add IJeiHelpers#getRecipeType to help addon mods - mezz
Fix #2993 Reduce recipe validation errors to debug logs - mezz
Fix #3014 Saving edit-mode changes to file fails - mezz
fix ConfigSerializer sorting for config categories - mezz
Fix #3009 returning negative X/Y values from getGuiExtraAreas() breaks filter text selection - mezz
Improve performance of checking fuels on Fabric (#2997) - Technici4n
minor cleanup - mezz
Minor cleanup in config code - mezz
Prefer more abundant items first for recipe transfer (#2987) - DBotThePony
Clean up unused imports - mezz
Fix #2968 Add Fabric support for Potion recipes - mezz
Close #2963 Add catalogueImageIcon - mezz
Fix #2978 fix server-side error logs from platform handler when deleting items - mezz
Protect against mod crashes when checking for enchantable items - mezz
Add access to IIngredientManager from recipe catalyst registration - mezz
Clean up ReflectionUtil - mezz
Clean up ColorNamer code - mezz
Create "Core" subproject for code that does not depend on Minecraft - mezz
Fix #2756 Fuel recipes with high values can overflow the recipe background - mezz
Close #2771 Allow IRecipeTransferInfo to return a transfer error if it can't handle the recipe - mezz
Improve startup code to be more resilient to modded bugs - mezz
Fix bookmark config creation - mezz
Update dev Forge version - mezz
Update Jenkinsfile - mezz
update Jenkinsfile - mezz
update Jenkinsfile - mezz
Make the give notification message work for any player that has a server - mezz
fix changelog path - mezz
fix project dependency - mezz
Update Jenkinsfile - mezz
Update Jenkinsfile - mezz
Organize project code - mezz
Update Jenkinsfile - mezz
Co-authored-by: Jared <jaredlll08@gmail.com>
Fix #2752 Crash on gui slots that are to the left or above the gui - mezz
Display hidden ingredients in a recipe if there are no other ingredients to show - mezz
Fix debug recipes - mezz
update JUnit - mezz
Clean up build script - mezz
Run Spotless cleanup - mezz
Clean up some tags code - mezz
Make potion effects render in compact mode when JEI is open - mezz
add more client run configurations in developer environment - mezz
minor cleanup - mezz
Code cleanup - mezz
Minor code cleanup - mezz
Refactor: Replace IRecipeCategory.getUid() ResourceLocation with RecipeType - mezz
Minor cleanup - mezz
Remove FastItemRendering, it is no longer necessary and can cause conflicts - mezz
Remove persistent WorldConfig and untangle filter text logic - mezz
GUI code refactor. Add configs for ingredient list and bookmark list layouts. (#2711) - mezz
Add github issue templates - mezz
Update README - mezz
Simplify code for IngredientSorterComparators#getTagForSorting - mezz
Update sv_se.json (#2836) - A. Regnander
Updated Russian Translation (#2799) - DrHesperus
Fix #2812 Add a keybind for the key to exit a recipe screen to the inventory - mezz
Allow focuses to match multiple ingredients in a recipe slot - mezz
Fix #2790 Recipes are listed twice when checking the uses of an ingredient that is also a catalyst - mezz
deprecate some api methods that depend on forge-specific code - mezz
Create IIngredientTypeWithSubtypes for generic handling of subtypes in ingredients - mezz
Add platform server helper - mezz
Update es_es.json (#2782) - zeedif
Clean up ErrorUtil - mezz
Update it_it.json (#2785) - Andrea Costa
Protect against mod crashes when checking for enchantable items - mezz
Add access to IIngredientManager from recipe catalyst registration - mezz
Clean up ReflectionUtil - mezz
Clean up ColorNamer code - mezz
Create "Core" subproject for code that does not depend on Minecraft - mezz
Fix #2756 Fuel recipes with high values can overflow the recipe background - mezz
Close #2771 Allow IRecipeTransferInfo to return a transfer error if it can't handle the recipe - mezz
Improve startup code to be more resilient to modded bugs - mezz
Fix bookmark config creation - mezz
Update dev Forge version - mezz
Update Jenkinsfile - mezz
