Added three new gems:
Divine Beryl - Bestows Smite and Channelling, found most commonly in Swamps and Dark Forests.
Spider Kunzite - Bestows Bane of Arthropods and Silk Touch, found most commonly in Forests.
Unbreaking Iolite - Bestows Unbreaking, found most commonly in Mushroom Isles and the Deep Dark.
Changed numerous gem properties:
Fire Rubies are now rare gems, and bestow Smelting in addition to their other enchantments.
Haste Peridots now bestow Runner in addition to their other enchantments.
Power Pyrites now spawn natively in the Crimson Forest and are rare gems, too.
Kinetic Opal no longer bestow Smelting and Runner.
Spirit Garnet's Leeching enchantment now steals half as much health from enemies before, making it less busted on stronger tool tiers like the Ultima Sword.
Air Malachite's Knight Jump enchantment now damages armour when extra jumps are used, for consistency with the Runner, Heartfelt and Grace enchantments' properties.
Air Malachite's Floatation enchantment now only applies Levitation for a split second per-level, as the effect completely nullifies a target's movement.
Gems now no longer having a Looting multiplier.
Removed numerous Supra and Ultima Tools.
The Air Malachite Bow now loses durability when used.
Revised Ultima sprites and crafting recipes due to gem property changes.
Made all gems rarer. Gems now only generate between Y20 and Y-40 in the Overworld to compensate for this.
Most Supra tools now hold over-levelled enchantments, giving them some practical purpose beyond just being catalysts for Ultima tools.
Datapack creation has been streamlined. The gem and catalyst tags no longer need to be added to to allow for their use in the Gem Forge, as all item placement restrictions have been removed for ease of recipe creation. Advancements will also no longer break due to tag edits too, subsequently.
Added Russian localization
Fixed bug causing players to get stuck looking frozen
Fixed a bug that allowed experience duplication
Fixed a bug that applied enchantment effects to all players permanently
Fixed a bug that occasionally gave advancements incorrectly
Fixed a bug that caused hitting with a Floatation bow to apply Levitation
Fixed a bug that caused non-standard modded weapons to not work with gems
Fixed a bug that caused Heartfelt armor to take more durability damage than intended
Fixed tags being in incorrect directories
The project has been updated to Mining Master Release 3.0.0
Added Gem Forge, Supra & Ultima tools, and Paragon Armour
Added Mining Master Creative Tab
Added Advancements
Added JEI support
Converted Enchanting Gem's enchantment arrays to recipes for datapack compatibility
Changed Knight Jump to only work on subsequent jump presses
Changed Spirit Garnet native biome to Flowery biomes
The project has been updated to Mining Master Release 2.1.0. Changelog:
Removed custom enchantments from Enchanting Table pool
Added items and blocks to relevant tags
Added Config (Disables specific ore generation + Customizable generation rate)
Added Enchantment Descriptions compatibility
Added Tetra compatibility (To be refined later)
Added Dive Aquamarine
Added Power Pyrite
Added Heart Rhodonite
Added Kinetic Opal
Added Air Malachite
Added Ores and Gem Blocks for all new gems
Changed crafting recipe to use 4 gems per block
Added Malacore and Malacrust
Added generation of new gems
Added Malachite Meteorites in the End
Added Floatation Enchantment
Added Grace Enchantment
Added Heartfelt Enchantment
Added Knight Jump Enchantment
Added Runner Enchantment
Added Smelting Enchantment
Added Snowpiercer Enchantment
Added Stonebreaker Enchantment