Added Luma Capsule
Added new ethereal luma lexicon text
Transition star can now replace TiC smeltery brick
Added liquid particle mode to particle spawner
Some charged tools (currently only T2 pendants) can now charge from the player buffer
Enchanter can now add some additional enchants to TiC tools
Added API hook for custom crystal furnace multipliers
The new structure will no longer spawn in Rainbow River
"Filter type" GUIs (Item Collector, Inv Warp, etc) now can have NBT-sensitivity toggled with right-click (yellow is insensitive)
Transvector interfaces now carry adjacency upgrade effects
Adjacency upgrade effects now handle multiblocks natively
Rebalanced healing core on IC2 steam gen calcification
Rebalanced heat relay movement of IC2 HU
Cold lamps can now be placed on RC gearboxes and other coolable machinery
Cold lamps can now be placed on IC2 reactors to act like reactor heat vents (up to 1.2 vent equivalent per lamp)
Added "Recipe Tablet" to temporarily store multi-stand recipes
Examination crystals now work on SF miner multiblock and ReC multiblocks (new third mode)
Fixed more bugs with the new biome structure puzzle
Added handler for JABBA dolly on loot chests
Added ability-trigger wand focus
Completely redesigned ThaumCraft integration and research, with many new phases
Chromastone wand caps now cost half as much
Aura pouches can now be nested recursively, if the config is on
Fixed manipulator focus not inheriting all behaviors and renders of the real manipulator
Enchanter can now process any tool- or weapon-type item (including function stars, RC spring-powered, TiC, TC wands, and more) for some enchants (eg soul-bound)
Fixed dimension cheating prevention applying outside the dimension
Rebalanced tool charging to scale more with power level and energy source "tier"
Fixed some issues with fake air blocks in the new burrows causing the structure to fail to complete
RF pods now can be pushed into, and will try and distribute to the network, allowing them to be mounted directly on engines
Dimension "deep" sound does not play in structures
Fixed crash when spamming random keys in Casting Delegate GUI
Added a third level of Aggro Mask, to override the "lying" mechanic in Peace Broker
Some unique CC enchants now have progression triggers for some levels
Rebalanced "in-inventory" tool charging
Creature Sounding Star can now find lizard doggo spawn points
Lumen pods now grow 25x slower
Fixed crash on dedicated servers trying to use superbuild ability
Moved lumen flood ability to the first ability cluster
Reposession now applies to TTKami shards
Reduced water harvest efficiency for Teleportation Pump by 90%
Added a second TC ancient rock recipe
Ender flower and Luma Lotus drops renamed and retextured
A few more recipes require casting tuning
Efficiency Crystals now apply to held tools too
Corrected some lexicon entries
All "machine" type constructs now implement BuildCraft IHasWork for "has work" gate condition
Rebalanced pylon aura shader with surge protection ability - no longer completely disabled
Greatly reduced lumen flood and similar lighting functions in the Pink Birch Forest
Increased pylon audible range to 27 blocks
Improved linked pylon syncing
Fixed heat lamps and furnaces dropping in new burrow structure
Fixed crash with Iridescent bees
Fixed crash with Lumen Clarifier
Pylons now have a second discharge AoE, in a narrow column above them
Elemental discharges from non-pylon sources now apply potion effects
Added new heat lamp recipes using thermitic crystals
TE sawmill can now process lighted logs
Thermitic crystal is now valid furnace fuel
Added missing lexicon text
Fixed some exploits with the crystal furnace and some kinds of stone re-smelting
Biome Painter GUI now shows proper relative positions
Biome Painter GUI can can now show a terrain overlay with LCTRL
Smeltery Distributor now ignores tables under faucets
Redesigned ender forest grass colors again
Ender Forest foliage density is now more variable with location
Tweaked structure spawn rates
Aura Tracker now has longer "sight range" for some stucture types
Fixed some issues with structure caching
Dye vines are now harvested along with their parent leaf by machinery
Chromaflower no longer is a ticking TE
Fixed air collision check applying outside of dimension
Fixed crash with lore puzzle
Moved ClimateControl patch to DAPI for SF
Improved Casting Table recipe lookup performance
Improved filtering system on Spawner Reprogrammer
Fixed new structure not carving air in its interior
Fixed Genetic Storage Crate never clearing its filter type when emptied
"Myst" progression is no longer gating
Enchanter can now add soulbound to *many* more items
Fixed crash with Ender Forest biome coloring in Journeymap
Fixed new fragment structure missing a lexicon page
Fixed new fragment structure keys not dropping anything
Fixed some minor generation errors with the new structure
Fixed burrow furnaces dropping selves or contents
Added even more early-game progress
Fixed nether layer crystal not working
Tweaked Ender Forest colors
Rainbow Forests now have a special river type
Fixed "harvest" progress flag being given from tall grass
Fixed mining speed of redstone ore with Ore Harvester
Nether layer crystal progression should now be obtained earlier in its tier
Lexicon pages for worldgen structures no longer have a block count viewer
Added a new structure type to the three CC overworld biomes to replace burrows, with better yields but much more restricted access
Rebalanced all structure yields, buffing the shrines and nerfing deserts, snow and especially burrows
Added some new progress flags
Redesigned color distribution in Rainbow Forests to look more natural
Vanilla Dye chance config is now split into 16 options, one for each color
Crystal renderer modified to allow for more visually appealing stacking of crystals
Fixed missing password tiles in the two newest dimension structures
Fixed void monster dependency crashes
Hopefully fixed errors in burrow generation
Fixed luma flies sinking into water
Fixed launch pad render sticking
Crystal Furnace can now smelt Hard Ores with appropriate yields
Nether roof structures are now progress-gated by way of the Nether Crystal
Fixed trades appearing too frequently, and from being potentially rerolled every time a villager gains a new trade
Fixed a crash with inventory insertion and RC tools
Fixed crashes with the Dimension Monument on dedicated server
Fixed crashes with the Crystal Orchestra on dedicated server
Reduced lag from nether lava rivers
Fixed issues with progression linker rendering error states
Lumen Beacon sounds can now be muffled with Aura Glass
AgriCraft now recognizes Luminous cliffs farmland as soil
Reworked essentia relay priorities to be more convenient
Fixed freeze with casting table and x2 crafting ability
Fixed loot pattern repetition with nether structures
Casting delegate GUI can now use PGDN and PGUP keys to jump sections
Blacklisted GT ores from mineral enricher
Fixed Nila effect on crystal laser
Removed useless colored "structure fragments"
Fixed Ars Magica creatures spawning in the dimension
Redesigned dimension cheating system to be more expansive but also less destructive, depending on need
Fixed crash with splash gun shot entities being reloaded from disk
Added many many mobs to Spawner Reprogrammer blacklist
Item Element calculation should no longer be able to cause crashes
Added ability for enchanter to apply Protection V
Particle spawner now derenders if not moused over or holding a manipulator
Particle spawner GUI now shows currently selected icon
Custom LuaBlock casting recipes can now spawn custom particles using the same system as the particle spawner
Improved FPS with block rendering
Splash gun now does player-related damage
Added option to make level II pendants require charging
Breadcrumb no longer works in Complex Spaces
Made crystal music temple render a bit more accurate
Dimension exit caves now have a render to act as a hint
Fixed missing energy type in Item Rift description
Made player boost pedestal mouseover icons more clear
Fixed linker being "eaten" by use
Purple crystals now boost XP yield of mobs
Runes can now accelerate reservoir-chroma interactions
Tweaked some shaders
Fixed repeater upcraft progression requirements
Item Fabricator can now make Geostrata glow crystal
Players can no longer mine multiblocks owned by other players
Redesigned API
Tuning key for co-owned casting structures is now the same for all owner players
Added some missing WAILA data
Fixed ability to cause insane spread of Everfluid
T2 Ender Eye distraction is now more useful
Fixed some issues in RF radiator
Fixed unowned tiles creating useless extra NBT data
Fixed ender bucket GUI and interactions
Cleaned up ability GUIs
Warp nexi are now more reliably procedural
ChromatiCraft: Made structure worldgen more robust and have better error detection and logging
ChromatiCraft: Fixed some inconsistencies between the various ability GUIs in what abilities they would show
ChromatiCraft: Fixed ritual table allowing selection of "obfuscated" abilities
ChromatiCraft: Fixed crash if Hexcraft is loaded but its crystals cannot be found
ChromatiCraft: Fixed caster ID halo on repeaters always using mine
ChromatiCraft: Fixed crash with enchanter
ChromatiCraft: Furnace no longer duplicates most GT items
ChromatiCraft: Enchanter now has more explicit display of enchantment validity rules
ChromatiCraft: Added missing TC aspects on some items and blocks
ChromatiCraft: Applied Hotbars now properly intercepts returned items from the Transition Star
ChromatiCraft: Fixed crash rendering chroma in reservoirs and pipes
ChromatiCraft: Fixed hardness of crystal music trigger
ChromatiCraft: Duplication star now has distinct sounds for start/stop of area definition
ChromatiCraft: Fixed serverside crashes with the new Monument Completion Ritual
ChromatiCraft: Fixed duplicate fragments with "auxiliary fragment acquisition"
ChromatiCraft: Fixed crystal wand core still recharging even without valid energy
ChromatiCraft: Increased crystal wand core recharge costs
ChromatiCraft: Added axes visualization to floating landmark
ChromatiCraft: Floating landmarks now have no collision
ChromatiCraft: Fixed void monster destruction ritual killing too quickly
ChromatiCraft: Fixed linked pylons not growing encrusted crystals
ChromatiCraft: Fixed RF pipe/duct connectivity of World Rifts
ChromatiCraft: Fixed crash with MapWriter
ChromatiCraft: Fixed crash with TiC
ChromatiCraft: Fixed crash with ley line caching due to srg name collision
ChromatiCraft: Fixed clientside running code in the piston tape puzzle
ChromatiCraft: Improved casting stand sync for players who leave the area (and resultant ghost items)
ChromatiCraft: Genetic storage container now accepts gendustry gene samples and binnie serum
ChromatiCraft: Fixed essentia relays ignoring full void jars
ChromatiCraft: /debugtest no longer makes the casting injector void items
ChromatiCraft: Removed some console prints during casting
ChromatiCraft: Fixed crash with aura tracker
ChromatiCraft: Fixed duplication issues with Tool Compression Crate and Genetics Crate
ChromatiCraft: Tool Compression Crate now allows item extraction via right click in LIFO order
ChromatiCraft: Redesigned Monument Completion Ritual song, more befitting a guardian
ChromatiCraft: Redesigned Monument Completion Ritual with new (hopefully) synchronized VFX, including shaders
ChromatiCraft: Reduced lag during Monument Completion Ritual due to lighting updates
ChromatiCraft: Fixed client freeze when loading dimension music tracks
ChromatiCraft: Fixed some "mod interface" casting recipes not showing in the book or NEI
ChromatiCraft: Fixed serverside crash trying and failing to link player progression
ChromatiCraft: Burrow structure now has more variability and sometimes much higher salvage value
ChromatiCraft: Structure Controller now has a shader effect
ChromatiCraft: Heat Lamps no longer run furnaces if under 200C
ChromatiCraft: Fixed jitter with Dimensional Cores audio FX
ChromatiCraft: Fixed mouseover localization for some blocks (including Structure Controller)
ChromatiCraft: Dye Trees can now have hanging vines, which sometimes have glowing berries for an early game resource aid
ChromatiCraft: Retuned Aura Locus sound
ChromatiCraft: Enrichment vines are no longer ticking TEs (and thus less laggy to spam)
ChromatiCraft: Added slight noncardinality to Fertility Bloom AoE
ChromatiCraft: Added config to make T2 pendants require energy charging like some other items
ChromatiCraft: Added ability for some items to charge while in the aura pouch if the player is filling their own buffer
ChromatiCraft: Some tiles now charge tools faster or slower
ChromatiCraft: Improved Rainbow Tree anti-Myst-decay power
ChromatiCraft: Fixed locale of Piston Tape Bit blocks
ChromatiCraft: Fixed lag or freezes from interactions of a few of the enchantments
ChromatiCraft: Added (well, finally finished 79 months later...) Item Rifts
ChromatiCraft: Removed Sparkle Glass, added Sparkle Obisidan and Bricks
ChromatiCraft: Redesigned Connector tool logic to be more reliable
ChromatiCraft: Fixed some issues syncing Pylon placement data
ChromatiCraft: Fixed missing items in ItemMagicRegistry (elemental assignment)
ChromatiCraft: Added Network Item Transporter
ChromatiCraft: Improved crystal network logic with formerly-valid cached paths to avoid discarding overzealously to improve pathfinding performance
ChromatiCraft: Fixed logic in ley line radius where changing per tile
ChromatiCraft: Fixed issues with bezier crystals
ChromatiCraft: Biome Painter now handles custom color biomes in the map
ChromatiCraft: Casting Tuning keys are now world save-specific
ChromatiCraft: Fixed off-by-one error in enchantment level handling
ChromatiCraft: Added a temple-like structure which can be built around the Crystal Orchestra to...perform world healing given a specific guardian melody
v28a (Jan 6, 2021):
ChromatiCraft: Fixed bug with lexicon accepting "programmed" fragments as blanks to store
ChromatiCraft: Added config for alternative progress shader
ChromatiCraft: Tweaked render for Chest Collection ability
ChromatiCraft: Fixed crystalnet-connected nodes having poor connectivity due to distance calculation bug
ChromatiCraft: Item Collector will no longer collect "dead" items
ChromatiCraft: Fixed CME with Physics Suspension Lamp
ChromatiCraft: Capital Strike now cannot intersect with lumen turret damage
ChromatiCraft: Capital Strike no longer works on dead entities
ChromatiCraft: Fixed linking tool
v27a (Dec 24, 2020):
ChromatiCraft: Added Artifact Distribution Map
ChromatiCraft: Pylon overlay is now a shader instead of a texture
ChromatiCraft: Fixed some enchants not appearing in Enchanter
ChromatiCraft: Fixed loot room of "Locks and Keys" not connecting to the rest of the structure on easy puzzle difficulty
ChromatiCraft: Fixed manipulator wand focus not triggering many blocks
ChromatiCraft: Transmutation Flame no longer accepts items dropped from player death
ChromatiCraft: Significantly buffed Fertility Bloom
ChromatiCraft: Fixed too-high resource consuption when recovering fragments
ChromatiCraft: Fixed crash when mousing over UAs in creative inventory
ChromatiCraft: Inscription recipes now support custom entries via LuaBlock
ChromatiCraft: Fixed Crystal Interference "hints" being sometimes wrong
ChromatiCraft: Fixed Filter Control not properly recognizing puzzle completion
ChromatiCraft: Fixed Filter Control control blocks getting out of sync
ChromatiCraft: Biome decorators should now continue past "already decorating" without skipping generation
ChromatiCraft: Improved crystal network pathfind and flow tick performance
ChromatiCraft: Cleaned up Ender Oak tree generation a bit
ChromatiCraft: Updated Aura Locus lexicon entry
ChromatiCraft: Fixed exploit using "Superbuild" ability with single items
ChromatiCraft: Dimensional void now has sound aura
ChromatiCraft: Added some new items and info to the lexicon to guide the player into how to progress properly
ChromatiCraft: Focus Crystal mouseover overlay now only shows once the player has the relevant progress
ChromatiCraft: Artefact-and-data-crystal alloying now has much more dramatic FX
ChromatiCraft: Alloying recipes are now sorted in the lexicon
ChromatiCraft: Fixed serverside crash with Knowledge Entanglement Pedestal
ChromatiCraft: Fixed Item Fab ignoring "per-craft" stack size
ChromatiCraft: Finished Forestry dye/rainbow tree compat
ChromatiCraft: Added CC-Forestry butterflies
ChromatiCraft: Fixed client crash with progression linking failure display
ChromatiCraft: Progression link failure display is now more informative
ChromatiCraft: Redesigned Ender Forest tree generation
ChromatiCraft: Added Elemental Manipulator TC wand focus
ChromatiCraft: Lexicon progress tab now has a new mode to help guide stuck players, showing the approximate tier at which a flag becomes required
ChromatiCraft: Fixed crystal glow recipes not appearing in lexicon with many base types
ChromatiCraft: Fabrication duplication is now functional, but only on some casting recipes, alloying, item fab, and the infusion stand
ChromatiCraft: Redesigned Transmutation Flame smothering mechanic to be less permanent and less pervasive
ChromatiCraft: Added Genetic Storage Crate
ChromatiCraft: Fixed potential packet overflow crash with massively overloaded Tool Storage Crates
ChromatiCraft: Fixed NBT handling of casting recipe output (again!)
