Changes
Void Chest events now run after other mods
Optimized Ender Dragon chunkloading
Instability Orb item list refreshes when triggered first time for MineTweaker recipe compatibility
Music system now wraps music tickers from other mods for compatibility (unless removeVanillaDelay is enabled)
Dungeon Tower spawners now have a mob limit for the entire area
Bugfixes
Fixed Dungeon Tower Enderman spawn location
Fixed Instability Orb blacklist ignoring item name with damage wildcard
Fixed unclickable items in recipes in the Ender Compendium
Fixed worldgen entity bug with Ars Magica 2 (removed workaround)
Fixed Charm of Slaughter Impact causing damage to players with disabled PVP or team friendly fire
Fixed conflicting Charm recipes
Important
Custom music has been moved to a separate resource pack: https://hee-music.chylex.com
The invalid recipe removal override is now automatically enabled (corrupted recipes will continue to be printed into the log files, but will no longer crash the game)
Changes
Allow other mods to have priority replacing the music system
Bugfixes
Fixed a critical exploit with Essence Altars
Fixed detection of modified and removed recipes in the Compendium
Fixed formatting of mcmod.info on different systems
Possibly fixed a random crash with Thaumcraft golems passing corrupted event data to Forge
Possibly worked around a very rare crash when generating custom structures in the End
Changes
Not Enough Items integration no longer intercepts recipe/usage keys, only Compendium key
Bugfixes
Fixed Compendium not returning to previous screen (caused item loss in crafting table)
Fixed Music Discs crashing when used on a wrong tile entity
Fixed biome replacement to stop Anti ID Conflict from complaining
Fixed debug mode crashing on servers under certain circumstances
Important
See Beta 1.8.1 changelog for original update information
Additions
New IMC message to blacklist mod integration
Partial support for modified recipes (the Compendium will try to find the recipe and update the display)
Changes
Large update notification improvements - shorter text, less annoying, customizable using /hee command
Fiery Essence Altar can now smelt in Furnaces even without fuel
Increased Extraction Table capacity
Removed code for old world data compatibility, if you have not ignored updates for half a year don't worry about it
Brewing with Redstone in Enhanced Brewing Stand is now cheaper
Explosions that are not caused by mobs no longer check the mobGriefing rule
Bugfixes
Fixed Enhanced TNT duplication and ghost bugs
Custom Music Discs should now play in most modded Jukeboxes
Fixed Jukebox crash when custom music is disabled
Fixed Altar particle effects
Work around AM2 crashes
Important
THIS IS A BETA! Please, use it for testing and report any bugs and strange behavior to the GitHub issue tracker; if you intend to try out the beta publicly (videos, streams), tweet me @chylexMC and if I can, I'll take a look :)
Large amount of the code changed, there is a chance I overlooked something so please report anything strange immediately!
Removed the old API in favor of IMC messages, this will crash mods that still use it
Additions
New IMC messages for Instability Orb item and mob management
Changes
Removed Essence Altar socket mechanics in favor of enhancements, make sure you picked up the gems before
Ender Dragon will try to return to 0,0 and freeze only if there is nobody nearby
Tweaked Instability Orb - exploding Orbs will hurt players, items and some of nearby Orbs, and TNT explosions will no longer prevent Orb explosions
Increased chance for Hidden Cellar to spawn rooms that aren't empty
Enhanced Brewing Stand potions extend by greater steps (less Redstone required)
Bugfixes
Mod entities can be named using Name Tags
Fixed a potential problem with Orb and derpy mods that don't follow recipe conventions
Energy Wand shows correct decimal places
Curse of Teleportation no longer causes desync when a mob is spawned directly on it
Additions
Brand new IMC system, which allows inter-mod communication as well as user-defined commands - find out more at http://hee-api.chylex.com
New concept in works - Ender Causatum (currently has no visible effect)
Added colored text links to the Compendium, clicking them will direct you to the appropriate object
Added config option to remove vanilla music delay
Changes
The old API is deprecated because of the new IMC system, and will be removed in next update
Experience Table can now convert precious materials and gems
Improved /heeadmin command with help pages and colors :D
Removed Infestation effect in favor of the Causatum
Update notifications have additional text when using very old versions
Bugfixes
Basic Essence Altar drops the correct item
Dragon Essence Altar will no longer crash when it has an item with removed enchantments
Fixed the 'Click to view' text not showing properly
Regeneration effect in Charms was giving reversed effect
The Dragon will no longer unload during the fight
Additions
Added Achievement screen to the Ender Compendium
Around a dozen brand new Achievements!
