1.7.10c
·Dialog wheel return
·Natural spawning rewrite (still in WIP)
·Puppet job
·Command now uses @p @a
·Dialog can use @npc
·Attack/kill/killed lines now have @target
·Skin url
·Guard specific target
·Sitting on chairs and couches
·Soulstones (makes companions/followers autofollow the spawner)
·Followers can be set to infinite days
·Wandering npc interact option
·Explosion resistance
·Lines when killing
·New animations: crawling, hug
·Linked npcs (edit one npc edit all linked ones)
·Rewritten clonesnpcs.dat to seperate readable .json files
·Rewritten playerdata/dialogs/quests to .json
·Ignore nbt option for traders/quests/recipes
·Potion immune option
·Moved walkingspeed from stats to ai walking menu
·No movement option
·Companion is useable (about 40% done, so still a WIP)
·Follows player who spawns him from the soulstone
·Needs food
·Can level talents
·Has a workable backpack
·Tools it uses break
·Can only wear certain armor/weapons after leveling
·Can grow from baby to adult
·More compatible inventory tabs
·More scripting options
·Crash and bug fixes
1.7.10b
·Signed book block can be edited again by right clicking with the wand
·Server sided clones
·Added commands: /noppes config icemelts false and /noppes config vinegrowth false
·Item quests ignore item damage option
·Border blocks copy data from adjacent blocks
·Lots of bug fixes
·Remove clone fix
·Item render fixes
·Disable blocks crash fix
·Pony fixes
·And more
1.7.2-2 Update video*
·Redone model selecting, including a way to select any ingame model
·Option to have different behavior during the night
·Mail can now be send with items
·New 2 for 1 trading (linked trading)
·Conversation job/text colors
·Boss removed
·Option to ignore cobwebs
·Natural spawning option
·Redone Dialog GUI. You can select the old on in the config file if youd rather have the wheel
·Mounter tool, so you can mount clones on any entity (you can also mount yourself on anything)
·AreaKill quest (same as kill quest only also completes for surrounding players)
·Item quest keep items
·Updated quest log
·A ton of new blocks, any blocks with wool can be recolored using dye
·Some new items
·Enchantments for staff and guns
·Commands /noppes
·Permissions for people that use MCPC+
·Scripting support (javascript, python, ruby, php, scala and more)
·Lots of bug fixes
·Probably some features I forgot to mention
注:
*:CustomNPCs 1.7.2-2在YouTube上的视频介绍,需要科♂学♂上♂网方可观看。
1.6.4 Complete revision log*
·1.7 compatibility fix (use the latest 1.6.4 version first if you dont want to loose items or blocks in 1.7)
·Area quests
·Cloner tabs
·Mailman role
·Dialogs can send mails
·Quests can send mails
·Mails can start quests
·Spawner job
·More work on boss job (still not done)
·Slay command (alternative for butcher and killall)
·More included sounds
·Edit villagers with the npc wand
·Availability with levels
·Conversation job
·Dialogs can have commands as well
·Bug fixes
·Changes texture/music location from .minecraft/assets/customnpcs to .minecraft/customnpcs/assets/customnpcs
·Optimized some stuff
·Added dirty fix for command dialog option on mcpc+ servers
注:
*:此处原本为一链接,目标网站为Pastebin(一个用于发布文本的网站,发布的文本可生成一个链接用于分享)。现已无法进入,可能是因为被黑客利用而被迫关闭(参见http://www.freebuf.com/news/56063.html)。
1.6.2 Complete revision log*
·Rewrote texture loading
·Rewrote sound/music loading
·Added sounds to npcs
·Added sounds to lines
·Added music to dialogs
·Combined npc cloner and mobspawner(can now clone normal mobs and create spawners from npcs)
·Quests can now be automatically started after finishing another quest
·Added option to disable auto health regen
·Added resistances (knockback, melee, arrow)
·Added tactical attack variations(Rush, Dodge, Surround, Ambush, Stalk)
·Npc can now sprint
·Getting indoors fixed
·Added Enderman model
·Added Golem model
·Boss role start(not finished)