ChromatiCraft: Fixed crash with invalid metas of dimension deco
ChromatiCraft: Everfluid is no longer breakable
ChromatiCraft: Fixed breakability of shielding glass in "Channeled Flow"
ChromatiCraft: Fixed GL matrix errors in reach boost overlay
ChromatiCraft: Ore pick no longer constantly resets mining progress
ChromatiCraft: Changed recipe for Tool Storage crate if AE is installed
ChromatiCraft: Fixed blown weak repeater drops and unbreakability
ChromatiCraft: Fixed display of Molten Lumen Essence in structure pages as empty string
ChromatiCraft: Fixed enchantability of the tools in the enchanter, and the enchanter handling of other EnchantableItems
ChromatiCraft: Fixed crash with examination crystals on basic casting table
ChromatiCraft: Added new progress flags around repeater tier to better guide the player
ChromatiCraft: Tweaked progress flag visibility in the lexicon GUI to not disappear prematurely
ChromatiCraft: Growth Accelerator (kijani core) no longer ticks clientside
ChromatiCraft: Aspect Jar can now be "locked" to only allow adding essentia of types already present
ChromatiCraft: Reduced Lumen Alveary essentia costs
ChromatiCraft: Fixed Fluid Distributor handling with NonIFluidTank - ie ReC toroids
ChromatiCraft: Aspect former now accepts zambarau adjacency core
ChromatiCraft: Projectile-type tools (eg Splash Gun) now work in the Aura Pouch as a sort of "Kill Aura"
ChromatiCraft: Improved Transposition Gate GUI scaling
ChromatiCraft: Added "zoom to selected box" ability in above GUI
ChromatiCraft: Fixed gate GUI having oddly persistent destination previews
ChromatiCraft: Throttled Essentia Relay particle spawning
ChromatiCraft: Fixed DynSurround handling
ChromatiCraft: Fixed enchanter not working on already-enchanted books
ChromatiCraft: Added a small variant of Rainbow Trees
ChromatiCraft: Begun adding tree compat with Forestry
ChromatiCraft: Fixed NPE in Mineral Extractor if tile accelerated
ChromatiCraft: Added automatic biome compat with DynamicSurroundings
ChromatiCraft: Greatly improved Mana Booster performance
ChromatiCraft: Mana booster now can be more effectively tile accelerated
ChromatiCraft: Greatly improved Lumen Alveary Booster performance
ChromatiCraft: "Projectile guns" now work in the Aura Pouch
ChromatiCraft: Improved performance in many TESRs due to RayTracing
ChromatiCraft: Added Tool Compression Crate
ChromatiCraft: Added Smeltery Fluid Distributor
ChromatiCraft: Casting Table now scales crafting time with recipe stacking as intended
ChromatiCraft: Repeaters can now be "double pinged" to show a range halo
ChromatiCraft: Crystal Fence segment count limit is now larger and more configurable
ChromatiCraft: Crystal Fence TESR range is now 4x larger
ChromatiCraft: Fixed some issues with Crystal Fence
ChromatiCraft: Fertility Aura now has power levels
ChromatiCraft: Fertility Aura now attracts butterflies
ChromatiCraft: Collective Aura now collects butterflies
ChromatiCraft: Fixed Crystal Interference puzzle generating with wrong "hints"
ChromatiCraft: Fixed Mineral Extractor obtaining some impossible blocks
ChromatiCraft: Removed Aura Locus crop boosting effect
ChromatiCraft: Gave Aura locus many new effects, mostly centered around lumens
ChromatiCraft: Crystal charger now works more effectively
ChromatiCraft: Improved throughput of enhanced relay source
ChromatiCraft: Greatly improved essentia relays
ChromatiCraft: Redstone now disables the Item Collector
ChromatiCraft: Item Collector filter slot count now depends on Performance Enhanced adjacency core
ChromatiCraft: Genetic Insight now works on saplings, pollen, and butterflies
ChromatiCraft: Guardian stone now has an AOE render
ChromatiCraft: Fixed massive lag on game boost with a previously-placed Teleportation Pump at max range expansion
ChromatiCraft: Added Voidlinked Bucket
ChromatiCraft: Chromatic Enchanter can no longer do infusion enchantments
ChromatiCraft: Fixed crash in Location Warp ability GUI
ChromatiCraft: Fixed explosion shield particle density being too high in some circumstances
ChromatiCraft: Changed a few bee products and effects
ChromatiCraft: Improved casting table energy throughput at high tiers
ChromatiCraft: Transposition gate GUI now has strong nonlinearity to help with far-flung points causing clustering
ChromatiCraft: Transposition gate GUI now has a "zoom to box extents" function
ChromatiCraft: Transposition gates can now be named
ChromatiCraft: Regeneration ability now has a cooldown on efficiency improvement
ChromatiCraft: Fixed Item Distribution node only working with ME systems if AE is installed
ChromatiCraft: Fixed crash on client with capture star and Forestry butterflies
ChromatiCraft: Multiple Aura Loci are now supported
ChromatiCraft: Fixed dimensional cores not being breakable
ChromatiCraft: Crystal furnace now has strong multiplication on Charged Certus Ore, while maintaining the charge
ChromatiCraft: Efficiency core now works on more things
ChromatiCraft: Fixed wrong tooltip on Performance Booster
ChromatiCraft: Damage booster now works on many new tiles, including RC compat
ChromatiCraft: Tile Accelerators now work on Forestry multifarms
ChromatiCraft: Improved performance - render and TPS - of large quantities of fluid relays
ChromatiCraft: Blacklisted TC "%s the %s" from spawner reprogrammer
ChromatiCraft: Tile accelerators are now more performant
ChromatiCraft: Fixed tile accelerators skipping some tiles due to name conflicts
ChromatiCraft: Healing core now works on RailCraft steam EU turbine rotor
ChromatiCraft: Added Absorption Ring
ChromatiCraft: Added "Reverse" mode to Item Warp, to transfer items from an inventory to the player (good with LogiPipes)
ChromatiCraft: Fixed division sigil activation recipe leaving an item behind
ChromatiCraft: Fixed energy tags on many constructs breaking their use as recipe choice in casting delegate
ChromatiCraft: Fixed energy tags on adjacency cores breaking their validity as the central ingredient for the next tier
ChromatiCraft: Item Distribution Node can now automate Alveary Sieves
ChromatiCraft: Fixed item fab requesting negative energy with tile acceleration + super expensive recipes
ChromatiCraft: NEI handler for Item Fab now sorts by item ID
ChromatiCraft: Greatly improved Lumen Alveary GUI
ChromatiCraft: Fixed disabled effects costing energy in lumen alveary
ChromatiCraft: Item Collector will no longer collect drops from an Item Inserter
ChromatiCraft: Added dislocation focus blacklist
ChromatiCraft: Added an item fab recipe for Botania dice of fate
ChromatiCraft: Transition star can now replace crystal tank blocks with their upgraded variant
ChromatiCraft: Added recipe to activate 'defunct' TC zombie brains
ChromatiCraft: Lumen Alvearies now accept essentia as well as centivis for their vis-based effects
ChromatiCraft: Removed "force sound on" behavior in dimension
ChromatiCraft: Protection beacon now protects pets
ChromatiCraft: Added item fab recipes for TiC red and yellow hearts
ChromatiCraft: Warp Glass now requires matching frames on both sides
ChromatiCraft: Fixed repeaters having extra data on their items after placement
ChromatiCraft: Heat lamp now works better on RailCraft boilers, keeping them at 99C
ChromatiCraft: Ritual Table structure now accepts runes in most of the outer ring
ChromatiCraft: Fixed recipe inconsistencies in replication star
ChromatiCraft: Lumen alvearies now add OC compat to alvearies
ChromatiCraft: Mana booster now autobinds flowers
ChromatiCraft: Fixed Lumen alveary not recirculating bees if the output slots jammed up
ChromatiCraft: Added system to facilitate progress flags to become gating only later in progression
ChromatiCraft: Added Vertical Propulsion Panel
ChromatiCraft: Pylon Turbo now needs sky access for the pylon itself
ChromatiCraft: Heat Lamp now works on the Alchemical Furnace and Essentia Distillery
ChromatiCraft: Infusion stands now accept fluid input to fill their pools
ChromatiCraft: Fixed berry/alloying reservoir handlers working with ether berries
ChromatiCraft: Enhanced lumen tree now uses molten lumen essence, not chroma
ChromatiCraft: Added ability to save particle spawner settings as a file for use in another spawner, even in another save/server
ChromatiCraft: Added ability to save particle spawner settings to a book for use on another spawner
ChromatiCraft: Fixed errors with particle field in Physics Suspension Field
ChromatiCraft: Void Monster ritual is now slower
ChromatiCraft: Fixed an incorrect luma block in void monster ritual structure
ChromatiCraft: Luma Fog will now attempt to escape pylons that attacked them
ChromatiCraft: Some fixes to seeing the FX from other players running abilities
ChromatiCraft: Transition star now has the same overlay render as the excavation star
ChromatiCraft: Sparkling sand can now be smelted into sparkling glass
ChromatiCraft: Fixed shears enchantability (again)
ChromatiCraft: Fixed linked pylons never quite becoming full
ChromatiCraft: Fixed drops of dimension deco
ChromatiCraft: Rifts now have properly sided OC nodes
ChromatiCraft: Lumen alvearies now show a warning if the bee is ignoble
ChromatiCraft: Crystal Cell now accepts dye
ChromatiCraft: Fixed spurious displays of element buffer capacity increase rituals remaining available
ChromatiCraft: Fixed lorescript on lumen alveary with forerunner bee
ChromatiCraft: Added new bee and lumen alveary effects
ChromatiCraft: Dimension ping ability is now a bit more variable
ChromatiCraft: Deep-dimension shaders no longer run in structures
ChromatiCraft: Fixed player delegate core throwing errors in some cases with the player logged out
ChromatiCraft: Added Transposition Crystals
ChromatiCraft: Fluid Radiator now works on some more block types
ChromatiCraft: Fixed crash due to infinite drops from void monster
ChromatiCraft: Fixed ether berry growth acceleration
ChromatiCraft: Fixed grid 'cages' and blocked tiles not rendering clearly in Crystal Interference puzzle
ChromatiCraft: Added item fab recipe for Shimmerleaf
ChromatiCraft: Identity Retention now drops IC2 rubber logs preserving the orange spot
ChromatiCraft: Luma Fly entities can now occasionally appear in the overworld, from a special source
ChromatiCraft: Enhanced Ender Eye deviation chance is now dependent on interference intensity
ChromatiCraft: Fixed issues with enchanter failing to run
ChromatiCraft: Void monster during ritual is no longer attackable
ChromatiCraft: Fixed transposition gate "preview" image not reloading until a texture flush occurred
ChromatiCraft: Fixed Crystal Interference puzzle not being able to be force-opened
ChromatiCraft: Switched cloaking tower to a cylindrical distance
ChromatiCraft: Added "program AE pattern" button to alloying recipe pages in lexicon
ChromatiCraft: Luma fog can now add luma to crystal tanks
ChromatiCraft: Freeze lamp now works on TiC casting blocks to accelerate cooling
ChromatiCraft: Tweaked some crystalline stone variant recipes and required progression
ChromatiCraft: Tweaked progression around repeaters
ChromatiCraft: Alloying tank now supports focus crystals
ChromatiCraft: Luma fog can now go through glass and leaves
ChromatiCraft: Improperly placed power crystals now look faded
ChromatiCraft: Changed chromastone recipe to keep ingredient count under 9
ChromatiCraft: Added experience gem
ChromatiCraft: Added more rigorous protection against mobs appearing in the dimension
ChromatiCraft: Added some missing notes to the lexicon
ChromatiCraft: Fixed piston tape puzzle sometimes having its particles die early and not trigger the targets
ChromatiCraft: Added config to control who can use structure bypasses
ChromatiCraft: Transposition gate structure now allows glows in select spots, to prevent snow accumulation
ChromatiCraft: Casting Focus can now automate all core recipes
ChromatiCraft: World Rift now supports ProjectRed bundled redstone cable
ChromatiCraft: Added new lexicon entries
ChromatiCraft: Fixed mismatch between displayed and actual puzzle keys
ChromatiCraft: Transposition core recipe now gives 2
ChromatiCraft: Fixed Casting table stopping too early and/or voiding output if stacking recipes
ChromatiCraft: Added new functions to purple pendant, making it far more valuable
ChromatiCraft: Fixed some issues with lumen tree structure
ChromatiCraft: Hover pad recipe now gives increased output
ChromatiCraft: Fixed pylons remembering their encrusted crystals
ChromatiCraft: Luminous cliffs trees can now occasionally generate BoP flowering oak leaves
ChromatiCraft: Fixed some issues with casting injector
ChromatiCraft: Added opalized travel path
ChromatiCraft: Temperature and Humidity matching effects no longer apply to make bees able to work, only to keep them jubliant
ChromatiCraft: Enrichment Vines now go solid if encased in blocks
ChromatiCraft: Fertility seeds can now fall through leaves
ChromatiCraft: Greatly improved progression linking system, including match detection and 'catch-up' for missed progress
ChromatiCraft: Function Relays now relay enchantment power of nearby blocks
ChromatiCraft: Fixed mouseover render for focus crystals displaying incorrect fractions
ChromatiCraft: Fixed 'temperature boost' mechanic for transmutation flame
ChromatiCraft: Added better bucket support for chroma-handling blocks
ChromatiCraft: Sneaking and clicking on air with the transition star now clears its selection area
ChromatiCraft: Tweaked chroma discount in enchanter
ChromatiCraft: Fixed lumen pod rendering not being sufficiently variable
ChromatiCraft: Fixed some sounds broadcasting serverwide
ChromatiCraft: Moved transition and excavation stars earlier in progression
ChromatiCraft: Capital Strike no longer one-hit-kills the void monster
ChromatiCraft: Charging tools now chunkload selves
ChromatiCraft: Overhauled and greatly improved ore-finding pick; it now has new scan and "ping" abilities, and can regenerate energy if used as a pickaxe
ChromatiCraft: Added energy tags for a few new blocks and items
ChromatiCraft: Fixed some classloading issues with certain mod profiles
ChromatiCraft: Added many shader effects to several constructs, entities, situations, and events
ChromatiCraft: Added new Christmas behaviors
ChromatiCraft: Crystal Orchestra display is now more responsive
ChromatiCraft: Fixed crashes due to null getCraftedProduct() on structure controllers
ChromatiCraft: Improved API hooks to allow CC enchants on other mods' tools
ChromatiCraft: Changed village structure rarities to prevent super-rare spawns in edge cases
ChromatiCraft: Finally(!) implemented the Void Monster destruction ritual, including two new structures to facilitate it
ChromatiCraft: Redesigned structure handling internals
ChromatiCraft: Fixed worldgen fragment-bearing structures sometimes generating multiples in close proximity
ChromatiCraft: Power Crystals now look faded when placed incorrectly
ChromatiCraft: Fixed RF Radiator trying to power BC pipes
ChromatiCraft: Improved and updated KEP lexicon information
ChromatiCraft: Player element buffer capacity increases are now more common, with some requiring explicit action from the player
ChromatiCraft: Added Player Infusion Stand and associated structure
ChromatiCraft: Changed Item Infusion Stand item-add behavior
ChromatiCraft: Redstone torches on crystalline stone now take on an appropriate texture
ChromatiCraft: Fixed some dimension decoration blocks having incorrect WAILA behaviors
ChromatiCraft: Added new informational overlays to the Inspection Crystals, Dimensional Portal tuning, and other data
ChromatiCraft: Lore puzzle now does not attempt generation if already solved
ChromatiCraft: Changed progress tree slightly around ALLOYING stage
ChromatiCraft: Dimension block light no longer has a yellowish tint, and is more like pre-beta1.8 grayscale light
ChromatiCraft: Added lore texts to the Snow Structure
