新建2024-12-05

Additions

Changes

Tags

  • Added the various aoa storage block and item tags to c:storage_blocks

  • Added the AoA boat items to minecraft:boats and minecraft:chest_boats

Other

  • AoA Nowhere bosses now get a +25% max health boost per player when in multiplayer

Bug Fixes

  • Added yet another check to try and prevent remaining bosses after dying in Nowhere

  • Fixed Hauling resupply having a 100% chance of success

  • Fixed Sand Catcher not being placeable on non-vanilla sand

  • Fixed AoA guns causing a number of issues

  • Fixed Smash and Elite Smash hurting itself with slam

  • Fixed Chum's JEI entry being missing

  • Fixed the lore tab not updating properly when reading books

  • Fixed player data being lost through deaths

  • Fixed Auto-Harvesting Trash not updating its description on login

  • Fixed attaching an Arcanum Battery to a staff automatically charging it

  • Fixed AoA staff charging recipe not working properly

2024-12-01

Additions

Items

  • Added Baobab Boat and Chest Boat

  • Added Lucalus Boat and Chest Boat

  • Added Stranglewood Boat and Chest Boat

  • Added Temporal Anvil

  • Added Arcanum Battery

  • Added Stasis Capsule

Blocks

  • Added Cracked Precasian Stone Bricks

  • Added Cracked Hellstone Bricks

  • Added Cracked Baron Stone Bricks

  • Added Chiseled Baron Stone Bricks

  • Added Scoria, Scoria Slab, Scoria Stairs, Scoria Wall

  • Added Tinkerer's Table

  • Added Dryclaws

  • Added Dead Man's Finger

  • Added Sand Catcher

Entities

  • Added Fake TNT

Worldgen

  • Added occasional Glow Lichen to underground Precasia

Other

  • Added a JEI information entry for Chum

  • Added HaulingSpawnEntityEvent for potential third party integration

  • Added the Hauling Resupply ability for Hauling

Changes

Entities

  • Added a swimming animation to Chargers

  • Removed Night Vision Goggles from the Bomb Carrier loot table

  • Pixons are now more likely to spawn around players with high luck

  • Made Power stones about 60% more likely to be harvested from Pixons

  • Added a pre-emptive check for Deinotherium hunting pre-existing leaves to maybe? improve performance

Items

  • Added an additional tooltip to Cooked Rainbowfish

  • Added an additional tooltip to Jamfish

  • Added a tooltip for Cannonball

  • Added a tooltip for Limonite Bullet

  • Added a tooltip for Metal Slug

  • Added a tooltip for Spreadshot

  • Changed the feel of the Hauling Rod when reeling in a fish

  • Gave Golden Rod a significantly longer cast distance

  • Changed Night Vision Goggles' effect to be more friendly, and renamed them to Chroma Goggles

  • Added some FX to Exp Flask

  • Added some block impact particles for bullets

  • Created arm poses for all AoA guns, and adjusted gun models

Blocks

  • Baron Loose sand now covers your screen when inside it

  • Adjusted Precasian Stone Bricks' variant blocks to use correct pluralisation

  • Reduced Hellstone's hardness/blast resistance slightly

Recipes

  • Changed the Imbuing recipe of Archmage to eliminate conflicts

  • Changed the Imbuing recipe of Sever to eliminate conflicts

  • Changed the Imbuing recipe of Swift Sneak to eliminate conflicts

  • Removed the crafting recipe for Night Vision Goggles

Worldgen

  • Adjusted Precasia's worldgen, shrinking the noise sections so that biomes generate more frequently and in slightly smaller groupings. This should cause biomes to become more consistent to find. Courtesy of Fuji recreating a file I'd lost a while ago

  • Fixed Precasian Desert's foliage not being desert tinted

  • Added some passive sand particles to Barathos' surface, and increased the visual intensity of the sandstorm

  • Made Ashfern significantly more common in Precasian Volcanos

Models/Textures

  • Retextured Slice Star

  • Retextured Chakram

  • Retextured Goo Ball

  • Retextured Grenade

  • Retextured Limonite Bullet

  • Retextured Metal Slug

  • Retextured Spreadshot

  • Retextured Vulkram

  • Changed Chiseled Precasian Stone Bricks top/bottom texture

Tags

  • Added Sever and Shell to the c:weapon_damage_enhancements enchantment tag

  • Converted AoA's custom neoforge tags to c tags

  • Added AoA's music discs to the c:music_discs tag

  • Changed the aoa3:rune tag to aoa3:runes

  • Added AoA's fence gates to the minecraft:fence_gates tag

Other

  • The Advent GUI will now render in auto-scale at all times to prevent tiny text

  • Adjusted the Advent Lore tab icons so that they center when grabbed

  • Nowhere can no longer be used as a food restoration hub

  • Reduced the drop rate of Rare Table slightly

  • Reworked the AoA event listener system for skills/abilities/resources to eliminate the enum dependency. Listeners can now use any event

  • Renamed the Ender Dragon and Elder Guardian loot tables to vanilla_

  • Re-added the Hauling Trap functionality for Hauling

  • Added particles to Bleeding

  • Reduced Hauling Fishing Trap Spawn's xp bonus to +10%

  • Reduced Dexterity xp gain slightly from just running

  • Adjusted the xp gain rate for some skill xp sources for levels 100+

  • Removed the unsafeInfusion config option

Bug Fixes

  • Fixed AoA hanging signs not burning for the correct length of time in a furnace

  • Fixed the AoA lore tab not listing the torn pages

  • Fixed the AoA lore tab rendering a book twice when dragging it

  • Fixed the AoA lore tab not giving patchouli books when dragged out

  • Fixed the health renderer not rendering the heart properly when using a high-res resource pack

  • Fixed Innervation giving 50 health for no reason

  • Fixed Slingshot not doing damage

  • Made some extra changes to hopefully prevent Chomper getting completely stuck

  • Fixed Phantom Staff doing multi-damage on multi-part mobs

  • Hopefully fixed Smash's particles not showing up if too far away or limited

  • Fixed Grenade being marked as unobtainable

  • Fixed Rare Table Harvesting Chance still giving Farming XP?

  • Fixed RPG's direct impact damage calculation being off

  • Fixed the mod crashing when running without Patchouli

  • Fixed Spinoledon attacking too fast for its animations

  • Fixed Dunkleosteus continuing to target players who get out of the water

  • Fixed the Guardian loot table not dropping Biogenic Armour

  • Fixed AoA Bows not accounting for changes in the BowStats component

  • Fixed Hauling Fishing Trap having an incorrect wording for its description

  • Fixed Pixon and NPC custom spawners not spawning correctly

  • Fixed the Surface to Air advancement not being obtainable

  • Fixed entity loot table bonuses being based on fortune, not looting

  • Fixed Auto-Enchant Crafting applying to books when crafted

  • Fixed Soul Spark/Light spark allowing for infinite use

  • Fixed nethengeic_deliverance and bamm_bamm advancements not being marked as challenge types

  • Fixed an incorrect locale entry for notifications

  • Removed the unused common config file

2024-09-21

Additions/新增

Blocks/方块

Config/配置

  • Added hideSurvivalUnobtainableItems client config option to restore survival-unobtainable item visibility in the creative menu. Doesn't affect JEI though

    新增客户端配置项 hideSurvivalUnobtainableItems,该配置项可令生存模式无法获得的物品在创造模式物品栏不可见。不过不影响JEI

Recipes/配方

  • Added Carved Rune of Power recipes using ender pearls

    新增了用末影珍珠合成能量雕符石的配方

  • Added a recipe for Arrows from Sharp Claws

    新增了用尖爪合成的配方

Loot Tables/战利品表

  • Added AoA loot to the chests/village/village_snowy_house and chests/ancient_city_ice_box loot tables

    在战利品表 chests/village/village_snowy_house 和 chests/ancient_city_ice_box 中增加虚无世界战利品

  • Added Cherry wood to Wood Giant's loot table

    木之巨人的战利品中增加樱花木

Bestiary/图鉴

  • Added Shiny Squid bestiary entry

    新增了闪耀鱿鱼的图鉴

Other/其他

  • Re-enabled Patchouli integration

    重新启用帕秋莉手册集成

  • AoA Patchouli books and Torn Pages will now show up individually in JEI

    虚无世界的手册和残破的书页现在会在JEI中独立显示

Removals/移除

Blocks/方块

Changes/更改

Entities/实体

  • Undead Herald is now immune to Barathos Sandstorm damage

    亡灵使者现在免疫爵士维度的沙尘暴的伤害

  • Arkback will no longer cause cramming damage to entities larger than or the same size as itself

    阔背砂虫现在不会对体型比它更大或相同的生物造成挤压伤害

  • Dunkleosteus will no longer get into your boat

    邓氏鱼不会再上你的船

  • Veloraptor will no longer lunge in midair or in water

    伶疾龙不再会在半空或水中扑食

  • Increased the audible radius of Tyrosaur's Roar

    增大了听见地域领主的咆哮音效的范围

  • Improved Flamewalker's attack FX

    改进了烈焰步行者攻击时的FX效果

Blocks/方块

  • Changed Trophies to use the item_name component for its name rather than the custom name one so it can be renamed by players

    更改了奖座,使用 item_name 组件来提供其名称,而不是自定义名称,从而让它可以被玩家重命名

  • Made some changes to Baron Loose Sand

    爵士松散沙子做了一些修改

Items/物品

  • Changed Skeletal Tools' drop rate of bone items to 1/10

    将骷髅工具掉落骨头的概率改为1/10

  • Adjusted the AoA music disc names to match vanilla

    调整了虚无世界的音乐唱片的名称以符合原版

Tags/标签

  • Added all the AoA passive fish to the minecraft:not_scary_for_pufferfish entity type tag

    将所有的虚无世界被动鱼类添加到实体类型标签 minecraft:not_scary_for_pufferfish

Advancements/进度

  • Removed Gardener from Overworld Collector

    从主世界收藏家进度中移除园丁

Recipes/配方

  • Changed the recipe for Imbuing Unbreaking to prevent collision with Blast Protection

    修改了耐久的配方,避免与爆炸保护冲突

Other/其他

  • AoA now filters out survival-unobtainable items from the Creative inventory and JEI, and doesn't generate any recipes that utilise these items.

    虚无世界现在筛选了生存模式无法获取的物品,在创造模式物品栏和JEI界面隐藏,并不会生成使用这些物品的配方

  • All AoA damage types that bypass armour will now bypass wolf armour

    所有忽略盔甲的虚无世界伤害类型也会忽略狼铠

  • Removed all the outdated bestiary entries from pre-overhaul

    移除了重做前的所有过时图鉴

  • Made Lotto Totems & Fishing Cages better support mods like Jade for owner display

    乐透图腾鱼笼能更好地支持类似玉 🔍的模组,显示其主人

  • Changed Fishing Trap Spawn to not show percentages below 0%

    修改了陷阱鱼生成能力,不显示低于0%的概率

  • Adjusted Barathos' celestial rendering

    修改了爵士的天空渲染效果

  • Removed clouds from Barathos

    移除了爵士维度的云

Bug Fixes/漏洞修复

  • Arkback will no longer eat if it doesn't have a block to eat from

    阔背砂虫不再会在没有能进食的方块时依然进食

  • Fixed Arkback filling up on sand even if not actively in a Sandstorm

    修复了阔背砂虫在没有沙尘暴发生时依然填充沙子

  • Fixed Arkback's sand level not going down when harvested

    修复了阔背砂虫堆积的沙子在收集后不减少

  • Fixed Arkback trapping entities on its back that aren't actually on its back

    修复了阔背砂虫将并不真正处于其背部的生物困在那里

  • Fixed a toast crash when logging out while a toast is pressing

    修复了正在弹出提示框时登出游戏造成崩溃

  • Fixed Dexterity's Jump Boost skill causing excess fall damage

    修复了灵巧的跳跃提升造成了额外摔落伤害

  • Fixed Jade Sword & Void Sword missing from Overworld Collector

    修复了主世界收藏家进度缺少翡翠剑虚空剑

  • Fixed Predatious Bow missing from Precasia Collector

    修复了传说收藏家进度缺少自然弓

  • Fixed Achelos and Oceanus Helmets not applying their effects

    修复了河神潜水盔海神潜水盔效果不生效

  • Fixed Sealord Helmet not losing its attribute buff if swapping helmets underwater

    修复了海洋领主潜水盔提供的属性增益在水下切换头盔后不消失

  • Fixed Bayonette SR, Bayonette Rifle, and Nethenette Rifle not having any attack speed reduction

    修复了刺刀SR刺刀步枪下界步枪不降低攻速

  • Fixed AoA roaming NPCs spawning in unsafe locations

    修复了虚无世界的流浪NPC生成于不安全的位置

  • Fixed Magic Mending Solution cooling down instantly

    修复了魔法修复液会立即冷却

  • Fixed AoA Multipart entities not generating properly if AI is disabled

    修复了禁用AI时虚无世界的多判定箱实体不正确生成

  • Fixed the Winner Winner advancement not being obtainable

    修复了大吉大利!进度无法获得

  • Fixed the Advent GUI Theme not saving on close

    修复了关闭游戏后虚无世界GUI主题不保存

  • Fixed AoA's music discs not having the correct description

    修复了虚无世界的音乐唱片描述不正确

  • Fixed Mending being able to be applied to Bone Horn

    修复了经验修补可用于骨质号角

  • Fixed Nethengeic Callstone being useable on the Boss Altar without charging it

    修复了焰髓召唤石未充能的情况下即可在Boss祭坛使用

  • Fixed AoA Hanging Sign items not stacking to 16

    修复了虚无世界的悬挂式告示牌堆叠数不为16

  • Fixed AoA signs not having the correct furnace fuel time

    修复了虚无世界的告示牌燃烧时间不正确

  • Fixed Millennium Greatblade's damage not being modified by swing cooldown

    修复了千年劈刀的伤害不被攻击冷却修正

  • Fixed AoA potted plants not being pottable

    修复了虚无世界可盆栽的植物无法放入花盆

  • Fixed a crash using lakes in Precasia

    修复了传说维度湖泊地物造成崩溃

  • Fixed Attribute Modification AoA Abilities not working properly on login when above level 1

    修复了如果玩家登陆游戏时等级大于1,属性增强能力效果异常

  • Fixed RPG not taking into account armour values when applying damage

    修复了RPG的伤害不计算护甲值

  • Maybe fixed Tyrosaur Roar & Pixons affecting other rendering

    也许修复了地域领主的咆哮和影响其他渲染

  • Fixed raytracing not taking into account child hitboxes

    修复了射线无法攻击附属判定箱

  • Fixed Flamewalker not following players when aggro'd

    修复了烈焰步行者被激怒时不追逐玩家

  • Fixed Gas Blaster crashing on part entities

    修复了气流冲击波对多判定箱实体使用时崩溃

  • Fixed Imbuing Chamber not returning the 5th focus slot

    修复了注魔仓不返还第五个聚能透镜栏位的物品

2024-08-13

Additions/新增

Blocks/方块

Entities/实体

Commands/命令

  • Added the AoA WorldEvent command - for interacting with the new world event system

    新增了 AoA WorldEvent 指令,用于和新的维度事件系统交互

Recipes/配方

  • Added a recipe for Baron Glass

    爵士玻璃添加了配方

Advancements/进度

  • Added the Precasian Collector advancement

    新增传说收藏家进度

  • Added the Nether Collector advancement

    新增下界收藏家进度

  • Added the Overworld Collector advancement

    新增主世界收藏家进度

  • Added the Ender Collector advancement

    新增末影收藏家进度

  • Added the Bird Tamer advancement

    新增驯鸟者进度

Other/其他

  • Added a world event system - configurable temporal events localised to a world. For now the only event is a sandstorm in Barathos

    添加了一个维度事件系统,添加可配置的维度特色事件。目前,唯一的维度事件是爵士沙尘暴

    • Events are configurable via datapack. While they can be technically moved to another world, they're designed to only work in the world they're built for

      维度事件可以通过数据包配置。虽然技术上它们可以被移动到其他维度,但它们只是为了在所属的维度生效而设计

Changes/更改

Advancements/进度

  • Adjusted the A Prehistoric Sound advancement

    调整了史前的回鸣声进度

  • Adjusted the His Bigger Badder Brother advancement description

    调整了比它更大更坏的兄长进度的描述

  • Adjusted the I Like The Boom advancement description

    调整了我喜欢爆炸进度的描述

  • Re-added the Tyrosaur advancement chain

    重新添加了地域领主的一系列相关进度

  • Re-added the mightiest_tree_in_the_forest advancement

    重新添加了最强大树进度

  • Made the nethengeic_deliverance advancement not hidden

    焰髓救赎进度不再隐藏

  • Made the bamm_bamm advancement not hidden

    嘭!嘭!进度不再隐藏

  • Moved the Nethengeic Wither advancement chain to under the demonic_visitor advancement

    焰髓凋灵的相关进度移动为恶魔寻访者进度的下游进度

Enchantments/魔咒

  • Changed Sever to an attribute, and changed to 3.5% additional crit damage per level

    断绝魔咒改为通过属性值运作,效果也改为每级增加3.5%的暴击伤害

Entities/实体

  • Adjusted Wounded Tyrosaur's max health

    调整了受伤的地域领主的最大生命值

  • Extended Tyrosaur's bleeding effect

    增强了地域领主流血效果

  • Drastically reduced the efficacy of Fishing Cages whilst in still water, and if other fishing cages are nearby

    大幅降低鱼笼在静止的水中、和附近有其他鱼笼时的情况下的捕鱼效率

Blocks/方块

  • Changed Cocoon's sound type to web

    的音效改为蜘蛛网的音效

  • Changed Cocoon's loot table

    更改了的战利品表

Items/物品

  • Changed how Power is calculated on AoA Bows

    更改了力量魔咒在虚无世界的弓生效的计算方式

  • Greatblades will now break decorated pots

    巨型兵器现在可以破坏有装饰的花盆

Models/Textures 模型/纹理

  • Changed the texture of Baron Glass

    更改了爵士玻璃的纹理

Other/其他

  • Changed AoA explosions to default to weapon physics gamerule if the thrower disappears

    修改了虚无世界的爆炸,在投掷者消失的情况下默认遵循游戏规则 weapon physics

  • Adjusted the spawn rates of Attercopus underground

    调整了毒首蛛在地下的生成速率

  • Added a Hauling requirement of 75 to catch Tidal Greatblade

    潮汐长刀的垂钓等级需求改为75级

  • Added Tidal Greatblade to Overworld & Precasia Hauling tables

    潮汐长刀添加到默认垂钓战利品表传说垂钓战利品表

Bug Fixes/漏洞修复

  • Fixed Chiseled Runic Stone Bricks & Chiseled Precasian Stone Bricks not having a model

    修复了雕纹符文石砖和雕纹传说石砖没有模型

  • Fixed Trophy and Ornate Trophy not displaying entity names correctly

    修复了奖座烨熠奖座不正确显示实体名称

  • Fixed Smash having the wrong stats

    修复了粉碎的数据不正确

  • Fixed Bone Horn being useable before being repaired

    修复了骨质号角被修复前可以使用

  • Fixed the disabled boss lobby from setting a portal return location

    修复了残缺的虚无Boss大厅,设置传送门返回位置

  • Fixed the Tea Sink not consuming the cup on use

    修复了茶台使用时不消耗杯子

  • Fixed Skill Master wandering around in Nowhere

    修复了技能大师虚无漫步

  • Fixed Deinotherium not being able to spawn in Precasian deserts

    修复了恐象未能在传说沙漠生成

  • Fixed Grindstone Curses Removal not reverting Enchanted Books to Books

    修复了砂轮诅咒移除能力不将附魔书转换为书

  • Fixed the Nowhere Hub trophies not displaying anything

    修复了虚无中枢奖座不展示任何物品

  • Fixed Charred Char being in the Misc tab

    修复了焦焦鱼在杂项创造模式物品栏

  • Fixed Charred Char & Power Stones not respecting their data-driven furnace burn times

    修复了焦焦鱼聚能石不显示它们的数据驱动的熔炉燃烧时间

  • Fixed Rockbasher Sword having the wrong stats

    修复了岩击剑的数据错误

  • Fixed Bush Baby's bad z-indexing

    修复了灌木婴的不正确的 z-indexing

  • Fixed Baron Sand not being tagged properly

    修复了爵士沙子标签不正确

你已经到达了世界的尽头..
新建2024-07-25

Additions/新增

Entities/实体

Config/配置项

  • AoA now has a built-in config GUI

    虚无世界现在拥有游戏窗口内的配置界面

  • Added a client config option for screen shake

    为屏幕抖动添加了配置项

Changes/更改

Entities/实体

  • Increased Ice Giant's random strolling speed

    提高了冰之巨人漫无目的地移动时的速度

Blocks/方块

Items/物品

  • Changed the tooltips for a number of items to no longer refer to damage in 'hearts'

    修改了下列物品的物品描述,将生命值用具体数值而非“心”的数量表示

Tags/标签

  • Made AoA minerals able to be used as payment for beacons

    让虚无世界的矿物可以被信标消耗

  • Added AoA seeds to the chicken food tag and parrot food tag

    为虚无世界的种子添加标签,可以作为鹦鹉的食物

  • Added AoA fish and chum to the ocelot food tag and the cat food tag

    为虚无世界的鱼类添加标签,可以作为豹猫的食物

  • Added raw meat to the meat tag

    为生肉添加了肉类的标签

  • Added the cooked meat tag to the cooked meat items

    为熟肉添加了熟肉类的标签

  • Added Eye Bulb to the armadillo food tag

    眼球添加标签,可以作为犰狳的食物

  • Removed some redundant food tags

    移除了一些冗余的食物标签

Sounds/声音

  • Changed how step sounds work for AoA creatures

    改变了AoA生物的声音运作方式

    • Removed the generic heavy step sounds from some existing entities

      移除部分实体的通用沉重脚步声

    • Step sounds will now take into account the type of block they are walking on to produce a more accurate sound

      现在脚步声将会受到生物所行走的方块的影响,让声音更加准确

    • Step sounds will adjust their volume and pitch slightly to account for the weight of the step of the entity

      现在脚步声的音量和音高会受到脚步的沉重程度的影响

    • Quadrupedal creatures will have a more appropriate step sound pattern

      为四足动物提供了更合适的脚步声模式

    • Ancient Golem's step sounds better align with its steps

      远古傀儡的脚步声更好地与行走脚步保持一致

    • Infernal's step sounds better align with its steps

      炼狱的脚步声更好地与行走脚步保持一致

    • Spinoledon's step sounds better align with its steps

      刺背龙的脚步声更好地与行走脚步保持一致

    • Leafy Giant's step sounds better align with its steps

      叶之巨人的脚步声更好地与行走脚步保持一致

  • Changed Precasian Stone Bricks to use the vanilla stone bricks sounds

    传说石砖改为使用原版石砖的声音

Others/其他

  • Changed the Attribute Modifier skill ability to use localised attribute names

    使用属性修饰的技能能力改为使用本地化的属性名称

  • Changed the Advent GUI theme selector to use localised names

    虚无世界GUI的主题选项改为使用本地化名称

  • Changed the Potion Duration Reducer skill ability to use localised matcher names

    状态效果时间减少能力(见支配,其匹配的状态效果名称改为使用本地化名称

  • Added some minor lateral movement to recoil

    在后坐力效果中添加了一些轻微的横向移动

  • Added Dexterity XP rewards for Nowhere parkour courses

    虚无维度的跑酷关卡添加了灵巧经验奖励

Bug Fixes/漏洞修复

  • Fixed Dryad Sprites not being interactable if summoned without the skill ability

    修复了不通过技能能力生成的林精无法交互

  • Fixed Dryad Sprites not giving kill credits on successful interaction

    修复了林精交互成功后不增加击败记录

  • Fixed a rare crash caused by the Opteryx Nest tree decorator

    修复了树上的弹跳鸟巢装饰会偶尔导致崩溃

  • Fixed some texture z-culling on Chomper 

    修复了咀嚼者的贴图的一些Z轴错误

  • Fixed Raw Emberstone and Raw Limonite blocks not being minable with a pickaxe

    修复了粗余烬石块粗褐铁块无法被镐挖掘

  • Fixed Troll-Bashed Axe and Rock-Pick Sword not mining blocks correctly

    修复了巨怪爆裂斧破岩剑未能正确破坏方块

  • Fixed thrown weapons crashing once using the last in a stack

    修复了使用一组投掷武器的最后一个时造成游戏崩溃

  • Fixed the Gold Trophy recipe not requiring 9 trophies 

    修复了黄金奖座的合成配方不需要9个奖座

  • Fixed a rendering bug caused by multiple King BamBamBams being onscreen simultaneously

    修复了屏幕中同时有多个爆裂之王时的渲染漏洞

  • Fixed a bug causing previously used Nowhere boss arenas to still contain a boss if the player died last attempt

    修复了虚无的Boss竞技场中,玩家死亡后,该竞技场中的Boss不消失的漏洞

  • Fixed the Boss Altar not rotating its entity visualisation smoothly

    修复了Boss祭坛不能平滑地渲染它的视觉效果

  • Fixed the Boss Altar spawning particles even when the game is paused

    修复了Boss祭坛在游戏暂停时依然渲染粒子效果

  • Fixed Omni Armour's set effect not requiring a full set

    修复了爆破盔甲不为全套时也能触发全套效果

  • Fixed AoA's buckets not being in the creative inventory

    修复了虚无世界的流体桶不在创造模式物品栏中

  • Fixed the player not being respawned at full health

    修复了玩家重生时生命值不满

  • Fixed AoA trophies emitting particles when the game is paused

    修复了奖座在游戏暂停时依然渲染粒子效果

  • Fixed piercing arrows hitting multipart entities multiple times

    修复了穿透箭矢对多判定箱生物多次造成命中

  • Fixed AoA's skill & resource HUD elements rendering when they shouldn't

    修复了虚无世界的技能和资源系统HUD元素在不该渲染时依然渲染

2024-07-11

Additions/新增

Other/其他

  • Added a bestiary entry for Dunkleosteus 

    邓氏鱼新增图鉴条目

  • Added a bestiary entry for Undead Herald 

    亡灵使者新增图鉴条目

Changes/更改

Items/物品

  • Adjusted Embrodium's spirit regen to stay up to date with the actual spirit regen values

    调整了烈能盔甲精神力恢复量,以匹配精神力的自然恢复速度

Other/其他

Bug Fixes/漏洞修复

  • Fixed a crash caused by attempting to equip skill-restricted items without the level

    修复了在等级不足时,尝试穿戴有等级要求的盔甲造成游戏崩溃

  • Fixed some full-set armour effects not working

    修复了部分盔甲的全套效果未能生效

  • Fixed Zargonite Armour having the wrong effect

    修复了领域盔甲的效果异常

  • Fixed Subterranean Armour not applying its effect

    修复了地下盔甲的效果不生效

  • Fixed Knight Armour not applying its effect

    修复了骑士盔甲的效果不生效

  • Attempted fix on Tree Spirit not animating properly

    尝试修复树精的动画不能正确播放

  • Fixed the diving helmet models being broken

    修复潜水盔的模型损坏

  • Fixed a crash caused by leaving a world when rendering ability unlock toasts

    修复了正在渲染能力解锁提示信息时退出存档造成崩溃

  • Fixed the Attribute Modifier skill ability not updating on reload

    修复了使用属性修饰的技能能力在游戏重新加载后未能更新

  • Fixed Rage gain being mitigated by the victim's defensive properties

    修复了被攻击时由于防御属性导致获得的怒火减少

  • Fixed Purity armour's passive effect not working properly

    修复了纯净盔甲的被动效果不正常生效

  • Fixed Vulcanes not applying damage correctly

    修复了浊流之杖不能正确造成伤害

  • Fixed Nightmare Armour not eliminating Distortion Rune cost

    修复了噩梦盔甲不令扭曲符文消耗减少至0

  • Fixed Shrapnel explosions breaking blocks with destructiveWeaponPhysics disabled

    修复了霰击类型的爆炸在游戏规则 destructiveWeaponPhysics 被禁用时依然破坏方块

  • Fixed AoA arrows not applying enchantments

    修复了虚无世界的箭矢不能正常应用魔咒

  • Fixed the game crashing trying to render the parkour sky in Nowhere 

    修复了在虚无的跑酷区域渲染天空时游戏崩溃

  • Fixed AoA crops not being plantable

    修复了虚无世界的农作物无法种植

  • Prevented Nowhere parkour courses being completable by exiting prior to completing the course

    修复了在完成跑酷前离开跑酷关卡依然能完成跑酷

  • Fixed AoA screen effects not colouring/rendering correctly

    修复了虚无世界的屏幕效果渲染不正确

  • Fixed AoA melee mobs not delaying long enough between hits to finish the animation

    修复了近战敌对型生物的攻击间隔时间不够长导致无法完成动画

  • Fixed AoA hoes having the wrong damage value

    修复了虚无世界的锄的攻击力数值错误

2024-07-06

Additions/新增

Blocks/方块

Changes/更改

Blocks/方块

Items/物品

  • Reduced Shyre Sword's average damage by 1

    塞尔瑞长剑的平均伤害减少1

  • Added some FX to Amber Staff's cast

    琥珀之杖的施法添加了FX效果

  • Rewrote the code for all AoA Armour - improving the handling of much of it, such as status effect immunity, invulnerability handling, attributes, etc.