·Lots of 1.6.2 bug fixes
·Lots of general bug fixes
·Lots of ai fixes
注:
*:此处原本为一链接,目标网站是Pastbin(一个用于发布文本的网站,发布的文本可生成一个链接以供分享)。现已无法进入,可能是因为被黑客利用而被迫关闭(参见http://www.freebuf.com/news/56063.html)。
1.5.2
·A whole lot of projectile customizations
·Finished working on faction points
·Rewrote most quest quis
·Reworked some items
·Incomplete boss role, currently only displays mobs health, will do more in the future
·Added some new items(crossbow, musket, slingshot)
·More things can be translated
·Respawn works again
·Added a config option to allow npcs to use op commands
·Added option in recipes to ignore item damage
·Pony fix
·Npcs can now be tinted certain colors
·Factions can now be hidden from a players faction list
·A few minor bug fixes
1.5 beta
·Update to 1.5
·Redone dialog setup gui
·Added faction points (not entirely done yet)
·Bunch of bug fixes
·More attack options(more to come)
·Immunities
·Moving paths
·Gave the items their own tabs
·More translatable things
·Ai improvements
– better pathing
– opening doors/breaking doors
– proper togglable swimming
– seeking shelter
1.4.4
·Added dragon model, isnt fully animated yet
·Added slime model, cant jump around yet
·Added Permissions
·Dialog command option, which is pretty much the same as an command block
·You can now set npcs to use a player texture.
·Couple more items
·A blood block, has 3 blood textures which show depending on what direction you face when placing it.
·A bunch of fixes
1.4.2 v1.0
·Right clicking with the npc wand into the air will bring up a new menu
·This menu show nearby npcs and you can select them to edit/delete or reset their position
·This menu also has a freeze option. This will freeze all npcs in place and disable all redstoneblocks
·Fixed bard
·Fixed transporter
·Lots of other bug fixes
1.3.2 v1.0
·Re-added quests
·Re-added and redone playerdata
·Anvils been replaced by a Carpentry Bench
·You can now add recipes to the Carpentry Bench
·Faction guis have been redone
·Add kill quests
·Machine gun now works
·Staffs now shoot magic and use mana for amunition
·The gunChainsaw is not supposed to shoot, gave it explosion particles when you hit something to confuse people even more :D
·Added a bunch of quest items
·Texture notes: I seperated the armors and put them in their own armors.png and rearranged the items.png
·Translator notes: More things can be translated now. Ive put the translations on my dropbox if you want acces pm me your dropbox mailadress
1.3.2 v0.9.5
·Dialogs readded
·Bard fixes
·Dead body fixes
·More items
·Armors
·Added CZ,PL,DE language support*
·Some items are now thrown in 3d by npcs
·Lots more bug and crash fixes
注:
*:CZ、PL、DE分别为语言代码表中的捷克语(捷克共和国)、波兰语(波兰共和国)和德语(德国)。语言代码表详见http://www.lingoes.cn/zh/translator/langcode.htm
1.3.2 v0.9
·Re added bank
·Re added redstone block
·Re added mobspawner
·Added naga and enderchibi
·Fixed npcs not doing damage on peacefull
·Models size limit is now 30 up from 15
·Rewrote faction, transport adding/editing/removing. Should now have less problems when multiple people are editing them at once.
·Redone respawning, should now work properly
·Redone the items. They will now show correctly in your hand.
·Added armor. All modded armor from other mods should show up properly now
·Shield now absorbs damage when you block
·Guns use ammo
·Added an anvil block. Only a visual thing atm. It does nothing. If you think you can make a better model for it let me know.
·Couple of server crash fixes
·Updated to forge 4.1.x
1.3.2 v0.8
·Re-added transporter
·Re-added bard though its not entirely done yet (Does not play music properly yet. You can set them up)
·More modern items (The guns are a work in progress aquire feedback on them)
·Fixed server faction bugs
·Fixed server crashing when using the cloner
·Fixed bug where followers with the guard role were spamming attacklines.
