Features
Misc
add Primdordial Infestation effect (1fc7824)
add Fibrous Flesh block set (347c3eb)
add Acid Cauldron (be19c12)
make all snow, weak ice and giant mushroom blocks replaceable by flesh (83026be)
make lava fluid destroy certain malignant flesh blocks (1b939be)
make flesh veins flammable (4d8416d)
make Living Flesh consumable (1f8c758)
make Healing Activator advancement also trigger for healing additive or regenerative fluid (c849e51)
add advancements with hints on how to find primal orifices and update the blocks tooltip to mention where the block can be found (a900080)
Mobs
add Chroma Sheep mob (8f8e0f0)
add Flesh Chicken mob (4020179)
add Flesh Cow mob (02a7d72)
add Flesh Pig mob (0904934)
add Flesh Sheep mob (5ffbe31)
add Thick Fur Sheep mob (2839710)
Compounds & Serums
add breeding stimulant backfire for cows, sheep, pigs and chickens (be5e013)
update Breeding Stimulant description to hint at how to get mutated/flesh animals (fd2c90c)
add Frenzy Serum (9f403a8)
make frenzy serum convert normal rabbits into killer rabbits (077ff0c)
make most serums and compounds valid cradle tributes (095e773)
make Shrink and Enlargement Serums affect max health (96aee28)
change unstable compound explosion to be incendiary and capable of converting magma blocks to lava (57abda9)
make using unstable compound on creepers or tnt cause an explosion (367d722)
Recipes
add Cobweb recipe to the Bio-Forge (12a4447)
update gunpowder recipe to require unstable compound (44d3c54)
Translations
add Korean (South Korean) translation by Mexwell12 (2521dcf)
update Chinese (zh_cn) translation by SlimeSB (473ba44)
update Russian translation by Quarkrus (4f2f73f)
For Developers
include Biomancy specific RecipeBuilders for datagen in the mod jar (87f0f88)
Bug Fixes
fix StackOverflow caused by Biomancy's ScaleModifier implementation (Pehkui integration) (712cad0), closes #133
fix Acolyte Armor z-fighting and render type (d246f39)
fix bounding box issues with Flesh Blobs (4932979)
change how Flesh Blob models are scaled in the renderer (e1f4d32)
fix membranes not blocking pathfinding. Thanks to cdbarrett (37e2f03), closes #143
fix Ravenous Claws normal attack unintentionally bypassing armor, resistances and enchantments (294fc5b)
fix missing pixels on the Caustic Gunblade texture (81b8778)
biomancy-forge-1.20.1-2.8.1.0.jar
Supported Versions
1.20.1
Curse Maven SnippetCurse Maven is a repository that simplifies including packages in projects
Changelog
Additional Files
Related Projects
Features
update zh_cn translation (#131) (82de348)
add Acolyte Armor (173d431)
add Biometric Membrane (6c469a3)
add Caustic Gunblade (7ef4c3d)
add Chrysalis Block (701fc0f)
add Gastric Acid Juice (ca96c78)
add Mob Essence (81d8fc4)
add mob Essence Extractor (b2e6a07)
add Modular Larynx (d967c71)
add Ornamental Flesh Slab (c2c717d)
add Self-Feeding enchantment (28bdfca)
add Smooth & Porous Primal Flesh variants for blocks, slabs, stairs and walls (db8c38e)
add Surgical Precision enchantment (63c2404)
add The Thorn shield (c0cbda7)
alexs-caves: change decomposer recipe result for sea pigs (c9d846d)
buff: change the Ravenous Claws damage from generic to bleed (5e738a5)
buff: increase Ravenous Claws attack damage by 0.5 points (cf14b23)
buff: increase repair value of nutrients for living items (0745169)
buff: make bleed and acid damage bypass Invincibility-Frames (4af9092)
buff: make Primordial Core crafting recipe cheaper (ed00205)
change attack reach indicator of Ravenous Claws (f5a35aa)
change decomposer recipe output for any Eggs from Mineral Fragments to Hormone Secretions (70b096b)
improve filtering of items that can't be eaten by the cradle (20d96c3)
improve tooltips looks & readability by removing the horizontal rule bar (7e57616)
include primal flesh variants in flesh mound growth (e90cca9)
increase anomaly spawn chance of Cradle by 2% (b757c6c)
make all bio-machines fluid fuel consumers (IFluidHandler Capability) (5255124)
make despoil loot-table driven where each mob has its own loot-table (94594ab)
make it possible to also collect acid from Primal Orifices with glass bottles (3e72747)
make Primal Bloom mineable with shears or silk-touch (6107eb5)
make Primal Bloom placeable on all primal block variants (6da7fec)
make Suspicious Stew a valid source of life energy for the Primordial Cradle (460119e), closes #125
make the durability bar always visible for living tools without max nutrients (3f9f310)
move the ravenous claws hud element below the crosshair (0dc1726)
nerf: consume extra nutrients/charge when triggering abilities of the Ravenous Claws (547263e)
nerf: decrease value of Suspicious Stew for cradle sacrifices (c58a791)
nerf: reduce nutrients fuel value of everything (622dd0c)
nerf: prevent insertion of Bundles into storage sacs (ece087b), closes #121
nerf: reduce digester recipe output for nether wart blocks (86ca22b)
nerf: reduce max stack size of Storage Sac to 1 (d9aa2ce)
nerf: replace Nutrients with Nutrient Paste in crafting recipes (cdf1396)
nerf: re-balance digesting recipes (nerf cocoa beans, bamboo, melon, pumpkin, cake, etc.) (fa0c900)
reduce hostile spawn chance of Cradle by 15% (603e387)
refactor recipe handling and replace all static food digesting recipes with one dynamic recipe (13751f6)
remove entity tags for despoil loot (a15aa1f)
remove experimental Toxicus & Bile-Spitter items (8d4817e)
remove Nutrients to Nutrient Paste recipe (432dace)
rename Acid fluid to Gastric Acid (8943ad0)
show nutrient fuel value of items inside bio-machine GUIs (1437cd6)
slightly tweak cradle behavior and limit Cradle attack on failure to sacrifices with high hostility (0db6ece)
tweak advancements (1d23c35)
tweak decomposing recipes (nerf golden carrot & golden apple; buff magma cream) (b24c330)
tweak Primordial Core recipe (7a57ec6)
tweak which enchantments can be applied to living tools (ba83959)
change the requirements of the Kitty Cat advancement to also trigger for ocelots (8bc8696)
add not_removable_with_cleansing_serum mob-effect tag (ed6d65a)
add living tools with max nutrients amount to creative tab (78283de)
add crafting recipe for the removal of Flesh Mound settings from a Primordial Cradle item (e5155ac)
add crafting recipes for smooth and porous variants of primal flesh (7d03e2b)
add distinct block model for Primal Orifices that are half full (1a69683)
update Bloomberry texture (43b3e93)
update chrysalis textures (2d83670)
update Extractor texture (e6d8497)
update Flesh Door textures (6a029f5)
update Modular Larynx model (ca6bafb)
update nutrient paste & bar textures (cf3ffa4)
update Primordial Flesh Blob textures (b5a8283)
add backwards compatibility for the removed bio-forge tab (abf2202), closes #118
Bug Fixes
add missing translation strings for death messages (7c1614f), closes #123
fix acid fluid applying potion effects to spectators (12db02a)
fix block placement preview render not working for primal & malignant slabs (c156829)
fix crash when placing down a Primordial Cradle (0ae4d37)
fix Fleshkin Chests being breakable by block breaker machines (e.g. Create Drill) (54616d4), closes #109
fix maw hopper stealing items from villagers & witches (db7621b), closes #122
fix missing acid bucket pickup sounds (ff80b23)
fix missing translation for fleshkin eat sounds (b7b37a4)
fix mixin incompatibility with Apothic-Attributes mod (6a2aeb3)
fix the glowing eye of the Primordial Cradle not displaying the correct amount of life energy (a215ec9)
properly fix block tinting issues (35842f6)
remove ability to enchant living tools and armor with unbreaking (59aba3f)
remove biomancy's stonecutting recipes from the minecraft namespace (7a332fb)
try to fix the rare issue where the Cradle Chamber is unable to form a floor by lowering Acid Chambers by 0.25 units (4864f6d)
⚠ BREAKING CHANGES
refactor Cradle Tributes API
rework Nutrients API
rework Nutrients handling and add fluid fuel support
refactor living tools
refactor recipe handling and replace all static food digesting recipes with one dynamic recipe
migrate Despoil Loot from entity tags to loot-table driven approach
