新建未知时间

Initial Release.

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API Changes:

Can Sepecifiy melting point for ICF melting recipes.

Added item fluid registry, making foundry items/fluids accesible from the API.

Added Caster method to use Ore Dictionary extra items.

Condensed all machines to a single block ID.

Machines in the world will be converted to the new block when the world is loaded.

Old machine blocks can be disabled by setting their id to 0 (Machines that were not converted will dissapear).

Fixed NEI GUI issues.

Renamed some Items:

Foundry Clay -> Refractory Clay

Foundry Brick -> Refractory Brick

Foundry Crucible -> Refractory Casing

Foundry Container -> Refractory Fluid Container

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Added TE3 Integration:

Invar tools and armor casting recipes.

ICF melting recipes for coal dust, redstone, glowstone, and enderpearls

Can now change Alloy Mixer output amount in the config.

Slab and stairs block can be disabled by setting their ID to 0 in the config file.

Added electrum gear casting recipe.

Added melting recipes for gears.

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Fixed ICF heat level getting below the minimum internally when not powered.

No longer rely on the ore dictionary for gear melting and casting recipes

Uses mod integration for gear recipes instead.

This can be reverted in the config

Removed old machine blocks (Warning: machine blocks in the world will disappear if updating directly form version 0.1.0.0)

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Fixed ICF heat loss when unpowered.

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Re-implemented Refractory Fluid Containers using Forge's IFluidContainerItem.

Buffed RFC recipe (now gives 2)

Empty RFCs are now stackable up to 16

Machine's fluid container slots now accepts any item that implements the IFluidContainerItem interface (like TE3's Portable tanks).

Changed ICF energy requirements.

Requires more energy to produce heat.

Accepts up to 30 MJ/t.

Added TE3 copper and tin gear recipes.

API: Deprecated RefractoryFluidContainerManager and IRefractoryFluidContainerHandler

Use Forge's IFluidContainerItem to interface with containers instead.

API: Added Empty RFC to the item registry.

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Added redstone control to ICF and caster.

Allows ICF and caster to be turned off with a redstone signal.

Can be changed with a button in the top right of their GUIs.

Improved shift-clicking behaviour in machine GUIs (molds are now sent to the mold slot in the Caster).

Melting an casting time now depend on the amount of fluid involved (are about the same as before for ingots).

Added Coal Coke (Railcraft) -> Carbon Infuser substance recipe.

Doubled the amount of carbon produced from charcoal in the Infuser.

API: Added methods for recipe checking.

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Added new metals: Manganese, Aluminum, Chromium (Chrome), Platinum (Shiny), Titanium.

Alloy Mixer can now accept up to 4 inputs.

Added Redstone Control to Alloy Mixer.

Added Tinker's Construct integration

ICF can melt anything into TiCon fluids that the TiCon smeltery can (except for items that already melts into foundry fluids).

Alloy mixer can make TiCon molten metals alloys.

Caster accepts Aluminum Brass castings as molds and cast TiCon components.

Added Gregtech integration.
[list]

GT Cupronickel coil replaces Foundry's Heating coil in recipes.

Steel plates replaces Iron ingots in the Refractory Casing recipe.

Can make Stainless Steel, Cupronickel, Kanthal, and Nichrome in the Alloy Mixer using the same material ratios as GT.

TE3: Added Liquid Enderium, melting, alloy, and casting recipes.

Added Redstone Arsenal integration, Fluxed Liquid Electrum, melting, alloy, and casting recipes.