    重写了所有虚无世界盔甲的代码,以改善大部分盔甲的处理方式,例如:状态效果抗性,免疫能力,属性等

  • Adjusted Hauling Rods' lure gravity to match vanilla's

    调整了垂钓鱼竿的饵钩重力,以和原版相匹配

  • Increased Knight Armour's health buff

  • 提高了骑士盔甲的最大生命值增益效果

Skills/技能

  • Bonus Smelting Result no longer stacks multiplicatively

    熔炼产出加成能力不再以倍乘叠加

Textures/纹理

Other/其他

  • Updated Skill Master's bestiary entry

    更新了技能大师的图鉴

  • Adjusted the tooltip for Candy Armour 

    调整了糖果盔甲的物品描述

  • AoA armour effect cooldowns now use the item cooldown system, and are visualised in the gui

    虚无世界的盔甲冷却现在使用物品冷却系统,在GUI中可见

  • Changed the Chum recipe to use the c:foods/raw_fishes tag 

    海霸糊的配方改为使用标签c:foods/raw_fishes

  • Random ticking and MobGriefing is now disabled permanently in Nowhere 

    现在虚无维度会永久禁用随机刻和破坏性生物行为

  • Wind Charge can be used as a wind rune catalyst

    风弹可作为风符文的合成材料

Bug Fixes/漏洞修复

  • Fixed Imbuing having the wrong recipe id for sweeping edge 

    修复了注魔横扫之刃的配方ID错误

  • Fixed a crash caused by interacting with AoA Traders 

    修复了与虚无世界的商人交互造成游戏崩溃

  • Fixed a crash caused by screen effects

    修复了屏幕效果造成的游戏崩溃

  • Fixed Imbuing Chamber not showing its current recipe

    修复了注魔仓不显示当前正在输出的配方

  • Fixed Attribute Modification skill ability not updating or syncing properly

    修复了修改属性的技能能力不能正确更新/同步

  • Fixed Trial Spawner mobs not being considered spawner mobs for skill purposes

    修复了因技能进行的检测中,试炼刷怪笼生成的生物不被视为刷怪笼生成

  • Fixed Lunar Assault Rifle not doing damage

    修复了月球突击步枪不造成伤害

  • Fixed Vulcanes not working properly when trying to set custom component data

    修复了浊流之杖的自定义数据组件无法正常生效

  • Fixed Infested and Oozing mob effects being farmable

    修复了寄生渗浆生物状态效果可以批量获取

  • Fixed Gold Trophies not starting elite boss fights in Nowhere 

    修复了黄金奖座虚无维度不开启精英Boss挑战

  • Fixed a server disconnect on dedicated servers

    修复了在专属服务器的服务器断开连接问题

  • Fixed Exoplate Armour & Shyre Sword not calculating properly

    修复了石佑盔甲塞尔瑞长剑的效果计算不正确

  • Fixed some minor spelling/grammar issues in Worn Book (Patchouli & txt), Lessons, Discovery, Expedition, and Primitive, AoA Essentia

    修复了旧书残破的书页(经验、发现、远征、史前)、AoA手册中一些小的拼写和语法错误

  • Fixed up a slightly outdated King Charger Bestiary entry

    修复了有点过时的袭击者之王图鉴

  • Fixed a mis-identified page in AoA Essentia

    修复了AoA手册中一些标识错误的页面

  • Fixed Bonus Crafting Output & Auto Enchant Crafting not working

    修复了合成效率提升和合成自带附魔能力失效

  • Fixed Auto Enchant Crafting applying to all Imbuing Chamber usages

  • 修复了合成自带附魔会在注魔仓生效

  • Fixed Bonus Smelting Result not calculating properly

  • 修复了熔炼产出加成计算不正确

  • Fixed some z-fighting on Dryad Sprite 

    修复了林精的一些贴图斑驳

  • Fixed some z-fighting on Gemtraps 

    修复了宝石陷阱鱼的一些贴图斑驳

  • Fixed the located portals cache being cleared on death or dimensional travel

    修复了死亡或跨维度时,传送门的缓存被清除

  • Fixed Battleborn Armour disabling itself briefly when unequipping a piece

    修复了狂战盔甲取下一件后会短时间失效

  • Fixed overworld iron and copper ores generating in Precasia 

    修复了传说生成主世界的铁矿和铜矿

  • Fixed Boss tokens not saving the return position when travelling to Nowhere 

    修复了Boss召唤物传送到虚无时不保存返回坐标

  • Fixed Nowhere potentially dropping you into an unsafe position when travelling to the Overworld if your return position is unsafe

    修复了从虚无返回主世界时,如果玩家的返回坐标不安全,可能会被传送到不安全的位置

  • Fixed Distorting Artifact not applying its void safety if in offhand

    修复了扭曲制品在副手时不保护掉入虚空的持有者

  • Fixed a bunch of places in the mod not damaging items properly (skipping particles & sounds, etc)

    修复了Mod中一系列不正确损坏物品的问题(跳过粒子和声音等)

  • Fixed Fishing Cage being consumed in creative

    修复了鱼笼在创造模式使用会被消耗

  • Fixed Hydrangic Armour fertilising literally anything bonemealable when placed

    修复了水能盔甲会对任何可使用骨粉的东西生效

  • Fixed Hauling Rods not being useable

    修复了垂钓鱼竿无法使用

  • Fixed Hauling Rods not being enchantable

    修复了垂钓鱼竿无法附魔

  • Fixed AoA portals putting you on the roof sometimes

    修复了虚无世界的传送门有时将玩家传送到顶部

  • Fixed some ore blocks not rendering properly

    修复了一些矿石方块不正确渲染

  • Fixed AoA traders not giving kill credits

    修复了虚无世界的商人不增加击杀分数

2024-06-23

Additions/新增

Blocks/方块

Tags/标签

  • Added the c:flying EntityType tag

    新增实体类型标签:c:flying

Changes/更改

  • Updated to Minecraft 1.21 (this was a big port)

    更新到 Minecraft 1.21 (这是个天量移植)

Blocks/方块

  • Renamed Netherrack Runium Ore to Nether Runium Ore to better fit vanilla conventions

    下界符文矿石由 Netherrack Runium Ore 重命名为 Nether Runium Ore,以更好地贴近原版习惯

Items/物品

  • All AoA item custom properties (notably, weapons) have been moved to data components. This means they can now be configured via /give or similar commands

    所有的虚无世界物品的自定义属性(尤其是武器)都被移动到数据组件。这意味着它们可以被 /give 或类似的指令配置

  • Trophies can now be renamed if wanted

    允许给奖座重命名

Tags/标签

  • All common tags have been moved to the c namespace, per the new standard between Fabric and NeoForge

    根据 Fabric 和 NeoForge 的新规范,所有的常见标签被移动到命名空间 c

  • Moved all entities with types (undead, arthropod, etc) to the new Tag system

    将所有具有类型的实体(亡灵,节肢等)移动到新标签系统

  • Moved swords from the AoA swords tag to the vanilla one

    从虚无世界的 swords 标签移动到原版的标签

  • Moved Extraction's trainable blocks to its own tag

    将可以训练精炼的方块移动到它们自己的标签

  • Moved Cooked Charger Shank, Cooker Halycon Beef, Fiery Chops, and Hot Rod to the minecraft:meat tag

    熟袭击者腿肉平静牛排炽烈肉扒烤毛狮肉移动到标签 minecraft:meat

  • Moved the rawmeats tagged items to the new c:foods/raw_meats tag

    将标签为 rawmeats 的物品移动到标签 c:foods/raw_meats

  • Moved the rawfish tagged items to the new c:foods/raw_fishes tag

    将标签为 rawfish 的物品移动到标签 c:foods/raw_fishes

  • Moved the cookies tagged items to the new c:foods/cookies tag

    将标签为 cookies 的物品移动到标签 c:foods/cookies

  • Moved the candy tagged items to the new c:foods/candies tag

    将标签为 candy 的物品移动到标签 c:foods/candies

  • Deinotherium, Horndron, and Opteryx all use a tag-based food now as opposed to a hardcoded item

    恐象沉吟角牛弹跳鸟的偏好食物使用标签表示,不再是硬编码

Entities/实体

  • Stone Giant is now fire-immune

    石之巨人现在免疫火焰

  • Changed the default client tracking ranges of all AoA monsters to 8 chunks (up from 5)

    将虚无世界怪物默认的客户端追踪范围改为8个区块(原先为5)

  • Changed the default client tracking ranges of all AoA NPCs to 10 chunks (up from 5)

    将虚无世界NPC默认的客户端追踪范围改为10个区块(原先为5)

Other/其他

  • Modernised AoA's internals for particles. It should be a 1:1 change, so you shouldn't notice any difference, but I may have mistranslated something (let me know)

    让虚无世界的内置粒子系统更现代化。这应当是一对一的更改,因此你应该不会注意到任何区别,但有些地方我可能转译错误(请告诉我)

  • Reworked the AoA wiki command to account for Fandom changes and to provide more accurate results

    重写了虚无世界的 wiki 指令以应对 Fandom 的变化,提供更精确的结果

  • Improved the visibility of the damage-type icons AoA adds to TES damage particles

    增强了虚无世界为TES的伤害粒子中增加的伤害类型图标的可见性

Bug Fixes/漏洞修复

  • Fixed Rosidian Greatblade awarding BLOCK_MINED stat for the wrong blocks

    修复了伊恩巨剑增加了错误的方块的挖掘数统计信息

  • Fixed a typo in the description of Shiny Box 

    修复了闪亮的盒子的物品描述中的错别字

  • Fixed Poison Armour not working properly

    修复了剧毒盔甲效果异常

  • Fixed some missing periods in the bestiary entries for Ice Giant, Leafy Giant, and Elite King BamBamBam

    修复了冰之巨人叶之巨人精英爆裂之王的图鉴中一些缺失的阶段

  • Fixed Mending Table being marked as a wooden block

    修复了修复祭坛被标记为木质方块

  • Fixed AoA sound subtitles being broken

    修复了虚无世界的声音字幕损坏

  • Fixed Fire Aspect 1 imbuing recipe having the wrong Foci

    修复了火焰附加I的注魔配方中聚能透镜不正确

  • Fixed Stranglewood, Stripped Stranglewood, and Stripped Stranglewood Log not being in the Creative tab

    修复了窒息木去皮窒息木去皮窒息木原木不在创造模式物品栏中

  • Fixed Iropole not having the correct properties

    修复了磁极的属性不正确

  • Fixed the broken error messages in /aoa player when selecting an invalid skill or resource

    修复了 /aoa player 指令选择了无效的技能或资源系统时的错误信息的损坏

  • Fixed Skydriver bow not working

    修复了酸性弓不生效

  • Fixed Sniper Scopes not rendering properly

    修复了狙击枪的倍镜不正确渲染

  • Fixed Precasian Volcanos not flowing their fluid

    修复了传说的火山中流体不流动

Vanilla patches/原版微调

  • Modded bows now receive the FOV adjustment when drawing the string

    Mod添加的弓现在在拉弦时可以接收到视场角调整

你已经到达了世界的尽头..
新建2024-04-24

Changes/更改

  • Moved Dustopia's visual shader to a new custom post-processing handler built into AoA. It now stacks with other effects and is not removed by menus and other vanilla cases

    将异位维度的视觉着色器移动到新的、虚无世界内置的自定义后处理程序。它现在可以与其他效果叠加,并且不会因为游戏菜单和其他原版情况被移除

  • Night Vision Goggles now use a custom shader instead of vanilla night vision

    夜视镜现在使用一个自定义的着色器,而不是原版的夜视

Worldgen/世界生成

  • Added primer worldgen for:

    为以下维度添加了初步生成:

    • Celeve

      玩具

    • Dustopia

      异位

    • Crystevia

      晶体

    • Abyss

      深渊

  • Tweaked Barathos worldgen

    调整爵士的生成

  • Tweaked Lelyetia Worldgen

    调整赫尔维蒂的生成

  • Added more Frogs and Tadpoles to Precasia 

    传说添加更多的青蛙蝌蚪

Recipes/配方

  • Changed the Rune recipes to use a tag for easier modification, added a number of alternate crafting options for them

    将符文的配方改为使用标签,以更方便修改,并添加了一些可选的合成物品

Bug Fixes/漏洞修复

  • Fixed a crash with the bleeding effect

    修复了流血造成的崩溃

2024-03-28

Entities/实体

  • Adjusted Pixon spawning to avoid unsafe spawning locations

    调整的生成,避免生成在不安全的位置

Textures/Models 纹理/模型

  • Retextured Ice Armour's item sprites

    重绘冰之盔甲的物品贴图

Other/其他

  • Adjusted AoA's custom spawners to be more controllable from datapack

    调整了虚无世界的自定义生成器,以便更好地用数据包控制

  • Added Green Manure Seeds as a semi-common drop from Composter blocks 

    绿肥种子添加到堆肥桶的半常见掉落物

  • Added some AoA Essentia entries for Imbuing 

    注魔添加了一些虚无世界手册条目

Bug Fixes/漏洞修复

  • Fixed a crash on dedicated servers related to Imbuing

    修复了专用服务器上与注魔相关的崩溃

  • Fixed AoA Fluid buckets being stackable

    修复了虚无世界的液体桶能够堆叠

  • Fixed Imbuing Chamber creating particles even when the game is paused

    修复了注魔仓在游戏暂停时依然生成粒子效果

  • Fixed Recharge's description saying Energy instead of Spirit 

    修复了充能的魔咒描述中将精神力描述为能量

  • Fixed Ambient/Radiant stones' textures being swapped

    修复了宁静/照耀的能量石聚能石的纹理被交换

  • Fixed Lotto Totem's feedback messages being broken

    修复了乐透图腾的反馈信息损坏

  • Fixed some more issues with the custom spawners

    修复了若干自定义生成器的问题

  • Fixed the base Ivory blocks not being in the Creative Mode tab

    修复了象牙块不在创造模式物品栏中

  • Fixed Pixons being able to spawn with less than their minimum magnitude

    修复了能够以比容许的最低大小更低的值生成

  • Fixed Imbuing not allowing you to re-imbue an item with the same enchantment at a higher level

    修复了注魔不允许玩家用更高等级的魔咒覆盖已有同种魔咒

  • Fixed Fence Gates not being in the creative tab

    修复了栅栏门不在创造模式物品栏中

  • Fixed Baron Ground not being in the creative tab

    修复了爵士地面不在创造模式物品栏中

  • Fixed the Thorns, Swift Sneak, and Unbreaking Imbuing recipes having the wrong level requirement

    修复了荆棘迅捷潜行耐久的注魔配方的等级需求不正确

  • Fixed Skill Master not being able to hold all of its trades

    修复了技能大师未能提供所有交易项

  • Fixed Chum giving errored texture particles when using the last one in the stack

    修复了使用了一组海霸糊的最后一个时产生错误的粒子效果

  • Fixed Fishing Cage not saving through reloads properly

    修复了鱼笼重新加载后未能正确保存

  • Fixed Imbuing not being included in the Skill Master advancement

    修复了注魔未被包含在进度“技能主宰者”

  • Fixed the Elite King BamBamBam ornate trophy not counting for Bamm Bamm

    修复了烨熠精英爆裂之王奖座不能完成进度“嘭!嘭!”

  • Fixed the Elite Nethengeic Wither ornate trophy not counting for Nethengeic Deliverance

    修复了烨熠焰髓凋灵奖座不能完成进度“焰髓救赎”

  • Fixed a crash occurring with Remorphed mod

    修复了有Remorphed模组时的崩溃

  • Fixed Jade, Emberstone, and Limonite Hoe 

    修复了翡翠锄余烬锄褐铁锄

  • Fixed Hellfires not applying last attackers onto targets

    修复了最近一次使用燃烧瓶者不会被作为攻击目标

  • Fixed Pixons not being able to spawn in the Nether

    修复了不能在下界生成

2024-02-24

Changes/更改

Other/其他

  • Added a Raw Charger Shank trade to the Butcher villager profession

    为屠夫村民添加了生袭击者腿肉的交易

  • AoA now requires a minimum of NeoForge 20.4.167, as this is the first stable build of NeoForge for 1.20.4

    现在虚无世界3需要NeoForge版本为20.4.167,因为这是NeoForge在1.20.4的第一个稳定版

  • Made Power Stones significantly more likely from Pixons

    聚能石更容易从得到

Textures/纹理

Bug Fixes/漏洞修复

  • Fixed Energy Stones showing in JEI's information tooltip as a broken locale

    修复了能量石的JEI信息显示为损坏的本地化名

  • Fixed some imbuing unlocks having broken names

    修复了一些注魔的解锁信息的名称损坏

  • Fixed Attuning Bowl not positioning itself

    修复了共鸣之碗(使用时)位置错误

  • Fixed Energy Stones giving ridiculous amounts of xp

    修复了能量石给予巨量的技能经验

  • Fixed Frame Bench not working

    修复了框架工作台不工作

  • Fixed Helm of the Ritualist not being positioned correctly

    修复了祭司头盔位置错误

  • Fixed the miscoloured Power/Energy stones

    修复了一些能量石/聚能石颜色错误

  • Fixed Lottoman despawning himself too easily in other dimensions

    修复了乐透兑换人太容易在其他维度消失

  • Fixed AoA wood door & trapdoor recipes giving the wrong amount

    修复了虚无世界的木门/木活板门配方产出数量错误

  • Fixed Torn Pages not opening when used

    修复了使用残破的书页无法将其打开

  • Fixed splitting mobs (slimes, magma cubes) from evading the spawner marker

    修复了会分裂的怪物(史莱姆,岩浆怪)会避免被刷怪笼标记

  • Fixed Nether Wart not counting for XP in Farming

    修复了下界疣不给予农业经验

  • Fixed Imbuing not allowing re-enchanting of enchanted items

    修复了注魔不允许向已经附魔的物品注魔

  • Fixed Opteryx Eggs being able to consume food

    修复了蛋形态的弹跳鸟可以被喂食

  • Fixed Ambient Power Stone being tagged as an energy stone

    修复了宁静的能量石被归为聚能石标签

  • Fixed the 'too far' message on the Nowhere Boss Altar being broken

    修复了距离Boss祭坛太远的提示信息损坏

  • Fixed AoA's wooden planks stairs not being tagged as wooden stairs and thus not being burnable as furnace fuel

    修复了虚无世界的木质楼梯未被归为木质楼梯标签导致无法作为燃料

  • Fixed Pixons not acting properly if harvesting with a full inventory

    修复了在物品栏满的情况下收获时异常

  • Fixed Pixon age not persisting through restarts

    修复了重启存档后的age参数不能保持

  • Fixed Infusion Table not consuming ingredients while quick-crafting the result

    修复了聚合台快速地合成时不消耗材料

  • Fixed the Worn Book Patchouli entry only listing 3 carved runes

    修复了旧书的帕秋莉手册内容中只列举3个雕符石

  • Fixed player health being reset on login

    修复了玩家重新登录后生命值被重置

  • Fixed Hauling entities gaining sentience and probably plotting to overthrow humanity if logging out and in

    修复了垂钓鱼类在登出再登入后,获得了思考能力并有可能在密谋推翻人类

  • Fixed Electron Maul's effect not working properly

    修复了电能战槌的效果异常

  • Fixed Dead Tree not hiding particularly well

    修复了树精隐藏的不那么好

  • Fixed some issues with the Breeding Bonus Farming ability

    修复了繁衍加成能力的一些问题

  • Fixed Hardened Parapirahna facing the wrong way

    修复了硬化帕拉痞拉朝向错误

  • Fixed a crash that happens when the configs are reloaded on a dedicated server

    修复了专有服务器上配置项重新加载时发生的崩溃

  • Fixed Snowy Chargers being overridden by Sea Chargers

    修复了雪原袭击者被海之袭击者夺舍

2024-02-14

New Additions/新增

Imbuing/注魔

  • Overhauled Imbuing.

    重做了注魔

    • Imbuing now uses the Imbuing Chamber block, with the Infusion Table serving its own purpose

      注魔过程现在使用注魔仓聚合台现在只用于聚合

    • Imbuing is now performed via matching a Power Stone with various Aspect Foci, channeling energy into the targeted item

      注魔过程现在通过使用聚能透镜校准聚能石的能量光束,将能量注入到目标物品上实现

    • Added some additional Imbuing abilities

      随之添加了注魔的相应能力

    • Only added Imbuing recipes for the base enchantments for now. Mojang is making changes to enchantments in 1.20.5/1.21 so I'll do more stuff then

      目前只为魔咒添加了不超出原版附魔上限的等级的配方。Mojang正在1.20.5/1.21版本中修改魔咒相关机制,因此以后再添加后续内容

    • Pixons have been overhauled and now spawn naturally. They are still collected via a similar method

      被重做,现在可以自然生成。仍然使用和之前相似的方法收集

    • Imbuing Enchantments can be searched directly in JEI

      魔咒注魔配方可以被JEI查询

Blocks/方块

Items/物品

Recipes/配方

Changes/更改

Blocks/方块

  • Infusion Table can now be named

    聚合台现在可以命名

  • Fixed the bad contrasting on Infusion Table screen

    修复了聚合台屏幕上糟糕的对比度

  • Infusion Table is now only used for Infusion recipes

    现在聚合台只用于聚合配方

Entities/实体

  • Adjusted the melee hit range further

    进一步调整近战攻击距离

  • Completely revamped pixons, and re-enabled their spawning

    完全翻新了,重新允许它们生成

  • Increased how fast Deinotherium runs when panicking

    提升了恐象惊慌时的逃跑速度

  • Deinotherium and Horndron now deal impact damage if they run into entities while panicking

    恐象沉吟角牛现在在惊慌时触碰实体会造成伤害

Items/物品

  • Adjusted Faunamancer's Blade model & tooltip

    调整了 Faunamancer's Blade 的模型和物品描述

  • Converted Diamond Bowl to Infusion Bowl

    钻石碗改为注魔碗

  • Renamed Infusion Bowl to Attuning Bowl

    将注魔碗重命名为共鸣之碗

  • Renamed Infusion Stones to Energy Stones

    注魔石重命名为能量石(相应的,原能量石的中文译名改为聚能石

  • Added a JEI information recipe to Attuning Bowl

    共鸣之碗添加了JEI信息

  • Adjusted the tooltip on Attuning Bowl

    调整了共鸣之碗的物品描述

Enchantments/魔咒

  • Adjusted AoA's existing enchantments slightly

    微调AoA的现有魔咒

Worldgen/世界生成

Recipes/配方

  • Changed the recipe for Infusion Table

    修改了聚合台的合成配方

  • Changed the recipe for Vulcane

    修改了浊流之杖的合成配方

  • Changed the recipe for Attuning Bowl

    修改了共鸣之碗的合成配方

Loot Tables/战利品表

Advancements/进度

  • Modified the Ready to Imbue advancement

    修改了“准备聚合!”进度

  • Added a Ready to Infuse advancement

    新增“准备注魔!”进度

Other/其他

  • Updated I like The Boom's description

    更新了“我喜欢爆炸”的进度描述

  • Updated Nethengeic Shutdown's description

    更新了“焰髓陨落”的进度描述

  • Ported Patchouli and bundled it with AoA

    移植帕秋莉手册并内置到AoA

  • Added Precasian Grass to Frogs' spawnable blocks tag

    传说草方块添加到允许青蛙生成的标签中

  • Moved Veloraptor, Dryad Sprite, Charger, and Pixon variants to proper registries so they can be properly utilised by addons if wanted

    伶疾龙林精袭击者的变种移动到正确的注册位置,方便附属在需要的时候正确使用

  • Adjusted L'Borean's sky rendering slightly

    微调暴风的天空渲染

  • Removed the giant red warning text on login

    移除了登录时的红色警告文本

  • Undead Herald trades are now extensible (addons/other mods can add to the trades list at will)

    亡灵使者的交易可以被扩展(附属/其他Mod需要时可以添加交易项)

  • Auto Enchant Crafting now applies to Infusion recipes

    合成自带附魔能力现在也对聚合配方生效

  • Compostable items are now done via datapack

    可堆肥物品现在由数据驱动

  • Furnace fuel items are now done via datapack

    可作燃料的物品现在由数据驱动

  • Adjusted the penalty for nearby players with a hauling rod

    调整了垂钓鱼竿附近有玩家时的惩罚

  • Adjusted the minimum time required for a spawn with a Hauling Rod

    调整了垂钓鱼竿的最小时间需求

Removals/移除

Blocks/方块

Items/物品

  • Removed Stone Bowl

    移除石碗

Bug Fixes/漏洞修复

  • Fixed the is_dustopia tag being wrongly id'd

    修复了is_dustopia 标签 id 错误

  • Fixed Laser Blaster being invisible

    修复了激光冲击波的激光不可见

  • Fixed incorrect level scaling after last change

    修复了上次更改后等级经验倍率不正确

  • Fixed Veloraptor's ally system not working

    修复了伶疾龙的增援系统不工作

  • Fixed Infusion Table duplicating stuff during Imbuing

    修复了聚合台在注魔时复制物品

  • Fixed Dryad Sprite not having an assigned owner

    修复了林精没有关联好的主人

  • Fixed banners not being middle-clickable on their second half

    修复了旗帜的延伸部分无法被中键选取

  • Fixed AoA Toasts not being affected by the toast lifespan game option

    修复了AoA的信息提示框不被游戏选项提示框持续时间影响

  • Fixed a bunch of recipes not having the correct amount of ingredients

    修复了一系列配方中材料数量不正确

  • Fixed King BamBamBam not dropping all of its armour in one

    修复了爆裂之王不能一次性掉落整套盔甲

  • Fixed Frame Bench's title clipping with the buttons

    修复了框架工作台的标题落在按钮中

  • Fixed a performance-sink in AoA's player ticking (found by a UniversalTweaks contributor)

    修复了虚无世界执行玩家游戏刻时优化变差(被一位通用修改贡献者发现)

  • Fixed a bug causing naturally spawned Dryad Sprites to be unusable

    修复了一个导致自然生成的林精无法交互的Bug

  • Fixed Deinotherium & Meganeuropsis breaking after panicking

    修复了恐象巨脉蜻蜓的惊慌行为损坏

2024-01-12

Additions/新增

Recipes/配方

Added Imbuing Recipes:

新增注魔配方:

  • Swift Sneak I、II、III、IV

    迅捷潜行 I、II、III、IV

  • Soul Speed I、II、III

    灵魂疾行 I、II、III、IV

  • Riptide I、II、III、IV

    激流 I、II、III、IV

  • Quick Charge I、II、III、IV

    快速装填 I、II、III、IV

  • Piercing I、II、III、IV、V

    穿透 I、II、III、IV、V

  • Multishot I

    多重射击 I

  • Loyalty I、II、III、IV

    忠诚 I、II、III、IV

  • Impaling I、II、III、IV、V、VI

    穿刺 I、II、III、IV、V、VI

  • Channeling

    引雷

Changes/更改

Blocks/方块

  • Webbed Cocoons in natural Attercopus Nests will spawn Attercopii randomly

    毒首蛛巢穴自然生成中的结网的会随机生成毒首蛛

  • Cocoons can now be placed in cobweb and will become automatically webbed

    现在可以被放置在蜘蛛网(的包围)中,并会自动结网

Entities/实体

  • Disabled Undead Herald's villager sounds

    禁用了亡灵使者的村民音效

  • Adjusted melee hit range of AoA mobs

    调整了虚无世界生物的近战攻击范围

  • Reduced Attercopus' fall damage further

    较多减少了毒首蛛的摔落伤害

Worldgen/世界生成

Other/其他

  • Moved the remainder of the forge-branded tags to neoforge

    将剩余的forge开头的标签移动到neoforge

  • Converted more locale lines to namespaced format

  • 将更多的本地化行转换为命名空间格式

  • Changed scalable skill abilities to start at 0% rather than 1% progress

    将随等级增加增益值的技能能力的起始状态改为0%而非1%

  • Adjusted Explosive Idol and Nethengeic Callstone's tooltip

    调整了爆裂人偶焰髓召唤石的物品描述

  • Prevented L'Borean's portal from spawning on the roof, and gave it a bubble

    阻止了暴风的传送门生成于维度顶部,并给予其一个的球泡状结构

  • Adjusted how the sky renders in L'Borean

    调整了暴风的天空渲染

Bug Fixes/漏洞修复

  • Fixed the Nostalgia Trip advancement pointing to Precasian Lotto Hovel

    修复了寻古之旅进度指向了传说乐透陋室

  • Fixed the Biome Modifiers not running due to being forge-branded

    修复了由于仍以forge开头,群系修改器不工作

  • Fixed Multipart entities not being attackable

    修复了多判定箱实体不可被攻击

  • Fixed Reef Staff griefing Nowhere 

    修复了暗礁法杖破坏虚无

  • Fixed a Precasia worldgen crash

    修复了一个传说的世界生成崩溃

  • Fixed Infusion Table recipes not working

    修复了聚合配方失效

  • Fixed the skill/resource popups using the wrong text

    修复了技能/资源系统气泡提示的文本错误

  • Fixed Evermight, Everfight and Ember staves not working

    修复了力量光环法杖战斗光环法杖余烬之杖不生效

  • Fixed NeoForge showing as Forge in the /aoa version command

    修复了 /aoa 指令中 NeoForge 版本被显示为 Forge

  • Fixed a whole bunch of sounds not playing

    修复了一系列的不播放的音效

  • Fixed the health bar heart not rendering properly

    修复了生命条中的心不正确渲染

  • Fixed the target/aggro range of basically all mobs being capped by vanilla hardcoding

    修复了几乎所有怪物的索敌/仇恨范围被原版硬编码限制了上限

  • Fixed Parkour Courses giving rewards when falling out of the world

    修复了跑酷关卡在掉出世界后给予奖励

  • Fixed the ScreenEffect system not positioning things correctly

    修复了屏幕效果的错位

  • Fixed AoA's breedable animals following any ageable mob, instead of just their own breed

    修复了虚无世界的可繁殖动物会跟随任何成年动物,而非繁殖自己的个体

2024-01-09

Port to 1.20.4 NeoForge/移植到 1.20.4 NeoForge

  • NeoForge is now required. Forge will no longer work

    现在虚无世界需要 NeoForge,Forge 不再适用

  • The port involved a lot (600+ files) of changes. This may have broken things. Please report any bugs you find

    这次移植更改量巨大(涉及 600+ 文件),这也许会导致一些错误,发现任何 bug 都请汇报

New Additions/新增

Other/其他

  • Added Chomper to the "can_breathe_under_water" tag

    咀嚼者新增到标签 “can_breathe_under_water”

Changes/更改

Items/物品

  • Changed Bone Horn's model positions

    修改了骨质号角的模型显示位置

Entities

Other/其他

  • Integrated the new particle system developed for TEL - moved over all of AoA's prototype particle stuff to that. Should be even more efficient, particularly on lan/servers

    为 TEL 集成了全新的粒子效果系统,将几乎所有的虚无世界的粒子效果原型都移动到该系统。这样应该会更有效,尤其是对于局域网游戏/服务器

  • Rewrote the Halo System to be more efficient & hopefully more reliable

    重写了玩家光环系统,更有效,也希望它更可靠

  • Moved the player login data syncing to the configuration (pre-login) stage, hopefully improving reliability and login performance

    将玩家登录信息的同步移动到配置(预登录)状态,希望这能提高它的可靠性和登录时的性能

Bug Fixes/漏洞修复

  • Fixed the ScreenEffect command using the player's name instead of time when sending feedback

    修复了屏幕效果指令发送反馈信息时,使用了玩家的名称,而不是时间

  • Fixed Cursed Achaeology's incorrect description

    修复了咒灵考古学进度的错误描述

  • Fixed The Journey Begins not being a child of Nostalgia Trip

    修复了征途的开始进度并非寻古之旅进度的下游进度

你已经到达了世界的尽头..
新建2023-12-28

Additions/新增

Blocks/方块

  • Added Cocoon 

    新增

Items/物品

Advancements/进度

  • Re-added the Precasia Advancement category

    重新添加了传说进度类别

  • Re-added the 'A Prehistoric Sound' advancement

    重新添加进度“史前的回鸣声”

  • Added the 'Basic Archaeology' advancement

    添加“基础考古学”进度

  • Added the 'Cursed Archaeology' advancement

    添加“咒灵考古学”进度

  • Added the 'Demonic Visitor' advancement

    添加“恶魔寻访者”进度

  • Added the 'Nostalgia Trip' advancement

    添加“寻古之旅”进度

Commands/命令

  • Added the ScreenEffect subcommand, allows you to apply an AoA screen effect to a player

    添加了 ScreenEffect 子命令,允许你让虚无世界的屏幕效果对一名玩家生效

Worldgen/世界生成

  • Added the Archaic Aquaduct Nowhere Boss Arena

    添加了竞技场:引水渠

  • Added Attercopus Nests to Precasia 

    传说新增毒首蛛巢穴

  • Added some additional Precasian bone feature variants

    给传说的化石地物添加更多变种

  • Added Opteryx Nests, but haven't put them in the game yet (thanks weather)

    添加了弹跳鸟巢,但还未在游戏实装(我谢谢你啊老天爷)

    译者注:2023年12月,澳大利亚发生风暴灾害

Other/其他

  • Added alternate sounds for level up of 100 and 1000

    为等级100级和1000级添加了与其他等级不同的升级音效

  • Added information entries to JEI for various items

    为一些物品添加了JEI描述信息

Changes/更改

Blocks/方块

Block/方块Notes/注释

Ancient Vines

远古藤蔓

Retextured and applied tinting

重绘贴图并应用了着色

Precasia Portal 

传说传送门

Changed its sounds

更改音效 

Nowhere Portal 

虚无传送门

Changed its sounds

更改音效 

Lunar Creation Table 

月球创造祭坛

Can now be named in an Anvil

现在可以被铁砧重命名 

Lunar Pillar 

月球柱

Is now rotatable

现在可以旋转 

Spikey Pillar 

支柱

Is now rotatable

现在可以旋转 

Mineralization Station 

矿化祭坛

Now accepts any ingot/gem 

现在接受任何锭/宝石

Entities/实体

Entity
Notes

Veloraptor

伶疾龙

  • Adjusted its attack reach & lunge thresholds

    调整攻击范围和扑食的距离阈值

  • Now alerts nearby Veloraptors when hurt or hunting

    现在攻击或被攻击时会向周围的同类求援

  • Now only hunts Sniffers or Opteryx 

    现在只攻击嗅探兽弹跳鸟

Smilodon

剑齿虎

  • Added a crit effect to some of its attacks

    现在攻击时有概率出现暴击效果

  • Now only hunts Horndron

    现在只攻击沉吟角牛

Opteryx

弹跳鸟

  • Can now be healed with food

    现在可以被食物治疗

  • Now triggers the Best Friends Forever advancement when grown, and sends a chat message when dying

