CHANGES
改动
Added dichrome eye customization
新增了自定义双色眼
Added player size customization
新增了自定义玩家模型尺寸
Added advanced color picker BPI screen
新增了BPI界面的高级取色器
Added fennec fox
新增了胶液耳廓狐
Added partial DL wolf
新增了半兽化黑胶狼
Try wearing a DL mask while a partial wolf
这种情况下试试戴上黑胶面具
Added latex human
新增了胶液人类
Added green lizard
新增了绿蜥蜴
Added gas mask
新增了防毒面具
Added vertical drag to tail animation
为尾部动画新增了垂向阻力
Added double item in hand renderer (squogs and bee)
新增了对乌贼犬和胶液蜜蜂额外的手持有的物品的渲染
Added quadrupedal armor (boots and leggings for centaurs)
新增了四足盔甲作为白胶半人兽的护腿和靴子
Remodeled squid dogs, bee, light latex knight, knight fusion, raccoon, siren, mermaid shark, deer, yuin, centaur, and otter
重制了乌贼犬、胶液蜜蜂、白胶骑士、合体白胶骑士、胶液浣熊、胶液塞壬、胶液人鱼鲨、胶液鹿、胶液Yuin、白胶半人兽和胶液水獭的模型
Syringes and oranges only place while crouching
注射器和橘子只有在潜行状态下可以被放置
Removed extra hands ability, replaced with just switch hands ability
移除了使用额外的手的能力,用改变可操作手的能力代替
Selected ability now saves
现在可以保存选择的能力
Added advancement for killing one of each latex
新增了“杀死过每一种胶兽”的进度
Latex containers can now fall (and break)
胶液容器现在可以落下并摔坏
Added I-frames for just TF'd latexes (30 ticks)
为刚被同化不到30刻的胶兽新增了边框
Improved note, clipboard, and CD editing
改善了便签、纸夹板和光盘的编辑功能
Added /progresstransfur command, for map creation
新增了“/progresstransfur”命令用于地图创建
Added compatibility with not enough animations
新增了对更多动画(Not Enough Animations)的兼容
Added compatibility with supplementaries (moonlight)
新增了对锦致装饰(Supplementaries)及其前置模组Moonlight Lib/Selene的兼容
Adjusted swim speeds for aquatics, adjusted how speed responds to friction
调整了水生胶兽的游泳速度,调整了对摩擦的响应速度
Land variants have better friction on ice
陆生胶兽在冰面上有了更好的摩擦反馈
Aquatic variants don't sink in water
水生胶兽在水中不会自动下沉
Gave feline variants a jump boost, slightly reduced health
猫科胶兽获得跳跃能力增强,略微减少生命上限
Lab doors now open for many humanoids
实验室门现在对多种人形生物开启
Added cape layer for latexes
新增了胶兽的披风图层
Adjusted some facility pieces
调整了自然生成的废弃的兽化实验室的部分结构
BUG FIXES
BUG修复
DLs no longer drip from their mask
黑胶不再从它们的面具中滴落胶液
Fixed first person dripping
修复了第一人称视角下胶液滴落存在的问题
Fixed particles spawning while the game is paused
修复了游戏暂停时粒子生成的问题
Variants that scare mobs won't be targeted in the first place
能够恐吓怪物的胶兽不再被主动攻击
Scare-able entities now require line of sight
能够受惊的实体需要看到(惊吓的来源)才会受惊
Fixed physics based animations jittering
修复了基于物理效果的动画抖动的问题
Fixed BPI desync when exiting BPI menu
修复了退出BPI目录时BPI不同步的问题
API CHANGES
API改动
Fixed bug with KeepConsciousEvent
借助KeepConsciousEvent修复了bug
Added FirstPersonLayer interface
新增了FirstPersonLayer接口
CHANGES
改动
