1.21 Changelog
10.0.0
======
- 10.0.0.3 Update nn_no.json (#851)
- 10.0.0.2 Added Breeze Rods and Wind Charges as Thermoregulator cooling fuel, added thirst stats to Ominous Bottles
- 10.0.0.1 Issue tracker MC version bump
- 10.0.0.0 Updated to 1.21
9.2.0
=====
- 9.2.0.180 Create nn_no.json (#848)
- 9.2.0.179 Fixed Fabric crashing with leaf armor. Closes #847
- 9.2.0.178 Fixed default colouring for wool armor
- 9.2.0.177 Fixed severside crashing on Fabric
- 9.2.0.176 Re-enabled builds
- 9.2.0.175 Fixed potion brewing recipes
- 9.2.0.174 Fixed leaf armor coloring
- 9.2.0.173 Preliminary 1.20.6 update
- 9.2.0.172 Merge commit '290e02df1c3e26704db9b2528c91fdcdf38907ad' into 1.20.6
# Conflicts:
# gradle.properties
- 9.2.0.171 1.20.6 prep
- 9.2.0.170 Update `ru_ru.json` (#842)
Added missing lines, fixed typo
- 9.2.0.169 Improved juice textures again
- 9.2.0.168 Updated Gradle, added new Juice icons
- 9.2.0.167 Update pl_pl.json (#841)
- 9.2.0.166 Update Turkish localization (Tested) (#840)
- 9.2.0.165 change accessibility (#839)
Co-authored-by: afoxxvi <unconfigured@null.spigotmc.org>
- 9.2.0.164 Tweaked Climatologist texture and trades
- 9.2.0.163 Improved Climatologist texture
- 9.2.0.162 Update ru_ru.json (#836)
That's a huge change here
- 9.2.0.161 Oops, ACTUALLY fixed lit/powered state not being checked properly for heating/cooling blocks
- 9.2.0.160 Fixed heating/cooling blocks not checking for the lit/powered state properly
- 9.2.0.159 Tweaked Thirst status effect/thirst bar icons
- 9.2.0.158 Improved Hyperthermia overlay again
- 9.2.0.157 Improved Hyperthermia overlay, allowed Ice Cream/Charc-O's to be used as Thermoregulator fuel
- 9.2.0.156 Improved Climatologist trades
- 9.2.0.155 Added Climatologist trades and tweaked house structures again
- 9.2.0.154 Fixed Climatologist house structures
- 9.2.0.153 Fixed Serene Seasons being marked as mandatory for NeoForge
- 9.2.0.152 Implemented the Climatologist villager profession
- 9.2.0.151 More improvements to Climatologist house structures
- 9.2.0.150 Updated Climatologist house structures
- 9.2.0.149 Implemented villager buildings
- 9.2.0.148 Started adding assets for Climatologist villager profession
- 9.2.0.147 Fixed block updates with thermoregulator
- 9.2.0.146 Update ru_ru.json (#825)
- 9.2.0.145 Added multiplatform Serene Seasons compatibility
- 9.2.0.144 GlitchCore bump
- 9.2.0.143 Fix modmenu icon
- 9.2.0.142 Updated for new GlitchCore
- 9.2.0.141 Create vi_vn.json (#824)
- 9.2.0.140 Fix dependencies for Modrinth
- 9.2.0.139 Improved leaf armor model textures
- 9.2.0.138 The thermoregulator can now be toggled with redstone
- 9.2.0.137 Improved wool armor textures
- 9.2.0.136 Prevented Thermoregulator from spawning particles if the face in front of it is solid
- 9.2.0.135 Fix crashing on Fabric
- 9.2.0.134 Added particles for the Thermoregulator
- 9.2.0.133 Added an option to remove source blocks with the canteen. Closes #666
- 9.2.0.132 Added tags for passable blocks
- 9.2.0.131 Whoops
- 9.2.0.130 Perform the night modifier after the biome modifier
- 9.2.0.129 Don't check confinement for all fills
- 9.2.0.128 Improved thermoregulator spreading
- 9.2.0.127 Thermoregulators now drop blocks correctly when broken
- 9.2.0.126 Only drop temperature in tropical biomes during mid wet season if the default temperature is hot
- 9.2.0.125 Change default altitude modifiers values so that it's enabled by default
- 9.2.0.124 Changed canSeeSky checks to use motion blocking heightmap instead
- 9.2.0.123 Increased thermoregulator fuel time, tweaked water purifier GUI texture
- 9.2.0.122 Implemented the thermoregulator. Closes #805, #726
- 9.2.0.121 Adjusted determination of passable blocks for temperature filling