    现在繁殖会触发“永恒的伙伴”进度,死亡时会发送聊天信息

Spinoledon

刺背龙

  • Now only hunts Deinotherium

    现在只攻击恐象

  • Increased its knockback resistance slightly

    轻微提高击退抗性

King Charger

袭击者之王

Slightly increased its spawn rate 

略微提高生成率

Cyclops 

独眼巨人

Allowed it to turn its head 

允许转动头部

Leafy Giant 

叶之巨人

Added the missing Overworld leaves to its loot table

在战利品表中添加了缺失的主世界树叶 

Dryad Sprite 

林精

Now drops XP when successfully interacted with

现在交互成功后掉落经验球 

Items/物品

  • Prototyping/trialling a new system for blasters:

    试点一套新的爆能枪系统:

    • Blasters' charge time is now visible on their durability bar

      现在爆能枪的充能时间在其耐久条位置可视化显示

    • Laser Blaster, Blast Chiller, Soul Spark, and Light Spark now runs on hitscan instead of projectiles - to be expanded to other blasters in the future if the system feels ok

      激光冲击波骤寒冲击者灵魂火花闪耀火花现在通过粒子造成伤害而非弹射物——如果这套系统反响不错,未来也会运用于别的爆能枪

    • Working on a more advanced particle VFX system for future use and to defer computational work to the client to greatly improve server efficiency

      开发了一个更先进的粒子 VFX 系统以供将来使用,其中的计算改为在客户端进行,提高服务端的效率

  • Added some additional effects to Reef Staff 

    暗礁法杖添加了一些额外效果

  • Added a freeze effect to Blast Chiller's shots and extended its slowness effect

    骤寒冲击者添加冰冻效果,并增强其缓慢效果

  • Added text to the portals in Nowhere

    虚无为(虚无中枢的)传送门添加文本

  • Changed Bone Horn

    修改骨质号角

Other/其他

  • Cannons now take into account armour toughness when scaling damage

    现在加农炮在计算伤害倍率时,也考虑盔甲韧性

  • Changed the portal activation & usage sounds

    更改了使用和激活传送门的音效

  • Adjusted Precasian Desert's hostile spawn pool

    调整了传说沙漠的敌对生物生成池

  • Changed Precasian Lotto Hovel's placement type

    更改了传说乐透陋室的放置类型

  • Made some changes to animal spawning in Precasia

    传说的动物生成做了一些更改

  • Reduced the chance of lower-age ashfern being placed when generating them in volcanos and deadlands

    减少了在传说火山传说荒原生成的稀疏灰烬蕨生成较低的生长阶段的灰烬蕨的概率

  • Added some minor decorations to Precasian Tall Forest & Precasian Forest

    传说高林传说森林添加一些小型装饰

  • Added large ferns to Precasian Tall Forest

    传说高林添加大型蕨类

  • Added the missing ru_ru.json

    重新添加俄语语言文件

  • Fixed up some minor issues in the localisation

    修复了一些本地化的小问题

  • Hopefully eliminated Precasian Volcano chutes spawning on trees

    但愿消除了传说火山斜槽在树上生成

  • Added more lava to Precasian Volcanos

    传说火山添加更多熔岩

  • Hopefully reduced the occasions in which Precasian Cave stranglewood trees spawn on the surface

    但愿减少了传说洞穴中的窒息树生成在地表的概率

  • Extended the length of time ItemEntities are protected from explosions

    减少了掉落物实体被爆炸保护的时长

  • Fixed up a bunch of miscellaneous lang entries that were improperly defined (a lot of them just outright colliding with other mods), and properly standardised them

    修复了一系列没有正确定义的杂项语言文件内容(其中很多是与其他模组直接冲突),并正确对其进行标准化

  • Moved the The Journey Begins advancement to be a child of Nostalgia Trip

    将“征途的开始”进度移动到“寻古之旅”的下游进度

Bug Fixes/漏洞修复

  • Fixed freestanding AoA signs not being visible

    修复了虚无世界的非悬挂告示牌不可见

  • Fixed Stripped Haunted Log Variants using Blood Logs as their base

    修复了去皮鬼魅木原木使用血木原木作为原木

  • Fixed one of the Precasian Lotto Hovels not having a Lottoman

    修复了传说乐透陋室没有乐透兑换人

  • Fixed the Roaming Trader getting stuck on non-overworld dimensions

    修复了商人漫步时,在非主世界维度被卡住

  • Fixed Discharge Cannon, Discharge Shotgun, and Ancient Discharger not showing their fire rate

    修复了雷暴加农炮雷暴猎枪远古雷暴不正确显示射速

  • Fixed a Nowhere boss crash

    修复了一个在虚无由Boss造成的崩溃

  • Fixed the Primitive Torn Page not generating its contents

    修复了残破的书页的史前章不生成内容

  • Fixed Hot Springs generating arbitrarily in midair

    修复了热泉在半空中随意生成

  • Fixed Emberstone Axe not dropping Charcoal when breaking logs

    修复了余烬斧破坏原木不掉落木炭

  • Fixed Emberstone Tools not positioning their particles correctly

    修复了余烬工具的粒子效果位置错误

  • Fixed some NPCs crashing when spawned

    修复了部分NPC生成造成崩溃

  • Fixed Attercopus not spawning in Precasian Deserts at night

    修复了毒首蛛传说沙漠的夜间不生成

  • Fixed the player sometimes accidentally counting as out of bounds in a Nowhere boss arena

    修复了玩家在虚无的Boss竞技场时有时会被意外地看作越界

  • Fixed some issues with AoA portals not holding their timings properly when going back and forth

    修复了一些由于虚无世界的传送门往返时不能正确处理时间造成的问题

  • Fixed Cyclops sliding while doing its attack animation

    修复了独眼巨人播放攻击动画时滑行

  • Fixed Dryad's Blessing not being held correctly

    修复了林精的祝福手持显示不正确

  • Fixed the Bestiary opening the incorrect entry if selecting the same ordinal entry as last when searching

    修复了图鉴在搜索时选择了与上次相同的条目,会打开错误的条目

  • Fixed Pickmax's description technically describing a 2d square

    修复了萃取镐的描述实际上描述了一个2D正方形

  • Fixed Electron Maul's description not updating its value properly. The actual knockback increase is still broken however, and I think it might be a vanilla bug

    修复了电能战槌的描述不能正确更新数值。实际的击退效果依然是损坏的,但我认为这是原版的bug

  • Fixed Goblin's model doing some z-fighting

    修复了哥布林的模型的一些Z轴斑驳

  • Fixed Crystal Extension Shrine not consuming crystals properly

    修复了水晶增生祭坛消耗的水晶数量不正确

2023-10-03

1.20.1-3.7 is the sixth release of the mod for 1.20.1.

1.20.1-3.7 是 1.20.1 的第六个版本。

Additions/新增

Blocks/方块

Loot Tables/战利品表

  • Added additional loot to igloo structure chests

    雪屋结构中的战利品表增加额外战利品

Structures/结构

Changes/更改

Loot Tables/战利品表

  • Adjusted Ice Giant's loot table

    调整了冰之巨人的战利品表

  • Adjusted Spinoledon's loot table

    调整了刺背龙的战利品表

  • Made some further adjustments to Opteryx and finalised it, adding its bestiary entry

    进一步调整完善弹跳鸟,增加其图鉴条目

Blocks/方块

  • Changed Ancient Vines

    修改了远古藤蔓

Entities/实体

  • Changed Attercopus to deal sting damage

    修改毒首蛛,令其造成蜇伤

  • Increased the spawn weights of Ancient Golem, Ghost, and Void Walker

    提高了远古傀儡幽灵虚空步行者的生成权重

Other/其他

  • Updated the Precasia realmstone insert image

    更新了传说在空白纯宝石界面的嵌入图像

  • Updated the Overworld realmstone insert image

    更新了主世界在空白纯宝石界面的嵌入图像

  • Updated the Nether realmstone insert image

    更新了下界在空白纯宝石界面的嵌入图像

  • Updated the Nowhere realmstone insert image

    更新了虚无在空白纯宝石界面的嵌入图像

  • Adjusted Attercopus' bestiary entry

    调整了毒首蛛的图鉴条目

  • Removed Predatious Bow's crafting recipe (it is now dropped by Spinoledon)

    移除了自然弓的合成配方(现在由刺背龙掉落)

Models/Textures 模型/纹理

Bug Fixes/漏洞修复

  • Fixed an issue causing AoA Melee mobs to not be able to hit properly

    修复了一个导致虚无世界的近战生物无法正确攻击命中的问题

  • Fixed Smilodon not having attack strength

    修复了剑齿虎没有攻击力

  • Fixed Dunkleosteus not having attack strength

    修复了邓氏鱼没有攻击力

  • Fixed Veloraptor breaking the high jump world record

    修复了伶疾龙打破跳高世界纪录

  • Fixed bestiary not rounding knockback resistance

    修复了图鉴不对击退抗性进行四舍五入

  • Changed the update checker again

    再次更改了更新检测器

  • Fixed Charger not playing a sound on death

    修复了袭击者死亡时不播放音效

  • Fixed AoA potion effect applications not working on multipart entities

    修复了虚无世界的状态效果的应用对有多个部分的实体不生效

  • Fixed an issue with Ashfern recipe displays in JEI

    修复了一个灰烬蕨配方在JEI中显示的问题

  • Fixed an issue where Lyndamyte Armor would set the wearer on fire if wearing a full set

    修复了褐铁盔甲的全套效果让穿戴者着火

  • Fixed staves throwing an error when trying to hold runes in-hand

    修复了在尝试手持符文时法杖抛出错误

2023-09-21

1.20.1-3.6.31 is the fifth release for 1.20.1.

1.20.1-3.6.31 是 1.20.1 的第五个版本。

Additions/新增

Entities/实体

Blocks/方块

Other/其他

  • Added a bestiary entry for Deinotherium

    新增恐象的图鉴条目

  • Added a bestiary entry for Attercopus

    新增毒首蛛的图鉴条目

  • Added a bestiary entry for Smilodon

    新增剑齿虎的图鉴条目

  • Added a bestiary entry for Veloraptor

    新增伶疾龙

Changes/更改

Entities/实体

EntityNotes

Smilodon

剑齿虎

Renamed/converted from Sabretooth, reworked its stats and enabled its spawning 

从 Sabretooth 重命名为 Smilodon,重置其数值,现在可以生成

Opteryx 

弹跳鸟

Changed its AI and stats, enabled its spawning 

重做其AI和数值,现在可以生成

Other/其他

  • Adjusted Horndron & Deinotherium's head size when in baby form

    调整了沉吟角牛恐象的幼年形态的头部尺寸

  • Changed Horndron's bestiary entry

    修改了沉吟角牛的图鉴条目

  • Cleaned up some residual/unused assets/stuff

    清理了一些冗余和未使用的资源文件

  • Changed Deinotherium's sounds

    更改了恐象的音效

Removals/移除

  • Removed Furlion Chop & its uncooked variant

    移除熟毛狮肉以及对应的生肉

  • Removed Chimera Chop & its uncooked variant

    移除熟奇美拉肉排和对应的生肉

Bug Fixes/漏洞修复

  • Fixed Precasia's realmstone insert not being present in the Blank Realmstone GUI

    修复了传说空白纯宝石的GUI中没有自己的内嵌图像

  • Fixed melee mobs not being able to walk

    修复了近战生物无法行走

  • Fixed Precasian Tar Pits generating weirdly

    修复了传说焦油坑的怪异生成

  • Fixed Horndron and Deinotherium not having loot tables

    修复了沉吟角牛恐象没有战利品表

  • Fixed Shiny Squid not glowing

    修复了闪耀鱿鱼

  • Fixed non-developed realmstones crashing the game when used

    修复了使用未开发的维度的纯宝石时游戏崩溃

  • Fixed aoa food items not being tagged as food

    修复了虚无世界的食物没有食物的标签

  • Fixed the Ashfern cooking recipe not working unless the ashfern is in the first slot

    修复了灰烬蕨的烹饪配方只有在灰烬蕨处于第一个物品格时才生效

  • Fixed Ashfern cooking duplicating cooked food

    修复了灰烬蕨的烹饪配方复制被烹饪的食物

  • Fixed AoA Animals getting a bit stuck after panicking

    修复了虚无世界的动物在惊慌后轻微卡壳

  • Fixed Ashfern not being placable on Basalt

    修复了灰烬蕨无法放置在玄武岩

  • Fixed Precasian Iron Ore requiring an Iron Pickaxe to mine

    修复了传说铁矿石需要铁镐挖掘

  • Fixed Precasian Copper & Lapis ore not having smelting recipes

    修复了传说铜矿石传说青金石矿石没有熔炼配方

  • Fixed Hellfire not doing anything

    修复了燃烧瓶没有效果

  • Fixed Smash/Elite Smash's slam attack not showing particles properly

    修复了粉碎精英粉碎的巨斧竖劈攻击不正确显示粒子效果

  • Fixed Extraction crafting auto-enchant applying to infusion

    修复了精炼的合成自带附魔不对聚合配方生效

  • Fixed some model clipping in Dark Hatchetfish & Sasquatch

    修复了一些暗斧鱼野人模型中的破块

2023-09-03

1.20.1-3.6.30 is the fourth release for 1.20.1.

1.20.1-3.6.30 是 1.20.1 的第四个版本。


Additions/新增

Entities/实体

EntityNotes

Deinotherium

Reworked its AI, loot table, and spawning

  • 重做其AI,战利品表和生成

Meganeuropsis

Reworked its AI and spawning

  • 重做其AI、生成

Items/物品

Changes/更改

Entities/实体

EntityNotes

Horndron

Is now breedable - has a baby form

  • 现在可以繁殖——也有了幼年形态

Chomper

Prevented it from spawning in jungles

  • 不再允许在丛林生成

Blocks/方块

  • Moved Precasian Stone over to a stone-type block instead of a cobblestone-type block

    传说石头由圆石类方块改为石头类方块

  • Merged the four bone fragments ores blocks into Bone Fragments Ore

    将4种骨头碎片的矿石合并骨头碎片矿石

Items/物品

  • Changed the tooltip text for Blank Realmstone

    更改了空白纯宝石的物品描述

  • Changed the obtaining method for Precasian Realmstone, added a tooltip to it

    更改了传说纯宝石的获取方式,为其添加物品描述

Recipes/配方

  • Changed the recipe for Nowhere Realmstone 

    更改了虚无纯宝石的配方

Textures/Models 纹理/模型

  • Retextured Stranglewood Leaves

    重绘窒息树叶的纹理

  • Retextured Lucalus Leaves

    重绘卢卡罗斯树叶的纹理

  • Remodelled Deinotherium 

    重做了恐象的模型

  • Retextured Stranglewood Sapling

    重绘了窒息树苗的贴图

  • Retextured Stranglewood Log and its variants

    重绘了窒息木原木及其衍生方块的纹理

  • Retextured Stranglewood planks

    重绘了窒息木板的纹理

Other/其他

  • Re-enabled and tweaked the Hauling fish table for Precasia

    重新启用传说垂钓战利品表并对其进行重制

  • Changed the title text of the Blank Realmstone GUI

    更改了空白纯宝石GUI的标题文本

  • Changed the Overworld hover text in the Blank Realmstone GUI

    修改了主世界空白纯宝石GUI中的悬停文本

  • Adjusted Cleric's trades

    更改了牧师的交易

  • Changed Staves, Blasters, and Vulcanes to have their sound follow the firing player

    更改法杖爆能枪浊流之杖,令其音效跟随使用的玩家

  • Disabled portal activation of undeveloped dimensions with a message

    禁用了未开发维度的传送门,并添加相应的提示信息

Bug Fixes

  • Fixed Precasian mobs not dropping from their world table

    修复了传说的敌对生物不从维度战利品表中掉落战利品

  • Fixed Everfight and Evermight staves not casting when at full health

    修复了战斗光环法杖力量光环法杖在满生命值时无法施法

  • Fixed Infernal, Skeletal, Weaken, and Wither bows not spriting properly

    修复炼狱弓骷髅之弓削弱之弓凋灵之弓的贴图错误

  • Fixed Stranglewood Tree not growing from saplings

    修复了窒息树不从树苗长出

  • Fixed Cooked Giant Lizard Meat having a missing tooltip

    修复了烤巨蜥肉有一条缺失的物品描述

  • Fixed Spinoledon Suffocating itself in ceilings

    修复了刺背龙在天花板中窒息自己

  • Fixed AoA multipart entities not being middle-clickable outside of their main hitbox

    修复了虚无世界的多判定箱实体,无法在主判定箱以外的部分使用鼠标中键点击

  • Fixed AoA animals spawning using mob rules

    修复了虚无世界的动物使用怪物的生成规则

  • Added a spawn placement for Sniffer since Mojang didn't

    嗅探兽添加生成,因为 Mojang 没给它添加

  • Fixed AoA's fluid buckets not being tinted

    修复了虚无世界的流体桶不着色

  • Fixed x-offset AoA part-entities not rotating correctly


  • Fixed the roaming trader spawner not working

    修复了流浪的商人的生成器不生效

2023-08-11

1.20.1-3.6.29 is the third release for 1.20.1. This is also the first release of the mod to require Neoforged instead of Forge.

1.20.1-3.6.29 是 1.20.1 的第三个版本。这个版本开始,本模组需要使用 NeoForge 加载。

Additions/新增

Entities/实体

EntityNotes

Spinoledon

Changed its stats, AI, sounds, and added it to Precasia

  • 重做其数值、AI、音效,添加到传说

Horndron

Prepped some of its reworked state, but it's not complete yet

  • 初步完成重做准备,但还未完成

Blocks/方块

BlockNotes

Baobab Wood 

  • 猴面包木

Added log, stripped log, bark, stripped bark, planks, slab, stairs, fence, fence gate, pressure plate, and button

  • 加入对应的原木、去皮原木、木头、去皮木头、木板、台阶、楼梯、栅栏、栅栏门、压力板和按钮

Baobab Leaves

Can decay

  • 能够枯萎

Baobab Sapling


Items/物品

Item/物品Notes/注释

Raw Giant Lizard Meat

Added 

  • 新增

Cooked Giant Lizard Meat

Added

  • 新增

Third-Party Integration/第三方Mod集成

Item/物品Notes/注释

Patchouli

Added Nowhere world category to AoA Essentia 

  • 在虚无世界手册中新增“虚无”世界分类

Others/其他

Changes/更改

Blocks/方块

Block/方块Notes/注释

Lucalus Leaves

Can now decay

  • 现在能够枯萎

Tangle Thorns

Is now thorny and tangly 

  • 现在能造成伤害、减速

Third-Party Integration/第三方Mod集成


Item/物品Notes/煮熟

Patchouli

Re-added integration

  • 重新添加对该Mod的集成

Entities/实体

EntityNotes

Chomper

  • Can now also spawn in Precasia

    现在可以生成于传说

  • Can now spawn at night as well

    现在在夜晚也可以生成

Other/其他

  • Nowhere no longer heals you while inside immediately. Your hunger will be placed into stasis, and after 2 minutes inside you will begin to heal as before

    现在进入虚无不再被立即治疗。玩家的饥饿值将被锁定,2分钟后恢复到一般情况

  • Made more Precasia worldgen changes

  • 更改传说的世界生成

  • Renamed Engineering to Artifice 

    Artifice技能由 Engineering 重命名为 Artifice

  • Adjusted Embrake's loot table

    调整了烬蜥的战利品表

  • Adjusted AoA mob AI to not retaliate allied mobs

    调整了虚无世界的生物AI,防止其反击同类

Models/Textures 模型/纹理

Bug Fixes/漏洞修复

  • Fixed Calab Grass not being bonemealable properly

    修复了卡拉草无法正确使用骨粉

  • Hopefully fix a crash caused by placing some plants

    但愿修复了放置部分植物造成的崩溃

  • Fixed an issue causing a crash when Hauling

    修复了一个导致垂钓时崩溃的漏洞

  • Fixed an occasional crash caused by quitting a world while a skill toast popup was active

    修复了一个偶发的,在有技能的气泡提示时关闭存档引发的崩溃

  • Fixed a weird Nowhere crash

    修复了一个奇怪的虚无维度的崩溃

2023-07-08

1.20.1-3.6.28 is the second release for 1.20.1.

1.20.1-3.6.28 是 1.20.1 的第二个版本。

Addition/新增

Third-Party Mod Integration/第三方Mod集成

ModNotes
TslatEntityStatus

Now shows damage icons alongside the damage for certain types

现在部分伤害类型,会与伤害数值一起显示伤害类型图标

Blocks/方块


BlockNotes

Calab Grass

卡拉草

Added

新增

Calab Long Grass

高卡拉草

Added

新增

Changes/更改

Blocks/方块

BlockNotes

Precasian Grass

传说草方块

  • Changed its sound base to grass

    将其音效改为草方块

  • Can now be bonemealed to grow Calab Grass

    现在可以使用骨粉长出卡拉草

Entities/实体


EntityNotes

Charger

袭击者

Reduced its base follow range slightly, but gave it an additional modifier when spawned by King Charger

略微减少了追踪范围的基础值,但如果被袭击者之王生成会获得额外的修饰

Items/物品

ItemNotes

Concussion Staff/震荡法杖

Gravity Blaster/重力冲击波

Clowno Pulse/小丑强冲

Pulse Cannon/脉冲加农炮

Applied target entity knockback resistance to their effects

对它们的效果也应用了目标的击退抗性

All Guns/Thrown weapons

所有的枪械/投掷武器

Changed how their tooltip hides the modifier, removing the default nbt

修改了它们的物品提示,隐藏了修饰值,移除默认nbt

Other/其他

Removals/移除

Bug Fixes/漏洞修复

  • Fixed an issue with Smash's slam attack

    修复了粉碎的巨斧竖劈的一个漏洞

  • Fixed a crash caused by smash and the overworld giants in newer versions of forge

    修复了较新版本的Forge下,由粉碎或主世界的巨人造成的崩溃

  • Fixed Elite King BamBamBam using some weird animations for summons

    修复了精英爆裂之王使用召唤技能时使用的一些奇怪动画

  • Fixed some blocks not requiring a tool to harvest

    修复了一些方块不需要工具就能挖掘

  • Fixed Charger, Chomper, Embrake, Infernal, King Charger, Little Bam, and Thorny Plant all continuing to target a player after they've left their follow range

    修复了袭击者咀嚼者烬蜥炼狱袭击者之王小Bam荆棘花触手,在玩家离开追踪半径后,仍然以该玩家为目标

  • Fixed issue causing crashes when using newer forge versions and killing an entity

    修复了较新版本的Forge下,杀死实体造成崩溃的漏洞

2023-06-27

1.20.1-3.6.27 is the first release for 1.20.1.

1.20.1-3.6.27 是1.20.1的第一个版本。

Additions/新增

Tags/标签

TagNotes
forge:is_technical

Holds generic_kill and fell_out_of_world damage types

包括伤害类型 generic_kill 和 fell_out_of_world

Blocks

Block/方块Notes

Precasian Stone

传说石头

Added to replace Precasian Surface-Rock, including its wall/slab/stair variants

用于代替传说表层岩,也包括其墙/台阶/楼梯变种

Precasian Soil

传说土

Added

Entities/实体

Other/其他

Changes/更改

Items/物品

ItemsNotes

Hellfire

燃烧瓶

Fixed it not doing damage on impact

修复了该物品命中时不造成伤害

Ember Staff

余烬之杖

Now works on all kinds of fire blocks

现在对所有类型的火方块生效

Armor

盔甲

Added armour trimming support to all standard AoA Armour pieces

为标准模型的虚无世界盔甲系列添加了盔甲纹饰的支持

Entities/实体

EntityNotes

Ice Giant

冰之巨人

Fixed the freeze melee recoil affecting invulnerable players

修复了被近战攻击造成的冰冻反伤对无敌的玩家也会生效

Skill Master

技能大师

Prevented it from being pushed around when in Nowhere

阻止它在虚无维度时被推到别处

Blocks/方块

BlocksNotes

All blocks

所有方块

Refactored the entirety of AoA's blocks class. This may have introduced some minor changes not documented here

重构了虚无世界的方块分类。可能有部分小的更改这里未列出

AoA Stones

虚无世界的石头类方块

Changed their base blast resistance to 6 instead of 10

将其爆炸抗性从10改为6

Archaic Dirt

古老的泥土

Changed its base blast resistance to 4 instead of 10

将其爆炸抗性从10改为4

All Stackable Plants

所有的可堆叠植物

Temporarily made non-stackable pending a rework

改为暂时不可堆叠,等待重做

Irolog

黄金木

Renamed to Iro Log

从 Irolog 重命名为 Iro Log

Precasian Grass

传说草方块

Now uses dynamic tinting to adjust its colour to match the biome it's in

现在使用动态着色方法上色以匹配所在群系

Recipe/配方

RecipeNotes

Packed Ice from Ice Crystals

冰之水晶合成浮冰

Converted to a shaped recipe

改为有序配方

Sounds/音效

SoundNotes

Charger Ambient & Hurt

袭击者的空闲和受伤音效

Increased the volume

提高音量

Other/其他

  • Adjusted the login warning

    调整了登录的警告信息

Removals/移除

  • Removed Precasian Lower-Rock and its variants

    移除传说低层岩及其变种

  • Removed Precasian Surface-Rock and its variants

    移除传说表层岩及其变种

Textures/Models 纹理/模型

Bug Fixes/漏洞修复

  • Fixed Fishing Cage not giving you items

    修复了鱼笼不给予物品

  • Burning Flame particles don't ignore armour if the shooting entity despawns before impact

    如果射击的实体在命中前消失,火焰燃烧的粒子不会无视盔甲

  • Fixed Raw Limonite Block and Raw Emberstone Block being usable as beacon bases

    修复了粗褐铁块粗余烬石块可以被用于信标基座

  • Fixed some JEI compat features not working

    修复了一些JEI兼容性特性不生效

  • Fixed Ember Staff affecting blocks it shouldn't

    修复了余烬之杖越俎代庖

  • Fixed Ember Staff consuming runes when it has no available actions

    修复了余烬之杖没有执行效果也消耗符文

  • Fixed Dryad Sprite not working

    修复了林精不运作

  • Hopefully fixed Smash/Elite Smash's slam particles spawning in the wrong spot

    希望修复了粉碎/精英粉碎的竖劈粒子生成于错误的位置

  • Fixed King BamBamBam not realising that spawning a minion above the void doesn't work

    修复了爆裂之王没意识到在虚空上生成召唤物是没有用的

  • Fixed players falling into the void while fighting a boss in Nowhere accessed before obtaining the realmstone teleporting them to the hub

    修复了玩家在没有通过纯宝石进入虚无维度的情况下,与Boss战斗中掉落到虚空,会被传送到虚无中枢

你已经到达了世界的尽头..
新建2023-05-24

1.19.4-3.6.26 is the fourth release for 1.19.4.

Additions

Tags

Tag
Notes
forge:armor/airtight

Recipes

Changes

Entities

EntityNotes
King BamBamBam
  • Stopped it aggroing on random nearby entities

  • Reduced the radius of its fireballs attack

  • Prevented the fireballs from sticking to ceilings on the way up

  • Increased its aggro and follow range

  • Eliminated the need for it to be able to see you to attack

FlamewalkerCapped the time you can be set on fire to 10 seconds
Nethengeic BeastReduced the cap on the time you can be set on fire from its flamethrower to 15 seconds
Nethengeic WitherReduced the cap on the time you can be set on fire from its flamethrower to 15 seconds
  • Increased its aggro and follow range

Elite Nethengeic WitherReduced the cap on the time you can be set on fire from its flamethrower to 15 seconds
  • Increased its aggro and follow range

EmbrakeReduced the cap on the time you can be set on fire from its flamethrower to 10 seconds
Bomb CarrierIncreased its spawn rate
Ice GiantIncreased its spawn rate
Wood GiantIncreased its spawn rate
Stone GiantIncreased its spawn rate
Sand GiantIncreased its spawn rate
Leafy Giant
  • Increased its spawn rate

  • Moved to minecraft:is_jungle biomes

Tree SpiritIncreased its spawn rate
King ChargerIncreased its spawn rate
InfernalIncreased its spawn rate
SmashIncreased its aggro and follow range
Elite Smash
Increased its aggro and follow range
Lotto TotemMiddle-clicking whilst in creative returns the relevant itemstack
Fishing CageMiddle-clicking whilst in creative returns the relevant itemstack
Undead HeraldIncreased the banner stock to 729 from 9

Blocks

BlockNotes
Netherrack Runium Ore
Changed its sounds to better match nether ores
Emberstone Ore
Changed its sounds to better match nether ores

Items

ItemNotes
Fireborne SwordFixed 1-hit kills not cooking loot
Runic SwordFixed 1-hit kills not cooking loot
Nethengeic SwordFixed 1-hit kills not cooking loot
Candlefire SwordFixed 1-hit kills not cooking loot
Fireborne SwordFixed 1-hit kills not cooking loot
Pyro CrossbowFixed 1-hit kills not cooking loot
Infernal BowFixed 1-hit kills not cooking loot
Chilli ChuggerFixed 1-hit kills not cooking loot
DragilatorFixed 1-hit kills not cooking loot
Nethengeic SluggerFixed 1-hit kills not cooking loot
Precasian SluggerFixed 1-hit kills not cooking loot
Tidal GreatbladeIts projectile knockback is now affected by knockback resistance
GravitatorNow works in offhand
Distorting ArtifactMoved to the AoA Tools creative tab
Explosive IdolMade unstackable
Skill HelmetsAdjusted their stats
CannonsAdded tooltip text noting their additional knockback capability
Emberstone PickaxeNow smelts drops that are the block itself

Recipes

RecipeNotes
Imbuing Punch 3Changed its power stone to Radiant
Imbuing Knockback 3Changed its power stone to Radiant

Worldgen

Textures

Other

  • Prevented Roaming Traders from spawning in Nowhere

  • Prevented most AoA projectiles from persisting through world restarts

  • Increased the base spawn modifier for all overworld day-spawn mobs

  • Fixed Charger and King Charger sounds not being mono

  • Added Outlaw and Caverns music discs to the minecraft:music_discs tag

Removals

Recipes

Bug Fixes

  • Fixed King BamBamBam's discharge explosion not damaging correctly

  • Fixed Sticky Fireball explosions not damaging correctly

  • Fixed King BamBamBam's armour drop loot not dropping all pieces simultaneously

  • Fixed Sand Giant's death message from its sandstorm attack not working

2023-05-14

1.19.4-3.6.25 is the third release for 1.19.4.

