文件路径:.minecraftconfig\brandon3055下的DraconicAdditions.cfg


"Armor Tweaks" {

#护甲修改

    # Allows you to adjust how much RF the Chaotic Armor can hold.

    I:"Chaotic - Base Capacity"=16000000

    #混沌套装拥有的电量*


    # Allows you to adjust the total shield capacity of a full set of Chaotic Armor.

    I:"Chaotic - Base Shield Capacity"=1024

    #混沌套装拥有的护盾容量*


    # Allows you to adjust how fast Chaotic Armor is able to recieve RF/tick.

    I:"Chaotic - Max Recieve"=4000000

    #混沌套装最大充电速度,单位:RF/T


    # Allows you to adjust the amount of RF that Chaotic Armor requires to recharge 1 shield point.

    I:"Chaotic - Shield Recharge Cost"=2000

    #混沌套装恢复一点护盾之所需的电量


    # Allows you to adjust how fast Chaotic Armor is able to recover entropy.  Value is {this number}% every 5 seconds.

    D:"Chaotic - Shield Recovery"=4.0

    #混沌套装护盾恢复速度*(数值越大越快)


    # Specifies how far the Chaotic Armor can be upgraded using Fusion Crafting.

    # 0 = No Upgrades, 1 = Basic, 2 = Wyvern, 3 = Draconic, 4 = Chaotic

    I:"Chaotic - Upgrade Level"=4

    #升级混沌套装所需的注入器等级

        #0=无法升级,1=基础,2=飞龙,3=神龙,4=混沌


    # Allows you to adjust how much RF the Potato Armor can hold.

    I:"Energized Potato - Base Capacity"=100000

    #马铃薯套装拥有的电量


    # Allows you to adjust the total shield capacity of a full set of Potato Armor.

    I:"Energized Potato - Base Shield Capacity"=16

    #马铃薯套装拥有的护盾容量


    # Allows you to disable the Potato Armor breaking when it runs out of RF and shielding.

    B:"Energized Potato - Break On Exhaust"=true

    #马铃薯套装电量耗尽时是否损坏


    # Allows you to disable the Potato Armor dropping it's components when broken.  Requires 'Break On Exhaust' to be true.

    B:"Energized Potato - Drop On Exhaust"=true

    #马铃薯套装损坏后是否掉落合成材料


    # Allows you to adjust how fast Potato Armor is able to recieve RF/tick.

    I:"Energized Potato - Max Recieve"=0

    #马铃薯套装最大充电速度,单位:RF/T


    # Allows you to adjust the amount of RF that Potato Armor requires to recharge 1 shield point.

    I:"Energized Potato - Shield Recharge Cost"=1000

    #马铃薯套装恢复一点护盾之所需的电量


    # Allows you to adjust how fast Potato Armor is able to recover entropy.  Value is {this number}% every 5 seconds.

    D:"Energized Potato - Shield Recovery"=1.0

    #马铃薯套装护盾恢复速度(数值越大越快)


    # Specifies how far the Potato Armor can be upgraded using Fusion Crafting.

    # 0 = No Upgrades, 1 = Basic, 2 = Wyvern, 3 = Draconic, 4 = Chaotic

    I:"Energized Potato - Upgrade Level"=0

    #升级马铃薯套装所需的注入器等级

        #0=无法升级,1=基础,2=飞龙,3=神龙,4=混沌


    # Allows you to adjust how much RF the Hermal Armor can hold.

    I:"Hermal - Base Capacity"=800000000

    #注入龙力马铃薯套装拥有的电量


    # Allows you to adjust the total shield capacity of a full set of Hermal Armor.

    I:"Hermal - Base Shield Capacity"=512

    #注入龙力马铃薯套装拥有的护盾容量


    # Allows you to adjust how fast Hermal Armor is able to recieve RF/tick.

    I:"Hermal - Max Recieve"=0

    # 注入龙力马铃薯套装最大充电速度,单位:RF/T    


    # Allows you to adjust the amount of RF that Hermal Armor requires to recharge 1 shield point.

    I:"Hermal - Shield Recharge Cost"=2000

    #注入龙力马铃薯套装恢复一点护盾之所需的电量


    # Allows you to adjust how fast Hermal Armor is able to recover entropy.  Value is {this number}% every 5 seconds.

    D:"Hermal - Shield Recovery"=10.0

    #注入龙力马铃薯套装护盾恢复速度*(数值越大越快)


