Manually unwinding ropes will prioritize placing the resulting item into an existing rope stack in your inventory allowing you to continue unwinding.
Flywheel optional dependency is now only needed on client side.
Fixed some missing textures.
Increased ash layer particles.
Fixed incompatibility with immersive weathering (I can't even keep my own stuff compatible with eachother T_T)
手动展开绳索将优先将生成的物品放入库存中的现有绳索堆叠中,以便您继续展开。
飞轮可选依赖项现在仅在客户端需要。
修复了一些缺失的纹理。
增加灰层颗粒。
修复了与沉浸式风化不兼容的问题(我甚至无法保持自己的东西相互兼容T_T)
V 1.3.0
Changed placeable block system to hopefully work better with other mods
Hopefully improved way sign accuracy and performance
Fixed a crash when looking at enchanted books blocks
Sticks and flags can now burn
Waterlogged blocks like ropes can no longer burn
Player statues will now show their name when being looked at
Way sign generation can now be tweaked via tags
V 1.2.2
Added Trapped Presents. They can hold any item but have special interaction with explosives, potions, bombs and spawn eggs
Blackboards now use baked models instead of tile entity renderer, making them faster to load and support block shadows allowing to be seemingly tiled
Wrenches and turn tables can now rotate more blocks like wall floor ceiling blocks like grindstone or levers
Added experimental placeable block system. Might need some testing but should be functionaly identical to the previous while providing better compatibility. Modded compat items aren't included
Added integration with Map Atlas and Waystones mods, allowing markers to be placed by using an atlas directly on a block and by having waystone markers
Changed gunpowder sound
Added option to make flags render as horizontal banners
Cauldrons can now interact with flags, blackboards and maps
Many small improvements and cleanups and fixes
V 1.2.1
Blackboards now use a block model instead of the tile renderer to render their main face. This means they will have diffuse lighting and render alot faster. Fixed some blackboards bugs
Fixed sign registration messing with other mods wood planks by loading their item too early
Way signs structure whitelist is now handled via a tag. Requires forge latest version
Remodeled bamboo spikes to have a simpler and more effective model
Added back tater in a jar if Botania is installed
Added Silver door and trapdoor, blocks that are enabled if a mod that adds that metal is installed. They act like gold doors but with inverse functionalit
Added Lead door and trapdoors, enabled if a mod that adds lead is installed. Lead is heavy and to open these you will have to click multiple times
Added spiky bombs. Can be crafted with any lead ingot but will have extra functionality if Oreganized mod is installed
Remodeled Brass lantern
Fixed copper wall lanterns not being interactable
- Falling unlit lanterns will no longer set stuff on fire
V 1.2.0
Added new dynamic wood detection system that detects all installed wood types from ANY mod and automatically registers and generates assets for all signs in those wood types. This features requires testing so be sure to hand me over any feedback
Ceiling placed wall lantern will now fall and drop as a gravity block when their supporting block is broken. If fall is high enough they will break and cause a small fire
Changed hanging sign model to now better connect to fences, walls and other similar blocks to both sides (like a bell does)
New item and block textures for hanging signs and sign posts
Reworked wall lantern attachment system similar to hanging signs. Both of these changes will alter already placed signs and lanterns
Streamlined lanterns and wall lantern system: copper and crimson lanterns are now just normal lanterns and they can be hung on walls using the wall lantern system.
Changed Crimson lanterns models and textures to be more in line with the rest of the lanterns
Hanging signs and wall lanterns will swing slower when in water
Hanging sings now use the LOD system used by wall lanterns. This means they will switch to use a static model instead of an animated one when looked at a distance
Added a system to add custom wall lantern mount textures to modded lanterns. Added direct compat textures to twigs, oxidized and byg lanterns
Skull piles and skull candles now properly support all modded custom heads (like t construct ones)
Ash layers can be removed by splash water bottles
Interacting with flax upper stage will delegate the action to the lower one, improving compatibility with mods that add auto harvest
Many fixes
1.1.10
Soap can wash away blackboards, tipped spikes and modded copper like blocks. Also added many soap washing recipes that allows to clean some modded items from Quark and FD and Snowy Spirit
Improved related soap particles which now depend on the shape of the block that soap is used on
Capturing a villager with a cage (if enabled in the configs) will now give out a negative gossip to nearby villagers
Added a config to enable capturing mobs in cages only when they are below a certain health threashold
Statues now have a unique display mode for globes
Added integration with biomemakeover wood types and fishes (thanks to Frogbirdd)
Fixed:
Bees now being able to correctly grow flax, resulting in some weird issues
- present player suggestion list not working on servers
Flutes animation and notes not working correctly on servers
Bubble blower third person animation and particles not displaying correctly on servers
Flag top texture rendering incorrectly
Hanging flower pots not displaying correctly on servers
Turn tables having an incorrect powered state when not performing a rotation
Turn tables not displaying particles on servers
Book piles not keeping their enchantment bonus after log off
Faucets can now properly transfer powder snow from cauldrons
Rope arrow recipe not working correctly
Flute not keeping its pet it's been bound to after relogging
"posts" tag only including vanilla fences. This means that now ropes and sign posts work on many modded posts once again
V 1.1.9
Appropriately named flutes can play specific songs
给笛子命名一个适当的名字可以让它吹奏特定的曲子。
Keys can now be enchanted with curse of vanishing for extra protection against being stolen
钥匙可以附魔消失诅咒以防被偷。
Flutes no longer get the enchant foil when they are bound to a pet
笛子在绑定一个宠物后不再出现附魔一样的特效。
若干兼容和修复:
Fixed faucet fluid dupe
Fixed feather block not breaking on servers
Fixed presents having more than 1 slot
Fixed end lamp shift cycling not working correctly
Hopefully fixed flute notes particles not working on servers
Removed compat cactus sign from structurize mod
v 1.1.8
Globes will now display on pedestals without a stand
地球仪现在在展示台上展示时不显示底座了。
Added a globe related achievement (spin to win)
加入了一个和地球仪有关的成就。
以下为若干修复调整:
Hopefully fixed possibly heavy tick lag caused by syncing antique ink text capability
Fixed some missing assets
Signs made from nether wood types will no longer burn in furnaces
Fixed powder cauldron snow interaction with faucets
Fixed Flywheel bellows instance not actually getting registered
v 1.1.6
可以吃肥皂?各种调整修复。
Fixed an issue that prevented the mod from working when the system language was not English
Added an optional config to make rope arrows exclusive to crossbows
Added configs to disable all the 3 jar features: capturing mobs, holding fluids and holding cookies so you can have them as simple as you want.
Faucets can no longer visually connect to jars behind. They now also correctly emit light source. Fixed some related faucet bugs & optimized the block in general
Framed blocks will no longer drop their content when the block isnt mined with the correct tool for the containing block
Other misc fixes
You can now... Eat soap??
v 1.1.5:
调整和修复:
Fixed crash with new 1.18 version of deco blocks cause I forgor to remove compat code I had for it
Fixed way signs not generating with some datapacks or biome mods
Removed many unused blockstates from hanging signs, wind vane and hanging flower pots in favor of static models. hopefully improving ram usage
Fixed a couple of tags not working or being incorrect
Added wood types from Morecraft mod
v 1.1.2:
调整和修复:
Reworked present GUI and interface. It now supports a small description and will display suggestions for all players that have been active on the server, even if they are not currently online
Bamboo spikes can now only be tipped with harmful potions and have infinite durability. Their base damage has also ben buffed. You can enable the old mode in the configs
Added new Present packing sound
Added faucet interaction with sap logs from Malum mod
Added a biome blacklist for urns. Also lowered urns spawn rate
Changed Timber Frame item texture
Fixed soap recipes not keeping present and shulker box content
Fixed some other soap related recipes
Vertical slabs will now get disabled if turned off on quark configs
Fixed hanging flower pots having the incorrect tile entity making them misbehave
Fixed inventories loosing their content when being moved or rotated by wrenches and ropes
v1.1.0, Presenting Bubbles Patch Notes:
礼物泡泡补丁!
Additions
添加:
Presents, a container item that can hold one item stack and can be adressed to one specific player. Once you do so only that player will be able to open the container. In case you mispell the name or you change your mind don't worry because the player who wrapped it will always be able to open it again. They come in all different colors
礼物,一种容器方块物品,可以容纳一个物品堆并且可以给到一个特定的玩家。一旦你这样做了,只有那个玩家才能打开礼物。如果拼错名称或改变主意,请不要担心,因为包装它的玩家将始终能够再次打开它。它们有各种不同的颜色。
Bubble Blocks a very nice looking and fancy technical block that can be accessed by enchanting a bubble blower with the stasis enchantment. Once you do so it will no longer be a novelty decorative only item but will have a practical application by being able to place bubble blocks in midair. Bubble blocks are useful since one bubble blower can place multiple of them very easily and can be replaced by any block when you click on them. Bubble blocks are very delicate and while they will hold your weight very briefly, they will pop in a matter of secons when touched. They will also vanish after one minute.
