented
B:interactionProtection=false
(ture为真,false为假。如果这是真的,那么保护棒将阻止与受保护块的所有类型的相互作用,如果这是假的,则仅阻止块破坏。)
# The maximum number of blocks to protect with this wand (set to 0 for no maximum)
I:protection_wand_maximumProtectedBlocks=16
(设置此魔杖最多可以保护多少方块,0为无上限)
# How far away the hardness can be to allow swapping (100 means basically everything allowed)
D:swapping_wand_hardnessDistance=35.0
(设置此魔杖交换的两个方块的硬度差距最大为多少,100意味着几乎一切都可以)
# If set to true then sneak-right click will teleport through walls. Otherwise sneak-right click will teleport half distance [default: true]
B:teleportation_wand_teleportThroughWalls=true
(设置此魔杖是否可以穿墙,ture为是,false为否)
# Volume of the teleportation sound (set to 0 to disable)
D:teleportation_wand_volume=1.0
(设置传送时发出的声音大小,0为无声)