先看一段配置文件 配置文件为1.12.2版本的持久能力
ability {
# Adds absorbtion hearts 该条是这个能力会不会在游戏内启用
B:absorbtion=true true是启用false是禁用 absorbtion是能力名为伤害吸收
# The maximum ability level. 该条是该能力在游戏中可升到的最大等级
I:absorbtion.maxLevel=10 这个10级是我修改后的等级
# Rarity of this ability. 这个等级是他的稀有等级也就是品质该能力为二级稀有
I:absorbtion.rarity=2
# The xp required per level. 这个是该能力升级所需的经验为75点
I:absorbtion.xpPerLevel=75
core {
# If totems should spawn in loot chests. 能力是否在废弃矿道和下界要塞的箱中生成
B:ability_totem.lootChests=true
# This many totems combined in a crafting grid produces a new random totem (0 to disable)
I:ability_totem.totemCraftingCount=3 这个是你要用多少个能力进行无序合成来获得新的能力
# When combining totems, percentage chance of getting one higher rarity than normal.
I:ability_totem.totemCraftingRarityIncreasePercent=15 你在无序合成时获得高等级能力的概率
# true: Abilities drop when players die; false: Abilities drop when players die by the hand of other players.
B:general.alwaysDropAbilities=false 玩家死亡时是否掉落能力 false为不掉落true为掉落
# How many abilities should be dropped on player death.
I:general.dropAbilitiesOnPlayerDeath=1 玩家死亡时掉多少能力 1为掉一个能力
# These mobs will not be affected by hostile area potion effects such as poison or weakness. (Java regular expressions are allowed)
S:general.friendlyMobs < 哪些生物不会受到玩家的范围能力攻击例如中毒
minecraft:armor_stand
minecraft:villager
minecraft:villager_golem
minecraft:cow
minecraft:sheep
minecraft:pig
minecraft:chicken
minecraft:rabbit
minecraft:mooshroom
minecraft:horse
minecraft:donkey
minecraft:mule
minecraft:llama
minecraft:ocelot
minecraft:parrot
minecraft:wolf
minecolonies:.*
# If the magnetize ability should move xp. 磁性能力是否会吸引经验值
B:general.magnetizeMoveXp=true
# The maximum amount of abilities a player can have, -1 is infinite.
I:general.maxPlayerAbilities=-1 一个玩家可以拥有的能力量 -1为无限个能力
# 1/x chance for mobs to have abilities. 生物拥有能力的几率是多少 默认情况下是50也就是五十分之一
I:general.mobAbilityChance=50 I:general.mobAbilityChance=x
# Mobs that won't have abilities that can be dropped via totems. You can add things like 'minecraft:pig'.
S:general.mobDropBlacklist < 这里是黑名单 可以设置不能拥有能力的生物
>
# The maximum rarity of totems to spawn when a player first logs in. [0-3], -1 disables totem spawning.
I:general.totemMaximumSpawnRarity=1 这里为玩家在出生时获得的能力的稀有等级 -1是在出生时不给能力图腾