ChromatiCraft: Snow structure is now slightly rarer
ChromatiCraft: LALT now disables the CC lexicon NEI lookup intercept
ChromatiCraft: Fixed data tower sound not looping smoothly
ChromatiCraft: Added new resource harvested from the Void Monster
ChromatiCraft: Fixed sky rivers causing premature ejection
ChromatiCraft: Fixed entrance to one of the new CC dimension structures
ChromatiCraft: Inspection Crystals now work on almost all multiblock structures, not just casting and ritual tables
ChromatiCraft: Fixed blown weak repeaters being unbreakable
ChromatiCraft: Fixed entrance to one of the new dimension structures sometimes being blocked by glass
ChromatiCraft: Fixed the same structure being broken into pieces
ChromatiCraft: Added some helpful worldgen around the same structure
ChromatiCraft: Fixed bursts from Mana Booster sticking in the pool
ChromatiCraft: Added logging for detecting cause of error when Ender Quarry mines some blocks
ChromatiCraft: Heat lamps now work (weakly) on RailCraft boilers
ChromatiCraft: Tile accelerators now work on IE multiblocks
ChromatiCraft: Healing core now works on IC2 steam generator
ChromatiCraft: Heat Relay now generates HU for IC2 machines
ChromatiCraft: Range expander now works properly, and on more constructs, including the Item Collector
ChromatiCraft: Added Enhanced Ender Eye, which has significant special powers
ChromatiCraft: Added a new overworld structure
ChromatiCraft: Added two new dimension puzzle structures
ChromatiCraft: Dimension exiting is now different and far more interesting
ChromatiCraft: Added mirrorstone
ChromatiCraft: Added Spawner Inactivation Crystal
ChromatiCraft: Added Illumination Gun
ChromatiCraft: Added RF Pod
ChromatiCraft: Added Mob Baiting ability
ChromatiCraft: Added Consistent Efficiency enchantment
ChromatiCraft: Added Examination Crystals (probe item)
ChromatiCraft: Added Volume Definition Point
ChromatiCraft: Added Physics Suspension Field (half-implemented "Hover pad" since 2016)
ChromatiCraft: Added a second tier of crystal tank block, doubling capacity
ChromatiCraft: Redesigned essentia relays, fixing quirks
ChromatiCraft: Essentia relays now extend the "jar search and intake" range of an infusion altar
ChromatiCraft: Area breaker can now read an area from landmark-type blocks
ChromatiCraft: Crystal energy around pylons now...condenses on the blocks around them
ChromatiCraft: Casting Delegate now supports recursive crafting and chained recipes
ChromatiCraft: Added basic delegate-like construct far earlier game to alleviate crafting tedium
ChromatiCraft: Structure pages in the lexicon for upgrade-type structures now highlight differences
ChromatiCraft: Greatly improved Chromatic Enchanter, and added the ability for it to transfer enchants from an existing item
ChromatiCraft: Added recipe to upgrade wooden repeaters into crystal ones
ChromatiCraft: Wooden repeater end-of-life behavior is less punishing
ChromatiCraft: Added a casting recipe to activate ExU division sigils
ChromatiCraft: Added a mouseover overlay to the Lumen Wire to help identify modes
ChromatiCraft: Lumen Flood and Cave Route Finder now can pathfind through doors, iron bars, and similar blocks
ChromatiCraft: Redesigned and greatly improved Alloying Tank
ChromatiCraft: Added dimension-tuning mechanic, and some related resource items
ChromatiCraft: Redesigned knowledge entanglement system to be more practical
ChromatiCraft: Added columnar mode to Transition Star
ChromatiCraft: Transition star now supports chiselability
ChromatiCraft: Repeater dashed-line connectivity helper is now more consistently displayed
ChromatiCraft: Clarified a few GUIs
ChromatiCraft: Added new explanatory lexicon entries
ChromatiCraft: Fixed NBT tags causing casting delegate item-filtering to fail
ChromatiCraft: Lumen Lamps can now be made into thin panels
ChromatiCraft: Reduced odds of sudden kills from pylons queuing multiple attacks in short time spans
ChromatiCraft: Fixed structure password displays being incorrect
ChromatiCraft: TC Nodes plugged into the network now have more informational overlays and better behavior
ChromatiCraft: Added missing lexicon data
ChromatiCraft: Added an overlay to show focus crystal power on applicable constructs
ChromatiCraft: Several GUIs - like the Aspect Former, Enchanter, and Spawner Programmer - now support letter-key searching
ChromatiCraft: Ability completion now plays a sound and particles
ChromatiCraft: Avolite now shows on the ReC magnetic ore finder
ChromatiCraft: Fixed some CMEs with some constructs when broken
ChromatiCraft: Significant progression path changes
ChromatiCraft: Crystals now boost Enchantment Tables
ChromatiCraft: Multitool, Ore Finding Pickaxe, and Ore Harvester can now be enchanted
ChromatiCraft: Increased power of lumen tree fertilization
ChromatiCraft: Infusion Ring now supports focus crystals
ChromatiCraft: UA trade no longer accepts fragments
ChromatiCraft: Lumen Tree now requires a small additional structure to send energy
ChromatiCraft: Added a fifth tier of focus crystals
ChromatiCraft: Added an indicator for focus crystal placement
ChromatiCraft: Added Casting Structure Tuning
ChromatiCraft: Repeaters are now slightly less efficient in rain
ChromatiCraft: Persistence crystals are now targeted by the mineral extractor
ChromatiCraft: Added config for TC node improvement speed when plugged into the crystal network
ChromatiCraft: UAs now spawn properly in non-grass biomes
ChromatiCraft: UAs can now be placed
ChromatiCraft: Lumen pod spawns redesigned and far less luck-based
ChromatiCraft: Firaxite now usable as furnace fuel, 3x coal
ChromatiCraft: Fixed light opacity issues with cliffstone and its floating islands
ChromatiCraft: Fixed RF radiator powering TE ducts
ChromatiCraft: Luma flies now make chirping noises
ChromatiCraft: Fluid relays now support dynamic pressure, for flow direction based on fluid content
ChromatiCraft: Improved pylon interlinking system
ChromatiCraft: Improved explosion shield particle display
ChromatiCraft: Fixed incorrect crop handling packets for Aura Locus, resulting in missing bonemeal particle FX
ChromatiCraft: Added a way for experienced players to bypass a repeater-related mistake
ChromatiCraft: Fixed adjacency cores failing to apply their effects consistently
ChromatiCraft: Fixed several issues related to stacking Casting Table crafting
ChromatiCraft: Fixed casting stand hitbox, and resultant item-pop randomness
ChromatiCraft: Crystal Furnace now handles ore drop counts properly
ChromatiCraft: Fixed exploits with GT dusts and Crystal Furnace
ChromatiCraft: Fixed sync issues with Locks and Keys doors
ChromatiCraft: Added option to control meteor tower fire spawns on impact
ChromatiCraft: Cleaned up particle spawner GUI
ChromatiCraft: Fixed issues with water puzzle
ChromatiCraft: Reduced collective aura sound stacking
ChromatiCraft: Excavation star no longer works on end obsidian
ChromatiCraft: Tweaked portal recipe
ChromatiCraft: Fixed render glitch with enhanced lumen tree energy overlay
ChromatiCraft: Aspect jar now requires a lumen chunk to upgrade it to be able to (directly) provide to an infusion altar
ChromatiCraft: Split defensive glass recipe into two tiers
ChromatiCraft: Pylon Compass now shows if pylons are broken
ChromatiCraft: Several tools now require charging like the Purification Gem
ChromatiCraft: Fixed travel path being finicky
ChromatiCraft: Removed shards from Jungle Temple dispensers
ChromatiCraft: Peace Broker ability now inactivates if the player violates the peace
ChromatiCraft: Greatly increased multitool durability
ChromatiCraft: Added a new recipe to the Coalescence Orchid
ChromatiCraft: Village structures are now significantly rarer, and more biome-tailored
ChromatiCraft: Cluster recipes now use the runes of their groups
ChromatiCraft: Structure finder tool is now more obviously nonfunctional in the dimension
ChromatiCraft: Shifting Maze Lock is now more flexible
ChromatiCraft: Added protection against progression-related sound stacking
ChromatiCraft: Added ability to add a rune to boost Avolite Beam damage
ChromatiCraft: Some recipes are now more interesting to run
ChromatiCraft: Changed color distribution in Rainbow Forest to look more natural, even in superflats
ChromatiCraft: Lumen Turrets no longer cause aggro
ChromatiCraft: Weakened Greatwood-tree spawners in Rainbow Forests
ChromatiCraft: Fixed growth star recipe
ChromatiCraft: Lumen flood no longer works in the dimension structures
ChromatiCraft: Wooden repeater log types now slightly more restrictive
ChromatiCraft: Fixed TiC integration requiring the weapons module to be enabled
ChromatiCraft: Fixed pylons generating with Energy Focal Points
ChromatiCraft: Fixed some Mineral Extractor internal errors
ChromatiCraft: Improved Mineral Extractor performance
ChromatiCraft: Added recipe verification system, to avoid invalid casting recipes
ChromatiCraft: Fixed missingtex for Aura Jets in hand
ChromatiCraft: Fixed dimension resetting on dedicated server
ChromatiCraft: Fixed Data Tower crashes on dedicated server
ChromatiCraft: Fixed Lumafly texture
ChromatiCraft: Made Crystal Bee conditional product checks build caches more quickly
ChromatiCraft: Fixed glow blocks showing names even without progression
ChromatiCraft: Crystalline stone now is only worth 1 kuro in Transmutation Flame
ChromatiCraft: Added Lumen Clarifier
ChromatiCraft: Up to four abilities can now be bound to "hotkeys" for rapid access
ChromatiCraft: Blacklisted several boss mobs from the Spawner Reprogrammer
ChromatiCraft: Fixed a GL layering issue with the minipylon
ChromatiCraft: Fixed lag when mousing over a Crystal Orchestra that loaded a large MIDI
ChromatiCraft: Adjacency cores now give off particles when functioning on a block
ChromatiCraft: Upgraded Xmas effects
ChromatiCraft: Lumen Turrets no longer attack Ball Lightning
ChromatiCraft: Protection beacon no longer consumes energy as rapidly
ChromatiCraft: Fixed "floating" liquid render in Alloying Tank
ChromatiCraft: Fixed some rendering issues on geode ores
ChromatiCraft: Crystals are now more expensive to fabricate
ChromatiCraft: Fixed a progression dependency loop around "cores"
ChromatiCraft: Updated ChocolateQuest handling
ChromatiCraft: Fixed client crash when using the Aura Pouch after a lag spike
ChromatiCraft: Fixed Inventory Insertion enchant collecting items it should not
ChromatiCraft: Blacklisted pylons from Shard of Laputa
ChromatiCraft: Tweaked Cold Lamp recipe
ChromatiCraft: Fixed StackOverflow with linked player progression
ChromatiCraft: Ritual Table now has completion FX
ChromatiCraft: Fixed font in Ability Select GUI
ChromatiCraft: Redesigned villager trades
ChromatiCraft: UA trades now change in value depending on the running market price for UAs
ChromatiCraft: Crystal Bees no longer have unobfuscated text when lacking progression
ChromatiCraft: Fixed breaking of grass under glowing cracks
ChromatiCraft: Particle Spawner can now use element symbols
ChromatiCraft: Fixed accelerator handling on nested internal classes
ChromatiCraft: Bezier Crystals now deal the correct damage type
ChromatiCraft: Fixed interaction of floatstone boots with other forms of flight
ChromatiCraft: Heat Lamp now works on TiC smelteries
ChromatiCraft: Added another fragment regarding repeater upgrades
ChromatiCraft: Added missing description for Capital Strike enchant
ChromatiCraft: Creation of flowers in the transmutation flame now costs some of the dye that flower makes (if any)
ChromatiCraft: Fixed crystal orchestra MIDI loading indicator sound
ChromatiCraft: Crystalline stone is now worth less in the transmutation flame
ChromatiCraft: Transmutation Flame shard costs slightly increased
ChromatiCraft: Fixed some bee special products never appearing (esp on the Polychromatic bee)
ChromatiCraft: Made dimension reset more aggressive
ChromatiCraft: Fixed Superbuild ability not using sufficient items or energy
ChromatiCraft: Alpha Lore Tower now has more indications on it
ChromatiCraft: Made lore towers look a bit more interesting
ChromatiCraft: Data Crystal items now float in water
ChromatiCraft: Improved crystal network LOS cache performance
ChromatiCraft: Shielded cell recipe now uses UA fragments
ChromatiCraft: Improved FPS with lots of particles calculating collision physics
ChromatiCraft: Lightning will no longer set the casting table on fire
ChromatiCraft: Fixed tier-0 player delegates spamming errors
ChromatiCraft: Player delegate now works on Chroma Collector
ChromatiCraft: Fixed Area Breaker render offset
ChromatiCraft: Fixed crash with Mana Booster without Botania installed
ChromatiCraft: Fixed pendant potions constantly depleting on end of cycle
ChromatiCraft: Reduced fertility seed particles
ChromatiCraft: Fixed Casting Delegate repeater recipe filtering
ChromatiCraft: Fixed mod-dependent progression entries always showing
ChromatiCraft: Fixed crash with worldgen without ThaumCraft installed
ChromatiCraft: Fixed crash with Mana Booster
ChromatiCraft: Fixed pylon compass overlay showing in non-pylon-containing dimensions
ChromatiCraft: Luminous Cliffs Islands can now spawn another treat
ChromatiCraft: Fixed possible freeze in lore puzzle
ChromatiCraft: Floatstone can now be used as a beacon base
ChromatiCraft: Added Superbuild ability
ChromatiCraft: Added ItemCollection ability
ChromatiCraft: Added AutoCollect enchantment
ChromatiCraft: Autocollect replaces lure as the enchantment on excavation stars to collect drops
ChromatiCraft: Fixed Knowledge Entanglement Pedestal
ChromatiCraft: Added a fragment for ethereal luma
ChromatiCraft: Ethereal Luma no longer sinks into/replaces water
ChromatiCraft: Ethereal luma now flows a 15 blocks on ground (up from 7) but only 2 on liquids
ChromatiCraft: Fixed fire (from lightning) causing casting to fail due to structure check failure
ChromatiCraft: Fixed pylon turbo focus showing in lexicon for pylon structure, and sometimes generating with the pylon in world
ChromatiCraft: Mineral Enricher tooltip now formats numbers better
ChromatiCraft: Fixed Data Crystal copying process
ChromatiCraft: Fixed Crystal Backpacks causing a crash if Forestry backpacks are disabled
ChromatiCraft: Luminescent Sanctuary biome is a bit more...alive
ChromatiCraft: Structure Keys are now able to be revisited in the lexicon
ChromatiCraft: Elemental Stones now use StatisticalRandom, and thus should yield roughly equal numbers of all colors, even with small sample sizes
ChromatiCraft: Fixed excessive numbers of Luma Fog in Luminous Cliffs
ChromatiCraft: Meteor Tower now sets blocks on fire
ChromatiCraft: Fixed some fluids rendering as fluid squares and some as buckets in the lexicon structure pages
ChromatiCraft: Teleportation Pump now requires some fluid types to have been found in person first
ChromatiCraft: Fixed armor-piercing enchantment not being applicable to bows
ChromatiCraft: Fixed some ExU blocks being referenced when disabled but with ExU installed
ChromatiCraft: Thaumic Horizons "synth" nodes no longer can be plugged into the crystal network
ChromatiCraft: Fixed Alloying Tank render size flicker
ChromatiCraft: Removing Energy Booster now properly resets TE dynamo I/O limits
ChromatiCraft: Fixed Construction Mirror being able to build one too many blocks if inventory supply ran out
ChromatiCraft: Fixed Enhanced Lumen Tree not growing past midway
ChromatiCraft: Fixed Item Router spawning/deleting items
ChromatiCraft: The linking tool now can only link matching Warp Glass (ie matching render settings)
ChromatiCraft: Transition Star now uses Ruskea instead of Kitrino energy
ChromatiCraft: Significantly improved ley line render performance
ChromatiCraft: Turbocharged pylons now hit harder when attacking
ChromatiCraft: Fixed crash with WarpNode generator
ChromatiCraft: Fixed lumen streams causing nofly 'cheating' kick