Addition

Loot Tables

TagNotes
Elite Nethengeic WitherAdded a loot table for Elite Nethengeic Wither
King BamBamBamAdded a loot table for King Bambambam
Elite King BamBamBamAdded a loot table for Elite King BamBamBam

Advancements

  • Added the His Bigger Badder Brother advancement

  • Added the Nethengeic Shutdown advancement

  • Added the Nethengeic Gold advancement

  • Added the Nethengeic Deliverance advancement

  • Added the I Like The Boom advancement

  • Added the Defused advancement

  • Added the Blast Resistant advancement

  • Added the Bamm-Bamm! advancement

Entities

  • Added King Bambambam

Changes

Entities

EntityNotes
FlamewalkerIncreased the damage Flamewalker takes when in water, and also applied it to rain
Ice GiantIncreased the amount of freeze Ice Giant's snowflake particles inflict
Sand GiantChanged its sandstorm attack to do minecraft:mob_attack_no_aggro damage instead of generic and increased its strength

Items

ItemNotes
Emberstone SwordNow autosmelts drops received from kills
CannonsIncreased the knockback strength of all Cannons
Ion Revolver
  • Adjusted its knockback strength

  • Changed its tooltip

Coral CloggerChanged its tooltip
Energy CannonChanged its tooltip to reflect its change of damage typing
Moon CannonChanged its tooltip to reflect its change of damage typing
BlastersChanged all tooltips to better match their damage typing
VulcanesChanged all tooltips to better match their damage typing
Ghoulish ArmorChanged its tooltip to better reflect its effect
Explosive IdolIs now obtained via bartering an Enchanted Golden Apple or Gold Coin with a Piglin that is wearing a golden helmet, and has not been harmed
GrenadeAdjusted its explosive stats slightly
Explosive BowMoved its explosion effect over to the AoA Explosion system

DamageTypes

DamageTypeNotes
aoa3:bleed
Now ignores enchantments

Structures

StructuresNotes
Nethengeic Pit
Has been made slightly more common

Textures/models

EntityNotes
Destruction StaffChanged its texture
Firestorm StaffChanged its texture
LightshineChanged its texture
Power StaffChanged its texture
Primordial StaffChanged its texture
Web StaffChanged its texture
Speed BowFixed a stray few pixels
Sounds
SoundNotes
ChargerChanged Charger's sounds
King ChargerChanged King Charger's sounds
King BambambamChanged King BamBamBam's sounds
Loot Tables
ReferenceNotes
Nethengeic BeastAdded Hellfires to Nethengeic Beast's loot table
Smash
  • Added Potion of Everlasting Strength to Smash's loot table

  • Adjusted the chance for rare table roll

Elite SmashAdjusted the chance for the rare table roll
Elite Nethengeic WitherAdjusted the chance for the rare table roll
Little BamRemoved Explosive Idol from the table

Others

  • Bosses in Nowhere will now be forcibly placed back in the arena if they leave it for too long

  • Fireworks explosions no longer restore Spirit

  • The NPC spawner is now data-driven and can be configured via datapack

  • Fixed an issue causing Lottoman/Undead Herald to not spawn in dimensions with ceilings

  • Reworked the particles back-end once again to allow for client-side particle handling from the server

  • Added a feedback message to the Nowhere Boss Altar when attempting to use it in Peaceful difficulty

Bug Fixes

  • Fixed energy-based attacks counting as ranged damage

  • Fixed Thorns damage counting as melee damage

  • Fixed Nethengeic Wither & its Elite counterpart still not counting as bosses

  • Fixed Nowhere's boss music not playing in survival

  • Fixed the player double-swinging their arm when interacting with the boss altar in Nowhere

  • Fixed Nowhere boss music continuing even after leaving the arena or the boss dying

  • Fixed Flamethrower damage not scaling with difficulty

  • Fixed Ice Beam damage not scaling with difficulty

  • Fixed AoA damage sources not properly marking the attacker as having attacked the target

  • Fixed an issue where mobgriefing could be subverted by killing the entity source of an AoA explosion prior to the explosion going off

  • Fixed some player-originating projectiles erroring out sometimes

  • Fixed Little Bam's charge sound continuing even after death

2023-04-14

1.19.4-3.6.24 is the 2nd release of the mod for 1.19.4.

Additions

Tags

TagNotes
aoa3:no_spirit_regen

DamageType tag for damage types that should not regenerate Spirit

Defaults to: minecraft:explosion, minecraft:player_explosion, minecraft:magic, minecraft:indirect_magic, aoa3:magic_projectile, aoa3:energy_projectile, aoa3:magic_attack, aoa3:energy_attack, aoa3:vulcane

forge:reduced_flinch

DamageType tag for damage types that should cause the player's screen to flinch significantly less.

Defaults to: aoa3:bleed, aoa3:mob_flamethrower

Entities

  • Added Elite Nethengeic Wither

Other

  • Added a Bestiary entry for Nethengeic Wither

  • Added a Bestiary entry for Elite Nethengeic Wither

Changes

Entities

EntityNotes
Undead HeraldNow uses Skeleton sounds
GoblinIncreased damage to 4(
EmbrakeChanged its ranged attack base damage back to 2(
Flamewalker
  • Changed its ranged attack to use the aoa3:mob_flamethrower DamageType instead of aoa3:burn

  • Changed its damage recoil to use aoa3:mob_fire_recoil instead of aoa3:burn

  • No longer spawns in Crimson Forests

Ice GiantAdded a ranged damage attribute, with a value of 1(). Its ice attack now uses this for damage, using aoa3:mob_icebeam DamageType
InfernalNo longer spawns in Crimson Forests
Nethengeic Wither
  • Now uses the AoA explosion system instead of vanilla

  • Now can target additional non-player entities

Items


ItemNotes
Guns
Included the shell damage modifier in any gun special effect that previously allowed modifiers
Troll IdolChanged its tooltip description slightly
Slingshot

Damage Types

DamageTypeNotes
aoa3:mob_flamethrower
  • No longer ignores armour or invulnerability frames

  • Now uses a burning hurt sound

aoa3:bleed
No longer scales damage with difficulty or ignores invulnerability frames
aoa3:acid
No longer scales damage with difficulty
aoa3:suffocation
No longer scales damage with difficulty
aoa3:mob_icebeam
Changed aoa3:mob_freeze_ranged_attack to this, with different attributes and messages

Sounds


ReferenceNotes
Nethengeic BeastAdded a death sound
Nethengeic Wither
  • Added a death sound

  • Changed its music

Elite Nethengeic Wither
  • Added a death sound

  • Changed its music

SmashChanged its music
Elite Smash
Changed its music

Other

  • Changed the Nowhere boss arena check, forcing players out of an occupied arena if they're no longer using it but still remain inside it

  • Boss music will now loop if fighting an AoA boss in a Nowhere boss arena

Bug Fixes

  • Fixed several sources of potion effects unintentionally applying infinite-duration effects

  • Fixed Wood Giant's bleed screen effect not having colour

  • Fixed Hauling Rods not spawning their bobbers

  • Made Wood Giant's splinter particles slightly more noticeable

  • Fixed AoA mobs not properly setting invulnerability

  • Fixed thrown weapons hitting targets twice

  • Fixed vanilla's minecraft:no_impact DamageType tag not working

  • Fixed Nethengeic Wither & its Elite counterpart not being tagged as bosses

  • Fixed a crash when firing some projectiles out of dispensers

  • Fixed none of the interactable blocks working in Nowhere in survival

2023-04-03

1.19.4-3.6.23 is the 1st release of the mod for 1.19.4.

Changes

Entities

  • Neutral mobs can now drop from World tables if they were hostile at the time of the time of their death.

  • Adjusted how some of the mob damage in the game is considered in terms of typing.

EntityChanges
Nethengeic WitherIs now immune to the wither effect.
Fire recoil damage was increased.
SasquatchNow has a different walk animation.

Items

  • The chance for a gun to do knockback now scales with its rate of fire.

  • Adjusted how some of weapon damage in the game is considered in terms of typing.

ItemChanges
ElectinatorThe magic damage has been changed to energy damage.
Electinator's ability has been changed from 25% to 15% of its damage, but can now scale with damage boosts.
Energy CannonThe magic damage has been changed to energy damage.
Moon CannonThe magic damage has been changed to energy damage.
Slice StarNow has a chance to inflict Bleeding on hit.

Blocks

BlockChanges
Skydriver AcidNow scales with difficulty.

Status effects

Status effectChanges
Nethengeic CurseThe damage output was adjusted.

Fixes

  • Fixed a number of damage-related sword/greatblade/maul special effects not accounting for swing completion.

  • Fixed Iro Miner resetting its damage stack if shooting a multi-hitbox entity. (Github issue #3655)

  • Fixed Phantom Staff hitting the same entity multiple times. (Github issue #3654)

  • Fixed Ender Dragon's table not being changed like it was meant to be. (Github issue #3646)

  • Fixed Infernal not spawning near Nethengeic Beasts.

  • Fixed the Skeet advancement working on any entity. (Github issue #3656)

  • Fixed Nowhere arenas spawning the boss even if all players have left before it spawns. (Github issue #3651)

  • Fixed AoA's light level checker not accounting for y levels below 0 or above 255.

  • Fixed day-spawning AoA mobs potentially spawning on non-valid blocks.

你已经到达了世界的尽头..
新建2023-03-21

1.19.3-3.6.22 is the fifth update for 1.19.3.

Additions

Advancements

Biomes

Changes

Entities

  • Increased the spawn rate for Nether mobs.

EntityChanges
Chomper
Added child hitboxes.
Corrupted Traveller
The drops were changed.
Goblin
Adjusted stats.
Can spawn naturally again.
The drops were changed.
Adjusted bestiary entry.
Infernal
Adjusted stats.
Can spawn naturally again.
Nethengeic Wither
Health was changed from × 550 to × 210.
Nethengeic Wither's abilities have been revamped; abilities now include a fireball, flamethrower, flame aura, and fire bomb.
Nethengeic Wither's drops were changed.
Smash
Adjusted follow range.
Elite Smash
Adjusted follow range.
Wither
The drops were changed.

Items


ItemChanges
Alacrity Bow
Has a new texture.
Ancient Bow
Has a new texture.
Ice Bow
Has a new texture.
Predatious Bow
Has a new texture.
Speed Bow
Has a new texture.
Celestial Staff
Has a new texture.
Explosive Bow
Has a new texture.
Firefly Staff
Has a new texture.
Outlaw
Can now be found in Pillager Outpost chests.
Ivory
Is now additionally dropped by Zoglin, Hoglin, Goat, and Ravager.
Pyro Crossbow
Is now dropped by Piglins under a certain condition.
Armour Plating
Is now additionally dropped by Turtle.
Can now be crafted with Scute.
Void Scales
Is now additionally dropped by Endermite and Phantom.
Sharp Claw
Is now additionally dropped by Polar Bear and Panda.
Torn Cloth
Is now additionally dropped by Stray, Evoker, Illusioner, Wandering Trader, and Witch.
Ghostly Powder
Is now additionally dropped by Vex.
Poison Rune
Has a new recipe.

Structures

StructureChanges
Nethengeic Pit
Can now spawn in any Nether biome.

Resources

ResourceChanges
Spirit
Spirit restoration for dealing damage has been adjusted.

Vanilla Changes

  • Armor toughness cap has been increased.

Fixes

  • Fixed Nethengeic Beast's fireball not setting the target on fire. (Github issue #3590)

  • Fixed Nethengeic Beast's aura not burning attackers. (Github issue #3589)

  • Fixed AoA Multipart entities not taking damage from some AoA damage sources. (Github issue #3585)

  • Fixed Flamewalker not using its idle animation. (Github issue #3583)

  • Fixed Tree Spirit spawning in the wrong position when using a spawn egg in negative coordinates. (Github issue #3559)

  • Fixed the naturally-generated Corrupted Traveller not glowing if easy corrupted traveller is enabeld in config. (Github issue #3616)

  • Fixed Ancient Golem sometimes sliding instead of walking.

  • Fixed child hitboxes not being handled by bullet/magic damage properly.

  • Fixed some entities not scaling their damage with difficulty properly.

  • Fixed the Head Hunter not playing a sound when getting a headshot. (Github issue #3603)

  • Fixed Bone Blaster crashing the game when shot.

  • Fixed the rune recipes having duplicate prefixes in their id.

  • Fixed the Breeding Bonus Farming skill not breeding animal variants properly. (Github issue #3619)

  • Fixed the party deaths config option not working. (Github issue #3615)

  • Fixed some issues with the AoA resources display, but also removed the bottom left and bottom right resource placements

  • Fixed the skill activation screen effect not being transparent. (Github issue #3609)

  • Fixed an issue with Bonus Smelt Result almost always adding a bonus item.

  • Fixed the player not spawning with full health if it has been boosted by an AoA Ability.

  • Fixed guns not targeting multi-part entities properly. (Github issue #3636)

2023-01-21

1.19.3-3.6.21 is the fourth release of the mod for 1.19.3.

Additions

Structures

Readded the Nethengeic Pit.

GUI

Added the "Nowhere" theme to the Advent GUI.

Changes

Blocks

Block
Changes
Ornate Trophy
The texture was changed.

Entities

EntityChanges
Embrake
Now has multiple hitboxes.
Goblin
Is now a melee attacker.
Muckopede
Has a new texture and redone animations.
Nethengeic Wither

Has a new model.

Night Reaper
Has a new texture.
Sasquatch
The walking animation was changed.
Tree Spirit Sprite
Will now despawn if the difficulty is set to Peaceful.
Yeti

Received some changes.

Has a new model.

The following mobs have been removed:

Structures

Structure
Changes
Nethengeic Pit
Has been redesigned.

Fixes

Fixed banners with AoA runes on them not having the correct tooltip. (Github issue #3562)

Fixed Occult Pickaxe's effect not rendering. (Github issue #3567)

Fixed Embrake not doing its flamethrower attack. (Github issue #3551)

Fixed Nethengeic Beast's fireballs removing blocks.

Fixed Nethengeic Beast keeping its aura when it shouldn't.

Fixed a crash caused by Nethengeic Beast. (Github issue #3571)

Fixed AoA mobs spawning in Deep Dark. (Github issue #3570)

Fixed Leafy Giant not rendering its invulnerability aura. (Github issue #3575)

Fixed Ranged magic mobs not scaling their attacks with difficulty. (Github issue #3574)

Fixed Nethengeic Curse not working.

Fixed falling into the void while doing parkour returning you to the lobby if you have a checkpoint.

Fixed AoA EntityType tags not being included in the jar.

Fixed AoA explosions pushing entities that shouldn't be pushed.

2022-12-26

1.19.3-3.6.20 is the third release of the mod for 1.19.3.

Additions

Structures

  • Ancient Hallways

  • Aurora

Other

  • Added a chat message when entering the world, telling the player not to play 1.18+ versions of the mod in survival.

Changes

Blocks

BlockChanges
Boss AltarThe chat message that displays when the player uses an item other than a boss spawning item on the Boss Altar is now colored red.

Items

ItemChanges
Blank RealmstoneThe tooltip text when hovering over the Overworld in the Realmstone GUI no longer exists.
Entities

EntityChanges
Bomb CarrierNow drops torches.
CyclopsFollow range was increased from 12 to 14.
EmbrakeNow has a bestiary entry.
Received new sounds.
Nethengeic BeastNow has a bestiary entry.
Has a new model.
Tree SpiritNow has a bestiary entry.
Has a new model.
Fixes

  • Fixed Embrake spawning in midair. (Github issue #3531)

  • Fixed Stone Giant constantly walking. (Github issue #3534)

  • Attempted fix for entities jittering occasionally while walking. (Github issue #3527)

  • Fixed the glowing entity textures being transparent. (Github issue #3536)

  • Fixed players not going through AoA portals correctly. (Github issue #3521)

  • Fixed Ancient Golem sliding around sometimes. (Github issue #3537)

  • Fixed Bush Babies not having their target set properly when being spawned by a Leafy Giant. (Github issue #3517)

  • Fixed the Boss Altar giving a doubled message when right-clicking with an incorrect item. (Github issue #3542)

  • Fixed the Nether Realmstone task not working. (Github issue #3535)

  • Fixed projectiles sometimes failing collisions. (Github issue #3538)

  • Fixed the Bleeding effect not working. (Github issue #3533)

  • Fixed the Christmas bells sound not working properly.

  • Fixed the AoA creative tabs vanishing when switching Operator tabs on/off. (Github issue #3549)

2022-12-18
3.6.19.1

1.19.3-3.6.19.1 is the second version released for 1.19.3.

Changes

Entities

EntityChanges
Bomb CarrierThe biomes where it spawns naturally were changed to minecraft:badlands, minecraft:eroded_badlands, and any biome with the tag forge:is_cave.
EmbrakeNow glows in the dark.
Embrake's fire breathe now only has a 20% chance to set the player on fire.
FlamewalkerNow glows in the dark.
Little BamNow glows in the dark.
Nethengeic BeastNow glows in the dark.

Fixes

  • Fixed entities hitting before they did the attack animation. (Github issue #3526)

  • Fixed Spawn Eggs being unnamed. (Github issue #3524)

  • Fix Hardened Parapirahna not rendering correctly.

  • Fixed a crash preventing the mod from even running. (Github issue #3520)

  • Fixed the Creative Tabs being out of order. (Github issue #3522)

2022-12-17

1.19.3-3.6.19 is the first release of the mod for 1.19.3.

Changes

Entities

EntityChanges
EmbrakeReceived some changes.
FlamewalkerHealth was changed from  × 32.5 to  × 22.5.

Fixes

  • Fixed Chomper spawning without restriction. (Github issue #3509)

  • Fixed some explosive items not exploding when hitting entities.

  • Fixed Grenade listing concussive damage in its tooltip instead of shrapnel. (Github issue #3506)

  • Fixed the return location for the Nowhere portal being reset when using a boss totem item. (Github issue #3504)

  • Fixed the login message not working.

你已经到达了世界的尽头..
新建2022-12-02

1.19.2-3.6.18 is the 6th update released for 1.19.2.

Changes

Blocks

  • The generation of ores in the Nether was changed.

Items

  • Any boss-spawning item will now teleport the player to the Nowhere Boss Lobby instead of the Nowhere Disabled Boss Lobby if the player has teleported to Nowhere using the portal prior.

Tools

Shovels
ShovelChanges
Emberstone ShovelEverything dropped by the block mined by the Emberstone Shovel is now capable of being smelted.

Weapons

  • Weapons using the new explosion system now have a tooltip mentioning explosion damage.

Thrown Weapons

Thrown WeaponChanges
GrenadeThe damage was changed.
Cannons
Thrown WeaponChanges
RPGThe damage was changed.

Entities

EntityChanges
Bomb CarrierReceived some changes.
Can spawn naturally again.
Has new sounds.
The bestiary entry was changed.
The drops were changed.
FlamewalkerNow spawns less commonly.
Will now take damage from water.
GoblinHas new sounds.
Little BamNow drops Hellfires.
  • The following mobs have been removed:

    • Fake TNT

Fixes

  • Fixed Smash & Elite Smash not using their idle animations. (Github issue #3493)

  • Fixed AoA brain-based mobs not idling. (Github issue #3492)

  • Fixed Flamewalkers and Little Bams not pathing properly when in lava. They still move slowly. (Github issue #3481)

  • Fixed Undead Troll and Goblin gliding when attacking. (Github issue #3491)

  • Fixed Chompers not being able to swim downwards. (Github issue #3480)

  • Fixed Stone Giant not being very accurate with his throws.

  • Fixed an incompatibility with the newer versions of GeckoLib.

  • Fixed the damage calculation of the new explosion system. (Github issue #3483)

2022-10-17

1.19.2-3.6.17 is the 5th release of the mod for 1.19.2.

Additions

Other

  • Added a custom explosion system. The RPG and Grenade are the only things that use the system at the moment.

Changes

Dimensions

DimensionChanges
NowhereThe player can no longer break item frames in Survival mode, nor can they rotate the item in them.

Items

Weapons

Guns

The following guns received texture changes:

Staves

The following staves received texture changes:

Entities

  • Some mobs have been switched to use SBL.

EntityChanges
Ancient GolemCan no longer swim.
Can no longer drown.
Assassin (villager)The workstation block was changed to Frame Bench.
ChomperCan now attack other mobs on its own. It will only attack mobs of the correct size.
FlamewalkerHas a new model.
Now has a bestiary entry.
The stats and drops were changed.
Can spawn naturally again.
GhostHas a new model.
Now has a bestiary entry.
The stats and drops were changed.
Can spawn naturally again.
Little BamThe sounds were changed.
The drops were changed.
Status effects

Status effectChanges
BurnedNow has an icon.

Advancements

AdvancementChanges
Total Troll DominanceIs now a challenge advancement.
Commands

CommandChanges
aoa wikiHas been readded.
Received some changes.

Gamerules

The following gamerules have been removed:

  • doStrongerMobGriefing

Fixes

  • Fixed the Return Crystal not giving your items back if using it in a parkour course. (Github issue #3448)

  • Fixed the Return Crystal not teleporting you if in a boss arena but you've been to Nowhere legitimately before.

  • Fixed Illusion Sword not working with SBL mobs. (Github issue #3455)

  • Fixed Divine Station duplicating upgrade kits. (Github issue #3443)

  • Fixed Jade Ore and its deepslate variant only requiring a stone pickaxe. (Github issue #3467)

  • Fixed most post-overworld ore blocks only requiring an iron pickaxe. (Github issue #3466)

  • Fixed Netherrack Runium Ore not having any recipes. (Github issue #3463)

  • Fixed Ancient Golem's spawn configuration json using the wrong mob. (Github issue #3433)

  • Fixed a crash with Little Bam. (Github issue #3434)

  • Fixed Little Bam not exploding when exploding. (Github issue #3435)

  • Fixed Chargers spawned by King Charger not being aggro'd to the player. (Github issue #3438)

  • Fixed Chomper floating to the surface of water.

  • Fixed Chomper not sprinting when attacking. (Github issue #3440)

  • Fixed various entities not floating on water properly. (Github issue #3437)

  • Fixed the Tokens From Where? advancement using the wrong item name. (Github issue #3469)

  • Fixed Bush Baby and Void Walker having luck variables in their loot table. (Github issue #3458)

  • Fixed the Overworld Chest loot table not applying to Woodland Mansions. (Github issue #3450)

  • Fixed a misplaced apostrophe in the Expedition Torn Pages entry. (Github issue #3451)

  • Fixed an issue related to Overworld mob spawns. (Github issue #3445)

  • Fixed another issue causing abilities to not reactivate when leaving parkour. (Github issue #3446)

  • Fixed the player getting ability unlock toast notifications in rare circumstances when enabling manually disabled abilities.

  • Fixed dying taking you back to the lobby incorrectly when using the disabled boss lobby in Nowhere. (Github issue #3441)

  • Fixed the update notification message going off the edge of the screen.

  • Fixed the version checker giving false-positives. (Github issue #3432)

  • Fixed the Burned effect being curable with milk.

  • Fixed NPCs still not spawning properly. (Github issue #3460)

2022-09-23

1.19.2-3.6.16 is the 4th release of the mod for 1.19.2.

Additions

Blocks

  • Netherrack Runium Ore

Entities

  • Added a villager variant based on the old Assassin NPC.

Status Effects

  • Burned

Changes

Blocks

BlockChanges
PortalNo longer functions outside the Nowhere dimension.
Runium Ore (all variants)Now requires an iron pickaxe or higher to mine.
Items
ItemChanges
Dungeon TokensRenamed to Archaic Token.
Nethengeic CallstoneHas a new recipe:common-第1张图片Recipe of Nethengeic Callstone

Entities

EntityChanges
Ancient GolemHas a new model.
The stats were changed.
Now spawns naturally again.
The bestiary entry was changed.
The drops were changed.
Little BamHas a new model.
The stats were changed.
Now spawns naturally again.
Now has a bestiary entry.
Undead HeraldHas a new model.
The stats were changed.
Now spawns naturally again.
  • The following mobs have been removed:

Structures
ItemChanges
Nowhere Disabled Boss LobbyNo longer has checkpoints.
Advancements
  • All advancements in the "Advent of Ascension" tab were moved to the vanilla "Minecraft" tab.

  • The following advancements have been removed:

    • Advent of Ascension

    Others

  • The minimum GeckoLib version was changed to 3.1.21.

Fixes

  • Fixed Shyre Staff still working in Nowhere. (Github issue #3425)

  • Fixed Troll Idol not doing damage if not fully repaired and not hitting an undead entity.

  • Fixed Trophies not dropping the correct item when mined. (Github issue #3411)

  • Fixed checkpoints not clearing when going through a return portal. (Github issue #3408)

  • Fixed skill abilities not re-enabling after leaving the parkour area. (Github issue #3410)

  • Fixed the Return Crystal counting as finishing a parkour course when consumed. (Github issue #3412)

  • Fixed the Nether Tourist parkour missing checkpoints at its start. (Github issue #3413)

  • Fixed screen effects stacking up while in third-person view. (Github issue #3417)

  • Fixed an issue causing some abilities to not show their description properly. (Github issue #3416)

  • Fixed a piston door not working in the Nether Tourist parkour course. (Github issue #3414)

  • Fixed a crash caused by the sound builder AoA uses. (Github issue #3426)

  • Fixed a crash. (Github issue #3422)

  • Fixed bosses taking fall damage after returning from the void in Nowhere. (Github issue #3427)

  • Fixed some of Nowhere's active effects and protections not working. (Github issue #3424)

2022-09-10

1.19.2-3.6.15 is the 3rd update released for 1.19.2.

Additions

Blocks

  • Deepslate Runium Ore

Structures

  • Nether Tourist

  • Twisted Treetops

Advancements

  • Fire Grenade

  • I Axed You a Question!

  • Luck of the Sea

  • Ocean Genocide

  • Reverse Stormtrooper

  • Super Escape Rope

  • Tier 1 Acrobat

  • Tier 2 Acrobat

  • Tier 3 Acrobat

  • Tier 4 Acrobat

  • Tier 5 Acrobat

  • Tier 6 Acrobat

Changes

TBP

Fixes

  • Fixed Troll Idol being enchantable. (Github issue #3397)

  • Fixed Crystallis Armour affecting ranged damage without a full set equipped. (Github issue #3402)

  • Fixed Mending Table not working.

  • Fixed Innervation Mob Lure still referencing energy. 

  • Fixed a crash in Nowhere when AoA bosses fall into the void. (Github issue #3392)

  • Fixed an issue caused by checkpoint blocks. (Github issue #3388)

  • Fixed Hauling crashing in biomes not specifically tagged. (Github issue #3401)

  • Fixed Torn Pages having broken names. (Github issue #3406)

2022-08-29

1.19.2-3.6.14 is the second release of the mod for 1.19.2.

Additions

Entities

  • Elite Smash

Changes

Blocks

BlockChanges
CheckpointCheckpoints will no longer set if the last checkpoint set is under 3 blocks away from it.
Toxic WasteA mob's size now affects its ability to escape from Toxic Waste.

The following textures have been changed:

  • The rune patterns on all vanilla banners.

Items

The following textures have been changed:

Entities

EntityChanges
Skill MasterThe trades were changed.
SmashReceived some changes.

Fixes

  • Fixed Smash not dropping items from the rare table.

  • Fixed Troll Idol allowing teleportation even if uncharged. (Github issue #3383)

  • Fixed players getting duplicate loot messages from boss kills in nowhere when in singleplayer.

  • Fixed Return Crystal taking you back to the nowhere lobby if you got to Nowhere via boss totem.

  • Fixed some issues with the Nowhere portals and the boss totem teleportation functionality. (Github issue #3379)

  • Fixed the player command not adjusting saturation properly.

  • Fixed an incorrectly written locale entry for Bow Damage Increase.

2022-08-27

1.19.2-3.6.13 is the first update for 1.19.2.

Additions

Advancements

  • Tokens From Where?

  • Troll Idoliser

Configuration

  • bossDropsScheme

Changes

Items


ItemChanges
Troll Idol

Has a new recipe:

common-第1张图片New recipe of Troll Idol

Entities



EntityChanges
Skill MasterThe trades were changed: now trades Skill Crystals and the various skill helms in exchange for Dungeon Tokens.
SmashHas a new model.
Health was changed from  × 250 to  × 137.5.
Movement speed was changed from .329 to .31.
Now has 10 armor and 10 armor toughness.
Smash's abilities have been revamped; abilities now include an axe swing, charge up, belly drum, axe slam and running away.
Smash now has an enraged form.
Smash's drops were changed.
The bestiary entry was changed.

Advancements



AdvancementChanges
By The BooksThe prerequisite advancement was changed to Completionist's Chronicles.
HeckfireThe prerequisite advancement was changed to Completionist's Chronicles.
La ChanclaThe prerequisite advancement was changed to Completionist's Chronicles.
New King Of The TrollsThe prerequisite advancement was changed to Troll Idoliser.
Overkill, Schmoverkill.The prerequisite advancement was changed to Completionist's Chronicles.
Surface-To-AirThe prerequisite advancement was changed to Completionist's Chronicles.
The Almighty TouchIs now in the Completionist's Chronicles category.
Winner Winner!The prerequisite advancement was changed to Completionist's Chronicles.

Other


  • The minimum Forge version required to use the mod was changed to 43.1.0 (for 1.19.2).

Fixes

  • Fixed the Boss Altar not being interactable in survival. (Github issue #3348)

  • Fixed Stone Giant's silverfish targeting creative players. (Github issue #3362)

  • Fixed Sand Giant's traps being pullable with a fishing rod. (Github issue #3368)

  • Fixed AoA hostile entities spawning in mushroom biomes. (Github issue #3371)

  • Fixed Raw Emberstone not being smeltable. (Github issue #3358)

  • Fixed Stone Giant's Rock not having a translated name. (Github issue #3361)

  • Fixed void deaths not being handled by Nowhere properly. (Github issue #3366)

  • Fixed Boats and Minecarts being placeable in Nowhere. (Github issue #3363)

  • Fixed a lantern hiding away in the bridge nowhere boss arena. (Github issue #3374)

你已经到达了世界的尽头..
新建2022-08-04

1.19.1-3.6.12 is the second release of the mod for 1.19.1.

Changes

Blocks


BlockChanges
Boss AltarCan now be interacted with using certain blocks.

Items



ItemChanges
Torn PageRenamed to Torn Pages.

Weapons


Greatblades


ItemChanges
Goofy GreatbladeThe way damage is calculated was changed.

Structrue



StructureChanges
Ruined Teleporter FrameThe chances of a carved rune generating inside this structure have been increased.

Third-Party Mod Integration



Third-Party Mod IntegrationChanges
PatchouliThe mod's Patchouli books are now editable via resource pack.

Other


  • Torn Pages for Lesson, The Portal, and Discovery have been added to various vanilla loot chests.

Fixes

  • Fixed Carved Rune of Power not behaving naturally when interacted with. (Github issue #3342)

  • Did more fixes for mobs not spawning.

  • Fixed Gemtrap crashing the game when hit. (Github issue #3338)

  • Fixed Leafy Giant's shield going invisible through restarts. (Github issue #3326)

  • Did more fixes for Lunar & Millennium Greatblades not calculating damage properly. (Github issue #3335)

  • Fixed Trickster not having animations or half it's hat.

  • Fixed some random crashes that rarely occur at startup. (Github issue #3341)

2022-07-29

1.19.1-3.6.11 is the first update released for the mod for 1.19.1.

Additions

Blocks

  • Boss Altar

Items

  • Torn Page

Swords

  • Faunamancer's Blade

Changes

Entities

EntityChanges
Bush BabyThe drops were changed.
The Bestiary entry was changed.
The sounds were changed.
ChomperReceived some changes to its AI and stats.
The sounds were changed.
CyclopsThe drops were changed.
The Bestiary entry was changed.
The sounds were changed.
SasquatchThe drops were changed.
The Bestiary entry was changed.
The sounds were changed.
TricksterHas a new model.
Void WalkerThe drops and stats were changed.
Now has a Bestiary entry.
The sounds were changed.
YetiThe sounds were changed.