removes the following EntityType tags: sharp_fang, sharp_claw, sinew, toxin_gland, volatile_gland, bile_gland, bone_marrow, withered_bone_marrow
Features
Add Pirate-speak language (010f186)
disable bio-forge recipe progression in the configs by default (temporary measure until progression rework happens) (80fe7c1)
make 1.20 Items decomposable (794a2b3)
make Alex's Caves items decomposable (9cf7c77)
make Alex's Caves items digestible (de8d89d)
make more Alex's Mobs Items decomposable (af5c0c2)
make moss, dripleaves and hanging roots digestible (1178799)
make turtle & sniffer egg digestible (14b29c8)
add despoil loot to Alex's Caves mobs (5da2dd4)
add thick pane variants of the membrane blocks (c6696b3)
make Alxe's Mobs eggs digestible (76d9375)
make Membranes valid windmill sails for Create (2d8ed8b)
rename sound events (7211edf)
update membrane block model & colors (c2d9174)
Bug Fixes
add missing sound translations (7079b3a)
data-gen: fix advancement parsing errors spamming the logs (750b6e4), closes #115
fix coloring of vials in the vial holder not always updating and defaulting to white (4712b27)
fix fertilizer not being consumed and converting dirt into the wrong grass block (9806d3f)
fix missing acid fluid blockstate model file spamming the logs with errors (d69ecc7)
exclude non-living entities from despoil loot tags (1584145)
Features
disable bio-forge recipe progression in the configs by default (temporary measure until progression rework happens) (48063c0)
injector: change cancel and clear icons in the wheel menu (72844fb)
injector: change item label color to white in the wheel menu (557da30)
injector: tweak serum colors (abc0a6d)
make Membranes valid windmill sails for Create (d74859b)
Bug Fixes
add missing sound translations (7cb51a6)
data-gen: fix advancement parsing errors spamming the logs (96ef8f3), closes #115
fix coloring of vials in the vial holder not always updating and defaulting to white (8cb5caa)
fix fertilizer not being consumed and converting dirt into the wrong grass block (9fc9a19)
injector: fix mismatching serum colors between item and injector model (89ed8e9)
⚠ BREAKING CHANGES
tags: remove legacy item tags for biomass (dd31596)
tags: rename primordial_ecosystem_replaceable tag to flesh_replaceable
Features
change flesh spreading and add a reduced version of the flesh mound growth
prevent flesh veins from eating living flesh (36b6e65)
add block tags to explicitly allow/disallow attachment of flesh veins to specific blocks (77c1fee)
make flesh veins replaceable (c574f3d)
make overworld logs replaceable by flesh veins (f02208e)
make life energy affect the energy charge of the Primordial Cradle and allow life energy of sacrifices to exceed 100 (ca75b23)
make nether stars a valid sacrifice source (aa92c3a)
make totem of undying a valid cradle sacrifice and buff a few tributes (19ebb14)
remove the ability of mob effects to influence the hostility of Flesh Blobs spawned via the cradle (11fcd4d)
make it possible to add more cradle tributes via code (9ab0c36)
make the Cradle block item display its internal sacrifice information in the tooltip (f244c70)
add config for enabling unlimited flesh growth near cradles (826c988)
remove infinite flesh growth near cradles (distance < 8) (50df048)
prevent natural spawning of mobs near cradles (0af5924)
add cannot_be_eaten_by_cradle tag for items that should not be destroyed by the Cradle (d10be91)
add Primal Orifice block (02a2c84)
add Acid fluid (61da539)
add Primal Membrane block for living mobs (a0ea6e8)
make Primal Membrane consider golems as not alive (98d17e1)
add Undead-Permeable membrane (0902a3b)
add Bloomlight block as a fleshy alternative to shroomlights (bdfa12f)
add Primal Bloom Block and Bloomberry (6d575d2)
tweak Primal Flesh block recipe (10e80c7)
change Chiseled Flesh block/texture (be7e5d9)
add server config for Bio-Forge recipe unlocking and Villager Trades (47a8b12)
make wandering trader trades less expensive (0eb8f80)
change the block material of Flesh Pillar, Chiseled Flesh and Ornate Flesh to "bony flesh" material (cac88ef)
buff strength of "bony flesh" block material (increase destroy time from 3 to 4 and explosion resistance from 3 to 6) (f4b0580)
make "bony flesh" blocks play flesh or bone sounds (with equal probability) (7cb6065)
increase explosion resistance of Packed Flesh from 6 to 12 (3c633aa)
change Primordial Lantern recipe to require a Bloomberry (28ef8e4)
make Bio-Forge reduce fall damage (9c5e370)
add items to forge tags for doors, trapdoors and chests (936074a)
Compat
tetra-compat: make Dragon Sinew a valid cradle tribute (0abd696)
tetra-compat: make Dragon Sinew decomposable (6f4732b)
create-compat: add acid fluid compat for open pipes from Create (c6a1d80)
Bug Fixes
add workaround for NERB incompatibility ("unlocks" all recipes when NERB is detected) (9dd10ee)
fix machine menus displaying wrong crafting cost (430d54e)
fix serum duplication bug with Injector (1137763)
fix Wide Flesh Doors incompatibility with Quark's double door feature (e9f4eb5), closes #108
fix flesh veins inability to spread over dirt paths (b319e1e)
fix Primordial Cradle not persisting internal sacrifice values when mined (ac17061)
⚠ BREAKING CHANGES
change JSON schema of biomancy recipes
Features
remove name tag for legacy flesh blob texture (legacy flesh blob is now a cradle easter egg) (0750904)
remove unused corrupted primal flesh block (817861b)
add ability to "pet" Flesh Blobs (752fc58)
add malignant and primal flesh walls (43cee81)
add primordial bio lantern (a03a408)
add specialised membrane variants for babies and adult mobs (0da0681)
rework malignant flesh spreading mechanics (166350c)
give creative players the ability to see all Bio-Forge recipe regardless of if they have unlocked them (507954c)
make crafting cost (nutrients) data driven by including them in recipes (fe4770e)
make membrane block deal reduced fall damage (7af7853)
make part of the Primordial Core item emissive (3766d3d)
mirco-buff Ravenous Claws (8fc4b84)
mod-compat: add Create compacting recipes for flesh blocks (b3c228d)
obfuscate primal and malignant flesh block tooltips (f181045)
recipes: add Claw recipe to Bio-Forge (929245d)
recipes: add Fang recipe to Bio-Forge (eda4464)
recipes: buff decomposing recipe of Golden Apples (14e3e03)
recipes: nerf Flesh Spike recipe (4488aa0)
recipes: nerf kelp decomposing recipe (41169a5)
recipes: nerf kelp digesting recipe (bd4dcb4)
recipes: nerf Ravenous Claws recipe (2d12e11)
recipes: remove Primordial Cradle recipe from Bio-Forge (ba4ada0)
tweak flesh block recipes (f579e1f)
tweak tooltip colors (af38a8b)
add Caro Invitica font by Tyfin (09d182c)
add Chiseled Flesh block (963e93e)
add Fibrous Flesh block (a6d033d)
add Fleshy Membrane block (2afb176)
add item gui icon for the Ravenous Claws (36f8fed)
add item texture for the Flesh Spike (54b5bec)
add item texture for the Tendon Chain (fd1c457)
add Ornate Flesh block (1c9f8ba)
add Tubular Flesh block (86bf486)
change injector item icon texture (34b6a15)
make flesh plunderer magic outline emissive (94d4a55)
make Flesh Spikes fall-on damage scale with the spike amount (9c9cdd1)
replace Malignant Flesh Blob with Primordial Flesh Blob variants (9399a51)
rework Cradle sacrifice system to prefer to spawn hostile mobs and occasionally anomalies (7a8bd97)
add Drowsy Status Effect which prevents Phantoms from attacking (ce494f8)
add HUD for the serum amount inside an Injector (e31657a)
fix Injector not reloading with max serum amount (315c9af)
increase Breeding Stimulant duration from 12 to 14 seconds (c77996e)
make Cleansing Serum consume saturation (124a948)
make Insomnia Cure serum apply the Drowsy status effect (97bc661)
update Flesh Block variant textures (daf9b85)
add claws & fangs item tags for crafting (cf0d3cf)
add Malignant Flesh Block recipes (798db02)
add Primal Flesh Block recipes (e2f678f)
buff Flesh Plunderer damage from 10 to 12 and durability from 60 to 250 (ed6403e)
enable shading for tendon chain & hanging bio lantern model (e246ee8)
make all Flesh Blob sounds resource pack driven (a7d2cd4)
make Malignant Veins harvestable with silk touch tools (additionally to shears) (3d6df08)
remove trash slot from Bio-Lab UI (eaef2ad)