Procedurally generated facility
新增一种废弃的兽化实验室“设施”
Try /locate changed:facility
试试输入指令“/locate changed:facility”
Reworked decayed lab placement for performance
重制了废弃的兽化实验室的生成过程以优化性能
Remodeled many classes of latexes
重制了数类胶兽的模型
Wolf, Cat, Shark, and Dragon
狼、猫、鲨鱼和龙
They are fitted with unique animations
各自适配了与物种相匹配的独特动画
Try spinning
试试转起来
Reworked latex drip particles
重制了胶液滴下的粒子效果
Retextured many lab blocks
重绘了大量实验室方块的纹理
3x3 lab doors
3x3大小的实验室门
Made minecraft:protection apply a little protection against TF
使我的世界原版的保护附魔能够在一定程度上抵御兽化
TF'd entities keep their armor, and rarely their item
被兽化的实体保留兽化前的盔甲,偶尔保留兽化前的手持物品
Added many blocks
新增大量方块
You can sit on these, DL pups can sleep on pillows
枕头,玩家可以坐在上面,黑胶幼崽可以睡在上面
Cardboard box
纸板箱
Small cardboard box
小纸板箱
Soup cans
罐头汤
Dropped syringes
放置在地上的注射器
Dropped oranges
放置在地上的橘子
Microscope
显微镜
Latex wall splotch
墙上的胶液污渍
Flasks and beakers
锥形瓶和烧杯
Office chair and pillows
办公椅和枕头
Book stack
一摞书
Potted orange tree sapling
橘子树苗盆栽
Added basic player info (BPI)
增加了玩家基本信息(BPI)界面
Values that describe your player, to make TFs fit you better
可以改变玩家被兽化后的一些特征,使之更符合你的喜好
Try the gas wolf
试试Transfur气体狼
Added the Changed OST in the form of records
以唱片形式添加了Changed OST
They loop on their own
一曲一张,单曲循环
Added fusability gamerule
新增了关于兽化后可熔性的游戏规则
Latexes can only fuse until the duration specified
胶兽只有在兽化后可熔性时限内才可互相融合成新种类的胶兽
Added creative flight for winged latexes
新增了有翼胶兽的创新的飞行
There are penalties for it though
但是有代价
Tied many effects to accessibility settings
将大量状态效果绑定到可访问性设置
BUG FIXES
BUG修复
Fixed menu abilities not ticking
修复了目录中的胶兽能力无法使用的问题
Fixed various centaur issues
修复了半人兽的若干问题
Fixed various tall cardboard box issues
修复了大纸箱的若干问题
Fixed crash from latex covered block generation
修复了胶化方块蔓延造成游戏崩溃的问题
Fixed bedrock missing a texture
修复了基岩材质丢失的问题
API CHANGES
API改动
Simplified connected block texture management
简化了连接方块纹理的处理
Glu block for facility pieces
用于调整前述“设施”的部件的glu块
CHANGES
改动
Adjusted tame rates for the DL pup to be dependant on what variant the player is
调整了玩家使用人类或不同胶兽物种游玩时黑胶幼崽的驯化成功率
Added spawning limiter for crystal spawning latex entities
增加了对胶兽结晶生成胶兽的限制机制
Improved quick equipping restrictions with invalid armor items (if your variant can't wear it)
改进了快速装备功能对装备玩家当前模型不能使用的护甲的限制
Added client configuration option to heavily reduce quality of generated latex covered models
增加了用于大幅降低胶液覆盖模型质量的客户端配置选项
This is for massive modpacks
为规模较大的整合包准备
See the config option "fastAndCheapLatexBlocks"
参阅配置选项“fastAndCheapLatexBlocks”
Added survival usability with lab looted syringes