Bubble Blocks
泡泡方块是一个非常漂亮和花哨的技术性方块,可以通过使用停滞附魔的泡泡棒来获得。一旦将其附魔,它将不再是一个装饰性物品,而是能够将气泡块放置在半空中的实用道具。气泡块很有用,因为一个泡泡棒可以很容易地放置多个泡泡方块,并且可以在单击它们时被任何方块替换。气泡块非常精致,虽然它们可以非常短暂地支持你的体重,但在触摸时它们会在几秒钟内破掉。它们也会在一分钟后消失。
Re added Way signs
重新添加了路标。
Fixes and Improvements
修复和改善:
Fixed sacks not working under y = 0 and not saving their data while falling
Urns will now keep their content when they fall provided they dont break
Improved fish in a jar code to work better with modded fish using new vanilla bucketable interfaces
Added many misc configs and fixed some not working
Added some hidden advancements and fixed previous ones not working
V 1.1.1:
Fixed some startup crashes, fixed bubble particles animation
物品可以直接在物品栏中加入麻布袋,若干修复。
Added Cave Urns and Wild Flax to world generation
Conditional sign registration is now always on. This was done to prevent servers from not allowing clients that had the option set to a different state than the server. This means that the mod will only register signs for currently installed wood types. If you remove a mod that adds such wood types the signs will be converted into their oak variant.
Changed cog block and copper lantern texture to be more similar to the vanilla one
You can now put items in a sack by clicking on them with a sack in hand while in a gui, like bundles
Added configs to tweak cave urns and wild flax generation
若干兼容和修复。
Fixed a crash on servers
Fixed flags not rendering correctly
Added quark styled tooltip for sacks and safes, only enabled if quark is also active
Added builtin click interaction to safes and sacks similar to bundles
Re added custom piston behaviors for tipped spikes. Only on when quark is installed
Added config to disable rope fast sliding
Added some compatibility for create schematic cannon for some blocks like wall lanterns and double skulls
Fixed sign posts not working correctly below y 0
Improved bubble particles coming from bellows and soap blocks
Fixed unbound safes sometimes not working correctly
Added misisng deepslate lamp recipe
Fixed tipped bamboo spikes secondary colors being incorrect
若干兼容和修复。
Fixed version requirement so it can boot on 1.18.1
GUI opening for many blocks is now controlled server side. this might be useful for servers with block protection
Fixed Red Merchant gui
Skulks can now detect many interactions with modded blocks
Fixed deepslate lamp recipe
Goats can now eat fodder
Re added create compat for bellows, hourglasses and bamboo spikes
绳箭默认容量增大到32,且绳子被箭射中时有实体碰撞箱,方便用绳箭续绳。若干修复。
Fixed a crash related to the config button
Multiple ash pile blocks now fall simultaneously
Added config that allows ropes to attach to full block sides
Increase default rope arrow capacity to 32 (can still be further increased with configs)
Ropes now have a solid hitbox when hit by arrows. This makes it easier to shoot other rope arrows onto existing ropes, aiding the exploration of 1.18 new huge caves
v1.0.0 Patch Notes:
V1.0大更新:
Additions
添加:
Added Urns, a new block that will spawn deep on cave floors in clusters. Breaking them usually yeilds ash or bones but can rarely contain very valuable items. Urns are affected by luck and fortune. Urns are very fragile and will break when touched but don't panic, you can obtain them with silk touch. Once you do they can hold up to 1 item in them
添加了Urns(坛子),一个新的方块,会在洞穴深处成群地生成。打破它们通常会产生灰烬或骨头,小概率会获得非常有价值的物品。瓮受到幸运和时运的影响。瓮非常易碎,一碰就会碎,但可以通过精准采集获得它们。获得的坛子最多可以容纳 1 件物品。
Added Ash, a new item obtained by burning down (using fire) flammable items or found in urns. The amount obtained is random but depends on the type or material burned. Ash is also soft and will reduce fall damage when 2 or more layers are present. Ash will wash away when it rains
添加了灰烬,一种新物品,通过燃烧(使用火)易燃物品或在坛子中找到。获得的数量是随机的,但取决于燃烧的类型或材料。灰层很软,当存在 2 层或更多层时会减少坠落伤害。下雨时灰会被冲走。
Added Soap. Soap is a useful item which can be used to wash away any dye from dyed item, reverting back to their white form. It can also be used or dispensed on copper to clean away any waxing and oxidation in one use
添加了肥皂。肥皂是一种有用的物品,可用于洗去染色物品上的任何染料,恢复白色。它也可以用于或用发射器发射在铜上,用一次可以清除打蜡和氧化。
Added Soap Blocks, a fun block that can be crafted with soap. It's almost as slippery as ice but will actually make you slip when you walk on it. Try it out!
添加了肥皂块,一种可以用肥皂制作的有趣方块。它几乎像冰一样滑,但实际上会让你在上面行走时打滑。试试看!
Added Bubble Blowers, a fun item that can be used to blow soap particles
添加了泡泡棒,一个有趣的物品,可以用来吹出肥皂泡粒子效果。
Added Wrench, a new copper tool used to rotate any block. To do so click on a rotateable block and it will rotate itself along the axis perpendicular to the face you clicked. Shift click to reverse the direction. This also works with special double blocks like chests and beds. Wrenches also double as a weapon 0.0
添加了扳手,一种用于旋转任何方块的新铜工具。单击方块即可旋转,它将沿垂直于单击的面的轴旋转。 Shift 单击以反转方向。这也适用于特殊的双方块,如箱子和床。当然扳手也可以兼作武器。
Overhauled Flutes: flutes will now have a custom animation when playing and will actually play some music tracks! The music system that has been added is entirely data driven and can be expanded upon with data packs. Server owners can also use a /supplementaries record command to record any noteblock music in the world and save it into a readable json that can be added via datapack. Durability has been changed but base pet recalling functionality remains the same
长笛大改:长笛现在使用时有一个人物动作,并且实际上会吹奏一些音乐曲目!添加的音乐系统完全是数据驱动的,可以通过数据包进行扩展。服务器所有者还可以使用 /supplementaries record 命令录制任何音符盒的音乐,并将其保存到可以通过数据包添加的可读 json 中。耐久度被更改,但基础的宠物召回功能保持不变。
Credit to CandyCraft for providing the noteblock sounds that have been converted into flute format
感谢 CandyCraft 提供已转换为长笛格式的音符盒声音 。
Mob Head Tweaks: Skulls can now be stacked ontop of eachother and can also have up to 4 candles placed on them. Great for underground or spooky builds
生物头颅调整:头颅现在可以堆叠在一起,并且最多可以放置 4 支蜡烛。非常适合地下或闹鬼的建筑。
Antique Ink is a new rare item that can be found rarely in urns. It's purpouse it's mainly decorative and it can be applied on any sign to have them display with a fancy new Antiquable Font. Additionally it can be crafted with a map or a globe to have them be turned into an Antique Map or Sepia Globe
古董墨水是一种罕见的新稀有物品,可以低概率在坛子中被发现。它的目的主要是装饰性的,它可以应用在任何牌子上,让它们以精美的新 Antiquable 字体显示。此外,它可以和地图或地球仪合成,将它们变成古董地图或棕褐色地球仪。
Ash bricks can now be crafted with ash and serves as a new building block
泥灰砖现在可以用灰制作并用作新的建筑方块。
Additionally all stone tiles now come in stairs and wall variants
此外,所有石砖现在都有楼梯和墙壁变体。
Changes Improvements
调整与改善
You can now use axes in dispensers to strip or scrape blocks
您现在可以在发射器中使用斧子来剥皮或刮蜡。
Bellows have been improved and can now speed up copper oxidation. Additionally if placed next to a wet sponge that touches a soap block the can blow bubble particles
鼓风机得到了改进,现在可以加速铜的氧化。此外,如果放置在接触肥皂块的湿海绵旁边,则可以吹出泡泡颗粒。
Added walls and stairs variants to all stone tiles
为所有石砖添加了墙壁和楼梯变体。
Removed many unfinished and unused blocks as well as blocks that will be overhauled very soon. This includes magma blocks, candelabras, candle holders. Fireflies have also been removed since they will be overhauled as well
删除了许多未完成和未使用的方块以及将很快被大改的方块。这包括岩浆块、烛台、大烛台。萤火虫也已被移除,因为它们也将进行大修。
Improved turn table code to be able to rotate many more blocks including stairs on their horizontal axis
改进的转台代码能够在水平轴上旋转更多的方块,包括楼梯。
Improved directional and double cake code to support candles on cakes
改进的定向和双层蛋糕代码以支持蛋糕上的蜡烛。
Added more configs & tags including one to tweak turn table and wrench particles or one to disable the speaker block narrator feature and a tag for keys.