update flesh blob troll texture (09d3980)
enhance tooltip clarity and consistency (bdbbcb9)
Bug Fixes
fix incompatibility with outdated versions of Create by simply not setting up any compat for it (min. Create version is now 0.5.0) (9e36f45)
fix SacrificeHandler incorrectly tracking if it has any modifiers applied (7bab04f)
fix buggy Vial Holder block breaking (5f343e0)
fix critical hits not being detected (def136c)
fix Insomnia Cure "not sleepy" check not working properly (594fb69)
fix alex's mobs kangaroo and moose ribs decomposer recipes (remove nutrients output) (23af07d)
fix Flesh Spike block not dropping the correct amount of spikes (7fdba95)
fix inability to inject tamed mobs with Serums (5a346e9)
fix white line on the bottom of the Flesh Door model (60971a0)
fix Primordial Cradle consuming Tetra tools (9ee49e4)
fix incompatibility with outdated versions of Create by simply not setting up any compat for it (min. Create version is now 0.5.0) (0c98e12)
fix Flesh Spikes destroying Items (0a6f1f6)
Features
add attack reach indicator for the Ravenous Claws (ccc850f)
add Spanish translation by cabaneter (4c3c35b)
add status effect version of Despoil for use by datapacks etc (fe2ae46)
improve flesh spike tooltip (4e4c042)
make bio-machines retain their fuel when destroyed (8ec768d)
make flesh block texture less repetitive (uses placeholder textures) (20fb879)
Bug Fixes
fix full block slabs not dropping two slab blocks (54bb038)
fix inability to switch claw modes when holding down ctrl to sprint (870a033)
fix misleading fleshkin chest tooltip (47b2758)
2.1.11.3
Bug Fixes
fix Ravenous Claws ability tooltips not using translation keys (989ff50)
2.1.11.2
Bug Fixes
add missing language key for missing blood charge (478c585)
fix Maw Hopper not inserting items on the correct block face (db57423)
fix Ravenous Claws item name (ea9f79c)
fix Ravenous Claws recipe (272071d)
fix wrong fleshkin chest recipe (a6be325)
make Ravenous Claws tooltip less confusing (c8940a6)
make tooltip text for pressing the v key on living tools less confusing (7c7160f)
⚠ Breaking Changes
reorganize code package structure
change serum class structure and serum registry (e4f72b0)
upgrade optional dependency on Create to version 0.5.1.b (d90600e)
replace bone cleaver with despoiling sickle (029a98d)
rework Long Claws into Ravenous Claw (dde4ba6)
nerf fleshkin chest by removing shulkerbox behavior and dropping items on destruction (83dc760)
Features
Translations
add Chinese Translation by nageih & oaktree233 (df22183)
General
rework Bone Spike into Flesh Spike (4138a5b)
make Cleansing Serum able to remove forced age from applicable mobs (908c7ef)
trigger item sacrifice advancements for thrown items thrown into the Cradle by a player (214ca4e)
add enchantment descriptions for "Enchantment Descriptions" mod (60aca25)
add Bleed Status Effect (81792ba)
add Flesh Pillar (33d3c96)
add Primordial Core (766f9d4)
replace Glass Vial with disposable Organic Vial (c33cf50)
add Vial Holder block (4097a81)
allow Maw Hopper to be waterlogged (79f0f74)
apply micro-optimizations to Maw Hopper (64a00ee)
change Armor Shred Effect to reduce armor by 1 point per level (b6526c0)
disable entity collision for open Flesh Doors (1d3fa64)
make Storage Sac Block directional and water loggable (0f7afe5)
make the Corrosion effect able to convert Zombies into Skeleton (8949ed0)
make Villagers injectable with the Injector (df0a401)
rename creator spike damage to primordial spike damage (a6b0bd4)
rework Maw Hopper behavior/system (directed pipes) (4ec3d0d)
tweak Tongue block placement logic (024f80f)
update advancements (f379e9f)
Recipes
tweak bio-forging recipe of the Cradle (329b2ad)
tweak Flesh Spike recipe (f3a02e0)
tweak Fleshkin Chest recipe (b49e7bb)
add Primordial Core recipe (93726a4)
tweak Storage Sac recipe (dee8207)
add sand & granite recipes (d475609)
Despoil Loot
make despoil enchantment applicable to items with the knives tag (69d8ca5)
rework & nerf Despoil Loot Modifier to only drop loot for killing mobs with the despoil enchantment (ffaee5e)
adjust the sinew and bone marrow drop amount (c2f3503)
damage durability of held despoil sickle when dropping loot (798bcd7)
don't drop flesh bits from mobs (5619bc2)
drop sinew for Zombies (8c25845)
only guarantee a loot drop for the despoiling Sickle (cc5707b)
Visual
render Primordial Cradle eye overlay at full brightness (ee8c0d2)
retexture Component Items (d05017b)
retexture Enlargement and Shrinking Serums (e7782ce)
retexture Exotic Flesh Mix (afe5737)
retexture Fertilizer (42219d4)
retexture Glass Vial (be52721)
retexture Living Flesh Item (29a7ee9)
retexture Packed Flesh (5c32677)
retexture Serums, Compounds and Additives (6ab94bc)
update Bio-Forge model (d2f05aa)
update Bio-Lab bounding box (6a0b8a6)
update Bio-Lab model (46f869b)
update Bio-Lantern model and add variants (384b9cd)
update Corrosive & Armor Shred Icons (5e70b7d)
update Decomposer model (8947028)
update Digester Block model (6a0c8e6)
update Flesh Door Model (4e111e7)
update flesh spike model and interaction shape (71f5dfd)
update flesh spike models and texture (36bd470)
update Fleshkin Chest Model (bbfb25f)
update Fleshkin Pressure Plate Model (55be3ef)
update Injector model (b70121e)
update Maw Hopper model (94844f2)
update Tendon Chain model and texture (97383f1)
update Tongue Block model (aba3b71)
Bug Fixes
fix Bio-Forge GUI crashing the Client when clicking the next page button (4046464)
fix ageing and rejuvenation serum interaction with Tadpoles & Frogs (af655a6)
potentially fix concurrent modification exception when getting voxel shapes for certain blocks (b0a0eb2)
remove ability to insert storage container blocks/items into the storage sac on right clicking the sac (762e10e)
fix advancements not firing for sacrificing item in the cradle (9566f3d)
fix broken 1.19 fix for empty lines disappearing when long text is wrapped (ea86a02)
fix Cradle sacrifices not increasing biomass and life energy at the same time (e993b0f)
fix fleshkin chest not resisting explosions (ccfd1be)
fix Injector not dealing damage before affecting the target with the serum (07f1906)
fix y rotation of bounding boxes of certain blocks (57f2e12)
remove invalid frames from item texture animations (5f7c167)
replace Create contraption workaround for Iris Door with proper solution (4cdbfce)
fix Ravenous Claws display settings (third person left hand) (ca4e6c5)
Bug Fixes
fix server startup crash
fix crash with Minecolonies
fix Ageing Serum not converting Guardian mobs to Elder Guardians mobs
fix flesh blobs being discarded on de-spawn (they will now persist without name tags)
fix Tongue not taking stackable items from neighboring stacks to reach the max drop amount
fix right click interaction of Injector Item with multi part entities like the Ender Dragon
fix wrong toast symbol for machine recipes
fix and improve geckolib block renderer
Breaking Changes
merge Bio-Minerals into Mineral Fragment item
remove corrupted primal flesh slab
remove unused gun enchantments
Features
update textures & models
improve flesh blobs
restrict flesh blobs to remain near the cradle from which they spawned
make flesh blobs able to dance
add malignant flesh blob
add simplistic malignant flesh spreading mechanic
make Unstable Compound explode when hitting the ground or burning
make the Primordial Cradle capable of handling tributes with food property effects and potion effects
make Injector item deal damage and make Anesthetic Touch enchantment applicable to it
buff nutrient bar from 4 to 9 nutrition and from 0.3 to 1.8 saturation
make nutrient paste edible
add JEI recipe catalysts for all machine recipes
add placement preview for directional slabs
Blocks
add Maw Hopper block
add stairs block for primal and malignant flesh
add tendon chain block
add wide flesh door variant
add bio lantern block
Recipes
add vanilla recipes for stairs & slab blocks
add bio-forge recipe for the Bone Cleaver
add Decomposer recipe for living flesh
tweak Decomposer recipes and remove Nutrients from these recipes
add recipe for biomancy banner patterns
re-balance some Digester recipes
Initial port to 1.19.2!
