Fixed mod files generation issue when loading the mod for the first time (although it's still advised to allocate at least 3-4gb of RAM for the first launch of the mod)
修复了初次启动游戏时模组生成文件可能出现的问题(尽管如此仍然推荐在初次启动游戏时至少分配 3~4GB 的运行内存)
Fixed Trolls persistence (only persistent when tamed)
修复了食人妖不会自然消失的问题(现在只有被驯服的食人妖不会自然消失)
Fixed lanterns rotation in structures
修复了自然生成的建筑中灯笼会旋转的问题
Fixed crabs spawning
修复了螃蟹生成相关的问题
Fixed lebethron lang mistake
修复了语言文件中缺失莱贝斯隆键名的问题
Fixed mossy cobblestones variants recipes
修复了苔圆石变体相关配方的问题
Fixed dolomite loot-table to drop cobbled dolomite
修复了采掘白云岩不掉落白云岩圆石的问题
Fixed chairs recipes
修复了椅子的合成配方
Fixed vanilla furnaces recipe to use the cobbled mod blocks instead of stones
修复了原版熔炉配方中本应使用圆石类模组方块却使用石头类模组方块的问题
Fixed rope loot-table
修复了绳子的掉落物表
Fixed cracked stone tiles stairs lang name
修复了裂纹石瓦椅子在语言文件中的键名
Fixed entities spawning with gold armor
修复了生物生成时会穿着金盔甲的问题
Fixed Hills of Evendim and Marshal lang mistakes
修复了暮暗丘陵和元帅相关的语言文件键名
Fixed rabbits & foxes variants in cold & warm biomes
修复了兔子和狐狸在寒冷/炎热生物群系未生成对应变体的问题
Skeleton horses no longer spawn in Middle-earth
现在中洲群系不会再生成骷髅马了
Balanced horse armors between factions
调整了不同派系的马铠平衡性
Replaced tin by lead in Dwarven steel recipe
在矮人钢锭的制作配方中用铅锭代替了锡锭
Nerfed horse meat and dishes saturation & hunger values to fit vanilla ones.
降低了马肉相关食物恢复的饱和度和饥饿度,以贴近原版数值
Added silver maple tree and reworked maple textures
添加了银枫树、重构了枫树相关材质
Added place stacking to vertical slabs (like normal slabs)
为竖台阶添加了叠放为完整方块的功能(像正常的台阶一样)
Added wheat ingredient and strawberry as berry tag input in the berry pie recipe
为浆果馅饼合成配方添加了小麦和浆果类作为原材料
Added command to enter middle-earth /middle-earth tp [PlayerName] xyz
添加了进入中洲维度的指令:`/middle-earth tp [玩家名] [x] [y] [z]`
Added snails & frogs to mirkwood swamps, nindalf, ethir anduin and some snails in the Shire
蜗牛和青蛙会在黑森林沼泽、宁达尔夫、埃希尔安都因自然生成,一些蜗牛也会在夏尔自然生成
Fixed spawn cap & persistence of NPCs
修复了 NPC 无限生成的问题
Fixed map runtime crash
修复了中洲地图导致游戏崩溃的问题
Fixed many recipes & loot tables (stone cutter output, smelting cobbled stones, smooth diorite/epmosto, deepslates variants, quartz bud, stone tools, saplings, flowers, charcoal, stone mycelium and river sand)
修复了许多合成配方和战利品表(如切石机相关、熔炼圆石、平滑闪长岩、平滑崇山岩、深板岩类、石英芽、石制工具、树苗、花朵、木炭、菌丝石头、河沙等)
Fixed aquatic spawns (fishes, squids, dolphins, crabs)
修复了水生生物生成问题(鱼类、鱿鱼、海豚、螃蟹)
Fixed weapons rendering on ground or fixed
修复了武器物品掉落物的渲染问题
Fixed out of bound ocean generation
修复了海洋群系生成时的堆栈溢出问题
Fixed palm & lebethron sapling odds to spawn rare white variant.