Blocks can now be enhanced by right-clicking on them while holding End Powder
New enhancements for Essence Altars, Enhanced Brewing Stands and Spatial Dash Gems
Biome Islands have several new deviations (adds much more variation to each biome)
Added Flameweed and Shadow Orchids to Biome Islands
New Thaumcraft aspects on blocks, items and mobs (thanks SoundLogic)
Changes
Ender Compendium has a first-time help and page indicators
One-sided Knowledge Fragments will now point you to the place where you can unlock them
Biome Compass uses End Powder instead of Stardust
Gems now have a short use cooldown, and slower absorption of Energy from the environment
Enhancing attempts will no longer destroy the ingredients, only End Powder itself
Enhanced Brewing Stand will only brew potions to tier III, until enhanced with Tier
Essence Altars are a bit faster and more efficient
Removed Soul Charm and Corporeal Mirage Orb, as they were obsolete
Removed Essence Altar sockets in favor of new enhancements (the socket blocks can still be taken away)
Bugfixes
Fixed Dragon Egg not working correctly in modded recipes
Fixed a bug in Dragon achievement savefile, which caused people to not get achievements if the Dragon unloaded
Haunted Miner would count logs, glass and other smeltable blocks as ores
Blocks and items in Ender Compendium would render above other elements
Burning Mountains will not keep spawning mobs when you get into very large altitudes
Fixed a certain combination of TNT Enhancements to cause explosions which would not destroy the TNT, and cause client desync
Enhanced TNT would not drop the enhanced item
Music system was rewritten, End music will no longer suddenly cut out and Jukeboxes work better with HEE Music Discs too
Endermen spawning in Overworld are now replaced correctly (internal change)
General fixes (Compendium texts not showing or not being wrapped, occasionally missing text)
Important
The 1.6 redesign is finished, time to work on expanding beyond Biome Islands!
Additions
A squealing secret
New Tables and redesign of old Tables - Decomposition Table, Experience Table, Accumulation Table, Extraction Table
Added Transport Beacon, as one of three new Endstone Blob variations
Added Homeland Cache, Curse Amulet, Arcane Shards, Blank Gems (Transference Gem is now craftable!)
More variety in Hidden Cellar, varied loot based on Biome Island
New command - /heeadmin version
New config option (overrideWorldGen) to prevent other mods from adding generated elements to the End
Ores and ingots are now in the Ore Dictionary
Changes
Redesign of Ender Dragon - attacks, balance, everything!
Last revision of worldgen - most elements now change frequency based on distance (for ex. Dungeon Towers become less frequent and Endium becomes more frequent the further you go)
Tons of tweaks (config comments, Compendium key conflict check, name generator improvements, better debug options)
More tweaks (Cluster cleanup and fixes, End Powder no longer needs sneaking, tweaked Compendium fragment logic and fixed negative mouse acceleration)
And more tweaks (lots and lots of balancing, and other stuff)
General refactoring and performance improvements (primarily regarding Laboratory generation)
Renamed Fire Shard to Infernium
Bugfixes
Biome Compass updates when the End is regenerated
Fixed Endstone Blob generation derps
Fixed Decomposition Table yielding items with wrong damage
Fixed Stats crashing the game
Fixed crash that would happen when another mod stopped Endermen from picking blocks up
Curse of Tranquility will no longer crash when applied to a player
Enhanced TNT will no longer lose data when placed next to a redstone power source
End Portal now renders correctly on AMD/ATI cards (the fix was applied to vanilla 1.8)
Invalid Monster Spawners will no longer crash
Additions
New mechanics for the Dungeon Puzzle and Fire Fiend (see changes)
Brand new mechanic - Curses!
