Version v0.2.0 - 7/7/2022
What's Changed
-Updated to FancyGradle and ForgeGradle5
-Fixes bug with JEI not showing bottom right of anvil recipes
-Updated mappings and fixed related references
-Added Custom Food registry to Item Registry config file
-Added keybinding control for bow reload menu (by default still LShift, but now it can be changed)
-Added a keybinding to remove item from the offhand slot, to help with two-handed management
-Reworked food system.
-Saturation values have been rebalanced to vanilla levels.
-Fat stat now controls food eat delay
-Fat accumulation now exists, and affect max stamina if it gets too high
-Modifier for fat accumulation and eat delays
-Vanilla and Modded foods may now be given these stats too
-Added new bow metal joints! Now affects damage and the new Drawback speed
-Added new config option for preventing ceramics in the furnace separate from food
-Added support for modded sands when collection salt water via OreDict
-Added new config option for armor sounds
-Fixed various research references like counter-attack, parry, first aid, etc.
-Fixed not being able to open the bomb bench with a bomb press on it
-Fixed placing components and door interactions
-Fixed counter-attack animations after parrying
-Fixed blocking animation not bending fully when in 3rd person
-Fixed Hot Items from being able to be destroyed by fire
-Fixed Silk Touch not affecting Heavy Pick AOE blocks
-Fixed Multi-bite Foods not showing different textures with the bites
-Fixed crash with right-clicking air with pickaxe
-Fixed Scythes not taking damage when hitting an entity
-Fixed MFR smelting recipes not using OreDict properly
-Fixed possible crash with roast recipes being null
-Fixed a bunch of recipes to not be strictly shaped
-Fixed bomb casing research requirement
-Fixed Hot Items falling out of chests even with hot burns config option set to false
-Changed sausage textures and name
Fixes #22, Fixes #23, Fixes #26, Fixes #28, Fixes #29, Fixes #30, Fixes #32, Fixes #36, Fixes #40, Fixes #42, Fixes #43
-Fixed silk touch on certain MFR blocks
-Fixed new keybindings on servers
-Fixed new keybinding for crossbows
-Fixed PlayerData variables desync client <-> server
-Fixed Trow to be in line with handpick
-Fixed mine casing iron
-Fixed heated bars coming out of the bloomery
-Changed cogwork armor to allow usage of two-handed weapons with something in offhand
-Fixed Mixins not packaging with jar due to FG5 upgrade
-Added updated Russian lang file, courtesy of Hellcat.
-possibly fixed some item from being repairable by repair kits even if they shouldn't be
As always, the easiest way to get help or feedback is through the Discord server! Find the link on the CurseForge page.