生存模式可以使用废弃的兽化实验室中寻获的胶液注射器
They still need to be purified
它们仍需要被提纯
They're also more rare now
它们现在也更加稀有
Adjust lab loot tables
调整了废弃的兽化实验室的箱子的战利品表
BUG FIXES
BUG修复
Fixed incompat with create addons (null model check)
修复了与创建插件不兼容的问题(无效模型检测)
Fixed client crash regarding DL pup and armor
修复了关于黑胶幼崽和盔甲的客户端崩溃问题
Fixed being invisible after a box you are in is exploded
修复了玩家模型在玩家所处的纸箱被打破后不可见的问题
Fixed incompat with hardcore revival
修复了关于硬核复活(Hardcore Revival)的兼容性问题
Fixed more incompat with dragon survival
修复了更多关于龙之生存(Dragon Survival)的兼容性问题
Fixed players occasionally freezing when using elytra in a weird way
修复了玩家以异常方式使用鞘翅时偶发的无法移动问题
API CHANGES
API改动
Fixed arms not lining up with custom armor layers (#525)
借助自定义盔甲架修复了模型手臂不对齐的问题(#525)
CHANGES
改动
Created Roughly Enough Items (REI) plugin
创建了REI插件
Adjusted infuser menu
调整了胶液灌注机的GUI
Remodeled crystal wolves
重新建模了魔晶狼
Remodeled translucent lizard
重新建模了胶液蜂蜜透明蜥蜴
Remodeled computer block
重新建模了电脑
Added some custom model compatibility for moded armor
为mod中的护甲添加了一些适应胶兽体型的模型
Keyword: some
关键字:一些
Added compatibility check for Dragon Survival mod
为龙之生存(Dragon Survival)mod增加了兼容性检查
Tweaked various legacy latex models
微调了个别赞助者特殊形态胶兽的模型
Red dragon, DL wolves, purple fox, DL yufeng, dark dragon, beifeng, benign wolf
胶液红龙,黑胶狼,胶液紫狐,黑胶御风,黑胶龙,悲风,束缚胶狼
BUG FIXES
BUG修复
Fixed incompatibility with Oculus and Rubidium
修复了与Oculus和铷(Rubidium)的不兼容问题
Fixed crash related to untrasfurring while the ability menu is up
修复了与能力页面打开时解除兽化(untransfur)有关的崩溃
Fixed missing custom head layer for latex models
修复了胶兽模型头部自定义图层丢失的问题
Involves wearing skulls and heads
包括可穿戴的生物头颅
Fixed dupe bug related to the infuser
修复了与胶液灌注机有关的物品刷取bug
Fixed tamed dark latex despawning
修复了被驯服的黑胶胶兽消失的bug
Fixed tamed dark latexes from preventing sleep
修复了被驯服的黑胶胶兽阻止玩家睡眠的bug
Fixed various dark latex pup bugs
修复了黑胶幼崽(dark latex pup)的若干bug
Fixed villagers running from latex players in creative mode
修复了创造模式下村民逃离兽化玩家的bug
Fixed latex containers deleting items
修复了胶液容器删除物品的bug
CHANGES
+ Added tameability to dark latex pup
* Use white latex goo or oranges
* They grow up tamed too
+ Added puddle mode for dark latex pup
+ Adjusted some AI move speeds
+ Added an enabled texture state for microphone
+ Remodeled legacy yuin dragon
+ Remodeled sniper dog
+ Overhauled recipes and loot tables
+ Remodeled manta rays, mermaid shark, and siren
+ Added purifier function to convert latex goo into latex base
+ Added pipe block
+ Overhauled ability usage
* Some abilities charge, others activate while held, etc.
