Fix Tesla mod ID in dependencies
Re-add bounding boxes
Fix entity renderers
Fix stack overflow in hasCapability
Add OreDictionary support to recipes
Clean up code
https://github.com/simeonradivoev/MatterOverdrive/releases/tag/0.5.1
MO Now supports 1.10.2! Please note, many features have NOT been tested. Please make sure to send us bug reports with the logs on the GitHub Issue tracker.
Fixed G.M.O. Quest crashing
Fixed Google Analytics crashing on dedicated servers
Added Google Analytics to quests
Matter Registry now uses Item Registry names instead of unlocalized names.
TConstruct integration
New tritanium tools
Fixed machine dismantling duplication
Android glitching can now be disabled in config
Weapon system overhaul
Damage balancing
New Screen effects
New Weapon attributes
Lag compensation for plasma bolts
Weapons now affected by player attack damage
New random legendary weapons dropped from Legendary rogue androids
New Molecular Inscriber machine
New Tritanium Crate storage
Added recipes for decorative blocks as well as new rotated versions
New tritanium armor with a custom model
New ranged rogue androids
Android can now use energy weapons
Level system for rogue androids
3 tiers of rogue androids with scaling stats
Legendary rogue androids that drop random Legendary parts and weapons
New World Generation (from images)
Crash Space ship (anywhere)
Cargo Ship (anywhere in the sky)
Sand Pit (desert)
Underwater base (ocean)
Android house (anywhere)
Quests!
A new robust quest system
DataPad quest log
New dialog quests
Rewards and quest lines
Contract Market machine for side quest generation
Android now respawn with a fixed amount of battery
Improved Android HUD with more customizable options
New Weapons
Plasma Shotgun
Ion Sniper
New mutant scientist mob
Rogue androids can now have teams once spawned from Android spawners
Rogue android with different teams fight each other
Performance improvements for gravitational anomalies
New Android abilities
Android shield is now toggleable and has a cooldown
New shockwave ability
New Flash Cooling ability
More guide entries in the DataPad
More work done on the still WIP Starmap
Removed CofhLib dependency
Android Transformation is now a Quest
Memory and Network improvements (because of BTM)
Improved Matter Plasma pipes (still in beta)
New Random Legendary Android Parts
A whole ton on new Event added to API
Implemented Google Analytics for gathering anonymous statistical data (can be disabled).
New Scope Module
Ion Sniper Plasma Shotgun Inscriber Legendary Android Mutant Scientist Tritanium Crate Contract Preview DataPad Quest Log Cargo Ship Sandpit Android House Underwater base Crashed ship
Fixed Data Pad GUI
New Omni Tool weapon/tool
Weapon System overhauled
new Phaser model
more sounds
new improved effect
new accuracy system
fixed server clients now seeing phaser fire
Fixed desyncing of Phaser Rifle shots between client and server
Performance improvements on Gravitational anomalies and Matter Network machines
Redstone mode on machines now works
Gravitational anomaly improvements
Anomaly now has realistic gravity with a distance squared falloff
Now has a minimal event horizon of 1 block. Makes it easier to swallow items when small.
Fixed Gravitational anomalies destroying blocks even when stabilized
Blocks that are further away are harder to destroy
Anomalies can now be collapsed by nether stars
Updated forge to 10.13.4.1517
Fixed machines not dropping inventory
Fixed Matter Registry not saving to file
Androids now respawn with a full battery
Lots of new decorative blocks
New yellow android pill for resetting android abilities
Android pills now can be replicated
Android transformation is now not deadly in hardcore mode
New ingame command for adding items to the Matter Registry
New Pahser Model Omni Tool Omni Tool – Mining
Fixed Android Abilities not working properly with multiple androids in SMP.
Removed matter fuel calculation.
Fixed Android Energy duplicate ID.
Some rendering optimizations.
Matter Storage upgrade now affects the Replicator.
Fixed speed dropping to 0 with 2 or more Hyper Speed Upgrades.
New Data Pad that provides information and guides on Matter Overdrive.
Added config for Gravitational Anomaly entity pulling and block destruction.
Organized config options (may need a config rebuild).
Fixed multiple Energy pack consumption.
Fixed Damage reduction of the Nano Armour ability.
The Android Ability Use Key can now be mapped to the mouse.
Fixed Charging station Bounding box.
Fixed Icons (can now be re-textured with higher resolution).
Rouge Android Parts can now be warn by Androids in the Android Station.
Rouge Androids now increase max Health.