1.3.2 v0.7
·Fixed follower bugs
·Added Trader (you will need re setup him)
·Trader now always checks the damage value not only for wool blocks
·Now when you hover over the currency it will properly show you what item it is.
·Dagger,Spear,Scythe,BattleAxe now do damage and take damage when used by players similiar to a sword
·CustomNPCs can now be run from a minecraft_server.jar with forge installed. (You use the same customnpcs.zip for that, forge is awesome like that)
0.13.1
·Added Bard job
·Added Healer job
·Added item mob spawner which allows you to make mob spawners and lets you spawn mobs (Also modded ones)
·Redone inventory
·Added a new block: npc redstone block which activates if you come near it
·Redone itemgiver and its now a job nolonger a role
·Added elf model
·Added crystal model
·More textures
·The wand and cloner can nolonger be crafted by default
·in .minecraft/config/CustomNpcs.cfg* (Added quests**
·Added questlog use L to show the questlog
·Dialogs can now be unlocked and locked
·Guard is now a job nolonger a role
·Mercenary is now renamed to Follower they can nolonger attack, but can now be ordered to wait
·Added some items to make the npcs hold. (Can be disabled in the .minecraft/config/CustomNpcs.cfg)
·Tons of bug fixes
注:此版本的Changelog原文有数个大小写错误及两可能为打错的地方。部分大小写已修正,打错的地方有注释。
*:可能是误与上一条分开了,推测原意是The wand and cloner can nolonger be crafted by default (Can be toggled in the .minecraft/config/CustomNpcs.cfg) 。可能是指配置文件CustomNpcs.cfg中的
#Only ops can create and edit npcs
#仅OP能够创建和编辑NPC
OpsOnly=true/false
从这个版本开始默认为true。
**:可能是打错了,看起来像是下一条的开头。
0.10.5
·Seperated dialog management and dialog selection for options. Hopefully that makes it easier to understand
·Dialog text now has a copy, paste and clear button
·You can now navigate through the text with left and right arrow keys
·New coin texture
·You can now set a dialog option as Is Quit Option
·Added {player} tag (like with the lines)
·Made the dialog wheel more responsive
·Added talk button to trader
0.9.6
·Added attack range
·Removed seeing names through walls
·Doubled number of clone save slots
·Fixed hit boxes for the bigger npcs.
·If a spawn egg is equiped as weapon it will spawn that creature instead of attacking
·Arrow damage is now sorta fixed. Its still not a fixed value it will do more damage when shot from certain angles.
0.9.0
·Fixed trader currency not dissapearing
·Crash fix in faction gui
·Crash fix while saving
·Modified the dwarf model a bit again
·Added Bank
·Temporary removed InnKeeper
·Some more small bug fixes
·Changed tools color
·World lines are no slightly more regular
·You will only ‘hear’ the world lines if the npc can see you.
0.8.19
·Pony crash fix
·You can now disable head movement
·Instead of north,east,south,west you can now set the Body Rotation in degrees
·There is now Sneak Standing and Sneak Moving
·Added a Dwarf Male Model
·Added the innkeeper role v0.5
·Implemented another possible fix to fix not seeing textures in select texture menu
0.8.5
·Changed ItemTrader: You can now have multiple currencies and Ive added 6 more selling slots
·Added AttackSpeed
·Change Inventory screen: You can now set a off-hand weapons and you can specify weither you want to make the npc throw something
·More Faction changes
·You can now delete Slots in the NPC Cloner
·Fixed NPC Wand name
·Fixed mercenary screen showing up when the role isnt mercenary
0.7.0
·Attack strength now saves properly
·Added 32 skin textures thanks to [member=xSparky]
·Added adjustable walking speed
·Added adjustable npc size
·Added ability to toggle names
·You can choose to let npcs fight back/run around or do nothing when attacked
·Npcs can now say lines when attacked or attacking
·Npcs can now say lines when interacted with
·Npcs can now say random lines without any interaction
·Added sitting correction making the npcs sit correctly on steps and modded chairs etc