+ Readded latex bee
+ Added night vision check for dark latex blindness
+ Added visibility check for latex AI targetting
* Invisibility potions work now
+ Overhauled structure placement
* They now can be located by /locate
+ Latex pup crystals naturally gen in the dark latex biome
+ Decreased dark latex growth activity
+ Remodeled traffic cone dragon
+ Remodeled legacy snow leopard, white latex wolf, and latex blue wolf
+ Made some blocks furnace fuel
+ Added retract mechanic to pup crystal
+ Overhauled latex block generation system
* With configs on when to cache textures
+ Changed how latex GUI uses colors to render
+ Added brief tutorial for ability usage
+ Added summon shark ability for tiger shark
+ Adjusted fall damage scaling
BUG FIXES
+ Fixed TSC shield display
+ Fixed infinite pup glitch from crystals
+ Fixed fusion mechanism
+ Fixed benign latex arm animating like they're holding an item
+ Fixed ModernFix incompat
+ Fixed integrated dynamics incompat
+ Fixed first person mod bugs
+ Fixed dark latex pup bugs
+ Fixed netherite abdomen armor burning in lava
+ Fixed vivecraft arms
+ Fixed latex colored blocks map color
API CHANGES
+ Organized animate package
+ Cleaned mods.toml
+ Added update.json
+ Added tag-ability to latex variants
+ Moved loot table references to class LootTables
+ Added register time ability to remove covered property from blocks by block id
更改
+ 黑色小胶狼现在可以驯服了
* 对它们喂食白色胶液或橘子可以将它们驯服
* 它们长大后仍然是驯服的状态
+ 为黑色小胶狼添加了胶液滩模式
+ 调整了部分生物AI的移动速度
+ 为麦克风添加了开启的纹理状态
+ 重制了Yuin龙的模型
+ 重制了狙击犬的模型
+ 对合成配方和战利品表进行了全面改进
+ 重制了蝠鲼胶兽、人鱼胶兽和塞壬的模型
+ 添加了净化功能,可以将胶液转化为胶液基了
+ 添加了管道方块(功能上更类似于扶手&护栏)
+ 对能力进行了全面改进
* 一些能力需要蓄力,而其他的则在持续使用时激活,等等。
+ 重新添加了蜜蜂胶兽
+ 为失明状态下的黑胶兽添加了夜视状态检测
+ 为胶兽的生物AI的目标添加了可见性检查
* 隐身效果现在有效了
+ 全面改进了结构生成
* 现在可以使用/locate来找到它们
+黑胶群系现在会自然生成小胶狼水晶
+ 降低了黑色胶液的生长活跃度
+ 重制了交通锥标龙的模型
+ 重制了雪豹胶兽、白色胶狼和蓝胶狼的模型
+ 一些方块可以作为熔炉燃料使用了
+ 为小胶狼水晶添加了缩回机制
+ 全面改进了胶液方块生成系统
* 添加了缓存纹理时间的选项
+ 修改了胶兽GUI使用颜色渲染的方式
+ 添加了简要的能力使用教程
+ 为虎鲨胶兽添加了召唤鲨鱼的能力
+ 调整了坠落伤害的比例
BUG修复
+ 修复了TSC盾牌的显示问题
+ 修复了从水晶中无限生成小胶狼的问题
+ 修复了融合机制
+ 修复了胶兽手臂的动画像拿着物品一样的问题
+ 修复了与ModernFix不兼容的问题
+ 修复了与integrated dynamics不兼容的问题
+ 修复了第一人称模式的错误
+ 修复了小胶狼的错误
+ 修复了下界腹部护甲在岩浆中烧毁的问题
+ 修复了Vivecraft手臂的问题
+ 修复了胶液方块的在地图的颜色
API更改
+ 整理了动画包
+ 清理了mods.toml
+ 添加了update.json
+ 为胶兽变种添加了标签
+ 将战利品表引用移到LootTables类中
+ 添加了在注册时通过方块ID移除方块属性的方法
CHANGES
改动
Retextured legacy manta ray, dark dragon, red dragon, purple fox, pink wyvern, and deer
重绘了胶液蝠鲼、黑胶龙、胶液红龙、胶液紫狐、胶液枫岚和胶液鹿的赞助者特殊形态的纹理
Added ming cat
新增了胶液冥猫(latex ming cat)
TF'd players can now crawl in ducts
已兽化的玩家可以在通风管中爬行
Interact with a vent opening to crawl in
右键开启的通风口以进入管道
Movement snaps to vent blocks
移动到(没有通风口的)管道末端时,无法继续向前移动
Added client config option for latexed inventory and hearts
新增了关于胶化物品栏和生命值图标的客户端配置选项
Optimized mixed texture handling
