This release contains a handful of QoL features and bugfixes.
Features
Support JEI click areas and ghost dragging.
Play item pickup sound when shift r-click conduit with yeta.
Bug Fixes
Catch class cast exceptions when loading crafting recipes.
Crafters were using a shared global crafting container accidentally.
Redstone control icons were not correct.
Miscellaneous Tasks
Replace checkstyle with spotless.
Some tweaks to the JEI changes.
⚠️ Ender IO no longer supports 1.21 from this release forward, upgrade to 1.21.1 to continue receiving updates. ⚠️
Conduit JSON reading changed slightly in this release, if you have custom conduits you may wish to review the transfer rates. Transfer rates are now described as per-tick for almost all conduits except item conduits, which are per-second.
Features
Fluid conduits ensure they extract from all internal tanks.
Rework conduit tooltips, fix some rates and prepare for fast item conduits.
Bug Fixes
Fixed fluid conduits not working at all.
Redstone conduit not connecting to Copper Bulbs.
Energy conduit outputs max transfer rate despite buffer contents.
Ensure we use ROOT Locale for toLowerCase (crashing Turkish PCs).
Aversion Obelisk and Entity Filter bugs and crash fixes.
Possible conduit crash if no conduits are in a bundle somehow.
Alloy smelter not smelting vanilla recipe when all input slots are filled.
Some tag inconsistencies.
Miscellaneous Tasks
Bump minimum Minecraft version to 1.21.1.
Ensure consistent filter serialization for soul filter.
⚠️ This will be the final Ender IO 7 build that is also compatible with Minecraft 1.21. Ender IO 7.1 will be 1.21.1 only. ⚠️
Note Mekanism on 1.21 is not compatible with Ender IO. To use these together you must update to 1.21.1.
Recipe format changes were made in this release, as such custom datapacks may not work as expected.
Features
[breaking] Make all machine recipes support item components.
Bug Fixes
Ensure Alloy Smelter recipe is_smelting is serialized in JSON.
Do not attempt to assemble a recipe before checking that it is still matching.
Sunflower grinding recipe incorrectly requiring vines.
Item duplication with filters.
Items voiding in filters.
Wrong check in FluidFilter equals.
Many conduit bugs, check commit description.
Conduit missing particles (temporary fix).
Conduit forget configuration when upgraded.
Entity filter was missing dupe fixes.
Placing a conduit below an existing bundle was not working.
Breaking the last conduit would not play the breaking sound.
Network error when setting crafter template.
Miscellaneous Tasks
Ensure consistent naming of OutputItem#item between 1.20 and 1.21.
Some recipe key consistency changes.
Sync changes to filter capabilities from 1.20.1.
Break-out fluid rate scaling into a method.
This build is also compatible with Minecraft 1.21.
Note Mekanism on 1.21 is not compatible with Ender IO. To use these together you must update to 1.21.1.
Features
Re-add IO Config show/hide neighbour button.
Bug Fixes
Soul vial deleted when capturing using the first slot of a dispenser.
Ensure isSmelting is synced for alloy smelter recipes.
Do not show smelting recipes for the primitive alloy smelter in JEI.
Recipe input filtering is now based on alloy smelter mode.
Smelting recipes not inherited when KubeJS is in use.
Miscellaneous
Ensure all modules have a valid jar manifest.
This build is also compatible with Minecraft 1.21.
Note Mekanism on 1.21 is not compatible with Ender IO. To use these together you must update to 1.21.1.
Bug Fixes
Revert energy conduit connection defaults to check capability canReceive/canExtract.
Crafter works without energy.
Crafter not checking for the full amount of energy being present.
Skip smelting recipe inheritance for recipes that do not have valid result items.
This build is also compatible with Minecraft 1.21.
Note Mekanism on 1.21 is not compatible with Ender IO. To use these together you must update to 1.21.1.
Features
Change Energy conduit cap to be per-node instead of per-tick.
Ensure shift+clicking a filter on vacuum chest targets filter slot first.
[API breaking] Handle alloy smelting vanilla inheritance with recipe manager.
Bug Fixes
Another attempt at fixing crowdin (will backport to 1.20.1 once complete).
Miscellaneous
A handful of performance improvements ported from 1.20.1.
This build is also compatible with Minecraft 1.21.
Note Mekanism on 1.21 is not compatible with Ender IO. To use these together you must update to 1.21.1.
Some configuration defaults have been changed in this release, you may need to update your existing config's.
Features
Add soul chain to c:chains.
Update and fix Crowdin translations.
Add config flag to disable machine energy input throttling.
Bug Fixes
Fill and empty recipes not working as expected.
Allow null direction on Energy Conduit to allow Jade to display buffer.
Ensure stirling generator saves burn progress.
Save stored entity on solar panels.
Fix wired charger calculations (Also lowered default speed of wired charger and increased capacity of staff of levity).
This build is also compatible with Minecraft 1.21.
Note Mekanism on 1.21 is not compatible with Ender IO. To use these together you must update to 1.21.1.
Features
Add chemical filters (with laserio compatibility too).
Miscellaneous Tasks
Update all dependencies in development environment.
[API breaking] Bump minimum AE2 version and add support for exposing capabilities with any context.
Add guard clause to GridHelper.onFirstTick to avoid calling create twice (Speculative fix for an AE2 related crash).
Bump graphlib and use maven mirror.
Build
(Developer changes, you can ignore these as a player)
Fix gradle string interpolation for publish versioning. [no ci]
Fix maven publishing and update readme for new maven name. [no ci]
Publish all modules separately with dependencies. [no ci]
Also publish modded conduits. [no ci]
CompileOnly refined storage. [no ci]
RuntimeOnly refined storage in enderio target. [no ci]
Put back data generation that I mistakenly removed. [no ci]
Fixed the ensure compiler plugin.
Add checkstyle gradle plugin and fix warnings.
Introduce spotbugs gradle plugin. [no ci]
Use api configuration instead of implementation to ensure maven dependencies are scoped correctly. [no ci]
Ender IO 7 will remain in alpha until we are satisfied with the stability of existing content. There are some planned changes to early-game Ender IO still in the works, expect some recipes to change.
This build is also compatible with Minecraft 1.21.
Work-in-progress texture overhaul and GUI redesign thanks to CyanideX
Rewritten conduits with datapack support (facades are work-in-progress currently)
RS2 conduits
Enchantments temporarily removed
Loot capacitor random names are back!
Added fuel efficiency and burning generation rate properties for capacitors.
Added The Vat for fluid crafting (recipes still work-in-progress)
Added the "Phantom" solar panel
Added inhibitor, aversion and relocator obelisks.
Support for JEI bookmarks
Grains of Infinity can now be acquired through sag-milling -and- from setting deepslate on fire.
Support for Laser IO filters in conduits
Support for NeoForge configuration menu.
Added sag-mill recipes for raw iron, gold & copper
Fixed a significant number of bugs
Many other changes that were made in the transition to NeoForge
This release contains a handful of important conduit bugfixes that were deferred during the release of 6.2.1-beta, as well as a handful of other things.
Features
Fluid conduits ensure they extract from all internal tanks.
Backport JEI ghost slot and show recipes.
Play item pickup sound when shift r-click conduit with yeta.
Bug Fixes
Backport some conduit fixes (fluid and breaking).
Catch class cast exceptions when loading crafting recipes.
Crafters were using a shared global crafting container accidentally.
Redstone control icons were not correct.
This release contains important a hotfix to prevent EnderIO from breaking other mods's recipes following the release of 6.2.0-beta.
Changes to conduits, such as tooltips and rebalancings, were reverted for this hotfix release as they were not in a good enough state for release, but we wanted to get these fixes out as soon as possible.
Features
Backported Aversion Obelisk and Soul Filters (thanks krxdev-kaan!).
Bug Fixes
Do not modify RecipeManager#context (misunderstanding with Shadow when writing a mixin, apologies to packmakers and devs for the confusion).
Do not throw tag exceptions for sag mill.
This update brings some breaking changes to APIs used by the KubeJS plugin, as such we have marked this version as incompatible with the previous version and are bumping our major number.
Features
Handle alloy smelting vanilla inheritance with recipe manager.
All machines now support NBT outputs.
Bug Fixes
Prevent crafter from attempting to assemble a recipe before checking that it still matches.
Sunflower grinding recipe incorrectly requiring vines.
Items voiding in filters.
Some lang files named incorrectly.
Miscellaneous Tasks
Mark as incompatible with KubeJS EnderIO < 0.6.0
Bug Fixes
Default to extract only on capabilities that report false on canReceive/canExtract.
Crafter works without energy.
Crafter not checking for the full amount of energy being present.
Ensure broken tools are destroyed in slice 'n' splice.
Soul vial deleted when capturing using the first slot of a dispenser.
Crash when playing with Starlight installed.
Miscellaneous Tasks
A handful of performance improvements.
Features
Make the filter slot in the vacuum chest work.
Bug Fixes
Fluid filter crash, corrected the size and ensure no index-out-of-bounds can occur.
Fluid conduit speed upgrades not applying fully.
Fluid tank recipes not working after block load/server restart.
Stored tank fluid is not shown/rendered correctly in item form.
Item duplication with filters (Note: item voiding is not yet fixed properly).
What's Changed
Fluid Conduit Fixes by @ferriarnus in https://github.com/Team-EnderIO/EnderIO/pull/730
Port RefinedStorage conduits to 1.20.1 version by @jumanji144 in https://github.com/Team-EnderIO/EnderIO/pull/646
New Contributors
@jumanji144 made their first contribution in https://github.com/Team-EnderIO/EnderIO/pull/646
Inventory panel now ported and in beta (available on our Jenkins only)
Cleanup for Redstone conduits
Fixed RefS conduit talking to itself
Added weirdness protection code to light nodes
Fixed extra GUI areas not blocking item clicks
Added recipe rendering font renderer
Fixed Big Mushroom Farmer block harvesting order
Fixed wrong range limit on a config value
Fix toggle states not persisting on dimension change
Try even harder to fix upstream errors...
Fixed AI attraction not working
Fixed slime attraction not working
Optimised capBank network building
Fixed Empowered V recipe
Fixed TelePad using valid coords as "no coord" marker
Added painted sand
Cleanup for machine levels (hidden stat)
Try to detect weird loops other mods build with our capabilities
Cleaned up Enchanter recipe processing
Localization updates
Protect RS conduit against being ticked when not part of a network
Update tooltip descriptions based on new systems
More aggressively register our fluid textures
Ported head drop config to xml system
Moved generated recipes to xml
Added config to disable particles
Added more gravity configs
5.2.56 2020.06.18
Fixed soulbinding recipe accessing blacklisting recipe prematurely
Optimized RS conduit node
Optimized CapBank network formation code
Tweaked logging configuration
Added protection from race condition
Fixed farmer validity checking wrong things attribute
Added support for the weird cancelation logic of PlaySoundEvent
Fixed Niard not doing XP
Fixed metadata on textures
Added new glass types
Cleaned up OC Conduits
Added player token
Added ANY/NONE modes to Enchantment Filter
Fixed thread-unsafe operation
Fixed capBank network failing to form for single-block networks
Added recipes zip to build process
Fixed Owl ambient sound only triggering on client, but entity soundsystem only working on server
Fixed upgrade drop code running for non-upgrades
Better workaround for Forge bugs about PlayerDestroyItemEvent
Added crash logging for authlib
Added feedback for block break event denied on wrench use
Added Japanese translations
Limit Ender Fluid Conduit throughput to reflect Forge fluid API limitations
Adapted slot limited according to SashaGelert's research. Thank you!
Protect our server tick profiling against bad mods
Cleanup cache when world is stopped without being unloaded
Properly handle already attracted mobs
Cleanup for electric lights
Added Thaumic Additions: reconstructed support
Changed error handling for oversized output stacks in recipes
API change for IHasPlayerRenderer and IModObject
Added configs for loot cap anvil recipe
Tweaked slicing recipes to remove conflicts
Reworked electric lights regarding light node handling
Added failsafe to the Staff of Levity
Added a couple keybinds for more zooming
Trying to reduce issues with redstone conduits
5.0.53 2020.01.11
Changed spawned mob positioning to be smarter for mobs that are larger than 1 block (this mostly affects Soul Vials in Dispensers)
Fixed living entities being spawned without rotation
Added code to guess when armor has been destroyed by equipping it
Added non-solid form of painted reinforced obsidian
Fixed Speed Upgrade not checking for flying/jumping when using energy
Fixed logic error in Dark Steel Crook
Fixed API documentation
Fixed Creative Spawner Config being in the wrong section
Added logging of permission handler on startup
Fixed build descriptor
Changed flag storage to be better (those things you enable/disable with hotkeys)
Fixed preservation of produce drop locations
Fixed spawner crowding check checking wrong area
Fixed combustion generator having hardcoded IO limits
Reworked conduit right-click code
Fixed explosive keybind being bound to wrong flag
Reworked keybinding system
Provide core recipes as PDF instead of read-only files
Fixed seed fetching code ignoring simulation flag
Fixed machines forgetting having consumed partial stacks
Changed conduit connection selection GUI to allow navigating conduit networks
Changed Grain of Infinity in-world crafting to loot tables
Fixed GogglesOfRevealingUpgrade flag being off by default
5.1.52 2019.10.15
新增:
Ported Niard
Added farmland watering to Farming Station
Added Painted Packed Ice
Added notifications to GUI
Added inverted self-resetting lever
Added Wireless Charging from multiple sources
Added hotkey for Explosive DSU
改动和修复:
Reorganzied alloying recipes
Fixed mining levels for dark steel tools being out of sync with Tinkers
Made DSU items and storage upgrade inventory drop on item destruction
Lock DSU inventory slots in insert-only mode to prevent stuck upgrades
Added glint to our shield renderer
Workaround to make Speed Upgrade state work again
Prevent Shimmer from being applied as random table enchantment
Upgrade forge to fixed build
Added support for those new tipped arrows to Dark Steel Bow
Fixed Limited Item Filter seeing damaged items as different
Added new way of disabling recipe that is friendlier with xml validators
Increased Iron Alloy Ball chances slightly so it doesn't scale lineally
Made DSU GUI shift-click prefer active<->storage
Fixed self block check to use vanilla cached data
Added recipe folder cleanup and protection
Changed hurt color for epic squid (red on red just doesn't work)
5.1.51 2019.08.31
重要改动:
Now needs latest Forge!
现在需要最新版的 Forge
Completely changed the way Dark Steel Upgrades are applied and managed. They are now items and the Dark Steel item they can applied to have a GUI. Easiest way to access that GUI is using a Dark Steel Anvil.
完全修改了玄钢升级的方式,现在你可以在玄钢砧的 GUI 中,把以物品形式存在的升级加到玄钢工具上。
其他改动:
Added Deep Mob Learning recipes
Fixed teleport inhibition (commit: 63248a8) (details)
Made fuels and coolants into recipes
Made Transceiver buffer ratio configurable
Updated Galacticraft integration
Fixed Big Reactor integration
Added loot condition to reduce fake player drops
Fixed some blocks blocking light when they shouldn't
Added firing the new FluidPlaceBlockEvent
Fixed Dark Steel Anvil being made from black paper
Made EpicSquid spawn in lava as intended
Converted swim speed upgrade to use new swim speed attribute
Now 192470% faster!
Fixed RS conduit item in-/export
Drop this on your friends' heads!
Added shields
Fixed Reinforced Obsidian Model
Fixed saved tasks forgetting about custom energy requirements
Fixed IO overlay mouse bound check overcompensating for shifted display
5.0.49 2019.08.01
Gameplay:
Fixed power conduits not handling multiple connections to the same block
Fixed Infinity Block being Material.CANALWAYSBEBROKENWITHPICKS
Added path making to Spoon Upgrade
Added support for extracting from blocks with multiple tanks
Added support for trip wire to Dark Steel Shears
Added Glowstone Nano-Particles
Added "summon aid" to Love Children
Added 4th tier of Solar Upgrades
Removed Item Conduit right-click simulation as it is obsolete since the off-hand was added
Changed Dark Steel Upgrades to use an upgrade item
These gears are made for turning, and that's just what they'll do
Behind the scenes:
Added error messages for failed Tinkers recipe registrations
Added better document handling for xml parsing
Fixed conduit probe info for item conduit not translating direction
Fixed conduit function upgrades not having individual stack size limits
Added GUI feedback for function upgrades
Fixed de-duping of alloy recipes
Fixed conduit probe data not being translateable
Fixed Stem Farmer unconditionally removing seeds when planting
Fixed an issue with EIO Dense Conduits being better
Fixed Redstone Conduit GUI listing filter base as valid filter
Fixed redstone filters not having a creative tab
Fixed mob classifications
Fixed filter config button visibility setting code running outside of scope
Added Alloy Smelter operating profile configuration
Added shortcut to specify potion in xml recipes
Fixed Wired Charger not showing progress or rendering charging item
Fixed handling of SummonAidEvent for Killer Joe
Mentally prepared for hate from people who don't realize we have config settings for virtually everything
5.0.46 2019.06.29
Added more configs for the Weather Obelisk
Fixed selection of travel anchor locations when rendered behind the player
Use a bit less memory for dark steel upgrade recipes
Fixed Dark Steel Anvil not firing Forge's anvil damage chance event
Fixed conduit connection check not being symmetrical
Fixed multiple issues with redstone conduits
Fixed Magnet not having enabled/disabled feedback messages
Added workaround for JEI focus in Enchanter recipe
Fixed totemic capacitors not being able to be enchanted with efficiency
Added tree harvesting limit configurations
Kill mount so rider can die
Changed Direct trait to be applied on attack instead on hit
Changed Lava Generator to accept cooling from tanks
Changed Solar Panels to optionally accept Liquid Sunshine as light
Fixed Dark Steel Anvil recipes not checking stack size
Added more configs for the Tank
Added more pie
Fixed conduit classes being in overlapping packages
Moved JEI item hiding configuration to xml config
Added protection against initCapabilities() still having mc 1.11 semantics
Added configuration to disable Dark Steel upgrades
Fixed boss blacklisting, fixed soul vial and powered spawner creative menu
Fixed pressure plates
Fixed step assist logic
Added more PI configurations
Added fluid filter tooltips
Added even more code to protect against Tinkers being half-disabled
Added config flag for paint information tooltips
Fixed capBank connection doubling support
Fixed conduit connector losing priority on unrelated connection changes
Fixed tanks misreading some empty containers
Fixed Staff of Travelling's config not being effective
Fixed precient -> prescient
Added dimension list config for grains of infinity
Fixed math being done in int space for assignment to long
Fixed limited item filters
Added configs for weather obelisk fluid
玩家可见的更改:
Made infinity dust block fall and react to neighboring water
Added diamond dust recipe for SAG Mill
Added new Dark Steel Upgrade: Inventory Upgrade
Made JEI descriptions for dark steel items more useful
Removed broken spawners that cannot be crafted from the creative inventory
Fixed owls getting damage when pressing against block above them
Fixed redstone conduits not allowing their GUIs for all sides to be opened
Tweaked backhoe after playtesting
Added Project Intelligence integration (experimental and WIP)
Added proper support for disabling Rod of Return's fluid use
不明显和不可见的更改:
Item energy capabilities are now provided by Mixins, not the capability event
Forestry integration with Dark Steel Tools now resides completely in Forestry addon
Painted blocks are now resisting being moved by non-standard pistons
Fixed client-only data being serialized into itemstacks
Fixed Spawner using wrong item class
Fix broken shouldContinueExecuting override
Adjust code to vanilla style pathing delays seen in EntityAIAttackMelee
Detect when navigation is being used for an entity that is riding
Added oredict wildcard check for deduping recipes
Try pickBlock first when trying to find an item representation for the conduit GUI
Skip Direct upgrade processing when used by a Farming Station or Killer Joe
Protect against vanilla casting objects without instanceof check
Changed name generation for configured machines to run client-side
Playing with lights
Fixed #4830 functionality
Cleaneded up enchantment config and nerfed Repellent a bit
The cake may be a lie, but the pie isn't.