Features
make Goat Horn, Echo Shard and Froglights decomposable
make warden drop bone marrow and echo shards when killed with despoil enchantment
allow despoil enchantment on axes
make any seed decomposable
make bone marrow & withered bone marrow drinkable
make digester able to convert any food item into nutrient paste
make digester play eating/drinking sounds for food items
make digester return crafting remainder items if possible
# ⚠ BREAKING CHANGES
* **tags:** remove legacy item tags for biomass ([dd31596](https://github.com/Elenterius/Biomancy/commit/dd31596e1634a9cfa5fff61855c02e9b246933c9))
* **tags:** rename primordial_ecosystem_replaceable tag to flesh_replaceable
* change JSON schema of biomancy recipes
* reorganize code package structure
* change serum class structure and serum registry ([e4f72b0](https://github.com/Elenterius/Biomancy/commit/e4f72b06ed63daa6c4d3f2e528d4c627544d7099))
* replace bone cleaver with despoiling sickle ([029a98d](https://github.com/Elenterius/Biomancy/commit/029a98db35f45bc943a4d5869a05cb3c321efe76))
* rework Long Claws into Ravenous Claw ([dde4ba6](https://github.com/Elenterius/Biomancy/commit/dde4ba6c98c6bdcbe77884322fdb3fd001bef1d8))
* nerf fleshkin chest by removing shulkerbox behavior and dropping items on destruction ([83dc760](https://github.com/Elenterius/Biomancy/commit/83dc760ac8e3ed7b3145d316198c3a149ca8a873))
# v2.3.0.0
### Features
* change flesh spreading and add a reduced version of the flesh mound growth
* prevent flesh veins from eating living flesh ([36b6e65](https://github.com/Elenterius/Biomancy/commit/36b6e65e96f8c0cc1eb2d973ba99dd16585b1481))
* add block tags to explicitly allow/disallow attachment of flesh veins to specific blocks ([77c1fee](https://github.com/Elenterius/Biomancy/commit/77c1feee17f736fe2a6768f24b210e072077aedd))
* make flesh veins replaceable ([c574f3d](https://github.com/Elenterius/Biomancy/commit/c574f3d0fc337b1f87cffe5c603862f15a0bb295))
* make overworld logs replaceable by flesh veins ([f02208e](https://github.com/Elenterius/Biomancy/commit/f02208e10a1fb539dea67bb597fd2d0abc00f306))
* make life energy affect the energy charge of the Primordial Cradle and allow life energy of sacrifices to exceed 100 ([ca75b23](https://github.com/Elenterius/Biomancy/commit/ca75b235e05beaa495a9c14280b671481fba0be9))
* make nether stars a valid sacrifice source ([aa92c3a](https://github.com/Elenterius/Biomancy/commit/aa92c3a3122af34f4c53e35a4bb440935d25004c))
* make totem of undying a valid cradle sacrifice and buff a few tributes ([19ebb14](https://github.com/Elenterius/Biomancy/commit/19ebb14af7fe2d18cc34f1a856eaadfbc38635c7))
* remove the ability of mob effects to influence the hostility of Flesh Blobs spawned via the cradle ([11fcd4d](https://github.com/Elenterius/Biomancy/commit/11fcd4d33821cd487fcb4c16d760a4c501e8b40e))
* make it possible to add more cradle tributes via code ([9ab0c36](https://github.com/Elenterius/Biomancy/commit/9ab0c3692757e1261d695774123166bd697f37d0))
* make the Cradle block item display its internal sacrifice information in the tooltip ([f244c70](https://github.com/Elenterius/Biomancy/commit/f244c70ce325787061a9b684390893e889c0a9bc))
* add config for enabling unlimited flesh growth near cradles ([826c988](https://github.com/Elenterius/Biomancy/commit/826c9881aeeb9edfd77d0678fca95fa68a448eb7))
* remove infinite flesh growth near cradles (distance < 8) ([50df048](https://github.com/Elenterius/Biomancy/commit/50df048376bb4cec33912cc760e4ba834c71e3bc))
* prevent natural spawning of mobs near cradles ([0af5924](https://github.com/Elenterius/Biomancy/commit/0af592432e1ac3dc7f071ec3c3419242ce94328a))
* add `cannot_be_eaten_by_cradle` tag for items that should not be destroyed by the Cradle ([d10be91](https://github.com/Elenterius/Biomancy/commit/d10be91ba7923b88aad00ab9b748024d29de8c66))
* add Primal Orifice block ([02a2c84](https://github.com/Elenterius/Biomancy/commit/02a2c84e141bba509855cba92da8bebb30367b75))
* add Acid fluid ([61da539](https://github.com/Elenterius/Biomancy/commit/61da539e64936ad6d8020c95a4e408d67d60cd7c))
* add Primal Membrane block for living mobs ([a0ea6e8](https://github.com/Elenterius/Biomancy/commit/a0ea6e87eb5a29014a5f9a24bedc7cc057615d81))
* make Primal Membrane consider golems as not alive ([98d17e1](https://github.com/Elenterius/Biomancy/commit/98d17e1647097862a9b7aa943b93e078c6a627f6))
* add Undead-Permeable membrane ([0902a3b](https://github.com/Elenterius/Biomancy/commit/0902a3b936ae782a4b43cc75591124c3c2a630f7))
* add Bloomlight block as a fleshy alternative to shroomlights ([bdfa12f](https://github.com/Elenterius/Biomancy/commit/bdfa12f363b72874f1009d1d8f3b80218f74e98a))
* add Primal Bloom Block and Bloomberry ([6d575d2](https://github.com/Elenterius/Biomancy/commit/6d575d2200399b14d28af7793892d92fb54d447a))
* tweak Primal Flesh block recipe ([10e80c7](https://github.com/Elenterius/Biomancy/commit/10e80c7236554a422945815f3b4aba76a931653f))
* change Chiseled Flesh block/texture ([be7e5d9](https://github.com/Elenterius/Biomancy/commit/be7e5d9273be27dd16849993419b1b580dea206e))
* add server config for Bio-Forge recipe unlocking and Villager Trades ([47a8b12](https://github.com/Elenterius/Biomancy/commit/47a8b120adcf69ed83ebd239cd467d371b35fb6c))
* make wandering trader trades less expensive ([0eb8f80](https://github.com/Elenterius/Biomancy/commit/0eb8f808b43f4d13cfe6f8ccd755a80808577e2f))
* change the block material of Flesh Pillar, Chiseled Flesh and Ornate Flesh to *"bony flesh"* material ([cac88ef](https://github.com/Elenterius/Biomancy/commit/cac88efc6970fb901b62532cf8c81185565b8215))
* buff strength of *"bony flesh"* block material (increase destroy time from 3 to 4 and explosion resistance from 3 to 6) ([f4b0580](https://github.com/Elenterius/Biomancy/commit/f4b058015905746ebaba36bd1a2d6a49b2545476))
* make *"bony flesh"* blocks play flesh or bone sounds (with equal probability) ([7cb6065](https://github.com/Elenterius/Biomancy/commit/7cb606507c82b24c740a804b9659ff44878ef5c4))
* increase explosion resistance of Packed Flesh from 6 to 12 ([3c633aa](https://github.com/Elenterius/Biomancy/commit/3c633aa3c5df548441b0b0765b91329ac2882f09))
* change Primordial Lantern recipe to require a Bloomberry ([28ef8e4](https://github.com/Elenterius/Biomancy/commit/28ef8e4b98030be96b515a8f368a6e03ac4da7a8))
* make Bio-Forge reduce fall damage ([9c5e370](https://github.com/Elenterius/Biomancy/commit/9c5e37016bf2eaf160e7e63c1b8bf58415ed60ac))
* add items to forge tags for doors, trapdoors and chests ([936074a](https://github.com/Elenterius/Biomancy/commit/936074a5cdb99dcb2881e64689514746f372490b))