添加了更多配置和标签,包括一个用于调整转盘和扳手粒子和一个用于禁用扬声器方块旁白功能的标签。
Statues with custom player skins will no longer hang up the game when first placed
具有自定义玩家皮肤的雕像在首次放置时将不再使游戏崩溃。
Added an option to conditionally register all signs in modded wood types. This option might be worth enabling since right now there are over 200 of them getting registered and barely used. With this option on only the ones made from wood types available from the installed mods will be registered
添加了一个选项,可以有条件地注册修改后的木材类型中的所有牌子。这个选项可能值得启用,因为现在有超过 200 个注册并且几乎没有使用。使用此选项可以仅注册从已安装的 mod 中可用的木材类型制成的那些牌子。
Removed some unused blockstates from some blocks
从一些方块中移除了一些未使用的方块状态。
Iron gates can now be waterlogged
铁栅栏门现在可以浸水了。
Faucets can now dump fluids in sponges effectively voiding them. The same can already be done with lava cauldrons making them ideal "trash can" solutions
水龙头现在可以将液体倒在海绵中,从而有效地排空它们。熔岩酿造锅已经可以做到这一点,使其成为理想的“垃圾桶”解决方案。
Fixes
修bug
Fixed faucets crashing the game when no block was underneath them
Fixed placeable sticks loot table
Fixed sack slots now working when being changed in the configs. Also fixed shift click not moving items in them
Fixed custom adveture maps price being incorrect
Fixed many guis not rendering properly
Fixed stasis enchantment making the game crash
Optimized way sign generation
Leash now drop after capturing mobs in cages. Additionally capturing villagers will anger iron golems
Fixed many recipes being partially broken like the flag from banners one
v 0.18.1: still in beta stage but much more useble
仍然在测试中,书与笔可以被放置,以及BUG修复。
Reworked all signs to use a new standardized system that make use of the new 1.17 features such as glow ink or new sounds.
Many small inconsistencies like text not being properly centered have been fixed along the way
Book and quill can now be placed (can be turned off in the configs)
Improved faucet code to be slightly faster. It now should have more mod compatibility.
Faucet can no longer extract items from 2 blocks behind.
Fixed some faucet related bugs
Fixed many gui not working correctly
Fixed many block hitbox being incorrect
v 0.17.12 (b: fixed classloading and dependencies issues)
兼容和BUG修复。
Added Patchouli book (thanks to AlleCraft).
You can now catch Botania Taters with jars (dont do it though).
Restored compat with newer version of computer craft.
Fixed some buttons in the config menu not being clickable.
Adjusted config button positioning to better with with mods that change the main menu.
Fixed jar item displaying incorrectly when it would hold more than 12 bottles of liquid (via configs).
Added option to disable speaker block narrator feature.
Added compat for custom villager trades.
Removed some leftover textures that for some reason now make the game crash (?).
V 0.17.11:
双层蛋糕现在可以被农夫乐事的刀切片、笼子里面的敌对生物不会一直存在、其他BUG修复。
Fixed cages dropping with an nbt tag even when empty making them not stackable.
Fixed captured mobs not dropping their leash.
Hopefully fixed illuminator and statue light emission not working.
Fixed it me in hanging signs displaying incorrectly.
You can once again drink from goblets.
Double cakes can now be sliced with farmers delight knives.
Fixed custom maps having their price calculated incorrectly.
Fixed sacks slots having visual glitches and not being able to accept items being quick moved into them.
Fixed flags from banners recipe not working correctly.
Hostile mobs captured with cages will not be persistent.
Fixed some faucet code causing issues.
Remove some unneeded files.
v 0.17.10:
Added some visual indicator particle for turn table that will signal when a block has been rotated.
为转台添加了一些粒子效果,当方块旋转时会发出信号。
Added new rich soul soil planter for nether delights compatibility.
添加了新的肥沃灵魂土壤种植盆以兼容下界乐事。
Restored compatibility with latest Configured version (older one is no longer supported).
恢复了与最新Configured的兼容性(不再支持旧版本)。
Fixed some mobs appearing offcentered and smaller than they should be in cages. To take effect you might want to capture then again.
修正了一笼子里面生物偏小且不在正中间的问题。 要使调整生效,可能需要将生物放出来再次捕捉。
Xp bottling now always wastes some xp.
经验装瓶现在总是浪费一些经验。
Rope arrows can no longer hit entities and thus waste stored arrows. Instead they will bounce back or will be directly be picked up if they hit a player.
绳箭不再能击中实体,并且因此会浪费存储的箭。 取而代之的是如果它们击中玩家则会反弹或直接被捡起。
v 0.17.9: more mod compat and fixes
更多兼容和修复
Added compat for computer craft and speaker blocks. They can now be used and controlled as a peripheral.
Added more placeable sticks from other mods (prismarine rods, edelwood sticks and propelplant cane).
Added more sings for mod compat (polished planks from eidolon).
Added more mod compat for sands and dusts that can go inside an hourglass trough 2 new tags.
Fixed a crash with bed map markers.
Fixed an incorrect flax block recipe.
Changed fodder texture.
Slightly changed turn table periods so now they are all in multiple of 2 starting from 4 tick instead of 5.
v 0.17.8 a few bug fixes
bug修复
Fixed a crash with projectiles such as bombs or arrows crashing the game when hitting a player that had pvp turned off.
Fixed a bug where faucets could duplicate water from cauldrons.
Fixed a bug where faucets could extract fluid quantities less than 250mb from a fluid tank and then round them up to 250, essentially duplicating fluids.
Fixed flax block recipe.
v 0.17.7
Reworked fodder. It now will allow some animals to automatically feed off of it, allowing them to breed or grow up faster without player interaction. Textures are temporary. It can also now be mined and interacted with a hoe.
重做饲料块。 现在它将允许一些动物自动以它为食,让它们在没有玩家互动的情况下更快地繁殖或成长。饲料块现在也可以被挖掘并与锄头互动。
Loot tables injects (for globes, flax, and bombs found in chests) are now data driven and can be edited with datapacks.
战利品表的添加(用于在箱子中发现的地球仪、亚麻和炸弹)现在是数据驱动的,可以使用数据包进行编辑。
Fixed compatibility with the new Farmer's delight update.
兼容修复。
V 0.17.6: Improved books & fixes
Fixed a crash with safe tooltips.
Fixed fishes in a jar crashing the game.
Changed placeable books textures.
Improved placeable books color assignment algorithm: they now support all 16 colors and will generally look better.
Placeable books now also support colored books from Inspirations mod.
Added a new config option to allow the placement of every book type in every configuration (so normal books horizontally and enchanted vertically).
Updated some tags and some other minor fixes.
Updated many translations.
V0.17.5: bug fixes
Fixed a bug where ropes on posts was preventing the game to load with optifine.
Fixed some rendering issues with flower boxes and wall lanterns when optifine/shaders were installed.
Fixed candy recipe not working.
Further improved caged mobs system. Now caged water mobs will properly react to water when a cage is waterlogged.
Empty blackboards are no longer tile entities.
Added an optional ownership system that prevents any player other than the one that placed them to interact with certain blocks like signs, boards and so on. Intended for servers.
v 0.17.4: The One Year Anniversary Update
一周年更新
Additions:
添加
- Supplementaries is now one year old! To celebrate we have added candies! Don't eat too many
模组现在一年了!为了庆祝,我们添加了糖果!不要吃太多!
- Added new fancy commemorative item, the boat in a jar! Get it by
either crafting a boat with a jar or by directly bottling a boat entity
增加了新的奇特的纪念项目,在一个瓶中船!获得它要么用一个罐子和一艘船制造一个或直接装瓶一个船实体。
Changes:
改变
- Totally reworked the caged mob system which now also includes
support for a capability system that other mods can use. Many small bugs
have been made along the way. In case you encounter visual bugs with
already captured mobs from previous versions you might want to release
them and re capture them.
完全重制了生物装笼系统,现在也支持其他mod的转载能力系统。这样可能产生了很多小bug。如果你在之前的版本中已经捕获的生物出现了视觉错误,你可能要释放它们并重新捕获它们。
- Blackboards will now display a hitbox highlight the currently selected pixel when the player is holding a dye item.
当玩家手持染料物品时,黑板将会显示当前选中的像素。
Fixes:
- Shulker shells can now once again stack to 64
潜影壳现在可以叠加到64个
- Fixed log spam when loading mods that had custom banner pattern which did not have a custom flag texture
修正了载入带有自定义旗帜图案但没有自定义旗帜纹理的mod时的日志垃圾。
- Fixed speaker blocks not saving correctly
修正了扬声器方块不能正确保存的问题。
- Fixed custom globe colors not working
修正了自定义地球仪颜色不工作的问题。
- Many other misc fixes
许多其他杂项修复。
v0.17.3: fixes fixes and fixes
各种修复
- Fixed a shulker shell attribute
returning null which was causing issue with some mods not expecting a
null repair item even for a non damageable item
- Further optimized notice board renderer when the front face is culled
- Fixed custom globe colors configs not working
- Fixed potted flax loot table
- Improved block overrides registration to be more resilient and allowed it to proceed if it fails on some blocks
- Improved a mixins code to account for possible edge cases
- Improved some configs handling
- added some missing blocks to pigling loved tag
-Improved api for catchable mobs
v 0.17.2:
- You can now wear a Shulker shell
你现在可以穿戴一个潜影壳。
- Notice boards can now scroll through a book pages and will trigger on a redstone signal rising edge
布告栏现在可以通过滚动翻页,并在触碰最后一页时触发红石信号。
- Pedestals blocks that don't have an item are no longer tile entities. This improves performance
石展示台没有一个物品放在上面时不再显示贴图实体。这提高了性能。
- Enchanted book piles now support Quark's tomes
附魔书堆现在支持夸克的书。
- Renamed piston_launcher to spring_launcher
将piston_launcher重命名为spring_launcher。
- Improved the handling of many tile entities to be more consistent
and react better. This for example fixes some issues with carry on mod
when moving tiles like notice boards and books
改进了许多贴图实体的处理,使其更加一致和更好地反应。例如,这修复了一些与carry on模组时移动贴图的问题,如告示板和书。
- Added config to make iron gates behave like iron doors
增加配置使铁栅栏门的行为像铁门。
- Placeable books enchanting power can now be configured
可以配置书堆附魔能力的强度。
- Added missing flax flower pot loot table
增加了缺失的亚麻花盆战利品表。
- Fixed some missing flower box plants
修复了一些丢失的花箱植物。
- Fixed a crash with flags on servers
修复了服务器有关横旗的崩溃。
- Potentially fixed a crash with wall lanterns and some mods
可能修复了壁灯和一些插件的崩溃。
v 0.17.1: fixed mod setup failing on servers. From now on failed mod
setups will always crash the mod as intended. Fixed some recipes
修正了在服务器上设置mod失败的问题。从现在开始,失败的mod设置将总会作为预期而崩溃。修复一些配方。
v 0.17.0 Enchantments & Enhancements update
附魔和增强更新
Additions:
添加
- Placeable books: books and enchanted books can now
be placed on the ground and stacked horizontally and vertically
respectivelly up to a pile of 4. They are mostly a decoration items but
can provide enchantment power for your enchanting table.