Removeed GhostSlotTarget and use default IHaveGhostTargets#getGhostTargets
Added spawn eggs support for captured mob processing
Added item fading to Mod Item Filter
Added buildcraft fuels
Moved Thaumcraft integration to mixin
Told everyone that basic caps can be used in upgrade slots now, too
Fixed input checking invalid input crashing in some cases
Fixed simulation for validating energy receiver, added caching
Changed mob blacklists to predicates
Fixed energy conduit networks overcaching external connections
Re-Added conduit extension API
Added mob drop support for Direct trait
Added variant recipe to upgrade steel to dark steel
Added names for Endergy fluids
Reworked Dark Steel Upgrade JEI recipes to be dynamic, remove enchantment recipes
Fixed Endergy depending on Machines
Fixed TelePad target check running on bad data
Added Enchantment Filter
添加了附魔过滤器(以及大型附魔过滤器)
Fixed enhanced machine animations
修复了强化机器的贴图
Made Enderman skull wearable
使末影人头颅可穿戴
Added TOP integration for DimTrans
Fixed ConduitProbeData for Solar Panels
Fixed skeletal contractor having a pixel error in the upper right corner
Fixed Direct upgrade
修复了“存入”升级
Fixed Slice'n'Splice configuration
Added melee weapon support for direct upgrade
为“存入”升级添加了近战武器支持
Fixed Crafter considering power optional
Made reinforced obsidian paintable
Added proper pickBlock support for all paintable blocks
Fixed example recipe syntax
Fixed facade lighting running on the wrong blockstate
Added more documentation to the XSD
Added Infinity Dust Block
添加了基岩粉方块(以及压缩基岩粉方块、二重基岩粉方块)
Fixed species filter item not quite matching other filters
Added cost multiplier to Power Spawner tooltip
Changed mushroom planting and harvesting to match mushroom growth rules
Fixed ender conduit texture
Fixed positioning of some conduits when not connected to anything
Fixed not all conduit types having their model cached
Fixed conduit cores not boxing correctly
Optimized collidables collection
Fix Padding Upgrade volume calculation
Ignore multiplayer garbage motion data
API change: DS upgrade removal data
Fixed issue with No More Recipe Conflicts
More loot tables
Fixed reservoirs adding their own content to the incoming fluid amount
Fixed Dark Steel Axe being slower when NOT multi-harvesting
Fixed omnibuffer inventory being inaccessible to automation
Fixed capability handling inconsitency
Added soul filter
Changed explosive upgrade target block configuration
Added 'Direct' as upgrade not just as trait
Fixed alloying recipe ignoring nbt when checking for input dupes
Moved config values to new config system - Old config system be gone!
Moved Soul Binder recipes to XML
Added extra drop for infinity fog creatures
Added capKey client-server syncing
Updated API documentation
Added way to extinguish Cold Fire
Added mod dependency to xml recipe system
Made the Pressurized fluid tank texture more distinct
Switched to external config lib
Fixed wrong NuclearCraft recipe
Moved potion recipes to xml system
Changed conduit texture handling
Added Farming Station Dark Steel Hoe
Fixed tilling not picking up items
Moved gui icons to widget sheet
Added choice of recipe icon
Tweaked JEI SagMill recipe bonus tooltips
Added tank XML recipes
Added JEI recipe for Lava Generator
Removed old nutty stick recipe
Fixed one golem type missing its blacklist flag
Fixed Thermal ores
Added some exemptions for oredict
Added Silent Gems XML recipes
Modpack makers: There have been changes to the EnderIO.cfg content.
Recource pack makers: There have been changes to the conduit textures.
Moved more dark steel configs to the new structure
Fixed conduit connectors and plates rendering on all layers
Fixed Tank's void mode config being forced off
Actually use registered sounds for zoo mobs
Use random short string for network channel instead of mod id
Experimental: Protect maximum energy input
Retired internal sagmill bonus blacklist
Added goggles of revealing upgrade
Added anti-recipe for Iron Alloy to examples
Added loading bars for XML recipes
Possible fix for updating Refined Storage networks
Better protect external connection GUIs against empty conduits
Added IMC message for processing XML recipes from files
Better recipe duplication handling for IMC recipes
Added log output listing IMC recipes
Added sanity check for oredict registrations
Added support for recipe levels into the machine recipe system
Fixed OC conduits requiring RS and not OC
Added Padding Upgrade
Moved Endergy ball recipes into Endergy module
Fixed Dark Steel Upgrade JEI integration doing its work multiple times
Added bar steps for the JEI plugins
Fixed sticky mode being broken
Updated Gauge to Minecraft 1.3
Updated descriptions of Killer Joe config settings
Fixed filter copy recipe being order-dependent for correctness
Added Dispenser behavior for Soul Vials
Rotate KillerJoe's FakePlayer towards the enemy and put it onto the ground
Added Iron Alloy to make use of all those extra unused ores (commit: 1ddcae4) — Henry Loenwind / githubweb
Add legacy IHandler for paint blockstates (commit: 3f45ab1) — tterrag / githubweb
Fixed forestry species upgrade texture (commit: d103d0e) — EpicSquid / githubweb
Allowed Endergy Silver Capacitors to replace normal caps in recipes (commit: 4386ed1) — EpicSquid / githubweb
#4890 Fix transceiver channel lists not persisting (commit: e340f2c) — tterrag / githubweb
Added source files for texture (commit: a01e1d4) — Henry Loenwind / githubweb
Added curseforge publishing for sub-projects (commit: 3f1518f) — Henry Loenwind / githubweb
Renamed "Infinity Goop" to "Infinity Reagent" (commit: 798883f) — EpicSquid / githubweb
Updated nethercotta texture (commit: bc7a5c1) — EpicSquid / githubweb
Stellar gear recipes and final balance (commit: 9707380) — EpicSquid / githubweb
Reorganized TiC registrations for alloys (commit: 6516b91) — Henry Loenwind / githubweb
Made endergy ingots into Alloys (commit: a35e8ac) — EpicSquid / githubweb
Modernized dye recipes (commit: 2246f8d) — Henry Loenwind / githubweb
Fixed endergy alloy blocks lang (commit: 65802fb) — EpicSquid / githubweb
Added endergy grinding ball recipes and stats (commit: 7f8cc98) — EpicSquid / githubweb
Use a dynamic validator for cap bank text fields instead of length limit (commit: d50c264) — tterrag / githubweb
Reverted bad file move (commit: 3de2c08) — Henry Loenwind / githubweb
More sensible up/down buttons (commit: 28d62c9) — Henry Loenwind / githubweb
Add endergy curse project ID (commit: 77f36df) — tterrag / githubweb
Added Endergy cf project ID (commit: e23e36a) — Henry Loenwind / githubweb
Gracefully handle impossibly high enchantment levels (commit: 11fbc86) — Henry Loenwind / githubweb
Create ru_ru.lang (commit: 9e9d974) — noreply / githubweb
Fix stirling generator progress "ghosting" (commit: 1a6bba5) — tterrag / githubweb
Fix progress tooltip blinking between ops, and seconds accuracy (commit: b009b53) — tterrag / githubweb
Fixed recipe parser allowing input amounts for slicing recipes (commit: 17750ea) — Henry Loenwind / githubweb
Formally allow nbt for alloying recipes (commit: d6230d4) — Henry Loenwind / githubweb
Lavagen, first draft (commit: d8a738f) — Henry Loenwind / githubweb
Added stellar gear (commit: 91307e9) — EpicSquid / githubweb
Update base.xml (commit: 3952d5c) — noreply / githubweb
Add AutoSave lib as dep, remove dupe code, relocate the rest (commit: 72726d3) — tterrag / githubweb
Add gradle property for AutoSave version, bump to 1.0.2 (commit: f1c5a03) — tterrag / githubweb
Fix Farming Station growth boost being much higher than intended (commit: adf7b97) — Henry Loenwind / githubweb
Fix Armor not showing having max empowered level in creative menu (commit: 9707446) — Henry Loenwind / githubweb
More work on Lava Generator (commit: 6338412) — Henry Loenwind / githubweb
Finished Lava Generator (commit: 5fd1cb5) — Henry Loenwind / githubweb
Fixed IMC messages being index by sender id (commit: 18bb7b0) — Henry Loenwind / githubweb
Add special-case handler for conduit list (commit: 701eeac) — tterrag / githubweb
Require AutoSave 1.0.3 for annotation handler fix (commit: f403528) — tterrag / githubweb
Fix Power Bar tooltip being offset to the right (commit: 9d69a6c) — Henry Loenwind / githubweb
Fix Power Bar not showing for small amounts (commit: 09c8b77) — Henry Loenwind / githubweb
Fix Power Bar offset in Lava Generator (commit: 80ac968) — Henry Loenwind / githubweb
Fix Lava Generator not respecting capacitor, added particles and sound (commit: b790a02) — Henry Loenwind / githubweb
Add conversion methods for deprecated NBTAction (commit: eb63977) — tterrag / githubweb
Add system for contained deps, add AutoSave as one (commit: 9d78c10) — tterrag / githubweb
Adapt to AutoSave changes upstream (commit: 58b34fe) — tterrag / githubweb
Work around Forge's wrong annotations (commit: c92c4d1) — Henry Loenwind / githubweb
Removed random color (commit: 2060b85) — Henry Loenwind / githubweb
Added cobble output to lavagen (commit: e302e83) — Henry Loenwind / githubweb
Use our own AutoSave Registry (commit: 4705884) — tterrag / githubweb
Expand Lavagen output to stone and obsidian (commit: f4f84e8) — Henry Loenwind / githubweb
Tweaked Lavagen output selection (commit: bcbe5c2) — Henry Loenwind / githubweb
Properly hide Endergy materials (commit: 2c6bb81) — Henry Loenwind / githubweb
Fixed steel recipe being too generous (commit: bfbef03) — EpicSquid / githubweb
Prepare for non-solid glass (commit: 4e27d5b) — Henry Loenwind / githubweb
Added more Tank configs (mending, voiding, XP liquefication) (commit: 4c90a64) — Henry Loenwind / githubweb
Actually use our AutoSave registry, fix lavagen NBTAction import (commit: 29f3b92) — tterrag / githubweb
Fix adding empty contained deps entries to manifests (commit: 480908e) — tterrag / githubweb
Add missing handlers and registrations, update AutoSave to fix bugs (commit: 298deef) — tterrag / githubweb
Added support for need-game-restart config values in multiplayer, (commit: 7331a6a) — Henry Loenwind / githubweb
Its a secret to no one. (commit: 2f0ac72) — noreply / githubweb
Update sagmill_ores.xml (commit: c6a4589) — noreply / githubweb
Removed old code fragments (commit: daee4fc) — Henry Loenwind / githubweb
Simplified treetap recipe (commit: 9900e9c) — Henry Loenwind / githubweb
Update EnderIOMachines.java (commit: 38570da) — noreply / githubweb
Reworked endergy capacitors. Added silver progression tier (commit: 7c8b0f9) — EpicSquid / githubweb
Fixed CoFH core reference (commit: 4175c89) — EpicSquid / githubweb
Added configs to disable JEI recipe categories for machines (commit: a060484) — EpicSquid / githubweb
Fixed power conduits eating speed upgrades (commit: e85d1c5) — EpicSquid / githubweb
*CoFH* MathHelper *CoFH* (commit: 16a3a75) — EpicSquid / githubweb
Fixed merging (commit: ddc1154) — Henry Loenwind / githubweb
twilight_forest_is_being_stupid (commit: 7521c28) — Henry Loenwind / githubweb
Fixed poor ore recipes (commit: 86128ad) — EpicSquid / githubweb
Fix recipes always ignoring invalid outputs (commit: 2b1f994) — Henry Loenwind / githubweb
Nerffity Nerf Nuclear Alloys (Again) and enchanter (commit: 2f2ff2d) — noreply / githubweb
Fix Reaper being INCREDIBLY useless (commit: 377fd34) — noreply / githubweb
Deduplicate DynaTextureProvider (commit: faeaca3) — Henry Loenwind / githubweb
Use dirty code to prevent some angry server warnings (commit: 28f41b0) — Henry Loenwind / githubweb
Split DynaTextureProvider into abstract and specific parts (commit: 43d0342) — Henry Loenwind / githubweb
TEMP: debug conduit network building (commit: 7bf8333) — Henry Loenwind / githubweb
TEMP: more debug logging (commit: 74e1587) — Henry Loenwind / githubweb
Removed temp logging and fixed potential NPE (commit: 45c90cb) — Henry Loenwind / githubweb
First test with avoiding chunkloading for conduits (commit: 1e7bd6d) — Henry Loenwind / githubweb
This is 1.12, no camels are allowed (commit: fd3f552) — EpicSquid / githubweb
Fixed remote DOS vulnerability and plenty of code style issues (commit: 4254a13) — Henry Loenwind / githubweb
oops (commit: 28bfb14) — Henry Loenwind / githubweb
Started with invalid network highlighting (commit: 870a432) — Henry Loenwind / githubweb
Finished handling of half-loaded conduit networks (commit: 9e16fe6) — Henry Loenwind / githubweb
Added error state to conduit probe output (commit: 3071cab) — Henry Loenwind / githubweb
Cleanup of component.dir (commit: 74e4c2a) — Henry Loenwind / githubweb
General warnings (commit: 380799e) — Henry Loenwind / githubweb
Fix fluid defaults for config values not working (commit: 433a1b4) — Henry Loenwind / githubweb
Fix invalid value detection for capKey data not working (commit: 67d1ec5) — Henry Loenwind / githubweb
Fox enchantment repair cost for dark steel items being lower than (commit: 749f613) — Henry Loenwind / githubweb
Fix error message for model error depending on model not having errored (commit: a4fd97f) — Henry Loenwind / githubweb
Fix conduit and wrench interactions (commit: 6f6d016) — Henry Loenwind / githubweb
Trying different input matching for Crafter (commit: 17aadf8) — Henry Loenwind / githubweb
Fixed Crafter (commit: 63437a6) — Henry Loenwind / githubweb
Fixed repair cost for enchanted dark steel items being much to low (commit: 0001b21) — Henry Loenwind / githubweb
More conduit cleanup (commit: 0a47c23) — Henry Loenwind / githubweb
Fix recipe conflict with ender pearl powder (commit: 536b089) — Henry Loenwind / githubweb
Commented on some old code (commit: 42b5977) — Henry Loenwind / githubweb
Still finding itemStack == null errors... (commit: 43995d1) — Henry Loenwind / githubweb
Added secondary range display for Relocator Obelisk (commit: 477e767) — Henry Loenwind / githubweb
Tooltip tweaks (commit: e953fb9) — Henry Loenwind / githubweb
Dynamically adapt capBank maxIO text fields to config values (commit: d36c9de) — Henry Loenwind / githubweb
Added missing upgrade recipe for Wired Charger (commit: 87171b9) — Henry Loenwind / githubweb
Fixed RS conduit exporting! (thanks wwfd!) (commit: 1fa900d) — EpicSquid / githubweb
Use network IO limit instead of block IO limit for capBank UI (commit: a8604e2) — Henry Loenwind / githubweb
Updated cursegradle (commit: 5a2c37a) — Henry Loenwind / githubweb
Added creative spawner (commit: 685adc8) — Henry Loenwind / githubweb
Update ru_ru.lang (#4817) (commit: 2686063) — Henry Loenwind / githubweb
Reworked hoe registration (commit: 62302e6) — Henry Loenwind / githubweb
Prevent tyler from going crazy (commit: 8d25081) — Henry Loenwind / githubweb
Prevent a ClassCastException which is very nasty to fix once the (commit: ed1bf9b) — noreply / githubweb
Recreated guess files (commit: 8988c6f) — Henry Loenwind / githubweb
Started some translation work (commit: 141fca1) — Henry Loenwind / githubweb
Try to prevent the game from crashing on other mods' invalid models (commit: d880b67) — Henry Loenwind / githubweb
Dark Steel tools are not batteries either... (commit: 61f35ce) — Henry Loenwind / githubweb
Fixed dimension exclude filter, added include filter (commit: 203450b) — Henry Loenwind / githubweb
Endergy Conduits (WIP) (commit: 103fe28) — Henry Loenwind / githubweb
Ensured that Endergy was "balanced" (commit: 307bf22) — noreply / githubweb
Added support for hiding alloys (commit: acbbb54) — Henry Loenwind / githubweb
Added endergy conduit textures and infinity goop (commit: 887d4d6) — EpicSquid / githubweb
Added recipes for endergy conduits (commit: a6e4d92) — EpicSquid / githubweb
Added a second line of capacitors (silver, leadstone and endergized) (commit: c3a6a80) — EpicSquid / githubweb
Fixed refined storage conduits not dropping upgrades/filters (commit: c361483) — EpicSquid / githubweb
Changed some values around for Endergy (commit: e5e4eab) — EpicSquid / githubweb
What the ..., cofh? (commit: 826347b) — Henry Loenwind / githubweb
Fixed endergy conduits not quite matching RL order as intended (commit: 29b9c36) — Henry Loenwind / githubweb
Adapted recipes etc. (commit: 1206f5c) — Henry Loenwind / githubweb
Removed outdated comment (commit: 1e714d9) — Henry Loenwind / githubweb
Gravity is a female net.minecraft.entity.passive.EntityWolf (commit: 75cdc63) — Henry Loenwind / githubweb