Other

  • The minimum Forge version required to use the mod was changed to 42.0.00 (for 1.19.1).

Fixes

  • Fixed AoA entities not spawning when they should.

  • Fixed Worn Book and AoA Essentia having some missing images.

  • Fixed Nowhere's death protection not working properly.

  • Fixed various blocks not being usable in Nowhere.

  • Fixed Tea Sink not being filled in the Nowhere Utility Hub.

你已经到达了世界的尽头..
新建2022-07-23

1.19-3.6.10 is the 6th release of the mod for 1.19.

Additions

Structures

  • Bridge Arena

  • City Arena

  • Colosseum Arena

  • Desert Arena

  • Shrine Arena

  • Spiral Arena

  • Square Arena

  • Swamp Arena

  • Tulip Arena

Advancements

  • Added back many advancements.

Changes

Skills

  • The player can now get XP for skills in Nowhere again, but the amount of xp given is 50% less than normal.

Entities

EntityChanges
Fishing CageNow does void despawning at the bottom of a world instead of at y = -64 specifically.
Sand GiantNow has a bestiary entry.

Structures

  • Some preexisting Nowhere structures got moved to new coordinates.

StructureChanges
Nowhere HubNo longer has an Ender Chest.
Nowhere Utility LobbyNow has a Skill Master present in one of the quadrants.

Fixes

  • Fixed Chargers not keeping their type through restarts. (Github issue #3312)

  • Fixed Ornate Trophy not rendering translucent.

  • Fixed Hot Rod using Raw Furlion Chop instead of Cooked Furlion Chop. (Github issue #3329)

  • Fixed Nowhere Activity Portals not teleporting players in survival.

2022-07-19

1.19-3.6.9 is the 5th version of the mod released for 1.19.

Additions

Blocks

  • Checkpoint

Structures

  • Nowhere Parkour Lobby

  • Nowhere Utility Lobby

Commands

  • aoa checkpointreset

Changes

Skills

  • Xp for all skills can now no longer be obtained while inside Nowhere.

Items

ItemChanges
Return CrystalEating a Return Crystal in Nowhere will now teleport the player back to the Nowhere Hub.
The tooltip text was changed to read "lobby" instead of "beginning".
RosidonsNow plays a sound upon successfully teleporting.

The following items received texture changes:

Entities

EntityChanges
ArcbeastHas a new model.
ChargerHas a new model.
All charger variants excluding King Charger have been merged into Charger. The Charger will change its appearance to one of the merged variants if it is in the corresponding biome.
Health changed from  to .
Movement speed changed from .329 to .31.
Damage changed from  to .
Will now persue players from up to 40 blocks away, but will only start giving chase if they see a player from up to 16 blocks.
CyclopsHas a new model.
King ChargerHas a new model.
The bestiary entry was changed.
Movement speed changed from .329 to .32.
Will now persue players from up to 40 blocks away, but will only start giving chase if they see a player from up to 10 blocks.
Can now summon Chargers.
NightflyHas a new model.
OmnilightHas a new model.
SasquatchHas a new model.
Void WalkerHas a new model.

Other

  • The minimum Forge version required to use the mod was changed to 41.0.98.

  • The minimum GeckoLib version required to use the mod was changed to 3.1.8.

Fixes

  • Fixed up the colours on a number of entity spawn eggs.

  • Fixed Halycon Milk not giving nausea. (Github issue #3290).

  • Fixed Rosidons not supporting the new world depth.

  • Fixed Hardened Parapiranha crashing when thrown. (Github issue #3310).

  • Fixed Millennium & Lunar Greatblades not dealing damage correctly #3304).

  • Fixed an additional check that prevented Ice Giant's freeze's cap from extending.

  • Fixed Wood Giant's missing spawn placement.

  • Fixed Sand Giant's missing spawn placement.

  • Fixed Stone Giant's rock not making a sound or particles when hitting a block.

  • Fixed Stone Giant not actually having toughness, but reduced its armour value slightly.

  • Fixed Stone Giant spawning Silverfish when AI is disabled.

  • Fixed Wind Rune not being retextured.

  • Fixed an issue with custom spawners causing threading issues with random number generation. (Github issue #3284).

2022-07-01

1.19-3.6.8 is the fourth release of the mod for 1.19.

Additions

Structures

Changes

Blocks

Items

Entities

  • The "Heavy Step" sound was changed.

EntityChanges
Bush BabyThe bestiary entry description has been tweaked.
Dryad SpriteNow has a bestiary entry description.
Ice GiantNow has a bestiary entry description.
The pool that contains Ice Crystals was changed to roll 1-3 times.
Targets that attack Ice Giant will now be frozen for a duration of 5 additional seconds per attack.
Targets will now only be frozen if they attack the Ice Giant with melee.
Attacking Ice Giant with melee can now play a sound.
Ice Giant now has a new hurt, death, and step sound.
Leafy GiantNow has a bestiary entry description.
The pool that contains Golden Apples was changed to roll 1-3 times.
Leafy Giant now has a new hurt, death, and step sound.
LottomanThe bestiary entry description has been tweaked.
SilverfishNow has a bestiary entry description.
Skill MasterNow has a bestiary entry description.
Sand GiantSand Giant now has a new hurt, death, and step sound.
Has a new ability: Can spawn sandy blobs and spikes.
Stone GiantNow has a bestiary entry description.
The pool that contains Gold Ingots was changed to roll 1-3 times.
The particles that appear when the Stone Giant's rock hits an entity received a change.
Stone Giant now has a new hurt, death, and step sound.
Wood GiantNow has a bestiary entry description.
The pool that contains a Diamond Axe was changed to roll 1-3 times.
When a Wood Giant loses some of its bark, it can now spawn particles, regardless of whether the correct tool for mining Oak Logs was used or not. It can also now play a sound when this happens.
The particles that already existed from hitting a Wood Giant with a tool that can best mine Oak Logs received a change.
Wood Giant now has a new hurt, death, and step sound.

GUI



GUIChanges
Advent GUIRemoved the files for the bestiary entry descriptions of Rammerhead, Dicer, and all of the removed lottomen and skill masters.

Other

Fixes

  • Fixed Ice Giant's freeze-recoil affecting any damage type. (Github issue #3278)

  • Fixed Distorting Artifact activating on worlds with < 0 y height.

  • Fixed some config value issues caused by some recent forge changes.

  • Fixed some errors in Corrupted Traveller's Bestiary Entry.

  • Fixed the broken Nowhere Hub structure.

2022-06-24

1.19-3.6.7 is the third version released for 1.19.

1.19-3.6.7 是 1.19 的第三个 AoA 版本。

Additions/新增

Dimensions/维度

  • The Nowhere dimension has been readded.

    虚无维度被重新添加

Third-Party Mod Integration/第三方Mod集成

Changes/更改

Items/物品


Item/物品Changes/更改

Green Manure Seeds

绿肥种子

Can now be used in a composter.

现在可以在堆肥桶里使用了

Tools/工具


Pickaxes/镐


Pickaxe/镐Changes/更改

Ornamyte Pickaxe

奥姆镐

The tooltip was updated to reflect the tool's new ability.

更新了工具提示,以反映该工具的新功能

Entities/实体



Entity/实体Changes/更改

Bush Baby

灌木婴

Movement speed was changed from 0.329 to 0.34.

移动速度由 0.329 更改为 0.34

Melee damage on Normal difficulty was changed from  to .

普通难度下近战伤害由  改为 

Bush Babies that are spawned by the Leafy Giant now no longer take reduced fall damage.

叶之巨人生成的灌木婴现在不再减少摔落伤害

Ice Giant

冰之巨人

Now inflicts anybody that attacks it with the same Freezing effect as standing in Powdered Snow.

现在任何攻击冰之巨人的生物都将会受到与站在细雪中同等的冰冻效果

Wood Giant

木之巨人

Now drops charcoal instead of its wooden blocks if killed while on fire.

现在如果木之巨人死于火焰,它将会掉落木炭而非木头方块

No longer drops Stripped Acacia Logs.

不再掉落去皮金合欢原木

Wood Giants will now lose their bark and inflict Bleeding 100% of the time when they are attacked.

木之巨人现在将失去树皮,并在受击时必定造成流血效果

The time it takes for a Wood Giant to regrow its bark and heal itself has been increased to 30 seconds, or 35 seconds if hit with a tool that is the correct tool for breaking Oak Logs.

木之巨人重新生长树皮和自我治疗所需时间增加到 30 秒,如果使用适合挖掘木质方块的工具攻击,则为 35 秒

When a Wood Giant loses some of its bark, it now releases particles.

当木之巨人失去树皮时,会出现粒子效果


Status effects/状态效果


Status effect/状态效果Changes/更改

Bleeding

流血

If one has the maximum possible level of Bleeding, getting inflicted with Bleeding again will no longer cause the Bleeding level to reset to Bleeding I.

如果某生物有流血的最大可能等级,再度受到流血效果时不会将其等级重置为 I 级

The amount of damage by Bleeding over time has been decreased.

流血效果造成的伤害会随时间的推移而减少

Other/其他


  • Advent of Ascension now requires the Geckolib mob to be installed separately in order to function.

    AoA 现在需要独立安装 Geckolib 才能运行

  • The minimum Forge version needed to play the mod was changed to 41.0.45.

    游玩 AoA 所需的最小 Forge 版本更改为 41.0.45

  • Loot that the mod adds to vanilla Minecraft Overworld chests can now generate in the chests of Ancient Cities.

    为原版 Minecraft 主世界箱子添加的战利品现在可以在远古城市的箱子里生成了

Fixes/修复

  • Fixed Stone Giant and Leafy Giant not spawning.

    修复了石之巨人和叶之巨人不生成的问题

  • Fixed an unhandled locale entry issue with bleeding. (Github issue #3273)

    修复了当玩家死于流血效果时死亡信息不正确的问题(#3273)

  • Fixed a crash from toast rendering. (Github issue #3272)

    修复了消息框导致的崩溃(#3272)

2022-06-17

1.19-3.6.6 is the second release of the mod on 1.19.

1.19-3.6.6 是 1.19 的第二个 AoA 版本。

Additions/新增

Status effects/状态效果

Third-Party Mod Integration/第三方Mod集成

Changes/更改

Blocks/方块

  • The following blocks have been removed:

    以下方块被移除:

    • Clear Water

      纯净水

Items

  • The following items have been removed:

    以下物品被移除:

Tools/工具

Pickaxes/镐

Pickaxe/镐Changes/更改

Ornamyte Pickaxe

奥姆镐

This pickaxe nows rants increased mining speed to all blocks that have a hardness of 50 or above.

现在奥姆镐在挖掘所有硬度为50及以上的方块时会提高挖掘速度

Entities/实体

Entity/实体Changes/更改

Ice Giant

冰之巨人

The drop rate of some drops has been increased.

提高了一些掉落物的掉落率

Leafy Giant

叶之巨人

The drop rate of some drops has been increased.

提高了一些掉落物的掉落率

Stone Giant

石之巨人

Is now neutral.

现在为中立生物

Can now spawn silverfish when attacked. These silverfish can go to the Stone Giant to heal it.

现在受到攻击时会生成蠹虫,这些蠹虫会爬向石之巨人那里治疗它

The drop rate of some drops has been increased.

提高了一些掉落物的掉落率

Wood Giant

木之巨人

Is now neutral.

现在为中立生物

Can now lose some of its bark when attacked with a melee attack, causing the attacker to be inflicted with Bleeding in the process.

现在受到近战攻击时会褪下一些树皮,攻击者在此过程中会获得流血效果

The drops were changed.

更改了掉落物

Health was changed to  × 70

生命值被更改为 × 70

Other/其他

  • The minimum Forge version needed to play the mod was changed to 41.0.30.

    游玩该mod所需的最低Forge版本被更改为 41.0.30

Fixes/修复

  • Fixed Dryad Sprite being killable.

    修复了林精可被直接杀死的问题

  • Fixed the giant entities causing a crash. (Github issue #3247)

    修复了巨人实体造成崩溃的问题(#3247)

  • Fixed Stone Giant not animating properly when throwing rocks. (Github issue #3246)

    修复了石之巨人投掷岩石时动画不正确的问题(#3246)

2022-06-10

1.19-3.6.5 is the first release of Advent of Ascension on Minecraft 1.19.

1.19-3.6.5 是 Minecraft 1.19 上的第一个 Advent of Ascension 版本。

Changes/更改

Entities/实体

Entity/实体Changes/更改

Stone Giant

石之巨人

Has a new ability: can take a part of its body and throw it at the player to do damage.

现在石之巨人有一项新的能力:可以扯下它身体的一块石头并撇向玩家,使玩家受到伤害

你已经到达了世界的尽头..
新建2022-06-10

1.18.2-3.6.6 is a small update.

Changes

Items

Tools

Hauling Rods

  • Received a change.

Armor

ArmorChanges
Poison Armor"Immunity to poison damage" was added to the tooltip.
Wither Armor"Immunity to wither damage" was added to the tooltip.
Entities

EntityChanges
Stone GiantHas a new ability: can take a part of its body and throw it at the player to do damage.
GUI

GUIChanges
Advent GUIThe links in the Advent GUI that take the player to the Chinese version of this wiki now point to the English wiki instead.
Other

  • The minimum Forge version needed to play the mod was changed to 40.1.46.

Fixes

  • Fixed Dryad Sprite being killable. (Github issue #3239)

  • Fixed Helm of the Treasurer missing its texture. (Github issue #3232)

  • Fixed Scalable mod abilities not properly displaying their description if using negative values. (Github issue #3236)

  • Fixed a crash caused by a mixin no longer being needed. (Github issue #3244)

2022-05-28

1.18.2-3.6.5 is a small update.

Additions

Items

Tools

Hoes

  • Jade Hoe

  • Limonite Hoe

Changes

Skills

SkillChanges
Hauling
Blocks

The following blocks received texture changes:

Items

The following items received texture changes:

Tools

Axes

The following axes received texture changes:

Pickaxes

The following pickaxes received texture changes:

Shovels

The following shovels received texture changes:

Hauling Rods

  • The amount of vanilla Minecraft experience given when fishing up an item using any hauling rod has been increased.

Weapons

Swords

The following swords received texture changes:

Entities

EntityChanges
FlyeHas a new model.
Ice GiantHealth was changed from  × 30 to  × 75.
Now spots the player from 40 blocks away.
Has a new ranged attack that inflicts the Powder Snow freezing effect onto the player.
Now despawns if it becomes too submerged in water.
May have received other AI changes.
Leafy GiantHealth was changed from × 30 to  × 67.5.
Now spots the player from 40 blocks away.
Now has the ability to spawn Bush Babies.
Leafy Giants now have the ability to become invincible.
Leafy Giants and the Bush Babies they spawn can set their target on fire if they are on fire when attacking their target.
SasquatchHas a new model.
TrackerHas a new model.
Void WalkerHas a new model.
Other

  • The minimum Forge version needed to play the mod was changed to 40.1.22.

Fixes

  • Fixed an issue with Goblin's model.

  • Fixed a crash caused by lightning-using items.

  • Fixed AoA lightning-using items causing explosions.

  • Fixed the Fishing Xp Boost ability not working. (Github issue #3219)

  • Fixed an issue where bestiary entries might have their name obscured on large mobs.

  • Fixed an issue causing you to be unable to change advent gui tab while a bestiary entry is open. (Github issue #3225)

2022-05-21

1.18.2-3.6.4 is a small update.

Changes

Skills

Resource SystemsChanges
InnervationInnervation Mob Lure ability now requires Spirit instead of Energy.
Innervation Mob Lure now only blocks 75% of incoming damage from a mob.
The amount of Spirit consumed is .4 Spirit per tick.
Resource Systems

Resource SystemsChanges
SpiritSpirit can no longer regenerate when doing explosion damage on a mob.
Blocks

BlockChanges
Carved Rune of PowerThe player can now light the portal by placing a realmstone in a dispenser that is facing the Carved Rune of Power.
Deepslate Jade OreNow make Deepslate sounds.
Deepslate Limonite OreNow make Deepslate sounds.
Fertilised FarmlandReceived a change.
Items

ItemChanges
Deeplands RealmstoneThe task to obtain this realmstone is no longer doable in Creative mode.
Armors

ArmorChanges
Poison ArmorThe 15% resistance was increased to 25%.
Taking Poison damage while wearing a full set now inflicts the Resistance potion effect onto the player.
Wither ArmorThe 15% resistance was increased to 25%.
Taking Wither damage while wearing a full set now inflicts the Resistance potion effect onto the player.
Third-Party Mod Integration

Third-Party Mod IntegrationChanges
PatchouliChanged the entry for Spirit in AoA Essentia, and added some new entries relating to Skills.
Fixes

  • Fixed the incorrect naming of Chiselled Runic Stone Brick Slab. (Github issue #3198)

  • Fixed Jade Lamp using Jade Ore instead of the gem to craft. (Github issue #3196)

  • Fixed the incorrect formatting for the patchouli books.

2022-05-14

1.18.2-3.6.3.1 is a minor version.

Changes

Resource Systems

Resource SystemsChanges
SpiritDamage caused by Blasters can no longer lead to Spirit regenerating.
The amount of Spirit regenerated when doing damage overall was decreased.
Entities

EntityChanges
Case ConstructHas a new model.
Fixes

  • Fixed an issue causing AoA to think every item had a skill requirement in the tooltip.

2022-05-14

1.18.2-3.6.3 is a minor version.

    Additions

    Items

    • Ruined Teleporter Frame Map

      • Variant of vanilla Minecraft explorer map that is used to find Ruined Teleporter Frames.

      • Can be bought from a Cartographer Villager.

    Changes

    Skills

    SkillsChanges
    DexterityThere were some changes to the Double Jump ability:
    • Can no longer Double Jump while wearing an Elytra.

    • Can now Double Jump in creative mode.

    InnervationXp gain from killing mobs was changed:
    • the amount of xp given based on a mob's max health or the amount of damage done by the player was increased.

    • the amount of xp given based on a mob's armor toughness was changed.

    • the amount of xp given by mobs that were spawned by a spawner was decreased.

    • mobs that cannot move between dimensions now give more xp.

    Resource Systems

    Resource SystemsChanges
    EnergyThe cooldown for Energy (when the number turns red) now has a maximum value of 60. Attempting to use an ability when energy cooldown is 60 will not make the cooldown increase anymore.
    SpiritSpirit is now regenerated upon hitting mobs.
    Spirit natural regeneration now changes depending on how much health the player has

    Blocks

    BlockChanges
    Nether Portal (added by the mod)Is now functional.

    Items

    Weapons

    Shotguns
    ShotgunChanges
    Purity ShotgunDamage changed to .
    Blasters
    • The unholster time for all blasters was changed to .83 seconds.

    Entities

    EntityChanges
    AmphibiorNo longer drops any items from the forge:rawfish tag. Raw Cod and Raw Salmon are still dropped.
    Corrupted TravellerIf killed, will now respawn eventually at the Ruined Teleporter Frame.
    Leafy GiantNo longer drops any items from the minecraft:leaves tag.
    MermageNo longer drops any items from forge:rawfish tag.
    Store KeeperHas a new model.
    Vine WizardNo longer drops any items from the minecraft:small_flowers tag.

    Structures

    EntityChanges
    Ruined Teleporter FrameNow generates naturally.
    The y-level it generates at has been changed to be between y = 0 and 10 blocks above from the world's bottom (y = -54 in the Overworld).

    Fixes

    • Fixed various lightning-based items creating fire. (Github issue #3152)

    • Fixed Leaves and Glass not acting like they should. (Github issue #3175)

    • Fixed Banners being flipped in the gui. (Github issue #3177)

    • Fixed AoA's plank blocks not being flammable. (Github issue #3176)

    • Fixed Fishing Cages causing you to duck when thrown. (Github issue #3116)

    • Fixed up Skill Master's interaction animation.

    • Fixed up Cave Creep's animations.

    • Fixed Bonus Smelt Result syncing across all instances in a skill. (Github issue #3167)

    • Fixed Innervation XP not being granted for mob kills. (Github issue #3182)

    • Fixed some miscellaneous crashes caused by the XP Particles renderer.

    2022-05-05

    1.18.2-3.6.2 is a small update.

    Additions

    Blocks

    • Block of Raw Limonite

    Items

    • Raw Limonite

    Changes

    Blocks

    BlockChanges
    Block of BaronyteThe recipe was changed to accept any item with the forge:ingots/baronyte tag.
    Block of BlaziumThe recipe was changed to accept any item with the forge:ingots/blazium tag.
    Block of BloodstoneThe recipe was changed to accept any item with the forge:gems/bloodstone tag.
    Block of CrystalliteThe recipe was changed to accept any item with the forge:gems/crystallite tag.
    Block of ElecaniumThe recipe was changed to accept any item with the forge:ingots/elecanium tag.
    Block of EmberstoneThe recipe was changed to accept any item with the forge:ingots/emberstone tag.
    Block of GemenyteThe recipe was changed to accept any item with the forge:gems/gemenyte tag.
    Ghastly Ingot BlockThe recipe was changed to accept any item with the forge:ingots/ghastly tag.
    Ghoulish Ingot BlockThe recipe was changed to accept any item with the forge:ingots/ghoulish tag.
    Block of JadeThe recipe was changed to accept any item with the forge:gems/jade tag.
    Block of JewelyteThe recipe was changed to accept any item with the forge:gems/jewelyte tag.
    Block of LimoniteThe recipe was changed to accept any item with the forge:ingots/limonitetag.
    Lunar Ingot BlockThe recipe was changed to accept any item with the forge:ingots/lunar tag.
    Block of LyonThe recipe was changed to accept any item with the forge:ingots/lyon tag.
    Block of MystiteThe recipe was changed to accept any item with the forge:ingots/mystite tag.
    Block of OrnamyteThe recipe was changed to accept any item with the forge:gems/ornamyte tag.
    Block of ShyregemThe recipe was changed to accept any item with the forge:gems/shyregem tag.
    Block of ShyrestoneThe recipe was changed to accept any item with the forge:ingots/shyrestone tag.
    Block of SkeletalThe recipe was changed to accept any item with the forge:ingots/skeletal tag.
    Block of VarsiumThe recipe was changed to accept any item with the forge:ingots/varsium tag.
    Deepslate Limonite OreNow drops Raw Limonite when mined. Will drop Limonite Ore if mined with Silk Touch.
    Limonite OreNow drops Raw Limonite when mined. Will drop Limonite Ore if mined with Silk Touch.
    Precasian Lower Rock ButtonRenamed to Precasian Lower-Rock Button.
    Items

    ItemChanges
    Limonite IngotNow obtainable by smelting Raw Limonite (or any item with the forge:raw_materials/limonite tag).
    Weapons

    Swords

    SwordChanges
    Guardian's SwordThe amount of damage a charged Guardian's Sword can do was decreased to .
    Fixes

    • Fixed Emberstone pickaxe not smelting properly and breaking smelting recipes. (Github issue #3153)

    • Fixed Rock-Pick Sword and Troll-Basher Axe not working quite right. (Github issue #3146)

    • Fixed Greatblades having incorrect attack speeds. (Github issue #3145)

    • Fixed Runic Stone Button's incorrect naming. (Github issue #3147)

    • Fixed Runic Stone Brick Wall's incorrect naming. (Github issue #3148)

    • Fixed Mineral Blocks not requiring a corrected tool to drop when mined.

    • Fixed the Extraction Rare Table Harvest ability giving Farming xp.

    2022-05-01

    该版本的漏洞可以在GitHub漏洞页面上报告。

    1.18.2-3.6.1是一个小型更新。

    修复

    • 修复了由部分物品等级缺失修复材料导致的崩溃。[2]

    2022-05-01

    1.18.2-3.6是一个主要更新,发布于2022年5月1日。

    这是本mod于Minecraft 1.18.2中发布的第一个版本。


    新增

    标有*的物品是自上一个alpha版本后新增的。


    方块

    • 爵士石按钮*

    • 漆黑岩按钮*

    • 致密石按钮*

    • 地狱石按钮*

    • 钢铁石按钮*

    • 传说低层岩按钮*

    • 符文砖墙*

    • 符文石砖台阶*

    • 符文石砖楼梯*

    • 符文石按钮*


    更改

    标有*的物品是自上一个alpha版本后新更改的。

    方块

    方块更改
    Archaic Tile (node)Renamed to Archaic Tile Node.*
    Archaic Tile Slab (node)Renamed to Archaic Tile Node Slab.*
    Archaic Tile Stairs (node)Renamed to Archaic Tile Node Stairs.*
    Archaic Tile Wall (node)Renamed to Archaic Tile Node Wall.*
    Archaic Tile (small)Renamed to Archaic Tile (Small).*
    Archaic Tile Slab (small)Renamed to Archaic Tile (Small) Slab.*
    Archaic Tile Stairs (small)Renamed to Archaic Tile (Small) Stairs.*
    Archaic Tile Wall (small)Renamed to Archaic Tile (Small) Wall.*
    Archaic Tile (stream)Renamed to Archaic Tile Stream.*
    Archaic Tile Slab (stream)Renamed to Archaic Tile Stream Slab.*
    Archaic Tile Stairs (stream)Renamed to Archaic Tile Stream Stairs.*
    Archaic Tile Wall (stream)Renamed to Archaic Tile Stream Wall.*
    Baron BricksRenamed to Baron Stone Bricks.*
    Baron Brick SlabRenamed to Baron Stone Brick Slab.*
    Baron Brick StairsRenamed to Baron Stone Brick Stairs.*
    Baron Brick WallRenamed to Baron Stone Brick Wall.*
    Celevus LeavesEach Celevus Leaves block now has the color in front of their name, e.g.: Red Celevus Leaves.*
    Ghastly BlockRenamed to Ghastly Ingot Block.*
    Ghoulish BlockRenamed to Ghoulish Ingot Block.*
    Runic BricksRenamed to Runic Stone Bricks.*

    Now crafted with the following recipe:*common-第1张图片符文砖块的合成配方

    Runic Construct BricksRenamed to Chiselled Runic Stone Bricks.*
    Now can be created in a Stonecutter using 1 Runic Stone Bricks.*
    Runic Construct Brick SlabRenamed to Chiselled Runic Stone Brick Slab.*
    Runic Construct Brick StairsRenamed to Chiselled Runic Stone Brick Stairs.*
    Runic Construct Brick WallRenamed to Chiselled Runic Stone Brick Wall.*
    • 以下方块的材质已更新:

      • 所有旗帜*

      • 褐铁块*

    • 以下方块已移除:

      • 嵌宝不朽旗帜*

      • 嵌钻不朽旗帜*

      • 镀金不朽旗帜*

      • 远古玻璃*

      • 远古灯*

      • 血石闩*

      • 血石闩砖*

      • 黑暗脸砖*

      • 不朽旗帜*

      • 环形霓虹灯*

      • 青金石环形霓虹灯*

      • 青金石三角霓虹灯*

      • 符文霓虹灯*

      • 三角霓虹灯*

    物品

    • 以下物品的材质已更新:

      • 褐铁锭*

      • 褐铁粒*

    • 以下斧的材质已更新:

      • 余烬斧*

      • 褐铁斧*

    更改
    奥姆镐Now repairable in an anvil using any item tagged as forge:gem/ornamyte.*
    骷髅镐Now repairable in an anvil using any item tagged as forge:ingots/skeletal.*


    • 以下镐的材质已更新:

      • 余烬镐*

      • 褐铁镐*

    • 以下锹的材质已更新:

      • 余烬锹*

      • 褐铁锹*

    更改
    爵士剑Now repairable in an anvil using any item tagged as forge:ingots/baronyte.*
    血石剑Now repairable in an anvil using any item tagged as forge:gems/bloodstone.*
    微晶剑Now repairable in an anvil using any item tagged as forge:gems/crystallite.*
    余烬剑Mob drops that can be smelted in a furnace will now be smelted upon killing the mob.*
    翡翠剑The stats were changed.*
    监管者之剑The amount of damage a charged Guardian's Sword can do was increased to .*
    光明之路Now repairable in an anvil using any item tagged as forge:ingots/shyrestone.*
    褐铁剑The stats were changed.*
    破岩剑The speed that the sword mines its select minable blocks at was changed.*
    骷髅剑Now repairable in an anvil using any item tagged as forge:ingots/skeletal.
    Damage changed to .*
    巨怪爆裂斧The speed that the sword mines its select minable blocks at was changed.*

    • 以下剑的材质已更新:

      • 褐铁剑*


    • 以下弓的材质已更新:

      • 虚空之弓*

    法杖

    • 以下法杖的材质已更新:

      • 火焰法杖*

      • 开宇之杖*

      • 剧毒法杖*

      • 雷鸣法杖*

      • 水之法杖*

      • 风之法杖*

      • 凋灵法杖*


    生物

    • 一些NPC被隐形了。*


    修复

    • Fixed Emberstone Pickaxe's autosmelting ability not working. (Github issue #3133)

    • Fixed Coral Staff placing the wrong block. (Github issue #3112)

    • Fixed up a bunch of incorrect tags for blocks.

    • Fixed Twinklestone Fence not requiring silk touch to harvest.

    • Fixed Troll Trader not having animations. (Github issue #3113)

    • Fixed One Shot Damage Limiter affecting out of world damage. (Github issue #3134)

    • Fixed an issue causing the screen overlays to not render transparent. (Github issue #3135)

    你已经到达了世界的尽头..
    新建2023-03-10
    2023-03-06

    1.16.5-3.6.10 is a release for 1.16.5.

    Changes

    Entities

    EntityChanges
    Store KeeperThe Toxic Wood trade was changed to Toxic Log.

    Fixes

    • Fixed a bug with Cotton Candor.

    • Fixed AoA Essentia having invalid characters instead of apostrophes.

    • Fixed Spirit having twice the regen it should.

    2023-03-06

    1.16.5-3.6.9 is a release for 1.16.5.

    Changes

    Resource Systems

    Resource SystemChanges
    SpiritThe multiplier for Spirit obtained when damaging mobs was changed from .75 to 1.5.

    Entities

    EntityChanges
    Cotton CandorNow takes 25% more damage from staves.
    DoppelgangerNow drops Vulcammer Maul and a Trophy.
    Store KeeperNow sells Toxic Wood.

    Fixes

    • Fixed Lunarade consuming stacks incorrectly when drunk.

    • Fixed AoA's fluid buckets stacking to 16.

    • Fixed Illusion sword sometimes failing to find a target.

    • Fixed Cotton Candor not having a Lunar phase.

    • Fixed Melee entities sometimes hurting the player from a distance when attacking other entities.

    • Fixed the Ornate Trophy recipe not working.

    • Fixed Auto Enchant Crafting duplicating enchants while infusing.

    • Fixed a crash caused by incompatibility with Toast Control and iChun Toasts.

    • Fixed a rare crash caused by joining a server then swapping to single player.

    • Fixed Hauling Trap table chance being incorrect.

    2022-09-12

    1.16.5-3.6.8 is a small update.

    Fixes

    • Fixed the Ornate Trophy recipe not working.

    • Fixed Auto Enchant Crafting duplicating enchants while infusing.

    2022-09-11

    1.16.5-3.6.7 is a small update.

    Changes

    Items

    • The following items have been removed:

    Weapons

    Swords

    SniperChanges
    Creepified SwordRemoved a tooltip.

    Guns

    SniperChanges
    Flower's FuryRemoved a tooltip.
    Snipers

    SniperChanges
    Rosid RifleRemoved a tooltip.
    Staves

    Armors

    SniperChanges
    Rosidian ArmorRemoved a tooltip.
    Spaceking ArmorRemoved a tooltip.
    Fixes

    • Fixed traders not restocking reliably.