可放置的书:书和魔法书现在可以放在地上,并水平和垂直堆叠到一堆4个。它们大多是装饰品,但可以为你的附魔台提供附魔力量。
- Stasis Encahtment: a brand new end themed enchantment exclusive to slingshots that can be found in end cities.
Stasis
will allow slingshot projectile to ignore gravity, as well as changing
their visuals and additionally provide a configurable block outline at a
distance up to its range
停滞附魔:一个全新的末地主题的附魔,只能在末地城市中找到弹弓专属附魔。
停滞将允许弹弓忽略重力,以及改变他们的视觉效果,另外提供一个可配置的方块轮廓在其范围内的距离。
- End Stone Lamp & Deepslate lamp: two new decoration blocks light blocks that complement already existing stone & blackstone ones
End Stone Lamp & Deepslate Lamp:两个新的装饰方块,完善了现有的石头和黑石的照明方块。
Tweaks and Improvements:
调整和改进
- Reworked ropes: They can now be tied around a variety of walls and
posts like blocks and can exist like that on their own since they are
now their own block. In particular support has been added for Quarks
posts, Decorative Blocks palisades, I Like Wood beams and Valhelsia
Structures posts.
重制绳索:它们现在可以像方块一样被绑在各种墙壁和柱子上,并且可以像那样独立存在,因为它们现在是自己的方块。特别是支持夸克的柱子,装饰栅栏,I Like Wood beams和Valhelsia
Structures的柱子。
You'll need to update previously placed ropes since the internal
blockstates properties have changed. This also resolved many visual
& lighting glitched with the weird old rope fence model
您需要更新之前放置的rope,因为内部块状态属性已经更改。这也解决了许多视觉和照明故障与奇怪的旧绳栅栏模型。
- Ropes can now have their downward facing bit sheared off
绳索现在可以将向下的部分剪掉。
- Ropes have new textures
绳索有了新的纹理。
- Changed flax textures
改变亚麻纹理。
- Ceiling banners can be attached to ropes
天花板上的横幅可以绑在绳子上。
- Ways sign generations now happens on another thread which means it won't cause lag spikes anymore when generating.
路标的生成现在会发生在另一个线程上,这意味着它不会在生成时造成延迟峰值。
- Improved performance when calculating bellows hitbox
改进了计算风箱碰撞体积时的性能。
- Cranks and turn tables can rotate multiple horizontally attached pulleys at once
曲柄和转盘可以一次旋转多个水平连接的滑轮。
- Removed many technical items that were only used to place placeable
blocks like sticks and wall lanterns. now it's all handled internally
and previous items will be converted to their vanilla counterpart
移除许多只用于放置木棒和壁灯的技术道具。现在它都是内部处理的,以前的项目将转换为他们的原版对等物。
- Added the ability to drink up liquids directly from a jar item in
hand. Said option and the old drinking one are now disabled by default
增加了直接从手中的罐子里喝液体的能力。上述选项和旧的饮酒选项现在默认禁用。
- Added more slinghot related configs to tweak range, charge time as well as visuals
增加了更多的弹弓相关配置,以调整射程,充能时间和视觉效果。
- Added additional configs for blue bombs
增加了蓝色炸弹的额外配置。
- Rope arrow capacity has been increased to 24 and can now be increased with its config
绳箭的容量增加到24,现在可以随配置增加。
- Rope arrows now show a custom durability tooltip
绳索箭现在会显示自定义耐久技能说明。
- Plants placed on top of planters will now always rendered centered
植物放置在花盆上现在将总是居中渲染。
- Improved slingshot projectile rendering
改进弹弓投射体渲染。
- Added many many more supported plants to flower boxes including direct support for some mods like dynamic trees
在花盒中添加了更多支持的植物,包括直接支持一些mod,比如动态的树。
- Improved flag rendering which should now be slightly faster.
改进了旗帜渲染,现在应该会稍微快一点。
- Way signs now have a sandstone floor when generating in desert villages
道路标志当产生在沙漠村庄时会有一个砂岩地板。
Fixes:
修复
- Fixed flower boxes and wall lanterns not rendering correctly with optifine shaders
- Fixed a crash with flags map markers
- Fixed tinted jars not having their own whitelist
- Fixed some transparency issues with flag patterns on hanging signs
- Fixed some textures being way larger that they were supposed to be
v 0.16.1:
- Slingshots can now be enchanted with loyalty
弹弓现在可以被忠诚附魔。
- Slingshots now have an overlay icon showing currently loaded projectile
弹弓现在有一个覆盖图标显示当前加载的弹丸。
- Fixed two crashes when lighting up gunpowder and when shooting certain blocks with a slingshot
修正了点燃火药和用弹弓射击特定方块时的两个崩溃。
- Tweaked slingshot behavior and animation
调整弹弓行为和动画。
- Framed blocks can now replicate redstone properties of the block they contain
框架块现在可以复制他们包含的方块的红石属性。
- You can now... play catch with slingshots and endermen??
你现在可以…用弹弓和末影人玩接球??
v 0.16.0: The Explosive Update
爆炸更新:
Additions:
添加:
- Placeable Gunpowder. Acts pretty much like the one
from TmTravlr's mod from which it was ported. In addition it also
lights up block like campfire and sconces as well as being lit up by
other fire emitting blocks like lava and magma blocks.
可被放置的火药。其操作非常类似于从TmTravlr的mod中的那个。此外,它还可以点燃像篝火和加固火把这样的方块,也可以被其他燃烧的方块点燃,比如熔岩和岩浆块。
- Slingshots, a useful tool that can be used to place blocks at a distance. Can also be enchanted for additional effects.
弹弓,一个有用的工具,可以用来远距离放置方块。也可以被附魔额外效果。
- Feather block, a storage block that is fluffy to
the touch. Step on it and you'll slowly fall in it like on a cushion. It
also emits feather particles when fallen upon and prevents all fall
damage.
羽毛块,一种储存方块,摸起来是蓬松的。踩上去,你会像踩在垫子上一样慢慢地掉下去。当它掉在地上时还会释放羽毛颗粒,免疫所有的掉落伤害。
- Flint block, a new storage blocks that can be use to decorate your builds.
燧石块,一个新的存储块,可以用来装饰你的建筑。
- Red Merchant, a rare wandering trader like
traveling merchant that likes to appear more frequently the more you
progress through your game. He sells an assortment of explosion related
items.
红衣商人,一个罕见的流浪商人,就像旅行商人一样,喜欢更频繁地出现在你的游戏过程中。他出售各种与爆炸有关的物品。
- Wild flax now rarely generates on desert shore.
野生亚麻现在少见地在沙漠海岸生长。
- Blue Bomb,
an extremely powerful ranged weapon that servers as a counterpart to
the enchanted golden apple. It provides a massive non block breaking
explosion that also inflicts burning and weakness effect. Just like
apples you'll be able to find blue and normal bombs scattered in some
loot tables. For examples you'll be able to find them frequently in
jungle temples chests.
蓝色炸弹,一个非常强大的远程武器,作为一个对应的附魔金苹果的物品。它提供了一个巨大的非方块破坏爆炸,也造成燃烧和虚弱效果。就像附魔金苹果一样,你可以在一些战利品表中找到蓝色和普通的炸弹。例如,你可以经常在丛林寺庙的箱子里找到它们。
- Added a new painting
增加了一幅新画。
Tweaks and Improvements:
调整和改进
- Improved flower boxes: they now use a much faster renderer, are
shaded correctly and support has been added for all Quarks potted plants.
改进的花箱:他们现在使用一个更快的渲染器,正确的阴影和支持所有夸克盆栽植物。
- Unified jar and cage items so they no longer use two ids for full
and empty. Old items will automatically convert when picked up.
统一的罐子和笼子项目,所以他们不再使用两个id为满和空。旧的物品将自动转换时捡起。
- Added config to allow cages and jars to automatically detect and whitelist any entity small enough.
增加了配置文件,允许笼子和罐子自动检测和白名单任何足够小的实体。
- Added some other misc configs.