Made stellar endergy conduits transfer almost MAX_INT (commit: f4560e2) — EpicSquid / githubweb
Simplified Power Conduit In/Out indicator rendering (commit: 53a225d) — Henry Loenwind / githubweb
Delay error message creation (commit: d2250f1) — Henry Loenwind / githubweb
Added mod-blaming to bad items, too (commit: b2ade7a) — Henry Loenwind / githubweb
Added ludicrous explosive power to the pickaxe (commit: 664c622) — Henry Loenwind / githubweb
ec dep (commit: 6bd238b) — Henry Loenwind / githubweb
Safer bundle breaking (commit: 27e6d11) — Henry Loenwind / githubweb
Safe te access (commit: 5f13e0a) — Henry Loenwind / githubweb
Loot tables (commit: dc36b05) — Henry Loenwind / githubweb
First draft of the cauldron logic (commit: d5207d6) — Henry Loenwind / githubweb
Support AA Solidified Experience in the Tank (commit: 05d6b9a) — Henry Loenwind / githubweb
Alloy Smelter GUI textures (commit: 5ae2a8a) — Henry Loenwind / githubweb
Added better item identity check to potion-based upgrades (commit: 65f5598) — Henry Loenwind / githubweb
Added pink slime energy conduit and moved endergy alloys to base (commit: 6 66e842) — EpicSquid / githubweb
Adopted teleporting to recent Forge changes (commit: f949a04) — Henry Loenwind / githubweb
Don't crash from a corrupted world (commit: 4756f80) — Henry Loenwind / githubweb
Cache item list and do more sanity checking (commit: 75b0c0d) — Henry Loenwind / githubweb
Fix lang keys redirecting to non-existing keys instead of giving values (commit: 8dff638) — Henry Loenwind / githubweb
getSubItems() is no longer client-only (commit: e37e11f) — Henry Loenwind / githubweb
Added JEI support for Powered Furnace (commit: 7466c43) — Henry Loenwind / githubweb
Fixed smelting recipes not considering oreDict inputs (commit: 3004546) — Henry Loenwind / githubweb
Fixed itemstack null check (commit: dbe003d) — Henry Loenwind / githubweb
Fix Omnivoir being too much of an Endervoir (commit: f897153) — Henry Loenwind / githubweb
Fixed Omnivoir rendering (commit: f1a3a38) — Henry Loenwind / githubweb
dexiF sdrawkcab derewop renwaps ledom (commit: 92604fc) — Henry Loenwind / githubweb
Support for IC2 classic rubber trees (commit: ea4c346) — Henry Loenwind / githubweb
Pretty sure exp5+depth goes to 7... (commit: 767d209) — Henry Loenwind / githubweb
fixing api and sources jar and enabling maven publishing (commit: 4eeef4c) — noreply / githubweb
making combApiJar depend on copyJars (commit: 5e8c57a) — noreply / githubweb
Fixed fluid filters not being editable in Ender Fluid Conduits (commit: cb24164) — EpicSquid / githubweb
Fix "Work around JEI forcing invalid items into its menu" going too far (commit: b196ff9) — Henry Loenwind / githubweb
Typo (commit: b36e1ca) — Henry Loenwind / githubweb
Add notification for spawns that were prevented by other mods (commit: 599dc4a) — Henry Loenwind / githubweb
Fix Dark Steel Armor Energy Upgrade eating repaired damage, too (commit: 49935ea) — Henry Loenwind / githubweb
Bedrock is so soft, you could break it with a feather... (commit: 505dadd) — Henry Loenwind / githubweb
Reworked wireless charger registration (commit: fc76c0c) — Henry Loenwind / githubweb
Added missing range interface to Wireless Charger (for TOP) (commit: c0e091c) — Henry Loenwind / githubweb
Added support for non-centered ranges to range particle (commit: 20faae7) — Henry Loenwind / githubweb
Added support for multiblock extension to TOP integration (commit: d17c85a) — Henry Loenwind / githubweb
Optimize pull/push (commit: 1ad1cfe) — Henry Loenwind / githubweb
Added code to trigger range display for Wireless Charger (commit: dbe0c91) — Henry Loenwind / githubweb
Fix wireless charger server crash (commit: 433b95b) — tterrag / githubweb
Added rc enchants (commit: 3b90957) — EpicSquid / githubweb
Began on stellar tools for Endergy (commit: e6db0d2) — EpicSquid / githubweb
Added named parameters for equipment data (commit: b775c1e) — Henry Loenwind / githubweb
Added Dark Steel Crook (commit: 89d42de) — Henry Loenwind / githubweb
Don't forget the extra drops from empowered when used with ex nihilo (commit: 2b49caf) — Henry Loenwind / githubweb
Fix crafter looking up recipes client-side (commit: b414ad6) — Henry Loenwind / githubweb
Optimized crook code (commit: ac6f3fc) — Henry Loenwind / githubweb
fixing api and sources jar, fixing pom generation (commit: 5b7424d) — noreply / githubweb
fix source jar generation (commit: 50cb424) — noreply / githubweb
Update ec dep (commit: b2b871f) — Henry Loenwind / githubweb
Fixed Stirling Generator not reporting being idle (commit: fd052ef) — Henry Loenwind / githubweb
Added detailed logging for IMC recipe errors (commit: a1579de) — Henry Loenwind / githubweb
Recreated guess files (commit: ee5f0f5) — Henry Loenwind / githubweb
Still herding the monsters (commit: 9aa2c13) — Henry Loenwind / githubweb
Don't try to teleport around fake players (commit: 7ad252c) — Henry Loenwind / githubweb
All you need is love (commit: 762e963) — Henry Loenwind / githubweb
Added Legacy Recipes (commit: 09237c9) — noreply / githubweb
Update CurseGradle to 1.0.11 (commit: 48fe04c) — tterrag / githubweb
Let travis test all subprojects, not just base/machines (commit: d66ccaa) — tterrag / githubweb
Create ru_ru.lang (commit: 268ff20) — noreply / githubweb
added empowered V and related upgrades (commit: e1179a9) — thundr / githubweb
Let's build the zoo so it can be tested (commit: b9f0979) — Henry Loenwind / githubweb
Corrections with Spaces for Missing lang. (commit: 412af19) — noreply / githubweb
CapBanks no longer have item slots (commit: e843acf) — Henry Loenwind / githubweb
Added missing lang keys (commit: c2977bf) — Henry Loenwind / githubweb
Fixed tooltip not respecting current tab (commit: 581f877) — Henry Loenwind / githubweb
New modObject registry (commit: ae3b9c3) — Henry Loenwind / githubweb
Prevent GUI desyncs when opening a GUI fails (commit: b5e4a66) — Henry Loenwind / githubweb
Changed minecart detection code because Railcraft (commit: 94f693c) — Henry Loenwind / githubweb
Temp: Debug server crash (commit: a0a6a15) — Henry Loenwind / githubweb
Fire modobject registration in preinit instead of really early (commit: 24b875e) — Henry Loenwind / githubweb
refactored ArmorData to Equipment data, fix end steel gear not repairing (commit: 11e1acf) — thundr / githubweb
change recipe to tormented skull (commit: 11f52c6) — thundr / githubweb
formatting cleanup (commit: 6d8d707) — thundr / githubweb
update description of getTier (commit: 1a8997b) — noreply / githubweb
Updated guess files (commit: b16c438) — Henry Loenwind / githubweb
Updates guess file for ru_ru (commit: 560e2d2) — Henry Loenwind / githubweb
Added zoo guesses (commit: 03eb743) — Henry Loenwind / githubweb
Tried to make simple machines more useful (commit: d10aec7) — Henry Loenwind / githubweb
Better grindingball tooltip for sag mill (commit: 2416845) — Henry Loenwind / githubweb
Added legacy recipe file to example files (commit: 3b8577e) — Henry Loenwind / githubweb
Allow empty recipes for disabling (commit: e575edc) — Henry Loenwind / githubweb
Cleanup (commit: 1efe20e) — Henry Loenwind / githubweb
More config migration (commit: 878a273) — Henry Loenwind / githubweb
Added easy-lookup recipes for colored glasses (commit: 3c41d31) — Henry Loenwind / githubweb
First draft for JEi item hiding (commit: 6bcd9f3) — Henry Loenwind / githubweb
Sand is not glass... (commit: e521f6a) — EpicSquid / githubweb
De-Dupe fluid inputs for smeltery alloying (commit: c535b94) — Henry Loenwind / githubweb
Revert "Sand is not glass..." (commit: f972d6e) — Henry Loenwind / githubweb
Removed outdated compat recipes (commit: f394dbf) — Henry Loenwind / githubweb
Fix sidedness issue in zoo (commit: 1c7896e) — Henry Loenwind / githubweb
Preserve better step heights from other mods (commit: 05b50f6) — Henry Loenwind / githubweb
More sidedness (commit: f5bf984) — Henry Loenwind / githubweb
Fixed charging being faster with very very bad capacitors... (commit: 6d4b525) — Henry Loenwind / githubweb
Long energy conduit networks (commit: 2cb893c) — Henry Loenwind / githubweb
scnr (zoo) (commit: d7dc202) — Henry Loenwind / githubweb
Simple and Industrial machine buff (commit: d579b12) — EpicSquid / githubweb
Buffed enhanced machines (commit: 41dd0b1) — EpicSquid / githubweb
Modified some recipes and improved enhanced machines (commit: 71a3836) — EpicSquid / githubweb
Modified industrial machine recipes (commit: 1b03c7d) — EpicSquid / githubweb
Beheaded enhanced machines (commit: 1caa1b9) — EpicSquid / githubweb
Added Simple Powered Furnace and tweaked alloy smelter recipe (commit: 5e55f88) — EpicSquid / githubweb
Added Simple wired charger (commit: 9e92ce6) — EpicSquid / githubweb
Rework stirling gen to bring more in line with standard power density (commit: 96f26fb) — tterrag / githubweb
Simplify ICapacitorKey API, add easier way to get base value (commit: 171a045) — tterrag / githubweb
Further clarify/improve ICapacitorKey API, improve burntime scaler (commit: 044e123) — tterrag / githubweb
Recipe consistency pass, clean up machine recipes, add dark steel gear (commit: 19ef974) — tterrag / githubweb
Enhanced alloy smelter still has 3 slots, you know (commit: 54c6444) — tterrag / githubweb
Add soul powder and rework soul machine recipes a bit (commit: ec8f2fc) — tterrag / githubweb
Clean up twigs and prunings texture a bit (commit: ae19e19) — tterrag / githubweb
Fixed enhanced machines having a magical capacitor (commit: 08b6b93) — EpicSquid / githubweb
Add generic system for linking ghost slots with JEI ghost targets (commit: 9088d19) — tterrag / githubweb
Tweak soul dust texture (commit: 7a65bc8) — tterrag / githubweb
Add some safeguards to the powered spawner for missing mob entries (commit: 882a737) — tterrag / githubweb
Make sure everything has a creative tab (commit: 6bc5960) — tterrag / githubweb
Protected against people living below bedrock level (commit: 4a753f5) — Henry Loenwind / githubweb
Added enchantment configuration, fixed charger configuration (commit: 7dd13a9) — Henry Loenwind / githubweb
Magnet Config (commit: c50c27e) — Henry Loenwind / githubweb
Prevent some edge cases (commit: c765d33) — Henry Loenwind / githubweb
Added CrafterRecipeTransferHandler (commit: 037ea19) — Henry Loenwind / githubweb
Allow javac to compile our code, too (commit: a7f1ec2) — Henry Loenwind / githubweb
Revert "Beheaded enhanced machines" (commit: 33db734) — Henry Loenwind / githubweb
Temporarily removed multiblock protection (commit: a5aa207) — Henry Loenwind / githubweb
Split alias processing into its own parsing phase (commit: 422000a) — Henry Loenwind / githubweb
Fixed Thaumcraft upgrades not knowing about Ender armor (commit: 0920357) — Henry Loenwind / githubweb
Fix machines "blinking" between consecutive tasks (commit: 4d92455) — tterrag / githubweb
First loot table (commit: 60ed80b) — Henry Loenwind / githubweb
Create ru_ru.lang (commit: 94362fd) — noreply / githubweb
Create TIC ru_ru.lang (commit: 2f987b4) — noreply / githubweb
Create Machines ru_ru.lang (commit: 1427763) — noreply / githubweb
Regenerated guess files (commit: bac4919) — Henry Loenwind / githubweb
Added placeholder sanity checks (commit: 76c2af4) — Henry Loenwind / githubweb
Repellent is intended for players, not mobs. (commit: 3107484) — Henry Loenwind / githubweb
Cleaned up the client/server capability handling of conduits (commit: 0450d97) — Henry Loenwind / githubweb
Added ghost fluid support (commit: b29bccb) — Henry Loenwind / githubweb
Fix impulse hopper potentially reaching 0-tick speeds (commit: 07dd4f8) — tterrag / githubweb
ADD Nuclearcraft alloys (commit: 645bbeb) — noreply / githubweb
Fixed passangers being removed in wrong order (commit: 0cd3149) — Henry Loenwind / githubweb
Fixed Thaumcraft aspect registration time (commit: cb00da0) — Henry Loenwind / githubweb
Fixed sword handler being registered twice (commit: f49bb08) — Henry Loenwind / githubweb
Fixed Enderminy and Love Child not respecting The Ender (commit: 6cd6cd5) — Henry Loenwind / githubweb
Tweaked loot tables (commit: 3ad358c) — Henry Loenwind / githubweb
Update base.xml (commit: cc43259) — noreply / githubweb
Update base.xml (commit: 3ff88e8) — noreply / githubweb
Cleaned up and optimized NetworkedInventory (commit: fb935e2) — Henry Loenwind / githubweb
Fixed Power Monitor missing its textures (commit: 5731ebc) — Henry Loenwind / githubweb
Fixed helmet painting recipe not using the blacklist, (commit: 044b1b0) — Henry Loenwind / githubweb
Fixed Enderman Attraction Handler not checking targets for other (commit: c9f5e1f) — Henry Loenwind / githubweb
Fixed tooltips displaying in non ender liquid conduits (commit: 95672a7) — unknown / githubweb
Added example recipe for removing exploits caused by other mods (commit: 60b18a8) — EpicSquid / githubweb
Added new example recipe to the machines module (commit: b04a900) — EpicSquid / githubweb
Added Endergy module (commit: b7aa311) — EpicSquid / githubweb
Added basic alloys and block textures (commit: 50cfc19) — EpicSquid / githubweb
Added grainy capacitor (commit: 81ec5ee) — EpicSquid / githubweb
Added melodic, crystalline and stellar capacitors (commit: 2248482) — EpicSquid / githubweb
Added recipes (commit: a60084c) — EpicSquid / githubweb
Added higher tier scalers for enhanced machines (commit: c2cd0e2) — EpicSquid / githubweb
Added Endergy to the build (commit: 73454ad) — EpicSquid / githubweb
1.7.10 is not the most common issue reported... (commit: 7f52e39) — noreply / githubweb
Update ISSUE_TEMPLATE.md (commit: bc986d1) — noreply / githubweb
Fixed Ender Liquid conduits not being able to disable round robin (commit: 5b029a4) — EpicSquid / githubweb
Rebuild Rubber Tree Farmer (commit: b7327fd) — Henry Loenwind / githubweb
Changed dark steel items to always allow generic tooltips (commit: b0a2f44) — Henry Loenwind / githubweb
Modified the Stellar Alloy recipe (commit: 2e96210) — EpicSquid / githubweb
Removed cc compat (commit: 7647896) — EpicSquid / githubweb
Rebalanced enhanced machines to be good (commit: aae7924) — EpicSquid / githubweb
Ender Generator buffs (commit: 357cf98) — EpicSquid / githubweb
Why didn't this already exist? (commit: 6dd0e54) — EpicSquid / githubweb
Added totemic capacitor (commit: 5812499) — EpicSquid / githubweb
Fixed the yeta wrench name (commit: f6f6245) — EpicSquid / githubweb
Fixed being able to enchant the grainy capacitor (commit: 54afc27) — EpicSquid / githubweb
Changed TiC compat code to use TiCintegration (commit: a9a5e7c) — Henry Loenwind / githubweb
Told safe random teleporting not to burn you. That was not safe... (commit: bae52b7) — Henry Loenwind / githubweb
Put back the correct zoo textures (commit: 394639b) — Henry Loenwind / githubweb
Reworked energy upgrades a bit (commit: 8a71b9c) — Henry Loenwind / githubweb
More like Frienderman (commit: d8dbd6c) — EpicSquid / githubweb
Fixed combustion generator textures (commit: b7d10ba) — EpicSquid / githubweb
Fixed OP enhanced sag mill (commit: 5300e5d) — EpicSquid / githubweb
Added basic exporting to RS conduits (commit: 16129ba) — EpicSquid / githubweb
Added upgrade slot to rs conduits (commit: 91af4e4) — EpicSquid / githubweb
Restrict capability access to actual conduit connections (commit: 366c8df) — Henry Loenwind / githubweb
...and doing the same for hasCapability() (commit: 0dc8cc1) — Henry Loenwind / githubweb
Added refined storage export upgrade code (commit: d838215) — EpicSquid / githubweb
Fixed refined storage conduits not working on second placement (commit: 72b213b) — EpicSquid / githubweb
Added import upgrade to refined storage conduits (commit: 2e8d5bc) — EpicSquid / githubweb
Changed Refined Storage upgrades to use filters (commit: b1cbdc2) — EpicSquid / githubweb
Added speed upgrades to refined storage conduits (commit: 863b9cc) — EpicSquid / githubweb
Added fluid import and export support (commit: dedb9e3) — EpicSquid / githubweb
Changed EnergyUpgrade to use capKeys (commit: cb65e2c) — Henry Loenwind / githubweb
Put capacitor and modObject interfaces into API (commit: 5e05cd9) — Henry Loenwind / githubweb
