修改(Changes)
Quicksand Lake generation is now controlled by biome tag quicksand:has_feature/quicksand_lake and quicksand:has_feature/red_quicksand_lake
流沙湖的生成现在由群系标签 quicksand:has_feature/quicksand_lake 和 quicksand:has_feature/red_quicksand_lake 控制 (仅1.19.2)
Quicksand is now renewable by adding sand to Water Cauldron(level 1) (Configurable)
流沙现在可以通过向装有水的炼药锅(水位 1/3)加入沙子来再生(可配置)
Quicksand and Quicksand Cauldron now can extinguish fire on entities (Configurable)
流沙和装有流沙的炼药锅现在可以扑灭着火的实体(可配置)
Quicksand now renders fog like Powder Snow, but with corresponding colors (Configurable)
流沙现在会以相应的颜色渲染类似细雪中的迷雾(可配置)
Quicksand now drowns submerged entities (Configurable)
流沙现在会使浸没其中的实体窒息(可配置)
Drowned now converts into Zombie when submerged in Quicksand (Configurable)
溺尸现在会在浸没在流沙中太久后变成僵尸(可配置)
Configuration for Quicksand Lakes generation
为 流沙湖的生成 提供配置项
Configuration for Zombie converts into Husk when submerged in Quicksand
为 僵尸现在会在浸没在流沙中太久后变成尸壳 提供配置项
Small mobs (rabbit, birds, frogs, insects, spiders, allay and vex) now can walk on Quicksand
小型生物(兔子,鸟类,蛙类,昆虫,蜘蛛,悦灵和恼鬼)现在可以在流沙上行走
All Undead mobs are now immune to Quicksand effects
所有亡灵生物现在免疫流沙的效果
Added Alex's Mobs to Quicksand-related entity type tags
将Alex's Mobs的生物加入到流沙相关的实体类型标签
漏洞修复(Bugfixes)
None
无