新建2022-03-10

- Fix: Delay replacing the POI maps and do it on-thread, closes #61.

2021-12-14

Fix/new: Implement removal in SerializingRegionBasedStorage.

Fix: Fire chunk watch/unwatch events in modified updateCameraPosition…

[ci skip] Fix derp in workflow.

Downgrade WARNing about client-side overrides to DEBUG log level.

[ci skip] Bump to 1.4.0 (release).

2021-10-11
  • [ci skip] Bump to 1.3.0 (Max)

  • New: Remove nolocks datatracker mixin and replace it with copy-on-write modifications in the usearrays
    mixin "Modification" in the sense of the RW-lock and the CoW mechanism mostly means adding new entries to be tracked, which effectively only happens on entity construction. With this change the read overhead forsynchronization is a single atomic read. (malte0811)

  • Merge pull request #13 from MaxNeedsSnacks/dev/malte (Max)

  • Hack: Always consider BE list to be clean during on-thread read operations Processing off-thread modifications during an on-thread read
    turns it into a write, which may cause CMEs in correct code (malte0811)

  • Make BlockEntityList#retainAll an unsupported operation It isn't used in practice and the old implementation crashes as soon as an element is removed. (malte0811)

  • Fix: Add support for off-thread modifications to BlockEntityList While they are technically a race in vanilla, our implementation is much more sensitive to them, causing crashes far more commonly than in vanilla. A good test case for off-thread access is to repeatedly place Mekanism energy cubes with EntityCulling installed. (malte0811)

  • hotfix 1.2.2: temp downgrade loom to 0.7.2 to fix #7 (Max)

2021-10-05

This is a hotfix for the crashes in 1.2.0 / 1.2.1. No new features have been added.

 

(Changelog for 1.2.1 / 1.2.0)

 

  • change: Remove BE Sleeping optimisation
    Reason: This caused some issues with (presumably) off-thread BE modification, and probably wouldn't have a tangible performance impact in a typical Forge modded scenario either way (also, it's been removed in upstream for 1.17)

  • cleanup: Move disabled-by-default rules to rule config

  • cleanup: Fully remove part of WorldMixin that is already implemented in Forge

  • fix: Call IForgeTileEntity#onLoad when adding pending block entities

  • fix: Update overwrite visibility to stop crashes with ATs (fixes #4)

2021-09-19

Initial release

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