增加了其他杂项配置。
- Cages and jars are now placeable only by shift clicking to allow more easy mob catching.
笼子和罐子现在只能通过shift点击来放置,以便能轻松捕获怪物。
- Dispensers can now shoot any tagged modded brick.
发射器现在可以发射任何模组的方块。
- Added a config to allow placing timber framing directly on a block via shift clicking.
添加了一个设置:通过shift点击直接放置任意木框架在方块上。
- Added new Netherite door and trapdoor textures.
增加了新的门和活板门纹理
- Bellows are now the first block to take advantage of Flywheel tile
entity rendering instancing. Requires Flywheel mod of course.
风箱现在是第一个利用飞轮贴图实体渲染实例的方块。需要飞轮mod。
- Hanging flower pots now work with modded flower pots.
悬挂花盆现在可以和mod花盆一起工作。
- Zombie horses can now be ridden underwater.
僵尸马现在可以在水下骑了。
- Tweaked some flag textures and added many new modded ones. Thanks to WenXin2
调整了一些旗帜的纹理,并添加了许多新的mod的。感谢WenXin2。
- Added new translations and updated old ones.
增加了新的翻译和更新了旧的。
- Foxes and bats will now sleep while in cages.
狐狸和蝙蝠会在笼子里睡觉。
- Cleaned up texture folder
清理了纹理文件夹。
Bug Fixes:
BUG修复。
- Fixed a bug where passengers weren't being dismounted when caged
- Fixed a bug where pulley was duplicating blocks
- Fixed some translations not working
- Fixed sign posts throwing up errors with optifine
- Fixed some loot tables and recipes
- Fixed not being able to interact with modded blocks such as create
contraptions filters when holding custom placeable blocks like sticks
v 0.15.2b:
- Fixed a simple but deadly bug that slipped in undetected last
update that prevented mod setup from running correctly on servers which
intern made it so structures weren't getting registered, which made
chunks not save and load at all. Took me quite a bit to narrow this down
so that's why the late update. Apologies if it messed up anybodys
world. I made some changes that will allow me to spot an issue like this
before releasing so shouldn't happen agai and even if it did it should
still at least let the world save thanks to some fail safe code I added.
(大意)修复了一个简单但致命的服务器错误,它使得区块不能保存和加载。作者也花了很长时间修复,如果这样影响了玩家的存档,作者在这里真诚的道歉,保证以后不会发生。
- Fixed modded sconces not working correctly
修复了模组的加固火把不能正常工作的问题。
v 0.15.2:
- fixed a crash related to bombs and one related to lanterns
修复了一个与炸弹有关的崩溃和一个与灯笼有关的崩溃。
- fixed sack dropin allowing 1 more item after the sack was full
修复了当麻布袋是满的后掉出多于一个的物品的错误。
- added an esperimental LOD system to wall lanterns that will make
them behave like a normal block when at a distance. feedback needed
给壁灯添加了一个实验性的LOD系统,使它们在远处像普通方块一样活动。这需要反馈。
- reworked and improved bomb explosion code
重制和改进了炸弹爆炸代码。
- added some misc mod compat stuff like bamboo blocks signs
添加了一些模组兼容的东西,比如竹块标志。
v 0.15.1: fixes
版本0.15.1修复:
- fixed a crash on startup
修复启动时崩溃的问题。
- fixed hourglass not accepting concrete powder
修复沙漏不接受混凝土粉的问题。
- fixed flower box related crash
修复了花箱相关的崩溃。
- wall lanterns now have an optional fast mode that renders them as a block
墙壁灯现在有一个可选的快速模式,可将它们渲染成方块。
v 0.15.0: Sticks and Stones Update: requires Selene 1.6+
版本0.15.0:木棍和石头更新:需要Selene 1.6+
Additions:
添加:
- Added Placeable Sticks and Placeable Blaze Rods
增加了可放置的木棍和可放置的烈焰棒。
- Officially added Flags
正式添加了旗帜。
- Timber Frames, Timber Braces and Timber Cross Brace: a new
decoration block that can hold and display any full block in its inside
木框架,木支撑架和木十字支撑架:一个新的装饰块,可以在其内部容纳和显示任何完整的方块。
- Daub and Wattle and Daub
泥灰方块和各种木框架的泥灰方块。
- Stone tiles and Blackstone Tiles
新的两种石砖和黑石砖。
- Blackstone Lanterns
黑石灯笼。
- Flower Boxes: a new flower pot like block that can hold 3 flowers or plants
花箱:一个可以种上三朵或其它植物的花盆。
- Added... Pancake Music?? (Credits to STiiX)
加入了......煎饼音乐?(音乐作者STiiX)
Improvements:
改进:
- Added alot of compatibility for inspirations mod: faucets can now
also fill up inspirations cauldrons and many cauldron recipes have been
added
增加了很多灵感模组的兼容性:水龙头现在也可以填满灵感中的酿造锅,许多相关配方已经被添加。
- Removed blackboard clearing recipe in favor of its manual
counterpart using either a sponge or inspirations cauldron (or create
washing)
移除黑板清洗的配方,以支持手动使用海绵或灵感酿造锅(或机械动力中的清洗)。
- Blackboards now show a preview in the item tooltip
有绘画黑板现在会在物品提示中显示预览。
- Added some additional configs
增加了一些额外的配置。
- Added turn table sounds
增加了转盘的声音。
- Added rope arrow dispenser behavior
增加了发射器发射绳箭的行为。
- Changed Planter and tweaked Speaker Block and Sack textures
改变种植盆和调整扬声器方块和麻布袋的材质。
Fixes:
修复:
- fixed a safe duplication bug
修复了一个安全的复制错误。
- fixed a crash caused by bed map markers on a server
修复了服务器上的床地图标记导致的崩溃。
- improved chain bell ringing mechanic for compatibility with create bells
改进了链钟响铃机制,以兼容机械动力的钟。
v 0.14.5 Requires Selene library 1.5+
v 0.14.5需要Selene版本1.5以上。
You can now right click with a clock item to display the current time as a status message
你现在可以右击一个时钟物品显示当前时间作为一个状态信息。
Re added Create behaviors for bamboo spikes and hourglass
重新添加机械动力对竹刺和沙漏的行为。
Fixed many cages and jars bugs that resulted in item duplications
when trying to capture a mob or caused the mob not to be released
properly
修正了许多笼子和罐子导致物品复制的错误,当试图捕获一个生物或导致生物不被正确地释放出来时发生。
Fixed faucets not being able to correctly extract potions from Inspirations cauldrons
修复了水龙头不能正确提取灵感坩埚中的药水。
Light blocks (candelabra, sconces..) can now be turned off by using a water bottle on them
光源方块(烛台,加固火把等)现在可以通过对它们使用水瓶来熄灭。
v 0.14.4f:
fixed crash with newer Quark version
修复了和新版夸克引发的崩溃。
v 0.14.4e:
Fixed all mod events and block placement overrides accidentally being disabled (like xp bottling and wall lantern placement).
修复所有模组事件和方块放置覆盖意外地被禁用(如xp装瓶和壁灯放置)。
Added api for jar catchable mobs
增加了广口瓶可捕获生物的API。
Updated infernal expansion sconce to work with their latest beta version
更新了Infernal Expansion 加固火把,以配合它们最新的beta版本。
v 0.14.4d: hotfix to fix a couple of issues.
修复了一些问题。
v 0.14.4: many fixes and improvements. Requires Selene v1.4.
许多修复和改进。需要 Selene 1.4版本。
- Reworked faucets fluid interactions: they now work more
consistently supporting all jar & forge fluids, allowing all kinds
of cross mods interactions between the two.
重制水龙头流体交互作用:他们现在工作更一致支持所有广口瓶和Forge流体,允许所有类型的交叉模组之间的交互。
The new system allows them to fill goblets as well as interact with pancakes and bamboo spikes.
They
can also now interact with inspirations cauldrons (for now they can
only take liquids out), as well as with buzzier bees honey pots and
autumnity sappy logs.
新的系统允许他们填满酒杯,并与煎饼和竹刺互动。
他们现在也可以与灵感的坩埚互动(现在他们只能拿出液体),以及与Buzzier Bees的蜂蜜罐和秋原的多汁原木。
- Reworked dispenser behaviors. They should now generally function
better and more consistently (for example they include all the
registered jar fluids). Also fixed related issues that came with last
update (incompat with quark block placement)
重制发射器的行为。它们现在的功能应该更好,更一致了(例如,它们包括所有已注册的罐装液体)。也修复了上次更新中出现的相关问题(不兼容夸克方块的放置)。
- Sign Posts are now compatible with Framed Blocks mod, allowing them to work as a framed fence.
路标现在兼容Framed Blocks模组,允许它们作为框架栅栏工作。
- Pancakes now accept chocolate from different mods.
煎饼现在接受来自不同模组的巧克力。
- Crossbows loaded with tipped arrows now display them using their
appropriate tip color. Might not show up when using resource packs.