ChromatiCraft: Improved and optimized Crystal Tank render
ChromatiCraft: Ender TNT GUI no longer says "No such world"
ChromatiCraft: Downsized Channeled Flow puzzle
ChromatiCraft: Water Locks and Laser Effectors can now be rotated in both directions
ChromatiCraft: Dimension cheating detection and reaction is now more aggressive
ChromatiCraft: Added Structure Bypass panel system, to avoid needing to solve the same puzzle every new map
ChromatiCraft: Crystal Furnace no longer duplicates GenDustry gene samples
ChromatiCraft: Exploding repeaters now drop crystal dust
ChromatiCraft: Added new recipes for ItemFabricator, and system for progression-dependent recipes
ChromatiCraft: Added missing lexicon info
ChromatiCraft: Significant Crystal Network performance improvements
ChromatiCraft: Fixed some network pathfinding only working in one direction
ChromatiCraft: Ley lines now only render if onscreen, to help with FPS
ChromatiCraft: Added new progression caching and backup system (confirmed to work)
ChromatiCraft: Fixed extreme ElementTagCompound calculation for GT items
ChromatiCraft: Fixed Creature Sounding Star not costing energy
ChromatiCraft: Progression tab in lexicon now shows accomplishment status in dependency tree
ChromatiCraft: Etheral keys can now be copied
ChromatiCraft: Changed a few recipes related to turbocharging of repeaters and pylons
ChromatiCraft: Fixed yet more mod-dependent progression locks
ChromatiCraft: Dimension will no longer reset if less than 60 seconds old
ChromatiCraft: Added Persistence Crystals to Structure Field biome
ChromatiCraft: Added Monument Field biome
ChromatiCraft: Added Capital Strike enchantment, for killing boss mobs in few hits, at the cost of effectivity on normal mobs
ChromatiCraft: Lumen Repeaters can now be placed sideways
ChromatiCraft: Pylons can now be destabilized by outside...disturbances
ChromatiCraft: Added indication for crystal broadcaster energy transfer
ChromatiCraft: Pylon turbocharging ritual is now slightly more dangerous
ChromatiCraft: Argia adjacency core now works to trigger crystal effects
ChromatiCraft: Swapped some progression entries around to give a more natural progression
ChromatiCraft: Greatly increased throughput of some endgame network blocks
ChromatiCraft: Added new Crystal Bee types, related to Glowing Towers
ChromatiCraft: Tweaked crystal bee breeding path
ChromatiCraft: Crystal bees now have custom sprites
ChromatiCraft: Massive improvement to crystal bee effects
ChromatiCraft: Lumen Alvearies now support effect selection
ChromatiCraft: Added many new Lumen Alveary Effects
ChromatiCraft: Lumen Alvearies now have greatly improved performance
ChromatiCraft: Fixed Tower particle direction
ChromatiCraft: Replication star no longer causes inventory desync
ChromatiCraft: Improved splash gun
ChromatiCraft: Fixed UA spawning
ChromatiCraft: Focus Crystal progression is now optional
ChromatiCraft: Transposition Gate and Transmutation Flame particles no longer contribute to particle limit
ChromatiCraft: Rebalanced transmutation flame
ChromatiCraft: Fixed Casting Stands having client-only items left after autocasting is complete
ChromatiCraft: Crystal Furnace now yields more XP/chroma for some recipes
ChromatiCraft: Chromatic Enchanter can now put soulbound on the CC lexicon
ChromatiCraft: Scissorweed now works on Botania mystical flowers
ChromatiCraft: Added "backspace" button to Crystal Orchestra
ChromatiCraft: Added Warp Node system
ChromatiCraft: Crystal Orchestra MIDI size limit is now configurable
ChromatiCraft: Added Fake Sky
ChromatiCraft: Added Lumen Launch ability
ChromatiCraft: Added several new MystCraft pages and instabilities
ChromatiCraft: Crystal network pathfinding is marginally more intelligent
ChromatiCraft: Some ChromatiCraft enchantments are now progression-specific
ChromatiCraft: Dispensers can now fire Splash, Chain, and Vacuum Guns
ChromatiCraft: Pylon Compass now works in the Aura Pouch
ChromatiCraft: CTRL now allows movement fine-tuning in Transposition Gate GUI
ChromatiCraft: Rainbow Leaves are now prettier
ChromatiCraft: Lighted Leaves no longer spam block updates
ChromatiCraft: Reduced Lumen Tree shard yield
ChromatiCraft: Ritual Table now requires connectivity to all colors to draw; cannot draw one at a time from different networks
ChromatiCraft: Health boost ability now properly stacks with TiC and others
ChromatiCraft: Health boost is now multiplicative, with a maximum of 6x
ChromatiCraft: Fixed Health Boost sync
ChromatiCraft: Redesigned health boost bar
ChromatiCraft: Added recipe for crystal groups using charged shards
ChromatiCraft: Hover Star no longer requires floatstone
ChromatiCraft: Health Leech and Water Strider abilities are now cheaper and earlier in mod progression
ChromatiCraft: Greatly improved worldgen performance in Nether and CC dimension
ChromatiCraft: Item Distribution Node now gets faster with more connections, and can be placed in any direction
ChromatiCraft: RF Distributor no longer sends energy to IE wires
ChromatiCraft: Lexicon now shows construct lumen consumption
ChromatiCraft: Elemental Harvester and Item Fabricator now respond to redstone
ChromatiCraft: Alloying tank is now much more user-friendly and can stack recipes
ChromatiCraft: Fixed several broken Casting Deleate behaviors
ChromatiCraft: Casting Delegate now uses more specific recipe IDs between client and server
ChromatiCraft: Chromatic Enchanter no longer shows Minechem "coated" enchants
ChromatiCraft: Implemented Enhanced Ambient Lumen Distributor Pedestal
ChromatiCraft: Lumen Trees now grow leaves at 95% full, not 100%
ChromatiCraft: Implemented Protection Core
ChromatiCraft: Added Explosion Shield
ChromatiCraft: Healing Core now decalcifies IC2 water boilers
ChromatiCraft: Redesigned Mineral Extractor
ChromatiCraft: UAs are now harmful to ME systems containing them
ChromatiCraft: Added Corrosion-Resistant Crystal Cell
ChromatiCraft: Added Progression-Linking system
ChromatiCraft: Christmas Textures now show for a longer period of time
ChromatiCraft: Durability Leech now works on all weapons
ChromatiCraft: Casting Delegate can now select recipes via the CC lexicon
ChromatiCraft: Fixed Luminous Cliffs causing repeating worldgen
ChromatiCraft: Casting Table can now empty all stands if sneak-right-clicked with an empty hand
ChromatiCraft: Fixed UA trade not working
ChromatiCraft: Added Aura Visualization Crystals
ChromatiCraft: Redstone Pod recipe now makes 2
ChromatiCraft: Fixed CC village structure error spam when loading a world
ChromatiCraft: Aura Ivy generation should cause less worldgen spillage
ChromatiCraft: Elemental Harvester can now harvest Sugar Cane
ChromatiCraft: Nuggets now count as 1/10th of an ingot for Transmutation Flame
ChromatiCraft: Toggling Aura Locus PvP now clears its hostile player list
ChromatiCraft: Added Mana Booster
ChromatiCraft: Optimized Lumen Tree halo in TESR
ChromatiCraft: EntityFloatingSeedsFX is now much less computationally intensive
ChromatiCraft: Crystal Network connected TC nodes now grow faster
ChromatiCraft: Chromatic Enchanter can now be controlled with OC/CC
ChromatiCraft: Ender Crystal items can now carry as many items as desired
ChromatiCraft: Subterranean Route Finder paths are now easier to remove
ChromatiCraft: Luma Fog are now much more aggressive if attacked
ChromatiCraft: Luminous Cliffs partial-glow trees can now be grown
ChromatiCraft: Floatstone can now be silk-touched
ChromatiCraft: Adjacency upgrades now work on Relay-powered tiles
ChromatiCraft: Pylon compass now shows all data about pylon state (linked, turbocharged, etc)
ChromatiCraft: Tweaked some recipes
ChromatiCraft: Added a drone-to-princess bee recipe
ChromatiCraft: JourneyMap waypoints are now ignored if disabled
ChromatiCraft: Fixed Lumen Pod generation
ChromatiCraft: Added Freeze Lamp
ChromatiCraft: Adding missing lexicon descriptions
ChromatiCraft: Fixed splash gun ignoring server PvP setting
ChromatiCraft: Fixed Luminous cliffs gravel gen
ChromatiCraft: Fixed Redstone Pod recipe not displaying
ChromatiCraft: Fixed Ritual table only partially "eating" right clicks
ChromatiCraft: Lumen Lamps now have an "invert" option
ChromatiCraft: Fixed bucketability of everfluid
ChromatiCraft: Inventory GUI key no longer closes the Crystal Orchestra GUI
ChromatiCraft: Reduced TC integration infusion recipe instability to avoid crash
ChromatiCraft: Fixed Elemental Sonar not showing symbols at close range
ChromatiCraft: Fixed teleportation pump draining already-drained liquid
ChromatiCraft: Range Expander now works on Lumen Lamp controller
ChromatiCraft: Added 60kB limit to Crystal Orchestra MIDI loading
ChromatiCraft: Released ASM patch into Climate Control (to allow for CC biome generation); effectively updates his handler
ChromatiCraft: Using someone else's tool is now...dangerous
ChromatiCraft: Added a new growable lamp
ChromatiCraft: Added a new TC aspect (related to the above and other mysterious constructs)
ChromatiCraft: Fixed repeater lamp drops
ChromatiCraft: Improved Aurora rendering
ChromatiCraft: Blacklisted CC dimension from Tardis Mod
ChromatiCraft: Fixed some tool ownership issues
ChromatiCraft: Added option to change biome edge blending, for performance at the cost of nice worldgen
Expanded Redstone: Added some code to attempt to fix decoupled or deactivated wireless connections
ChromatiCraft: Added Lore (credit to Nezraddin for texts)
ChromatiCraft: Added new overworld structures and rendering to existing structures (related to the above)
ChromatiCraft: Added new dimension structure
ChromatiCraft: Added new dimension worldgen
ChromatiCraft: Added Luminous Cliffs Overworld biome; Ethereal Luma now only generates in this biome
ChromatiCraft: Added Focus Crystals (including actually-obtainable Exquisite ones)
ChromatiCraft: Added Unknown Artefacts (and related effects on technology and Villagers)
ChromatiCraft: Added LuaBlock support for custom Casting Table and Chroma Alloying recipes
ChromatiCraft: Added Multi Builder
ChromatiCraft: Added Redstone Pod
ChromatiCraft: Added Bezier Crystals
ChromatiCraft: Tile Accelerators now work on IC2 reactors
ChromatiCraft: Structures now generate more evenly
ChromatiCraft: Fixed exploits with Transmuation Flame
ChromatiCraft: Added Function Relay
ChromatiCraft: Reduced Aspect Former cost
ChromatiCraft: Added Chroma Alloy Crafter
ChromatiCraft: Changed some recipes to be less painful
ChromatiCraft: Excavation wand now spreads on stairs
ChromatiCraft: Spawner Reprogrammer can now modify other spawner parameters (eg activation range)
ChromatiCraft: Added Lumen Burn inventory functionality
ChromatiCraft: Added Lumen Flood ability
ChromatiCraft: Added Matter Dissolution ability
ChromatiCraft: Fixed ability gating
ChromatiCraft: Fixed Location warp glitchiness
ChromatiCraft: Location warp ability can now read minimap waypoints
ChromatiCraft: Fixed Casting Delegate on non-3x3 basic recipes (eg shaped Crystalline Stone)
ChromatiCraft: Improved Piercing Gaze ability
ChromatiCraft: Pylon Compass now shows Power Crystals (mostly)
ChromatiCraft: Finished Fluxmaker
ChromatiCraft: Added missing lexicon info
ChromatiCraft: Added missing thaumonomicon info
ChromatiCraft: Condensed CC wand caps to one page
ChromatiCraft: Greatly increased CC Thaumcraft recipe difficulty and risk
ChromatiCraft: Chromatic Enchanter now works on backpacks and Focus/Ichor pouches
ChromatiCraft: Added floating relays
ChromatiCraft: Added Cave Pathfinder
ChromatiCraft: Added repeater lamps
ChromatiCraft: Fixed clientside ability effects for other players in SMP
ChromatiCraft: Added upgrade structure to Ambient Lumen Distributor
ChromatiCraft: Added block exchanger and player substitute cores
ChromatiCraft: Crystal Orchestra now supports local MIDIs
ChromatiCraft: Crystal Orchestra can now be plugged into the crystal network
ChromatiCraft: Increased repeater throughput
ChromatiCraft: Changed throughput and loss mechanics
ChromatiCraft: Fixed some mod dependency issues
ChromatiCraft: Carpenter blocks no longer block Loot Chests
ChromatiCraft: ME Distributor GUI is now more clear
ChromatiCraft: Fixed FPS lag with Fluid Radiator
ChromatiCraft: Added new Item Fabricator recipes
ChromatiCraft: Fixed fortune on dye leaves
ChromatiCraft: Excavation star can now be enchanted with Flame I to leave light behind
ChromatiCraft: TC Nodes generated in Rainbow Forests can no longer be dark or pure, but are bigger and brighter to compensate
ChromatiCraft: Changed early lumen harnessing progression path
ChromatiCraft: Added Creature Sounding Star
ChromatiCraft: Ethereal Luma no longer causes fog or screen color effects
ChromatiCraft: Added Armor Piercing enchantment
ChromatiCraft: Redstone now disables Chroma Collectors
ChromatiCraft: Fixed some item energy mappings
ChromatiCraft: Increased cloaking tower range to 128 from 32
ChromatiCraft: Buckets now work on the Enchantment Decomposer
ChromatiCraft: Crystal Broadcaster no longer requires orthogonal connection, but requires clear air around
ChromatiCraft: Crystal Broadcaster can now be turbocharged
ChromatiCraft: Rainbow and Ender Forests can now generate villages
ChromatiCraft: Added Structure Finder tool
ChromatiCraft: Reach Boost ability now allows for scaling and increased distance
ChromatiCraft: Item stands can no longer be interacted with while a recipe is active
ChromatiCraft: Added Offline Mode warning
ChromatiCraft: Multiaura repeaters are now less efficient if directly connected to pylons
ChromatiCraft: Crystal Furnace now multiplies TC Native Ore clusters by an additional factor of two
ChromatiCraft: Item Stands will no longer accept Lexicons
ChromatiCraft: Village structures are now more biome-specific
ChromatiCraft: Fixed Lumen Repeater recipe giving back broken buckets
ChromatiCraft: Lumen Alveary no longer can have multiple units in one alveary
ChromatiCraft: Fixed Area Breaker range DIV/0 error
ChromatiCraft: Fixed Genetic Insight not showing Pristine status of princesses
ChromatiCraft: Added a system to restore lost progress
ChromatiCraft: Added fabrication recipes for Blizz, Blitz, and Basalz rods
ChromatiCraft: Added a new biome to the registry (not worldgen yet)
ChromatiCraft: Fixed Transition star on tiered ores
ChromatiCraft: Fixed Crystal Bee products being given at times when they should not
ChromatiCraft: Fixed crash when Forestry present but with backpacks disabled
ChromatiCraft: Essentia Relays can no longer pull and push from the same location
ChromatiCraft: Fixed new structure not generating an exit on completion
ChromatiCraft: Added Lumen Stream
ChromatiCraft: Added Lumen Alveary Booster
ChromatiCraft: Added Item Distribution Node
ChromatiCraft: Added Fluid Link Anchor
ChromatiCraft: Added Avolite Ore
ChromatiCraft: Changed some recipes to use avolite
ChromatiCraft: Added Avolite Lamps
ChromatiCraft: Added Avolite Defence Beam
ChromatiCraft: Added PlaceStructure command
ChromatiCraft: Added Chromastone TiC tools
ChromatiCraft: Added MystCraft Page Extractor
ChromatiCraft: Added Transposition Gate
ChromatiCraft: Added Floatstone boots
ChromatiCraft: Added Lifecycle Acceleration Frame
ChromatiCraft: Added Scissorweed
ChromatiCraft: Added a new dimension puzzle structure type
ChromatiCraft: Added Recall Tablet
ChromatiCraft: Added Sparkling Sand, Dirt, Stone and other block variants
ChromatiCraft: Added Sparkling Sands biome to dimension
ChromatiCraft: Added Ethereal Luma
ChromatiCraft: Fixed Ritual Table granting some abilities too early
ChromatiCraft: Fixed Lumen Turrets killing wisps causing packet errors
ChromatiCraft: Made info fragment usage more clear
ChromatiCraft: Finished Transmutation Flame
ChromatiCraft: Added Crystal Forestry Backpacks
ChromatiCraft: Fixed some issues with Shifting Maze
ChromatiCraft: Genetic Insight no longer analyzes bees, but instead displays genes directly
ChromatiCraft: Added Progression Caching system