New items - Spectral Tear, Living Matter
Several new achievements
Changes
Dungeon Puzzle is now back, and completely redesigned - including the Fire Fiend boss fight!
Compendium texts are now in language files, making translations possible (might make a new translation website for that)
Significantly sped up mod startup, especially with many other mods installed
Using AT instead of reflection (performance improvements)
Outdated Forge is no longer supported, use 10.13.2.* or newer
Bugfixes
Void Chest rendering in the Ender Compendium fixed
Dungeon Towers should no longer spawn inside Biome Islands
Fixed Dragon Essence Altar pedestal crash with unenchanted items
Fixed rare crash with portal particles
Fixed Decomposition Table blacklist occasionally yielding nothing with multiple recipes
Custom spawners no longer function after moving them
Mining Spots in Burning Mountains were heavily optimized and should no longer cause unnecessary recursion
Additions
New Enchanted Island biome variation - Laboratory
New blocks - Laboratory Obsidian, Laboratory Glass, Laboratory Floor, Laboratory Stairs
New items - Obsidian Fragment, Obsidian Rod, Auricion, Energy Wand Core, Energy Wand
New mob - Endermage
New icon background in Ender Compendium (golden outline = all fragments unlocked)
Ender Compendium now contains all Charm recipes
Ghost Amulet has to be purified using Dragon Essence Altar
New creative tab for Charms
Obsidian, variations and stairs are craftable
Changes
Redesigned some elements in Ender Compendium, it is much faster and easier to use
It is no longer required to sneak while pressing Ender Compendium key to open object that is being looked at
Compendium prices get higher the further you go, improved balance of prices and discovery rewards
Changed Energy chunk size in the End, current Energy levels will reset
Dragon Essence Altar no longer adds new enchantments, it just repairs and improves existing enchantments
Updated tables to use Energy, currently only Decomposition Table is available
Minor tweaks and refactoring (new type of Endstone Blob, Ravaged Dungeon improvements...)
Bugfixes
Loot chests would not spawn variable damage items with damage 0
Many Charm Pouch fixes - drop crash, slot change, activation issues, charm order
Charm of Magic Defense had wrong recipes
Charm of Haste is now calculated correctly
Compendium tooltip depth fix
Fixed Homeland Endermen crashing when spawned using the egg
Fixed uncommon NPE crash in Compendium NEI integration
Fixed (worked around) AM2 crash with Homeland Endermen
Fixed rare crash in Endstone Blob generation (decoration and fall populator)
Important fixes with Enhanced TNT - interaction with nearby explosions and missing particles, and exploding when destroying trapped one in creative mode
Additions
Void Chest that stores items you lost in the void!
Persegrit, a new block featured in a new structure found inside the Enchanted Island biome!
Read the Ender Compendium help again, there are some handy new features!
New particle effects for Scorching Pickaxe, Death Flower, Homeland Endermen and fixed Temple Caller ones too
Biome Compass now stores the last biome setting when you relog or throw it
Config option to control amount of Endermen in the Overworld
Changes
Energy is now omnipresent in the End, many changes to it have been made, which means old Energy Clusters will disappear from your world
Complete rewrite of Endstone Blobs, with more improvements to come in future updates
Ender Guardian attacks and abilities have been redesigned
Altar Nexus has a new texture
Bugfixes
Dragon Egg falling into the void now also teleports back to the portal
Rewritten the Temple Caller to work better, also fixed the particle effect
Finally made the Temple Caller change Dragon Lair generation
Hopefully fixed Ender Dragon collision causing lag and console spam
NEI integration should no longer crash under specific circumstances
Many RNG uses had a bias towards negative coordinates
Smooth text rendering in Ender Compendium has a second option, because of differences across GPU drivers
Spooky Logs stopped ticking after switching places
Enhanced Brewing Stands work again
Additions
Biome Islands have Interactions, which are random events that make the islands more alive!
Added Endium Ore, Ingot and Block!
Added Homeland Endermen that spawn in Enchanted Island (Homeland), they are special!