    • Fixed Divine Stations duplicating upgrade kits.

    • Fixed the High in Calcium trait giving White Dye instead of Bone Meal. (Github issue #3281)

    • Fixed the patchouli tooltip in Advent Gui causing other tabs to go dark if in transparent mode. (Github issue #3234)

    • Fixed a rare crash caused by thrown boss items. (Github issue #3296)

    • Fixed Crafting Auto-Enchant ability not working with FastWorkbench installed.

    2022-06-10

    1.16.5-3.6.6 is a small update.

    Issues can be reported on the Github issues page.

    Changes

    Items

    Armor

    ArmorChanges
    Poison Armor"Immunity to poison damage" was added to the tooltip.
    Wither Armor"Immunity to wither damage" was added to the tooltip.
    GUI

    GUIChanges
    Advent GUIThe links in the Advent GUI that take the player to the Chinese version of this wiki now point to the English wiki instead.
    Fixes

    • Fixed Dryad Sprite being killable. (Github issue #3239)

    • Fixed Scalable mod abilities not properly displaying their description if using negative values. (Github issue #3236)

    • Fixed some stray console spam. (Github issue #3240)

    2022-06-01

    1.16.5-3.6.5 is a small update.

    Changes

    Skills

    Resource SystemsChanges
    InnervationInnervation Mob Lure ability now requires Spirit instead of Energy.
    Innervation Mob Lure now only blocks 75% of incoming damage from a mob.
    The amount of Spirit consumed is .4 Spirit per tick.

    Resource Systems

    Resource SystemsChanges
    SpiritSpirit can no longer regenerate when doing explosion damage on a mob, or from using a Blaster to do damage.
    The amount of Spirit regenerated per damage has been decreased.

    Blocks

    BlockChanges
    Fertilised FarmlandReceived a change.
    Neon Lamp (all variants)Now can be obtained as a drop from the Runandor Table.
    Neon Lapis Lamp (all variants)
    Neon Runic Lamp
    Steel Plate

    Now has a crafting recipe

    common-第1张图片Recipe of Steel Plate

    The following blocks received texture changes:

    ItemChanges
    Deeplands RealmstoneThe task to obtain this realmstone is no longer doable in Creative mode.

    Items

    The following items received texture changes:

    Tools

    Axes

    The following axes received texture changes:

    Pickaxes

    The following pickaxes received texture changes:

    Shovels

    The following shovels received texture changes:

    Hauling rods

    • The amount of vanilla Minecraft experience given when fishing up an item using any hauling rod has been increased.

    Weapons

    Swords

      The following swords received texture changes:

      Greatblades

      GreatbladeChanges
      Runic GreatbladeThe amount of magic damage done by Runic Greatblade has been increased by .

      Armor

      ArmorChanges
      Poison ArmorThe 15% resistance was increased to 25%.
      Taking Poison damage while wearing a full set now inflicts the Resistance potion effect onto the player.
      Wither ArmorThe 15% resistance was increased to 25%.
      Taking Wither damage while wearing a full set now inflicts the Resistance potion effect onto the player.

      Entities

      EntityChanges
      Hive KingNo longer has a spawning animation.

      Third-Party Mod Integration

      Third-Party Mod IntegrationChanges
      PatchouliChanged the entry for Spirit in AoA Essentia, and added some new entries relating to Skills and dimensions.

      Fixes

      • Fixed the broken chinese localisation. (Github issue #3202)

      • Fixed the update checker being disabled.

      • Fixed a crash caused by lightning-using items.

      • Fixed the Fishing Xp Boost ability not working. (Github issue #3219)

      • Fixed an issue where you couldn't change Advent GUI tabs with an open bestiary entry. (Github issue #3225)

      • Fixed Haunted Dungeons not generating large rooms.

      • Fixed an issue where bestiary entries might have their name obscured on large mobs.

      2022-05-14

      1.16.5-3.6.4 is a minor version.

      Changes

      Skills

      SkillsChanges
      DexterityThere were some changes to the Double Jump ability:
      • Can no longer Double Jump while wearing an Elytra.

      • Can now Double Jump in creative mode.

      InnervationXp gain from killing mobs was changed:
      • the amount of xp given based on a mob's max health or the amount of damage done by the player was increased.

      • the amount of xp given based on a mob's armor toughness was changed.

      • the amount of xp given by mobs that were spawned by a spawner was decreased.

      • mobs that cannot move between dimensions now give more xp.

      Resource Systems

      Resource SystemsChanges
      EnergyThe cooldown for Energy (when the number turns red) now has a maximum value of 60. Attempting to use an ability when energy cooldown is 60 will not make the cooldown increase anymore.
      SpiritSpirit is now regenerated upon hitting mobs.
      Spirit natural regeneration now changes depending on how much health the player has
      Items

      BlockChanges
      Infusion Stone (all)Can now be used on an Infusion Table to obtain Power Stones.
      Weapons

      Shotguns

      ShotgunChanges
      Purity ShotgunDamage changed to .
      Blasters

      • The unholster time for all blasters was changed to .83 seconds.

      Entities

      EntityChanges
      ProfessorHas some new trades:
      Fixes

      • Fixed Leaves and Glass not acting like they should. (Github issue #3175)

      • Fixed Banners being flipped in the gui. (Github issue #3177)

      • Fixed AoA's plank blocks not being flammable. (Github issue #3176)

      • Fixed Fishing Cages causing you to duck when thrown. (Github issue #3116)

      • Fixed Bonus Smelt Result syncing across all instances in a skill. (Github issue #3167)

      • Fixed some miscellaneous crashes caused by the XP Particles renderer.

      2022-04-27

      1.16.5-3.6.3 is a smaller update.

      Changes

      Blocks

      2022-04-26

      1.16.5-3.6.2 is a small update.

      Fixes

      • Fixed Infusion Recipes not working again.[2]

      • Fixed an issue where attempting to perform an action for an unregistered skill causes a crash.[2]

      2021-06-06

      一个将游戏版本升级到Minecraft1.16.5的大型更新发布于2021年6月6日。

      除了将mod升级到1.16.5之外,本次更新还对游戏内容进行了较大改动:

      • 许多维度都进行了生成和概念重做。

        • 暴风被重制为完全的水下维度,其中一些生物被重制成游动的水生生物。

        • 月球被重制为由许多石头小行星组成的维度。其中还有一些特殊的装饰性行星,由冰、下界材料或是其他东西组成。

        • 秘境的高度被提高了,并增加了一个巨型洞穴系统。维度的大部分活动都被转移到了地下。

      • 大规模移除、移动和彻底重制:

        • 移除了大量生物(大多数为主世界生物),并将部分生物转移到其他维度。

        • 移除了事件。

        • 若玩家的狩猎等级低于15级,所有的攻击型生物都会掉落狩猎经验。

      • 一些3.5中的其他更改:

      (以上内容来自AoA3的中文WIKI)


      A new major update was released on 6 June 2021, which ports the mod to the 1.16.5 version of Minecraft.

      Aside from porting the mod to 1.16.5, the update also features large changes to in-game content:

      • Many dimensions have their generation and concepts redone.
        • L'Borean was changed to be entirely underwater, with some of its mobs remodeled to work as swimming aquatic creatures.
        • Lunalus was changed to being made of many stone rock asteroids. There are also special decorative asteroids made of ice, nether materials, and more.
        • Mysterium had its elevation increased and a massive cave system was added. Most of the dimension's activity was moved underground.
      • Large-scale removals, moves, and sweeping changes:
        • Removal of a significant number of mobs (particularly in the Overworld) and moving several other mobs to other dimensions.
        • Removal of events.
        • All hostile mobs being changed to grant Hunter experience up until Hunter level 15.
      • Some other changes done in 3.5:

      (以上内容来自AoA3的英文WIKI)

      2021-06-06

      3.5是一个大型更新,发布于2021年6月6日。本次更新的主要内容是将mod更新至1.16.5。

      新增

      维度

      • 虚无

      common-第1张图片虚无维度中的主房间

      方块

      • 蓝色荧光菇

      • 纯净水

      • 由本mod加入的大部分植株的花盆变种。

      • 绿色荧光菇

      • 虚无传送门

      • 橙色荧光菇

      • 紫色荧光菇

      • 塞尔瑞地壳

      • 黄色荧光菇

      物品

      • 纯净水桶

      • 虚无纯宝石

      结构

      • 射手前哨站

      • 克雷雕像

      • 神圣庙宇

      • 克朗洞穴

        • 在深层中生成的洞穴状结构。

        • 洞穴中包含一个石巨人祭坛,以及许多沉睡之石。

      common-第2张图片克朗洞穴内部。

      • 月球绿洲

      • 洛梵地牢

      • 符境传送门山洞

      • 塞尔瑞银行

      • 塞尔瑞乐透掩体

      • 塞尔瑞之柱

      • 乐透荒岛

      • 粉饰工厂

      • 扎尔监狱营

      • 塞尔瑞和月球都有了新的装饰性结构。

      进度

      • 摒息

      • 僻远之地

      • 虚无大门的钥匙

      命令

      • aoa version

      • 发送一条消息,以告诉玩家当前的mod版本和Forge版本。

      第三方mod集成

      • Just Enough Resources

      其它

      • 加入了音效字幕。

      更改

      技能

      • 狩猎

      • 若玩家的狩猎等级低于15级,所有的生物都会掉落一定的狩猎经验。

      事件

      • 移除了所有的事件。

      维度

      • 玩家现在可以在维度中睡觉,但不包括异位、月球、塞尔瑞、未知和虚无。

      • 玩家可以在除虚无之外的维度中使用重生锚。

      维度更改
      爵士现在水在爵士中会蒸发。
      深层洞穴生成已更改。
      暴风整个维度现在处于水下。
      赫尔维蒂维度生成已更改:维度的表层和底层不再平坦,而是由丘陵组成。通往底层的洞仍然存在,但更为罕见。
      月球维度生成已更改:现在由许多大小不同的小行星和岩石组成。维度现在具有自定义天空。
      秘境维度的表面现在生成在y = 125处。现在维度地下会生成洞穴(有时是巨型的)。
      符境维度生成已更改。
      塞尔瑞维度生成已更改。整个维度现在被虚空上的柱子支撑在空中。
      风被移除了。
      未知维度生成已更改。地下湖和地表不再平坦。
      • 以下维度已移除:

        • 远古神殿

        • 不朽

      方块

      • 所有生成Boss的方块现在都只能在它们对应的维度中使用。

      方块更改
      远古战神祭坛现在生成远古战神之座的地点比以前高5格。
      水晶草现在会发光。
      能量雕符石使用纯宝石时显示的提示信息已移除。
      沉睡之石挖掘时不再掉落深层代币。
      暴风传送门ID更改到aoa3:lborean_portal。
      矿化祭坛可以通过此方块使用的矿物锭和宝石现在给予铜币。给予的铜币数量不一定与之前给予的代币数量相同。
      所有符文宝珠现在可以通过精准采集获取。
      • 以下方块的材质已更新:

        • 嵌宝塞尔瑞旗帜

        • 嵌钻塞尔瑞旗帜

        • 镀金塞尔瑞旗帜

        • 塞尔瑞旗帜(现在使用闪耀旗帜的材质)

      • 以下方块的音效已更新:

        • 深渊草方块

        • 由本mod加入的所有砖块,包括砖楼梯、墙和台阶。

        • 蓝色荧光菇

        • 绿色荧光菇

        • 倒置赫尔维蒂草方块

        • 钢铁草方块

        • 赫尔维蒂草方块

        • 橙色荧光菇

        • 传说草方块

        • 紫色荧光菇

        • 符文草方块

        • 魔菇柄

        • 剧毒柄

      • 以下方块已移除:

        • 古老的泥土

        • 古老的玻璃

        • 古老的梯子

        • 古老的灯

        • 古老的矩纹砖块

        • 古老的方纹砖块

        • 古老的流纹砖块

        • 古老的砖

        • 巨型植物茎

        • 铁砖

        • 包括竖直和横纵的变种。

        • 糖果祭坛

        • 蠕变旗帜

        • 埃瑞本神坛

        • 独眼祭坛

        • 幽灵旗帜

        • 恐惧旗帜

        • 姜饼旗帜

        • 掺金蓄能器

        • 水能祭坛

        • 幻觉旗帜

        • 不朽之门

        • 光之旗帜

        • 纳德吉克旗帜

        • 海之旗帜

        • 闪耀旗帜

        • 卢克森神坛

        • 剑圣祭坛

        • 普洛顿神坛

        • 纯金蓄能器

        • 符文玻璃(可破坏变种)

        • 骷髅旗帜

        • 塞里安神坛

        • 奇特祭坛

        • 玩具箱

        • 观察者祭坛

        • 以下方块的不可破坏变种:

      • 以下方块现在可破坏:

        • 远古玻璃

        • 远古灯

        • 骷髅军团祭坛

        • 远古砖芯

        • 远古神坛砖

        • 古老的灯

        • 女爵祭坛

        • 远古黑砖

        • 黑色花瓣块

        • 蓝色水晶祭坛

        • 斩首祭坛

        • 定位符文宝珠

        • 远古战神祭坛

        • 蠕变祭坛

        • 精华祭坛

        • 腐烂的玻璃

        • 清孔祭坛

        • 扭曲符文宝珠

        • 德雷克祭坛

        • 能量符文宝珠

        • 谜团祭坛

        • 火符文宝珠

        • 守护者祭坛

        • 远古绿砖

        • 绿色水晶祭坛

        • 监管者祭坛

        • 鬼影祭坛

        • 蜂王祭坛

        • 幻觉祭坛

        • 开宇神庙方块(所有变种)

        • 动能符文宝珠

        • 石巨人祭坛

        • 生命符文宝珠

        • 月球创造祭坛

        • 月球玻璃

        • 月球符文宝珠

        • 机械祭坛

        • 剧毒符文宝珠

        • 力量符文宝珠

        • 能量祭坛

        • 原始祭坛

        • 紫色水晶祭坛

        • 红色水晶祭坛

        • 迷幻符文祭坛

        • 符文玻璃

        • 符文砖块

        • 暗影祭坛

        • 风暴符文宝珠

        • 雷鸣符文宝珠

        • 植物王祭坛

        • 观察者祭坛

        • 不详祭坛

        • 水符文宝珠

        • 远古白砖

        • 白色水晶祭坛

        • 风符文宝珠

        • 凋灵符文宝珠

        • 黄色水晶祭坛

      • 以下方块添加了minecraft:stone_tool_materials标签和minecraft:stone_crafting_materials标签:

        • 深渊石头

        • 芬芳石头

        • 爵士石头

        • 闪耀岩

        • 珊瑚岩

        • 蠕变石头

        • 微晶岩

        • 漆黑岩

        • 致密石头

        • 真菌岩

        • 格瑞克石头

        • 地狱石头

        • 钢铁石头

        • 赫尔维蒂石头

        • 污浊石头

        • 传说低层岩

        • 传说表层岩

        • 压缩蠕变石头

        • 坚固的石头

        • 符文石头

        • 轻盈石头

      物品

      物品更改
      所有的旗帜图案被重命名为简要的旗帜图案。
      空白纯宝石GUI中的远古神殿和不朽被移除了。在GUI中加入了虚无维度。
      GUI现在可以用数据包进行定制:玩家现在可以向GUI中加入自己的维度。
      玩具纯宝石现在通过用爆炸击杀一个赫尔维蒂战士以获取。
      扭曲制品若玩家的快捷栏中有扭曲制品,则在月球中会获得以下效果:
      • 允许玩家在没有穿戴合适装备的情况下生存。

      • 在该维度中的重力将更改为正常的主世界重力。

      • 其他更改。

      玩家的快捷栏中有扭曲制品并处于赫尔维蒂中的效果已更改。
      在所有维度中,将玩家传送至最高处的y轴条件由y=-4更改到y=50。

      宝石袋不再掉落代币。
      现在会掉落以下物品:钻石、青金石、绿宝石、海晶砂粒、下界石英、紫晶、翡翠或蓝宝石。
      天堂纯宝石用近战击杀一个弗莱的y轴条件由80更改到120。
      月之石现在通过在满月时投掷升级装置:熔融获得。
      音乐唱片 (caverns)被重命名为音乐唱片Caverns。
      音乐唱片 (outlaw)被重命名为音乐唱片Outlaw。
      观察者之眼现在类似于巨怪人偶,需要投掷到地上以生成观察者。
      小板龙召唤板拥有了新的配方。
      升级包:符文重命名为升级包:真菌。
      ID更改到aoa3:fungal_upgrade_kit。
      闪亮的盒子不再掉落紫晶、翡翠、蓝宝石、微晶、血之石、冠盟宝石、明珠宝石、奥姆宝石或塞尔瑞宝石。
      现在会掉落以下物品:铁锭、金锭和下界合金锭。
      刺背召唤板拥有了新的配方。
      破烂布匹现在可以通过床和原版旗帜合成。
      • 以下物品的材质已更新:

        • 幻象头盔

      • 以下物品已移除:

        • 深渊代币

        • 远古宝珠

        • 末世石

        • 爵士代币

        • 暴风代币

        • 糖果代币

        • 玩具代币

        • 熟熊肉

        • 蠕变代币

        • 晶体代币

        • 深层代币

        • 沙漠甲壳

        • 异位代币

        • 花园代币

        • 幽灵石

        • 格瑞克代币

        • 天堂代币

        • 水能宝石

        • 黄金代币

        • 赫尔维蒂代币

        • 月球代币

        • 泥球

        • 秘境代币

        • 下界代币

        • 弹跳鸟羽毛

        • 原始之尘

        • 纯珊瑚石

        • 纯水石

        • 传说代币

        • 灰色皮革

        • 生熊肉

        • 维票

        • 符境代币

        • 符石

        • 塞尔瑞代币

        • 纯银硬币

        • 污泥寄生虫

        • 魂骨

        • 奇特石(所有颜色)

        • 巨怪头骨

        • 未充能宝珠

        • 未知代币

      • 以下物品被划分至“史诗”分类:

        • 色彩加农炮

        • 试验品W 801

        • 巨型技能水晶

      • 以下物品被划分至“稀有”分类:

        • 炼金盔甲

        • 灵气盔甲

        • 占卜盔甲

        • 嗜血盔甲

        • 创造盔甲

        • 建造盔甲

        • 远征盔甲

        • 精炼盔甲

        • 采掘盔甲

        • 垂钓盔甲

        • 狩猎盔甲

        • 注魔盔甲

        • 支配盔甲

        • 砍伐盔甲

        • 魔力盔甲

        • 乌托邦盔甲

        • 园丁

        • 圣剑

        • 大型技能水晶

        • 神秘斧

        • 神秘镐

        • 神秘锹

        • 旧靴子

        • 潮汐长刀

        • 除武器零件之外的所有升级包。

        • 以下所有盔甲套装:

      • 以下物品被划分至“不常见”分类:

        • 中型技能水晶


        武器

      • 除了爆能枪和法杖以外的所有远程武器现在都可以用于激活标靶。

      • 光灵弩

      • 拥有了新的配方。

      枪械

      • 原核步枪

      • 拥有了新的配方。

      • 汤姆逊冲锋枪

      • 拥有了新的配方。

      狙击枪

      • 污泥狙击

      • 拥有了新的配方。

      爆能枪

      • 卢娜冲击波

      • 拥有了新的配方。

      盔甲


      物品更改
      河神潜水盔现在在穿戴时提供海豚的恩惠和潮涌能量II。
      不再提供夜视效果。
      海神潜水盔现在在穿戴时提供海豚的恩惠II。
      拥有了聚合配方。
      不再由珊瑚守护者掉落。
      纯净盔甲拥有了新的配方。
      海洋领主潜水盔拥有了聚合配方。
      不再由飞行守护者掉落。
      锐利盔甲拥有了新的配方。

      实体


      • 所有乐透兑换人现在以铜币和银币进行交易,而不是各自的代币。

      • 所有乐透兑换人现在以基础商人战利品表作为掉落物,而不是掉落代币。

      • 所有Boss都不再掉落代币。因此它们的部分其他掉落物也更改了掉落概率。

      • 所有交易型NPC现在于40分钟后消失,而不是60分钟。

      • 交易型NPC的交易方式有了一些变化:

        • NPC现在在与玩家交易时会升级,类似原版村民,升级NPC会解锁更多交易。

      实体更改
      安佛比亚数据已更新。随着安佛比亚洞穴一同移动至暴风。
      远古傀儡音效被替换为铁傀儡的音效。
      嗜血轰炸机现在自然生成于深渊。
      生命值由?更改到?。
      狩猎等级由1级更改到55级。
      现在掉落595.3狩猎经验。
      图鉴条目已更新。
      骸骨天使数据已更新。
      现在是被动型生物。
      垂钓者拥有了新的模型。
      女妖数据已更新。
      珊瑚守卫者现在掉落暗礁法杖。
      樱桃炸弹图鉴条目已更新。
      小丑重命名为快乐的小丑。
      现在自然生成于玩具。
      数据已更新。
      空惕拥有了新的模型。
      晶体商人水晶兑换晶体代币的交易更改到1个水晶兑换1个铜币。
      曙光数据已更新。
      现在是被动型生物。
      飞行守护者现在掉落水佑盔甲的所有单件。
      不再掉落海洋领主潜水盔。
      Eeo现在自然生成于天堂。
      数据已更新。
      现在是被动型生物。
      音效被替换为兔子的音效。
      无面漂浮者音效被替换为幽灵的音效。
      菲希尔收到一些更改。
      恶魂体被击败时不再提供埃瑞本祝福值。
      灼热的光现在可以生成于水中。
      掺金傀儡音效被替换为铁傀儡的音效。
      纯金傀儡音效被替换为铁傀儡的音效。
      戈布市民拥有了新的对话以取代旧对话。
      垂钓大师现在自然生成于主世界。
      治疗傀儡音效被替换为铁傀儡的音效。
      蜂王现在在生成阶段攻击蜂王不再会导致它消失。
      宿主现在自然生成于蠕变。
      数据已更新。
      冰之巨人掉落的狩猎经验由8.6更改到38.6。
      石巨人拥有了新的模型。
      叶之巨人掉落的狩猎经验由7.4更改到37.4。
      光明步行者不再掉落塞尔瑞代币。因此它的其他掉落物也更改了掉落概率。
      洛梵不再掉落塞尔瑞代币。因此它的其他掉落物也更改了掉落概率。
      机甲梅顿音效被替换为铁傀儡的音效。
      金属收藏家一些矿物锭的铜币数量被更改。
      金属收藏家现在购入神秘锭、微晶和塞尔瑞宝石。
      玩家不再能够购买爵士锭、烈焰锭、超金锭和焦铁锭。
      玩家现在可以出售金锭、铁锭、钻石和绿宝石,并购买铁锭、绿宝石和钻石。
      模型舱数据已更新。
      咀嚼贝移动速度更改到0。这意味着咀嚼贝无法移动。
      拥有了新的模型。
      现在生成于暴风的海洋底部。
      自然主义者现在以15个铜币购入8个成熟水果。
      海王星拥有了新的模型。
      夜行者现在自然生成于未知。
      数据已更新。
      现在是被动型生物。
      魔蝎现在生成于海洋底部。
      原始商人现在出售牛排而不是生牛肉。
      教授破坏者涨价到17个银币和7个钢铁锭。
      虹角兽数据已更新。
      现在是被动型生物。
      侵袭者音效被替换为铁傀儡的音效。
      沙之巨人掉落的狩猎经验由10.2更改到40.2。
      矮小恶魔现在自然生成于下界。
      海蝰拥有了新的模型。
      骷髅傀儡H被击败时不再提供埃瑞本祝福值。
      骷髅傀儡Y被击败时不再提供埃瑞本祝福值。
      史莱蒙现在自然生成于未知。
      石之巨人掉落的狩猎经验由15.5更改到45.5。
      特雷斯数据已更新。
      哥布林商人删除了有关安佛比亚的肺的两项交易。
      亡灵使者现在所有旗帜统一出售10银币,不论维度。
      乌尔卡现在自然生成于异位。
      数据已更新。
      现在是被动型生物。
      独臂傀儡音效被替换为铁傀儡的音效。
      被击败时不再提供埃瑞本祝福值。
      面孔音效被替换为虚影的音效。
      被击败时不再提供埃瑞本祝福值。
      观察双体拥有了新的模型。
      观察集合体拥有了新的模型。
      天界轰炸者数据已更新。
      现在是被动型生物。
      木之巨人掉落的狩猎经验由12.4更改到42.4。
      扎尔爆破手不再交易黄昏宝珠。
      炸弹碎片降价到4个铜币。
      • 以下生物已移除:

        • 自动机怪

        • 黑熊

        • 血雾

        • 骷髅怪

        • 野蛮人

        • 樱桃爆破手

        • 巨树人

        • 科拉朗

        • 暗之兽

        • 死亡猎手

        • 恶魔收割者

        • 迪塞尔

        • 痞恩

        • 独眼

        • 千眼

        • 无面跑者

        • 伪装僵尸猪人

        • 古老幽灵

        • 幽灵超广角

        • 幽灵袭击者

        • 幽灵哥布林

        • 幽灵收割者

        • 幽灵野人

        • 奥尔特

        • 岩石巨人

        • 咕噜

        • 无头毁灭者

        • 无头猎人

        • 下界猫

        • 下界犬

        • 荣誉者

        • 弓背人

        • 水能龙蜥

        • 水能守护者

        • 使岭

        • 嗜血徘徊者

        • 魔力克

        • 自然

        • 轨道飞行器

        • 半影

        • 幻影

        • 战斗猪人

        • 极地熊

        • 传送门大师

        • 速行扒手

        • 冲击兽

        • 双头收割者

        • 审视者

        • 海洋骷髅

        • 海洋蜘蛛

        • 搜索者

        • 塞尔瑞哥布林

        • 剑圣

        • 骷髅人马

        • 跳跃者

        • 州勒

        • 思普

        • 追猎者首领

        • 毒刺

        • 勘探者

        • 三首独眼人

        • 双椎螈

        • 天界浮游者

        • 漫游者

        • 狂战独眼人

        • 维克特

        • 凋灵术士

      结构

      • 现在可以用/locate命令定位大部分结构。

      • 本mod的物品现在又可以在战利品箱中找到了,包括雕符石。

      • 暴风中的黄色珊瑚结构现在由鹿角珊瑚和鹿角珊瑚块组成。

      结构更改
      安佛比亚洞穴现在自然生成于暴风。
      水能城堡爵士代币不再是箱子战利品的一部分。因此其他战利品也更改了概率。
      爵士城堡爵士代币不再是箱子战利品的一部分。因此其他战利品也更改了概率。
      爵士小屋重命名为Baron House。
      暴风乐透售货亭现在在建筑顶部有一个玻璃圆顶。
      花园城堡结构现在由可破坏的巨型植物茎组成。
      真菌屋结构样式已更新。
      戈布村庄结构样式已更新。
      赫尔维蒂之塔赫尔维蒂代币不再是箱子战利品的一部分。因此其他战利品也更改了概率。
      真菌蜘蛛巢穴结构样式已更新。
      秘境乐透蘑菇小屋结构样式已更新。
      教授实验室结构样式已更新。
      所有符文祭台所有符文祭台的中间现在生成一个符文祭坛,而不是暗砖台阶。
      符文竞技场结构样式已更新。
      扭曲符文祭台现在生成于未知中。
      剧毒符文祭台现在生成于秘境中。
      大部分符文祭台被重新设计。
      • 以下结构已移除:

        • 月球银行

        • 月球创造平台

        • 月球食品市场

        • 月球花园

        • 月球百草堂

        • 月球乐透掩体

        • 月球迷宫

        • 月球监狱

        • 月牙售货亭

        • 观察者之眼

        • 太空角斗场

        • 赋灵师小屋

        • 扎尔格小行星

      进度

      进度更改
      硬化珊瑚已被移动至被毁的珊瑚礁选项卡中。
      活在危险边缘已被移动至虚无世界选项卡中,并以虚无世界作为前置进度。
      获得要求更改为在任意维度中低于y=0。
      苍白的珊瑚已被移动至被毁的珊瑚礁选项卡中。
      珊瑚灭绝已被移动至被毁的珊瑚礁选项卡中。
      现在以“摒息”作为前置进度。


      • 以下进度已移除:

        • 百米冲刺

        • 挑战者竞技场

        • 乱棍打死

        • 凝视大法

        • 进入竞技场

        • 别再装蒜了

        • 埃瑞本的挑战者

        • 埃瑞本的新护卫

        • EX幻象

        • 更大的盾牌

        • 黄金剑圣

        • 黄金俱乐部

        • 掘金者

        • 金叶海鲜

        • 坚不可摧

        • 通往神殿的钥匙

        • 暴虐无道

        • 暴虐无道的日子到此结束

        • 大浪奔腾

        • 龙虾慕斯

        • 卢克森的挑战者

        • 卢克森的新护卫

        • 没我快!

        • 非法货币

        • …白金剑圣?

        • 普洛顿的挑战者

        • 普洛顿的新护卫

        • 塞里安的挑战者

        • 塞里安的新护卫

        • 懦夫才需要盾牌

        • 挑战者的启程

        • 挑战者大门的钥匙

        • 暗影之外

        • 砍树狂魔

        • 白骑士

        • 躲不过我!


      命令

      • aoa events

      • 已移除。

      配置

      • disableOverworldMobs

      • 被移除。

      GUI

      • 虚无世界GUI

      • “一些生物会在特殊的夜晚生成”和“一些生物会在特殊的白天生成”的随机提示已移除。

      其它

      • 所有含有代币的维度战利品表不再含有代币。大部分战利品表的其他物品更改了概率。

        • 升级包:掠夺者现在是爵士战利品表的一部分。

        • 神秘菇现在是主世界战利品表的一部分。

      • 许多音效被压缩成了单声道。

      • 移除了语言文件中与不朽相关的提示信息。

      • 对传送门进行了一些修改,以处理传送门循环和在维度顶部生成的传送门。

      修复

      • The following bugs were fixed from 3.5-Beta-5:

        • Fixed Runic Towers generating without their glass. (Github issue #2599)

        • Fixed Spirit Guardians and Spirit Protectors not being able to spawn in the Guardian Tower.

        • Fixed some Shyrelands mobs not spawning in daylight.

        • Fixed an incorrect trade for Explosives Expert.

        • Fixed Explosives Expert missing a trade. (Github issue #2587)

        • Fixed the AoA Structures subcommand generating structures with non-finalized entities. (Github issue #2594)

        • Fixed boss altar blocks not dropping.

        • Fixed Bright Grass not using the correct sounds. (Github issue #2596)

        • Fixed AoA portals transporting entities that shouldn't be transported.

        • Fixed the mod hanging any dedicated server indefinitely until force-closed. (Github issue #2528)

      2021-05-31
      3.5-Beta-5

      3.5-Beta-5 is the fifth beta build released for 3.5. The beta was reuploaded.

      Additions

      Items

      Banner Pattern

      • One banner pattern is available for all runes that are used as staff ammunition.

      Structures

      Commands

      aoa version

      • Prints a chat message telling the player the mod version and the Forge version the player is using.

      Other

      • Added subtitles for sounds.

      Changes

      Blocks

      • All blocks that spawn bosses can now only be used in the dimension that they come from.