Added capKeys for ds items (commit: 4c80c8b) — Henry Loenwind / githubweb
Added callback for maximum empowered level (commit: 4b07e4f) — Henry Loenwind / githubweb
Made rs conduits cycle through filters for exporters (commit: 468c603) — EpicSquid / githubweb
Somehow this got broken? (commit: 63aa067) — EpicSquid / githubweb
Fixed having deleted too much... (commit: eb9b84a) — Henry Loenwind / githubweb
Cleaned up conduit connection settings copying and pasting (commit: 2c76dd7) — Henry Loenwind / githubweb
Expanded the Inventory Charger (commit: 37629ad) — Henry Loenwind / githubweb
Compare real damage in item filter when in meta mode (commit: 7ace01f) — Henry Loenwind / githubweb
Kind of fixed rs conduit importing (commit: 7d321ba) — EpicSquid / githubweb
Removed unnecessary item (commit: ebc9a4a) — noreply / githubweb
Fixed RS conduits not connecting after the first conduit (commit: dd0cf53) — EpicSquid / githubweb
Fixed import filter upgrades for refined storage conduits (commit: e1e8b71) — EpicSquid / githubweb
Added crafting upgrades to RS (commit: ca97f10) — EpicSquid / githubweb
Added rs crafting upgrade recipes and modified rs conduit recipes (commit: e5014b2) — EpicSquid / githubweb
Added additional events to Powered Spawner (commit: a1a2c45) — Henry Loenwind / githubweb
Relay real world to mods that ignore the fakeness of fake players (commit: 7ad5674) — Henry Loenwind / githubweb
Cleanup up conduit item (commit: c97c3cc) — Henry Loenwind / githubweb
Fixed Farming Station GUI limiting fertilizer slots (commit: 40178d2) — Henry Loenwind / githubweb
Added a better cable -> conduit recipe for rs conduits (commit: c8b6a5a) — EpicSquid / githubweb
Updated RS and fixed some fluid bugs (commit: 31436cf) — EpicSquid / githubweb
Too far into the future (commit: bf1ba77) — EpicSquid / githubweb
Made the inventory charger textures less flat (commit: 1ad700f) — EpicSquid / githubweb
Missed a side (commit: 683fc30) — EpicSquid / githubweb
Fixed file comment (commit: ff5030b) — Henry Loenwind / githubweb
Tweaked the Simple Inventory Charger (commit: 54ef56f) — Henry Loenwind / githubweb
Fixed stalling with RS conduits (commit: 1835449) — EpicSquid / githubweb
Fixed compilation error (commit: f98e8de) — EpicSquid / githubweb
Switched RS conduit's import/export sides to make more sense (commit: 7d8ff05) — EpicSquid / githubweb
Made the RS gui significantly more informative (commit: b6d8592) — EpicSquid / githubweb
Better rod recipes (commit: fde53a3) — EpicSquid / githubweb
Fixed refined storage conduits filter buttons (commit: 260df94) — EpicSquid / githubweb
Maybe fixes stalling? (commit: 9b3ee75) — EpicSquid / githubweb
Put the tooltips in RS conduits the right way around (commit: 2651c28) — EpicSquid / githubweb
Nothing to see. There's no button here. Really. (commit: 36e021c) — Henry Loenwind / githubweb
Made Wireless Charger state IClearableConfiguration (commit: 2405110) — Henry Loenwind / githubweb
Fixed Inventory Panel not talking to the conduit bundle properly (commit: b7bec08) — Henry Loenwind / githubweb
Blame bad mods by name and catch more errors with a useful message (commit: 8905bd2) — Henry Loenwind / githubweb
A good farmer takes tender care of his crops (commit: c05a0c1) — Henry Loenwind / githubweb
Fixed charger config being in the wrong package (commit: 48927ba) — Henry Loenwind / githubweb
Fixed melon farmer producing particles for empty melon spaces (commit: 7de479b) — Henry Loenwind / githubweb
Added config to make Farmer Joe not care for his crops (commit: 28d734a) — Henry Loenwind / githubweb
Revert "How did I miss this..." (commit: bd182ae) — Henry Loenwind / githubweb
Revert "Missed one" (commit: 42c993f) — Henry Loenwind / githubweb
Revert "Leave omnivoir for further testing" (commit: 55fe08b) — Henry Loenwind / githubweb
How did I miss this... (commit: 59278ff) — noreply / githubweb
Missed one (commit: 97e9c05) — EpicSquid / githubweb
Fixed inventory sensor and other minor inv panel fixes (commit: 45f099e) — EpicSquid / githubweb
Fixed OpenComputers module not being named as such. (commit: c22b213) — EpicSquid / githubweb
Fixed not being able to take items out of an inv panel (commit: 963c927) — EpicSquid / githubweb
Changed entity rendering registration to new scheme (commit: 7f2b7aa) — Henry Loenwind / githubweb
Herding some animals (commit: cf380eb) — Henry Loenwind / githubweb
Fixed Inhibitor Obelisk being free (commit: 802495a) — Henry Loenwind / githubweb
Removed TE Wrench compat since KL added it himself (commit: 2f36be6) — EpicSquid / githubweb
Updated old TE support code (commit: 156c56c) — EpicSquid / githubweb
More work on the antenna model (commit: f76e43b) — Henry Loenwind / githubweb
Added machine texture for antenna (commit: 6e67df1) — Henry Loenwind / githubweb
Added inv panel recipes and lang. New data conduit textures (commit: d967900) — EpicSquid / githubweb
Wireless Charger (commit: 386ffbc) — Henry Loenwind / githubweb
Split the antenna texture (commit: 4eb096b) — Henry Loenwind / githubweb
Reverts SleepyTrousers/EnderIO#4491 (commit: 47f76b8) — noreply / githubweb
Made redstone conduits connect to any block with canConnectRedstone() (commit: 289a73a) — EpicSquid / githubweb
Fix glass painting recipe not looking at the source item when (commit: f61464f) — Henry Loenwind / githubweb
Wolves (commit: 5a9fd6e) — Henry Loenwind / githubweb
New and improved JEI recipes for the painter (commit: 3b3b710) — Henry Loenwind / githubweb
Fixed conduit cores rendering upside down (commit: d242c1f) — EpicSquid / githubweb
Updated wrench textures for data conduits (commit: 8defa8d) — EpicSquid / githubweb
Updated language templates (commit: 2d64a23) — Henry Loenwind / githubweb
Reworked armor (commit: 7c91c4d) — Henry Loenwind / githubweb
Added support for animated end steel texture (commit: 08708c5) — Henry Loenwind / githubweb
Trying to catch a weird NPE (commit: a68a1ae) — Henry Loenwind / githubweb
Trying to catch a buggy mod... (commit: fb5a932) — Henry Loenwind / githubweb
Flattened inventory warehouses (commit: 6309305) — EpicSquid / githubweb
It's getting hotter... (commit: 722f54f) — Henry Loenwind / githubweb
Let's check the data where it comes in... (commit: a6f76f5) — Henry Loenwind / githubweb
More details may be needed (commit: a4e7ba0) — Henry Loenwind / githubweb
Added new inventory chest models (commit: b8a11b3) — EpicSquid / githubweb
Added enhanced machine bodies (commit: 0c252b2) — EpicSquid / githubweb
Added config for animated texture (commit: aaffbd2) — Henry Loenwind / githubweb
Fixed simple inventory chest models having 1 more pixel (commit: 60fb601) — EpicSquid / githubweb
Recipes for enhanced stuff (commit: 4f79418) — Henry Loenwind / githubweb
Added items and recipes for enhanced chassis (commit: c287e70) — EpicSquid / githubweb
Fixed enhanced machine powder not being craftable (commit: 7c92b71) — EpicSquid / githubweb
Minis (commit: 70347cb) — Henry Loenwind / githubweb
Updated blacklist default for magnet to 1.11+ ids (commit: 33a38f5) — EpicSquid / githubweb
Added enhanced alloy smelter (commit: f10a49a) — EpicSquid / githubweb
Updated enhanced dish textures (commit: c2c4b46) — EpicSquid / githubweb
Update ja_jp.lang (commit: 61a8833) — otokoume93 / githubweb
Added enhanced Sag Mill and improved enhanced machines abstraction (commit: c7dff44) — EpicSquid / githubweb
Made enhanced machines more enhanced (commit: ee6dd07) — EpicSquid / githubweb
Fixed various enhanced machine issues (commit: fbd70ba) — EpicSquid / githubweb
Added slice and splice model (commit: 151156c) — EpicSquid / githubweb
Modified spawner to use soul machine textures and recipe (commit: f3bc69a) — EpicSquid / githubweb
Added painting machine model (commit: 8b84fe3) — EpicSquid / githubweb
Fixed inventory panel and conduits creative tabs (commit: 2271794) — EpicSquid / githubweb
Prevent silk harvest from dropping un-silked stuff, too (commit: b2ea4fc) — Henry Loenwind / githubweb
Fixed inventory warehouses and added recipes (commit: e3c3eff) — EpicSquid / githubweb
Fixed new enhanced machines not blocking io modes for their top side (commit: 2954153) — Henry Loenwind / githubweb
Fixed inventory panel crafting crashing (commit: eb268e4) — EpicSquid / githubweb
fixed Inventory Panel not updating when inventories are added/removed (commit: 68ac6bd) — EpicSquid / githubweb
Bumped forge to latest recommended build (commit: 5039cd6) — EpicSquid / githubweb
Fixed wireless charging antenna having enhanced textures (commit: ed702b2) — EpicSquid / githubweb
Added The Enhanced Vat (commit: cdd3a36) — EpicSquid / githubweb
Fixed extension bar texture stretch (commit: 162c541) — EpicSquid / githubweb
Added Enhanced Wired Charger (commit: ace15b6) — EpicSquid / githubweb
Fixed enhanced wired charger using the wrong textures (commit: 3871caa) — EpicSquid / githubweb
Updated Farming station to be a soul machine (commit: 3bc35ff) — EpicSquid / githubweb
Added GuiCapMachineBase (commit: 872b440) — EpicSquid / githubweb
Finished capability machine hierarchy (mostly) (commit: acdccb5) — EpicSquid / githubweb
Better xml docs (commit: dcd5861) — Henry Loenwind / githubweb
Slot highlighting for cap machines (commit: 5afa1a1) — Henry Loenwind / githubweb
Protect against more kinds of bad fluids (commit: 867c511) — Henry Loenwind / githubweb
Added missing end steel fluid model reference (commit: 335d867) — Henry Loenwind / githubweb
More Zoo porting (commit: 38b9994) — Henry Loenwind / githubweb
Removed unwanted change (commit: ef0b22a) — Henry Loenwind / githubweb
Fix big advanced item filter advancement (commit: 3f58be4) — tterrag / githubweb
Experimental: Prevent chunks from being unloaded directly after a player (commit: 4411d05) — Henry Loenwind / githubweb
More Zoo (commit: 8f81c2a) — Henry Loenwind / githubweb
Workaround for Forge thinking that programmers who need documentation ar (commit: 0317df8) — Henry Loenwind / githubweb
Better diagnostics for disabled recipe loading (commit: e32c03f) — Henry Loenwind / githubweb
Added more cooking to Ender IO and fixed flour -> bread recipe (commit: c9c1f6e) — EpicSquid / githubweb
Got a unique name out of Discord (commit: 0be71fe) — Henry Loenwind / githubweb
Fix Thermal Expansion Fluids (commit: c51eb71) — noreply / githubweb
Undid bread recipe "fix" (commit: f6a747a) — EpicSquid / githubweb
Update sagmill_ores.xml (commit: b88c817) — noreply / githubweb
Work around for MC-131637 (commit: 6144167) — Henry Loenwind / githubweb
Refined enchantments (commit: 3f92d6a) — Henry Loenwind / githubweb
Added recipe (commit: 17b2d8f) — Henry Loenwind / githubweb
New end steel textures by thundr (commit: 51e86e7) — Henry Loenwind / githubweb
Some conduit cleanup (commit: 84c4fa9) — Henry Loenwind / githubweb
Polished ServerChannelRegister (commit: ff7c823) — Henry Loenwind / githubweb
Why would you want this? (commit: 4616357) — Henry Loenwind / githubweb
Fixed coolant math (commit: 50c78d0) — Henry Loenwind / githubweb
Added Vapor of Levity as a coolant (commit: 97b7ccf) — Henry Loenwind / githubweb
New End Steel textures (commit: 8d7e7f9) — EpicSquid / githubweb
Added end steel sword, pickaxe and axe (commit: 1a14b61) — EpicSquid / githubweb
Fixed travel upgrade not working with End Steel tools (commit: ae777e9) — EpicSquid / githubweb
Added fork upgrade to creative menu dark/end steel axe (commit: 1c48429) — EpicSquid / githubweb
Added Ender Bow (commit: aee146c) — EpicSquid / githubweb
New TE oils (commit: 6450aff) — Henry Loenwind / githubweb
Ty po (commit: 2b6a6f7) — Henry Loenwind / githubweb
Fixed Powered Spawner model and refined placement logic (commit: baca12d) — Henry Loenwind / githubweb
More action checks for farm logic (commit: f720200) — Henry Loenwind / githubweb
Playing zookeeper (commit: 8f592db) — Henry Loenwind / githubweb
Added Frank'n'Zombie Generator (commit: 6b3fc49) — EpicSquid / githubweb
Improved Zombie Generator JEI recipe category (commit: 4a99555) — EpicSquid / githubweb
Added Ender Generator (commit: 3b77d7e) — EpicSquid / githubweb
Buffed Ender Generator and fixed recipes (commit: 495ec90) — EpicSquid / githubweb
Fixed compile error (commit: e1d6c61) — Henry Loenwind / githubweb
Fixed capBank IO display being affected by leaked GL state (commit: c705449) — Henry Loenwind / githubweb
None of our mods support client-only installations (commit: 84e786b) — Henry Loenwind / githubweb
Prevent stupid mod from crashing us (commit: 8074416) — Henry Loenwind / githubweb
New crafting logic for the crafter (commit: 9c0e0fe) — Henry Loenwind / githubweb
Woof, woof, hoot, hoot! (commit: 3252989) — Henry Loenwind / githubweb
Fixed outdated texture reference (commit: 553d4f5) — Henry Loenwind / githubweb
Fixed wrong value for mystery parameter (commit: e336f20) — Henry Loenwind / githubweb
Mob sounds (commit: f437aa7) — Henry Loenwind / githubweb
Added a sword's edge to some items (commit: f7ffdb3) — Henry Loenwind / githubweb
Added Omnivoir (commit: dcd3a25) — EpicSquid / githubweb
Fixed Endervoir rendering (commit: d3c6ded) — EpicSquid / githubweb
Tweaked ender generator balance (commit: cc6a7bc) — EpicSquid / githubweb
More tweaks to the Ender Generator (commit: c184cf6) — EpicSquid / githubweb
Fixed inv panel stored crafting recipes (commit: ae4cbd5) — EpicSquid / githubweb
This is so useless... (commit: 36318af) — Henry Loenwind / githubweb
Fix Natura berries farmers all having the same name (commit: 404a7cc) — Henry Loenwind / githubweb
Disable ME Conduit recipes if AE2 items are disabled (commit: bd19431) — Henry Loenwind / githubweb
One does not simply balance an ender generator (commit: b6a47e8) — EpicSquid / githubweb
Buffed enhanced combustion generator (commit: 5acb0f3) — EpicSquid / githubweb
More inv panel fixes (commit: 12bb91f) — EpicSquid / githubweb
Fixed dialing device having too wide a power bar (commit: f5308eb) — EpicSquid / githubweb
Fixed inventory sensor gui and detection (commit: fe140c5) — EpicSquid / githubweb
Fixed and improved conduit probe (commit: 0673228) — EpicSquid / githubweb
Buffed End steel pick and axe (commit: 99a6d8c) — EpicSquid / githubweb
Moved dummy capKey from config to code (commit: 437c709) — Henry Loenwind / githubweb
Simulate getting seed before planting and get it after (commit: 39b25d1) — Henry Loenwind / githubweb
Updated curseforge build to not include extra files (commit: cbd25fd) — EpicSquid / githubweb
Bumped EnderCore to latest (commit: 832060a) — EpicSquid / githubweb
Moved combustion generator efficiency to a capacitor config (commit: 7b1d5a2) — EpicSquid / githubweb
Added Ender Generator jei category (commit: 8124c6f) — EpicSquid / githubweb
Leave omnivoir for further testing (commit: 9ba5709) — EpicSquid / githubweb
Told the Painted Pressure Plate that we split our glasses into 6 (commit: 8f4a480) — Henry Loenwind / githubweb
Fixed armor transforms (commit: 445e623) — Henry Loenwind / githubweb
Purple Power Bar texture. (commit: 97c956f) — noreply / githubweb
Updated item power bar to match new power bar colour (commit: 691130c) — EpicSquid / githubweb
Add files via upload (commit: 28f35d2) — noreply / githubweb
Added missing item model cache invalidation (commit: 89e3016) — Henry Loenwind / githubweb
Readded Thaumcraft integration (commit: 6bba948) — EpicSquid / githubweb
Added Staff of Levity (commit: 2a1a3af) — EpicSquid / githubweb
Fixed a some Staff of Levity bugs (commit: 2a3b54f) — EpicSquid / githubweb
updated model and textures for dimensional transceiver (commit: 182210f) — noreply / githubweb
Purple CapBank gauge and purple glow from slice'n'splice (commit: fac1e10) — noreply / githubweb
moved updated textures to enderio_machines (commit: f559d4e) — eivind / githubweb
aaaa i forgot the mcmeta (commit: ea603d1) — eivind / githubweb
Fixed Thaumcraft Compt classloading dangerously (commit: 540cd7d) — EpicSquid / githubweb
purple capbank gauge fixed (commit: 9e9a1bd) — eivind / githubweb
Compacted dimtrans textures (commit: 349dc13) — unknown / githubweb
Thaumaturge robes upgrades (commit: 7f459f3) — yotamgur06 / githubweb
Lang + small fix (commit: 685c25b) — yotamgur06 / githubweb
fix dimtrans missing texture (commit: a19f4e7) — unknown / githubweb