优化了混合材质处理
They cache between launches
它们在两次游戏启动之间缓存
In "cache" folder in the instance folder
在实例文件夹的“cache”文件夹中
Adjusted latex fluid and lava behavior
调整了胶液源和熔岩的表现
Disabled hotbar/hand/item in hand render when a variant can't use items
玩家游玩的胶兽不能使用物品时,禁用快捷栏、手及手中物品的渲染
Applies to benign forms
对束缚胶狼生效
Added dark latex pup
新增了黑胶幼崽
Doesn't transfur
没有兽化能力
Will grow up into a DL wolf in 3 days (72000 ticks)
在3游戏日夜(72000游戏刻)后生长为成体黑胶狼
Added pup crystal block
新增了黑胶幼崽结晶
BUG FIXES
Fixed white latex wolf remodel
修复了白胶狼新建模的问题
Fixed milk pudding health
修复了牛奶布丁的生命值问题
Fixed block culling issues related to latex covered blocks
修复了与胶化方块相关的方块选中问题
Fixed music disc attenuation (aka being heard globally)
修复了胶液唱片音量随距离衰减的问题(现在全图都能听了)
Was because the music was formatted in Stereo, not Mono
出现问题的原因是音频文件的格式是立体声,而非单音道
API CHANGES
API变更
Added player mover system
新增了玩家mover系统
Added NONE transfur mode, and itemUseMode variant descriptor
新增了无兽化模式,及itemUseMode变体描述符
Added progressTransfur(LatexVariant<?> variant)
新增了progressTransfur(LatexVariant<?> variant)
CHANGES
改动
Added latex inventory decals (like latex hearts)
新增了胶液物品栏贴图(参照胶液生命值贴图)
This is only for survival inventory, nothing else
只改变生存模式物品栏,其余不变
Tweaked some legacy textures (red panda, watermelon cat, organic wolf, raccoon, female manta)
微调了一些赞助者特殊形态胶兽的纹理(胶液小熊猫、胶液西瓜猫、白毛毛狼、胶液浣熊、雌性胶液蝠鲼)
Remodeled hypno cat
重制了胶液催眠猫的模型
Remodeled watermelon cat
重制了胶液西瓜猫的模型
Remodeled purple fox
重制了胶液紫狐的模型
Remodeled white latex wolf
重制了白胶狼的模型
Replaced gamerule transfur tolerance with server config
用服务器配置选项代替了游戏规则胶液耐受
your_world_name/serverconfig/changed-server.toml
↑your_world_name就是你需要改配置的存档的名字
accessible in file explorer, or the configured mod
可以通过文件资源管理器或配置界面(Configured)模组访问
this value is now how much TF damage you can take, normalized to 20 (similar to player health)
变量值是你能承受的兽化攻击的次数,至多二十次(近似玩家血量)
Adjusted entity TF damage to adjust to difficulty
调整了胶兽兽化玩家需要的攻击次数以适应不同难度
Easy = 8 hits, normal = 7 hits, hard = 5 hits
简单、普通、困难模式分别需要8、7、5次攻击
Milk pudding fall through vent hatches
牛奶布丁会从通风口漏下去
Added vent block
新增了通风管道
Connects to vent fan, and hatch
与排风扇和通风口连通
It is planned to be able to crawl through them
未来的版本中玩家或可在其中爬行
Added TF resistance enchantment for armor
为护甲新增了胶液防护附魔
Works like regular protection armor
起效方式类似于保护附魔
Increased exhaustion from create item abilities
延长了创造物品的胶兽能力的冷却时间
Added crash log clarification for "Rendering Overlay" crash
新增了“渲染叠加”造成崩溃的崩溃记录的解释
Should now show more useful data rather than failed to create vanilla mob model
现在会展示更多有用信息,而不仅仅是告诉你创建原版生物模型又失败了
Reduced post TF nausea duration
降低了兽化后反胃debuff的持续时间
Adjusted dark latex AI to ignore entities not moving/crouching in the dark
调整了黑胶胶兽的AI,使他们忽略不移动的及在黑暗环境中潜行的个体
Not exactly like the DL area in changed, but you can sneak around DL's in the dark now