ChromatiCraft: Added Relay Filter
ChromatiCraft: Fixed repeater turbocharging being gated too late in progression
ChromatiCraft: Added Item Fabricator recipes for Ender and Nether shards
ChromatiCraft: Added Item Fabricator recipes for Soul and Life shards
ChromatiCraft: Added Item Fabricator recipe for Primordial Pearl
ChromatiCraft: Added Item Fabricator recipe for Gaia Spirit
ChromatiCraft: Fixed Aspect Former GUI
ChromatiCraft: Tile Accelerators no longer work on Bee Housings except to accelerate lifecycles
ChromatiCraft: Added some missing lexicon entries
ChromatiCraft: Essentia Relays will now try to fill labelled jars
ChromatiCraft: Added Air Miner enchantment
ChromatiCraft: Added Enhanced Utility enchantment
ChromatiCraft: Added Submergence enchantment
ChromatiCraft: Added Reposession enchantment
ChromatiCraft: Fixed shard brewing effects
ChromatiCraft: Greatly improved Biome Painter GUI performance
ChromatiCraft: Added Safe Mode to biome painter (will only replace biome it was placed in)
ChromatiCraft: Fixed Excavation star spreading logic
ChromatiCraft: Redesigned Biome FX, removed config since no longer render-intensive
ChromatiCraft: Fixed Mineral Enricher crash and tier error
ChromatiCraft: Added Omni Mode to Item Inserter
ChromatiCraft: Blacklisted DE dragon from Spawner Reprogrammer
ChromatiCraft: Lumen trees will no longer supply power if almost empty
ChromatiCraft: Pylons will no longer attempt to generate above Y 255
ChromatiCraft: Added API hook to blacklist enchantments from the Chromatic Enchanter
ChromatiCraft: Relay Source can now be upgraded
ChromatiCraft: Automation now properly harvests crystal blooms
ChromatiCraft: Fixed Monument Completion Ritual camera screwups when View Bobbing is enabled
ChromatiCraft: Made MultiChromatic rune recipe give 4x output
ChromatiCraft: Changed Potion Crystal recipe
ChromatiCraft: Tripled Elemental Farmer recipe output
ChromatiCraft: Elemental Stones can now boost liquid chroma
ChromatiCraft: Crystal Tanks now interact with comparators
ChromatiCraft: Fixed Heat Lamps on RC engines
ChromatiCraft: Made World Shift cheaper
ChromatiCraft: Fixed Sonic Blast interaction with blast resistance
ChromatiCraft: Gaining progress now makes a sound
ChromatiCraft: Item Fabricator can now make fluids
ChromatiCraft: Added "Cycling color" option to Particle Spawner
ChromatiCraft: Reduced lag from high-load relay sources
ChromatiCraft: Item Stand item-spreading is now player-specific
ChromatiCraft: Lumen Trees can now be fertilized
ChromatiCraft: Crystals are now more common in Rainbow Forests
ChromatiCraft: Peace broker mechanics reworked; more reliable, but also nullified if the player attacks a mob they "made peace" with
ChromatiCraft: Added receive and transmit range for crystal network tiles to the lexicon
ChromatiCraft: Fixed Rainbow Trees causing crashes if on fire without MystCraft installed
ChromatiCraft: Added ore-overlay mode to Ore-Finding pickaxe
ChromatiCraft: Lexicons now spawn as rare dungeon loot
ChromatiCraft: Enchantment value now affects cost in the Chromatic Enchanter
ChromatiCraft: End and Home keys can now scroll through the Ritual Table GUI
ChromatiCraft: Ley lines and relays can now go through many types of glasses
ChromatiCraft: Added fragment about CC enchants
ChromatiCraft: Crystals now render better in water
ChromatiCraft: Fixed extreme exploit with Heat Relay
ChromatiCraft: Buffed pylon damage to 1/4 of health
ChromatiCraft: Fixed some crafting behaviors
ChromatiCraft: Pylons can now spawn in Mesa biomes
ChromatiCraft: Crystal Blooms now have several varieties per color
ChromatiCraft: Fixed Wireless Source
ChromatiCraft: Aura Locus now works on sugarcane
ChromatiCraft: Redesigned Shifting Maze
ChromatiCraft: Item Inserter can now be toggled to consume the last item in the slot
ChromatiCraft: Relay power can now go through World Rifts
ChromatiCraft: Wireless source now requests energy
ChromatiCraft: Increased Aspect Former lumen capacity
ChromatiCraft: Fixed TiC Oreberry bushes not appearing in Matter Phase
ChromatiCraft: Made Power Crystals faster and more interesting to craft
ChromatiCraft: Fixed suffocation damage when in Matter Phase
ChromatiCraft: Made Protection Beacon give off particles
ChromatiCraft: Added some missing ThaumCraft aspects
ChromatiCraft: Fixed Ball Lightning movement jitter
ChromatiCraft: Eating too many Chroma Berries too quickly is now detrimental
ChromatiCraft: Fixed dimension flare spawns
ChromatiCraft: Enhanced Casting Tables are now more interesting
ChromatiCraft: Fixed Lumen Leaves fragment dependency loop
ChromatiCraft: Added Area Breaker
ChromatiCraft: Genetic Insight can now see AgriCraft genes
ChromatiCraft: Added missing Wireless Transmitter render and recipe
ChromatiCraft: Fixed adjacency upgrade redstone reception
ChromatiCraft: Fixed Aura Jet inventory rendering
ChromatiCraft: Fixed ItemTieredResource crash (lumenite item)
ChromatiCraft: Manipulator can now debug bee conditional products
ChromatiCraft: Dye Tree page no longer required for MystCraft age Rainbow Forests to have trees
ChromatiCraft: Fixed lumen leaves fragment appearing too early
ChromatiCraft: Podzol is now in the ItemMagicRegistry and Item Fabricator
ChromatiCraft: Fixed Fluid Distributor serverside NoSuchMethodError
ChromatiCraft: Fixed Crystal Tree gen (should be less derpy now)
ChromatiCraft: Iridescent Archipelago arches are now 50% rarer (and the biome is thus less laggy to generate)
ChromatiCraft: Added new lexicon data
ChromatiCraft: Made some casting recipes more convenient
ChromatiCraft: Applied Hotbars now accounts for DualHotbar
ChromatiCraft: Added a new ore
ChromatiCraft: Fixed some rendering depth issues
ChromatiCraft: Fixed Meteor tower structure display in lexicon
ChromatiCraft: Nether Sky Rivers can now be obtained as a MystCraft page
ChromatiCraft: Fixed a wand cap resource crash
ChromatiCraft: Fixed laser puzzle serverside issues
ChromatiCraft: Guardian stone can now be configured to ignore certain item-action combinations (like right-clicking on portals)
ChromatiCraft: Void monster no longer renders for Piercing Vision
ChromatiCraft: Piercing vision no longer renders mobs in spawners
ChromatiCraft: Fixed monument completion ritual timing on laggy servers
ChromatiCraft: Completed Nether generation
ChromatiCraft: Added new village structures
ChromatiCraft: Some recipes are now more costly to automate
ChromatiCraft: Some pylon-type recipes can now be "stacked" to save time
ChromatiCraft: Added a rune to Enchantment Decomposer recipe
ChromatiCraft: High-tier adjacency upgrades are now progress-gated
ChromatiCraft: Added Karmir and Vadali adjacency upgrades
ChromatiCraft: Implemented Zambarau and Kuro Adjacency Upgrades
ChromatiCraft: Removed last vestiges of the old "augment" system
ChromatiCraft: Made mineral extractor much more costly
ChromatiCraft: Added new dimension worldgen
ChromatiCraft: Broadcasting of Dimension join sound is now a config option
ChromatiCraft: Fixed serious exploit with Item Mover
ChromatiCraft: Further optimized crystal network
ChromatiCraft: Fixed errant lumen cap behavior for high-progress players
ChromatiCraft: ME distributor now consumes much more AE energy when active
ChromatiCraft: Fixed some progress requiring relog to sync and update
ChromatiCraft: Fixed and improved MultiAura repeater appearance and color behavior
ChromatiCraft: Fixed Ritual Table NoSuchElementException for Matter Phase
ChromatiCraft: Synchronized dimension ThreadedGenerators
ChromatiCraft: Fixed pylons generating in trees(?)
ChromatiCraft: Storage crystal recipes now take more time based on tier
ChromatiCraft: Fixed info HUD crashing when mining tiered ores
ChromatiCraft: Progress popup duration is now configurable
ChromatiCraft: Fixed some particle render errors
ChromatiCraft: Fixed some depth masking issues
ChromatiCraft: Fixed NEI turbocharged repeater lookup
ChromatiCraft: Fixed random "tooltip" NBT tag
ChromatiCraft: Fixed a number of dimension exploits
ChromatiCraft: Fixed Ender Crystal fire
ChromatiCraft: Fixed Crystal Bee effects becoming obnoxious
ChromatiCraft: Void cell is now formattable
ChromatiCraft: Added config to allow World Shift to move TileEntities
ChromatiCraft: Made dimension music puzzle easier
ChromatiCraft: Structure difficulty setting now affects laser puzzle
ChromatiCraft: Made 3D Maze more interesting and less monotonous
ChromatiCraft: Pylon turbocharging now requires a clear ring, and is somewhat more dangerous
ChromatiCraft: Nerfed Energy Booster on IC2 reactors
ChromatiCraft: Fixed repeater surge kicking players on dedicated server
ChromatiCraft: Doubled Enchanter chroma capacity
ChromatiCraft: Fixed Item stand spreading behavior
ChromatiCraft: Leaving the dimension now resets VoxelMap cache
ChromatiCraft: Greatly improved Crystal Tank render performance
ChromatiCraft: Enlarged Structure Field biome, and gave a distinct coloration
ChromatiCraft: Made Radiant Gem recipe faster
ChromatiCraft: Fixed dimension weather renderer
ChromatiCraft: Hugely optimized and improved dimension sky renderer
ChromatiCraft: Enlarged Lumen Repeater reception range
ChromatiCraft: RC Blast Glass and ExU clear glass are now transparent to Ley Lines
ChromatiCraft: Item Collector range is now configurable in GUI
ChromatiCraft: Added Fluid Distributor
ChromatiCraft: Fixed some break particles
ChromatiCraft: Purification crystal can now charge faster in some cases
ChromatiCraft: Added TC aspects to Elemental Stones
ChromatiCraft: Portal blocks are now SneakPop
ChromatiCraft: Fixed pick block on Adjacency Upgrades
ChromatiCraft: Tiered plant gen is now dimension-modulated
ChromatiCraft: Meteor tower impact sounds now attenuate with distance
ChromatiCraft: High-tier recipes can no longer be made in worlds without pylons
ChromatiCraft: Fixed /chromaprog behavior
ChromatiCraft: Gaia Spirits and Primordial Pearls can now be made in the Item Fabricator
ChromatiCraft: Fixed some NBT-related NPEs for some items during casting or in the GUI
ChromatiCraft: Discharge Gun now enchantable with Power and Area Strike
ChromatiCraft: Fixed hostile crystal effects in overworld
ChromatiCraft: Added "Raw" bee to Kurauri bee production
ChromatiCraft: Buffed Aura Locus
ChromatiCraft: Made Desert Burrows rarer
ChromatiCraft: Fixed extreme heat relay exploits
ChromatiCraft: Removed augments
ChromatiCraft: Fixed World Rift OC dependency
ChromatiCraft: Ritual table no longer recognizes enhanced structure unless enhanced
ChromatiCraft: Slowed Mineral Extractor, but enabled Tile Accelerators
ChromatiCraft: Fixed Meteor Tower render glitch
ChromatiCraft: Fixed some particle rendering
ChromatiCraft: Fixed insane "ding" noises from Zambarau
ChromatiCraft: Fixed some structure display naming issues
ChromatiCraft: Fixed void reed drops and shears exploit
ChromatiCraft: Overhauled dimension
ChromatiCraft: Fixed Java 8 and GC issue; JVM argument no longer required
ChromatiCraft: Added Meteor Tower
ChromatiCraft: Item Fabricator can now make Primordial Pearls
ChromatiCraft: Fixed portal rejection and acceptance behavior
ChromatiCraft: Overhauled crystal bees, added new bees, added more documentation
ChromatiCraft: Fixed shielding stone rendering glitch
ChromatiCraft: Improved Aspect Former (and made more expensive)
ChromatiCraft: Fixed particle spawner GUI
ChromatiCraft: Fixed Ruzova/Telum mapping
ChromatiCraft: Redesigned Tile Accelerator, now "Adjacency Core" with a type for each color - block ID changed
ChromatiCraft: World Rift now carries OpenComputers connectivity
ChromatiCraft: Added a new dimension puzzle
ChromatiCraft: Fixed enchantment decomposer GUI crash
ChromatiCraft: Fixed upgraded repeaters not recognizing enhanced structure on place
ChromatiCraft: Fixed missing texture particles when breaking Tiered Ore
ChromatiCraft: Made drawing Vis from a pylon 18.75x more expensive
ChromatiCraft: Made Chromastone wand caps two times as expensive
ChromatiCraft: Quadrupled Crystal Cell storage capacity
ChromatiCraft: Crystal and Pure hives now drop 90% ignoble bees
ChromatiCraft: Fixed portal always causing block updates
ChromatiCraft: Chromastone now requires Chroma Alloy, not gold
ChromatiCraft: Changed Aura Cleaner energy cost
ChromatiCraft: Greatly reduced Lumen Wire particle load
ChromatiCraft: Fixed Item Inserter being able to be bound to a location multiple times
ChromatiCraft: Expanded Protection Beacon Y range
ChromatiCraft: Fixed Essentia Relays
ChromatiCraft: Fixed Aspect Jar
ChromatiCraft: Added core of thrown gem item (not implemented)
ChromatiCraft: Fixed some issues with ME Hotbar
ChromatiCraft: Changed some turbocharging-related recipes
ChromatiCraft: Added some new overlay info
ChromatiCraft: Ritual Table is now upgradeable
ChromatiCraft: Added Alpha Fade option to particle system (and Particle Spawner)
ChromatiCraft: Fixed some link tool behavior
ChromatiCraft: Added Genetic Insight ability
ChromatiCraft: Slightly reduced Cave Crystal bounding box
ChromatiCraft: Boosted ether berry effect
ChromatiCraft: Increased pylon ball lightning spawns
ChromatiCraft: Redstone signals now disable repeaters and the Particle Spawner
ChromatiCraft: Added texture for Fertility Aura
ChromatiCraft: Made Matter Phase have sound
ChromatiCraft: Fixed Enhanced Transferrence XP collection
ChromatiCraft: Fixed Lumen Repeaters glitching on being broken and placed
ChromatiCraft: Reshuffled ability progression
ChromatiCraft: Fixed casting delegate NBT matching
ChromatiCraft: Relay source is now more dynamic
ChromatiCraft: Fixed Sky Ember not burning TF darkwood
ChromatiCraft: Fixed player element buffer cap sometimes shrinking beyond the energy storage
ChromatiCraft: Biome Painter GUI now can show center and grid
ChromatiCraft: Creative lexicon no longer needs progression
ChromatiCraft: Made shimmering sapling dungeon loot much rarer
ChromatiCraft: Fixed abilities being removed every tick if missing progression
ChromatiCraft: Aura Jet now more interesting
ChromatiCraft: Fixed lumen relay render glitch
ChromatiCraft: Harmonized rune and crystalline stone hardness
ChromatiCraft: Made World rift recipe use more sensible shards
ChromatiCraft: Made Luminescent Battery more expensive
ChromatiCraft: ME Inventory ability now extends to Construction and Transition Stars
ChromatiCraft: Added a rune to Aura Pouch recipe
ChromatiCraft: Added "Home" and "End" capabilities to Casting Delegate GUI
ChromatiCraft: Particle Spawner can now have its settings copied
ChromatiCraft: Fixed a relay rendering bug
ChromatiCraft: Item Inserter can no longer be used to power manual machines
ChromatiCraft: Fixed another Lumen Repeater serverside crash
ChromatiCraft: Fixed freshly crafted Lumen Repeaters failing immediately
ChromatiCraft: Fixed Location Warp spawning nether portals
ChromatiCraft: Redesigned lumen tile tooltip
ChromatiCraft: Added missing localization
ChromatiCraft: Added "Cancel" button to Casting Delegate
ChromatiCraft: Added TC aspects for pendants
ChromatiCraft: Increased minimum Lumen Beacon range
ChromatiCraft: Fixed Lumen Repeater crash
ChromatiCraft: Added lexicon data for new content
ChromatiCraft: Fixed Piercing Gaze ability not being gated properly
ChromatiCraft: Abilities are now lost if their required progression is lost (eg command)
ChromatiCraft: Matter phase now resets on death
ChromatiCraft: Possibly fixed PlayerAPI incompatibility
ChromatiCraft: HUD info now renders on top of everything else
ChromatiCraft: Reworked energy-use progression slightly
ChromatiCraft: Added icons to denote required power type (ley line, relay, crystal, etc) for blocks
ChromatiCraft: Fragment loading crash no longer says "notify Reika" unless it is a core fragment; mod interaction ones point to the relevant mod
ChromatiCraft: Modified Terrain Crystals
ChromatiCraft: Fixed AppleCore-triggered fertilization crash with saplings(?)
