新增战斗飞艇(Warship)(中文错翻为战舰) (感谢 Maugwei!)
核心更改,请保证addon更新!
修改了许多地方,以更简易地制作addon
载具的物品栏现在可以与漏斗等方块交互
烟花火箭的加速时间现在取决于火箭本身的时长
潜行右键时不再导致意外离开载具
在载具中不再有挖掘时间惩罚
新增以下两个设置项:
载具被摧毁时是否掉落物品栏中的物品 (默认为是,如同船和矿车那样)
载具被摧毁时是否掉落装备栏中的物品 (默认为否,每次都要上装备很烦人)
注:若改成否,则载具的物品会保留而不会消失。
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Added the Warship (thanks Maugwei!)
Changes to core, keep addons up to date!
Made many changes to allow easier addons
Vehicles now implement inventory interface, thus working with hoppers etc
Rockets now boost based on duration
You no longer yeet yourself out of the aircraft when sneak-right clicking
No more mining slowdown while in aircraft
Added config flags to:
Drop the inventory (default true to stay faithful to e.g., boats)
Drop the equipment/customization (default false, as that's just annoying)
炸弹舱现在每次投弹需要0.2个TNT,而非0.02
为武器装备使用增加按键绑定
修正了关于火药的错误,现在可以正常作为旋转炮的弹药
登上载具之后有短时间的武器冷却时间,以免右键上船的同时投弹炸毁(上船和开火都是鼠标右键)
望远镜的声音效果修正
修正了一个客户端和服务端计时不一致的问题
TNT dropper now requires 0.2 TNT per shot, instead of 0.02 typo
Added keybind for using weapons/mounts
Fixed gunpowder typo, can now be used in rotary cannon
Added a cooldown, so you don't bomb your aircraft when entering
Fixed sound of telescope
Fixed client ticking at higher rate than server
飞机现在有一个健康条,会逐渐显示损坏情况直至爆炸
- 右击修复飞机
添加了 4 个武器/工具
- 望远镜 -放大倍数是小型望远镜的两倍,且始终可用
- 重型弩 -射出有很大力量的箭矢
- 旋转机炮 - 自动加农炮,安装在陀螺座上
- 炸弹舱 - 投放小型 TNT 包(不破坏方块)
重新排序插槽,以免烧掉旗帜(原有的飞机需要手动修复)
添加了对修改的燃料的支持(感谢 Brandon!)
双翼飞机现在可以倒退
现在也支持 REI
修复了客户端跟踪范围(载具现在可见范围增加 2.4 倍)
现在飞行时需要按下 R 才能确认离开
在尝试按下 shift 时提醒如何退出
四旋翼飞机现在具有侧移运动,并且不影响相机,使其更适用于建筑和第一人称操作
飞机现在是部分数据驱动的,可以更轻松地修改模型、图标、武器挂载等
Aircraft now have a health bar, building up visual damage until they explode
- Right click fixes it again
Added 4 weapon/utilities
- Telescope – Twice the zoom as a spyglass and always available
- Heavy Crossbow – Shots arrows with a lot of force
- Rotary Cannon – Automatic cannon on a gyroscopic mount
- Bomb Bay – Drops tiny TNT packets (no block destruction)
Reorders slots to no longer burn your banners (Existing aircraft needs some manual fixing)
Added support for modded fuel (Thanks Brandon!)