修复了棕榈树苗和莱贝斯隆树苗罕有产生白色变体的问题
Fixed wall lantern to rotate/mirror within structure generation
修复了建筑生成时其中墙上的灯笼旋转、镜像的问题
Fixed wood fences and furnitures
修复了木栅栏和家具的问题
Updated maple set textures
更新了枫树类的材质
Added logs_that_burn stone_crafting_materials and stone_tool_materials tags to their respective items
添加了`logs_that_burn `, `stone_crafting_materials ` 和 `stone_tool_materials ` 物品标签
Added and fixes lang keys (mainly biomes and blocks)
添加或修复了语言文件的键名(主要是生物群系和方块的)
Added bones and skull loot from NPCs
为生物添加了骨头和头颅掉落物
Added flax to many biomes
为许多群系添加了亚麻的自然生成
Added few advancements
添加了一些进度
Barrow Wights now attack every NPCs
现在古冢尸妖会攻击一切 NPC
Snow Trolls now only attacks living entities
现在雪地食人妖只会攻击非不死生物
Removed armor drops from NPCs
移除了 NPC 掉落盔甲的特性
Removed flowers for waste pond biome
移除了花朵会在干涸池塘群系生成的特性
Pigs no longer transform into zombie pigmen when struck by lightning
猪被闪电击中时不会再变为僵尸猪灵
Added 1692 new blocks!!! (more wood, stone, foliage, decorative blocks and much more)
添加了 1692 种新方块(如木头、石头、树叶等)
Added 29 new weapons
添加了 29 种新武器
Added 24 food items
添加了 24 种食物
Added 26+ resource items
添加了 26 种以上的资源物品
Added 27 new biomes
添加了 27 种新生物群系
Cave biomes generation (and geodes)
添加了洞穴生物群系生成功能(包括晶洞群系)
Added 10 new cave biomes
添加了 10 种新的洞穴生物群系
Increased the map size to 96k by 96k blocks!
将中洲维度地图大小扩展到 96000 x 96000
Increase world height to vanilla bounds (-64 to 320y)
将中洲维度世界高度扩展到与主世界一致(y=-64 到 y=320)
Added 24 custom trees configured generation
添加了 24 种自定义的树种生成功能
Optimised worldgen
优化了世界生成功能
Added Men and Uruks
添加了人类和乌鲁克
Added 117 armor pieces & shields
添加了 117 种盔甲部件和盾牌
Added Stone Trolls
添加了岩石食人妖
Reworked Snow Troll model
重构了雪地食人妖的模型
Added Deers, Pheasants, Geese, Ducks, Swans and Snails
添加了鹿、野鸡、鹅、鸭、天鹅、蜗牛
Reworked and added new structures
重构建筑结构及添加新的建筑结构
Added 194 new blocks!
添加了 194 种新方块
Added 37 new weapons
添加了 37 种武器
Added 18 misc items (food, resources, etc.)
添加了 18 种杂项类物品(食物、资源等)
Added 14 armor items
添加了 14 种盔甲类物品
Added 13 biomes (69 in total)
添加了 13 种生物群系(目前共 69 种)
Added the Middle-earth map view (zooming, moving, player coordinates and more!)
添加了中洲地图界面(地图可缩放、移动、显示玩家坐标等)
Added the Alloy Furnace block (you can now craft different alloys like dwarven steel, bronze, etc.)
添加了合金熔炉方块(用于制作矮人钢锭、青铜锭等合金物品)
Added Toggeable Lanterns (flint n steel to turn it on, shovel to turn it off)
添加了可开关的灯笼(可以用打火石点亮,用锹熄灭)
Added Barrow Wights
添加了古冢尸妖
Added Nazgûls
添加了那兹古尔
Added Mirkwood Spiders
添加了黑森林蜘蛛
Added 3 structures
添加了 3 种建筑结构
Changed Empty & Starlight Phial recipe (water phial and glowing item)
修改了空水晶瓶和星光水晶瓶的合成配方(用装水水晶瓶和发光物品(如萤石粉、发光浆果、荧光墨囊))