没能完全复刻Changed原版中的黑胶区域,不过在黑暗中你可以在黑胶兽身边潜行了。
Reworked latex fluids ===== For latexes matching the fluid type =====
重制了胶液源=====对于与某种胶液源有关的胶兽,它可以=====
Negates fall damage
降低摔落伤害
Can climb and stand on like its scaffolding
可以在其上攀爬站立,类似脚手架
Very slightly boosts vertical jump ===== Otherwise =====
极轻微地帮助垂直跳跃=====而其他实体=====
Slows and traps
会被胶液源减速及捕获
Latexes inherit nametags
胶兽继承命名牌
BUG FIXES
BUG修复
Fixed sprinting breaking when transfurred on laggy servers
修复了在很卡的服务器被兽化后在疾跑时发生停顿的问题
Fixed players losing their leggins and boots when TF'd into a legless form with a full inventory
修复了玩家在被兽化为缺少腿部的胶兽种类且物品栏存满时丢失腿甲和靴子的问题
Fixed large latex crystals dropping fragments when mined with silk touch
修复了大型胶液结晶在使用有精准采集附魔的工具采集时掉落胶液结晶碎片的问题
Fixed latex spread rates
修复了胶液扩散速率的问题
Fixed handedness for latexes
修复了胶兽偏利手的问题
API CHANGES
API变更
Organized mixin folder
规划了mixin文件夹
CHANGES
改动
Remodeled tiger shark, beifeng, blue wolf, and red panda
重制了胶液虎鲨、北风、胶液蓝狼和胶液小熊猫的模型
Replaced transfur progress bar with border indicator
将兽化进度条替换为边框图像指示
Added nausea effect (and blindness if goo) just after being TF'd. NOTE: this is disabled in creative mode.
新增了兽化完成后数秒内的反胃(如果是胶兽化还会有失明)debuff(创造模式下兽化不会被添加)
BUG FIXES
BUG修复
Fixed broken infuser (oopsie daisy)
修复了受损胶液灌注机的问题(oopsie daisy)
Fixed swap hands ability
修复了胶兽换手能力的问题
CHANGES
改动
Remodeled some entities: Gas wolf, dark latex wolf, dark latex yufeng, dark latex dragon, latex shark, light latex wolf, latex snow leopard.
重制了以下实体的建模:Transfur气体狼、黑胶狼、黑胶驭风、黑胶龙、胶液鲨鱼、白胶狼、胶液雪豹
Added client config option to disable the remodel.
新增了禁用重建模的客户端配置选项
Added support for the Configured mod
新增了对配置界面(Configured)模组的支持
Added support for the Presence Footsteps mod
新增了对脚步声(Presence Footsteps)模组的支持
Added ability to toggle placed canisters
新增了切换已放置的棕狼毒气罐的能力
Added horned crystal wolf
新增了有角魔晶狼
Removed hair customization for legacy models
移除了赞助者特殊形态的自定义头发建模
Remodeled some hair customization for new models
重制了新模型的部分自定义头发建模
Made abdomen armor contribute to advancements
使腹甲能够触发对应材质护甲的进度
Retextured latex pants
重绘了胶液短裤的纹理
Removed foil effect for latex syringes
移除了胶液注射器的失败影响
Added organic texture for radial menu
新增了径向菜单的非胶液兽人纹理
Added effect where latex drip more when lower health
新增了胶兽处于低生命值时滴落更多胶液的效果
BUG FIXES
BUG修复
Fixed broken axe.json tag
修复了broken axe.json关联的tag
Fixed special form animation
修复了特殊种类的动画
Fixed missing death message for bloodloss
修复了失血而亡时缺失死亡信息的问题
Fixed hair rendering when invisible
修复了玩家处于不可见状态时头发异常渲染的问题
Fixed ability data save issue
修复了胶兽能力数据保存的问题
Fixed gas canister refilling when broken
修复了棕狼毒气罐被破坏时自动回满耐久的问题
Fixed villagers running away from latex NPCs
修复了村民远离胶兽过程中存在的问题
API CHANGES
API变更
Added helper event to easily add sound maps to presence footsteps.
新增了用于容易地为脚步声模组添加声音地图的辅助事件