update Jenkinsfile - mezz
update Jenkinsfile - mezz
Make the give notification message work for any player that has a server - mezz
fix changelog path - mezz
fix project dependency - mezz
Update Jenkinsfile - mezz
Update Jenkinsfile - mezz
Organize project code - mezz
Update Jenkinsfile - mezz
Co-authored-by: Jared <jaredlll08@gmail.com>
Fix #2752 Crash on gui slots that are to the left or above the gui - mezz
Display hidden ingredients in a recipe if there are no other ingredients to show - mezz
Fix debug recipes - mezz
update JUnit - mezz
Clean up build script - mezz
Run Spotless cleanup - mezz
Clean up some tags code - mezz
Make potion effects render in compact mode when JEI is open - mezz
add more client run configurations in developer environment - mezz
minor cleanup - mezz
Code cleanup - mezz
Minor code cleanup - mezz
Refactor: Replace IRecipeCategory.getUid() ResourceLocation with RecipeType - mezz
Minor cleanup - mezz
Remove FastItemRendering, it is no longer necessary and can cause conflicts - mezz
Remove persistent WorldConfig and untangle filter text logic - mezz
GUI code refactor. Add configs for ingredient list and bookmark list layouts. (#2711) - mezz
Add github issue templates - mezz
Update README - mezz
Simplify code for IngredientSorterComparators#getTagForSorting - mezz
Fix vanilla recipes that require itemStacks with size > 1 - mezz
Fix items with wildcard metadata and no subitems showing no texture - mezz
Fix #23 Update mouse and keyboard handling for new Forge - mezz
Update for 1.8 - mezz
Rearrange furnace files - mezz
Fix error message - mezz
Refactor to combine IRecipeGui and IRecipeType into IRecipeCategory - mezz
Cleanup - mezz
Cleanup - mezz
No real need to expose the furnace recipe types since they're built-in - mezz
Clarification in ItemFilter - mezz
Use ImmutableLists - mezz
API Tweaking - mezz
create StringUtil - mezz
Clean up math - mezz
Groundwork for #24. Requires GuiScreen keyboard events in Forge - mezz
fix access transforms - mezz
Organize file structure - mezz
Make crafting implementation more independent, more reliant on API - mezz
Make IRecipeType more internal, move recipe backgrounds to types - mezz
Add more type safety. Add Nullable and Nonnull annotations - mezz
#10 Add Fuel Recipes - mezz
Clean up RecipeRegistry - mezz
Expose IGuiItemStack in the API for convenient GUI implementation - mezz
Check recipe's superclasses when finding their recipe helpers - mezz
rearrange files - mezz
Categorize by types of recipe instead of recipe Class - mezz
move .cfg to META-INF folder - mezz
Fix issue when finding recipes for a stack of multiple of an item - mezz
Cleanup code - mezz
Remove unused class - mezz
Add recipes - mezz
Rename Defaults to Constants - mezz
Improve item detection - mezz
Updated fi_FI.lang - Juuxel
Create ko_KR.lang - [MMKP]Puyo061
Fix #20 Reflection fails under obfuscated environment - mezz
Create ru_RU.lang - Anton
Create zh_CN.lang - crafteverywhere
Make key binding category name from the Mod ID and Mod Name - mezz
Update de_DE.lang - Vexatos
Fix alignment of Next button - mezz
Prevent typing more characters when the search already returns 0 items - mezz
Close #11. Add search box - mezz
Update Forge - mezz
Start button IDs at a higher number to avoid conflicts - mezz
Make sure page count doesn't overflow on window resize - mezz
Make layout more flexible, tooltips don't have gaps between icons - mezz
#8 wrap brewing stand - mezz
#8 wrap creative inventory - mezz
Move GuiWrapperManager - mezz
#8 add furnace wrapper - mezz
Update README.md - mezz
Register recipes - mezz
Create de_DE.lang - Vexatos
removed accidental doubling of adding the nbttagcompound - mezz
Get more items, include nbt variations in subitems and subblocks - mezz
remove unused imports - mezz
Add MIT License - mezz
Localize strings - mezz
Clickable icons, /give items - mezz
Fixes to paging - mezz
Initial grid of items drawn on screen next to inventory - mezz
Fresh project - mezz