[4.5.2] Running Engine
general
The Rifts are open: Added Rift mechanic, they open in hell dimension, defeat enemy waves to secure the loot!
lootcrates drop their stuff now when you destroy them.
fixed
divine mission crash.
dynocaps blocked by flan.
"fixed" flan configs -> no more teleporting around.
fixed mutations not dropping at all.
mods
lootcrates: 1.1.1 -> 1.1.2
dynocaps: 1.7.1 -> 1.7.3
age of exile: 2.0.12 -> 2.1.2
aputils: 1.0.3 -> 1.0.4
removed taterzens, mod doesn't work well on servers, causes disconnects and 1.16 isn't supported anymore.
[4.5.1] Fish in the box
general
fixed
fixed a false keybind.
first mutation and transformation layer not applying when creating new world.
a quest giving a wrong reward.
rare fish removed from normal loot table.
fixed lootcrate crash.
changed manifest forge -> fabric
fixed menu buttons / GUI being chaos it should work with all scalings now.
mods
fabric lootcrates 1.0.0 -> 1.1.1
rem. jumploader.
[4.4.5] "Settler"
Since this is the new release of Adventurepack (last few were beta versions) listen up Curseforge users: Any world you created pre version 4.4.0 will not work with newer updates. Always make backups when you update anything!
General
Gift from the past: claims will delete themselves after 30 (reallife) days of inactivity
Invasion: modded mobs have flooded the dungeon dimension! 8 new mob sets you can encounter
Treasury: added multiple tier based loot crates and keys and loot tables for them
Helping Hand: quests give AoE XP now (intention: make it easier for new players)
The Big Todolist: added +500 new quests - pages are: Fishing with the besties, biomagical modification, the harvest, ronnie's story and library
When? Now: added Origins. For the start we got Mutations and Transformations to test the system, more are planned obviously. You can think of it as "DIY" origin system. Search for cells, add parts to your cellsystem, change and adapt as you please. Cool thing about it is, if you get a duplicate you can trade/sell/gift cells to other players. Mutations and Transformations come in 4 rarities: common, uncommon, rare and epic. (Example: cow transform is common, fox is rare etc.). There are four groups of transformations: Ground, Aquatic, Flying and Special and they all got Age of Exile level requirements. (the last one, flying has req lvl 30).
Pantheon: new Divine Mission system! Basically AoE Quests to improve the out-of-dungeon-experience
Another load of new talent icons made by Rosedragon thanks so much, they look awesome!
Re-activated discord craftpresence, show others that you play AP!
added and configured fancy menu -> new menu page and some buttons/links
nerfed potions a little
added favor penalty to deaths in dungeons, they are now very high risk, high reward.
added failure penalty for multiple deaths in dungeons, after x amount of deaths, the dungeon is cleared and you fail the expedition.
nerfed loot and xp from dungeons
reduced favor per chest opened because now you can earn it with missions.
added spells to ingame wiki
Common dungeon keys are now a drop from mobs.
Rare dungeon keys can be obtained via Divine Missions.