十字弩装载的提示箭头现在显示它们适当的提示颜色。但使用资源包时可能不会显示。
- Way signs now generate with paths instead of cobblestone when spawning inside a village
生成在一个村庄时,路标会用路径代替圆石。
- Added many modded wood types to sign posts and hanging sings
(thanks to WenXin2) for current mods & updated some others: Lotr,
Atum, Malum, Habitat, Desolation
增加了许多木材类型的路标和悬挂告示牌(感谢WenXin2)为当前的模组并更新一些其他的模组:Lotr,
Atum, Malum, Habitat,,Desolation。
- Added more config options (for example bombs now have configurable radius and damage)
增加了更多的配置选项(例如炸弹现在有可配置的半径和伤害)。
- You can now right click with a clock item to display the time in digital format as a status message
你现在可以右击一个时钟物品以显示数字格式的时间作为一个状态信息。
- Splash and lingering potions can now be correctly stored in jars and goblets
喷溅和滞留型药水现在可以正确地存储在罐子和高脚杯中了。
- Fixed a bug related to caged mobs
修正了一个与笼子里的怪物有关的bug。
- Fixed soul jar texture not working
修正了灵魂瓶材质不工作的问题。
0.14.3 patch notes.
Moved some code to newly created library Selene, which will now be required to run the mod
移动了一些代码到新创建的库Selene中,现在运行mod需要它作为前置。
Gold gates can now be crafted when quark is installed
安装夸克后可以制作金栅栏门。
Updated item shelf and magma block texture
更新物品架和岩浆块材质。
Sacks can now be configured to have from 1 to 27 slots. Default slots have been increased to 9
麻袋现在可以配置为1到27个存储空间。默认存储增加到9个。
Added compatibility for quarks tooltip overlays and drop in system
for both sacks and safes. Note that to interact with a safe you will
still have to own it or have its key in your inventory to be able to see
its content or adding items to it
增加了夸克工具提示覆盖和掉落系统对麻布袋和保险箱的兼容性。注意,要与保险箱互动,你仍然需要拥有它或在你的物品栏中拥有它的钥匙,才能看到它的内容或向它添加物品。
Added pattern textures for alexs mobs and autunmity mod compatibility for on hanging signs & notice boards
增加了alexs的生物和秋原的旗帜图案的兼容性,悬挂的标志和公告栏可以显示。
Fixed a crash with adventurer maps sold by villagers in another dimensions
修正了在另一个维度中村民出售冒险地图时的崩溃。
Fixed pulleys and ropes not pulling up tile entities
修复滑轮和绳索不拉动瓷砖实体。
v 0.14.1: fixed mixin conflict with two players one horse.
修复两个玩家骑一匹马的小冲突。
v 0.14.0: 3M update!
3M更新
- Added statues, a new decoration block that can hold items and interact with redstone.
增加雕像,一个新的装饰方块,可以持有物品,并与红石互动。
- Added custom adventurer maps: catographers will now sell a custom blind maps to a random vanilla structure.
增加自定义冒险者地图:制图师现在将出售一个自定义的地图定位到随机的原版结构。
You can now also add your own custom maps to specific structures. This also supports the custom map markers I previously added.
您现在还可以将自己的自定义地图添加到特定的结构中。这也支持我之前添加的自定义地图标记。
- Added iron gates, basically an iron fence gate. If stacked they can be opened with one click.
增加铁栅栏门,基本上就是一个铁栅栏门。如果是叠放的,点击一下就可以一起打开。
- You can now feed a skeleton horse a stack of rotten flesh to turn it into a zombie horse.
你现在可以喂骷髅马一堆腐肉,把它变成僵尸马。
- Item shelves can now act as ladders if enabled in config
物品架现在可以作为梯子使用,如果在配置中启用的话。
- Pancakes now accept chocolates from different mods.
煎饼现在可以接受不同的模组的巧克力。
- Hanging signs can now hold 7 lines instead of 5.
悬挂标志现在可以保持7行而不是5行文字。
- Banners can now be placed on ceilings.
旗帜现在可以放置在天花板上。
- Crossbows now display colored tips for tipped arrows and a correct texture for rope arrows.
十字弩现在会显示药水箭头和绳箭对应的正确材质。
- Changed and improved hourglass code. You might want to break and replace existing ones.
改变和改进沙漏代码。您可能需要重新放置现有的沙漏。
- Added hazel wood type for sings from terraincognita.
增加了榛木类型的木牌,来自模组terraincognita。
- Added rei plugin to show raked gravel.
增加了rei插件来显示倾斜的砾石。
- Notch apples can now be... unenchanted?
Notch的苹果现在可以…被祛魔了吗?
v 0.13.2: some bug fixes
一些BUG修复
- Updated the mod dependency to work with newer versions of
Configured. It now will allow to edit the registration config file too.
更新了mod的依赖,以使用更新版本的Configured。它现在也允许编辑注册配置文件了。
- Fixed tinted jar whitelist not working.
修复有色瓶白名单不工作的问题。
- Removed a console warning message.
删除了控制台警告信息。
- Removed some unused recipes.
删除了一些未使用的配方。
- Xp can now be bottled directly with jars.
经验现在可以直接用罐子装瓶。
- Xp can now be consumed from goblets and jars.
经验现在可以从酒杯和罐子中消耗。
- fixe mod toml preventing to boot 0.13.1.
修复mod toml防止启动0.13.1。
v 0.13.0: Gravel & Goblets mini update
v 0.13.0:砾石和酒杯的迷你更新
Added Goblets, a new decoration item that can hold 1 bottle of fluid.
增加了高脚杯,一个新的装饰物品,可以容纳1瓶液体。
Added Raked Gravel, a new path like block that can be obtained by
hoeing gravel. Can be curved (a bit like rails) to create interesting
patterns
增加耙过的砾石,一个新的路径方块,可以通过锄头锄砾石获得。可以弯曲(有点像轨道)用来创建有趣的图案。
Added custom map decorations:
添加自定义地图装饰:
you can now use maps on beacons, lodestones, respawn anchors, beds,
condiuts, portals, sign posts and flags to place a custom icon on a map.
Some of those blocks eve support naming ability allowing the name
itself to be displayed on the map.
你现在可以使用地图右击信标、磁石、重生锚、床、潮涌核心、传送门、路标和旗帜来使地图上出现相应的图标。有些方块可以被命名,其名字也可以显示在地图上。
Added the ability to bottle up experience by shift right clicking
with a bottle on an enchanting table. Doing so will cost some health.
增加瓶装经验的方法:手持瓶子潜行右击附魔台以装瓶经验,但这样做会牺牲一些健康。
Added brass lantern that shows up when you have Create installed
添加了黄铜灯,当你安装了Create时显示配方。
Improvements:
改善:
Greatly optimized globe & blackboard renderers making those block much less laggy & demanding.
极大地优化了地球仪和黑板的渲染器,使那些方块更少的滞后和要求。
Hourglass can how hold slime & honey. Their properties can now be customized thoroughly via their new config potions
沙漏能装下黏液和蜂蜜。它们的属性现在可以通过其新的配置文件自定义。
Cog blocks now have a proper redstone tint that depends on their current power like redstone
齿轮块现在有一个正确的红石颜色,像红石一样取决于他们当前的充能。
Turn tables light no longer indicates if they are powered but
instead shows if they are performing a rotation, making it easier to
tell the two apart.
转台的灯不再指示它们是否供充能,而是显示是否正在执行旋转,使两者更容易区分。
Pulleys now also accept blocks from a dedicated "chains" tag
滑轮现在也接受有“链条”标签的方块。
Added some integration with farmers delights
增加了一些与农夫乐事有关的材料。
Reformatted and improved many configs
重新格式化和改进了许多配置。
Item shelves can now be placed onto any block
物品架现在可以放置在任何块上
Fixes:
修复:
removed many jsons for recipes, loot tables & models belonging
to next major update so they don't annoy with forge log spam.
删除了很多属于下一个主要更新的配方,战利品表和模型的json,这样就不会被这些伪造的日志困扰了。
Fixed some recipes (including one that prevented banner duplication).
修复了一些配方(包括防止横幅重复的配方)。
Fixed some crash related to jars.
修复了一些与罐子相关的崩溃。
Fixed s button placement with other mods
修复了和其它模组有关的按钮放置。
Flax upper stage can no longer be bonemealed
亚麻的上层不能再被骨粉催熟。
Netherite trapdoors and safes can now be lavalogged
下界合金活板门和保险箱现在可以被岩浆浸没。
End crystals placed on pedestals will make them provide 3 enchantment levels to nearby enchanting tables. That means that one would need 5 crystals to max out a table. Crystals on them will also render 3d and animated.
放置在基座上的末地水晶将为附近的附魔台提供3个附魔等级。这意味着需要5颗水晶才能达到最大附魔等级。水晶在台座上是也将渲染3d和动画。
Tipped Bamboo spikes now randomly emit particles
带齿竹刺现在会随机产生粒子效果。
Cages, jars and flutes now handle their entity whitelists through tags instead of config lists.
笼子,罐子和长笛现在处理他们的实体白名单是通过标签而不是配置列表。
Way sign can now totally be disabled trough configs. Their generation has also been slightly tweaked.
路标现在可以通过配置完全禁用。它的生成也受到了轻微的影响。
Cog blocks have a new texture for their 1 power state.
齿轮块的1能量状态有一个新的材质。
Thrown bricks now take into account a block blast resistance.