ChromatiCraft: Fixed crystal comb registration
ChromatiCraft: Fixed particle spawner GUI kick
ChromatiCraft: Vacuum Gun now obeys permissions
ChromatiCraft: Enlarged Ritual Table GUI
ChromatiCraft: Fixed Ruskea shards not working in Crystal Brewery
ChromatiCraft: Item Collector now stores filters when broken
ChromatiCraft: Fixed NPE with ItemStand stack spreading
ChromatiCraft: Made dimension core melodies more variable
ChromatiCraft: Fixed WorldGenFissure crash
ChromatiCraft: Fixed ME inventory unification crash
ChromatiCraft: Changed player element buffer cap mechanics
ChromatiCraft: Breaking power crystals now damages the pylon
ChromatiCraft: Fixed Discharge Gun localization
ChromatiCraft: Fixed Discharge gun sounds
ChromatiCraft: Fixed Essentia Relay particles
ChromatiCraft: Fixed Item Inserter particle aim
ChromatiCraft: Greatly expanded very endgame
ChromatiCraft: Added Penetrating Gaze ability
ChromatiCraft: Added Matter Phase ability
ChromatiCraft: Added Passive Draw ability
ChromatiCraft: Added KeepInventory ability
ChromatiCraft: Added ME/Inventory unification ability
ChromatiCraft: Added Fertility Aura ability
ChromatiCraft: Added Kill Aura gun
ChromatiCraft: Redesigned monument completion ritual
ChromatiCraft: Fixed MystCraft pages not working
ChromatiCraft: Added new MystCraft instability effects: Corrupted Aura, Hostile Effect, Lumen Loss, Buffer Drain
ChromatiCraft: Element buffer now warns players as the charge drops
ChromatiCraft: Ball lightnings are now more common
ChromatiCraft: Crystal furnace can now make food and charcoal more cheaply
ChromatiCraft: Added Lumen Wire
ChromatiCraft: Fixed nether bypass sometimes glitching with BoP vines
ChromatiCraft: Overlays should now overlay minimaps
ChromatiCraft: Repeaters can now be "extra" turbocharged with structure upgrades
ChromatiCraft: Added Particle Spawner
ChromatiCraft: Added Purification Crystal
ChromatiCraft: Added anti-attenuation gem
ChromatiCraft: Item Casting Stands can now split stacks (shift click with empty hand to "cache")
ChromatiCraft: Relay tiles now keep their energy when broken
ChromatiCraft: Added Enchantment Decomposer
ChromatiCraft: Fixed some flower effects
ChromatiCraft: Fixed Aura Jets being nonsolid
ChromatiCraft: Excavation star now spreads more permissively if sneaking
ChromatiCraft: Fixed reach boost accelerating player mining speed with wet feet
ChromatiCraft: Enhanced Transferrence now collects XP
ChromatiCraft: Fertility Bloom can now be planted on farmland
ChromatiCraft: Improved pendant performance
ChromatiCraft: Streamlined ItemElementCalculator
ChromatiCraft: Fixed relay renderer
ChromatiCraft: Enchanter can now apply Power and Sharpness X
ChromatiCraft: Fixed Coalescence Orchid occasional chat erroring
ChromatiCraft: Fixed Casting Table behavior with stack sizes over 64
ChromatiCraft: Fixed ritual table behavior
ChromatiCraft: Fixed Pylon Energy Focus repeatedly damaging its parent pylon
ChromatiCraft: Added Terrain Crystals to the dimension (in progress)
ChromatiCraft: Pylon cache now validates on server load
ChromatiCraft: Ley lines now support variable radius
ChromatiCraft: Redesigned lexicon energy cost display
ChromatiCraft: Added Lumen Repeater (cheap early repeater)
ChromatiCraft: Redesigned midgame progression
ChromatiCraft: Pylon energy is now available earlier-game for some applications
ChromatiCraft: Player buffer wheel now shows fractions nonlinearly
ChromatiCraft: Lumen Tree can now be boosted with a structure upgrade
ChromatiCraft: Protection beacon now requires its structure
ChromatiCraft: Expanded Progression command
ChromatiCraft: Made high-tier abilities much more expensive
ChromatiCraft: Made portal rift more expensive
ChromatiCraft: Changed repeater turbocharging recipe
ChromatiCraft: Repeater turbocharging is now documented in the lexicon
ChromatiCraft: Power crystals are now more expensive
ChromatiCraft: Void cell now uses unenergized void core
ChromatiCraft: Pylon energy focus dramatically more expensive
ChromatiCraft: Dimension structures much less cheatable
ChromatiCraft: Fixed Cellular Automata structure
ChromatiCraft: Fixed Shifting Maze structure
ChromatiCraft: Redesigned texture sheets
ChromatiCraft: Ethereal Barrier now has "auto" mode
ChromatiCraft: Fixed Guardian stone crystal star exploit
ChromatiCraft: Improved crystalline stone rendering; can now glow in the dark; connected textures optional
ChromatiCraft: Hugely improved Void Rift performance
ChromatiCraft: Fixed inventory warp shift-click crash
ChromatiCraft: Fixed "sliding" GUIs sometimes sticking at very low FPS
ChromatiCraft: Ore harvester now inherits diamond harvest level
ChromatiCraft: Excavation star can no longer spread on a dimension's main stone type
ChromatiCraft: Player element buffer capacity now increases upon completing the dimension
ChromatiCraft: Player lumen suction efficiency now increases upon completing the dimension
ChromatiCraft: Doubled protection beacon range
ChromatiCraft: Unturbocharging a pylon can now destroy power crystals
ChromatiCraft: Fixed dimension fissures generating through some structures' air
ChromatiCraft: Sandy burrows can no longer generate in water
ChromatiCraft: Added Defensive Glass
ChromatiCraft: Added Luma Beans
ChromatiCraft: Added Turbo Root
ChromatiCraft: Made crystal furnaces cheaper
ChromatiCraft: Each color of pylon now has a custom death message
ChromatiCraft: Portal recipe now uses Chromastone
ChromatiCraft: Energized core recipes now use gunpowder instead of firework stars
ChromatiCraft: Flower recipes now use OreDict leaves
ChromatiCraft: Added Ender Lock enchantment
ChromatiCraft: Added Aggro Mask enchantment
ChromatiCraft: Added Durability Leech enchantment
ChromatiCraft: Bonuses for charged crystal powered devices now substantially increase energy usage
ChromatiCraft: Runes are no longer explodable in the dimension
ChromatiCraft: Fixed dimension structures self-destructing
ChromatiCraft: Heat Lily no longer burns items
ChromatiCraft: Element bulbs now generate on higher leaves
ChromatiCraft: Fixed crash when disabling Biome FX
ChromatiCraft: Heat lily makes Coalescence Orchid produce smoothstone instead of cobble
ChromatiCraft: Fixed Casting Table restart behavior if output is full
ChromatiCraft: Biome Painter can now make rainbow forests
ChromatiCraft: Upgraded dimension monument
ChromatiCraft: Fixed some dimension structure generation issues
ChromatiCraft: Greatly improved crystal network performance
ChromatiCraft: Redesigned /chromaprog command
ChromatiCraft: Fixed progress gain chat crashing dedicated servers
ChromatiCraft: Changed Elemental Sonar display slightly
ChromatiCraft: Added more crafting granularity
ChromatiCraft: Added new flower worldgen and uses in recipes
ChromatiCraft: Added Redecorate command
ChromatiCraft: Tweaked Casting Room structure
ChromatiCraft: Redesigned chroma-related progression
ChromatiCraft: Pylon Compass now shows rough distances
ChromatiCraft: Fixed some casting recipes not completing correctly
ChromatiCraft: Music Trigger blocks are now craftable
ChromatiCraft: Renamed all "Wand" tools to "Star"
ChromatiCraft: Stars are now enchantable in the casting table
ChromatiCraft: Added lexicon descriptions
ChromatiCraft: Added Sky Ember ability
ChromatiCraft: Added Sky Strike ability
ChromatiCraft: Added Essentia Relay
ChromatiCraft: Added Item Inserter
ChromatiCraft: Animated and improved several textures
ChromatiCraft: Storage crystals are now more expensive
ChromatiCraft: Heat lamps are now cheaper and can be made of multiple materials
ChromatiCraft: Redesigned crystal particle effects
ChromatiCraft: Dimension entry sound now only broadcasts on the first time the player enters
ChromatiCraft: Fixed Crystal Tank crash with multiple controllers
ChromatiCraft: Dimension music now has its own sound slider
ChromatiCraft: Crystalline stone can now be smelted back into smooth
ChromatiCraft: In-world crafting now checks required progression
ChromatiCraft: Fixed N/N pages display in the lexicon fragment GUI showing too many possible pages
ChromatiCraft: Fixed Ender Crystal renderer
ChromatiCraft: Fragment recovery now uses the OreDict for ink
ChromatiCraft: Improved progress web display in lexicon
ChromatiCraft: Fixed extreme FPS issues in Biome Painter GUI
ChromatiCraft: Added crystal cell
ChromatiCraft: Improved Ore-Finding pick range
ChromatiCraft: Excavation star now spreads across redstone ore properly
ChromatiCraft: Greatly improved Crystal Bee genetics and resource production
ChromatiCraft: Fixed Aspect/Element conversion
ChromatiCraft: Added two new ThaumCraft aspects
ChromatiCraft: Fixed Void cell not rendering properly
ChromatiCraft: Added Crystal Furnace NEI handler
ChromatiCraft: Improved Crystal Furnace
ChromatiCraft: Fixed severe lag issue with Nodes plugged into the crystal network
ChromatiCraft: Fixed aspect jar not working
ChromatiCraft: Aspect jars can now be knocked over
ChromatiCraft: Improved subterranean illuminator
ChromatiCraft: Fixed Chunkloading freeze with Mineral Extractor
ChromatiCraft: Mineral extractor is now gated after the dimension
ChromatiCraft: Desert structures are now more balanced
ChromatiCraft: Chroma collector can now be used by all owners
ChromatiCraft: Increased Lumen Beacon range to 4096
ChromatiCraft: Fixed drawing from a pylon into a TC wand instantly emptying the pylon
ChromatiCraft: Improved Chromatic Enchanter
ChromatiCraft: Fixed Crystal Orchestra crystal location error
ChromatiCraft: Multiblock casting is now OreDict-compliant
ChromatiCraft: Added plant drop NEI handler
ChromatiCraft: Partially implemented Transmutation Flame
ChromatiCraft: The lexicon now checks progression for entries
ChromatiCraft: Fixed Casting Delegate recipe skipping behavior
ChromatiCraft: Relay source can now be powered with storage crystals
ChromatiCraft: Fixed stars not working in creative without having energy
ChromatiCraft: Improved Altar framerate
ChromatiCraft: Added biome effects
ChromatiCraft: Fixed loot chest inventory rendering
ChromatiCraft: Improved mineral extractor render
ChromatiCraft: Improved chromastone texture
ChromatiCraft: Added manipulator dispenser action
ChromatiCraft: Added framework for cooperative progression mechanic
ChromatiCraft: Fixed pylon cache not refreshing properly
ChromatiCraft: Improved Vacuum Gun
ChromatiCraft: Casting Structure lexicon pages now show item stands
ChromatiCraft: Fixed tiered resources not generating outside the overworld
ChromatiCraft: Ley lines can no longer pass through non-clear blocks like liquids or bushes
ChromatiCraft: Fixed pylon chunkloading behavior
ChromatiCraft: Infusion stand now absorbs items on top of it
ChromatiCraft: Added Coalescence Orchid
ChromatiCraft: Added Reversion Lotus
ChromatiCraft: Added Enrichment Vine
ChromatiCraft: Added Fertility Bloom
ChromatiCraft: Energized crystalline stone can now be created in the Item Fabricator
ChromatiCraft: Improved Void Rift
ChromatiCraft: Grinding crystals now give 18 shards
ChromatiCraft: Vacuum gun now preserves TileEntity data
ChromatiCraft: Lumen Turrets can now be upgraded
ChromatiCraft: Rainbow trees can now only enlarge rainbow forests, not create them outright
ChromatiCraft: Added API hooks to view Casting Recipes
ChromatiCraft: Expanded HUD data
ChromatiCraft: Added PrintCrystalNetwork command
ChromatiCraft: World Floor can no longer be achieved improperly
ChromatiCraft: Improved tier-zero magenta pendant
ChromatiCraft: Added Defensive Glass
ChromatiCraft: Added "Area Strike" enchantment
ChromatiCraft: Fixed dye trees growing underwater
ChromatiCraft: Reduced several tiered ore drop amounts
ChromatiCraft: Fixed ThaumCraft recipes being too expensive to buy
ChromatiCraft: Inventory Simulator no longer requires relay power
ChromatiCraft: Fixed Crystal Fence /0 crash
ChromatiCraft: Fixed crystal shrines not working properly
ChromatiCraft: Structures now reopen if the player dies inside
ChromatiCraft: Added some Nether generation
ChromatiCraft: Added enchanting-type recipes
ChromatiCraft: Added "Shuffle Pylon Colors" command (for servers with large areas without a specific color)
ChromatiCraft: Added Subterranean Illuminator
ChromatiCraft: Tiered Ores now obey silk touch when hidden
ChromatiCraft: Fixed Ender Crystal registration
ChromatiCraft: Added achievement-style server notification, with config
ChromatiCraft: Fixed ItemStand crash when right-clicking empty stand with empty hand
ChromatiCraft: Fixed Desert Structures spawning in Mesa biomes
ChromatiCraft: Added code to attempt to reduce tree pylons
ChromatiCraft: Fixed Pylon Compass behavior
ChromatiCraft: Added API hook for crystal potion controller
ChromatiCraft: Improved Casting Delegate GUI
ChromatiCraft: Improved lexicon appearance
ChromatiCraft: Added "Save Position and Exit" button to lexicon
ChromatiCraft: Lexicon tabs now have labels
ChromatiCraft: Finished "Notes" lexicon tab
ChromatiCraft: Improved "fill bar" textures to aid visibility and improve appearance
ChromatiCraft: LSHIFT now doubles the size of the manipulator "wheel"
ChromatiCraft: Fixed Desert Structure generation
ChromatiCraft: Made desert structures more common
ChromatiCraft: Added Cloaking Tower
ChromatiCraft: Greatly improved lexicon structure rendering
ChromatiCraft: Added Lumen Broadcaster
ChromatiCraft: Fixed some NPEs when crafting certain recipes
ChromatiCraft: Fixed Aura Locus render jitter
ChromatiCraft: Fixed ExtraCells-related fluid handling
ChromatiCraft: Pylon turbocharging can now overload the network if connected
ChromatiCraft: Liquid chroma colors now propagate along the flow
ChromatiCraft: Added particle setting control for Crystal Altar
ChromatiCraft: Fixed glowstone dust metadata on lighted leaf drops (again)
ChromatiCraft: Void cells now show the stored item when LSHIFT is held
ChromatiCraft: Added ChocolateQuest support
ChromatiCraft: MystCraft generation now controlled by custom pages
ChromatiCraft: ME Distributor is now easier to use
ChromatiCraft: Repeaters now render a "dotted line" connectivity effect to make placement easier
ChromatiCraft: Vacuum Gun no longer breaks bedrock
ChromatiCraft: Fixed "Elements" lexicon page hiding most of the info
ChromatiCraft: Fixed lexicon showing total "obtainable" page count as one too many
ChromatiCraft: Improved "progress stages" lexicon page, lines always render properly now
ChromatiCraft: Crystal charger can now have each color toggled with the GUI
ChromatiCraft: Transport Windows and World Rifts can no longer be linked to themselves
ChromatiCraft: Fixed duplication wand using items in creative
ChromatiCraft: Improved Crystal Network performance
ChromatiCraft: Fixed some crashes when plugging ThaumCraft nodes into the Crystal Network
ChromatiCraft: Mineral Extractor now jams rather than spilling items
ChromatiCraft: Fixed some Mineral Extractor issues
ChromatiCraft: Added some new lexicon info pages
ChromatiCraft: Fixed Tiered Ores sometimes turning partially transparent
ChromatiCraft: Fixed Redstone Flux Radiator particles overshooting the target
ChromatiCraft: Particle setting and distance now affect Crystal Altar rendering
ChromatiCraft: Fixed some ownership detection issues on Ritual Altar and other blocks
ChromatiCraft: Fixed RF Radiator StackOverflow crashes
ChromatiCraft: Finished Crystal Fence
ChromatiCraft: Fixed some issues with dimension structure generation
ChromatiCraft: Fixed Ethereal Doors being unmineable
ChromatiCraft: Portal now spawns players at their spawn point, not the world spawn
ChromatiCraft: Mekanism Boxes can no longer move CC tiles
ChromatiCraft: EnderIO travel staff can no longer teleport through shielding stone
ChromatiCraft: Fixed Ball Lightning despawns not working
ChromatiCraft: Fixed CodeChickenLib dependency
ChromatiCraft: Fixed some Auto Enchanter derpiness
ChromatiCraft: Enhanced pendants can now not apply their effects in the Nether (config option)
ChromatiCraft: Transition wand can no longer break shielding stone
ChromatiCraft: Pylons cannot be used while being turbocharged
ChromatiCraft: Fixed free aspects in Aspect Former
ChromatiCraft: Changed Aspect Former recipe to be more visual
ChromatiCraft: Fixed very large images overloading some GPUs; removed related config option
ChromatiCraft: World Shift ability now obeys permissions
ChromatiCraft: Item Stand behavior now more intuitive, no longer uses double-clicks
ChromatiCraft: Improved Item Stand render
ChromatiCraft: Improved Crystal Tank render performance
ChromatiCraft: Fixed Item Collector NPEs
ChromatiCraft: Casting Delegate now needs a clear LOS to the table
ChromatiCraft: Casting table now gives progress to crafting player, not owner
ChromatiCraft: Increased Crystal Tank max internal storage to 2MB
ChromatiCraft: Dimension Biome IDs now check for ID conflicts
ChromatiCraft: Changed ley line rendering such that multiple ley lines blend rather than superimpose (and associated particles)
ChromatiCraft: Fixed lexicon localization
ChromatiCraft: Fixed Structure Interface being mineable
ChromatiCraft: Mineral Extractor now stops when it spills items, must be manually restarted
ChromatiCraft: Increased Item Fabricator render range
ChromatiCraft: Dimension cores now allow mining even if player has another core of the same color
ChromatiCraft: Fixed structure generator console debug log
ChromatiCraft: Finished Lumen Fence
ChromatiCraft: Added two new dimension structures
ChromatiCraft: Tweaked some dimension structures
ChromatiCraft: Fixed some monument generation or behavior issues
ChromatiCraft: Fixed Vacuum Gun and Lumen Turret serverside issues
ChromatiCraft: Fixed crash on PageUp/Down keys
ChromatiCraft: Fixed Infinite-End ASM
ChromatiCraft: Fixed pylon kills not causing death message(?)