      BlockChanges
      Craexxeus AltarNow spawns Craexxeus 5 blocks higher than it did before.
      Deep CaseNo longer can drop deeplands tokens when mined.
      L'Borean PortalId changed to aoa3:lborean_portal.
      Mineralization StationAll usable ingots and gems now give copper coins when used on this block. The amount of copper coins given is not necessarily the same as the amount of tokens given previously.
      Rune Post (all)
      Now require Silk Touch in order to be mined up.
      • The following blocks received texture changes:

        • Aromatic Dirt

        • Aromatic Grass

        • Aromatic Stone

        • Blackened Soil

        • Candied Dirt

        • Candied Grass

        • Celevian Dirt

        • Celevian Grass

        • Coral Grass

        • Coral Rock

        • Coral Soil

        • Creep Dirt

        • Creep Grass

        • Darkened Rock

        • Deep Case

        • Faded Grass

        • Fungal Dirt

        • Fungal Grass

        • Fungal Rock

        • Greckon Dirt

        • Greckon Grass

        • Greckon Stone

        • Inverted Lelyetian Grass

        • Lelyetian Grass

        • Lelyetian Stone

        • Polluted Grass

        • Polluted Soil

        • Polluted Stone

        • Toxic Waste

        • Weightless Dirt

        • Weightless Grass

      • The following blocks received sound changes:

        • Abyssal Grass

        • All brick blocks added by the mod, including the brick stairs, walls, and slabs.

        • Blue Glowshroom

        • Green Glowshroom

        • Inverted Lelyetian Grass

        • Irograss

        • Lelyetian Grass

        • Orange Glowshroom

        • Precasian Grass

        • Purple Glowshroom

        • Runic Grass

        • Shroom Stem

        • Toxic Stem

        • Yellow Glowshroom

      • The following blocks have been removed:

        • Giant Plant Stem (unbreakable version)

        • Gold Accumulator

        • Iro Bricks (unbreakable version)

        • Pure Gold Accumulator

        • Runic Glass (breakable version)

      • The following blocks have been made breakable:

        • Ancient Glass

        • Ancient Light

        • Army Block

        • Ancient Tile Core

        • Ancient Tile Shrine

        • Archaic Light

        • Baroness Altar

        • Black Ancient Tile

        • Black Petals

        • Blue Crystal Creator

        • Clunkhead Altar

        • Compass Rune Post

        • Craexxeus Altar

        • Creep Altar

        • Crystal Extension Shrine

        • Decayed Glass

        • Declogging Table

        • Distortion Rune Post

        • Dracyon Altar

        • Energy Rune Post

        • Enigma Table

        • Fire Rune Post

        • Graw Altar

        • Green Ancient Tile

        • Green Crystal Creator

        • Guardian Altar

        • Haunting Table

        • Hive Spawner

        • Illusion Altar

        • Kaiyu Temple Block (all variants)

        • Kinetic Rune Post

        • Kror Altar

        • Life Rune Post

        • Lunar Creation Table

        • Lunar Glass

        • Lunar Rune Post

        • Mechbot Altar

        • Poison Rune Post

        • Power Rune Post

        • Power Station

        • Primordial Shrine

        • Purple Crystal Creator

        • Red Crystal Creator

        • Rune Randomizer

        • Runic Glass

        • Runic Bricks

        • Shadow Altar

        • Storm Rune Post

        • Strike Rune Post

        • Vinocorne Shrine

        • Visualent Altar

        • Voxxulon Altar

        • Water Rune Post

        • White Ancient Tile

        • White Crystal Creator

        • Wind Rune Post

        • Wither Rune Post

        • Yellow Crystal Creator

      • The following blocks have been given the minecraft:stone_tool_materials tag and the minecraft:stone_crafting_materials tag:

        • Abyssal Stone

        • Aromatic Stone

        • Baron Stone

        • Bright Rock

        • Coral Rock

        • Creep Stone

        • Crystallised Rock

        • Darkened Rock

        • Dense Stone

        • Fungal Rock

        • Greckon Stone

        • Hellstone

        • Irostone

        • Lelyetian Stone

        • Polluted Stone

        • Precasian Lower-Rock

        • Precasian Surface-Rock

        • Pressed Creep Stone

        • Primed Stone

        • Runic Stone

        • Weightless Stone

      Items

      ItemChanges
      Gem Bag
      No longer drops tokens.
      Can now drop the following items: diamonds, lapis lazuli, emeralds, prismarine crystals, nether quartz, amethyst, jade, or sapphire.
      Runic Upgrade Kit
      Renamed to Fungal Upgrade Kit.
      Id changed to aoa3:fungal_upgrade_kit.
      Shiny Box
      No longer drops amethyst, jade, sapphire, crystallite, bloodstone, gemenyte, jewelyte, ornamyte, or shyregem.
      Can now drop the following items: iron ingot, gold ingot, and netherite ingot.
      • The following items received texture changes:

        • Phantasm Helmet

      • The following items were removed:

        • Abyss Tokens

        • Baron Tokens

        • Borean Tokens

        • Candyland Tokens

        • Celeve Tokens

        • Creeponia Tokens

        • Crystevia Tokens

        • Deeplands Tokens

        • Dustopia Tokens

        • Gardencia Tokens

        • Greckon Tokens

        • Haven Tokens

        • Iromine Tokens

        • Lelyetia Tokens

        • Lunar Tokens

        • Mysterium Tokens

        • Nether Tokens

        • Precasian Tokens

        • Runandor Tokens

        • Shyrelands Tokens

        • Vox Ponds Tokens

      Entities

      • All lottoman no longer trade their items for tokens, instead using copper coins and silver coins.

      • All lottoman except the Overworld variant now drops items from the base trader drops table instead of dropping tokens.

      • All bosses that dropped tokens no longer do so. Several of their other drops got their drop chances changed as a result.

      • All NPCs that trade now despawn after 40 minutes instead of 60.

      • Trading with NPCs that can trade has received some changes:

        • NPCs now level up when the player trades with them, just like vanilla villagers do. Leveling up NPCs unlocks more trades.

      EntityChanges
      Case Construct
      Now drops deep cases.
      Crystal Trader
      The crystal to crystevia token trade was changed to 1 crystal for 1 copper coin.
      Fischer
      Received some changes.
      Lightwalker
      No longer drops shyrelands tokens. Several of their other drops got their drop chances changed as a result.
      Luxocron
      No longer drops shyrelands tokens. Several of their other drops got their drop chances changed as a result.
      Metalloid
      The amount of copper coins given for some ingots was tweaked.
      Metalloid now accepts mystite ingots, crystallites, and shyregems.
      The player can no longer buy baronyte ingots, blazium ingots, varsium ingots, or lyon ingots.
      The player can now buy gold ingots, iron ingots, diamonds, and emeralds. The player can also sell iron ingots, emeralds, and diamonds.
      Naturalist
      Now trades 15 copper coins for 8 chorus fruits.
      Primordial Merchant
      Now sells steak instead of raw beef.
      Professor
      The price of a demolisher was increased to 17 silver coins and 7 lyon ingots.
      Undead Herald
      All banners now cost 10 silver coins, no matter the dimension it comes from.
      Visular
      Has a new model.
      VisulonHas a new model.
      Zal VendorNo longer trades for dusk orbs.
      The price of pop shots was reduced to 4 copper coins.

      Structures

      StructuresChanges
      Aquatic CastleBorean tokens are no longer a part of the chest loot. Some of the other chest loot items got their occurrence chances changed.
      Baron CastleBaron tokens are no longer a part of the chest loot. Some of the other chest loot items got their occurrence chances changed.
      Lelyetian TowerLelyetian tokens are no longer a part of the chest loot. Some of the other chest loot items got their occurrence chances changed.
      Professors LabThe professor that spawns in the professors lab now spawns with 30( × 15) health instead of 10(
      Rune Shrine (all)
      Are now considered structures instead of features, meaning they can be located with the /locate command.
      The distortion rune shrine now generates in Vox Ponds.
      The poison rune shrine now generates in Mysterium.
      Most rune shrines have been redesigned.
      • The following structures have been removed:

        • Lunar Bank

        • Lunar Creation Platform

        • Lunar Food Market

        • Lunar Garden

        • Lunar Herbal House

        • Lunar Lotto Platform

        • Lunar Maze

        • Lunar Prison

        • Lunarade Stand

        • Observers Eye

        • Space Arena

        • Spellbinder House

        • Zarg Planetoid

      Configuration

      disableOverworldMobs

      • Has been removed.

      GUI

      Advent GUI

      • The "Special mobs may spawn on some days" and "Special mobs may spawn on some nights" random tips have been removed.

      Other

      Fixes

      • Fixed Distorting Artifact giving free oxygen in Lunalus.

      • Fixed Distorting Artifact teleporting at the wrong location.

      • Fixed Distorting Artifact taking damage in spectator mode.

      • Fixed Distorting Artifact not working in offhand.

      • Fixed Crystal Box not showing up in the creative menu. (Github issue #2501)

      • Fixed Primal Sword causing attack speeds to break when swapped out. (Github issue #2416)

      • Fixed several items ignoring protection requirements. (Github issue #2517)

      • Fixed Fungal Staff incorrectly consuming runes when unable to bonemeal.

      • Fixed some ore blocks not dropping loot properly when using Silk Touch.

      • Fixed Iro Crate not dropping loot properly when using Silk Touch.

      • Fixed Tea Sink not being rotatable.

      • Fixed Archaic Glass not dropping anything.

      • Fixed Archaic Dirt not dropping anything.

      • Fixed some bosses being able to ride other mobs.

      • Fixed Fischers not spawning. (Github issue #2399)

      • Fixed Cotton Candor being immune to void damage.

      • Fixed various NPCs not spawning in darker dimensions. (Github issue #2538)

      • Fixed Glowing Pixons not spawning.

      • Fixed Coratees not spawning.

      • Fixed Kror Cave generating above the surface.

      • Fixed Creeponia not generating any ores. (Github issue #2512)

      • Fixed Crystevian structures generating with bedrock. (Github issue #2499)

      • Fixed Power Station not generating. (Github issue #2498)

      • Fixed L'Borean generating dead coral.

      • Fixed Kaiyu Temple being broken again.

      • Fixed the Nowhere hub having a missing block.

      • Fixed Experiment W-801 missing a hyphen.

      • Fixed Wizard's Staff missing an apostrophe.

      • Fixed enchantment descriptions not working.

      • Fixed some improper capitalisation on Carved Runes.

      • Fixed incorrect capitalisation on Baron SSR.

      • Fixed incorrect capitalisation on Bayonette SR.

      • Fix a rare crash on boot. (Github issue #2511)

      • Fix recoil causing the screen to go down continuously when the game is paused. (Github issue #2503)

      • Fixed the banker gui not showing item tooltips.

      • Fixed a rare crash when attempting to use AoA portals. (Github issue #2519)

      • Fixed explosions still breaking blocks in Nowhere.

      2021-04-11
      3.5-Beta-4

      注意:此更新日志在AoA3的WIKI中没有更新日期,这里的更新日期选择 GitHub 上记录的3.5-Beta-4更新日期。

      3.5-Beta-4 is the fourth beta released for 3.5.

      Additions

      Structures

      Changes

      Dimensions

      DimensionChanges
      ShyrelandsThe wind has been removed.

      Blocks

      Items

      ItemsChanges
      Distorting Artifact

      Having the distorting artifact in the player's hotbar in Lunalus now does the following:

      • Allows the player to survive without wearing the proper equipment.

      • The gravity in the dimension is changed to normal Overworld gravity.

      • Other changes.

      Having the distorting artifact in the player's hotbar in Lelyetia has been changed.
      The maximum y-level the player must be at in all dimensions to teleport the player to world height was changed from y=-4 to y=50.

      Entities

      EntityChanges
      Gorb CitizenHas new dialogue which replaces the old ones.

      Structures

      • The aoa3:misc/generic_chest_loot loot table now generates in bastion treasure chests.

      Fixes

      • Fixed Heat Wave not showing its firing rate. (Github issue #2476)

      • Fixed Nowhere blocking the Jukebox's usage. (Github issue #2473)

      • Fixed the Professor in his structure always spawning with the wrong health. (Github issue #2475)

      • Fixed some structures generating at y=0.

      • Fixed Breathless having the wrong icon.

      • Fixed a missing letter in the Shell description. (Github issue #2470)

      • Fixed Shik only spawning from Dense Stone when the player has silk touch.

      • Fixed a bug related to Guardian Tower.

      2021-04-05
      3.5-Beta-3

      注意:此更新日志在AoA3的WIKI中没有更新日期,这里的更新日期选择 GitHub 上记录的3.5-Beta-3更新日期。

      3.5-Beta-3 is the third beta for 3.5.

      Additions

      Advancements

      • Breathless

      Changes

      Blocks

      BlocksChanges
      IropoleCan now be placed in various different orientations, similar to logs.
      Carved Rune of PowerThe chat messages that displayed when using a Realmstone have been removed.

      Entities

      EntitiesChanges
      Hive KingHitting Hive King while his spawning animation is playing no longer causes him to disappear.

      Structures

      StructuresChanges
      Professors LabThe structure has been redesigned.

      Advancements

      AdvancementChanges
      Hardened CoralHas been moved to the A Reef Destroyed tab.
      Living On The EdgeHas been moved to the Advent of Ascension tab, and has the Advent of Ascension advancement as a prerequisite.
      Obtaining requirement changed to traveling below y=0 in in any dimension.
      Reef BleachHas been moved to the A Reef Destroyed tab.
      Now has "Breathless" as a prerequisite.
      Reef ExtinctionHas been moved to the A Reef Destroyed tab.

      Fixes

      • Fixed more Hive King rendering issues.

      • Fixed Pixons not spawning properly in the overworld.

      • Fixed Pixons not generating with a variable amount of health. (Github issue #2456)

      • Fixed tall structures being cut off.

      • Fixed Floro Castle cutting off.

      • Fixed Guardian Tower breaking.

      • Fixed Lelyetian Tower breaking.

      • Attempted another fix for Creeper HQ not generating properly.

      • Fixed Runic Tower not generating Runic Lottomen.

      • Fixed an issue where AoA would force MC into safe mode when starting a new world.

      2021-04-02
      3.5-Beta-2

      注意:此更新日志在AoA3的WIKI中没有更新日期,这里的更新日期选择 GitHub 上记录的3.5-Beta-2更新日期。

      3.5-Beta-2 is the second beta for 3.5.

      Additions

      Dimensions

      Blocks

      Items

      Advancements

      • Middle of Nowhere

      • The Key to Nowhere

      Third-Party Mod Integration

      Changes

      Skills

      Hunter

      • The player will now gain hunter xp from any mob if the player is below level 15.

      • The formula that calculates the amount of xp gained from defeating any mob while the player is below level 15 was changed.

      Dimensions

      Blocks

      The following blocks have been removed:

      Items

      ItemChanges
      Blank RealmstoneAncient Cavern and Immortallis were removed from the GUI. Nowhere was added to the GUI.
      The GUI can now be customized using a resource pack - the player can now add their own dimensions to the GUI.
      Armor
      ItemChanges
      Achelos Diving HelmetNow inflicts Dolphin's Grace and Conduit Power II to the player when they wear it.
      No longer inflicts Night Vision.
      Oceanus Diving HelmetNow inflicts Dolphin's Grace II to the player when they wear it.
      Now has an infusion recipe.
      No longer dropped by Corallus.
      Sealord Diving HelmetNow has an infusion recipe.
      No longer dropped by Corallus.
      Entities

      EntityChanges
      CorallusNo longer drops oceanus diving helmet and sealord diving helmet.
      Ice GiantSomething related to spawning was tweaked.
      The hunter xp it drops was changed from 8.6 to 38.6.
      Leafy GiantThe hunter xp it drops was changed from 7.4 to 37.4.
      MuncherNow spawns on the bottom of the ocean in L'Borean.
      PincherNow spawns on the bottom of the ocean.
      Sand GiantSomething related to spawning was tweaked.
      The hunter xp it drops was changed from 10.2 to 40.2.
      Stone GiantSomething related to spawning was tweaked.
      The hunter xp it drops was changed from 15.5 to 45.5.
      Wood GiantChanged the biome that they can spawn in.
      Something related to spawning was tweaked.
      The hunter xp it drops was changed from 12.4 to 42.4.
      Advancements

      • The following advancements were removed:

        • 100m Sprint

        • Challenger's Arena

        • Countervision

        • Entering the Arena

        • Ex-Mirage

        • Get A Bigger Shield

        • Golden Clubs

        • Impenetrable

        • Klobbered

        • Klobbering Days Are Over

        • Not As Fast As Me!

        • Shields Are For Cowards

        • The Challenger Enters

        • You Can't Hide From Me!

      Fixes

      • Fixed Soulstone tools not working properly. (Github issue #2388)

      • Fixed Glowshrooms reacting to Bonemeal. (Github issue #2369)

      • Fixed Saplings not being placeable on dimension grass. (Github issue #2395)

      • Fixed Web Reaper breaking its name translation when empowered.

      • Fixed Hiding Fungi giving vanilla xp when killed. (Github issue #2418)

      • Fixed particles not rendering. (Github issue #2361)

      • Fixed Lelyetian Trees generating in the sky. (Github issue #2367)

      • Fixed Crystevia tunnelling through Dimensional Fabric for water falls. (Github issue #2373)

      • Fixed Green Vox Tentacles generating above toxic lakes. (Github issue #2375)

      • Fixed Lunalus growing snow on top of blocks. (Github issue #2377)

      • Fixed big trees generating partially in midair. (Github issue #2378)

      • Fixed Silencer causing sound boosts after moving away from one. (Github issue #2387)

      • Fixed entities not spawning in the nether. (Github issue #2382)

      • Fixed Crystevian crystals generating above the roof. (Github issue #2391)

      • Fixed dimensions turning vanilla grass and leaves black. (Github issue #2394)

      • Fixed some decorations being missing. (Github issue #2381)

      • Fixed Hauling not working. (Github issue #2403)

      • Fixed Professor's Lab not generating. (Github issue #2408)

      • Fixed Creeper HQ not generating properly. (Github issue #2360)

      • Fixed Water Rune Shrines not spawning.

      • Fixed the Frame Bench GUI for JEI rendering wrong. (Github issue #2430)

      • Fixed Clunkhead's arena causing Clunkhead to spawn outside. (Github issue #2435)

      • Fixed Baron Castle not generating properly. (Github issue #2434)

      • Fixed Primordial Shrine generating in the wrong directions. (Github issue #2415)

      2021-03-20
      3.5-beta-1

      A beta for the new 3.5 update, which ports the mod to 1.16.5, was released on 20 March 2021. The download for this beta is available here.

      Like all betas, this version is not considered stable. Game-breaking bugs may occur, and some dimensions are unfinished (see below). It is not recommended to use it in any important worlds without backups.

      The update also features large changes to in-game content.

      • Many dimensions have their generation and concepts redone.

        • For example, L'Borean was changed to be entirely underwater, with its mobs remodeled to work as swimming aquatic creatures.

        • Some of these changes have yet to be completed, leaving the dimensions unfinished. This is the primary reason for the update's current beta state.

      • Large-scale removals, moves, and sweeping changes:

        • Removal of a significant number of mobs (particularly in the Overworld) and moving several other mobs to other dimensions.

        • Removal of events, tied closely with the above change.

        • All hostile mobs being changed to grant Hunter experience up until Hunter level 10.

      Click here for more information about 3.5.

      Previous posts about news and updates can be found in the News and Update Archive

      你已经到达了世界的尽头..
      新建2021-03-17

      3.4.7:
      Blocks:
      * Fixed Living Growth's hitbox shrinking when in its final stages.
      * Fixed Spikey Pillar & Lunar Pillar creating X-ray unintentionally.
      * Fixed Footbone Fragments Ore not dropping xp when mined.

       

      Items:
      * Fixed Shyre Staff teleporting up walls
      * Improved high-pitch sniper shots again so they stop failing.
      + Added a spawn egg for Tree Spirit.
      * Changed the colours of Dead Tree Spawn egg slightly.
      * Fixed greatblades and mauls ignoring their cooldown restrictions.

       

      Entities:
      * Lowered Elkanyne's health to 20.
      * Lowered Trotter's health to 25.
      * Lowered Coratee's health to 27.
      * Reduced the costs of Toy Merchant trades.
      * Reduced the sight range of flying creatures to 24.
      * Enabled despawning for Pixons.
      * Adjusted Meganeuropsis' armour value.

       

      Recipes:
      * Fixed Draggy Slab's recipe being incorrect.
      * Fixed Goofer Slab's recipe being incorrect.
      * Fixed the creation slab recipes not giving enough slabs.

       

      Misc:
      * Fixed the scrollbar not working properly in the guides tab of the Advent GUI.
      * Fixed the Reaper Reaper advancement triggering for any Web Reaper kill.
      * Added another fix for Ancient Cavern shrines not working in survival.
      * Fixed Lotto Totem's coin not spinning.
      * Fixed a crash caused by an incompatibility with some mods.
      * Improved portal generation mechanics to attempt to avoid spawning below floating dim land.
      * Improved the portal clearing if the portal generates underground to give more room to move.
      * Fixed the Charger Safari advancement requiring a Ghostly Cyclops kill instead of a Ghostly Charger.
      * Fixed events not properly starting on launch if one is running when the server or world is shut down.
      * Added additional prevention methods for ender pearls above world height.
      * Fixed the Shell Enchantment not affecting the tooltip damage on a number of guns.
      * Increased the dropped amounts of Circus Coins in Celeve.
      * Fixed the disableHudPotionOffset not affecting the skills gui. (Github issue #2335)
      * Fixed an issue with FakePlayers causing a crash. (Github issue #2334)
      * Fixed the Control enchantment not going up to level 4. (Github issue #2327)
      * Fixed the player command causing resources to multiply wildly.
      * Made the Blank Realmstone GUI wrap its tooltips to prevent long text being cut off.

       

      Commands:
      + Added the structure subcommand to spawn structures. It will technically work for vanilla structures, kind of, but it's mostly for AoA structures.

       

      Textures:
      * Edited the texture for Coralstorm Sword.
      * Edited the tetxure for Harvester Sword.
      * Changed the texture for Holy Sword.
      * Changed the texture for Skeletal Sword.
      * Fixed Irolog's texture not being updated.
      * Changed the texture for Abyssal Grass.
      * Changed the texture for Abyssal Stone.
      * Changed the texture for Baron Ground.
      * Changed the texture for Baron Stone.
      * Changed the texture for Bright Grass.
      * Changed the texture for Bright Rock.
      * Changed the texture for Creep Stone.
      * Changed the texture for Crystallised Rock.
      * Changed the texture for Dense Stone.
      * Changed the texture for Fungal Rock.
      * Changed the texture for Greckon Stone.
      * Changed the texture for Hellstone.
      * Changed the texture for Irograss.
      * Changed the texture for Irostone.
      * Changed the texture for Precasian Grass.
      * Changed the texture for Precasian Lower Rock.
      * Changed the texture for Precasian Surface Rock.
      * Changed the texture for Primed Stone.
      * Changed the texture for Runic Grass.
      * Changed the texture for Runic Stone.
      * Changed the texture for Weightless Stone.
      * Changed the texture for Amethyst Ore.
      * Changed the texture for Baronyte Ore.
      * Changed the texture for Blazium Ore.
      * Changed the texture for Bloodstone Ore.
      * Changed the texture for Blue Gemstone Ore.
      * Changed the texture for Charged Runium Ore.
      * Changed the texture for Chestbone Fragments Ore.
      * Changed the texture for Crystallite Ore.
      * Changed the texture for Elecanium Ore.
      * Changed the texture for Emberstone Ore.
      * Changed the texture for Footbone Fragments Ore.
      * Changed the texture for Gemenyte Ore.
      * Changed the texture for Ghastly Ore.
      * Changed the texture for Ghoulish Ore.
      * Changed the texture for Green Gemstone Ore.
      * Changed the texture for Jade Ore.
      * Changed the texture for Jewelyte Ore.
      * Changed the texture for Legbone Fragments Ore.
      * Changed the texture for Limonite Ore.
      * Changed the texture for Lyon Ore.
      * Changed the texture for Mystite Ore.
      * Changed the texture for Ornamyte Ore.
      * Changed the texture for Purple Gemstone Ore.
      * Changed the texture for Red Gemstone Ore.
      * Changed the texture for Rosite Ore.
      * Changed the texture for Runium Ore.
      * Changed the texture for Sapphire Ore.
      * Changed the texture for Shyregem Ore.
      * Changed the texture for Shyrestone Ore.
      * Changed the texture for Skullbone Fragments Ore.
      * Changed the texture for Varsium Ore.
      * Changed the texture for White Gemstone Ore.
      * Changed the texture for Yellow Gemstone Ore.
      * Changed the Night Vision Goggles overlay texture.

       

      Sounds:
      * Changed the sounds of Pixons. - Thanks to Hydefy
      * Changed the sounds of Amphibiytes. - Thanks to Hydefy

      2021-02-02

      Advent of Ascension 3 Changelog
      (+: Added; -: Removed; *: Modified)

       

      3.4.6:
      Blocks:
      * Fixed Trophies having weird name formatting when broken. (Github issue #2282)
      * Fixed Vinocorne's growth stages being weird if the difficulty is swapped to peaceful. (Github issue #2286)
      * Fixed Ancient Cavern Shrines not working properly. (Github issue #2297)

       

      Entities:
      * Fixed Rock Crawler not attacking properly. (Github issue #2288)
      * Fixed Nightmare Spider not attacking properly.
      * Fixed Sea Spider not attacking properly.
      * Fixed Mushroom Spider not attacking properly.
      * Disabled Occulent's ability until I can figured out how to get client-only entities working properly in 1.15+.
      * Changed spawn conditions for pixons to not require lighting, but to only spawn on world surface.
      * Fixed the nether locking up completely if a wither is present when loading in.

       

      Items:
      * Corrected the Anima tablets to be correctly named.
      * Fixed Night Vision Goggles not rendering their overlay. (Github issue #2268)
      * Made Tea non-stackable. (Github issue #2289).

       

      Misc:
      * Fixed AoA portals collapsing when placing a block next to it if the portal's frame is a non-solid block.
      * Fixed the Alien Orb process breaking for Turkish users.
      * Fixed the Alien Orb not dropping properly in survival. (Github issue #2291)
      * Fixed a crash caused by obtaining some realmstones.

       

      Sounds:
      * Replaced the music for Mechbot.
      * Updated the music for Baroness.
      * Replaced the music for Corallus.
      * Replaced the music for Bane.
      * Replaced the music for Yellow Guardian.
      * Replaced the music for Blue Guardian.
      * Replaced the music for Red Guardian.
      * Replaced the music for Green Guardian.

       

      Bestiary:
      + Added a bestiary entry for Cherry Barrager.
      + Added a bestiary entry for Cherry Blaster.
      + Added a bestiary entry for Fenix.
      + Added a bestiary entry for Ghastus.
      + Added a bestiary entry for Gingerbird.
      + Added a bestiary entry for Gingerbread Man.
      + Added a bestiary entry for Goldum.
      + Added a bestiary entry for Goldus.
      + Added a bestiary entry for Reaver.
      + Added a bestiary entry for Shavo.
      + Added a bestiary entry for Skeledon.
      + Added a bestiary entry for Skelekyte.
      + Added a bestiary entry for Urioh.

      2021-01-16

      Advent of Ascension 3 Changelog
      (+: Added; -: Removed; *: Modified)

       

      3.4.5:
      Items:
      * Fixed Emberstone Axe not working on AoA logs. (Github issue #2248)
      * Fixed Pickmax not working on dimensional stone. (Github issue #2244)
      * Fixed Ultraflame's stats being of the wrong tier. (Github issue #2254)
      * Fixed Light's Way missing an apostrophe.
      * Fixed God's Greatblade missing an apostrophe.
      * Fixed Vitality tablet having the wrong recipe. (Github issue #2258)
      * Fixed Candy Staff not properly pulling entities.
      * Fixed Occult Pickaxe sometimes causing crashes. (Github issue #2259)

       

      Blocks:
      * Fixed a crash when breaking Trophies.
      * Fixed 'of' being capitalised in the carved rune blocks names.
      * Fixed an issue causing some stackable plants to crash when broken. (Github issue #2257)
      * Fixed the Slabs & Stairs recipes for ornate ivory blocks being missing. (Github issue #2263)

       

      Entities:
      * Fixed Web Reaper sometimes having a broken name. (Github issue #2240)
      * Fixed Raxxan spawning as Harkos. (Github issue #2253)
      * Fixed Oazor spawning as Raxxan.
      * Fixed certain entities being able to be hit in their invulnerable stages. (Github issue #2245)
      * Fixed Hive Chunks sometimes disappearing when hitting a Tharafly.
      * Made Silencer not do its ability when AI is disabled.
      * Reduced performance impact of Silencer when nearby.
      * Fixed Mechbot's jump not working properly.
      * Fixed Nethengeic Wither not attacking properly.

       

      Misc:
      * Fixed some oddities with the AoA command. (Github issue #2243)
      * Fixed players being given Holy Swords every night with resources disabled.
      * Fixed the death message in vox ponds being broken when dying from the atmosphere after being attacked. (Github issue #2249)
      * Fixed the Reach Distance attribute not displaying its name properly for some languages. (Github issue #2237)
      * Fixed Deep Crystals generating in a grid.
      * Fixed loot drops being immediately killed by explosions when dropped.

       

      Configuration:
      + Added the saveLootFromExplosions config value to the server config.

      2020-12-30

      Advent of Ascension 3 Changelog
      (+: Added; -: Removed; *: Modified)

       

      3.4.4:
      Blocks:
      * Changed the name of Toxic Planks to Toxicwood Planks to match its id. (Github suggestion #2229)
      * Changed Borean portal to L'Borean Portal. (Github suggestion #2226)

       

      Items:
      * Fixed Millennium Greatblade & Lunar Greatblade dealing 1 more damage than they should.

       

      Entities:
      * Fixed Undead Trolls crashing when firing.

       

      Misc:
      * Fixed logging giving loot every log.
      * Fixed Bloodtwister Trees not spawning with Eyeball Logs.
      * Fixed Hydro Platform Spawn Chance entry in config being misnamed.
      * Fixed Shyrestone Ore spawn rate entries in config being misnamed.
      * Fixed Greckon's structures being missing from localisation.

       

      Textures:
      * Replaced the texture of Emberstone Ore.

      2020-12-27

      Advent of Ascension 3 Changelog
      (+: Added; -: Removed; *: Modified)

       

      3.4.3:
      Blocks:
      * Fixed Inverted Lelyetian Grass dropping itself when mined without Silk Touch. (Github issue #2207)
      * Fixed Tea Sink's broken model. (Github issue #2202)
      * Removed the 'unbreakable' portion of Runic Bricks' ID.
      * Removed Dimensional Fabric's associated sound.
      * Fixed placing Creep Leaves causing Creep Trees to generate.
      * Fixed Bi-Directional Stackable plants handling block breaking weirdly. (Github issue #2206)
      * Fixed Red Eye Tentacles not dropping Staring Eyes. (Github issue #2225)
      * Fixed Occult Pickaxe not working on dedicated servers. (Github issue #2216)
      * Fixed non-flower plant blocks not being replacable.
      * Fixed crops not giving their harvest result when right clicked. (Github issue #2212)

       

      Items:
      * Fixed Lunarade, Tea, Fungal Tea, and Natural Tea not giving back their cups when consumed. (Github issue #2203)
      * Fixed Skeletal Shovel & Skeletal Axe dropping White Dye instead of Bone Meal. (Github issue #2200)
      * Fixed Skydriver Bow's arrows to replace blocks sometimes. (Github issue #2193)
      * Fixed a crash for Turkish users when scoping in with snipers. (Github issue #2218)
      * Fixed the Worn Book having a broken author tag. (Github issue #2192)

       

      Entities:
      * Fixed Amphibiyte being mislabelled as a daylight mob. (Github issue #2196)
      * Removed the Arrow trade from Naturalists.
      * Fixed Occulents not spawning clones on dedicated servers.