    # Specifies how far the Hermal Armor can be upgraded using Fusion Crafting.

    # 0 = No Upgrades, 1 = Basic, 2 = Wyvern, 3 = Draconic, 4 = Chaotic

    I:"Hermal - Upgrade Level"=0

    #升级注入龙力马铃薯套装所需的注入器等级

        #0=无法升级,1=基础,2=飞龙,3=神龙,4=混沌


    # Allows you to set whether the Infused Potato Armor will transform upon dropping it.

    B:"Infused Potato - Drop Transform"=true

    #马铃薯套装扔出时是否转变为注入龙力马铃薯套装


    # Allows you to set whether the Infused Potato Armor will transform upon right-click.

    B:"Infused Potato - Right Click Transform"=true

    #马铃薯套装右键是否转变为注入龙力马铃薯套装


    # Allows you to set whether the Infused Potato Armor will transform upon hitting a mob with it.

    B:"Infused Potato - Smack Transform"=true

    #马铃薯套装攻击怪物是否转变为注入龙力马铃薯套装

}

*1.此数值为未作升级前的初始值,升为满级后变为原来的5倍

 2.目前已遇到的问题有:(1)修改护盾值后初次进入游戏可能出现护盾贴图错误

                                     (2)修改护甲电量后初次进入游戏可能出现电量错误(如负数)

                                     (3)修改护盾恢复速度后初次进入游戏可能出现护盾恢复问题(如无法恢复护盾)

3.  2.中所出现的问题可通过再次重启游戏后解决


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"Bauble Tweaks" {

#饰品修改

    # Allows you to adjust how much RF the ring can hold.

    I:"Inertia Ring - Base Capacity"=200000

    #惯性抵消指环拥有的电量


    # Allows you to adjust how fast the ring is able to recieve RF/tick.

    I:"Inertia Ring - Max Recieve"=10000

    #惯性抵消指环充电速度,单位:RF/T


    # Allows you to adjust how much RF/tick the ring uses while the player is flying.

    I:"Inertia Ring - RF Usage"=40

    #玩家飞行时指环的电量消耗,单位RF/T


    # Allows you to adjust how much RF the basic necklace can hold.  Note: This value doubles every upgrade.

    I:"Necklace - Base Capacity"=50000

    #屏蔽项链拥有RF。每次升级数值变为原来2倍


    # Allows you to adjust the shield capacity of the basic necklace.  Note: This value doubles every upgrade.

    I:"Necklace - Base Shield Capacity"=4

    #项链给予的护盾值。每次升级数值变为原来2倍


    # Allows you to adjust how fast the basic necklace is able to recieve RF/tick.  Note: This value doubles every upgrade.

    I:"Necklace - Max Recieve"=2500

    #项链充电速度,单位:RF/T。每次升级数值变为原来2倍


    # Allows you to adjust the amount of RF that necklaces require to recharge 1 shield point.

    I:"Necklace - Shield Recharge Cost"=500

    #项链恢复一点护盾值所用的电量


    # Allows you to adjust how fast the basic necklace is able to recover entropy.  Value is {this number}% every 5 seconds.  Note: This value doubles every upgrade.

    D:"Necklace - Shield Recovery"=1.0

    #项链护盾恢复速度。每次升级数值变为原来2倍(数值越大越快)

}


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"Misc Tweaks" {

 #杂项修改

    # Allows you to adjust the multiplier on fusion crafting.  Mainly intended for modpack authors; this config is NOT automatically updated when you join another server, and you must restart Minecraft for this config to take effect.

