- New Material: Etherium
- Sublimation Chamber Crafttweaker Integration (Custom effects from custom items)
- New ore Textures (Tweaked by Matpac)
- Added some missing localizations (https://github.com/Davoleo/Metallurgy-4-Reforged/issues/206)
- Increase Sublimation Chamber effect information (https://github.com/Davoleo/Metallurgy-4-Reforged/issues/207)
- Added a dimension whitelist filter to control where tar lakes are generated
- Added different Ore particles depending on the ore harvest level (https://github.com/Davoleo/Metallurgy-4-Reforged/issues/204)
- Fixed inverted jei crusher recipes registration (https://github.com/Davoleo/Metallurgy-4-Reforged/issues/211)
- Fixed Tool Tooltips getting loaded for every tool class
- Implemented new Ignatius tool effects (https://github.com/Davoleo/Metallurgy-4-Reforged/issues/210)
- Tools that got new effects: Axe, Shovel, Pickaxe
- Italian Mod Localization
- Excluded every item that isn’t a bow from the Quicksilver armor effect and trait
- Fixed a bug that blocked the player in middle air with no chance to get back down while wearing Krik Armor
- Added a new Item that links to the Metallurgy wiki (This hopefully helps people on the first experience with this mod)
- Fixed ConcurrentModificationException when removing Sublimation Recipes with Crafttweaker
- Reworked the effect for the Krik Armor
- CraftTweaker Integration for Metallurgy Machines
- Fixed infinite xp shift-clicking the machines’ output in your inventory while having full inventory
- Fixed Tar lakes not generating in non-default world generators (https://github.com/Davoleo/Metallurgy-4-Reforged/issues/186)
- Fixed Console spam when a player is holding a Tinker's tools using Deep Iron (https://github.com/Davoleo/Metallurgy-4-Reforged/issues/194)
- Implemented a config entry to allow the end user to restore classic vanilla axes damage values
- Improvements concerning sword and tool effects handling (https://github.com/Davoleo/Metallurgy-4-Reforged/issues/189)
- Fixed a bug that caused tooltip registration failure (https://github.com/Davoleo/Metallurgy-4-Reforged/issues/195)
- Improved Phosphorus Lantern Spawn Block (https://github.com/Davoleo/Metallurgy-4-Reforged/issues/190)
- Introducing The Sublimation Chamber
new Machine that allows you to sublimate blocks of some materials giving a certain effect to all the players within its area
the peculiarity of this machine is that it provides you with a long duration effect, so you can keep the effect also when leaving the area
- Fix molten fluids names to respect conventional naming (Should fix bug of the tinker smeltery not alloying materials)
- Allow the end user to blacklist tinker materials from being loaded in the config
- Fix crusher metadata exploit (https://github.com/Davoleo/Metallurgy-4-Reforged/issues/205)
- Fix Glowing effect Robotics Part Compatibility (https://github.com/Davoleo/Metallurgy-4-Reforged/issues/203)
- Fixed Deep Iron trait
- Fixed Phosphorus Lantern server crash
- Added entity collision Phosphorus Lantern config
- Fixed Phosphorus Lantern placements
- Fixed angmallen hoe and quicksilver tools recipes
- Repaired Hunger Gauntlet System and fixed slot lock bug
- Fix Null Pointer Exception in Gauntlet capability crash (fixes crash with BWM and LemonLib)
- Change armor registry names to standard Vanilla notation (should fix issues with Material Changer)
- Added Bow tinker parts
- Modified Ore Rarity Config Comment
- Increment tool head durability of Metallurgy Tinker Integration | Increased Ammo bolt/arrow
- Decreased tool head durability of Metallurgy Tinker Integration
- Increased tool extra durability and decreased tool handle durability of Platinum ( Metallurgy Tinker Integration )
- Decreased drastically tar lakes spawnrate chance
- Fixed crash with Lucraft
- Added JEI description for thermite and lemurite shield
- Fixed Midasium Leggings & Brass Shovel Textures
- Added Fluid Tar
- Tar lakes world generation
- Removed tinkers integration materials (lemurite, meutoite)
- Removed tinkers integration head material (rubracium)
- Added Fluid Tar Bucket
- Reduced Atlarus and Adamantine vein size
- Renamed “Random Effects” trait to “King Dice”
- Added Custom fog for Fluid Tar
- In-world solidification recipe (Fluid Tar -> Tar Ore)
- Reworked custom drops system
- Added Tar to furnace/machines fuels
- Re-Balanced road recipes (to match the bitumen rework)
- Added in-game tooltips & JEI information for tar crafting
- Fixed some Typos
- Edited many translation keys (Added the modid)
- Implemented Nuggets + Nuggets Textures (by Matpac)
- Added Nugget2Ingot Recipes and viceversa
- Fixed Platinum Helmet effect tooltip locale key
- Rephrased Quicksilver tooltip to adapt to the new Quicksilver effect
- Nerfed duplication trait & effect (pickaxe: just duplicates ores; axe: duplicates wood logs; shovel: duplicates gravel, soul sand, grass, sand, dirt; sword: duplicates everything)
- Lutetium & Osmium Armor & Effect (Knockback resistance)
- Implemented the brand new Krik Armor
- Added new special effect to Krik Armor (Flight controlled by how full the player inventory is)
- Removed curse of binding from Platinum Helmet
- Re-Balanced Tinker tool stats
- Fixed ores not being generated in Aroma1997 Dimension
- Fixed Missing tinker tooltips
- Rephrased Tinker tooltips descriptions
- Fixed Traits being transposed from tiCon to conArm and viceversa
- Anticipated OreDict initialization (from preInit to “right after items are loaded”)