ChromatiCraft: Changed world rift recipe
ChromatiCraft: Added Crystal Console (incomplete)
ChromatiCraft: Lock key now gives off particles
ChromatiCraft: Fixed Lamp Controller GUI issue
ChromatiCraft: Dimension now supports multiple music tracks
ChromatiCraft: Added image for Lumen Dash
ChromatiCraft: Added a new overworld structure type
ChromatiCraft: Added owner key (sharing) tool
ChromatiCraft: Fixed night vision blackout in dimension
ChromatiCraft: Added crystal geodes to dimension
ChromatiCraft: Reduced lumen dash cooldown
ChromatiCraft: Dimension music now uses a config instead of the vanilla music volume
ChromatiCraft: Refactored API
ChromatiCraft: Added crystal glass
ChromatiCraft: Exiting dimension now takes you to world spawn
ChromatiCraft: Fixed dimension core dropping wrong items
ChromatiCraft: Fixed lighted leaves dropping glowstone dust with metadata
ChromatiCraft: Fixed some worldgen and miners going through some structure shielding stone
ChromatiCraft: Fixed lumen tree structure rendering in lexicon
ChromatiCraft: Added microblock compatibility for crystalline and shielding stone
ChromatiCraft: Fixed Casting Delegate GUI crash
ChromatiCraft: Fixed some crystal network issues, especially with TC nodes
ChromatiCraft: Fixed endgame progression dependency loop, added code to ensure cannot happen again
ChromatiCraft: Fixed Item Stands not always making sound
ChromatiCraft: Fixed Aura Locus rendering issues
ChromatiCraft: Several constructs can no longer be used or mined by non-owners
ChromatiCraft: Redstone now disables the RF Radiator
ChromatiCraft: Fixed Casting Delegate triggering prematurely on some recipes
ChromatiCraft: Fixed dimension not always resetting (hopefully)
ChromatiCraft: Fixed some lexicon entries not appearing
ChromatiCraft: Fixed some Optifine-related Zfighting
ChromatiCraft: Fixed progression dependency loop with Elemental Sonar
ChromatiCraft: Fixed heat lamp being destroyed if not harvested with a pickaxe
ChromatiCraft: Increased heat lamp max temp to 615C
ChromatiCraft: Repeaters now check all possible orientations on place
ChromatiCraft: Added new "Energy Internalization" info fragment
ChromatiCraft: Changed crystal plant behaviors with automated farming
ChromatiCraft: RF Radiator no longer tries to send energy to IE wires
ChromatiCraft: Fixed monument worldgen
ChromatiCraft: Gated "Attentive Listening" ability behind the dimension
ChromatiCraft: Fixed lumen relay WAILA tooltips
ChromatiCraft: Fixed lumen relay hitbox
ChromatiCraft: Fixed node pathfinding sometimes erroring
ChromatiCraft: Fixed missing particles on reservoir recipe handling
ChromatiCraft: Made item collector use less energy and have a bigger storage
ChromatiCraft: Fixed Crystal Orchestra server error
ChromatiCraft: Fixed structure gen CMEs
ChromatiCraft: Fixed casting recipes without a center item not working
ChromatiCraft: Added two new structures to the dimension
ChromatiCraft: Added the monument to the dimension
ChromatiCraft: Changed structure generation code to "reuse" structure types until all 16 variants have been fully implemented (this makes endgame CC available now rather than later, at the cost of having to complete each structure type more than once)
ChromatiCraft: Pylon and repeater turbocharging is now accessible
ChromatiCraft: Filled in missing lexicon/tooltip entries
ChromatiCraft: Added Lumen Turret
ChromatiCraft: Added Crystal Orchestra
ChromatiCraft: Excavation wand no longer drops items in creative mode
ChromatiCraft: Added "Elemental Sonar" ability
ChromatiCraft: Added "Enhanced Transferrence" ability
ChromatiCraft: Magnetism now ensures others cannot pick up "magnetized" drops
ChromatiCraft: Added new dimension worldgen
ChromatiCraft: Fixed some lexicon rendering issues
ChromatiCraft: Fixed regen pendants not working
ChromatiCraft: Fixed Lumen Tree ley line pathfinding
ChromatiCraft: Fixed the "beam across the map" render bug with energy transfer
ChromatiCraft: Added custom music to the dimension
ChromatiCraft: Slimes are now more common in Rainbow Forests
ChromatiCraft: Aura Locus is now obtainable
ChromatiCraft: Repeaters can now be "sneak popped" like Tile Accelerators
ChromatiCraft: Added an option to make crystal network pathfinding attempt shorter paths
ChromatiCraft: Lighted Leaves now give off glowing seeds
ChromatiCraft: Lighted Trees now have saplings
ChromatiCraft: Fixed Lumen Lamp control issues
ChromatiCraft: Added Energy Focus
ChromatiCraft: Reach boost no longer disables Construction, Excavation, and Replication wand overlays
ChromatiCraft: Fixed NPEs when trying to pathfind in a world where a null player exists in the player list
ChromatiCraft: Added Crystal Altar
ChromatiCraft: Added Ethereal Door
ChromatiCraft: Players without sufficient progress can no longer enter the dimension, no matter the means
ChromatiCraft: Players joining the dimension underground generate in a bubble of shielding cloak
ChromatiCraft: Added "get Tank Fraction" Lua Method for Crystal Tank
ChromatiCraft: Made "Bees" fragment nongating
ChromatiCraft: Entering a dimension structure now displays a text overlay
ChromatiCraft: Made tinted lenses cheaper
ChromatiCraft: Crystal dings now have a larger pitch range
ChromatiCraft: ME Distributor now renders properly in the inventory
ChromatiCraft: TC Node integration now available
ChromatiCraft: Improved Guardian Stone TESR performance
ChromatiCraft: Improved Biome Painter TESR performance
ChromatiCraft: Greatly improved Crystal Tank TESR performance
ChromatiCraft: Improved Warp Glass
ChromatiCraft: Added World Rift Chunkloading option
ChromatiCraft: Added API hooks to allow mods to get research states
ChromatiCraft: Fixed recipe rune rendering
ChromatiCraft: Fixed RF Distributor StackOverflowError if distributing to another distributor
ChromatiCraft: Added an option for pylons to chunkload themselves once used
ChromatiCraft: Fixed Guardian Stone breaking with FakePlayers
ChromatiCraft: Fixed crystal tank spamming SyncPackets if continuously toggling fluid types
ChromatiCraft: Structures no longer display with PneumatiCraft's helmet
ChromatiCraft: Ruskea crystals now account for HungerOverhaul
ChromatiCraft: "All runes" lexicon page now only shows runes of used recipes
ChromatiCraft: Fixed Biome Painter serverside crash
ChromatiCraft: Fixed dimension not rendering blocks without Optifine
ChromatiCraft: Fixed ME Distributor spawning items
ChromatiCraft: Added link tool recipe
ChromatiCraft: Fixed some dimension decoration blocks being mineable
ChromatiCraft: Fixed some dimension resource item names
ChromatiCraft: Dimension resource item names are now obfuscated to players without the appropriate progression
ChromatiCraft: Fixed Botania version sensitivity
ChromatiCraft: Dimension is now accessible in survival
ChromatiCraft: Added a great deal of new dimension worldgen
ChromatiCraft: Added 2/16 dimension structures
ChromatiCraft: Added Hover Wand
ChromatiCraft: Added config to disable Ball Lightning
ChromatiCraft: Ball lightning now despawns if unloaded
ChromatiCraft: Added new lexicon entries
ChromatiCraft: Filled in most missing lexicon data
ChromatiCraft: Ability GUI key will reclose the gui if using the keybind system
ChromatiCraft: Fixed lumen tree WAILA tags
ChromatiCraft: Added some lumen tree effects
ChromatiCraft: Added option to make pylons chunkload selves after use
ChromatiCraft: Added compatibility with the RotaryCraft reservoir for Chroma-related crafting
ChromatiCraft: Added RF Distributor
ChromatiCraft: Fixed packet spam if oscillating a crystal tank
ChromatiCraft: Fixed rainbow forests attempting to generate flowers/ethereal blooms on sand or in water
ChromatiCraft: Redesigned creative GUI
ChromatiCraft: Added code to ensure no rune recipes conflict
ChromatiCraft: Added transport window
ChromatiCraft: Added splash gun
ChromatiCraft: Added chain gun
ChromatiCraft: Implemented vacuum gun
ChromatiCraft: Made creative lexicon permanently creative
ChromatiCraft: Redesigned entity registration
ChromatiCraft: Fully implemented Biome Painter
ChromatiCraft: Added PneumaticCraft support to stop its helmet from finding structures
ChromatiCraft: Added major ThaumCraft interaction to connect nodes to the Crystal Network
ChromatiCraft: Added ME Distributor
ChromatiCraft: Finished adding TC aspects
ChromatiCraft: Improved pathfinding performance
ChromatiCraft: Added shards and fragments to Twilight Forest loot tables
ChromatiCraft: Added API hook to blacklist entities from the spawner reprogrammer
ChromatiCraft: Fixed an Aura Pouch GUI crash if switching held item while opening the GUI
ChromatiCraft: Added config to halve the texture size of the pylon aura overlay, for low-end GPUs
ChromatiCraft: Added RangedBoost ability
ChromatiCraft: Made duplication wand available in survival
ChromatiCraft: Added Aura Locus
ChromatiCraft: Added ability to autofill loot chests for mapmakers
ChromatiCraft: Fixed effect duplication with multiple players around crystals
ChromatiCraft: Berries are now craftable into dyes
ChromatiCraft: Multithreaded dimension generation code
ChromatiCraft: Changed one structure shield block to a light
ChromatiCraft: Fixed potion crystal range being only 4 blocks instead of 12 (This bug has been there since early 1.6.4!)