#### Compat
* **tetra-compat:** make Dragon Sinew a valid cradle tribute ([0abd696](https://github.com/Elenterius/Biomancy/commit/0abd69612ff29c58b63b843d8698becabcf8a267))
* **tetra-compat:** make Dragon Sinew decomposable ([6f4732b](https://github.com/Elenterius/Biomancy/commit/6f4732b8fe718c0092879047f56f26be95506c66))
* **create-compat:** add acid fluid compat for open pipes from Create ([c6a1d80](https://github.com/Elenterius/Biomancy/commit/c6a1d8030fd6eea492ae9166423c568da9af6200))
### Bug Fixes
* add workaround for NERB incompatibility ("unlocks" all recipes when NERB is detected) ([9dd10ee](https://github.com/Elenterius/Biomancy/commit/9dd10eeeaae04d21804b7d1e325d44836e48df70))
* fix machine menus displaying wrong crafting cost ([430d54e](https://github.com/Elenterius/Biomancy/commit/430d54e21f0851b51b68d56df330afb01ca7a8c5))
* fix serum duplication bug with Injector ([1137763](https://github.com/Elenterius/Biomancy/commit/1137763a4b051e5d6eb8c18f00d38a127f755e63))
* fix Wide Flesh Doors incompatibility with Quark's double door feature ([e9f4eb5](https://github.com/Elenterius/Biomancy/commit/e9f4eb57041e564c486677462d68c85e68cb5217)), closes [#108](https://github.com/Elenterius/Biomancy/issues/108)
* fix flesh veins inability to spread over dirt paths ([b319e1e](https://github.com/Elenterius/Biomancy/commit/b319e1ee1a16c876064b2bb15483d61f2b7ca335))
* fix Primordial Cradle not persisting internal sacrifice values when mined ([ac17061](https://github.com/Elenterius/Biomancy/commit/ac17061f805f24fa20ccb32e6633631bb3b01b9e))
# v2.2.0.0
### Features
* remove name tag for legacy flesh blob texture (legacy flesh blob is now a cradle easter egg) ([0750904](https://github.com/Elenterius/Biomancy/commit/075090440e940f883ccf0db5badf82841c9cae98))
* remove unused corrupted primal flesh block ([817861b](https://github.com/Elenterius/Biomancy/commit/817861b5f049d00918662015b335b31ab40b0597))
* add ability to "pet" Flesh Blobs ([752fc58](https://github.com/Elenterius/Biomancy/commit/752fc581e6fd49a4fc4e44fb794eebc1d60fa289))
* add malignant and primal flesh walls ([43cee81](https://github.com/Elenterius/Biomancy/commit/43cee81536c9a70d1373640f6735be130ffbfa3c))
* add primordial bio lantern ([a03a408](https://github.com/Elenterius/Biomancy/commit/a03a408073f7f49b264eebca3e85c34167838193))
* add specialised membrane variants for babies and adult mobs ([0da0681](https://github.com/Elenterius/Biomancy/commit/0da0681e9b0f09da8d86cd43f1398ea1e6831447))
* rework malignant flesh spreading mechanics ([166350c](https://github.com/Elenterius/Biomancy/commit/166350cb29be5d9e4703a712fb8574a4f2ab9459))
* give creative players the ability to see all Bio-Forge recipe regardless of if they have unlocked them ([507954c](https://github.com/Elenterius/Biomancy/commit/507954c4d7cf55817ebc42ccfa6cba199555b804))
* make crafting cost (nutrients) data driven by including them in recipes ([fe4770e](https://github.com/Elenterius/Biomancy/commit/fe4770e7caff09a011de80f7ec14f13b727c5cf4))
* make membrane block deal reduced fall damage ([7af7853](https://github.com/Elenterius/Biomancy/commit/7af785347b21ac82e6273614b7e703f07c0f89df))
* make part of the Primordial Core item emissive ([3766d3d](https://github.com/Elenterius/Biomancy/commit/3766d3d5dbdab819307a004c2b749fd1e035e5d4))
* mirco-buff Ravenous Claws ([8fc4b84](https://github.com/Elenterius/Biomancy/commit/8fc4b8400192fabea9a70e9cfab4e7771eca7dc9))
* **mod-compat:** add Create compacting recipes for flesh blocks ([b3c228d](https://github.com/Elenterius/Biomancy/commit/b3c228d00c7d4e67a1c7a178e16f6ca5827d1f48))
* obfuscate primal and malignant flesh block tooltips ([f181045](https://github.com/Elenterius/Biomancy/commit/f18104540f1eef00b08256cd1ec6c29982f43649))
* **recipes:** add Claw recipe to Bio-Forge ([929245d](https://github.com/Elenterius/Biomancy/commit/929245d8405984b11bbd4b56ea316a69f63dcdbc))
* **recipes:** add Fang recipe to Bio-Forge ([eda4464](https://github.com/Elenterius/Biomancy/commit/eda4464341de4c96b1991aa9b7f7505e7f2c296f))
* **recipes:** buff decomposing recipe of Golden Apples ([14e3e03](https://github.com/Elenterius/Biomancy/commit/14e3e034888794f379a233d19afee0e06ebcfbfe))
* **recipes:** nerf Flesh Spike recipe ([4488aa0](https://github.com/Elenterius/Biomancy/commit/4488aa052a29ce82af6f962ebc14981eefe74599))
* **recipes:** nerf kelp decomposing recipe ([41169a5](https://github.com/Elenterius/Biomancy/commit/41169a510c867e3e3f4cc639b55e19dac3844651))
* **recipes:** nerf kelp digesting recipe ([bd4dcb4](https://github.com/Elenterius/Biomancy/commit/bd4dcb49e97cdf5df4a7d68cb73f6cd3ca9913ce))
* **recipes:** nerf Ravenous Claws recipe ([2d12e11](https://github.com/Elenterius/Biomancy/commit/2d12e11e60d523e2994e1766883d7649a0cb076a))
* **recipes:** remove Primordial Cradle recipe from Bio-Forge ([ba4ada0](https://github.com/Elenterius/Biomancy/commit/ba4ada068dcca0d36409e439681a74eed2fa9efe))
* tweak flesh block recipes ([f579e1f](https://github.com/Elenterius/Biomancy/commit/f579e1fc8d54d52f9d0a31dabfe2e5f4ec02e0ed))
* tweak tooltip colors ([af38a8b](https://github.com/Elenterius/Biomancy/commit/af38a8bf46423fcab3384cfd33027b0af7668b3d))
* add Caro Invitica font by Tyfin ([09d182c](https://github.com/Elenterius/Biomancy/commit/09d182ca396a8288f21d2a5d2fb6d6737167b015))
* add Chiseled Flesh block ([963e93e](https://github.com/Elenterius/Biomancy/commit/963e93eec9a3685873ddf01047b64619860c6cb7))
* add Fibrous Flesh block ([a6d033d](https://github.com/Elenterius/Biomancy/commit/a6d033d01056e915e1f998df4b60a8d246f061ca))
* add Fleshy Membrane block ([2afb176](https://github.com/Elenterius/Biomancy/commit/2afb176dd58ffd258a26f17d7b35587f76a1dbba))
* add item gui icon for the Ravenous Claws ([36f8fed](https://github.com/Elenterius/Biomancy/commit/36f8fed3b8190f5ab3d1c49daceff5cea30a9168))
* add item texture for the Flesh Spike ([54b5bec](https://github.com/Elenterius/Biomancy/commit/54b5becab54bd1d0763c7133016e99dc15778e01))
* add item texture for the Tendon Chain ([fd1c457](https://github.com/Elenterius/Biomancy/commit/fd1c457a1c26ef2c4d19dddb19f059ba32ea842b))
* add Ornate Flesh block ([1c9f8ba](https://github.com/Elenterius/Biomancy/commit/1c9f8bafb20488babc8702ad1a3c8bbc8a9896e6))
* add Tubular Flesh block ([86bf486](https://github.com/Elenterius/Biomancy/commit/86bf486659357f8d054a8717ca91c5c8a9cb7676))
* change injector item icon texture ([34b6a15](https://github.com/Elenterius/Biomancy/commit/34b6a15ac01b44b366c59a2e78dc2b6452ae6fa5))
* make flesh plunderer magic outline emissive ([94d4a55](https://github.com/Elenterius/Biomancy/commit/94d4a55546cf6aeabf2912cf12656ef44b83fe94))
