定位
Key:fixes.sync_attacker_yaw
运行环境需求
服务器与客户端都必须安装此模组并开启此功能
原文
Makes the last attacker yaw field sync properly when the player is damaged, instead of always being zero. Causes the camera shake animation when being hurt to tilt away from the source of damage instead of always tilting right. Fixes MC-26678, which is closed as Won't Fix. Needed on both client and server, but doesn't break vanilla clients.
内容
当被攻击时视角会向被最后一次承受攻击的方向抖动,而不是永远向右抖动。
图例
资料分类: | 修复 |