- 9.2.0.120 Implemented F3+7 debug combo
- 9.2.0.119 More Thermoregulator texture tweaks
- 9.2.0.118 More Thermoregulator texture tweaks
- 9.2.0.117 Added front texture for the Thermoregulator
- 9.2.0.116 Check if dimension is overworld-like for nighttime modifier
- 9.2.0.115 Check if dimension is overworld-like for environmental modifier altitude rather than going by overworld biome tags
- 9.2.0.114 Fix night time modifier on client side
- 9.2.0.113 Fixed lava not being detected properly
- 9.2.0.112 Fixed water filter state not reverting
- 9.2.0.111 Tweaked Water Purifier block properties
- 9.2.0.110 Fix hoppers not working correctly with water purifiers on Forge
- 9.2.0.109 Fixed water purifier crashing
- 9.2.0.108 Refactor temperature filling. Closes #789 and #713
- 9.2.0.107 Added support for debug rendering proximity spreading
- 9.2.0.106 Allowed Rain Collectors to slowly collect water when it's snowing
- 9.2.0.105 Added dripping water particles to the Water Purifier and gave some oxidation to the Water Purifier textures
- 9.2.0.104 Allowed various items to be used as filters for the Water Purifier
- 9.2.0.103 Fixed underground temperature modifier being used for non-overworld biomes
- 9.2.0.102 Water purifier texture tweaks
- 9.2.0.101 Yet another redesign of the Water Purifier
- 9.2.0.100 Added Wandering Trader trades
- 9.2.0.99 Workaround for a rare logspam issue on Forge
- 9.2.0.98 Added support for adding wandering villager trades
- 9.2.0.97 Adjusted the temperature gauge to use values of 0, 7 and 15 based on the chosen mode
- 9.2.0.96 Temperature gauge is now functional
- 9.2.0.95 Tweaked mod icon yet again
- 9.2.0.94 Allowed Thermoregulators to be rotated horizontally
- 9.2.0.93 Updated mod logo
- 9.2.0.92 Added animated temperature gauge icons, tweaked mod icon
- 9.2.0.91 Added base block for Thermoregulator and fixed models
- 9.2.0.90 Thermoregulator GUI texture
- 9.2.0.89 Added model/textures/tags for the Thermoregulator
- 9.2.0.88 Allowed canteens to take water from cauldrons (Closes #809)
- 9.2.0.87 GlitchCore bump
- 9.2.0.86 Added the Water Cleansing enchantment for canteens
- 9.2.0.85 Update for new NeoForge
- 9.2.0.84 Cleaned up canteen classes and prevented drinking from canteens when thirst is full
- 9.2.0.83 Drinking now does nothing if not thirsty
- 9.2.0.82 Don't render thirst when mounted
- 9.2.0.81 Fixed hydration not applying correctly
- 9.2.0.80 Don't apply freezing in creative mode due to temperature
- 9.2.0.79 Fix freezing not being applied correctly
- 9.2.0.78 Avoid referencing SeasonHooks inside the TemperatureHelper mixin for Forge
- 9.2.0.77 Improved Temperature Gauge texture, more hydration value tweaks
- 9.2.0.76 Added damage source for dying of thirst, tweaked hydration values for various drinks, reorganized TAN creative tab
- 9.2.0.75 Added tooltips for trim materials (trimmed armor already has tooltips)
- 9.2.0.74 Added support for heating/cooling armor trims
- 9.2.0.73 More improvements to the Water Purifier model
- 9.2.0.72 Fix server crashing, fix Forge item name positioning
- 9.2.0.71 Reposition the selected item text to be a bit further above the temperature orb
- 9.2.0.70 Fixed missing FoodData mixin
- 9.2.0.69 Changed Water Purifier model/texture/recipe again
- 9.2.0.68 Improved Rain Collector texture/model
- 9.2.0.67 Further improvements to the Water Purifier's model/textures
- 9.2.0.66 New mod icon. Tweaked Water Purifier container texture
- 9.2.0.65 Improved Water Purifier texture/model
- 9.2.0.64 Added Ice Cream and Charc-O's, non-nutritional foods that provide temporary cooling/heating when consumed. Increased default length of Internal Warmth/Chill effect.