Reworked redstone conduit signals (commit: 2f03e17) — EpicSquid / githubweb
Readded CC Compat (commit: 4e13d6a) — EpicSquid / githubweb
Began Thaumcraft Integration and Refined Storage Conduit submods (commit: 30fd050) — EpicSquid / githubweb
Fixed non-ender liquid conduits void speed upgrades (commit: 7460a06) — EpicSquid / githubweb
Added Refined Storage Conduits (commit: fe60ec8) — EpicSquid / githubweb
Fixed RS conduits dependencies and updated texture (commit: 767d1d6) — EpicSquid / githubweb
New textures for Refined Storage Conduits (commit: a08ecb9) — noreply / githubweb
Lower res versions of the gradient Conduit Cores. (commit: 2550cfb) — noreply / githubweb
Added redstone filters to redstone conduits (commit: cac0a88) — EpicSquid / githubweb
Added AND and OR filters (commit: cfb7d6d) — EpicSquid / githubweb
Fix basic item filters considering options they don't have access to (commit: 4504ee7) — tterrag / githubweb
Added NAND, NOR, XOR, XNOR redstone filters and fixed several bugs (commit: ecfd9a5) — EpicSquid / githubweb
Added XSD for upcoming cap config (commit: eef926f) — Henry Loenwind / githubweb
Replaced incompatibility with priority for TiC traits (commit: ff62ff2) — Henry Loenwind / githubweb
Added Redstone Filter recipes (commit: 50d7be9) — EpicSquid / githubweb
Fixed various sagmill recipes (commit: 4095684) — EpicSquid / githubweb
Fixed bad recipe entry (commit: fa0fc4f) — EpicSquid / githubweb
Made RS conduits obey sidedness (commit: ddd575e) — EpicSquid / githubweb
Made redstone conduit use input signal filters (commit: f2d942b) — EpicSquid / githubweb
Add layer sensitivity to conduit render, fix up layers on fluid conduits (commit: 78c9a2a) — tterrag / githubweb
Prevent tank fluid top/bottom from rendering unnecessarily (commit: 0d974fb) — tterrag / githubweb
Updated Setup Guide Images (Warning Settings) (commit: 7961249) — unknown / githubweb
Added new RS repo url (commit: 624e939) — Henry Loenwind / githubweb
Fixed XP calculations. Again. Maybe. Or made it worse. Again. Probably. (commit: 7889449) — Henry Loenwind / githubweb
Fixed Desert Temples (commit: 2e8793b) — Henry Loenwind / githubweb
Lock conduit scale to pixel grid, resize core textures to be consistent (commit: e8e350d) — tterrag / githubweb
Min conduit scale should be 2 (commit: 2aeb6ab) — tterrag / githubweb
Added toggle/latch filter (commit: b325e2c) — EpicSquid / githubweb
Made filter option buttons only appear if there is a gui (commit: b250e2c) — EpicSquid / githubweb
Added ghost redstone filter slots and fixed conduit gui filter tooltips (commit: c42e4f7) — EpicSquid / githubweb
Fixed a crash due to missing SideOnly annotation (commit: 6207f60) — EpicSquid / githubweb
Fixed JEI plugin crashing (commit: a2ac283) — EpicSquid / githubweb
Fix flame positioning in JEI recipe (commit: 8f8a943) — Henry Loenwind / githubweb
Apply consistent pixel density to conduit arms (commit: ecc0e56) — tterrag / githubweb
Remove some debug code from previous commit (commit: 67cf404) — tterrag / githubweb
First version of Comparator Input Filter (commit: 83bb7d5) — EpicSquid / githubweb
Added "Overworld Only" to the grains of infinity recipe in JEI (commit: f92f338) — EpicSquid / githubweb
Fixed various redstone conduit issues (commit: 3265191) — EpicSquid / githubweb
Made comparator redstone filter update in real time (commit: 942400a) — EpicSquid / githubweb
Renamed comparator filter to sensor filter and added recipes (commit: 6538a3b) — EpicSquid / githubweb
Fixed facade placement being one off (commit: 4014b7b) — Henry Loenwind / githubweb
Added redstone counting filter (commit: 5d3ab6c) — EpicSquid / githubweb
Add beginnings of OC conduits, no textures or proper recipe (commit: 6ef1cf5) — tterrag / githubweb
Bumped EnderCore version dependency for OC Conduits (commit: 1c67b31) — EpicSquid / githubweb
Added Redstone Timer Filter (commit: 77f69b4) — EpicSquid / githubweb
Added Timer and Counting redstone filter recipes (commit: 5f21e9f) — EpicSquid / githubweb
Fixed Ender Liquid Conduits not obey round robin (commit: 705b44a) — EpicSquid / githubweb
Made redstone conduits more fool proof (commit: 49bddd8) — EpicSquid / githubweb
Allowed timers to be disabled by a redstone signal (commit: 89e99ae) — EpicSquid / githubweb
Hoe upgrade stuff (#4625) (commit: 9fe1edb) — Henry Loenwind / githubweb
Refactored and cleaned up redstone filters (commit: e3a230c) — EpicSquid / githubweb
Merged redstone guis for timers and counters (commit: 026ab87) — EpicSquid / githubweb
Cleaned up redstone conduits (commit: cd37fb7) — EpicSquid / githubweb
Readded OC conduit textures (commit: 116b60f) — EpicSquid / githubweb
Readded ME Conduits (commit: 30ab2d6) — EpicSquid / githubweb
Fix typo in Enderium Base recipe (commit: f1680a6) — noreply / githubweb
Improved ME and RS conduit guis (commit: 9a2aae3) — EpicSquid / githubweb
Fixed OC Conduit guis (commit: 1ec059e) — EpicSquid / githubweb
Fixed ME Conduit crashes (hopefully) (commit: d3a37ea) — EpicSquid / githubweb
Javadoc typos (commit: fcce84b) — Henry Loenwind / githubweb
Updated mcmeta and info files in submods (commit: f482aeb) — EpicSquid / githubweb
Created Addons and Zoo modules (commit: 85f2863) — EpicSquid / githubweb
Fixed refined storage repo (commit: a614dbb) — EpicSquid / githubweb
Fixed ME conduits causing NPE crashes on world load (Hopefully) (commit: 7ab79e6) — EpicSquid / githubweb
Add a JEI Category for Grinding Balls (commit: 6cc27ed) — codewarrior / githubweb
Fixed RS conduits not working with wrench and not connecting to cables (commit: cd8c68b) — EpicSquid / githubweb
Fixed crafter slots and insert/extract issues (commit: cb0f222) — EpicSquid / githubweb
Remove optional annotations and add dependency to mixins (commit: 1116ecd) — tterrag / githubweb
Fix filter trusting and storing raw stacks (commit: 9e6c5de) — Henry Loenwind / githubweb
New config system for capacitor keys (commit: eef9e8d) — Henry Loenwind / githubweb
Fix default scale of conduits (commit: e45a582) — tterrag / githubweb
Fix UV issues with conduits in certain orientations (commit: a7d6484) — tterrag / githubweb
Adjust connector size slightly (commit: 2896854) — tterrag / githubweb
Add animated ball durability bars w/tooltips (commit: ebefccb) — codewarrior / githubweb
Add simple system for limiting the number of conduits in a bundle (commit: 5db8321) — tterrag / githubweb
Cleanup (commit: 3fc09a0) — Henry Loenwind / githubweb
Possibly fix crash with ME Conduits? (commit: d97c566) — EpicSquid / githubweb
New machine diagram (commit: 962f18e) — 39034386+3ddyy / githubweb
Rename Untitled_Diagram.xml to machine_diagram.xml (commit: 5a8427a) — noreply / githubweb
Update machine_diagram.xml (commit: 5c885ca) — 39034386+3ddyy / githubweb
Added fuel cache for stirling generator GUI (commit: a69093a) — Henry Loenwind / githubweb
Tighten up MEConduitGrid.getMachine (commit: fc0968a) — tterrag / githubweb
Minor fixed to ME Conduits (commit: cacbe36) — EpicSquid / githubweb
Fix bad method (commit: 3521713) — Henry Loenwind / githubweb
Started moving EnderZoo items into base (commit: d752104) — Henry Loenwind / githubweb
More Zoo items (commit: 977db9d) — Henry Loenwind / githubweb
Some Zoo files (commit: ed73c51) — Henry Loenwind / githubweb
Fixed dense conduit recipe (commit: 4a4c716) — EpicSquid / githubweb
Refactored Inv Panel stuff (commit: 1aaac58) — EpicSquid / githubweb
Conduit refactors and IEnderConduit interface (commit: d9a2d2b) — EpicSquid / githubweb
Fix TelePad accepting default coords as valid target (commit: 494f022) — Henry Loenwind / githubweb
Update TiC dep (commit: 8ed54b8) — Henry Loenwind / githubweb
Improved JEI grinding ball info and minor OC fixes (commit: 20db694) — EpicSquid / githubweb
Fixed lang typo for JEI grinding balls (commit: 3fc0d92) — EpicSquid / githubweb
Added diagrams (commit: 46c2e56) — Henry Loenwind / githubweb
Improved end steel texture (commit: ea7cac2) — EpicSquid / githubweb
Added XP Vacuum gui and range control (commit: 9b86b9c) — EpicSquid / githubweb
Fix Impulse Hopper (commit: 9d14735) — Henry Loenwind / githubweb
Added DataFixer for future changes (commit: e99a03c) — Henry Loenwind / githubweb
Fixed Melon Farmer not being used (commit: 17f7c14) — Henry Loenwind / githubweb
Began work on Capability Machine Hierarchy (commit: a93d62c) — EpicSquid / githubweb
Made non-capability machines copy the capacitor on right click (commit: e0f52db) — EpicSquid / githubweb
Added examples recipes for cheating in mobs (commit: 9617d97) — Henry Loenwind / githubweb
Inventory Panel porting work (commit: e8114c6) — EpicSquid / githubweb
Fix harvesting unharvested blocks (commit: 272f563) — Henry Loenwind / githubweb
Conduit item models (commit: 0353fb4) — Henry Loenwind / githubweb
New Refined Storage Conduit Textures. (commit: d27383d) — noreply / githubweb
New Power Conduit Textures. (commit: fb24da9) — noreply / githubweb
Zoo potions and enchantments (commit: c896494) — Henry Loenwind / githubweb
Protect against stupid. Will now only break for idiotic. (commit: f026ef9) — Henry Loenwind / githubweb
Fixed capability machines deleting your items (commit: 877ba8b) — EpicSquid / githubweb
Massive inventory panel asset cleanup and data conduit textures (commit: 03a3f5d) — EpicSquid / githubweb
First draft of the new Wireless Charger model (commit: 3a7b29d) — Henry Loenwind / githubweb
Added missing timer filter to redstone filter ghost slots (commit: a808486) — EpicSquid / githubweb
Fixed energy conduits allowing other blocks to extract their energy (commit: d9892f9) — EpicSquid / githubweb
Added IDatabaseHandler capability (commit: 25c0324) — EpicSquid / githubweb
Added Data conduits for inv panel (commit: 48b1c9e) — EpicSquid / githubweb
Added Inv panel capacitor keys (commit: 9ecf99c) — EpicSquid / githubweb
Updated conduit yeta wrench and gui textures (commit: 3af0cbf) — EpicSquid / githubweb
Fresh new look for conduits (commit: 8c9bedc) — EpicSquid / githubweb
Fix facade wire bounds drawing on incorrect layer (commit: 3bbf5dd) — tterrag / githubweb
Fix empty bundle rendering (commit: da42f6a) — tterrag / githubweb
Last of Zoo potions (commit: bd20f6f) — Henry Loenwind / githubweb
Add missing SideOnly (commit: 92d3ad3) — tterrag / githubweb
Another one (commit: a680d69) — tterrag / githubweb
Fix conduit cores drawing once for every connection (commit: a050d44) — tterrag / githubweb
Uncomment connector caching (commit: 3bf7031) — tterrag / githubweb
More improvements to conduit textures (commit: 19bccc3) — EpicSquid / githubweb
New advanced liquid conduit texture (commit: 17ca670) — EpicSquid / githubweb
Made energy conduits glow slight less (commit: cbb86ea) — EpicSquid / githubweb
Redstone conduit textures (commit: 506fd1e) — EpicSquid / githubweb
Liquid Conduit textures (commit: 15d6e21) — EpicSquid / githubweb
Updated addon conduit textures (commit: e19ff08) — EpicSquid / githubweb
Fixed advanced liquid conduit texture (commit: e534bf6) — EpicSquid / githubweb
Fixed RS conduit offsets (commit: 21eb608) — EpicSquid / githubweb
Updated wrench icons for new conduit textures (commit: 24e956c) — EpicSquid / githubweb
Ported safe random teleport from Zoo (commit: b9a2c1f) — Henry Loenwind / githubweb
Fixed inv panel block textures (commit: 1f7d84c) — EpicSquid / githubweb
Intellij Idea Warnings, run configs and Code Style settings (commit: 89fc3ce) — EpicSquid / githubweb
Fixed crescent hammer not working with conduits (commit: 6e808a8) — EpicSquid / githubweb
Zoo: Owl Egg (commit: e1b8094) — Henry Loenwind / githubweb
Reverted changed Slice and Splice texture (commit: 834b52e) — EpicSquid / githubweb
Updated build.gradle formatting for intellij (commit: fb25c5d) — EpicSquid / githubweb
Updated textures to match new power bar (commit: 47b20e8) — EpicSquid / githubweb
Updated Ender IO Zoo dusts to fit better with Ender IO (commit: a282e38) — EpicSquid / githubweb
Fixed crash when using forestry without bees (commit: 8b8f690) — EpicSquid / githubweb
Work around JEI forcing invalid items into its menu (commit: bbd6d35) — Henry Loenwind / githubweb
Remove useless extra item for technical block (commit: 2eb1068) — Henry Loenwind / githubweb
Some Zoo porting (commit: 5ea2c97) — Henry Loenwind / githubweb
Fixed JEI ghost slots not working on filters (commit: 6ffb686) — EpicSquid / githubweb
Fixed missing craffer textures (commit: 21ea0d5) — EpicSquid / githubweb
Fixed Inv Panel missing textures (commit: 0e76899) — EpicSquid / githubweb
Updated EnderCore version for release (commit: ce46276) — EpicSquid / githubweb
Reveal hidden features by adding config options (commit: 53e3eb2) — Henry Loenwind / githubweb
Added GUI Branding (off by default) (commit: 85603ec) — Henry Loenwind / githubweb
People seem to like it, so switch it on (commit: a145ded) — Henry Loenwind / githubweb
Another day, another squid derp... (commit: 6957ba7) — noreply / githubweb
Re-add ComputerCraft bundled cable integration (commit: baca8f0) — bonzoweb / githubweb
Fixed XP Obelisk Part 2 (commit: 70bf6fa) — EpicSquid / githubweb
Fixed Filter Match Metadata being "false" by default (commit: 3f44550) — EpicSquid / githubweb
Fixed XP Obelisk Part 3 (commit: 925e9c7) — EpicSquid / githubweb
Added priorities to Ender Liquid Conduits (commit: 32f5306) — EpicSquid / githubweb
Added Round Robin and Self Feed functions to Ender Liquid Conduits (commit: 0427283) — EpicSquid / githubweb
Bumped EnderCore version to support liquid conduit updates (commit: de78e0f) — EpicSquid / githubweb
Fixed Reservoir keeping data as an item (commit: ce0a89f) — Henry Loenwind / githubweb
Fix obelisk item render corrupting GL state (commit: 54df467) — tterrag / githubweb
Added speed upgrades to Ender Liquid Conduits (commit: bbc1b83) — EpicSquid / githubweb
Fixed organic brown dye recipes and improved twigs chances (commit: 50a8375) — EpicSquid / githubweb
Added the ability to crouch right click to configure a filter in a hand (commit: 1a4f52a) — EpicSquid / githubweb
Modified the names of conduit guis and separated fluid filter texture (commit: 62039da) — EpicSquid / githubweb
Updated Fluid Filter Texture (commit: 95ea829) — EpicSquid / githubweb
Fixed filter guis only opening when you clicked on a block (commit: dd6b862) — EpicSquid / githubweb
Allowed conduit guis to define the items in their ghost slots (commit: 1e2b3ad) — EpicSquid / githubweb
Fixed some lang issues (commit: 90ea73c) — EpicSquid / githubweb
Separated travel accessable guis for telepad and travel anchor (commit: bc27849) — EpicSquid / githubweb
Changed bad method name (commit: 0f3e826) — Henry Loenwind / githubweb
Improved End Steel stats and grinding ball stat changes (commit: e072e3f) — EpicSquid / githubweb
Added simple crafter textures (commit: 3862948) — EpicSquid / githubweb
Removed suppression of info log messages. Moved some messages to debug. (commit: 37077d8) — Henry Loenwind / githubweb
Improve layout of Enchanter JEI recipes (commit: 321ea56) — tterrag / githubweb
Run yeta logic clientside for swing animation (commit: de931d9) — tterrag / githubweb
Adapt to Forge change (commit: 2f61324) — Henry Loenwind / githubweb
Fix glass2glass recipe (commit: 1b32231) — Henry Loenwind / githubweb
The item, not the block... (commit: ccbcc61) — Henry Loenwind / githubweb
Added redstone conduit input and output modes (commit: ed8b3f0) — EpicSquid / githubweb
Improved redstone conduit headings (commit: 3b3bbb6) — EpicSquid / githubweb
Maded Ender Liquid Conduits round-robin be default (commit: 737ae5d) — EpicSquid / githubweb
Fixed redstone conduits refering to two different networks (commit: 82ff51a) — EpicSquid / githubweb
Added keystore removal before creation to recover from aborted builds (commit: 62155d8) — Henry Loenwind / githubweb
Removed TE support (commit: 73f19dc) — Henry Loenwind / githubweb
Cleaned up paintable registration (commit: 6e7ca23) — Henry Loenwind / githubweb
Added capacitor slot to Zombie Gen (commit: 61f6ab2) — Henry Loenwind / githubweb
Hopefully fixes #4597 (commit: 89c8e39) — EpicSquid / githubweb
Fixed #4593 #4587 (commit: 1b90c4e) — EpicSquid / githubweb