Added health regeneration and mob healing ability to Lice
Added check for broken builds + config option (it is suggested to leave this option enabled)
New ambient sounds in the Infested Forest (Deep)
New notification system reports errors to the player/server operators
Changes
Ravaged Brick hardness now depends on amount of spawners in the dungeon, mining is also quicker with Scorching Pickaxe
Ender Dragon's crystal range now depends on difficulty and overpoweredMobs config option
Meteoroid worldgen changed quite a bit, more changes will be done later
Dragon Egg has been added to creative menu, and it teleports back to the portal when it gets destroyed
Improved broken recipe handling and debugging
Holding shift while using NEI on HEE items will not open the Compendium
Bugfixes
Lice would lose abilities after reloading the world
Removing activated Charm Pouch from the inventory kept the effects active
Discovering new object had no sound effect
End structures should no longer regenerate when the world is reloaded midst generation
Fixed Biome Compass crash
Fixed Infestation file crash
(Hopefully) fixed occasional island generation crash
Additions
New configuration option to enable debug logging, useful to debug defective recipes that crash the Orb
Changes
Massively reworked Ender Compendium system, it is no longer an item (access using P)
Tweaked Enhanced TNT's extra power enhancement radius
Instability Orb can now drop many more items
Fiery Essence Altar should now work with modded furnaces, as long as they extend TileEntityFurnace
Tweaked textures of Knowledge Note (formerly Knowledge Fragment and Adventurer's Diary)
Bugfixes
Fixed huge amounts of ore drops using Scorching Pickaxe with Nether Ores installed
Fixed Enhanced TNT & Redstone Torch making the TNT disappear
Fixed crash when shift-clicking wrong items into Charm Pouch
Fixed Louse server crash with rare drops
Fixed Biome Compass texture replacing vanilla checkerboard for blocks/items without a texture
Crying Soul music disc is now working
Additions
New item - Fire Shard
New mob modeled by vadis365 <3 - Haunted Miner
Added many new types of Charms
Brand new Burning Mountains Biome variation - Mine
Music is back! Unfortunately, it is no longer loaded dynamically, so you can delete the folder with custom music
Changes
Changed existing Biome Islands generation
Scorching Pickaxe is now craftable
Improvements to particle effects, try out Dragon Egg teleportation :D
Done some more code refactoring and optimizations
Bugfixes
Fixed possibility of breaking Dragon Egg
Fixed Biome Islands getting cut off under certain circumstances
Fixed Biome Compass showing biome icons outside End dimension
Tweaked Temple Caller to hopefully make resetting the End less buggy
Additions
New blocks - Ravaged Brick (variations, slab, stairs), Cinder
New items - Scorching Pickaxe (uncraftable atm), Charm Pouch, Runes and Charms
New mob modeled by vadis365 <3 - Louse
Huge overhaul of Biome Island generation, introducing different variations of each biome
Implemented in-game configuration (with the exception of achievementStartId and decompositionBlacklist)
Biome Compass has a (probably temporary) recipe now
Added config to disable other mods' mobs
Changes
Sphalerite with Stardust now drops plain Sphalerite block too
Massively rewritten Biome Island generation to be pre-generated
Dungeon Tower can now have Enhanced TNT in loot
Removed some old compatibility code, if you skipped an update you may lose some things
Done some code refactoring and optimizations
Bugfixes
Fortune enchantment no longer affects Stardust Ore drops
Fixed invalid metadata values for some blocks causing crashes
Fixed infinite item bug with Baby Endermen and MineFactoryReloaded
Fixed Dragon Essence Altar repairing some things that shouldn't be repaired
Fixed a vanilla issue that made it possible to create Ender Dragon XP farms
Additions
New particle effects for Igneous Rock
New way of creating Ghost Amulets, they also no longer generate in Silverfish dungeons
Enhancing is now done by right-clicking with End Powder while sneaking
TNT enhancements!