扔出的砖块现在会考虑到方块的爆炸抗性。
Added all banner patterns to notice boards & hanging signs
添加所有的旗帜图案到布告栏和悬挂式招牌。
Vines can now be placed underneath campfires (done through a dedicated tag)
藤蔓现在可以放置在营火下面(通过专用标签完成)。
Added sings compat for Mowsiemobs, Twilight Forest and Undergarden wood types.
添加兼容Mowsiemobs,暮色森林和Undergarden木材类型的招牌系列。
Added others compat blocks.
加入了其它兼容的方块。
flax seeds can now spawn in reporpoused structures's pillager outposts chests too.
亚麻种子现在也可以在 Repurposed Structures模组的掠夺者前哨的箱子里生成。
changed some configs descriptions.
修改了一些配置描述
updated some translations. see credits.
更新一些翻译。看贡献名单了解。
changed crimson lantern and flax block textures.
改变了绯红灯笼和亚麻块材质。
tweaked candelabra texture.
调整了大灯台的材质。
firefly jars can now be crafted with tf fireflies.
萤火虫罐现在可以用暮色森林的萤火虫合成了,
magma block can be uncrafted.
岩浆膏块现在可以被分解成岩浆膏了。
other minor recipe tweaks.
其它小的调整。
Blackboards and notice boards now won't render when looking at them from behind.
现在从后面看黑板和布告栏,其显示内容不会被渲染了。
fixed crimson lantern hitbox.
修复了绯红灯笼的碰撞体积。
fixed crash with faucets solidifying concrete.
修复了水龙头固化混凝土时产生的崩溃。
Improved hourglass dust texture detection. will now always work.
改善了沙漏粉末材质的检测。现在一直有效。
fixed a bug with ropes.
修复绳子的一个错误。
many minor optimizations.
很多小的优化。
fixed some resource pack related bugs.
修复了一些材质包相关的错误。
fixed a crash related to maps in noticeboards.
修复了一个和布告栏中地图有关的崩溃。
Way signs are now a proper structure. That means that they will spawn more spaced out and generally speaking better. They also now are more variated and have an achievement associated with finding one.
指路牌现在是一个完善的结构了。这意味着它们生成的间隔会更大,一般来说也会更好。他们现在也更多样化,并且找到指路牌会获得一个成就。
They also now show the distance to the nearest village with less precision the more they are away from it. The number itself is rounded up.
它们现在仍然会显示到最近村庄的距离,但距离越远,显示的精度就越低。数字本身是四舍五入的。
Added bombs.
添加了炸弹。
Brewing stand now change color depending on what potion they contain.
酿造台上面的药水现在会根据所含的药水改变颜色。
Wall lanterns now visually connect better when attached to a wall or fence.
现在挂壁灯连接到墙壁或栅栏的视觉效果更好了。
Added crimson lanterns (thanks to Nary for the textures)
添加绯红色灯笼(感谢Nary提供材质)。
Notice boards can now display banner patterns. Only work with piglin snout and skull for now. Supports patterns from ice and fire mod (thanks to Agrona).
告示栏现在可以显示旗帜图案。目前只能用猪灵的鼻子和头骨旗帜。支持冰与火之歌模组的旗帜(感谢Agrona)。
Clock blocks don't work in the nether anymore.
时钟块在地狱里已经不工作了。
Copper lanterns nor rarely spawn in mineshaft and sconces in strongholds. Also fixed a possible bug with vanilla mineshafts always generating torches backwards.
铜灯笼将少量出现在矿井里,而挂壁灯则将少量出现在要塞里。也修正了一个可能的bug,原版矿井总是产生向后的火炬。
Faucet has a new texture and is once again made out of iron.
水龙头有了新的材质,又是铁制的。
Changed cog block, copper lantern and flax textures.
改变了齿轮块,铜灯笼和亚麻纹理。
Added an LOD system for many tile entities so they will get progressively less detailed the further the player is away from them. Sign posts and notice board won't render their text at all when looked from the back.
为许多贴图实体添加LOD系统,这样玩家离它们越远,它们的细节就越少。从后面看,告示栏和告示板根本不会呈现它们的文本。
Fixed many small bugs.
修复了许多小bug。
v 0.11.0b: fixed a rare startup crash due to mod conflict.
修复了一个罕见的由于mod冲突导致的启动崩溃。
v0.11.0:
Added sign post structures: they are a new type of "structure" that spawns randomly and will have signs that will point to up to two nearby villages. They are randomly generated and have quite a few variations to them.
添加路标结构:、:它们是一种新的随机生成的“结构”,并且会有指向两个附近村庄的路标。它们是随机生成的,并且有相当多的变体。
Added magma cream block: It's a new storage block that acts like a directional slime block meaning it will be sticky from one side and act like terracotta from the other. The sides act as something in between only sticking to themselves. To have this functionality you'll need Quark installed. They will also have some of the properties of slime blocks and magma blocks.
添加了岩浆膏块:这是一个新的储存方块,它像一个定向的黏液块,意味着它一边是粘性的,另一边像陶瓷。中间则介于两者之间,只会与其它岩浆膏块方块粘起来。要实现这个功能,你需要安装夸克。它们还具有一些粘液块和岩浆块的性质。
You can now edit blackboards directly by clicking on them with a quartz item, a coal item or a black and white dye.
你现在可以通过手持石英,煤炭或黑白染料直接编辑黑板。
Faucets can now extract sap from autumnity sappy logs.
水龙头现在可以从秋原模组中的多液枫木原木中提取糖浆。
You can now activate a pulley directly by turning a crank placed on it.
你现在可以通过转动放置在滑轮上的曲柄直接激活滑轮。
Changed many textures:
改变了许多材质:
Clock, Flax bale, doormat, key.
钟,亚麻块,门垫,钥匙。
Fixed some buggy interaction with jars when the interaction resulted in an empty jar.
修正了一些与罐子的交互导致罐子清空的bug。
Pulley ropes will no longer break blocks when trying to push them down below y=0. They also will now properly interact with glazed terracotta.
滑轮放出的绳子试图推动y=0以下的方块时不再将方块破坏。它们现在也会正确地与带釉陶瓷互动。
Jars with a light emitting liquid inside will once again emit light.
装有发光液体的罐子会再次发光。
Improved interaction with item display blocks: now the equip sound won't play anymore, instead you'll get the item received animation.
改进了用于物品展示的方块的互动:现在不再播放装备的声音了,取而代之的是你将得到物品时的动画。
Flax will no longer drop seeds from its upper block.
亚麻不会再从上面的方块上掉落种子了。
Added compatibilities for more modded bottles for jars (thanks to agrona).
增加了更多瓶子的兼容性(感谢agrona)。
Reformatted and improved a lot of recipes and advancements (thanks to AlleCraft).
重新格式化和改进了很多配方和进度(感谢AlleCraft)。
Doormat is now crafted with flax.
门垫现在是用亚麻制作的。
Updated to mojmaps and thus alot of code has changed. let me know if some things don't work as they used to before.
更新到mojmaps,因此很多代码已经改变。如果有些东西不像以前那样工作,请告诉我。
Added Biomes O Plenty support for signs.
加入超多生物群系模组的木制指示牌。
To reaffirm its place as a mid game item, flax seeds can now be often found in dungeons and rarely in mineshafts chests.
为了重申亚麻作为游戏中期物品的地位,亚麻种子现在有较大可能在地牢中找到,且有较小可能的在废弃矿井的箱子中找到。
This means that it should be more readily available. Remember that you can still get some guaranteed seed from pillager outposts or sometimes from the traveling merchant.
这意味着它应该更容易获得。记住,你仍然可以从掠夺者的哨塔或流浪商人那里得到种子。
Added a command to open the config screen if Configured mod is installed.
增加一个指令,用于在安装配置界面模组后打开配置界面。
Flax bale now has almost all the same functionalities as a hay bale.
亚麻块现在几乎与干草块有相同的功能。
Villagers can now buy flax seeds.
村民们现在会收购亚麻种子了。
Lanterns can now be directly hunged on horizontal ropes.
灯笼现在可以直接挂在水平放置的绳子上。
Updated some tags.
更新了一些标签。
minor fixes.
小修小补。
v0.10.4b:
fixed a server related crash, fixed rope collisions.
修复了一个服务器相关的崩溃,修复绳子碰撞问题。
v0.10.4:
Added many other signs in modded wood types for the following mods: Botania, Environmental, Premium wood.
添加了许多其他模组木材的的告示派,有关模组:植物魔法、自然环境、Premium wood。
changed rope hitbox to be solid in certain cases.
在某些情况下将绳子的碰撞箱改变为固体。
one can now jump on ropes but will walk slower on them.
玩家现在可以在绳子上跳,但走得会慢一些。
Fixed rope texture mapping.
修复了绳子的材质映射。
Faucets can now empty an xp jar by releasing xp orbs.
水龙头现在可以以释放经验球的方式来倒出装着经验的罐子。
Added client config to tweak globe biome colors.
增加了客户端配置来调整地球仪的生物群系颜色。
Jars can accept magma cream and ghast tears.
罐子可以放入岩浆膏和恶魂之泪。
Probably other stuff and small fixes I forgot.
修复了我可能忘了的其他大大小小的东西。
A bunch of useless jar related stuff:
一堆有关罐子的无用的东西:
Reworked fish in a jar: you can now catch many modded fishes using either a jar directly or by using a bucketed fish on one. They will also have a special renderer too.