* make Flesh Spikes fall-on damage scale with the spike amount ([9c9cdd1](https://github.com/Elenterius/Biomancy/commit/9c9cdd1b511dbb5f12edcc5a349bdb67c62ce710))
* replace Malignant Flesh Blob with Primordial Flesh Blob variants ([9399a51](https://github.com/Elenterius/Biomancy/commit/9399a51dc180acb37a1216e071ea84c417857590))
* rework Cradle sacrifice system to prefer to spawn hostile mobs and occasionally anomalies ([7a8bd97](https://github.com/Elenterius/Biomancy/commit/7a8bd974ceb174491f4ca26fce6a1b5da3f77c1b))
* add Drowsy Status Effect which prevents Phantoms from attacking ([ce494f8](https://github.com/Elenterius/Biomancy/commit/ce494f86c955da5c2ac160bee0cce08692e12621))
* add HUD for the serum amount inside an Injector ([e31657a](https://github.com/Elenterius/Biomancy/commit/e31657a55653529cb10fd8777a1708f191e638e4))
* fix Injector not reloading with max serum amount ([315c9af](https://github.com/Elenterius/Biomancy/commit/315c9af6fd56c53db291796631692a9ceb64c3d5))
* increase Breeding Stimulant duration from 12 to 14 seconds ([c77996e](https://github.com/Elenterius/Biomancy/commit/c77996ec9b8b789ec95b852666f7e7758136a5df))
* make Cleansing Serum consume saturation ([124a948](https://github.com/Elenterius/Biomancy/commit/124a948ce4c6f52f742b75619430e78493ab4a80))
* make Insomnia Cure serum apply the Drowsy status effect ([97bc661](https://github.com/Elenterius/Biomancy/commit/97bc66132b2386fe5d38eb12bdf1d8b22458ef0f))
* update Flesh Block variant textures ([daf9b85](https://github.com/Elenterius/Biomancy/commit/daf9b85d36ecf4751333f51c224f5d5edb45bad5))
* add claws & fangs item tags for crafting ([cf0d3cf](https://github.com/Elenterius/Biomancy/commit/cf0d3cfd7a54ce5daba7c1b73c88aa1fe23b4c75))
* add Malignant Flesh Block recipes ([798db02](https://github.com/Elenterius/Biomancy/commit/798db02a346f1145983c1f09d654450558f09e6c))
* add Primal Flesh Block recipes ([e2f678f](https://github.com/Elenterius/Biomancy/commit/e2f678fb818914de93a8258ef94c7c591dd75220))
* buff Flesh Plunderer damage from 10 to 12 and durability from 60 to 250 ([ed6403e](https://github.com/Elenterius/Biomancy/commit/ed6403eed15ef4511eb3d460f57425a7aade9cc0))
* enable shading for tendon chain & hanging bio lantern model ([e246ee8](https://github.com/Elenterius/Biomancy/commit/e246ee8ab39d390fdc5182e7562d2a240f231fe3))
* make all Flesh Blob sounds resource pack driven ([a7d2cd4](https://github.com/Elenterius/Biomancy/commit/a7d2cd448b42d1e5296c2190a4bd5f1516c67145))
* make Malignant Veins harvestable with silk touch tools (additionally to shears) ([3d6df08](https://github.com/Elenterius/Biomancy/commit/3d6df08be58580e9435bc5f513c90feb23f076f3))
* remove trash slot from Bio-Lab UI ([eaef2ad](https://github.com/Elenterius/Biomancy/commit/eaef2ad0afc1709844b9fd43d36550de9593fbc1))
* update flesh blob troll texture ([09d3980](https://github.com/Elenterius/Biomancy/commit/09d39800046d9e6ad3a78543cc7b739e2640fcb4))
* enhance tooltip clarity and consistency ([bdbbcb9](https://github.com/Elenterius/Biomancy/commit/bdbbcb96bea8c5b7b8bbb1f2c9772be8ab98ab31))
### Bug Fixes
* fix incompatibility with outdated versions of Create by simply not setting up any compat for it (min. Create version is now 0.5.0) ([9e36f45](https://github.com/Elenterius/Biomancy/commit/9e36f45f29c647f2d280968b304a753406b74ddf))
* fix SacrificeHandler incorrectly tracking if it has any modifiers applied ([7bab04f](https://github.com/Elenterius/Biomancy/commit/7bab04fb242ea194ec98410d8f47413fcbe47939))
* fix buggy Vial Holder block breaking ([5f343e0](https://github.com/Elenterius/Biomancy/commit/5f343e0abeecb5b0ad707976ac5c4ec631d8d185))
* fix critical hits not being detected ([def136c](https://github.com/Elenterius/Biomancy/commit/def136c66e7738b5e48a85a6ddee24807f3ab74f))
* fix Insomnia Cure "not sleepy" check not working properly ([594fb69](https://github.com/Elenterius/Biomancy/commit/594fb69c5b3d984adf96b38ef1512e4f49ee1daf))
* fix alex's mobs kangaroo and moose ribs decomposer recipes (remove nutrients output) ([23af07d](https://github.com/Elenterius/Biomancy/commit/23af07dc6a4f19948bcf899adc34118c22c40d1d))
* fix Flesh Spike block not dropping the correct amount of spikes ([7fdba95](https://github.com/Elenterius/Biomancy/commit/7fdba955a2cb6cb64bbd899258a917e3cb0eb15e))
* fix inability to inject tamed mobs with Serums ([5a346e9](https://github.com/Elenterius/Biomancy/commit/5a346e9a5f13d00f055672eaff6c119e471701f6))
* fix white line on the bottom of the Flesh Door model ([60971a0](https://github.com/Elenterius/Biomancy/commit/60971a0479de6ac5afed78cded58efc58b7141d4))
* fix Primordial Cradle consuming Tetra tools ([9ee49e4](https://github.com/Elenterius/Biomancy/commit/9ee49e4853a6bf052e13c33e69040f3acd3356e9))
* fix incompatibility with outdated versions of Create by simply not setting up any compat for it (min. Create version is now 0.5.0) ([0c98e12](https://github.com/Elenterius/Biomancy/commit/0c98e123ad91dfc0dfbe295aa8399ffb4590e3ce))
* fix Flesh Spikes destroying Items ([0a6f1f6](https://github.com/Elenterius/Biomancy/commit/0a6f1f661e7fba3f1ea7c22b62c06df4f8786a5c))
# v2.1.12.0
### Features
* add attack reach indicator for the Ravenous Claws ([ccc850f](https://github.com/Elenterius/Biomancy/commit/ccc850fce7a7d08aa86a97676eb2068f9167009b))
* add Spanish translation by **cabaneter** ([4c3c35b](https://github.com/Elenterius/Biomancy/commit/4c3c35ba18f09cf94b8c3a8581927ed809fada13))
* add status effect version of Despoil for use by datapacks etc ([fe2ae46](https://github.com/Elenterius/Biomancy/commit/fe2ae46e524d0b862f5a7ccae769878436589259))
* improve flesh spike tooltip ([4e4c042](https://github.com/Elenterius/Biomancy/commit/4e4c042654d80f0cc11dab20d3f18fbca87b6082))
* make bio-machines retain their fuel when destroyed ([8ec768d](https://github.com/Elenterius/Biomancy/commit/8ec768dcf6a5e92717a9be2ac2d6336b8098bb2c))
* make flesh block texture less repetitive (uses placeholder textures) ([20fb879](https://github.com/Elenterius/Biomancy/commit/20fb87945492eb2cef904b323487dd281bdb7ddc))
### Bug Fixes
* fix full block slabs not dropping two slab blocks ([54bb038](https://github.com/Elenterius/Biomancy/commit/54bb038109267982d1b5594df40cbfe589f3de19))
* fix inability to switch claw modes when holding down ctrl to sprint ([870a033](https://github.com/Elenterius/Biomancy/commit/870a03359169f68ef0d7cd20963b24182918e61f))
* fix misleading fleshkin chest tooltip ([47b2758](https://github.com/Elenterius/Biomancy/commit/47b2758b5eee547d2bbe7d9eec01402f5ce38cf2))
# v2.1.11.3
### Bug Fixes
* fix Ravenous Claws ability tooltips not using translation keys ([989ff50](https://github.com/Elenterius/Biomancy/commit/989ff50e67110b0037d145f3a804a5455124ae91))
