Configuration update!!
Config 更新!!
Added config file
添加了配置文件。
Removed gamerule system
删除了游戏规则系统。
Added the function of not displaying upgrade prompts at a certain level or later (requires configuration)
增加了一定级别及以后不显示升级提示的功能(需要配置)
Added the function of not displaying experience acquisition prompts at a certain level or later (requires configuration)
增加了一定等级及以后不显示经验获取提示的功能(需要配置)
增加了简体中文
Percentage and configuration update!
百分比和配置更新!
Fixed an issue where the extra health gain temorarily disappeared when respawning
修复了重生时额外生命值增益暂时消失的问题。
Fixed the incomplete introduction of some gamerules
修复了部分游戏规则介绍不完整的问题。
The experience value obtained by any non-command will only be >=1
任何非命令获得的经验值只会 >=1。
Added the function of multiple upgrades
新增多次升级功能。
Added a large number of custom percentage configuration values
添加了大量自定义百分比配置值。
Added the function of randomly increasing or decreasing HP-exp (requires configuration)
新增生命值随机增减功能(需配置)。
Added the function of gaining exp according to the change of biological blood volume (requires configuration)
新增根据生物血量变化获取经验的功能(需配置)。
Added the configuration of blood return level when upgrading to replace the function of original switch upgrade and return blood
新增升级时回血等级配置,取代原有开关升级回血功能。
Added the function of death loss level (requires configuration)
新增死亡损失等级功能(需配置)。
Added the function of gaining experience points according to the player's level (requires configuration)
新增根据玩家等级获得经验值的功能(需配置)