重做了罐装鱼:你现在可以用鱼桶放入或直接用罐子装其它模组的鱼了,并且它们也会有独特的渲染。
Slimeballs can be put in a jar
粘液球也可以放进罐子了。
Captured mobs can now have their size and animation tweaked via their appropriate config located in client configs.
被捕获的生物现在可以在客户端配置中适当地调整它们的大小和动画。
If you click or shift click on a rope that is attached to a pulley you'll activate the pulley itself.
如果你右击或潜行右击连接在滑轮上的绳子时,你将会激活滑轮。
Fixed some bugs related to bellows, sign posts, clock.
修复了一些与风箱、路标、时钟有关的错误。
Changed or improved the following textures: Sack, faucet and clock block.
改变或改进以下材质:麻布袋、水龙头和时钟块。
All hints tooltips will now only show if the advanced tooltip option (f3+h) is active.
所有的提示性的工具提示现在只在高级工具提示选项(F3+h)激活时显示。
Remember to delete your old configs to let new one generates for updated whitelists.
记住要删除旧的配置文件,以便为更新的白名单生成新的配置文件。
Added pulley block:
加入了滑轮方块。
It's a pretty simple block with a single slot inventory that accept a stack of ropes or chains. Once rotated with a turn table it will start deploying or pulling back said block underneath it, with the same functionality as ropes themselves. Its working speed depends of course on the speed at which you are turning it.
这是一个非常简单的方块,只有一个格子,可以放入绳子或铁链。当与转盘一起旋转时,它将会放置或拉回它下面的绳子或铁链,与绳子本身的功能相同。它的工作速度当然取决于你转动它的速度。
Added fodder block. Crafted with flax it's basically just like grass except sheeps will be able to eat from it indefinitely and will also do so at a slightly faster rate.
添加饲料方块。它是用亚麻制作的,基本上就像草一样,只是羊可以无限地吃它,而且吃它的速度会稍微快一点。
Rope arrows and pulley block can now accept ropes from any other mod (as long as they are tagged as such).
绳箭和滑轮方块现在可以接受任何其他模组的绳子(只要它们有绳子的标签)。
More specifically rope arrows will be able to be crafted with any of said ropes but will only deploy one single type that can be configured in the config. By default, of course, they use Supplementaries ropes.
更具体地说,绳箭可以用任何一种绳索制作,但放置的类型只能是一种,这可以在配置文件中修改。当然,默认情况下,绳箭将放置本模组的绳索。
Flax seeds can be composted and fed to chickens.
亚麻种子可以被堆肥或者喂鸡。
Fixed quite a few bugs related to flax, potion and jars, bellows and bells.
修复了一些与亚麻、药水、罐子、风箱和铃铛有关的bug。
Fixed some recipes and loot tables.
修复了一些配方和战利品表。
Changed sack texture (feedback needed) spring launcher and turn table texture.
改变了麻布袋的纹理(需要反馈)、弹簧垫和转盘纹理。
V 0.10.1c:
some minor but still somewhat important bugfixes
一些小的但仍然有些很重要的错误修复。
V 0.10.1b:
Fixed some mixin stuff that was causing issues with some other mods.
修正了一些会导致和其他mod出现问题的东西。
Added bell functionality for ropes (like chains have).
增加了绳子可以拉响的钟功能(像链条一样)。
Added checker block slab.
添加棋格块平台。
Fixed some dispenser issues related to jars
修正了一些与罐子有关的发射器的问题。
Added a tag for blocks that can pick up water when being pulled up by a rope.
添加了一个标签,当被绳子拉起时,可以取水。
Added flax: it's a new rare crop that can be used to craft ropes and sacks. For now you can find its sees in pillager outposts or sold by the wandering trader.
加入了亚麻:这是一种新的稀有作物,可以用来制作绳子和麻布袋。现在你可以在掠夺者的哨塔里找到它的踪迹或者从流浪的商人那里购买。
Flax seeds can also be put in flower pots.
亚麻种子也可以放在花盆里。
Added ropes.
添加了绳索。
They are a pretty useful block with many functionality: they can be placed under a supporting ceiling or against another rope, but only up to a maximum distance from the nearest supporting block sort of like upside down scaffolding. Ropes can also be instantly broken by hand, they can be burned and broken by an arrow.
它是一个非常有用的工具,有很多功能:它们可以被放置在方块下方或靠在另一根绳子上,但与最近的支撑方块有最大距离限制,有点像倒置的脚手架。绳子也可以用空手立刻破坏,它们可以被烧断,也可以被箭破坏。
They can be climber like ladder and one can fall straight through them at normal speed without taking fall damage.
它们可以像梯子一样攀爬,玩家可以以自由落体的速度直接从它们上面掉下来而不受伤害。
If a rope is placed horizontally one can also stand on it.
如果绳子水平放置,玩家也可以站在上面。
Ropes can also be attached to fences and they will visually connect to it (currently this part is a bit graphically glitchy).
绳子也可以放置到栅栏边上,而且在视觉效果上将会像连接到栅栏上一样(目前这部分在图形上有点小问题)。
Ropes can also be pulled down or pulled up by respectively clicking one with another rope or with an empty hand and they will also pull up or down the last block that's below them.
还可以用另一根绳子或空手点击绳子来拉起或拉下绳子,而且它们还将拉动它们下面的最近一个方块。
Rope arrows can be crafted with up to 16 ropes and an arrow and will behave more or less as you would expect by placing down a rope coil from where they land. IF there are blocks in the way you can pick the arrow back and "recharge" it back up for later use.
绳箭(Rope arrows)可以用最多16根绳子和一支箭来制作,它的行为或多或少会像你所期望的那样,在它射中的地方放下一条绳子。如果在放置过程中有障碍物,你可以拿回这支箭并“重装绳子”以备以后使用。
Changed gold trapdoor texture and gold door item texture.
改变了金色活板门的贴图和金色门的物品贴图。
Changed hourglass item texture again.
再次改变沙漏物品的贴图。
Uniformed tooltip formatting.
统一了工具提示的格式。
Gold and Netherite doors can now utilize Quarks double door functionality.
黄金和下界合金门现在可以使用夸克双开门功能。
Enabled back dispensers functionality for jars.
重新启用了发射器对罐子的一些功能。
Added an optional tab full of... jars?
添加了一个可选的充满了......罐子的标签?
Fixed some recipes.
修复了一些配方。
Some other minor improvements.
其他一些细微的改进。
Fixed mod loading issue from 0.10.0.
修复0.10.0的加载问题。
Reworked the whole jar fluid system.
重制了整个罐装液体系统。
They now use their own custom virtual fluid system which allows them to accept any forge fluids as well as properly interact and support modded bottles and soup (as long as they have been added of course. you can check out my discord for details). Some have already been added.
它们现在使用自己的自定义虚拟流体系统,这允许他们接受任何forge模组的流体,以及适当的互动和支持模组的瓶子和汤(当然,只要他们已经添加。你可以查看我discord来获得更多细节)。一些流体已经被添加。
They will also convert between different fluids types of the same type like honey for example.
它们也会在同一类型的不同液体类型之间转换,比如蜂蜜。
Faucets and jars will not properly interact with external fluid sources and fluid tanks and will retain their old behavior of course.
水龙头和罐子将不能正常地与外部的液体源和液体罐互动,当然还会保持它们原来的行为。
Improved faucets and jar rendering.
改善了水龙头和罐子的渲染。
Faucets will not emit colored dripping particles when they are off but have a fluid behind.
当水龙头后面有液体再关闭时不会产生有颜色的滴水颗粒。
Added pancakes!
加入了煎饼!
They can be placed and stacked up to 8. If you put honey on them they will give you a short speed buff.
它们最多可以放置和堆到8个。如果你涂上蜂蜜,它们会给你一个短速度buff。
You can also put on them syrup from autumnity or chocolate from create.
你也可以给它们涂上autumnity模组中的糖浆或者create模组中的巧克力。
Added Netherite doors, and trapdoors.
加入了下界合金门和活板门。
They will function sort of like the safe block meaning you can assign them and only open them with a key.
它们的工作方式和保险箱一样,意味着你可以用钥匙锁定和打开它们。
Added a Lock Block which will emit a redstone signal when activated with its key.
加入了一个锁方块,它会在其对应钥匙激活下发出红石信号。
Keys can now go and work in curios slots.
钥匙现在可以进入和在curios的物品栏中发挥作用了。
Added checker block.
加入了棋格方块。
Changed and improved a lot of textures.
改变和改善了很多贴图。
Fixed a bamboo spike related bug and probably some other bugs too.
修复了竹刺相关的的bug。
Finally remember to enable gold doors though configs. They were added last update but I forgot to change the default config so if you have already downloaded the mod they most likely are disabled.
最后记得通过配置启用金门。他们是在上次更新时添加的,但我忘记更改默认配置,所以如果你已经下载了mod,他们很可能是禁用的。
粉雪可以放入罐中了,兼容和bug修复。
Fixed version I just released not even booting (lol)
Fixed crash on servers
Mod can now work with future Quark versions
Fixed ash being glitched out on clients when falling
Added config option to enable and disable wrench action overriding. It's also now only active on main hand
Added powder snow to jars