* add missing language key for missing blood charge ([478c585](https://github.com/Elenterius/Biomancy/commit/478c58549ac677f3f960c8bd95ee87ac06bcb69d))
* fix Maw Hopper not inserting items on the correct block face ([db57423](https://github.com/Elenterius/Biomancy/commit/db57423c451de0caf7f7529cad2cffdf47e27762))
* fix Ravenous Claws item name ([ea9f79c](https://github.com/Elenterius/Biomancy/commit/ea9f79ce56afbcb5896f8b90618ade0dee21270a))
* fix Ravenous Claws recipe ([272071d](https://github.com/Elenterius/Biomancy/commit/272071db69a6f57bbc93c8d938e948ccaac06139))
* fix wrong fleshkin chest recipe ([a6be325](https://github.com/Elenterius/Biomancy/commit/a6be3254b4d77deed47f8824bf735776f1b7701f))
* make Ravenous Claws tooltip less confusing ([c8940a6](https://github.com/Elenterius/Biomancy/commit/c8940a62b88a10f59b7857dec73904fbeb5a6832))
* make tooltip text for pressing the v key on living tools less confusing ([7c7160f](https://github.com/Elenterius/Biomancy/commit/7c7160fd8515a767ae027f75a8586a5e8b62007e))
# v2.1.11.1
## Features
### Translations
* add Chinese Translation by nageih & oaktree233 ([df22183](https://github.com/Elenterius/Biomancy/commit/df221837c6174ef333c6d2d50fe259c066d5a470))
### General
* rework Bone Spike into Flesh Spike ([4138a5b](https://github.com/Elenterius/Biomancy/commit/4138a5b36389e6d6848495a9b9b433a3717108ec))
* make Cleansing Serum able to remove forced age from applicable mobs ([908c7ef](https://github.com/Elenterius/Biomancy/commit/908c7ef86fea34248a103eb27ec42d43ba2bae90))
* trigger item sacrifice advancements for thrown items thrown into the Cradle by a player ([214ca4e](https://github.com/Elenterius/Biomancy/commit/214ca4efefef0ade47b36ab493f8d9956e84c4cf))
* add enchantment descriptions for "Enchantment Descriptions" mod ([60aca25](https://github.com/Elenterius/Biomancy/commit/60aca25d065aecb50da82e21071bf689776aadc8))
* add Bleed Status Effect ([81792ba](https://github.com/Elenterius/Biomancy/commit/81792ba9429277f62a03a61ce1cbcd859db7a8e5))
* add Flesh Pillar ([33d3c96](https://github.com/Elenterius/Biomancy/commit/33d3c96f5ad4b5ca0434fdc4c5bea7d650849310))
* add Primordial Core ([766f9d4](https://github.com/Elenterius/Biomancy/commit/766f9d4709cdd8df28f8e24c6af6d2929ebf69c3))
* replace Glass Vial with disposable Organic Vial ([c33cf50](https://github.com/Elenterius/Biomancy/commit/c33cf50e59937173a694f4a9e1f52e328afcea64))
* add Vial Holder block ([4097a81](https://github.com/Elenterius/Biomancy/commit/4097a815a06b8cd6f269069fc977b60c0a2e095b))
* allow Maw Hopper to be waterlogged ([79f0f74](https://github.com/Elenterius/Biomancy/commit/79f0f74ddc2b0d0ad0fc7febc8d82ffd4466da3d))
* apply micro-optimizations to Maw Hopper ([64a00ee](https://github.com/Elenterius/Biomancy/commit/64a00ee3fcbf48f96fa689eb1db3b6a0e67c894d))
* change Armor Shred Effect to reduce armor by 1 point per level ([b6526c0](https://github.com/Elenterius/Biomancy/commit/b6526c02a3f94f84c2783da7d5e52e3badb77fb7))
* disable entity collision for open Flesh Doors ([1d3fa64](https://github.com/Elenterius/Biomancy/commit/1d3fa645a129ed38b82f2c9ab5f8fca9ff4164b8))
* make Storage Sac Block directional and water loggable ([0f7afe5](https://github.com/Elenterius/Biomancy/commit/0f7afe5e282649281512574bb4d168f7f641a42f))
* make the Corrosion effect able to convert Zombies into Skeleton ([8949ed0](https://github.com/Elenterius/Biomancy/commit/8949ed0c5137c95a0d661523ecce1bfa9cb64231))
* make Villagers injectable with the Injector ([df0a401](https://github.com/Elenterius/Biomancy/commit/df0a401ed13a18178ad6d8a31fa82b6f4340b20c))
* rename creator spike damage to primordial spike damage ([a6b0bd4](https://github.com/Elenterius/Biomancy/commit/a6b0bd46f16c8600d8622395c7e87b2956aa3d00))
* rework Maw Hopper behavior/system (directed pipes) ([4ec3d0d](https://github.com/Elenterius/Biomancy/commit/4ec3d0d4adbc453ce252c0cc2f1f7165fa2e2fdc))
* tweak Tongue block placement logic ([024f80f](https://github.com/Elenterius/Biomancy/commit/024f80f34966259555b6658179fff64c544cc32d))
* update advancements ([f379e9f](https://github.com/Elenterius/Biomancy/commit/f379e9f044133f3383023b40a610f3567a96f133))
### Recipes
* tweak bio-forging recipe of the Cradle ([329b2ad](https://github.com/Elenterius/Biomancy/commit/329b2ad1aacd1d0cb43ecd365c13c195de3f5ddb))
* tweak Flesh Spike recipe ([f3a02e0](https://github.com/Elenterius/Biomancy/commit/f3a02e0fd82eb39d7eb23df8a0ac9452da6dec9d))
* tweak Fleshkin Chest recipe ([b49e7bb](https://github.com/Elenterius/Biomancy/commit/b49e7bbeb4b7d1f9e90d6ba9ff7b67682abee394))
* add Primordial Core recipe ([93726a4](https://github.com/Elenterius/Biomancy/commit/93726a498e405ee35154ce1c8795504ce1fc6fb4))
* tweak Storage Sac recipe ([dee8207](https://github.com/Elenterius/Biomancy/commit/dee82071eb952dd56d58e23ab3becee396d982ea))
* add sand & granite recipes ([d475609](https://github.com/Elenterius/Biomancy/commit/d475609dce9058a08b7c87ba4db381b4cbb5bcc9))
### Despoil Loot
* make despoil enchantment applicable to items with the knives tag ([69d8ca5](https://github.com/Elenterius/Biomancy/commit/69d8ca5f1a01505c0632c073650100c1a8f09126))
* rework & nerf Despoil Loot Modifier to only drop loot for killing mobs with the despoil enchantment ([ffaee5e](https://github.com/Elenterius/Biomancy/commit/ffaee5ee9a3d0599a45e90f95e386025d8e84f35))
* adjust the sinew and bone marrow drop amount ([c2f3503](https://github.com/Elenterius/Biomancy/commit/c2f3503153860cca4d72411935e84edb4447f02a))
* damage durability of held despoil sickle when dropping loot ([798bcd7](https://github.com/Elenterius/Biomancy/commit/798bcd70a99b76e593f9e6e385a68743354375a2))
* don't drop flesh bits from mobs ([5619bc2](https://github.com/Elenterius/Biomancy/commit/5619bc20d91722c491219ebe9b0d1e5a77662021))
* drop sinew for Zombies ([8c25845](https://github.com/Elenterius/Biomancy/commit/8c258450b061486153665c9d91f168477d457f12))
* only guarantee a loot drop for the despoiling Sickle ([cc5707b](https://github.com/Elenterius/Biomancy/commit/cc5707b29b2c6d50b4f822a599816cb90254640a))
### Visual
* render Primordial Cradle eye overlay at full brightness ([ee8c0d2](https://github.com/Elenterius/Biomancy/commit/ee8c0d25349602d7b8b68121a0c56cde5c9dc82a))
* retexture Component Items ([d05017b](https://github.com/Elenterius/Biomancy/commit/d05017baf8dffbc61a16ea30f547215a190d925f))
* retexture Enlargement and Shrinking Serums ([e7782ce](https://github.com/Elenterius/Biomancy/commit/e7782ce8d2398d5344f0acbb33e018ba88fa9b0b))
