#配置文件 Configuration file
bitdetection {
#如果ShouldYellAt32BitUsers设置为true,玩家使用的是32位Java,则将向用户显示此消息。
#If ShouldYellAt32BitUsers is set to true, this is the message that will be displayed to the user.
S:ErrorMessage=You are using a 32 bit version of java. This is not recommended with this modpack.
# Set to true to make itlt yell at people attempting to use 32x java for the modpack.
#设置为true可使itlt对试图使用32xJava作为modpack的人警告。
B:ShouldYellAt32BitUsers=true
}
display {
#设置为true可使minecraft在启动时尝试最大化(现在有点不稳定,所以不要太相信它)
# Set to true to make minecraft attempt to maximize itself on startup (This is kinda unstable right #now, so don't trust it too much)
B:ShouldMaximizeDisplay=false
#设置为true可从.minecraft\config\itlt\icon加载自定义图标。
# Set to true to load a custom icon from config\itlt\icon.png
B:loadCustomIcon=true
#设置为true以尝试获取整合包info json的显示名称(.minecraft\versions\版本名\版本名.json)
# Set to true to attempt to get the display name of the pack of the info json file
#这将优先于windowDisplayTitle
# This will take priority over windowDisplayTitle
B:useTechnicDisplayName=false
# Set to true to attempt to use the icon assigned to the modpack by the technic launcher.
#设置为true,尝试使用technic launcher分配给modpack的图标。
# This will take priority over loadCustomIcon
#这将优先于loadCustomIcon
B:useTechnicIcon=true
#更改此值以更改MineCraft窗口的名称(支持中文)
# Change this value to change the name of the MineCraft window
S:windowDisplayTitle=XXXX
}
server {
#设置为true可将专用服务器添加到服务器列表ingame中。服务器不会覆盖其他服务器。
# Set to true to have a dedicated server added to the server list ingame. The server will not overwrite #others servers.
B:AddDedicatedServer=false
#要添加的专用服务器的ip。
# The ip of the dedicated server to add.
S:ServerIP=127.0.0.1:25555
#要添加的专用服务器的名称。
# The name of the dedicated server to add.
S:ServerName=Localhost
}