Prevented crash from liquid conduit network being null (commit: fd8ba38) — EpicSquid / githubweb
Added TE alloy sagmill recipes and alloy smeltery recipes (commit: b4bf0b6) — EpicSquid / githubweb
Added candy color config (commit: 77427cc) — Henry Loenwind / githubweb
Reimplemented Crafter (commit: 26b6964) — EpicSquid / githubweb
Made crafter scale better with caps (commit: ebd9ec1) — EpicSquid / githubweb
Added simple crafter (commit: f3d9f2e) — EpicSquid / githubweb
Crafter lang and cleanup (commit: 31a4c86) — EpicSquid / githubweb
Added crafter recipes (commit: 07e3b37) — EpicSquid / githubweb
Added redstone conduit separate input/output colors (commit: f91b1a8) — EpicSquid / githubweb
Fix all kinds of slot changes going unnotified in legacy machines (commit: 37008e2) — Henry Loenwind / githubweb
Fixed not being able to move the item you are holding in filter guis (commit: 83b6737) — EpicSquid / githubweb
Fixed redstone conduit colours and forced connection modes (commit: 48cb66a) — EpicSquid / githubweb
Fixed various redstone conduit bugs (commit: 33c18e9) — EpicSquid / githubweb
One step closer to Maven (commit: 41e0873) — EpicSquid / githubweb
Improved crafter recipes (commit: 7e35024) — EpicSquid / githubweb
Added Thermal Expansion grinding balls (commit: 34e2370) — EpicSquid / githubweb
Updated grinding ball images (commit: 5fccbba) — EpicSquid / githubweb
More ball value tweaking (commit: e9f3749) — EpicSquid / githubweb
Added JEI filter support for fluid and mod item filters (commit: 8a08f8e) — EpicSquid / githubweb
Changed enderio-conduit.gradle to properly pull cc (commit: 12a8341) — noreply / githubweb
Fixed redstone conduits not accepting inputs of value 1 (commit: 4cb5286) — EpicSquid / githubweb
Added EvilCraft, Astral Sorcery and Abyssal Craft Enchants (commit: 7f4c263) — EpicSquid / githubweb
Fix Tank not being aware that other mods may change how xp bottles work (commit: e6dc65f) (details)
Added colour channels to Ender Liquid Conduits (commit: acb4db8) (details)
Added some Quality of Life recipes. Will remove if there are major (commit: dac6c9e) (details)
Added example recipes for Infinity haters (commit: aae4a38) (details)
Added a recipe for hoppers without a chest (#4557) (commit: 4aa2a5e) (details)
Added Steel recipe using Coke and Iron (commit: 58b2d08) (details)
Fixed Ender Liquid Conduits rendering the in-out arrows wrong (commit: 486d058) (details)
Not quite what I meant by ore "doubling"... (commit: 5039a56) (details)
Update RF References (#4570) (commit: 82a2d1b) (details)
Fixed #4572 XP Obelisk duplication bug (commit: d576399) (details)
Moved Conduit Facade code to the TE (commit: 3b6acf3) (details)
Telepad Models (commit: fcfb056) (details)
Revert "Temp workaround for mcjtylib shipping an old Ender IO API, Stage (commit: 17df4f8) (details)
Revert "Temp workaround for mcjtylib shipping an old Ender IO API" (commit: 575a1c7) (details)
Fixed relationships (commit: 057cb48) (details)
Fixed changelog links (commit: 7bb5a39) (details)
Fixed gear advancement icons (commit: a82028e) (details)
Missed a null when fixing ShadowInventory... (commit: b2d2219) (details)
Finished removing plz_dont_crash_us_mcjty (commit: bde9be4) (details)
Moved infinity compatibility recipe to example file (commit: 3dcef24) (details)
Fixed easy recipes (commit: 6d77a26) (details)
Fixed dialing device button upside-down (commit: 3385e94) (details)
Work around AE2 bug (commit: 3606e06) (details)
Fixed advancement error. (commit: 5ce0de3) (details)
Fix "Destroy Something Beautiful" (commit: 2014a70) (details)
Update 3_sagmill_bushes.json (commit: 1fb1388) (details)
Update 4_brown.json (commit: 9da7a5a) (details)
Update 5_green.json (commit: 4bf5e90) (details)
Update 4_brown.json (commit: 48a27f2) (details)
Update a_powder_coating.json (commit: 1a64866) (details)
Update 7_black.json (commit: be7a559) (details)
Update 1_binder_composite.json (commit: 0c0d527) (details)
Fixed Simple Sagmill slot highlights and gui overlay position (commit: 7eb3ce4) (details)
Lang File Additions (commit: f0efc0f) (details)
Fixed Overlapping Buttons (commit: 5361fdc) (details)
Clean up (commit: 5602b54) (details)
Added FIlter Holder Capability and further abstracted filters (commit: 95d89f0) (details)
Added Function Upgrade Holder Capability (commit: 686dbbd) (details)
Updated ExternalConnectionContainer to use Upgrade and Filter caps (commit: 49cd12a) (details)
Fixed off-by-one error (commit: 1f75dd8) (details)
Moved Fluid and Item Filter locations (commit: a99de65) (details)
Updated IItemFilterUpgrade to allow for any kind of filter (commit: 7884552) (details)
Further Filter Refactors (commit: d4f9695) (details)
Abstracted Fluid Filters (commit: 80a3d20) (details)
Add missing Thermal Ores (commit: 3e2198e) (details)
Added Fluid Filter Item (commit: b124171) (details)
NOOO!!! BAD (commit: f8613ee) (details)
Removed Button (commit: 2b51ce2) (details)
Moved Visible Button (commit: 2516402) (details)
Added Slots and Filter Item support to EnderFluidConduits (commit: 9593a08) (details)
Lang Additions (commit: bab8135) (details)
Cleanup (commit: 11ede8b) (details)
Gui Texture (commit: 2841a03) (details)
Tooltip fix (GuiTelePad) / New Texture (GuiTravelAccessable) (commit: 7f486e4) (details)
Mostly working maven publishing (commit: 9c27df2) (details)
Beat thermal fluid ores with nerf bat (commit: e2fe51e) (details)
Travel isn't an upgrade for the Travel Stuff (commit: 0be30db) (details)
Added Fluid Filter Guis (commit: 6bf51c6) (details)
Fixed Conduit Filters not updating slots correctly (commit: 7020df4) (details)
Filters now updated on the server correctly (commit: 252ce87) (details)
Made Existing Item Filter work again (commit: a8fe267) (details)
Who needs rules anyway? (commit: ffdc897) (details)
Make sure our fluids always have buckets (commit: 3e93dc1) (details)
Finished TravelAccessible Gui (commit: 40efe2d) (details)
Moved improved telepad models to the correct folder (commit: a6c1a03) (details)
Readded Energy Conduit Probe info (commit: 967dfbd) (details)
Readded Item Conduit Probe Info (commit: 2848682) (details)
Added Fluid Filter Recipe (commit: 71a8a0c) (details)
Fixed ExternalConnectionContainer having too many slots (commit: 23a4f15) (details)
Fixed power bar positions (commit: 2ffa13d) (details)
Fixed modded mobs in spawner and spawner power consumption tooltip (commit: b7ce9be) (details)
Added NuclearCraft ores (commit: c1fb233) (details)
Fix external connection slots being doubled up (commit: 2389c09) (details)
Fixed missing config preload (commit: 5b0ab4f) (details)
Added Spawner recipes for TF and IF (commit: 421a14c) (details)
Added new Machine Chassis and End Steel (commit: 1524bb0) (details)
Use git log as changelog when none is found (commit: 482cb80) (details)
Fixed TiC Integration crash on startup (commit: e2c83eb) (details)
Revert "Use git log as changelog when none is found" (commit: ac34c5d) (details)
Fix machine dye recipe names being swapped (commit: 7ac68e4) (details)
Added missing langs (commit: 9cb2f08) (details)
And this is why I don't like Java8 (commit: 54f9fa8) (details)
Added Guardian Diode and Unsouled Machine Chassis (commit: a798536) (details)
Added Industrial Insulation (commit: 0375d9b) (details)
Buffed simple machines and improved early game crafting (commit: ec4d580) (details)
Restricted filters to the correct slots (commit: ce26878) (details)
Fixed Several TODOS (commit: 0934bea) (details)
Added a map colour to fused quartz (commit: 7fa40a9) (details)
Name & shame itemstacks that crash when asked for FE cap (commit: a38f641) (details)
Fix certain items (TE cells) having missing model inside wired charger (commit: a0c5e51) (details)
Widen scope of trycatch for erroring FE items (commit: c40f620) (details)
Update Elytra rendering to 1.12 (commit: 2fb387d) (details)
Some warnings (commit: 9a93e88) (details)
When did the tank become our most intelligent machine? Now it can even (commit: 528aab4) (details)
Fix and update FTBL integration to 5.x, now just part of EIO-machines (commit: ea4779e) (details)
Remove CoFHLib submodule, add CoFHCore as maven dep to -base (commit: f6f6d61) (details)
Use latest CoFHCore (commit: 11f025a) (details)
Added more modded support for the sagmill (commit: f7f90b5) (details)
Lower required FTBLib version (commit: 51df4f8) (details)
Added more spawner recipes (commit: beee6d5) (details)
5.0.1 (commit: cdc45a7) (details)
Fixed TravelController Not Enough Power Message (#4550) (commit: bceedda) (details)
Nevermind, going to be 5.0.21 apparently (commit: 5a15a09) (details)
注:1.12.2的第一个正式版本
Changed which sources to upload to cf (commit: c4fb506) (details)
Tweaked version number for dev builds, added nightly builds (commit: 2c31501) (details)
Updaed modDependencies plugin (commit: abbd938) (details)
Fixed some farm bugs and moved farm config to machines (commit: f06199c) (details)
Updated build system to support excluded projects (commit: 66cb988) (details)
De-dupe fertilizer (commit: 489ca11) (details)
Fixed bad configuration ordering in build (commit: 0bf7f4e) (details)
Removed build testing on java7 (commit: 323bad0) (details)
Made fertilizer registry a Registry (commit: bb0c5a7) (details)
Modules now depend on each other (commit: c225086) (details)
I know how to spell my name! (commit: 5c8c840) (details)
Made Farming Station API public (commit: fdd6530) (details)
Fixed reobfuscation and wrong version string (commit: 2690727) (details)
Exposed Dark Steel Upgrades as API (commit: e50a333) (details)
Add new cap slot grahics+cleaned up leftover from RF api (commit: ab73f7e) (details)
Delete Duplicate Files (commit: 882d4c4) (details)
Extract Speed Upgrade (commit: c1b5014) (details)
Function Upgrade (commit: abd38d7) (details)
Began Item Conduits (commit: ded6953) (details)
Moved Limited Item Filters (commit: 1cd3ca2) (details)
Mostly Made Item Conduits Compile (commit: 4fad328) (details)
Mostly Made Fluid Conduits Compile (commit: 90aad24) (details)
Mostly Made Power Conduits Compile (commit: bd09d63) (details)
Mostly Made Redstone Conduits Compile (commit: 11fefb2) (details)
Fixed GUIs (commit: a2f70f7) (details)
Added new widget icons (commit: a5dade1) (details)
Added second dungeon capacitor texture. (commit: 88ee2b8) (details)
Tweaked Loot Cap to fit new socket (commit: cb53651) (details)
Added second loot cap for new texture (commit: f503084) (details)
Fix machines not surviving being upgraded (commit: 313489f) (details)
Tweak JEI Stirling recipe: make recipe fit the recipe area (commit: ef48f78) (details)
Tweak JEI Stirling recipe: Add flame animation (commit: 3553b9c) (details)
Tweak JEI Stirling recipe: Add its own tooltip (commit: 76b7df1) (details)
Tweak JEI Stirling recipe: Mark recipes which are not compatible with (commit: 0f99a10) (details)
Tweak JEI Stirling recipe: Created Normal and Simple Container variants (commit: 642564d) (details)
Save before commit... (commit: 821d404) (details)
Warnings (commit: e4227c0) (details)
And more dupes (commit: d5ed6d0) (details)
Fixed electrum recipe (commit: 782313e) (details)
Changed Grinding Ball power use tooltip (commit: 79381b5) (details)
Started porting on Gauge and Power Monitor (commit: e2b342d) (details)
Began work on Guis (commit: 07270d3) (details)
Fixed parameter mixup (commit: 8c143a8) (details)
Started Filter Guis (commit: ec9c324) (details)
Some API work (commit: bd87418) (details)
Warnings (commit: defca08) (details)
Formatted XSD (no content changes) (commit: ceebe3e) (details)
Some XSD cleanup (commit: 772785c) (details)
Fixed slot highlights (commit: 7631d41) (details)
Fixed text position in obelisk GUIs (commit: 0648c08) (details)
Fixed split jars being copied before they are done (commit: d6db9d8) (details)
Reimplemented tree harvesting utility (commit: b33aa26) (details)
Updated ec dep (commit: 4a1f245) (details)
Fixed element being selected when being removed (commit: 5172ddd) (details)
Fixed build reobfuscation and general cleanup (commit: 249aefa) (details)
Started converting sagmill recipes to new format (commit: 57aed4c) (details)
Added photovoltaic composite and photovoltaic plates (commit: af4b76f) (details)
Revert "Added photovoltaic composite and photovoltaic plates" (commit: 36874eb) (details)
Revert "Revert "Added photovoltaic composite and photovoltaic plates"" (commit: aa3f8b0) (details)
Cleaned the mess i've created (commit: 13df45e) (details)
Tweaked Solars (commit: 363220f) (details)
Fixed wrong relative path in build file (commit: a14c4d7) (details)
Lex must hate gradle---they use UPPERCASE LETTERS (commit: ae573c2) (details)
Last Gui Changes for Now (commit: 77d5c0d) (details)
Fixed travel anchor owner (commit: b83547d) (details)
Fixed TEs not being synced correctly (commit: 3c0f79c) (details)
Eclipse derp (commit: 5f34424) (details)
Cleanup (commit: 2ceb756) (details)
Fixed Travel Anchor password (commit: c312539) (details)
Nerf SAG Mill recipe a bit (commit: 65b6f40) (details)
Tweak Power buffer GUI (commit: 3367300) (details)
Fix power unit in Stirling Generators' progress tooltip (commit: 14abbad) (details)
Added Simple Sag Mill (commit: 3d7c835) (details)
Remove hard crash on offline mode servers, replace with crash info (commit: 5568e42) (details)
Fixed warnings and SolarPanelRecipeCategory (commit: 51afe8c) (details)
Cleaned the IMC API a bit (commit: b999b26) (details)
Added dependency information to doc (commit: 4f2c66e) (details)
Updated TileEntity graph (commit: 1f2ca06) (details)
More porting on powertools (commit: dd14d6c) (details)
Some capBank porting (commit: 01ab531) (details)
Cleaned up Dark Steel attribute modifiers (commit: 44e093a) (details)
Fixed sidedness issue (commit: 98a331b) (details)
Fixed attributes being applied wrong (commit: b444a7d) (details)
ec dep++ (commit: 798a211) (details)
Tweaked attribute modifiers, fixed TOP i18n, fixed keybind i18n (commit: bd26f41) (details)
Fixed warning (commit: 746e578) (details)
Added notifications to TOP (commit: 9598541) (details)
Fixed The Ender producing wrong mob heads (commit: e94021c) (details)
Fixed KillerJoe, replaced unused methods with TODOs (commit: b46da95) (details)
Fixed sidedness (commit: 72cb1c1) (details)
Preventing TravelAnchor to be harvested, if player is'nt the owner and (commit: 0fa56a9) (details)
Switched from ChatUtil.sendNoSpam to player.sendStatusMessage (commit: 6a9f208) (details)
Added some nonulls (commit: a19aaaf) (details)
Fixed naming of Lang (commit: 577b151) (details)
Fixed Telepad and some derps (commit: f7de891) (details)
A tiny bit of cleanup (commit: 9d122e8) (details)
Added back missing fluid names (commit: a7f1553) (details)
Try to register base alloays manually for smelting (commit: ec3b12e) (details)
Fix stuff being registered in the wrong init() (commit: 8b9c7b3) (details)
Conduit Bundles Now Use Capibilities (commit: 5b895d6) (details)
Fix Travel Anchor being admin-resistant (commit: 90468ed) (details)
Fix fluid overlay being baked into item model (commit: 446ea35) (details)
Don't register wrenching permissions for unwrenchable blocks (commit: 8d48dfc) (details)
Don't register GUI permissions for client-only GUIs (commit: c6df154) (details)
Convert all uses of MachineRecipeInput arrays into NNList (commit: 94e514a) (details)
Adapt to upstream MachineRecipeInput changes (commit: cc63905) (details)
Prioritize upgrade slots for shift-clicking (commit: 1cfb5d6) (details)
Add nested /run folders to gitignore (commit: a43a3f4) (details)
Made BlockTravelAnchor a machine block to match its TE (commit: 04e2819) (details)
Fixed sidedness (commit: a76e783) (details)
Tweaked crafting chain for a better transition from early to mid game (commit: 51cfb12) (details)
Added mirror recipe (commit: 63c3506) (details)
Now adding fake recipes to JEI for crafting recipes with oredict output (commit: 0145de9) (details)
Added missing Tinkers recipes (commit: 94e2e9a) (details)
Fixed magnet and other upgrades being rendered when in hand (commit: b9d7dce) (details)
Some fixes and enhancements for the build script (commit: 25661ba) (details)
Let the magnet aim a bit lower, not for the eyes (commit: ab4cf88) (details)