New Tritanium Spine part. Can be warn by Androids.
Android HUD config options for position and color.
New Minimap ability.
Implemented Tritanium Nuggets
More info on Fusion Reactor Controller
Updated forge to 10.13.4.1492
Fixed Entity ID Duplication
Fixed Matter Registration Crashes
Added Debug Options to Config
Fixed Machine Options now working
Added Entity ID options to Config
Matter Plasma is now a forge fluid
Fixed some server crashes
Removed matter from TE buckets
Fixed Router GUI
Fixed Version Checking Crashing
New animations on the Matter Analyzer and Matter Recycler
Matter Network optimizations
Matter Analyzer will not analyze items that are fully analyzed in the Network
Lots more config Options
Mod Blacklisting for Recipe Matter Calculation
Matter Network Filters (Network Flash Drive)
Rewritten comprehensive API
All kinds of API events
Fixed Pattern Monitor GUI
New Holographic Sign
a bunch of changed recipes
Mater Registration Improvements (Linear Registration and a lot more ore dictionary items)
Increased Matter Transfer between machines
Lowered Replicator and Decomposer fail rate
New Energy and Matter Storage Upgrades
Increased Replication Speed drastically for higher amounts of matter
New Phaser Rifle Weapon
Weapon System overhaul
Weapon GUI for Android players
Fixed Crash when putting unused weapon in Weapon Station
New Energy Packs for easy weapon reloading
Added matter Overdrive Ores to Ore Dictionary
Improved Transporter GUI and increased Upgrade slot count
New Hyper speed upgrade
New Transport Flash Drive for loading Transporter locations easily
Weapons are now enchantable
New Enchantment Overclock
New Command for Forcing Recipe Matter ReCaluclation
New Dialog System with Mad Scientist
New Tritanium Glass
Fixed Some Server Crashes
Fixed Mod Compatibility, now Computercraft and Waila are no longer dependencies
More Computercraft and Open Computers Integration
Added whole bunch of new config options from machine energy use to dimension blacklisting
More Starmap World, can now claim planets and ships require ship factories.
New Android Abilities, such as Cloak and Nightvision
Abilities are now either passive or active
Added new Ability Wheel for choosing active ability easily
Fixed Server Starmap Camera flickering
New block Charging Station, for charging Android Players
Machine Rendering Optimizations
Ores now spawn in all dimensions except ones listed in the blacklist
Shield Ability now takes more power
New Weapon Module: Healing Barrel
More Phaser hit effects dependant on used modules
Mad Scientist now has Matter Overdrive specific trades
The Weapon Module: Incendiary Filter now lights flammable blocks on fire
Health now displayed on the Android HUD
New Blue Pill and Red Pill for easy Android transformations. Can be found in stronghold chests and are sold by the Mad Scientist
Matter Overdrive now only supports Java 8 and above
Set maximum wrench stack size to 1 (simeon)
Fix dismantling of blocks by checking player ID instead of name (simeon)
Add Star Map zoom level (simeon)
Add Thermal Expansion Pulverizer compatibility (shadowfacts)
Fix Data Watcher ID (simeon)
Add Ex Nihilo Sieve compatibility (shadowfacts)
Add EnderIO SAG Mill compatibility (shadowfacts)
Hide NEI in the Star Map GUI (shadowfacts)
Fix Transporter English localization (shadowfacts)
Add more Rogue Android spawn biomes, allows Rogue Androids to spawn in RWG biomes (simeon)
Start WAILA compatibility (simeon & shadowfacts)
Split nanobot android ability into two branches (simeon)
Add android attack ability (simeon)
New Plasma Shield Ability
Added config for the <a target="_blank" href="https://mo.simeonradivoev.com/items/rouge_android/" id="tooltip_564" data-toggle="tooltip" data-placement="" title="" s="" provoked.
<="" div="" data-original-title="<text><img width="126" height="256" src="https:\\mo.simeonradivoev.com\wp-content\uploads\2015\06\Rouge-Android-Icon.png" class="item_thumbnail wp-post-image" alt="Rouge Android Icon" \><div>The Rouge Android only attacks players that are not Androids, or if it" style="box-sizing: border-box; color: rgb(51, 122, 183); text-decoration: none;">'>Rouge Android‘s spawn rateThe <a target="_blank" href="https://mo.simeonradivoev.com/items/rouge_android/" id="tooltip_564" data-toggle="tooltip" data-placement="" title="" s="" provoked.
