新建2015-06-27
  • 添加有关于选项卡(Tab)的功能完成“edit”,“lua”和shell;

  • Added tab completion to “edit”, “lua” and the shell.

  • 添加textutils.complete(),fs.complete() , shell.complete() , shell.completeProgram() , shell.setCompletionFunction() , shell.getCompletionInfo() , 和help.completeTopic()几个API函数;

  • Added textutils.complete(), fs.complete(), shell.complete(), shell.setCompletionFunction() and help.complete().

  • 添加选项卡选项来完成read();

  • Added tab completion options to read().

  • 添加“key_up”(键盘按键抬起)和“mouse_up”(鼠标按键抬起)事件;

  • Added “key_up” and “mouse_up” events.

  • 现在Non-advanced终端接受灰色;

  • Non-advanced terminals now accept both grey colours.

  • 添加term.getTextColor(),term.getBackgroundColor()和term.blit()三个termAPI函数;

  • Added term.getTextColour(), term.getBackgroundColour() and term.blit().

  • 改进先进电脑文本呈现的性能;

  • Improved the performance of text rendering on Advanced Computers.

  • 先进电脑的“edit”程序编辑器添加了一个“run”按钮;

  • Added a “Run” button to the edit program on Advanced Computers.

  • 现在turtle可以推动玩家和实体(可于配置文件中配置);

  • Turtles can now push players and entities (configurable).

  • 现在turtle可对服务器产生保护(可于配置文件中配置);

  • Turtles now respect server spawn protection (configurable).

  • 添加了一个乌龟为MOD作者权限的API;

  • Added a turtle permissions API for mod authors.

  • 实现了Lua 5.2 API的一个子集,因此可以保证编写的程序对现在以及未来Lua版本升级有一定的适应性;

  • Implemented a subset of the Lua 5.2 API so programs can be written against it now, ahead of a future Lua version upgrade.

  • 在配置文件中添加了一个配置选项,禁用部分Lua 5.1 API。在未来Lua版本升级时将会被删除;

  • Added a config option to disable parts of the Lua 5.1 API which will be removed when a future Lua version upgrade happens.

  • 命令电脑不能再被生存模式下的玩家打破;

  • Command Computers can no longer be broken by survival players.

  • 修复CC项目“pick block”键在创造模式下不工作的问题;

  • Fixed the “pick block” key not working on ComputerCraft items in creative mode.

  • 修复“edit”程序在某些欧洲键盘上难以使用的问题;

  • Fixed the “edit” program being hard to use on certain European keyboards.

  • 添加“_CC_VERSION”和“_MC_VERSION”常量。

  • Added “_CC_VERSION” and “_MC_VERSION” constants.

2015-02-22
1.72-1.73
  • 修复两个多人游戏下的合成错误,该错误可能在某些方块放置时发生。

  • Fixed two multiplayer-only crash bugs when placing certain blocks.

2015-02-22
  • “exec”程序,commands.exec()API和所有与命令电脑相关的函数现在都会在控制台上显示命令的输出。

  • The “exec” program, commands.exec() and all related Command Computer functions now return the console output of the command.

2015-02-15
  • Added Command Computers

  • Added new API: commands

  • Added new programs: commands, exec

  • Added textutils.serializeJSON()

  • Added ILuaContext.executeMainThreadTask() for peripheral developers

  • Disk Drives and Printers can now be renamed with Anvils

  • Fixed problems with HD texture packs

  • Fixed various bug, crashes and exploits

  • Documented all the new features in the in-game help system

你已经到达了世界的尽头..
新建未知时间

1、修复turtle.place()在SMP中的一个BUG

2、修复一些关于http.post()的bug

3、修复fs.getDrive()对远程外设的错误返回。

未知时间
  • 乌龟们现在能被染料染色了,要恢复原来的颜色的话,用水桶清洗。

  • 添加了一个新游戏:Redirection -的CC版本(在一个高级电脑屏幕上输入“redirection”来进入游戏)

  • 乌龟的标签现在只会在鼠标指着的显示

  • HTTP API现在默认开启了,同时可以用一个白名单来设定限制范围

  • http.get()http.post()现在可以用参数来控制需要的句柄了 [这句话不懂]

  • 新的fs函数:fs.getDir( path )

  • 修复了一些bug

英语渣的渣翻译 下面是原文

Changelog:

 

  • Turtles can now be painted with dyes, and cleaned with water buckets

  • Added a new game: Redirection – ComputerCraft Edition (type “redirection” on an Advanced Computer to play)

  • Turtle label nameplates now only show when the Turtle is moused-over

  • The HTTP API is now enabled by default, and can be configured with a whitelist of permitted domains

  • http.get() and http.post() now accept parameters to control the request headers

  • New fs function: fs.getDir( path )

  • Fixed some bugs

你已经到达了世界的尽头..