Moved Slice'n'Splice recipes to new format to make them craftable again (commit: 33e1db1) (details)
Removed no longer needed contortions (commit: 220963c) (details)
Fixed lava generator amount (commit: f629b6e) (details)
Fix various bugs with the tank: (commit: 1b589d3) (details)
It's burning! (commit: f4e9f6b) (details)
Fixed upgrade upgrading trashing upgrade data (commit: 5047cec) (details)
More handholding for players (commit: 689492b) (details)
ec dep (commit: 4bc5a0a) (details)
Fix tank lighting updates only being clientside (commit: cbd29b4) (details)
More Capabilities Work (commit: d83f80e) (details)
Began work on TileConduitBundle Capability Support (commit: ae6439f) (details)
Fix weather rocket register time (commit: 9eba765) (details)
Cleaned up obelisk structure (commit: 08d67d6) (details)
TE registration names are RLs, so provide a domain (commit: f01719a) (details)
Warn on unsupported entities (commit: d917ea9) (details)
Reduced copy&paste defaults with java8 defaults (commit: 72728de) (details)
Stripped PNGs of unneeded metadata (commit: 3f7b117) (details)
TOP for unformed TelePad (commit: c7fd727) (details)
Implemented Capabilities to Power Conduits (commit: 218f62a) (details)
De-dupe (commit: 425ec78) (details)
Fixed Travel Staff initial NBT (commit: 7b744a1) (details)
Replaced desynced code duplication with single helper call (commit: d186191) (details)
Fixed fluid registration by not tiptoeing around TF anymore (commit: 4e1df8a) (details)
Fixed Tinkers integration (commit: b682c4d) (details)
Giving a mod instance to the mystery parameter "Object mod" is (commit: a471c82) (details)
Mostly made guis compile (commit: 074afc8) (details)
Updated Redstone Conduits for Capabilities (commit: 9034794) (details)
Began Liquid Conduit Capabilities (commit: 36f8a29) (details)
Added subdir (commit: bbf35f3) (details)
removed gradle (commit: 0255903) (details)
Removed .git* (commit: 88fb54e) (details)
renamed gradle file (commit: f521ea1) (details)
added subproject to main gradle settings and cleaned build.gradle (commit: 0417f94) (details)
added properties (commit: 1a2a935) (details)
Fixed Buffer losing energy when placed (commit: 3fe4111) (details)
Added IntegrationRegistry, IIntegration (commit: b4da8dc) (details)
Prior checking if the player is in a team (commit: ffd6594) (details)
added teamcheck to travel anchor (commit: 71b34ec) (details)
removed test cmd (commit: 046208a) (details)
Converted integration registry to registry (commit: 3f131a5) (details)
Copy&Pase error (commit: a079fa4) (details)
Move obelisk blocks under AbstractInventoryMachineBlock (commit: 8e2930d) (details)
Added external annotations to gradle (commit: 94c804b) (details)
Fixed build (commit: d32fde3) (details)
Fixed object name (commit: eeb51c8) (details)
Added dark steel door texture in png format (commit: c6c2cde) (details)
More Liquid Conduit Capabilities (commit: cd66 62e) (details)
Split texture as needed (commit: 940c839) (details)
Ender Liquid Conduits Capabilities (commit: 80a1653) (details)
Cleanup Liquid Conduits (commit: 8190f83) (details)
Minor Fixes (commit: 7796eb8) (details)
Updated to use INetworkedInventory (commit: 9ee9e58) (details)
Added submod (commit: 9674ef7) (details)
More Tile Entity fixes (commit: 4e3b1dd) (details)
Got new tic integration to mimic old one (commit: 03f0f1d) (details)
Made all metals tool materials and added custom traits (commit: 4c99424) (details)
Added DarkSteelDoor (commit: 516b859) (details)
First attempt at using @Store (commit: 4c9c0ca) (details)
Began Gui Updates (commit: 3882309) (details)
Minor Fixes (commit: c6e5fc3) (details)
More Minor Fixes (commit: ab66915) (details)
Documentation for IConduit and IConduitBundle (commit: bcba9e0) (details)
Optimisation (commit: 4c55c48) (details)
Added modifier (commit: 270d060) (details)
Prevent world overload from infinite Endermites (commit: 5051b88) (details)
Moved Filters (commit: aca988e) (details)
Cleanup (commit: 48e25ee) (details)
More Minor Fixes (commit: af013c6) (details)
Filter Guis (commit: 9acf27a) (details)
ec dep (commit: 2f5002b) (details)
Temporarily Reverted to IInvetory (commit: 0b561d2) (details)
Fixed Power Conduit Networks (commit: 692c3cb) (details)
More fixes (commit: 9d33d6a) (details)
Removed Mod Conduits (commit: 7a42ca7) (details)
More mod conduit removal (commit: 4707ed8) (details)
Fixed some details (commit: 1b88c6b) (details)
Even more mod conduit removal (commit: 16ad64e) (details)
IT COMPILES (save before commit) (commit: 3f37ba0) (details)
Added private getItem() (commit: fc704c7) (details)
Fixed dependencies and mod metadata (commit: d5b379f) (details)
Removed unnecessary comment (commit: dbec182) (details)
Began fixing config (commit: dbea5b9) (details)
Added getBurnTime() comment (commit: b31214a) (details)
Added a better texture for ItemDarkSteelDoor (commit: e51632f) (details)
Moved Forestry integration into submod (commit: 3b357ec) (details)
Save before commit... (commit: 18f8a49) (details)
Added black dye, fixed Photovoltaic Powder recipe (commit: c965544) (details)
Added support for TiC casting recipes that consume their cast and fixed (commit: 0e39479) (details)
Fixed Soul Binder output gui slots (commit: d430d04) (details)
Added sand to trash block list of explosive upgrade (commit: 4f26d47) (details)
Dear Eclipse, compile errors are usually marked with a red X (commit: 9037d42) (details)
Fixed model merging for glasses (commit: 2ac505a) (details)
Fixes and Temporary Changes (commit: 1ca9c8b) (details)
Temporary Changes (commit: 6c0f08b) (details)
Getting the Right BlockConduitBundle (commit: 90451f7) (details)
Removed Duplicated (commit: 82e29e4) (details)
Fixed Registration (commit: 71bd01d) (details)
Possibly Fixed Conduit Handler (commit: 7583fb5) (details)
Added Resources (commit: 51211af) (details)
Renamed Conduit Item Models (commit: 005fd92) (details)
Fixed syntax error (commit: a437573) (details)
FiXeD bAd TeXtUrE (commit: 2715e34) (details)
Cleaned resources, fixed mod id and dependencies (commit: 0d6bdd7) (details)
More resources cleanup and prevented some crashes (commit: 6a927c8) (details)
Made addons that are not included in combined jar possible (commit: a44f31c) (details)
Started testing making a book with Mantle (commit: 8fa4ac7) (details)
Fix CollidableCache being more of a CrashingCache (commit: f7c2e39) (details)
Fixed a little bit of network handling (commit: 016c6c4) (details)
Warnings (commit: 8e76ecc) (details)
Add explicit packet handlers for powertools packets (commit: feb946b) (details)
Remove all null warnings (except one!) from BlockConduitBundle (commit: 496800f) (details)
Fix IConduit's IHandler, and alleviate some other null warnings (commit: 052d1dc) (details)
Fix crash after conduits are loaded from NBT (commit: f60b77d) (details)
Fix conduits not visually connecting without a forced block update (commit: d782622) (details)
Fixed Dark Steel Door and Painting Recipes (commit: ce3bd9e) (details)
Fix all texture errors for conduits/powertools (commit: 6e21583) (details)
Fix issues with conduit rendering and clean up more null warnings (commit: cfcbe93) (details)
Fix capbank networks not ticking (commit: c2a4093) (details)
Fix conduits not getting ticks (commit: 5f1cace) (details)
Add registrations for all conduit packets (commit: aa3279d) (details)
Fix lang and models for remaining conduit/powertools items and blocks (commit: e0c750b) (details)
Fix PM lang/textures, fix PM NBT, fix power conduits not receiving (commit: c1028e8) (details)
Fix liquid conduit hasCapability (commit: 5e4638c) (details)
Fix remaining Capbank/PM GUI bugs and lang (commit: 3b049ff) (details)
Fix some dedicated server crashes (commit: eebbf79) (details)
Fix one more server crash (commit: 768113d) (details)
Fix GUIs for power/liquid/redstone conduits (commit: 7733b06) (details)
More painted door (commit: cbb7f9e) (details)
Prevent client class being loaded on the server (commit: 9ee3570) (details)
Updated language guess files and their script (commit: bf10b37) (details)
Fix enderpickup description (commit: 65120f5) (details)
A little bit more lang cleanup (commit: cc2651f) (details)
Added dev-version warning (commit: 957e704) (details)
Suppress Step Assist while sneaking, allow zero cost for fall damage (commit: 39c9708) (details)
Fix AbstractConduitPacket never returning anything from getConduit (commit: 5a6bf58) (details)
Change default RS conduit mode to IN_OUT rather than NOT_SET (commit: 5150f2b) (details)
Fix RS conduit update propagation (commit: bc0076f) (details)
Clean up RS conduit neighbor updates, add event post (commit: 8d743ed) (details)
Fix item conduit upgrades initializing to null stacks (commit: 570188f) (details)
Fix conduit GUI slots not showing, and fix item conduit slot layout (commit: 99cbde2) (details)
Update EnderCore (commit: 9ca895a) (details)
Updated to new FTBLib File Name (commit: 4a245bb) (details)
Fix capacitorHelper not setting values (commit: a5616db) (details)
Added SFX propagation for jump upgrade (commit: eea632c) (details)
Fix tag compound being created on items when testing for upgrades (commit: 3ddfbef) (details)
Allow Travel Anchors to be hidden (e.g. when used as elevators) (commit: 0e31c77) (details)
Fix documentation (commit: 69f918c) (details)
GhostSlot changes (commit: b3e768e) (details)
Rework conduit UI tabs to each have their own texture (commit: e4994c1) (details)
Add sound for tab switching (commit: be549d5) (details)
Update EC (commit: 07b4b1c) (details)
Unify tab switching (commit: 5310736) (details)
Fix double sound from breaking conduits (commit: 5a9a5bb) (details)
Fixed conduit breaking animation (commit: 1d692dc) (details)
Fix conduit block hit effects being added to outer block face (commit: 1cb4122) (details)
Removed old migration code (commit: 01f03bb) (details)
Switch development warning to TextFormatting instead of UTF8 text (commit: 99c8fd2) (details)
Added recipes for conduits and power tools (commit: 7a88aa5) (details)
Fixed various recipe issues (commit: a42c47f) (details)
Reset gl color before drawing power bar (commit: 378aad5) (details)
Revert "Reset gl color before drawing power bar" (commit: 418cb11) (details)
Added debug code (commit: ca5de73) (details)
Try forcing blend func (commit: 2717052) (details)
Added sanity checks for conduit manipulation (commit: ae37e8f) (details)
Unified power loss (commit: 3c1abf1) (details)
Removed duplicate files (commit: f355dbb) (details)
Clean up null stacks in cap bank container (commit: db98cf8) (details)
Door (commit: bde21c2) (details)
Fixed derped lang value (commit: a980bf3) (details)
Use status for more messages (commit: a429fa8) (details)
Fix Slice'n'Splice using up tools for no good reason (commit: 042b5ac) (details)
First steps on porting (commit: 9d91273) (details)
Down to 6 compile errors (commit: bc409da) (details)
Fixed door states (commit: 9709458) (details)
Base now runs (commit: 732b7cd) (details)
Clean up redstone conduits (commit: 8eb67c6) (details)
Re-added check for other conduits. Oops. (commit: 702e000) (details)
Temp workaround for mcjtylib shipping an old Ender IO API (commit: 8311553) (details)
Temp workaround for mcjtylib shipping an old Ender IO API, Stage 2 (commit: 7089d3f) (details)
SubItem fixes (commit: 65842ab) (details)
Revert "Temp workaround for mcjtylib shipping an old Ender IO API, Stage (commit: 6984599) (details)
Revert "Temp workaround for mcjtylib shipping an old Ender IO API" (commit: 6aae72a) (details)
Start on -machines (commit: 1ef9ef4) (details)
Fix attractor obelisk moveEntityWithHeading (commit: 8c5ef90) (details)
TE registration changes (commit: efb3412) (details)
getSubItems (commit: 9b99a94) (details)
More fixes (commit: f555899) (details)
Update code to 1.12.2 (commit: 9f2d947) (details)
Fix method used to move entities (again) (commit: 43d567d) (details)
Fix conduit textures (commit: 8e31996) (details)
TiC integration (commit: 206f066) (details)
Fix upgrade recipes copying outdated display names (commit: 162203d) (details)
Clean up recipes (commit: 2994de0) (details)
Fix recipe names, fix TiC recipe registration (commit: 5e14ced) (details)
Fixed conduit Guis opening the wrong guis (commit: a2851e7) (details)
Fixed Power Conduit Leakage (commit: 6c1acdc) (details)
Recipes (commit: 5dfe8e6) (details)
Grinding Balls (commit: f8749d3) (details)
Update EC (commit: d0ddb17) (details)
Fix imports for ftbl and forestry integration (commit: f3e07be) (details)
Made recipe condition work again (commit: 8e531a7) (details)
"Update" FTBL integration to 1.12 FTBLib API, but is still nonfunctional (commit: 06a68a7) (details)
Update BC dep; update IToolWrench, remove BC fluid integrations (commit: bbdeb92) (details)
Fixed machine recipes (commit: 2d1f1a2) (details)
SAG Mill Recipes (commit: 9a5348c) (details)
Adapt conduits to ITool changes (commit: 1a08c48) (details)
Adapt power monitor to changes in base (commit: e4c47bd) (details)
Fix crash launching dedicated server (commit: 51639a0) (details)
The Tale of Randalf The Tinkerer (commit: 6423a1e) (details)
More pages (commit: f9a368b) (details)
Fixed recipes (commit: 6cbd398) (details)
Added integration recipes for ender pearl dust (commit: 9e35239) (details)
Removed key binding clashing with vanilla (commit: e8bcb72) (details)
Added Dark Steel Door recipe (commit: dced479) (details)
Remove TOP transitive deps (commit: 5950538) (details)
Remove all occurances of the section character (commit: dbdc922) (details)
Add server .launch for conduits+machines (commit: 2816bdc) (details)
Move buildcraft maven repo to where it belongs (commit: 5c15540) (details)
Fixed dep order of tic-int (commit: 583e0b6) (details)
Actually check that use_local_ender_core is true/false (commit: 9b21a7d) (details)
Update EC (commit: a14284f) (details)
Trying to break the dep cycle (commit: 15b858e) (details)
Workaround for Minecraft not knowing that door items and door block (commit: caec060) (details)
Disabled Tesla diagnostics (commit: 2fb0a3f) (details)
Fixed crash report not including all data on dedicated servers (commit: 8571848) (details)
Fix recipe book crashing on dynamic recipes (commit: 9919747) (details)
Clean up JEI warnings, improve tooltip on power ingredient (commit: 25a848f) (details)
Fix advanced liquid conduit edge texture (commit: 4354d6f) (details)
Made tank less OP (commit: 352f61f) (details)
We are slowly advancing (commit: 8a56ce4) (details)
Oops, it helps to fix bugs on the screen, not just in your head... (commit: ae56a56) (details)
Temp workaround for mcjtylib shipping an old Ender IO API (commit: 16c8a86) (details)
Bowling (commit: f1857ad) (details)
Made advancements translatable (commit: 3532d8c) (details)
Fixed conduits being everywhere (commit: cb66b7d) (details)
Protect against other mods freezing vanilla loot tables during the load (commit: 05c8938) (details)
Changed dark boots' fall damage code to event (commit: 50e5fe6) (details)
Fix axe harvesting target being confused by blockstate vs block (commit: 91964d1) (details)
Ooops, when did this get committed... (commit: 6720c73) (details)
TEMPORARY HACK TO GET CRASH LOG (commit: c70c525) (details)
Revert "TEMPORARY HACK TO GET CRASH LOG" (commit: 5263d3e) (details)
Fixed the most important bug ever (commit: c5d403d) (details)
Fixed autocomplete (commit: 2d2c402) (details)
Fixed ClearConfigRecipe, PaintTooltipUtil (commit: 1d726e3) (details)
Fixed stick recipe (commit: fd2dbe6) (details)
I fought the Recipe Book and won (commit: be32347) (details)
Updated config and tooltips (commit: f44f758) (details)
More config cleanup (commit: 0439a49) (details)
More config cleanup (commit: 2461b4f) (details)
Profiling (commit: 21965e1) (details)
Saveguard profiler helper against underflows (commit: 4dcd66f) (details)
Added debugging profiler (commit: 2e19fa8) (details)
More profiler debugging (commit: e84c0b6) (details)
Still profiler debugging (commit: 9bcab28) (details)
Hoes (commit: 07d57f0) (details)
Added special profiler to work around Extreme Reactor's extreme crashing (commit: 10e71a7) (details)
Stupid mistake (commit: ac086b6) (details)
More config shifting (commit: a4c2e5c) (details)
