新建2014-09-22
Version 2.0

Backported to 1.6.4

Added Russian translation (courtsey of merkaba5)

Version 2.0 release date: 03/06/14

Fixed entities not spawning (hopefully)

Removed update checker that caused above problem

Added animated textures for the light blocks. Configurable to turn on/off

Changed Gravity Lift GUI

Fixed Gravity Lift GUI height text box showing a weird number

Light devices properly activate adjacent light devices, provided they are the same light device, and same direction.

Gravity lift saves set height correctly

Improved and reduced code overall

And much more!


2014-02-18
Version 1.9

Fixed the NoSuchFieldError: iron error, now runs.

Fixed light bridges/barriers being able to be placed not on a solid face of a block

Light machines deactivate and drop as an item when the supporting block is broken while activated

2014-02-11
Version 1.8

Fixed Grav lift gui not showing up - Oops!

Each light machine has its own length limit, in the config file

Changed the max length of the light rail from 100 to 50, and its default length is 25

Light blocks are now explosion resistant - Oops!

Light sources are now non-solid blocks (player cannot collide with them)

Adjacent light sources now activate if another one next to it is activated - no more complicated redstone circuits (excluding light bridges due to an unknown bug)

Re-wrote the update checker code.

Gave the mod wiki website an update/overhaul (internally)

New configurable option which decides whether one signal activates a whole light bridge, just incase the current system has some bugs (had to write it fast).

Added extra languages (Chinese and Danish)

Light paths can go through all types of glass.

Updated to MC 1.7.2

Refactored some code

2013-09-24
Version 1.7

Fixed light rails changing direction when power was cut off

Changed the step sound of the deactivated light rail to make it more 'raily'

Added light barriers, they extend horizontally from blocks and form a wall of light

Fixed custom heights not saving for gravity lifts. Works only clientside as of now.

2013-08-14
Version 1.6

An added GUI to the gravity lift to set custom heights

A very cool new type of light bridge - Light rail. On activated, extends a block that acts like rails! - Idea provided by jimzks

Changed the particles of the gravity lift to look way more 'gravity defying'

A much better system for packet handling, and nbt storing - thanks to hydroflame and MineMarteen on the Minecraft forge forums for all of their help with this feature

2013-07-22
Version 1.5

Made the code much more efficient

Fixed the light doors only able to be placed in one orientation bug

Fixed the texture offset with the gravity lift

Implemented some code for the eventual addition of the GUI to manually set the gravity lift's height

2013-07-10
Version 1.4

Fixed SMP issues, now fully works

Changed recipes for the bridges/doors to include glowstone

Updated the names of some of the blocks

Fixed the off-aligned texture with the Light bridge

Better installation method

2013-07-06
Version 1.3

Added new Block! The gravity lift

Updated to MC 1.6.1

Added a couple of configurable options, like bridge/door length

Added a configurable option to make the light doors hurt you on contact

Added a feature which tells you if there is a new update released in game

2014-06-19
Version 1.2

Fixed rendering bug where the blocks render opaque

Fixed all of the missing texture bugs, including when walking on the light bridges

2013-06-18
Version 1.1

Added full SMP compability

增加了对服务器的兼容

未知时间
Version 1.0

Version 1.0 (Initial release)

Initial release


你已经到达了世界的尽头..