    D:"Fusion Crafting Cost Multiplier"=1.0

    #每次聚合升级套装和工具数值所增加的倍数

    #举例:当"Fusion Crafting Cost Multiplier"=1.0时,护盾容量200,升级一次变为400,两次为800;当"Fusion Crafting Cost Multiplier"=2.0时,护盾容量200,升级一次为600,两次为1800。其他数值同理


    # Modifies how much RF/t Hermal provides.

    I:"Hermal - RF Generation"=1000

    #活力马铃薯提供的电量

}


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"Tool Tweaks" {

 #工具修改

    # Allows you to adjust how many buckets of Liquid Chaos the Chaos Container can store.

    I:"Chaos Container - Chaos Capacity"=1000


    # Allows you to adjust how much RF the Chaos Container can store.

    I:"Chaos Container - RF Capacity"=2000000

    #混沌容器所能存储的混沌溶液


    # Allows you to adjust how much RF the Chaos Container can recieve per tick.

    I:"Chaos Container - RF Recieve"=100000

    #混沌容器最大充电速度,单位:RF/T


    # Allows you to adjust how much RF is drained per bucket of Liquid Chaos inside the Chaos Container.

    I:"Chaos Container - RF/Chaos"=10

    #在混沌容器中每桶混沌溶液增加的电量消耗


    # Allows you to adjust the base mining AOE for all Chaotic tools.

    I:"Chaotic Base - Mining AOE"=2

    #混沌权杖的初始挖掘范围


    # Allows you to adjust how much RF the Chaotic tools can hold.

    I:"Chaotic Base - RF Capacity"=20000000

    #混沌权杖所拥有的电量


    # Allows you to adjust the damage that the Chaotic Staff of Power does to mobs.

    D:"Chaotic Staff of Power - Attack Damage"=120.0

    #混沌权杖的攻击伤害


    # Allows you to adjust the speed at which the Chaotic Staff of Power can attack.

    D:"Chaotic Staff of Power - Attack Speed"=-2.0

    #混沌权杖的攻速


    # Allows you to adjust the speed at which the Chaotic Staff of Power mines at.

    D:"Chaotic Staff of Power - Mining Speed"=120.0

    #混沌权杖的挖掘速度

}


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[

 #物品,方块的修改,如果改为fase,他们将不在游戏中显示

    Items {

        B:basic_shield_necklace=true

        B:chaos_container=true

        B:chaos_heart=true

        B:chaotic_boots=true

        B:chaotic_bow=true

        B:chaotic_chest=true

        B:chaotic_energy_core=true

        B:chaotic_helm=true

        B:chaotic_legs=true

        B:chaotic_staff_of_power=true

        B:draconic_shield_necklace=true

        B:hermal=false

        B:hermal_boots=false

        B:hermal_chest=false

        B:hermal_helm=false

        B:hermal_legs=false

        B:inert_potato_boots=true

        B:inert_potato_chest=true

        B:inert_potato_helm=true

        B:inert_potato_legs=true

        B:inertia_cancel_ring=true

        B:infused_potato_boots=true

        B:infused_potato_chest=true

        B:infused_potato_helm=true

        B:infused_potato_legs=true

        B:overload_belt=true

        B:portable_wired_charger=true

        B:potato_boots=true

        B:potato_chest=true

        B:potato_helm=true

        B:potato_legs=true

        B:vampiric_shirt=true

        B:wyvern_shield_necklace=true

    }

    Blocks {

        B:armor_generator=true

        B:capacitor_supplier=true

        B:chaos_crystal_stable=true

        B:chaos_liquefier=true

        B:chaos_stabilizer_core=true

        B:chaotic_armor_generator=true

        B:item_drainer=true

    }

    #自行在百科或者游戏中寻找英文名即可,故不在此赘述


    "Loader Settings" {

        # If set to true blocks and items will be completely removed from the game when disabled.

        # When set to softDisableMode they will just have their recipes removed and will not show up in NEI/JEI or the Creative Inventory.

        # Soft mode is recommended. Only use hard mode if you know what you are doing.

        B:hardDisableMode=false

        #困难模式开关,当改为true时,上文被改为false的物品和方块会被真正的删除

        #当改为false,也就是简单模式时只会删除他们的合成表并在NEI/JEI或者创造模式物品栏中不可见

        #建议设为简单模式,除非你知道自己在干什么

    }

]

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