Fixed handling of broken tools (commit: ffed07c) (details)
Removed recipe level and peaceful flag, (commit: aa2df16) (details)
Mystical integration (commit: f7a04e9) (details)
Fixed mystical base (commit: 91fce08) (details)
Changed how fertilizer ghosts are registered (commit: cfff394) (details)
Moved Forestry Integration config values into Forestry Integration (commit: ef2ace9) (details)
Warnings (commit: f483478) (details)
Cleanup (commit: 1ef0952) (details)
Fixed wrong oredict lookup (commit: 479a1b4) (details)
Fixed farm output not stacking properly, (commit: 1da79b5) (details)
Fixed tooltips (commit: 836e78d) (details)
Fix slot check happily checking non-existing slots (commit: 8494f4c) (details)
Added advanced data debugging (commit: ca0809b) (details)
Init Forestry config even if Forestry is not installed so the following (commit: 99032ec) (details)
Fixed NBT handling (commit: 8f104a6) (details)
Fixed Dialing Device power bar, (commit: 2902b29) (details)
Crash less than TiC itself when TiC modules are disabled (commit: e4fa740) (details)
Sidedness (commit: 5a41b58) (details)
Make conduits a tiny bit more thread-safe (commit: 08db25e) (details)
Conduit Bundle Cleanup (removed extra item) (commit: 63a252c) (details)
Implemented BlockFaceShape for all blocks extending BlockEio (commit: 94df4e2) (details)
Satisfy Mcjty's lazy compat code (commit: c4f78ba) (details)
Item Gui Redesign (commit: a57b39a) (details)
Fixed various item conduit inventory issues (commit: 403ef1a) (details)
Added Chickens integration and started modularizing mod init (commit: e39a6cd) (details)
Updated Power Power Conduits to use the new Gui (commit: e9b37da) (details)
Updated Liquid Conduits to use the new Gui (commit: 073c8af) (details)
Redstone Conduits now use the new Gui (commit: 19fa4d6) (details)
Made Buttons appear/disappear contextually (commit: caa3f54) (details)
Clamp energy on Dark steel items (commit: 3b0d42f) (details)
Set chicken spawning cost (commit: 915e6d0) (details)
Add permission check for using wrench to set IO mode (commit: 74d7443) (details)
Fixed re-render logics (commit: ae545a4) (details)
Made CapBanks paintable (commit: a5cbaaf) (details)
Made conduits do complex math to decide if they should render (commit: 0bef266) (details)
Sidedness (commit: ea6b87b) (details)
Tweaked client sync handling for render-relevant changes (commit: 4ff9596) (details)
Add ex. annotations to all libraries, and check the ea folder exists (commit: 4da6101) (details)
Fixed conduit bundles not storing all their data (commit: 5217002) (details)
Fix EA path generation, add EC project to classpath automatically (commit: dbd48b2) (details)
Initial Filter Gui Commit (commit: 3ab6c75) (details)
Killed vat recipe parsing (commit: 9305bab) (details)
Cleaned out old code (commit: cd80c5a) (details)
Fixed Enchanter calculating the xp cost for the remains of the input (commit: 265e709) (details)
Prepare for client conduit placeholders (commit: 6a68922) (details)
Ghost Slots now work in Filter Guis (commit: 3b6e80d) (details)
Removed RemoteExec (commit: 5becfa8) (details)
Filters now actually use filterIndexes (commit: 2639bb8) (details)
Changed conduit registration system (commit: 29aad13) (details)
Made filter guis more universal (commit: 4f2f90d) (details)
Background now renders by default (commit: f5534bf) (details)
Moved all filter Gui Packets to base (commit: 94aaa9f) (details)
Moved all filter Gui Packets to base (commit: 8f351c1) (details)
Fixed several Issues (commit: e0d6583) (details)
Allow recipes to load when TiC is used without TiC integration (commit: 4c94faf) (details)
Reimplemented Sticky Mode and fixed Advanced/Limited item filters (commit: 6cb61ed) (details)
Derp (commit: 3752b6d) (details)
Moved each filter to use its own texture for the gui (commit: b8a9b1f) (details)
Comparator for non-IInventories (commit: 23c01db) (details)
Carpets are no clocks, they don't need to tick (commit: b80f67c) (details)
Added a Close/Go back button to filter guis (commit: 8c0248c) (details)
First steps for Vacuum Chest (commit: efbf835) (details)
Polished the anvil (commit: 6c67cd4) (details)
Workaround for Forge bug (commit: 557c49e) (details)
Work around vanilla code being 'interesting' (commit: 897669b) (details)
Anvil changes (commit: a636926) (details)
Reworked conduits a bit more (commit: c40afa2) (details)
Trade gc load for higher initial RAM use (commit: 4f9337d) (details)
Fix conduit builder not accepting multiple conduits per type (commit: 667a9c5) (details)
Prevent aliases leaking to next conduit (commit: 15ba7ed) (details)
Added extra sanity check to soul creation (commit: ab81b1b) (details)
Made @Store actually make sense (commit: bd4f0c9) (details)
Perhaps I should remember to copy ALL the files across (commit: caa7b3d) (details)
Existing Item Filter Guis now work (commit: d89ef58) (details)
Fixed stacks in conduits not obeying size limits (commit: dbc3428) (details)
Removed INetworkedInventory (commit: 70806cb) (details)
Fixed item conduits not obeying filters (commit: 2b8af3a) (details)
Moved StickyMode to abstract gui (commit: c66f610) (details)
Updated tooltips (commit: 153f06d) (details)
Conduit Gui Lang (commit: 78aa56d) (details)
Filter Lang (commit: 31b9bf0) (details)
Fixed Upgrade Lang and Creative Tabs (commit: 8579185) (details)
Some idle work on invpanel (commit: e808b11) (details)
Made Exisiting Item Filter Guis adapative again (commit: f4ae2db) (details)
Made Fluid Filters Work (commit: 7481066) (details)
Redstone Conduit Guis now actually fit their text (commit: be2d906) (details)
Added Filter Recipes (commit: 1c6e0ae) (details)
Made dark steel balls rounder (commit: 0d03165) (details)
Save before commit... (commit: 6c42a10) (details)
Various Fixes and Cleanup (commit: e520948) (details)
More Fixes (commit: fedcb00) (details)
Lang Fixes (commit: 4dd8a27) (details)
Flattened Item Filters (commit: 9eee16a) (details)
Made it so that Basic Item filters could only be made from an Enum (commit: c33635b) (details)
Grammer is important (commit: a2ec823) (details)
Temporarily removed Dim Trans filters to avoid crashes/log spam (commit: 6b9a01f) (details)
Flattened Speed Upgrade/Downgrade and Function Upgrades (commit: 819c1eb) (details)
Fixed slots appearing in the wrong guis and Limited item Filters not (commit: e841a18) (details)
Fixed Server Crash on Startup due to Sides (commit: deb909e) (details)
Various Fixes and Improvements (commit: 277419c) (details)
Beginning invpanel, a long way to go yet... (commit: 4a5b259) (details)
Eclipse doesn't like our strange EA path for external libs... (commit: d7cf1cb) (details)
Bring conduit raytrace math in line with vanilla (commit: d2865ed) (details)
Added a few more tooltips to conduit GUIs (#4470) (commit: a474ac2) (details)
Added example recipe for broken spawners (commit: 8dd1f88) (details)
More idle work on invpanel (commit: ff4bab5) (details)
Merge cleanup (commit: a4a1aa6) (details)
Fixed Shift+Click Upgrade in Item Conduit gui going into the wrong slots (commit: 7c7b13f) (details)
Reimplemented a power bar for the internal power of dim trans (commit: fcf2adf) (details)
Made each Transceiver tab use a different gui texture (commit: 0a142d0) (details)
Cleaned up Dim Trans Gui (commit: 54a4e67) (details)
Re-Added special IO-logic of stirling and killer (commit: c61655b) (details)
Reworked upgrade to item mapping, fixed JEI upgrade category (commit: 8aec2de) (details)
Fixed Power Monitor GUI trying to show nice numbers (commit: 932cf00) (details)
Added a cap slot to the Dim Trans (commit: ebbf54b) (details)
The Big Conduits Refactor (commit: 6f1a6aa) (details)
Changed Dark Steel Ladder to use more expensive but collision aware (commit: f66e149) (details)
Moved Species Item Filter to Forestry Integration Module (commit: e90859b) (details)
Moved all Species Item Filter files to Forestry (commit: dc5728f) (details)
Made Forestry Integration Recipe and Items require forestry to be loaded (commit: 5ca6ac4) (details)
More simple porting for invpanel (commit: 835ecc4) (details)
Extract interfaces from most invpanel objects and get it to compile (commit: 02184e8) (details)
Remove some pointless comments (thanks eclipse) (commit: ce2777f) (details)
Invpanel now compiles (commit: 2fd289a) (details)
Add invpanel to build, remove all submod exclusion hacks from (commit: fd5d0cd) (details)
Remove invpanel from combined jar (commit: 29a741c) (details)
Fixed Right clicking a conduit's redstone mode crashing the game (commit: f107c17) (details)
Fix Reservoir not updating players (commit: 49e56f1) (details)
We will need this again later when we update to 1.13, 1.14, 1.15, (commit: 87809e9) (details)
Made it so there was a single class for Redstone Control (commit: 906ca2a) (details)
Fixed not being able to open a conduit ui with a yeta wrench (commit: ab05f2d) (details)
Impulse Hopper Initial Work (commit: d2925d4) (details)
Impulse Hopper now places items in the correct slot (commit: 93edd0f) (details)
Impulse Hopper now has a renderer! (commit: 049ee55) (details)
Buff infinity dust recipe (commit: a0fb4c0) (details)
Massively improved Impulse Hopper model (commit: 628f10b) (details)
Work around Ex Nihilo issue (commit: fc35c42) (details)
Fix sagmill performing a time reversal spell on flower pots (commit: dcfe1e1) (details)
Fix buffer power bar tooltip translation (commit: 35e0d95) (details)
Impulse Hopper now uses energy and inputs/outputs correctly (commit: 10cedc1) (details)
Made Impulse Hopper processing speed scale with capacitor (commit: 7235721) (details)
Updated Impulse Hopper Gui with Buttons (commit: 66d0d4a) (details)
Impulse Hopper Lang (commit: 52bc8f4) (details)
Added a recipe for the Impulse Hopper (commit: f04860c) (details)
Javadoc fixes (commit: 8a649ce) (details)
Impulse Hopper Cleanup and Fixes (commit: 30a0929) (details)
IHopp Cleanup (commit: da6f08c) (details)
Lang cleanup (commit: b682e43) (details)
Fixed that sidedness again (commit: bfb16be) (details)
No BOM for UTF-8 (commit: ec8efaf) (details)
Moved some config values (commit: 9036e44) (details)
Config system tweaks (commit: 5a9f521) (details)
Typo (commit: 34d90c0) (details)
Fix crash when removing capacitor from running spawner (commit: 20fe694) (details)
Config system tweaks, part 2 (commit: e65fa13) (details)
Missed some files (commit: a3310ad) (details)
Put enchanter and spawner recipes in their own files (commit: 7aeba40) (details)
Added Big Item Filter (commit: 52d80fb) (details)
Added advanced tooltips to all filters (commit: bd1839d) (details)
Added a heading to item filter guis (commit: 8b9eacc) (details)
Merged Conduit Speed upgrade and function upgrades (commit: 492c0ec) (details)
Removed inventories from Capacitor Banks (commit: 3fea6e3) (details)
Vacuumed the vacuum (commit: 69a9e4e) (details)
Remove ICapacitorDataItem in favor of an ICapacitorData capability (commit: 92c2751) (details)
Prevent conduit block from doing client stuff on the server (commit: f35ebae) (details)
Enchanter Support for COFH and Draconic Evolution (commit: 9eb7c04) (details)
Tweaked init (commit: ce7f84a) (details)
Sould Binder Temp Fix (commit: 83f35a9) (details)
Update enchanter.xml (commit: 794184f) (details)
Update enchanter.xml (commit: 8bef955) (details)
Unified PowerBar and Updated Capbanks to use it (commit: 7d3ae36) (details)
Added Big Item Filter Recipe (commit: 3ef61d1) (details)
Soul Binder Fix (commit: da85726) (details)
Fix Draconium ore having wrong oredict (commit: 6c0fd70) (details)
Its Draconium not Draconic Ore DICT (commit: 7494dc1) (details)
Fixed redstone conduits not controlling conduit extraction modes (commit: 7780753) (details)
Fixed Redstone Conduits not connecting to any machine blocks (commit: de274be) (details)
Fixed model cache not being invalided for conduits (commit: 8efedcd) (details)
Fixed Dialer delete button not working and incorrect tooltip location (commit: ddd3ce9) (details)
Make Slice'n'Splice use farming tool definitions for its tools (commit: 83ce276) (details)
Added the ability for nbt-based capacitors to use durability (commit: 3302146) (details)
Fixed unnecessary NBT tags on items for Ender Skull and Lights (commit: b3591b2) (details)
Cleanup Conduits and Powertools Lang and Power Monitor Fixes (commit: ec9365e) (details)
Fixed profiler using too much cpu in server tick when not enabled (commit: 341b7e3) (details)
Updated Wired Charger to have armour/bauble slot (commit: 599ce3a) (details)
Fixed Wired Charger JEI button and adjusted io config and button offset (commit: 73ec278) (details)
Updated Dim Trans to use the new overlay (commit: a6c4946) (details)
Increased Wired Charger speed (commit: 7f51fec) (details)
Added Dimensional Shard Ore recipe using oredict and imrpoved draconium (commit: b0bb716) (details)
Added JEI Ghost Item dragging support to filters (commit: 51c632f) (details)
Bump the core (commit: 37367e9) (details)
Temp fix for yellorite having wrong oredict (commit: 38b08c4) (details)
Abstracted GhostSlotTarget to remove hard dependency on JEI (commit: ff52fcd) (details)
Advancement overhaul part 1: (commit: 7f253c9) (details)
Stop me from staring at the item waiting for it to happen (commit: cd5d0b0) (details)
Advancement overhaul part 2: refactor some filenames, add conduit tab (commit: 19746ba) (details)
Remove my username from conduits+machines launch config (commit: 9211ce8) (details)
Updated Baubles integration to use libs and Fixed Wired Charger baubles (commit: 7fa105e) (details)
Modified Big Item Filters (commit: 65b2477) (details)
Added Sweeping Edge Enchant and modified CoFH enchants (commit: af04934) (details)
Reverted ShawowInventory "fix" (commit: 730a826) (details)
Added nbt attribute now that it is used (commit: ff46306) (details)
Added debug data for impossible situation (commit: d86ae53) (details)
Removed invalid file (commit: 9c25860) (details)
Add energy cap to DS items, should now work in wired charger etc. (commit: 0670602) (details)
Revert "Add energy cap to DS items, should now work in wired charger (commit: 1aee5c9) (details)
Properly fix DS item charging (commit: 8ee2deb) (details)
Added more grinding balls (commit: aa86ff4) (details)
Removed old ball's name (commit: 689fe64) (details)
Fixed duplicate recipe ID (commit: 10d70d9) (details)
Add new Alias's To Grinding Balls (commit: c690856) (details)
Added protection against duplicate recipe IDs in core recipes (commit: 7d7fece) (details)
Add All The Balls Recipys (commit: 9df1dd6) (details)
Add Tiny Progressions Ore (commit: 6943e27) (details)
Update sagmill_ores.xml (commit: 792d5c8) (details)
Fixed NPEs in conduit packet handling (commit: 8c2fd30) (details)
Ore not Block ;( (commit: 2ef65db) (details)
Used some Gradle Fu to get a combined API jar (commit: 4b83173) (details)
Updated Telepad and Farmer recipes (commit: e205e40) (details)
Update sagmill_ores.xml (commit: 7f3a90e) (details)
Update sagmill_ores.xml (commit: 8630e4b) (details)
Update sagmill_ores.xml (commit: f7b93a9) (details)
Block harvestability is a mess (commit: 3195d44) (details)
Cleanup (commit: b2d10ba) (details)
Workaround Travel Anchor user check being run client-side (commit: 0e229ec) (details)
Prevent spectators from using Travel Anchors (commit: 90b5dea) (details)
A ballsy move (commit: 71161bb) (details)
Added ball values for new balls (commit: 5d9b736) (details)
Moved function upgrades to relevant modules (commit: 6d2ae8d) (details)
Bound souls into the basement (commit: c2d2db5) (details)
Increased Grinding (commit: f969790) (details)
Warnings (commit: 1c2681a) (details)
Added Easter Egg (commit: 53c9bf2) (details)
Properly encapsulate (commit: 4a34a0c) (details)
注:对应Minecraft1.10.2的最后一个版本。
Prevent lingering entities from being picked up (commit: ee8aff2) — Henry Loenwind / githubweb
Still being haunted by the 1.8.9 update (commit: 3872652) — Henry Loenwind / githubweb
Adapt to Chisel API change (commit: 708164d) — Henry Loenwind / githubweb
Chisel API part 2 (commit: 4a0da26) — Henry Loenwind / githubweb
Removed even more outdated config settings and all their references (commit: 505cbcf) — Henry Loenwind / githubweb