ChromatiCraft: Stopped BC quarry from mining structures
ChromatiCraft: Blacklisted fragments and shards from Aura Cascade loot tables
ChromatiCraft: Improved HUD performance
ChromatiCraft: Fixed Aspect Jar not working for ThaumCraft Infusion
ChromatiCraft: Added Item Mover
ChromatiCraft: Expanded recipe spam checking and rebalancing
ChromatiCraft: Made rune renderer for recipes clearer
ChromatiCraft: Fixed fabricator recipes
ChromatiCraft: Fixed item collector not working
ChromatiCraft: Filly implemented Location Warp ability
ChromatiCraft: Reach boost now renders new HUD elements and changes the block highlight box
ChromatiCraft: Added option to autogive some research elements on certain progress elements
ChromatiCraft: Added API hooks to allow mods to handle Tile Acceleration in custom ways
ChromatiCraft: Fixed DeathProof ability
ChromatiCraft: Right-clicking on tanks with multiple stacked buckets no longer wastes fluid
ChromatiCraft: Added new GUI sounds
ChromatiCraft: Guardian stone now intercepts Ender TNT
ChromatiCraft: Fireball ability now glasses dirt and sand
ChromatiCraft: Fixed Ore Harvester not working on mod ores
ChromatiCraft: Fixed relay StackOverflow errors
ChromatiCraft: Fixed TileAccelerator sneak-popoff
ChromatiCraft: Fixed Elemental Awareness being possible to lock oneself out of
ChromatiCraft: Fixed Chroma collector progress lock
ChromatiCraft: Getting hit by a pylon no longer discovers the color
ChromatiCraft: Fixed automator recipe
ChromatiCraft: Fixed automator render
ChromatiCraft: Added "Bulk Mover"
ChromatiCraft: Fixed "InterceptPopulation" crash
ChromatiCraft: Fixed MystCraft linking event crash
ChromatiCraft: Made particle setting control ley line particles
ChromatiCraft: Fixed growth wand
ChromatiCraft: Fixed arrow shield not working
ChromatiCraft: Botania loonium no longer gives fragments
ChromatiCraft: Dimension entry/exit crashes fixed
ChromatiCraft: Fixed TiC and Waila dependencies
ChromatiCraft: Dimension now exitable
ChromatiCraft: Dimension renderers improved
ChromatiCraft: MystCraft books no longer work in the dimension
ChromatiCraft: Added some more Dimension worldgen
ChromatiCraft: Void monster no longer spawns in the dimension
ChromatiCraft: Added config to auto-reset the End
ChromatiCraft: Increased crystal charger throughput
ChromatiCraft: Pylon compass recipe no longer requires runes
ChromatiCraft: Added a page for structure costs to the lexicon
ChromatiCraft: Buffed crystal wand core
ChromatiCraft: Added a more powerful wand cap
ChromatiCraft: Fixed enchanter not working properly
ChromatiCraft: Pylons now generate on any ground material
ChromatiCraft: Added heat lamp
ChromatiCraft: Dimension is now accessible
ChromatiCraft: Item Collector is now craftable
ChromatiCraft: Fixed farmer
ChromatiCraft: Pylons now interact with EMPs
ChromatiCraft: Fixed lexicon recipes being too dark
ChromatiCraft: Added an on-screen notification for getting progress
ChromatiCraft: Added a new ore to the end
ChromatiCraft: Added new progress elements
ChromatiCraft: Changed a bit of progression ordering
ChromatiCraft: Made crystal blocks less hard
ChromatiCraft: Color discovery can now be done by draining or getting attacked by a pylon
ChromatiCraft: Reduced ball lightning spawns
ChromatiCraft: Increased ball lightning performance
ChromatiCraft: Added more colored light support
ChromatiCraft: Fixed mineral extractor null item crash
ChromatiCraft: Crystalline stone now has some connected textures
ChromatiCraft: Liquid chroma now applies effects
ChromatiCraft: Ability selection GUI now also responds to the keyboard
ChromatiCraft: Liquid ender and chroma now glow in tanks
ChromatiCraft: Added a config to make the guardian stone full-chunk-height protection
ChromatiCraft: Fixed crystal glow hitbox
ChromatiCraft: Added more item value calculation for TiC, AE, BC, and TE3
ChromatiCraft: Fixed Crystal Lens crafting
ChromatiCraft: Reduced excessive ball lightning spawns
ChromatiCraft: Fixed GUI scale affecting lexicon
ChromatiCraft: Added TFC support
ChromatiCraft: Fixed TC dependency
ChromatiCraft: Added new ComputerCraft interfacing
ChromatiCraft: Fixed crystal laser server crash
ChromatiCraft: Fixed dyes not being fabricable
ChromatiCraft: Fixed Inventory Linker crashes when closing GUI
ChromatiCraft: Fixed Farmer trying to farm below the bedrock if it was in negative Z coordinates
ChromatiCraft: Improved Farmer render
ChromatiCraft: Fixed Breadcrumb localization
ChromatiCraft: Fixed Breadcrumb kicking players
ChromatiCraft: Creative pylons only work in creative
ChromatiCraft: Fixed ender TC wand cap crashing
ChromatiCraft: Fixed ball lightning spawns
ChromatiCraft: Fixed crystal glows not saving NBT state
ChromatiCraft: Fixed Ritual Table not working
ChromatiCraft: Fixed "Attentive Listening" ability not working
ChromatiCraft: Fixed aura cleaner crashes
ChromatiCraft: Added Aspect Jar
ChromatiCraft: Added Elemental Farmer
ChromatiCraft: Added Growth Wand
ChromatiCraft: Added ball lightning to Rainbow Forests
ChromatiCraft: Added "Attentive Listening" ability
ChromatiCraft: Added Water Strider ability
ChromatiCraft: Added Shockwave ability
ChromatiCraft: Added Breadcrumb ability
ChromatiCraft: Added Health Leech ability
ChromatiCraft: Completed some textures and renders
ChromatiCraft: Improved pylon networking performance
ChromatiCraft: Pylon throughput now drops as pylons discharge; this reduces "are you recharged yet?" lag
ChromatiCraft: Fixed a few progression errors and blockages
ChromatiCraft: Made shielding stone fabricable
ChromatiCraft: Casting stands now make a sounds and particles
ChromatiCraft: Added recursive item elemental component calculation; supports crafting, smelting, CC casting, RC worktable, and ThaumCraft
ChromatiCraft: Tile Accelerators now make sound
ChromatiCraft: Power Crystals now make sound
ChromatiCraft: Added crystal glow (decorative lighting)
ChromatiCraft: Fixed lumen relays dropping wrong items
ChromatiCraft: Added page for lumen relays
ChromatiCraft: Added recipe for relay source
ChromatiCraft: Added chroma alloying process
ChromatiCraft: Fixed liquid chroma being cheaper with liquid XP than player XP
ChromatiCraft: Changed several recipes
ChromatiCraft: Transition wand now has "Exposed" and "Volumetric" modes
ChromatiCraft: Added ability to use speed bonus on Crystal Charger
ChromatiCraft: Added NEI handling for Item Fabricator
ChromatiCraft: Added a lot of new documentation
ChromatiCraft: Transition wand now has a HUD
ChromatiCraft: Fixed pylon compass behaving oddly
ChromatiCraft: Added recipe for Item Collector
ChromatiCraft: Changed GUI sounds
ChromatiCraft: Made relay range configurable from 8-24
ChromatiCraft: Added ore-finding pickaxe
ChromatiCraft: Added ore harvesting pickaxe
ChromatiCraft: Added multitool
ChromatiCraft: Added Aura Pouch
ChromatiCraft: Items pulled by Magnetism ability now noclip
ChromatiCraft: Nerfed cave crystal regen
ChromatiCraft: Crafting lumen trees now needs the player to have crafted Power Crystals
ChromatiCraft: Fixed some white-screen/white-block-text lexicon issues
ChromatiCraft: Pendant recipes now use the same runes as crystal seeds
ChromatiCraft: Fixed some rune conflicts
ChromatiCraft: Outer ring of crystal stone in Casting Complex can now be Crystal Stone Bricks
ChromatiCraft: Added fragment about mod-added recipes
ChromatiCraft: Pylons can no longer be accelerated
ChromatiCraft: Fixed some blocks not being breakable
ChromatiCraft: Made lumen lamp controller much cheaper
ChromatiCraft: Made path blocks much cheaper
ChromatiCraft: Added some ComputerCraft/OpenComputers integration
ChromatiCraft: Auto enchanter can now reach Fortune, Looting, and Respiration 5
ChromatiCraft: Fixed lag when opening loot chests
ChromatiCraft: Increased fragment spawn rate
ChromatiCraft: Added some ThaumCraft wand parts, including crystal wand core (several thousand vis cap)
ChromatiCraft: Tweaked fragment algorithm a bit to give a few fragments with priority
ChromatiCraft: Stronger no-mob enforcement in Rainbow Forests
ChromatiCraft: Lumen trees no longer work without sky view
ChromatiCraft: Fixed Casting API
ChromatiCraft: Tahara crystals now only clear negative potions
ChromatiCraft: Fixed structure particles being visible from the surface
ChromatiCraft: Fixed progress past rune crafting being impossible due to iridescent shard fragment being registered as too low-level, blocking access to making a Chroma collector, despite requiring chroma to obtain itself
ChromatiCraft: Blacklisted Torcherino torches from Tile Accelerator
ChromatiCraft: Made biome weights configurable (minimum 2)
ChromatiCraft; Taint biomes can no longer generate dye trees
ChromatiCraft: Fixed geode ore rendering lag (probably)
ChromatiCraft: Fixed casting room blocks not being replaceable with runes
ChromatiCraft: Fixed Pylon aura appearing suddenly
ChromatiCraft: Made fragments more common in native structures
ChromatiCraft: EE blacklisting is now much faster
ChromatiCraft: Improved CrystalNetworker performance and stability
ChromatiCraft: Fixed CrystalNetworker CMEs on some chunk unloading
ChromatiCraft: Repeater pathfinding is now more consistent
ChromatiCraft: Implemented lumen relay system, replaces fiber optic system
ChromatiCraft: Added new worldgen structures
ChromatiCraft: Made progression tighter and more expansive
ChromatiCraft: Added custom font rendering
ChromatiCraft: Replaced all scramble text with foreign-alphabet cipher script
ChromatiCraft: Added new tiered ores
ChromatiCraft: Redid several tiered ore renders
ChromatiCraft: Crystal network tiles can no longer be moved, and somehow pulling it off will force a crash to avoid world corruption
ChromatiCraft: Crystals are now more musical (tunings available upon request)
ChromatiCraft: Added Biome Painter (unfinished but functional)
ChromatiCraft: Crystals now stabilize ThaumCraft infusion altars
ChromatiCraft: Redesigned Aura cleaner, is now much more powerful (gradually and permanently cleans all warp), but much more expensive and dangerous, and gated behind significant ThaumCraft progress
ChromatiCraft: Added new render for donators
ChromatiCraft: Fixed some lexicon typos
ChromatiCraft: Added page to lexicon to reclaim lost fragments
ChromatiCraft: Implemented more laser colors
ChromatiCraft: Further nerfed Ruskea cave crystal effect
ChromatiCraft: Fixed lamp controller GUI crashes
ChromatiCraft: Fixed accelerator render occluding other objects
ChromatiCraft: Fixed fragment issues
ChromatiCraft: Lexicon now obeys keybindings
ChromatiCraft: Position of element "fill pie" now configurable
ChromatiCraft: Element "fill pie" now draws runes to aid in colorblind support
ChromatiCraft: Fixed tooltip flickering on Ruskea and Nila crystals
ChromatiCraft: Recipes no longer work if a player has not discovered the fragment for it
ChromatiCraft: Added custom configs compatibility
ChromatiCraft: Fixed fabricator recipe derpiness
ChromatiCraft: Added foundation for Pylon enhancement
ChromatiCraft: Added foundation for the new dimension (NOT YET ACCESSIBLE)
ChromatiCraft: Added visual indicator of table tier
ChromatiCraft: Fixed GUI button cooldowns being painfully long on low framerates
ChromatiCraft: Fixed fabricator storage insufficiency
ChromatiCraft: Tables now keep their XP and level when broken
ChromatiCraft: Lumen-powered blocks keep their energy when used
ChromatiCraft: Fixed some GUI alignment issues
ChromatiCraft: Fixed crystals needing tools to get shards
ChromatiCraft: Changed default biome IDs, changed their config entry
ChromatiCraft: Made biomes more common
ChromatiCraft: Made killing ThaumCraft wisps give small amounts of crystal energy
ChromatiCraft: Made getting hit by a pylon partially drain the Blood Magic Soul Network
ChromatiCraft: Added pylon aura render
ChromatiCraft: Added death proofing ability
ChromatiCraft: Added luminescent sacrifice (Blood Magic compatibility) ability
ChromatiCraft: Added API hooks to allow other mods to add custom abilities
ChromatiCraft: Fixed pylons of same color being individually scannable with a Thaumometer
ChromatiCraft: Fixed Mineral Extractor mining oddly
ChromatiCraft: Fixed Teleportation Pump fluid duplication
ChromatiCraft: Added tab to lexicon GUI to see progress
ChromatiCraft: Fixed runes not being able to replace crystalline stone in recipe arrangements
ChromatiCraft: Fixed Crystal Tank rendering issues
ChromatiCraft: Added path blocks
ChromatiCraft: Fixed crystal tank GUI fill bar issue
ChromatiCraft: Getting hit by a pylon now transfers effects
ChromatiCraft: Bucket now works on the Chroma Collector
ChromatiCraft: Rune recipes now give more table XP
ChromatiCraft: Pylon gen in non-overworld is now disabled by default, and permanently off in the Twilight Forest
ChromatiCraft: Fixed guardian stone clientside crashes
ChromatiCraft: Added void cell (DSU in a ME cell)
ChromatiCraft: Added lightning ability
ChromatiCraft: Added capture wand
ChromatiCraft: Added duplication wand
ChromatiCraft: Added mobility wand
ChromatiCraft: Fixed ability select GUI scrolling
ChromatiCraft: Fixed fragments providing all research items
ChromatiCraft: Made guardian stones cheaper
ChromatiCraft: Made repeaters harder to grief
ChromatiCraft: Added more dungeon loot
ChromatiCraft: Added recipe for crystal powder
ChromatiCraft: Fixed some book crashes
ChromatiCraft: Removed tooltip for crystal lamps
ChromatiCraft: Fixed items moving wildly with magnetism ability
ChromatiCraft: Added more items producible by the fabricator
ChromatiCraft: Increased fabricator storage space
ChromatiCraft: Fixed teleportation pump drain order
ChromatiCraft: Fixed pylon damage not causing fragment drops
ChromatiCraft: Changed info fragment system - delete all existing non-blank fragments!
ChromatiCraft: Added a new "Getting started" entry to the lexicon
ChromatiCraft: Added a lexicon entry for Construction Wand
ChromatiCraft: Fixed Inventory simulator GUI crash
ChromatiCraft: Aura cleaner is now a drink and lasts 24h
ChromatiCraft: Improved rendering in "Crystals" and "Pylons" lexicon pages
ChromatiCraft: Added documentation, including books, info, and crafting
ChromatiCraft: Greatly improved network logic and performance
ChromatiCraft: Added info fragments
ChromatiCraft: Added pylon compass
ChromatiCraft: Added duplication wand
ChromatiCraft: Added mobility wand
ChromatiCraft: Added construction wand
ChromatiCraft: Added excavation wand
ChromatiCraft: Added transition wand
ChromatiCraft: Added teleportation pump
ChromatiCraft: Added mineral extractor
ChromatiCraft: Redesigned crystal tank render
ChromatiCraft: Added Ender TNT
ChromatiCraft: Added crystal battery (lumen tree)
ChromatiCraft: Redesigned crystal bee genetics
ChromatiCraft: Properly implemented progression
ChromatiCraft: Added mutli-aura repeater
ChromatiCraft: Added protection beacon
ChromatiCraft: Added item fabricator
ChromatiCraft: Added heat lily
ChromatiCraft: Added item collector
ChromatiCraft: Added inventory simulator
ChromatiCraft: Added infuser
ChromatiCraft: Added aspect former
ChromatiCraft: Pylons now work as ThaumCraft nodes for wands
ChromatiCraft: Added mob repellent lamp
ChromatiCraft: Added range lamps
ChromatiCraft: Added aura cleaner
ChromatiCraft: Redesigned crafting processes
ChromatiCraft: Added Pylon protection ability
ChromatiCraft: Crystal charger now deals damage if stood on
ChromatiCraft: Removed NEI hander for Casting Table
ChromatiCraft: NEI keybinds now trigger the opening of the ChromatiCraft casting info GUIs
ChromatiCraft: Molten potion crystal now has a name and a bucket
ChromatiCraft: Increased capacity of storage crystals
ChromatiCraft: Added three upgrade items for some machines
ChromatiCraft: Made World Rifts cheaper
ChromatiCraft: Fixed various client crashes with Crystal Tank blocks
ChromatiCraft: Changed GUI style
ChromatiCraft: Ability GUI trigger key is now configurable
ChromatiCraft: Made crystal colors richer
ChromatiCraft: Added a creative-mode energy source
ChromatiCraft: Crystal-powered tiles now keep their energy when broken
ChromatiCraft: Casting GUI now hides parts of NEI to avoid overlap
ChromatiCraft: Fixed some clientside false starts with Ritual and Casting tables
ChromatiCraft: Fixed localizations
ChromatiCraft: ChromatiCraft item names are obfuscated until appropriately discovered
ChromatiCraft: Tile accelerator no longer works on casting or ritual tables
ChromatiCraft: Added self-charging mechanic
ChromatiCraft: Berries can now be eaten to yield small amounts of energy
ChromatiCraft: Added a special crosshair for when holding the manipulator
ChromatiCraft: HUD now displays active abilities
ChromatiCraft: Added WAILA compatibility
ChromatiCraft: Empty NBT no longer throws off the casting recipes
ChromatiCraft: Changed some ritual costs
ChromatiCraft: Added a GUI to crystal tanks
ChromatiCraft: Increased repeater range
ChromatiCraft: Reduced repeater perdition
ChromatiCraft: Added API hook to allow other mods to add casting recipes
ChromatiCraft: Added info HUD
ChromatiCraft: Added config to generate in superflats
ChromatiCraft: Added recipe for inventory link
ChromatiCraft: Power crystals are now craftable
ChromaitCraft: Added config to generate some pylons broken and in need of repair
ChromatiCraft: Made repeaters 16x cheaper
ChromatiCraft: Added progression system
ChromatiCraft: Added tiered plants and ores
ChromatiCraft: Added instant heal ability
ChromatiCraft: Added fireball ability
ChromatiCraft: Added peace broker ability
ChromatiCraft: Added health boost ability
ChromatiCraft: Added arrow shield ability
ChromatiCraft: Added new visual effects to pylons
ChromatiCraft: Increased repeater range
ChromatiCraft: Added ThaumCraft compatibility
ChromatiCraft: Added crystal tank
ChromatiCraft: Rainbow forests are now cold at high altitudes
ChromatiCraft: Removed config to make crystal lamps give effects
ChromatiCraft: Made basic pendants easier to craft
ChromatiCraft: Fixed config typo
ChromatiCraft: Added berry-and-liquid infusion mechanics
ChromatiCraft: Added energized crystal shards
ChromatiCraft: Added pylon charging
ChromatiCraft: Added power crystal
ChromatiCraft: Added recipe for casting table
ChromatiCraft: Fixed pylon generation maps carrying over between saves
ChromatiCraft: Fixed biome spawns(?)
ChromatiCraft: Added liquid chroma and berry mixing
ChromatiCraft: Made pylon generator less random (to make it feel more random)
ChromatiCraft: Colored trees no longer generate in superflat worlds
ChromatiCraft: Crystal Tank now accepts bucket input
ChromatiCraft: Fixed accelerator lighting issues
ChromatiCraft: Fixed pick block on tile accelerator
ChromatiCraft: Added crystal fence
ChromatiCraft: Fixed leaf decay
ChromatiCraft: Added crystal element berries
ChromatiCraft: Reduced molten crystal output 16x
ChromatiCraft: Added item warp
ChromatiCraft: Fixed ColorTreeGenerator StackOverflow again
ChromatiCraft: Fixed accidental ReactorCraft dependency
ChromatiCraft: Added crystal beacon