Readded Thaumcraft integration, some blocks and items still need aspects though
Changes
Spectral Wand is no longer needed to see Energy Cluster stats
Essence Altars now take 32 of the Essence when standing and 1 when sneaking
Igneous Rock only burns entities when they hold them
Removed Gem Fragment
Modified GUIs with required amount of items
Bugfixes
Fixed memory leak in packet handling
Fixed crash with dragon fight achievement data loading
Fixed bed explosion crash in the End if the dragon is dead
Adventurer's Diary no longer shows "Format error"
Additions
Meteoroids with Sphalerite generate in the End
Decomposition blacklist can now blacklist entire mods
Default forced entries for Decomposition blacklist (hardcoded into the mod) - minecraft:fire, ExtraUtilities:unstable_ingot, witchery:*
New block - Sphalerite (+ variation with Stardust)
New items - Spatial Dash Gem and Biome Compass
Exploding a TNT next to Instability Orbs will prevent the orbs from exploding
Updated Ender Compendium information
You can right-click instead of clicking on the Back button in Ender Compendium
New achievements, most old ones were removed
WorldAPI can add dimension mobs
Implemented mobGriefing gamerule where it wasn't implemented before
Bugfixes
Fixed Scorching Lens flame attack
Fixed Silverfish kill crash (https://github.com/chylex/Hardcore-Ender-Expansion/issues/17)
Fixed apostrophes in language files
Optimized mod integration, you should no longer run out of memory on startup
Important
Because of a bug in 1.7.2, all HEE music is disabled!
Additions
Added Energy Cluster (and Corrupted Energy), which is the fuel for Temple Caller, Transference Gem and Enderman Relic
Added Spectral Wand and Energy Extraction Table to interact with clusters
Completed Ender Compendium with new information + added fragments into loot
Bugfixes
Soul Charm renders correctly in the End
Ender Compendium sometimes shows help when clicking on a fragment
Additions
Basic API (chylex.hee.api.HeeAPI)
Transference Gem requires Ender Pearls
Added Decomposition Table, and redesigned Stardust usage
Added blacklist for Decomposition Table in config
Achievement IDs are configurable in config
Bugfixes
Rewritten and fixed the algorithm, which detects whether player can see a certain point
Additions
Added NEI compatibility for enhancement recipes
Music Discs!
New music that plays randomly while in End (2 tracks from qwertygiy, every 7 to 14 minutes)
Updated Thaumcraft aspects
Bugfixes
Fixed item duplication bug with Stardust, dropping items that aren't consumed in crafting
Pick block on Stardust returns correct item
Temple Caller works with MCPC+
Fixed Temple Caller when the mod was installed after killing vanilla dragon
Additions
Added Stardust & Stardust Ore, Potion of Instability, Ghost Amulet, Endoplasm, Corporeal Mirage Orb and Soul Charm with enhancements
Burning Mountains Biome may now have Resource Pits
Dry Splinter can be crafted into Spooky Log and Spooky Leaves
Ender Eye breaks blocks when awoken on Medium and Hard difficulty
New sound effects
Config option to make all mobs overpowered (useful for modpacks with OP items)
Admin commands - /heeadmin
Changes
Ender Dragon has special attacks on Easy difficulty when below 60% health
Tweaked dragon's Divebomb attack + velocity tweaks
Forest Ghost tweaks to make him more reliable and scary
Whole bunch of small tweaks after a big test (thanks vadis365 & ganymedes for participating)
Bugfixes
Essence Altar orbs no longer light up other particles
Fixed throwing Igneous Rock on a Dungeon Puzzle wall block
Fixed Dragon being damaged by his own fireballs
Fire Fiend drops correct amount of experience
Additions
Randomly chosen rare variations of Biome Islands
Angry Endermen spawn during the Endermanpocalypse too
New configuration settings for Endermanpocalypse and Temple Caller
Changes
Biome Island variations are much more common
Tweaked Instability Orb item chances
Bugfixes
Corrected amount of Ender Pearls dropped by Ender Guardian
Fixed Spooky Logs with heads always summoning Ghosts
Fixed some missing configuration in client
Additions
Added Enderman Stash into the Enchanted Island biome
Completed Enderman Relic functionality
New items - Gem Fragment, Silverfish Blood, Infested Bat Wing, Dry Splinter, Infestation Remedy
New mob - Brainless Enderman
Ender Guardian drops Obsidian and Ender Pearls
More custom music triggerers
Bugfixes
Fixed Enderman Heads dropping 2 heads from one
Fixed rendering of falling blocks
Biome Islands should generate correctly in all cases
Fixed MCPC+ file glitch
Additions
Added new type of Biome Island!