- 9.2.0.63 Added tiered canteens made of different ores than can hold more water
- 9.2.0.62 Tie lastUpdateTick to individual deltas for thermometers
- 9.2.0.61 Use getEntityRepresentation for parity with Vanilla
- 9.2.0.60 Map entity ids to deltas for the thermometer
- 9.2.0.59 Changed Temperature Gauge recipe to use the Thermometer
- 9.2.0.58 Implemented the thermometer item
- 9.2.0.57 Arrows are once again rendered for temperature increases/decreases
- 9.2.0.56 Added tooltips for consumable heating/cooling items
- 9.2.0.55 Always allow eating heating/cooling consumables
- 9.2.0.54 Disable particle effects for consumable warming/cooling
- 9.2.0.53 Added support for consumable cooling/warming items
- 9.2.0.52 Gradle fixes
- 9.2.0.51 Fix for thermometer textures
- 9.2.0.50 Improved Thermometer textures
- 9.2.0.49 Reclassified vanilla Swamp as a neutral temperature biome
- 9.2.0.48 Added assets for Temperature Gauge and Thermometer (Not functional yet)
- 9.2.0.47 Fixed default Climate Clemency and Ice Resistance durations.
- 9.2.0.46 Update ru_ru.json (#821)
- 9.2.0.45 Made thirst affecting health regeneration configurable (it is now disabled by default)
- 9.2.0.44 Made thirst sprint prevention configurable
- 9.2.0.43 Disable thirst/temperature tooltips if their respective features are disabled
- 9.2.0.42 Register client event handlers earlier (fixes leaf armour being grey)
- 9.2.0.41 Upload the remapJar for Fabric on Modrinth
- 9.2.0.40 Removed debug logging for config files
- 9.2.0.39 GlitchCore bump
- 9.2.0.38 Fixed hyperthermia issues
- 9.2.0.37 Distinguished heating/cooling held items properly
- 9.2.0.36 Fix temperatureModifierOrder config option
- 9.2.0.35 Now runs on servers properly
- 9.2.0.34 Implemented item tooltips
- 9.2.0.33 Fixed brewing recipes
- 9.2.0.32 Implemented item/block coloring
- 9.2.0.31 Changed Heating tooltip text color to Gold
- 9.2.0.30 Tweaked thirst tooltip icons
- 9.2.0.29 Adjust seasonal temperature for tropical biomes during mid wet/dry season
- 9.2.0.28 Manually set biome temperature tags for every vanilla biome, check powered state for heating/cooling blocks
- 9.2.0.27 Separate client initialization
- 9.2.0.26 Moved GlitchCore code
- 9.2.0.25 Ported render types
- 9.2.0.24 Finished implementing thirst
- 9.2.0.23 Ported temperature
- 9.2.0.22 Update to 1.20.4
- 9.2.0.21 Ported overlay rendering
- 9.2.0.20 Eliminate Forge capabilities
- 9.2.0.19 Implement config + networking
- 9.2.0.18 Added initial packet handling support
- 9.2.0.17 Complete registry refactor to common package
- 9.2.0.16 Move additional content to the common distribution
- 9.2.0.15 Begin moving blocks and items to the common distribution
- 9.2.0.14 Fix curseforge id
- 9.2.0.13 Merge remote-tracking branch 'origin/1.20.2' into 1.20.2
- 9.2.0.12 Project restructure
- 9.2.0.11 Update uk_ua.json (#816)
- 9.2.0.10 All data is now generated automatically
- 9.2.0.9 Replaced legacy javascript asm with mixins
- 9.2.0.8 Update en_us.json
- 9.2.0.7 Update tr_tr.json (#814)
(cherry picked from commit c2f2d7865de6975d314a2435f1530efaf7e9b36d)
- 9.2.0.6 Added options for temperature UI offsets. Closes #767
- 9.2.0.5 Sync thirst and temperature on dimension change. Closes #782, #757
- 9.2.0.4 Made temperature modifier ordering configurable
- 9.2.0.3 Added jar manifest, removed legacy Jenkins file
- 9.2.0.2 Explicitly add ARR license file
- 9.2.0.1 Updated buildsystem
- 9.2.0.0 Localization updates