<="" div="" data-original-title="<text><img width="126" height="256" src="https:\\mo.simeonradivoev.com\wp-content\uploads\2015\06\Rouge-Android-Icon.png" class="item_thumbnail wp-post-image" alt="Rouge Android Icon" \><div>The Rouge Android only attacks players that are not Androids, or if it" style="box-sizing: border-box; color: rgb(51, 122, 183); text-decoration: none;">'>Rouge Android doesn’t spawn in the end and hellAdded may tooltip translations
Various crash fixes
Added Gravitational Anomaly (Black Holes)
Added Fusion Reactor (Multi-Block Power Generation)
Added <a target="_blank" href="https://mo.simeonradivoev.com/items/recycler/" id="tooltip_493" data-toggle="tooltip" data-placement="" title="" s="" decomposeable="" counterpart.
<="" div="" data-original-title="<text><img width="147" height="149" src="https:\\mo.simeonradivoev.com\wp-content\uploads\2015\05\Recycler-Block.png" class="item_thumbnail wp-post-image" alt="Recycler Block Icon" \><div>The Recycler is used to refine Matter Dust into it" style="box-sizing: border-box; color: rgb(51, 122, 183); text-decoration: none;">'>Recycler for refining Matter DustsAll Machines can now be claimed and secured with Security Protocols
Added redstone control for all machines
Matter Registration now done only when recipes change, and loaded from disk
Added config for disabling version checking
All machines can now be disassembled with Wrenches
Added new Tritanium Wrench
Added Space-Time Equalizer for negating Gravitational Anomalies, can be worn as a chest-peace
Added Gravitational Stabilizer for stabilizing Gravitational Anomalies
All Machines can now be rotated
Matter Scanner now has a Scanning Info Hologram, and can scan living entities
Fixed Task Crash on Forge Client
Matter Balancing
Increased Matter Storage for Machines
Added recipe for Transporter
Implemented Transporter
Implemented new Automatic Matter Calculation from recipes
Added recipes for the Pattern Monitor and All the Machine Upgrades
Added new Range Upgrade for the transporter
Fixed Machines sound remaining when in unloaded chunk
Added Version Checking
New options for matter overriding in config, and adding new items as well as blacklist of items
CoFHLib is now an external dependency, and is required to run the mod
Machines now how their power, matter and upgrades when picked up by a wrench.
Lots of Matter Network Implementations
Added new Pattern Monitor, for issuing replication tasks.
Added Network Switch for handling Sub Network communications.
Added Multiple options in config file, for World Gen, Machine sounds ext.
Replicator now connects with the network and works with the Pattern Monitor for replicating items.
Task now can be removed, by clicking the remove button on each task.
Changed the Models for the Replicator and the Pattern Monitor
Machines can now be Dissembled by a wrenches from other mods, and retain their matter and energy.
More GUI fixes
GUI fixes
Fixed Matter Scanner GUI
Fixed Solar Panel Recipe and added recipe of the Pattern Storage
Lowered spawn chance of Dungeon loot.
Fixed Phaser not showing available RF on Batteries.
Various fixes.
Fixed Pattern Storage not storing items
Added new Drink Earl Gray Tea
Added 2 new Weapon Modules
Weapon Module: Incendiary Filter, set’s entities on fire.
Weapon Module: Burst Inductive Drum, Explosions !
Earl Gray Tea and Emergency Ration rations can now be found in dungeon chests, and replicated.
Fixed Phaser not attracting enemy attention.
Added Recipe of Weapon Station
Added Chat notification for Matter Scanner
Fixed Matter And Energy Client synchronization
Network Controller is now Network Router
Implemented Weapon Modules
Phaser Overhaul, beam drawing, particles and modules.
Fixed Server Crashes, and Client sync problems.
Tooltips on every ingame item for Matter Amount by holding shift
Added Vent Particles on Replicator and Pattern Storage
New block Weapon Station, for managing weapon upgrades
Implemented Upgrade System
Added Pages to Machine GUI
Configuration Page
Upgrades Page
Machine Page
Added new Solar Panel Block (no recipe)
Changed the Matter Analyzer to increase the scan twice as much as the Matter Scanner.
Fixed Shift Clicking Items in Machines
More information in GUI, such as Machine name, Active status and more.
Fixed Replicator, Matter drain to be limited to Max Matter Extract of 1
Added First Use of The Matter Network, The Matter Analyzer can connect to Pattern Storage without the Use ofMatter Scanner.
Added tooltips to all Energy and Matter GUI Elements, for information on Drain.