- This fixes some integration issues with mods like JAOPCA or Mekanism
- Rubracium Gauntlet effect now gets force-disabled when Better With Mods is loaded
- Construct’s Armory Integration
- Armor parts
- Armor Traits
- “Quickly” Trait
- “Strongly” Trait
- “Resistance” Trait
- “Jump Master” Trait
- “Cat Eyes” Trait
- “Deeply” Trait
- “Foodly” Trait
- “Prometheum” Trait
- “Volcano” Trait
- “Strongly II” Trait
- “Blindness” Trait
- Config entry to disable Integration
Github Issues & Pull Requests Related to this version:
https://github.com/Davoleo/Metallurgy-4-Reforged/issues/103
https://github.com/Davoleo/Metallurgy-4-Reforged/pull/116
https://github.com/Davoleo/Metallurgy-4-Reforged/issues/117
https://github.com/Davoleo/Metallurgy-4-Reforged/pull/118
https://github.com/Davoleo/Metallurgy-4-Reforged/issues/120
https://github.com/Davoleo/Metallurgy-4-Reforged/issues/122
https://github.com/Davoleo/Metallurgy-4-Reforged/issues/129
https://github.com/Davoleo/Metallurgy-4-Reforged/issues/126
https://github.com/Davoleo/Metallurgy-4-Reforged/issues/114
https://github.com/Davoleo/Metallurgy-4-Reforged/issues/138arning message
- Added Thermite dust
- Added Molten Thermite as a Smeltery Fuel
- Added some logging information on game startup
- Added reworked adamantine armor effect
- Fixed game crash when TCon Materials are already registered #98
- Fixed lighters offset, Client/Server Sync, Item Damage, Fire placement
- Fixed Gauntlet crash with LemonLib (NPE) #100
- Fixed Config GUI Client-Server Synchronization
- Fixed gauntlet bypassing saturation
- Edited Gauntlet durability
- Added Retrogen
- Fixed Ore Generation
- Added Ore Generation config
- Added Config to remove the generation of ore ( set the veinsize to 0 to remove the generation )
- Added Gauntlet config
- Added Config to remove all tool/sword and armor
- Added Config to disable Tinker integration
- Added a representative item to tinker materials (ingot)
- Added Road Config
- Rework of all molten metal colors
- Implemented reworked textures
- Balanced road speed (Once again)
- Re-Organized Config files and categories
- Rephrased some config names and comments
- Creative tab icons become empty if the item is missing
- Updated localizations
- Added tar as a fuel
- Fixed tar Oredict entry
- Added “full set” to tooltips
warning, this version has a Hard Dependency on Tinker
- Flint and Ignatius (3x3 area fire lighter)
- Flint and Vulcanite (enhanced flint and ignatius)
- Fixed road hardness
- Renamed “Machines” creative tab to “Special” creative tab
- Buffed axes damage
- Nerfed swords damage
- Added Rubracium Gauntlet (Punch Effect)
- Added Biome Specific Ore Generation system
- Added a config effect to suppress the alpha warning
- Added French Localization [ Need to Update ]
- Added Desichalkos Sword effect (Random effect on the target)
- Removed Looting Enchantment/Added Midasium custom effect ( 50% chance to duplicate your loot [ 2 diamond - with Midasium pickaxe -> 4 diamond ] )
- Now tooltips get automatically hidden when an effect is disabled
- Rephrased tooltips
- Added Comments to effects config
- Fixed a server side crash
- Mod Integration: Tinkers’ Construct [ Not Final - May be edited ]
- Added some Custom traits to TiC integration
- Obscure Trait
- Vulcan Trait [ 0 - 1 - 2 ]
- Wither Trait
- Life Steal Trait
- King Dice Trait
We recommend to make a backup of your world before updating the mod
- Fixed Molten Hepatizon color
- Reworked road to avoid it being too slippery
- Fixed 2 ore = 2 dust JEI Crusher Bug
- Fixed Ore Generation Cascading Lag and Fixed End generation
- Fixed Server Crash for Road Block
- Fixed Crafting of enchanted Midasium tool
- Increased Ore generation in Overworld and in the Nether
- Increased durability of Carmot Tool
- Crusher Improved ( Now you can crush ore of other Mod and Vanilla )
- Fixed molten metal colors being too dark
- Tool durability balancement
--_ Armor_--
- Added Eximite Helmet Effect ( The endermans don't get angry if you look at them If they are already angry, it does not work )
- Added Inolashite Armor Effect ( One Punch Man Style [Hitting enemies by empty hand you will inflict 3 hearts by knocking them away and your food will drop by 1] )
- Shadow Steel Armor Effect ( Grants blindness immunity, increased toughness based on light )
- Quicksilver Armor Effect ( All your actions will be faster [ Bow attack speed, eating speed, drinking speed These are the ones we are aware of] )
--_Tool_--
- Shadow Steel Sword Effect ( Increased attack speed based on light [ Darker is better ] )
- Orichalcum Sword Effect ( Give Strenght I for 7 sec when you kill an enemy )
- Celenegil Sword Effect ( Gives Speed I and Strenght I for 7 sec when you kill an enemy )
- Shadow Steel Tools Effects ( Increased mining speed based on light [ Darker is better ] )
- BACKUP your world before loading it with this version
- Changed ModID from “m5” to “metallurgy” (world-breaking change)
- Added Deep Iron pickaxe effect
- Fixed tooltips useless empty lines (#65)
- Added Configuration files
- Updated mappings to “stable_39”
- Added JEI Integration for Metallurgy machines
- Added config to enable/disable armor/tools effects
- Added fortune enchant to all Midasium Tools (except hoe)
- Added "Glowing" effect to Mithril Sword
- Added Shadow Iron Armor Effect (Blindness-proof)
- Added Ceruclase Armor Effect (Inflicts Slowness on attackers when hit)
- Added Ceruclase Sword (Gives slowness)