* retexture Exotic Flesh Mix ([afe5737](https://github.com/Elenterius/Biomancy/commit/afe573758278b7c7c65fa38847099af6b2e46c6e))
* retexture Fertilizer ([42219d4](https://github.com/Elenterius/Biomancy/commit/42219d47939a6fc6583d22ac4f26401201651031))
* retexture Glass Vial ([be52721](https://github.com/Elenterius/Biomancy/commit/be5272155ddfa81ea73d754a09586737d7547531))
* retexture Living Flesh Item ([29a7ee9](https://github.com/Elenterius/Biomancy/commit/29a7ee91bf74104b2228c0c440a40c072751c5bd))
* retexture Packed Flesh ([5c32677](https://github.com/Elenterius/Biomancy/commit/5c326777603856e7bf415a84b053dcaf9e5b8e9a))
* retexture Serums, Compounds and Additives ([6ab94bc](https://github.com/Elenterius/Biomancy/commit/6ab94bcc9c0c8b9bcbc5e0a18b873a0d4d0febd3))
* update Bio-Forge model ([d2f05aa](https://github.com/Elenterius/Biomancy/commit/d2f05aa47ce67158eae1d7f29ce7be4bf1069d4b))
* update Bio-Lab bounding box ([6a0b8a6](https://github.com/Elenterius/Biomancy/commit/6a0b8a61a7c240701dfa58426314945750b36fdb))
* update Bio-Lab model ([46f869b](https://github.com/Elenterius/Biomancy/commit/46f869bbd70a03e5973185c64eba3dc6b8c4148b))
* update Bio-Lantern model and add variants ([384b9cd](https://github.com/Elenterius/Biomancy/commit/384b9cd57223f3bc37e6402ec0490ea1780c2a7a))
* update Corrosive & Armor Shred Icons ([5e70b7d](https://github.com/Elenterius/Biomancy/commit/5e70b7df5f69a4d27a4682a9a98f3ab3b40f8e28))
* update Decomposer model ([8947028](https://github.com/Elenterius/Biomancy/commit/894702866b598b2a6f60e1f2933327edfef14fc2))
* update Digester Block model ([6a0c8e6](https://github.com/Elenterius/Biomancy/commit/6a0c8e6a37610458931f0759bdb5c11276eabf7a))
* update Flesh Door Model ([4e111e7](https://github.com/Elenterius/Biomancy/commit/4e111e730a3a2ff972c4dd81f7143bae7078e5c8))
* update flesh spike model and interaction shape ([71f5dfd](https://github.com/Elenterius/Biomancy/commit/71f5dfd75be1f369f75a83bc2b5a2c8b0f0283ad))
* update flesh spike models and texture ([36bd470](https://github.com/Elenterius/Biomancy/commit/36bd47072354292a01c838873d9f9a5da7db63fb))
* update Fleshkin Chest Model ([bbfb25f](https://github.com/Elenterius/Biomancy/commit/bbfb25f4b0cc6b099ee6a43380e04b278ba3b5ee))
* update Fleshkin Pressure Plate Model ([55be3ef](https://github.com/Elenterius/Biomancy/commit/55be3ef9dac6ba048d65a4869d18e499453b49e2))
* update Injector model ([b70121e](https://github.com/Elenterius/Biomancy/commit/b70121ebba230de6b39250823142f376109ac79d))
* update Maw Hopper model ([94844f2](https://github.com/Elenterius/Biomancy/commit/94844f2f9e5fc00a1f93f22dc6e3634134b14d8c))
* update Tendon Chain model and texture ([97383f1](https://github.com/Elenterius/Biomancy/commit/97383f1a7bf5887e59e61fe69162e795a2a18520))
* update Tongue Block model ([aba3b71](https://github.com/Elenterius/Biomancy/commit/aba3b7149be65fe18e02d263424fd86167034e3f))
## Bug Fixes
* fix Bio-Forge GUI crashing the Client when clicking the next page button ([4046464](https://github.com/Elenterius/Biomancy/commit/40464647129b6077d70f58bc96db9e7555ba1413))
* fix ageing and rejuvenation serum interaction with Tadpoles & Frogs ([af655a6](https://github.com/Elenterius/Biomancy/commit/af655a61385b76731142e01aad3af5c6ee336159))
* potentially fix concurrent modification exception when getting voxel shapes for certain blocks ([b0a0eb2](https://github.com/Elenterius/Biomancy/commit/b0a0eb22161f8a57a77b60c67a170918228327af))
* remove ability to insert storage container blocks/items into the storage sac on right clicking the sac ([762e10e](https://github.com/Elenterius/Biomancy/commit/762e10e59aeb7b765eccc6c7a9d0736045e93896))
* fix advancements not firing for sacrificing item in the cradle ([9566f3d](https://github.com/Elenterius/Biomancy/commit/9566f3dd21f4d6fe4562f24a504a0aaac267fe17))
* fix broken 1.19 fix for empty lines disappearing when long text is wrapped ([ea86a02](https://github.com/Elenterius/Biomancy/commit/ea86a02653ab661133420b69651f94b9aac876ba))
* fix Cradle sacrifices not increasing biomass and life energy at the same time ([e993b0f](https://github.com/Elenterius/Biomancy/commit/e993b0fa36b1164bb1c06229355e3284396e924a))
* fix fleshkin chest not resisting explosions ([ccfd1be](https://github.com/Elenterius/Biomancy/commit/ccfd1bedcc706a4670c55df8fd6dd38be10285a4))
* fix Injector not dealing damage before affecting the target with the serum ([07f1906](https://github.com/Elenterius/Biomancy/commit/07f190660f76ce3277eb174bf83b7e443448401a))
* fix y rotation of bounding boxes of certain blocks ([57f2e12](https://github.com/Elenterius/Biomancy/commit/57f2e128f7418e317c6c33656dec7a3a09ed33fd))
* remove invalid frames from item texture animations ([5f7c167](https://github.com/Elenterius/Biomancy/commit/5f7c16775d696ee266fd33c27c493de0ebe52004))
* replace Create contraption workaround for Iris Door with proper solution ([4cdbfce](https://github.com/Elenterius/Biomancy/commit/4cdbfce5049996e459eccef29fb8da2129f25f71))
Features
allow despoil enchantment on axes.
make any seed decomposable.
make bone marrow & withered bone marrow drinkable.
make digester able to convert any food item into nutrient paste.
make digester play eating/drinking sounds for food items.
make digester return crafting remainder items if possible.
Bug Fixes
add missing translations.
fix wrong loot drop tooltip for volatile glands.
remove ability to enchant living tools with mending, unbreaking or fire aspect.
fix injection sound playing even when the injection failed.
Features
improve bio-injector.(cooldown indicator, needle break sound/particles, needle regrow animation, etc)
split off maturing and resizing abilities of rejuvenation/growth serum into separate serums. (shrinking & enlargement serum)
improve color contrast of item tooltips.
Bug Fixes
fix living tools (claws) removing other items on right click inside the inventory
Features
add Alex's Mobs Integration (decomposer recipes, mobs drop biomancy loot, etc.)
add optional bio-forge recipe for tall flesh door from dramatic doors
add shroomlight recipe to the bio-forge
add un-crafting recipes for nutrient paste and nutrient bar
make 'healing additive' and 'regenerative fluid' valid healing activators for the primordial cradle
improve Bio-Forge UX (sync selection between tabs and remember last selection for the session)
Breaking Changes
remove dependency on Combat Commons library
remove extended attack reach from all weapons
Features
make all recipe that use enchanted books use partial nbt matching (fixes crafting issues with enchanted books with several enchants)
compensate removal of attack reach on the long claw weapon with attack damage and speed bonus