Added Silverfish dungeons into Infested Forest Biome & puzzle dungeon into Burning Mountains Biome
New blocks - Ender Goo, Dungeon Puzzle
New items - Spawn Eggs, Enderman Relic
New mobs - Ender Guardian, Fire Fiend, Ender Demon
More achievements!
Endermanpocalypse
Added more translatable names
Bugfixes
Removed leftovers from old mod name
Critical Endstone Blob generation fixes
Critical Dungeon Tower generation fix (random missing walls)
Fixed Dungeon Tower's Enderman Head rotations
Baby Endermen won't keep following you if you have empty inventory
Biome Island mobs no longer flicker on peaceful difficulty
Fixed compatibility with IdFix and Railcraft (dragon egg glitch)
Additions
Ender Eye has a boss health bar
Update notifications
Added several languages
Bugfixes
Fixed rare crashes with the Dragon Essence Altar and music loader
Fixed Essence Altar particle opacity flickering
Fixed Essence Altar glyphs rotating with daylight cycle off
Fixed infestation effect curability after restarting
Corrected Ender Eye's arm animation when falling asleep
Additions
Added new altars
Added Fiery Essence
Added Altar Nexus purely for the Basic Essence Altar
Fire Golem can teleport away when a fireball explodes nearby
Scorched Lens' fire attack deals random knockback
Enderman Head is wearable and will prevent Baby Endermen from stealing items
All names are now in a .lang file, allowing more languages in the future
Readded Thaumcraft 4 integration
Bugfixes
Compatibility with mods that add derpy recipes
Hopefully fixed occasionally buggy Biome Island generation
Additions
Biome Islands! Currently 2 biomes available - Infested Forest, Burning Mountains
Island blocks - End Stone Terrain, Spooky Log & Leaves, decorations (grass, ferns, bushes, flowers)
Island mobs - Infested Bat, Baby Enderman, Fire Golem, Scorched Lens
Added Instability Orb
2 new types of Obsidian Spikes - crumbling & iron bars
Death Flower will spawn more Angry Endermen as it dies
Death Flower in a flower pot will slowly die
Music loader & player handles external music in .minecraft\config\HardcoreEnderdragonMusic\
Changes
The angry stage of dragon battle comes faster with each respawn
Obsidian Spikes no longer shoot bombs
Obsidian from main island towers, while flying, will damage players just like anvils
Temple Caller much more rare in overworld, more common in Dungeon Towers
Explosive effect on Ender Pearls has now radius of 2.7
Code refactoring to prevent potential errors when updating & remove unnecessary code
Bugfixes
Fixed crash when deleting a world and then creating a new one with the same name
Angry Endermen will not attack players in creative mode
Prevented skipping angry stage of the dragon battle by not destroying enough crystals
Additions
New config option to turn off music
Igneous Rock makes nearby TNT blow up instantly
Changes
Updated Igneous Rock and Igneous Rock Ore textures
Removed Death Flower as item with different ID than the block (sorry!)