New Alloy recipes:

[TE3] 108 mB of Liquid Enderium = 81 mB of liquid_tin + 27 mB of Liquid Platinum + 250 mB of Resonant Ender

[Redstone Arsenal] 27 mB of Fluxed Liquid Electrum = 27 mB of Liquid Electrum + 50 mB of Destabilized Redstone

[Redstone Arsenal] 54 mB of Fluxed Liquid Electrum = 27 mB of Liquid Gold + 27 mB of Liquid Silver + 100 mB of Destabilized Redstone

[GT] 18 mB of Liquid Stainless Steel = 12 mB of Liquid iron + 2 mB of Liquid nickel + 2 mB of Liquid manganese + 2 mB of Liquid Chromium

[GT] 12 mB of Liquid Cupronickel = 6 mB of Liquid Copper+ 6 mB of Liquid Nickel

[GT] 12 mB of Liquid Kanthal = 4 mB of Liquid Iron + 4 mB of Liquid Aluminum + 4 mB of Liquid Chromium

[GT] 15 mB of Liquid Nichrome = 12 mB of Liquid Nickel + 3 mB of Liquid Chromium

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Changed machine's the energy system to accept MJ, RF, and EU (When using EU all machines can safely accept up to 32 EU/t, except the ICF which can accept up to 128 EU/t).

—100 Energy = 1 MJ

—1000 Energy = 1 RF

—40 Energy = 1 EU

Changed energy requirements:

—ICF accepts up to 4000 Energy/tick.

—Caster uses 10000 Energy per item (can store 40000 Energy).

—Alloy Mixer uses 400 Energy/tick.

—Infuser uses 600 Energy/tick to extract substance form an item, 100 Energy/tick to infuse the stored substance into the liquid metal.

Added internal mold Storage to Metal Caster.

Has 9 slots to put molds.

Shift-clicking a mold in storage swaps it with the one in the active mold slot.

API: Removed deprecated classes/methods.

Bugfixes.

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Fixed RF Energy ratio: 10 Energy = 1 RF

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Fix crash caused by missing "ic2.api.info.Info.isIc2Available()" method in tile entities.

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Added NEI recipe support for all machines (Thanks octarine-noise for the NEI recipe handler code).

[TE3] Added Tinker's Alloy (Bronze) gear recipes, and pyrotheum melting recipe.

[IC2] Changed copper cable recipe to 1 ingot = 3 cables (now matches IC2's recipe).

API: Added FML package-info files (Should be compatible with API 0.6.0.0).

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TiCon: Fixed Alloy recipes using the wrong ingredients.

Changed ICF/Caster liquid capacity from 5000 to 6000 mB

Makes TiCon molten emerald work.

Fixes crash when looking at recipes in NEI.

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Fixed Ore Dictionary 'Aluminium' recipes.

Fixed Caster recipes with Ore Dictionary output in NEI.

TiCon: Removed recipes that would consume the 'cast' from the caster (buckets, apple, etc ...).

Added Liquid Glass:

—Sand -> 1000 mB of Liquid Glass

—Glass -> 1000 mB of Liquid Glass

—Glass Pane -> 375 mB of Liquid Glass

—Glass = 1000 mB of Liquid Glass + Block Mold

Increased ICF melting speed by 25%

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Added config to disable tools/armor casting recipes.

Added config to disable glass recipes.

TiCon: Don't add recipes that exceed the machines liquid capacity (this also fixed crash when looking recipes in NEI)

TiCon: Use Foundry's fluids in melting recipes when possible.

TiCon: ICF recipes now have proper melting points.

GT: Added config to disable recipe changes.

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Fixed Alloy Mixer Recipes when more than one tank contains the same fluid.

Prepared blocks/items form 1.7 worlds.

Fixed some crashes with NEI.

Fix machine not getting MJ power efficiently when connected to engines directly

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1.0.0.0-pre

支持了Minecraft1.7.2版本(不稳定,有很多物品会出错)

Added Cupronickel.

Added Alloy Furnace block (Like a regular furnace but with two input slots used to make alloys).

Changed heating coil recipe to use cupronickel.

Added Material Router (Sorts items based on their type (dust, ingot, nugget ...) and material (iron, copper, tin, gold ...)).

Added Dyes substance to the infuser.

Infuser can make colored glass (liquid glass + dye makes colored liquid glass).

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