No longer compatible with older Minecraft versions, 1.12.2 only!
Updated for latest Silent Lib 2.3.15 (major code cleanup)
Changed: Item disable configs now use translation keys instead of translated names (you may need to update your config file)
Fixed: Updated JEI plugin, removed deprecated method calls
Fixed: Drying rack item model
Changed: Additional vanilla ore generation is now enabled by default (existing config files will not changed). It adds to some vanilla ores, but does not replace them.
Fixed: The "ReplaceExisting" option for vanilla ores not being included on first config generation.
Fixed: [1.10.2] Crash when trying to use creative tab.
Note: 1.10.2 is primarily bugfix-only. This build does not contain all features of recent 1.11 builds.
Added: Config to change plate recipes to require one ingot.
Fixed: Biome lists for ore generation not working in some cases. The old "BiomeTypes" list will be removed from the config.
Changed: Biome list config for ores now work better. You can list specific biomes now. Try "minecraft:forest", "minecraft:extreme_hills", etc. No quotes, of course. You can still list biome types (hot, cold, wet, dry, etc.)
Fixed: The mod not being detected. This was likely caused by changes to biome types in recent Forge versions.
Fixed: Mod ID is now lowercase... Shouldn't cause any issues.
Significantly improved block/item disabling.
Disabled blocks/items should no longer appear in creative tabs (let me know if any still show up).
Machines can now be disabled.
Disabled ores are now hidden.
Less copy-pasted code should make behavior more consistent.
The models for disabled blocks/items are no longer loaded. Hurray for SLIGHTLY less memory usage...?
Removed: Drop list for meat/mob ores, as it no longer works.
Fixed: A crash when an ore has no bonus drops assigned, but pick count is set higher than zero.
Fixed: A crash with drying racks involving Minecraft Comes Alive.
Fixed: Iron nugget and iron/gold dust not appearing in JEI.
Added: Config options for meat/mob ores to remove specific loot table drops and add bonus drops. This should allow full customization of ore drops. By default, ender pearls, blaze rods, and ghast tears are replaced by their respective shards once again. All missing drops are back, including eggs from chicken ore. The old "S:Drops" config is no longer used and may be removed.
Added: Wood/stone/obsidian/diamond/emerald gears and obsidian/diamond/emerald plates. (Yes, I know the wood/stone gear textures are horrible at the moment. Contributors?)
Added: Chinese localization file (courtesy of Zero_Exact)
Added: Config options to disable many blocks and items.
Added: TCon smeltery compatibility (eww, Tinkers!)
Changed: Meat and Mob ores now use the loot tables of their respective mobs. Custom drops added in the config will not work for now.
Changed: 1.9.4 source should now be 1.10.x compatible (less work for me, yay!)
Added: Iron and gold dust. Fixes some warnings from JEI in some cases.
Changed: Metal Furnace now gives a bonus for ores that smelt into gems (example: Chaos Ore from Silent's Gems)
Fixed: Meat and Mob ores not rendering correctly in inventories/JEI for some players (jriwanek)
Fixed: Most item models.
Includes everything from the recent beta builds, including:
Added: The Alloy Smelter, a new way of creating alloy ingots. Recipes can be added by other mods via the API and viewed in JEI.
Added: The Drying Rack. You can dry meat. Or sponges. Or just hang stuff up for display and easy access! Recipes can be added via the API and viewed in JEI.
Added: Plates and gears for all basic metals and alloys, plus some vanilla materials. These are crafting components for other mods to use.
Added: New alloys.
Added: Biome options for ore configs. They can be blacklisted or whitelisted, or set to favor or avoid certain biome types. Favor/avoid makes them more/less common in the specified biome types.
Fixed: Several Metal Furnace bugs.
Fixed: Item drop keys be dumb in some locales.
Added: Ores can now be blacklisted/whitelisted for certain biome types, or set to favor/avoid them.
Added: WIT info for ores. Shows an estimated veins/chunk for the biome the ore is in.
Added: Missing textures and models for prismarinium.
Added: Update checker.
Changed: Improved(?) gear textures.
Changed: Alloy smelter XP given for all recipes.
Fixed: Hoppers often not working on alloy smelters, shift-clicking not working in some cases.
Fixed: Incorrect XP from alloy smelter.
API version 2
Added: The Alloy Smelter. It smelts alloys. All recipes can be disabled in the config, as always.
Added: Alloy Smelter JEI handler. View the recipes in JEI!
Added: New alloys: invar, electrum, enderium, and prismarinium (name and recipes may change).
Added: Alloy dust. Not sure if it's good for anything, but who knows?
Added: Gears and Plates. They are registered in the ore dictionary, of course. Textures need some work.
Added: A hammer. Currently just used to make plates, might have other uses later.
Added: Machines may be hot! Careful where you step! (configurable)
Added: The mod will now yell at you if your config contains mistakes (malformed item keys) in the ore drop settings.
Added: Configs to quickly disable all ores from one category (under _quick_tweaks at top of file)
Added: JEI descriptions for Metal Furnace and Alloy Smelter.
Added: New textures for lit metal furnace. Finally. Also animated!
Added: An API. First time doing something like this, feel free to yell at me (politely) if I'm doing it wrong.
Added: (API) Ability to add alloy smelter recipes.
Removed: Alloy ingot recipes (use the alloy smelter instead)
Changed: Metal furnace recipes
Fixed: Metal furnace trying and failing to smelt if secondary slot is full.
Fixed: Metal furnace failing to smelt when one output slot is emptied, but not the other.
API version 1
Added: Titanium
Added: Optional vanilla ore gen. You can add to or replace vanilla ore generation.
Added: Ghast Shards
Added: Extra piston, hopper, and shears recipes (can be disabled in config)
Added: Dust smelting XP (1.8 only)
Removed: Smelting recipes for meat and mob ores. Why would you smelt them anyway?
Changed: Disabled ores will no longer generate configs other than "Enabled".
Changed: Ghast Ore now drops shards instead of tears by default.
Changed: Metal blocks can be used as beacon bases.
Changed: Metal ingots can be used as beacon payments.
Fixed: Squid and Blaze ore not spawning (seriously, no one noticed?)
Added: Titanium
Added: Optional vanilla ore gen. You can add to or replace vanilla ore generation.
Added: Ghast Shards
Added: Extra piston, hopper, and shears recipes (can be disabled in config)
Added: Dust smelting XP (1.8 only)
Removed: Smelting recipes for meat and mob ores. Why would you smelt them anyway?
Changed: Disabled ores will no longer generate configs other than "Enabled".
Changed: Ghast Ore now drops shards instead of tears by default.
Changed: Metal blocks can be used as beacon bases.
Changed: Metal ingots can be used as beacon payments.
Fixed: Squid and Blaze ore not spawning (seriously, no one noticed?)
A backport of the 1.8 mod to 1.7.10. Note that meat/mob ores may need to have their rarity lowered significantly in heavily-modded environments.
Added: Tooltips for meat/mob ores to show drops. Shown only when shift is held. Color depends on base drop chance.
Added: Ore dictionary entries for meat/mob ores.
Added: Config options to disable alloy recipes.
Removed: Removed Metal Furnace (not necessary with so many mods available).
Changed: Rabbit ore disabled (no rabbits in 1.7).