Biplanes can now reverse
REI is now also supported
Fixed client tracking range (Vehicles are now 2.4x farther visible)
You now have to confirm R to dismount when in flight
You now get reminded how to exit when trying to shift
Quadrocopter now have a strafing movement and do not affect the camera, making it way more usable for building and first person operations
Aircraft are now party data driven, allowing easier modification of model, inventory, weapon mounts etc
添加了自定义升级的数据包支持。
可配置的载具爆炸。
移除了多按键绑定,因为它无论如何都无法与 Forge 配合使用。
- 同时移除了拉和推的单独按键绑定。
添加了在特定维度中阻止飞行器的配置。
为更大的物品栏添加了 JEI 支持。
Added datapack support for custom upgrades
Configurable vehicle explosions
Removed Multi-Keybindings as it no longer works with Forge anyways
- Also removed separate keybinds for pull and push
Added config to block aircraft in certain dimensions
Added JEI support for the larger inventories
新增了货物飞艇。
现在可以使用Shift + 右键将实体踢出。
在飞机坠毁时增加了摔落伤害(默认情况下不致命,可配置)。
修复了在移除实体后物品栏保持打开的问题。
正确镜像了旗帜。
Added Cargo Airship
You can now kick out entities using shift-right click
Added fall damage when crashing the aircraft (never lethal by default, configurable)
Fixed inventory staying open after entity got removed
Mirrored banners correctly
引擎现在有燃料缓冲,当燃料用尽时会缓慢停止工作。
可配置的燃料消耗现在可以超过1。
如果燃料消耗设置为0,则无需燃烧初始物品。
在创造模式下不要燃烧燃料(可配置)。
引擎不再完全燃烧整个桶。
添加了可配置的燃料表。
将默认的风灵敏度减半。
改回到自定义按键绑定,允许重复使用按键而不会冲突。
- 存在一个配置以在模组冲突的情况下禁用此功能。
Engines now have a fuel buffer and then die slowly when out of fuel
Configurable fuel consumption can now exceed 1
If fuel consumption is set to 0, no initial item needs to get burned
Don't burn fuel in creative mode (configurable)
The engine no longer burns the whole bucket
Added a configurable fuel map
Cut default wind sensibility in half
Changed back to custom Keybindings, allowing to reuse keys without conflicts
- A config flag exists to disable this in case of mod conflicts
新增物品栏;
添加燃料;
固定式旋翼机消耗能量反而更快。
新增9个独特升级项目;
添加了横幅以增强飞机和飞艇的外观;
添加了染色槽,以此为飞艇风帆着色;
增加了火箭助推器;
改进的风力力学(可配置);
飞机坠毁时将被摧毁(可配置);
默认情况下,只有玩家可以摧毁飞机。这可以避免骷髅把你的东西扔在地板上。
Added inventory
Added fuel
The Gyrodyne burns your body fat instead
Added 9 unique upgrade items
Added banners to enhance the look of the Airplane and Airship
Added dye slots to tint the Airships sails
Added rocket boost
Improved wind mechanics, configurable
Crashing aircraft now destroys them, configurable
By default, only player can destroy aircraft to avoid a rogue skeleton throwing your stuff on the floor
Added Quadrocopter;
增加了四轴飞行器;
Fixed non-pilot dismounting;
修复了无人驾驶时的解除乘坐问题;
Switched to less intrusive multi keybindings injection to restore mod compatibility;
切换了一套冲突较少的按键绑定方案以增强模组间兼容性;
Fixed controller animation of airship;
修复了飞艇的控制动画;
Added support for modmenu and cloth config;
添加了对 Mod Menu 和 Cloth Config 菜单配置的支持;
Added item tooltip description;
添加了物品提示和详细描述;
You can no longer apply knockback to your vehicle;
玩家不能对载具应用击退效果;
Fixed the Biplane phantom push when leaving;
修复了双翼飞机在起飞时会被幻翼推动的问题;
Fixed first person camera offset;
修复了第一人称视角便宜的问题;
Vehicles can have a separate camera perspective, and is third person by default (configurable);
载具现在可以拥有分离的视角,默认为第三人称(可配置);
Creative mode destroys airplanes immediately;
创造模式下可以瞬间摧毁飞行器。
Added keybindings;
增加按键绑定;
Added fancy GUI;
增加了优质的 GUI;
Improved and optimized aircraft textures (thanks stohun!);
改进并优化了飞行器的纹理(感谢 stohun!);
Fixed and updated translations;
修复并更新了部分翻译;
Fixed WAILA translations;
修复了 WAILA 翻译;
Enhanced recipes;
改进了合成配方;
Fixed non player mount positions;
修复了无玩家乘坐时的位置 Bug;
Made all vehicles more durable;
使所有载具更加耐用;
You can no longer hit your own aircraft while flying;
玩家在飞行过程中再也无法攻击乘坐的载具了;
Random entity will never occupy the last seat.
随机实体再也无法占据后方座位了。