Temple Caller much more rare in overworld, more common in Dungeon Towers
Additions
Transference Gem can be enhanced with 3 effects
Death Flower can be crafted into dyes
Essence Altar allows transfering from multiple slots
Exchange Nether Wart for Witch Spawn Egg using the Essence Altar
Custom bubble particles when Igneous Rock is thrown in water
Added a tab with mod's blocks and items to the Creative mode inventory
Changes
Removed all (most) debugging messages
Fire block is no longer overridden
Huge balancing to the Essence Altar
Bugfixes
Ender Pearls with Riding effect are much smoother and won't kick you for flying
Prevented suffocation when using Ender Pearls with Double speed
Enhanced Brewing Stand can't brew Instant Health and Strength potions
Enhanced Brewing Stand can't apply redstone to Fire Resistance potions
Portal in the temple becomes inactive after the egg is placed
Ending (credits/win) screen no longer briefly showing when teleported to overworld via the temple
Prevented breaking and placing blocks in the temple
Temple Caller is now usable in Creative mode
Cannot get Squid Spawn Egg from the Essence Altar
Hopefully fixed rare Dungeon Tower deformations (needs more testing)
Pick Block gives correct item when clicking a Death Flower
Additions
Achievements and challenges
Dungeon towers with Ender Eye mini-boss
Transference Gem
Enderman Head (in dungeon towers + rare enderman drop)
New types of Obsidian
Configuration file with block and item IDs
Thaumcraft integration
Changes
Massive balancing of Enhanced Brewing Stand
The Adventurer's Diary is slightly more rare
Warning when people enter End in creative mode
Tweaked the Summon attack
Bugfixes
Fixed sounds that were not working in previous release
Corrections in The Adventurer's Diary
Tweaks to some Enhanced Ender Pearl effects
Crash when clicking both buttons on a block while sneaking in creative mode
Important
Major rewrite and feature update :D
Huge amount of tweaks, unlistable
Additions
New special attack (the one with bats)
Ender Crystals shoot bombs
Blocks - Essence Altar, Enhanced Brewing Stand, Death Flower, ores for End Powder and Igneous Rock
Items - Adventurer's Diary, Dragon Essence, End Powder, Enhanced Ender Pearls, Igneous Rock, Temple Caller
Endstone Blobs around the main island
New sounds from SoundJay.com
Bugfixes
AI, Dragon Egg and other fixes
Music no longer plays without the dragon
Important
Rewritten for Forge!
Code refactoring, optimizations...
Additions
Removed forced difficulty, added average difficulty value instead
Tweaked rewards - added Dragon Essence instead of a chest
Added End Powder and Essence Altar
End portal shows particles before it's actually spawned
Changes
Small tweaks, as always
Bugfixes
Fixed non-legit ways of getting the Dragon Egg
Additions
Added chance of a freezeball right before regular fireball attack
Added lightning effect to [b]Summon[/b] attack
Changes
Big coding changes, 4 less base classes used
Improved stay'n'fire attack
1 in 4 chance of instant fireball attack after a special attack
Slightly modified some values, like summon frequency
Tweaked rewards - amount, levels, anvil price
End music playlist tries to not play the same track twice
Bugfixes
Fixed dragon not attacking as he used to
Fixed speed of divebomb
Fixed attack efficiency of 'infinity'
Additions
Stealth attack (non-special, silent bite&punch attack from behind if you don't pay attention to the dragon)
New special attack, secret!
New AI that evaluates each attack's efficiency and influences dragon's attack picking
Only one legit way of getting the dragon egg
Changes
A 'carefulness' element, influencing attacks too, but also key decisions for the dragon to survive
Dragon's much more likely to get rid of weak and damaged players first
Less random, more IQ
Few tweaks for attacks - some of them are faster, played around with timing and AI...
Rewritten reward system
Extremely lowered amount of XP to combine items with books
Easier to implement new attacks
Bugfixes
Performance optimizations, many people had problems with FPS (like huge lagspikes destroying crystals)
Wing speed fixed
Many SMP fixes, thanks to ssp and smp merge in 1.3!
Additions
Obsidian scatters around (SSP only)
The End disappears a while after you kill the dragon (SSP only)
Fire below the dragon extinguishes and endermen stop attacking while the dragon's dying
Changes
Whirlwind attack replacing unfinished Pickup attack
AI tweaks, little collision and visual changes
Bugfixes
Lot of SMP fixes
Optimized code, especially for better SSP-SMP converting
Additions
New special attack - freezer
More XP at death
Water creates at death to prevent destroying xp orbs
Surprise when you punch fireball
Freezeballs - slowness II
Freezeball attack when you're near TNT
Changes
Adjusted settings and attacks
Bugfixes
Fixed punch and collisions in SSP
Fixed destroying endstone in divebomb