Fixed dupe bug BluSunrize#51, for real this time. I'm pretty sure.
Added config option to disable gemcutting and gem accessories, including crystal capsules
Changed void block texture to TC5 one
Made core mod logger more obvious as to which mod is doing what
Fixed item rarities for several things
Changed Primordial armour and weapons to show elemental alignment in the tooltip instead of in the name. Rename away.
Primal Glove UI is more responsive to actually opening when you're sneaking instead of doing the gem function. Glove is also part of gem module now too as it's basically useless without them, and will require both primal and gem cutting modules enabled.
Added a new enchant: Soul Tether. Yes, it's a soulbound enchant. Designed for magic-oriented packs or for people who aren't using EIO (code may or may not be the same).
Added config options to choose whether Soul Tether will handle item retention for Baubles/GC slots. This is because the custom version of Baubles below has its own special handler to deal with soulbound gear, and the items will stay in the slots, instead of being dumped in your inventory.
Fixed a crash opening the Void Bag.
Fixed Ring of the Sniper not doing a thing.
Fixed long standing issue with primordial gear that allowed infinite duplication of powerless pearls. Would close BluSunrize#112 on main git
Fixed bug with primordial recipes relating to content cleanup a while back.
Added a repair material (enchanted fabric) for Bewitched Robes since it apparently didn't have one. Closing BluSunrize#106 on main git
Added a config to disabled the search function in the Thaumonomicon. Closing BluSunrize#114 on main git
Report bugs, etc
Added configs for cloak and bag types, primordial gear, and kamas.
Removed terraformer due to it lacking options in biome diversity, and better options existing.
Removed some unfinished, mostly decorative blocks.
Removed crimson titles. Unstackable trash from crimson grinders has been reduced as a result.
Rearranged research tab. Altered background texture slightly so it looks nicer, and has better contrast.
Removed function where if a certain research was unlocked, it would change tab background image, as it doesn't quite match with new layout.
Tweaked primordial glove code from pull. Should prevent crash with Gadomancy nodes.
Tweaked position of scan camera in first person.
There may be some oddities if upgrading from 1.1.0, as certain block/item meta values no longer exist
- fixed the terrible mapping that was based on localization. This should never have happened.
- added Minetweaker Support for gem affinities
- added blastfurnace support for all oredicted clusters
- added compat for HungerOverhaul and Spice of Life
- added the Ring of the Sniper, enhancing ranged combat abilities
- changed Translucency to have 2 levels, one to only work when the player is invisible, the other for permanent invisibility
- made gemstone enchantments not appear on books anymore
- fixed missing textures for the Spinning Wheel and ageing stone (thanks mrammy)
- improved Air Affinity on primordial armor
- attribute check to avoid doubled modifiers
- saved inventory for blastfurnace
- added ArrayOutOfBounds checks for those people that cheat in invalid metadatas >_>
- switched harvestBlock and onBlockHarvested in primordial tools
- fix Primordial Armor model when sneaking
- improved projectile protection on Primordial Armor, thanks to WayOfFlowingTime
- extended the list of clusters that can be blast-tripled and made it work with WG clusters disabled
- possible fix for particle glitch involving blast furnace
- fixed the cloak of the wolf throwing ConcurrentModifications for some reason
- fixed the Stone Extruder disrespecting full chests wenn facing up or down
- finally removed solve&print buttons from the Magical Lock...I realize the worldgen is broken, but the confusion this must have caused... xD
- removed Botania API I packaged.
- fixed Ethereal Wall's description
- fixed casting exception in ClientTickHandler. Viewing entities aren't always players. Woops.
- added static ModelRobeSkirted
- fixed naming for Clusters
- added a NPE check for aspectlists on picture render
The great #NotAtPax-update!
- Lapis or other gems without affinities will no longer crash the cutting table
- Only the Terrestrial Focus of Hell applies warp on crafting now
- Stone Extruder outputs to inventories above and below him
- fixed Clusters crashing when looking up their name
- nerfed Stealth enchant. Each level now gives 10%
- made Primordial Tools and Armor auto-repair, albeit slower than normal Void metal gear
- Primordial Hammer only breaks a single block when sneaking
- Improved selection gui of the Primordial Gauntlet
- fixed area of effect on Ageing Stone
- only Thaumcraft nodes will be accepted into the gauntlet now. No more Ethereal Crystals from Thaumic Horizons!
- Void metal Blocks now work as beacon bases
- rewrote entire Coremod to use obfuscated names instead of SRG. Woops.
- listed all Potion+Enchantment IDs in the config
- fixed null pointer in the Oval gem of Ordo
- added documentation to the Abacus, about the infusion enchant calculation. Also improved the info given by the Abacus
- fixed removal recipe for cosmetic baubles (yeah, they kinda crashed otherwise...woops.)
- fixed essentia vial not getting consumed when cutting gems
- fixed correct brilliance+brittle modifiers being applied to gems
- gems can no longer be enchanted, the enchant now comes with the cutting
- coremodded Thaumcraft to make its Worldgen configurable (this was requested by thephoenixlodge of the Regrowth modpack, to allow the configuration of Eldritch Obelisk spawns)
- fixed the cluster removal. Now actually removes the item. Not as stealthy as before, but AOBD is a bit odd with the OreDict, so it had to be done
- fixed gem affinities for Netherquartz
- fixed fluid capsules
- (hopefully) fixed ScanCamera's NoMethodFound exception
- Improved documentation on the cutting table
- removed all aspects added added to non WG items. No more Botania and Metallurgy stuff for you, people!
- added a config option to disable clusters
- added an alternate use for Perditio Infused Oval Gems, for when mirrors are disabled
- fixed a nullpointer at startup
- fixed a crash related to the gem selection on the Primordial Glove
- fixed the cutting table crashing, due to Scala imports
- added more documentation to the cutting table entry