       

      Advancements:
      * Fixed the My Turn To Ride advancement not being hidden. (Github issue #2198)
      * Fixed a typo in the id of the Overkill, Schmoverkill advancement. (Github issue #2209)
      * Fixed an incorrect word in the description of the It's Past Your Time advancement. (Github issue #2205)
      * Fixed numerous advancements calling trophies statues. (Github issue #2194)
      * Fixed Colour, Clarity, Cut, Carat's id being misspelled.
      * Fixed Armoury Prep's misspelled name & id.

       

      Misc:
      * Fixed the Luxon Tribute night message being broken. (Github issue #2199)
      * Fixed another crash for Logging. (Github issue #2195)
      * Fixed Crystevia generating with bedrock instead of Dimensional Fabric. (Github issue #2211)
      * Fixed a missing lang line for Luxon tribute.
      * Fixed the bells sound being missing.
      + Added partial spanish translations.
      + Added Japanese translations.
      + Added Chinese translations.
      + Added French translations.

      2020-12-18

      Advent of Ascension 3 Changelog
      (+: Added; -: Removed; *: Modified)


      Items:
      * Fixed blasters spamming toast notifications if held without sufficient resources.
      * Fixed Emberstone tools' effects activating on blocks they shouldn't. (Github issue #2183)

       

      Blocks:
      * Fixed the extraction device giving an invalid message when receiving an item.

       

      Entities:
      * Made Corrupted Traveller not despawn after an hour by default like other overworld traders.
      * Fixed baby Halycon's heads being detached. (Github issue #2181)
      * Updated the the Dead Tree texture.

       

      Recipes:
      * Fixed an incorrect recipe for Skeletal Blocks to Skeletal Ingots.

       

      Misc:
      * Fixed yet another issue with Turkish users crashing.
      * Fixed large entities overflowing from their cells in the Bestiary.
      * Did more stuff to fix the generation of ruined portal frames.
      * Fixed a crash on dedicated servers when trying to craft Frame Bench Frames. (Github issue #2182)
      * Fixed the duplicate charcoal recipe for logs. (Github issue #2180)
      * Fixed Logging causing crashes when attempting to generate loot. (Github issue #2184)

       

      Sounds:
      * Changed Nethengeic Wither's music.

      2020-12-15

      Advent of Ascension 3 Changelog
      (+: Added; -: Removed; *: Modified)

       

      3.4.1 (Patch Update):
      Entities:
      * Made Overworld Traders despawn after an hour if not nametagged. (Github suggestion #2176)

       

      Items:
      * Fixed greed being able to be applied to crossbows. (Github issue #2174)

       

      Blocks:
      * Fixed illegitimate trophies being mined up as "Air". (Github issue #2162)

       

      Recipes:
      * Fixed Viral Crossbow's recipe requiring White Dye instead of Ink Sacs. (Github issue #2170)
      * Fixed Exoplate Armour's recipe requiring White Dye instead of Ink Sacs. (Github issue #2170)
      * Fixed trophy to gold trophy recipes allowing mix-and-match of different entities. (Github issue #2163)

       

      Misc:
      * Fixed an issue for turkish users which rendered the mod unplayable.
      * Fixed XP Particles not appearing after hitting level 100.
      * Fixed Logging, Foraging, and Extraction not giving loot or xp.
      * Increased the spawn rate of Ruined Teleporter Frames.
      * Fixed a typo in a few advancements. (Github issue #2167)
      * Raised minimum Forge build to 31.2.27 to fix issues with energy projectiles.

      2020-12-10

      Fully updated AoA3 to Minecraft 1.15.2!

       

      Entities:
      * Removed Cave Creep's ability to heal occasionally.
      * Changed the ID of fake zombie pigman to aoa3:fake_zombie_pigman.
      * Made Soul Tablets face the player when placed.
      * Changed the xp value of the Radiant Power Stone drop from Radiant Pixons from 60 to 950.
      * Converted the traders to use the Vanilla Trader GUI.
      * Reduced the length of the poison potion from Store Keeper to 30 seconds.

       

      Blocks:
      - Removed Cycade Leaves.
      - Removed Cycade Log.
      - Removed Cycade Stairs.
      - Removed Cycade Slab.
      - Removed Cycade Fence.
      - Removed Cycade Fence Gate.
      - Removed Coloured Bricks.
      - Removed Crystallanium, Emberium, Shadonantium, Skeletanium. (For now. I'm not getting rid of their concepts forever)
      - Removed the Deeplands trap blocks.
      - Removed the Iro Brick Trap block.
      - Removed all AoA Spawner blocks and merged them into the vanilla spawner.
      * Changed the name of numerous blocks:
      Aromatic Stone, Bright Rock,
      Coral Rock, Crystallised Rock, Darkened Rock,
      Dense Stone, Fungal Rock, Hellstone, Irostone,
      Polluted Stone, Precasian Lower-Rock,
      Precasian Surface-Rock, Pressed Creep Stone,
      Weightless Stone, Aromatic Dirt, Blackened Soil,
      Candied Dirt, Celevian Dirt, Coral Soil,
      Fungal Dirt, Polluted Soil, Weightless Dirt,
      Abyssal Grass, Aromatic Grass, Bright Grass,
      Candied Grass, Celevian Grass, Coral Grass,
      Faded Grass, Fungal Grass, Inverted Lelyetian Grass,
      Irograss, Lelyetian Grass, Polluted Grass,
      Precasian Grass, Weightless Grass, Irolog,
      Lelyetian Bricks Slab, Black Mysterium Bricks Slab,
      Green Mysterium Bricks Slab, White Shyre Bricks Slab,
      Yellow Shyre Bricks Slab, Black Mushroom Block,
      Blue Mushroom Block, Green Mushroom Block,
      Orange Mushroom Block, Purple Mushroom Block,
      Yellow Mushroom Block, Giant Plant Stem,
      Aqua Stained-Glass Lamp, Black Stained-Glass Lamp,
      Blue Stained-Glass Lamp, Brown Stained-Glass Lamp,
      Cyan Stained-Glass Lamp, Dark Grey Stained-Glass Lamp,
      Green Stained-Glass Lamp, Grey Stained-Glass Lamp,
      Lime Stained-Glass Lamp, Magenta Stained-Glass Lamp,
      Orange Stained-Glass Lamp, Pink Stained-Glass Lamp,
      Purple Stained-Glass Lamp, Red Stained-Glass Lamp,
      White Stained-Glass Lamp, Yellow Stained-Glass Lamp,
      Block of Amethyst, Block of Baronyte, Block of Blazium,
      Block of Bloodstone, Block of Crystallite,
      Block of Elecanium, Block of Emberstone,
      Block of Gemenyte, Block of Jade, Block of Jewelyte,
      Block of Limonite, Lunar Ingot Block, Block of Lyon,
      Block of Mystite, Block of Ornamyte, Block of Rosite,
      Block of Sapphire, Block of Shyregem, Block of Shyrestone,
      Block of Varsium, both Archaic Stream blocks, all crops,
      Lelyetian Weeds, Lelyetian Weeds Down, Creep Bush.
      * Renamed gate blocks to follow the vanilla naming scheme of <type>_fence_gate.
      * Added sticks to leaf block drops to closer match vanilla functionality.
      * Stopped hiding unbreakable blocks from the creative menu.
      * Reduced Snail Acid damage to 4 per hit, slowness to 1, and slowness duration to 20 ticks.
      - Removed statue blocks, now replaced with trophy blocks. They work a bit differently.
      * Made miscellaneous foliage blocks consistent in hardness/resistance.
      - Removed Carved Rune of Empowering & Carved Rune of Focus.
      * Added a second half to the banner block, so it can be broken from either half. Also prevents banners being placed where they shouldn't.
      * Changed the ID of numerous plant blocks to follow more standardised naming conventions. I.E. celevians_blue -> blue_celevians
      * Maybe temporarily removed some further unused blocks to clean up the codebase:
      Ancient Altar, Ascension Shrine, Filtration System, Recreation Station.
      + Added stripped versions of each log.
      * Migrated the crop blocks to the more natural binomial seed distribution system that vanilla uses.
      + Added a Twinklestone Fence Gate.
      + Added pressure plate variants for all planks.
      + Added button variants for all planks.
      + Added wall variants for all stone, bricks, and ivory.
      + Added slab variants for all dimensional stone.
      + Added stairs variants for all dimensional stone.
      + Added the 4 carved runes for portals to the overworld loot table.
      + Added the 4 carved runes to Logging, Foraging, and Hauling loot temporarily.

       

      Items:
      * Adjusted Baron Greatblade to require 85% of swing instead of 75%.
      * Adjusted Creepoid Greatblade to require 85% of swing instead of 75%.
      * Changed the drop rate of items with Gemcracker.
      * Changed the name and id of the Mega Rune Fragments to have their colour at the front instead of the end.
      * Changed the id of the vulcane augments to have their type at the front instead of the end.
      * Changed Return Crystal's description & use action. Is no longer food.
      * Merged the 4 progress coin items and changed the name to Progress Token.
      * Changed the name of cooked food items to match vanilla naming formats of cooked <item>.
      * Changed the fail message when rosidons can't find a suitable spot to move up to.
      * Changed the ID of the music discs to music_disc_<name>.
      * Made Occult Pickaxe's ore highlighting ability support any block model, even custom, non-cube models.
      * Tweaked the damage formula for bows again to be much more consistent and actually base around their stat properly.
      * Converted all archerguns to crossbows. Balance pending.
      * Changed the loot box items to work when right clicked in air.
      * Renamed Borean Realmstone to L'Borean Realmstone & changed its ID to match.

       

      Misc:
      - Removed type-immunities from mobs. This was done for the sake of the initial port release, since I intend to do something with this shortly anyway.
      - Removed the daily chat messages. Event and triggered messages still exist.
      * Moved the left portions of the advent gui player tab over to the right slightly.
      * Foraging now works on a lot more blocks. This only temporary, as changes to MC since 1.12 mean Foraging as it was in 1.12 is no longer possible.
      - Temporarily removed the village-related teleporter frame & villager generation due to events no longer supporting their implementation.
      * Rewrote the commands in the new Brigadier command system. Now +100% more usable!
      * Improved the AoAWiki command to try to automatically find the page for you if it's an exact match.
      - Removed the AoASkill command.
      + Added the AoAPlayer command. This effectively replaces AoASkill and adds a lot more functionality.
      - Removed the boss bars we all know in AoA with the vanilla system, using new custom textures.
      * Temporarily moved Opteryx Nest structures to ground level for now as required RE: compatibility with 1.15
      + Guides can now be added/removed/edited via resourcepacks.
      + Bestiary entries can now be added/removed/edited via resourcepacks.
      + Added a bunch of items & blocks to the furnace fuel registry.
      * Adjusted the Rage icon to go red at 180 rage instead of 150 to match up with previous changes to the rage system.
      * Fixed some unnecessary capitalisation in a tip for the Advent Help tab.

       

      Advancements:
      * Changed the description text of a few advancements.
      * Changed the name of the Light-Speed advancement to Lightspeed.
      * Unhid the Living on the Edge advancement.
      * Changed a few advancement types to Task from Challenge.

       

      Config:
      * Changed the chance values for various config settings from 1/n to n%.
      * Split the Shyre ores into two distinct config options.
      + Added the disableHudPotionOffset config option.

       

      Recipes:
      + Added native support for the recipe unlock system.
      * Changed the recipes for the various ivory items & blocks.
      + Added support for the Smoker block.
      + Added support for the Campfire block.
      + Added support for the Stonecutter block.
      + Added support for the Blast Furnace block.
      + Added log to charcoal recipes for all logs.

       

      Textures:
      * Replaced the texture of all ingots with NeoVolt's JAPPA style textures.
      * Replaced all log textures.
      * Replaced all plank textures.
      * Replaced the Ancient Rock texture.
      * Replaced the Carved Rune textures.
      * Replaced the precasian bone fragment textures.
      * Replaced the nugget textures.

      你已经到达了世界的尽头..
      新建2020-09-10

      3.3.6是一个小型更新。

      该版本的漏洞可以在Github漏洞报告上报告。

      更改


      技能

      垂钓

      • 更改了技能图标的材质。

      方块

      • 神秘灯——更改了在发光和熄灭状态下的材质。

      物品

      • 音乐唱片——将音乐唱片caverns的物品标签改为"c_enthusiast_x2 - caverns"。

      更改了下列物品的材质:

      • 水之加农炮(浸水)

      • 珊瑚加农炮(浸水)

      • 水晶箱

      • 鱼箱

      • 符文箱

      • 闪亮的盒子

      • 宝藏箱

      • 武器箱

      武器

      加农炮

      更改了下列物品的材质:

      • 水之加农炮

      • 爆破加农炮

      • 炸弹发射器

      • 傻瓜冲击波

      • 萝卜加农炮

      • 小丑脉冲

      • 珊瑚加农炮

      • 恐惧加农炮

      • 脉冲加农炮

      • 塞尔瑞冲击波

      法杖

      更改了下列物品的材质:

      • 幽魂法杖

      • 毒性法杖

      • 回春之杖

      • 狂欢法杖

      盔甲

      • 垂钓盔甲——拥有了新的材质

      其他

      • 修改了俄语翻译。


      修复


      • 修复了萃取装置给予玩家错误的信息的漏洞。

      • 修复了使用附加精准采集的镐破坏装有熔岩的萃取装置时会掉落装有熔岩的萃取装置变种的漏洞。(Github报告#1870)

      • 修复了破坏填满状态下的茶台和过滤台在填满不会掉落物品的漏洞。(Github报告#1869)

      • 修复了当其他的模组出现时,飞行近战实体会导致崩溃的漏洞。

      • 修复了爆破筒缺少提示句的漏洞。

      • 修复了破碎的灵魂石过度地复制两格高的植物方块的漏洞。 

      • 修复了/aoawiki命令没有在/help界面出现的漏洞(Github报告#1862)

      • 修复了天堂树苗在以2×2空间内4个树苗的方式种植时仍然会产生小型的天堂树。

      下列漏洞虽然在更改日志中显示为已修复,但实际上并未修复:

      • 修复了光环渲染器会导致配方书和盔甲槽渲染错误的漏洞。


      ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 4.0协议下发布。

      2020-08-23

      3.3.5(补丁更新):
      方块:
      *更改了Crystevia的植物,使其具有玻璃破碎的声音。
      *修正了触手变种块放置时随机生根。
      *将“古梯子”移至“装饰块”广告素材标签中。(Github问题#1815)
      *将腐朽的玻璃更改为牢不可破。(Github建议#1807)
       
      项目:
      *修正Head Hunter可以立即重置爆头的冷却时间。(Github问题#1794)
      *固定的投掷武器即使命中失败也会应用其次要效果。
       
      实体:
      *修复了Hive King如果在仍然生长的情况下卸载会阻碍其生成过程的问题。(Github问题#1823)
       
      其他:
      *修正了蠕变从他的祭坛无限产生。
      *固定的可投掷武器在用作堆栈中的最后一个时会引发错误,而不是射弹。(Github问题#1801)
      *修正了枪支和射手枪不会摧毁无生命的实体。(Github问题#1814)
       
      纹理:
      *更改了食尸鬼法杖的纹理。
      *修复了各种交易者GUI的一些小纹理问题。(Github问题#1805)
      *更新了Shyre Archer和Naturalist Guis。
      *更改了气球轰炸机的纹理。
      *更改了灯泡大炮的纹理。
      *更改了花炮的纹理。
      *更改了真菌大炮的纹理。
      *更改了Iro Cannon的纹理。
      *更改了水气球轰炸机的纹理。
      *更改了凋灵大炮的纹理。

      2020-08-08

      3.3.4是一个小型更新。

      该版本的漏洞可以在Github漏铜页面上报告。


      更改


      其他

      • 本地化更改。




      修复


      • 当粒子效果被设置为最少时,完全由粒子组成的东西将变得不可见

      • 在Github中带有“现有内容更改”的标签,但在更改日志中被列为“已修复”。更改日志中特别提到了光的粒子和武器的投掷物。

      • “神之馈赠”进度没有描述

      • 服务器启动失败

      • 修复了在远处看不到光的漏洞。




      ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 4.0协议下发布。

      2020-08-07

      本条目正在施工中

      3.3.3是一个小型更新。

      该版本的漏洞可以在Github漏洞页面上报告。


      新增


      • 神之馈赠



      更改


      方块

      • 更改了以下方块的材质:

        • 嵌宝虚空旗帜

        • 嵌钻虚空旗帜

        • 镀金虚空旗帜

        • 嵌宝塞尔瑞旗帜

        • 嵌钻塞尔瑞旗帜

        • 镀金塞尔瑞旗帜

        • 嵌宝暗影旗帜

        • 嵌钻暗影旗帜

        • 镀金暗影旗帜

        • 嵌宝深层旗帜

        • 嵌钻深层旗帜

        • 镀金深层旗帜

        • 嵌宝蠕变旗帜

        • 嵌钻蠕变旗帜

        • 镀金蠕变旗帜

        • 嵌宝玩具旗帜

        • 嵌钻玩具旗帜

        • 镀金玩具旗帜

        • 玩具旗帜

        • 蠕变旗帜

        • 深层旗帜

        • 埃瑞本旗帜

        • 卢克森旗帜

        • 普洛顿旗帜

        • 塞里安旗帜

        • 暗影旗帜

        • 塞尔瑞旗帜

        • 虚空旗帜


        物品

      • 更改了以下物品的材质:

        • 泡沫浆果种子

        • 辣椒种子

        • 粉花种子

        • 金果种子

        • 心果种子

        • 冬青种子

        • 卢娜种子

        • 紫薯种子

        • 月花种子

        • 魔法面包果种子

        • 机甲加农炮(不完整)

        • 机甲法杖(不完整)

        • 伊甸果种子

        • 茶籽

        • 荆棘花种子

        • 蓝花种子


        武器

      • 巨型兵器

      • 更改了塞里安之镰的英文效果描述。

      • 更改了冥界偃月刀的英文效果描述。


      • 加农炮

      • 更改了以下加农炮的材质:

        • 砰砰

        • 巨石轰炸者

        • 小丑加农炮

        • 能量加农炮

        • 埃瑞本之触

        • 花之RPG

        • 恶灵冲击波

        • 黄金轰炸者

        • 蜂巢冲击波

        • 蜂巢榴弹炮

        • 卢克森之触

        • 机甲加农炮

        • 导弹制造者

        • 月之加农炮

        • 普洛顿之触

        • 掠夺冲击波

        • RPG

        • 塞里安之触

        • 暗影冲击波

        • 微笑冲击波

        • 未知加农炮


      • 爆能枪

      • 将色彩加农炮的英文原名由"Color Cannon"更改为"Colour Cannon"。


      • 法杖

      • 更改了以下法杖的材质:

        • 水晶法杖

        • 余烬之杖

        • 机甲法杖

        • 流星法杖

        • 幻象之杖

        • 暗礁法杖

        • 符文之杖

        • 暗影领主魔杖

        • 伊恩法杖

        • 困惑之杖

        • 冥界法杖


        生物

      • Boss

      • 远古战神拥有了新的音乐。

      • 虚影拥有了新的音乐。

      • 略微调整了陀螺仪的音乐。


      进度

      • 颜色,净度,切工,克拉

      • 更改了英文原名。


      GUI

      • 虚无世界GUI

      • 更改了丛林主题的材质。

      • 删除了提示“有些生物拥有牵引力,用潜行打败它们。”


      第三方Mod集成

      • 匠魂


      修复


      • 在冶炼炉中煅烧业态袭击者时获得的材料是原来的两倍。

      • 被神秘镐高光标记的矿石的底部显示有漏洞。

      • “糟了个糕……”进度。

      • 英文描述/拼写错误。

      • 根据更改日志,修复了怪物爆破者和金叶海鲜的拼写不一致

      • 当你在灵魂力不足时放置石板,系统会进行两次提示。

      • 旋风无法开火。

      • 爵士(?)和传说的传送门信息。

      • “(?)”是标题的一部分。

      • 幽灵袭击者并不像它看起来的那样透明。

      • 光谱弩需要并消耗冬青箭。

      • 深渊乐透兑换人使用了主世界乐透兑换人的皮肤而不是他自己的。

      • 使用命令更改Boss的生命值可能会导致Boss生命条出现故障。

      • Bambambam之王的小Bam死亡时会掉落战利品。

      • 使用霰弹枪攻击末影龙会导致崩溃。

      • 破烂布匹箭羽无法获取。

      • “应该改行做机械师了”进度。

      • 弩和所有需要子弹的武器在创造模式下仍然需要弹药。


      BUG


      • 3.3.3版本的已知Bug如下:

      • 尝试在服务端上启动游戏会导致崩溃。于3.3.4中修复。




      ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 4.0协议下发布。


      2020-06-19

      3.3.2是一个小型更新。

      该版本的漏洞可以在github漏洞页面上报告。


      新增

      物品

      音乐唱片

      进度

      • 飞翔的洞穴探索者

      配置

      • 加入了一个配置,用于开启/禁用工业时代2集成中的材料部分。

      • 加入了一个压缩机配方配置,之前由提取器配方配置管理的压缩机配方现在由该配置进行管理。

      第三方mod集成

      工业时代2

      • 加入了一些新的配方。


      更改

      方块

      更改了以下方块的材质:

      • 深渊草方块

      • 深渊石头

      • 血木

      • 血松

      • 血穗

      • 血管

      • 血石矿石

      • 灌木球

      • 血眼

      • 血眼木

      • 粉色月球泥土

      • 粉色月球草方块

      • 月球旗帜

        • 嵌宝月球旗帜

        • 嵌钻月球旗帜

        • 镀金月球旗帜

      • 蓝色月球泥土

      • 蓝色月球草方块

      • 月球树叶

      • 月球木

      • 月牙树叶

      • 机甲旗帜

        • 嵌宝机甲旗帜

        • 嵌钻机甲旗帜

        • 镀金机甲旗帜

      • 暗影树叶

      • 暗影木

      • 触手

        • 触手橙眼

        • 触手红眼

      • 剧毒方块

      • 血脉树叶

      物品

      • 更改了以下物品的材质:

      • 机甲弓(不完整)

      • Firch - Outlaw

      • 冰冻枪(浸水)

      更改了以下弓的材质:

      • 深洋弓

      • 暴风弓

      • 破晓弓

      • 深层弓

      • 鬼魅弓

      • 正义之弓

      • 机甲弓

      • 原始弓

      • 光灵弓

      • 日照弓

      加农炮

      傻瓜冲击波

      • 不再有33%的概率不消耗弹药

      法杖

      月光法杖

      • 更改了材质。

      生物

      女爵

      • 死亡后不再产生女爵炸弹。

      奇美拉

      • 攻击时施加的虚弱效果由3级减少到2级。

      疯狂爬行者

      • 死亡后不再产生爆炸弹。

      假僵尸猪人

      • 假僵尸猪人的脚步声现在听起来比较像僵尸猪人的脚步声。

      荣誉者

      • 死亡后不再产生爆炸

      盔甲

      真菌盔甲

      • 真菌盔甲的效果范围由3格更改到5格。

      配置

      极难模式

      • 现在仅减少一个随机技能的1级,而不是所有技能。

      • 现在开启后,将使所有生物拥有双倍生命值,造成50%额外伤害,拥有25%额外护甲。大多数武器也会造成25%额外伤害。

      工业时代2集成

      • 由提取器配方配置管理的压缩机配方现在由压缩机配方配置进行管理。

      第三方mod集成

      CraftTweaker

      • 更改了consumeResource函数以使用浮点数而不是整数。

      工业时代2

      • 更改了符文块相关的提取器配方。

      修复

      • 修复了雕像的渲染漏洞。

      • 修复了爆能枪只需要1点能量就可以开火的漏洞。

      • 修复了友好的爬行者会被自己的爆炸伤害的漏洞。

      • 修复了在骷髅军团的第7波中会额外生成一个骷髅长老的漏洞。

      • 修复了袭击者、破烂布料和褐铁棒材料并没有显示为来自Advent of Ascension的漏洞。

      • 修复了锤角怪使用错误的战利品表的漏洞。

      • 修复了邪恶的压力材料特性导致崩溃的漏洞。

      • 修复了匠魂材料配置中的描述错误。

      • 修复了doVerboseDebugging配置的描述错误。

      • 修复了击杀一个正常的蛛网收割者也能获得收割者收割者进度的漏洞。

      • 修复了携带贪噬诅咒的武器不需要有更多弹药也能使用的漏洞。

      ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

      2020-06-07

      3.3.1是一个小型更新。

      该版本的漏洞可以在github漏洞页面上报告。

      增加


      其他

      • 为蓝色和粉色日向花添加了神秘时代要素。


      修改


      物品

      • 修复了浊流之杖无法通过合成修复耐久度的漏洞。

      • 修复了气刃强化可以附于非劈刀工具上的漏洞。

      • 修复了匠魂的空灵矿工材料特性对龙蛋不生效的漏洞。

      • 修改了真菌套装的效果,以与其单件效果一致。

      实体

      • 略微调整了岩石蚂蚁的战利品表。

      • 岩石蚂蚁不再会自然消失。

      GUI

      • 在重新添加的技能栏上加上了等级。

      • 根据资源栏的各种情况,重新调整了技能栏的出现位置。

      • 更新了界面元素和灵魂之夜的教程信息。


      修复


      • 修复了巨脉蜻蜓不使用自己的战利品表的漏洞。

      • 修复了岩石蚂蚁会生成在深层的上方的漏洞。

      • 修复了岩石蚂蚁使用错误的受伤音效的漏洞。

      • 修复了神圣祭坛会复制物品的漏洞。

      • 修复了水球轰炸者会在其他维度中放置水的漏洞,这是不应该的。

      • 修复了始祖剑的对于其他物品的伤害提升的漏洞。

      • 修复了宝石袋不被统计系统统计的漏洞。

      • 修复了余烬石镐不能提供熔炼经验的漏洞。

      • 修复了岩石蚂蚁的箴言集中的不协调多元化的漏洞。

      • 修复了教程无法加载的漏洞。

      • 修复了旧书无法加载的漏洞。

      • 修复了选项菜单中没有正确名称的切换技能显示键的漏洞。

      • 修复了匠魂材料特性中的一些语法错误。

      • 修复了微晶矿石的神秘时代特性由于覆盖了微晶而不适用的漏洞。

      • 修复了超广角的箴言集词条中的语法错误。

      • 修复了与工业时代2mod放在一起时产生的崩溃。

      • 修复了在夜晚的祝福条增长。



      ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

      2020-06-06

      3.3,亦称作兼容性更新(Compatibility Update),是一个发布于2020年6月6日的更新。本次更新增加了与多个mod的兼容性。


      新增


      物品

      音乐唱片

      • 新增了一张由Firch创作的名为“outlaw(亡命之徒)”的音乐唱片。

        • 当一只爬行者之王死于骷髅牛人的箭时就会掉落一张。

      • 为本mod的一些矿物锭增加了粒的变种:

        • 爵士粒

        • 烈焰粒

        • 荧银粒

        • 余烬石粒

        • 阴森粒

        • 恐惧粒

        • 褐铁粒

        • 月粒

        • 焦铁粒

        • 神秘粒

        • 玫石粒

        • 塞尔瑞石粒

        • 超金粒

      树苗

      • 为本mod的树增加了树苗:

        • 桉格尼树苗

        • 旋血树苗

        • 蓝色玩具树苗

        • 蓝色天堂树苗

        • 闪耀塞尔瑞树苗

        • 樱桃树苗

        • 蠕变树苗

        • 曙光树苗

        • 眼球树苗

        • 垂眼树苗

        • 绿色玩具树苗

        • 鬼魅树苗

        • 尘铁树苗

        • 金铁树苗

        • 卢卡罗斯树苗

        • 月球树苗树苗

        • 月牙树苗

        • 粉色天堂树苗

        • 紫色玩具树苗

        • 紫色天堂树苗

        • 红色玩具树苗

        • 红色天堂树苗

        • 符文树苗

        • 暗影树苗

        • 塞尔瑞树苗

        • 窒息树苗

        • 天青色天堂树苗

        • 黄色玩具树苗

        • 黄色天堂树苗

      进度

      加入了20个新进度:

      • 不均衡饮食

      • 预备军械库

      • 简直就是波塞冬

      • 总比勺子好

      • 昂贵的窗帘

      • 绿拇指

      • 快乐的小脚

      • 是彩虹!

      • 通往闹鬼之地的钥匙

      • 美杜莎,发光

      • 美杜莎,当当!

      • 怪物爆破者

      • 准备聚合

      • 收割者收割者

      • 烈焰大门的钥匙

      • 符文大门的钥匙

      • 终极武器

      • 树木倾听者

      • 蜡像馆

      • 史 上 最 糟 糕 的 农 夫

      加入了一个新的进度分类:收藏者的编年史。

      GUI

      虚无世界GUI

      • 新增了两个新的主题:黑暗和透明。

      • 新增了允许其他mod加入其他主题的功能。

      • 其他mod的生物现在也会被记录到箴言集条目中。

      • 为箴言集增加了一个搜索栏。

      • 为岩石蚂蚁,巨脉蜻蜓,迪塞尔,超广角,始祖胡萝和饥饿的旅行家增加了箴言集。

      • 新增了允许将自定义教程加入到教程选项卡中的功能。

      生物

      巨脉蜻蜓

      • 一个被动型生物。

      岩石蚂蚁

      • 一个深层的小型被动型生物

      配置


      启用资源系统

      • 允许打开/关闭资源系统。

      启用技能系统

      • 允许打开/关闭技能系统。

      全局经验获取倍率

      • 修改获得经验的倍率。

      • 默认值为1.0。

      最大宠物数量

      • 一个玩家同时能拥有的最大宠物数量。

      第三方箴言集条目

      • 配置原版和其他mod的生物是否出现在箴言集中。

      第三方mod兼容性

      CraftTweaker

      • 新增了加入/删除聚合台聚合配方的功能。

      • 新增了加入/删除神圣祭坛聚合配方的功能。

      • 新增了通过CraftTweaker配方增加技能经验的功能,以及增加/减少玩家的资源和祝福条的功能。

      沉浸工业

      • 允许在园艺玻璃罩中种植本mod的作物。

      • 允许糖果的水在化学喷射器中使用。

      工业时代2

      • 防化服和量子盔甲可以免疫未知的毒气,也可以用于获得未知纯宝石。

      • 为以下物品加入了提取器配方:

        • 未充能符文 -> 符文块

        • 充能符文 -> 充能符文块

        • 生锈的铁锭 -> 废弃金属

        • 手榴弹 -> 火药

        • 头骨碎片 -> 骨粉

        • 胸骨碎片 -> 骨粉

        • 腿骨碎片 -> 骨粉

        • 足骨碎片 -> 骨粉

        • 金币 -> 金锭

      • 为以下物品加入了压缩机配方:

        • 盔甲镀层 -> 甲壳质

        • 浮冰 -> 冰之水晶

      • 为以下矿物锭加入了粉碎、纯净的粉碎、粉、小堆粉、板和致密板的变种:

        • 爵士锭

        • 烈焰锭

        • 荧银锭

        • 余烬石锭

        • 阴森锭

        • 恐惧锭

        • 褐铁锭

        • 焦铁锭

        • 神秘锭

        • 玫石锭

        • 塞尔瑞石锭

        • 超金锭

      • 为上述物品加入了打粉机、压缩机、熔炼和合成配方。

      JEI

      • 聚合台,神圣祭坛和粉饰祭坛现在可以使用JEI的转移物品按钮。

      JER

      • 现在可以在JER中看到本mod相关的生物掉落物,箱子战利品,作物和矿石生成信息。

      神秘时代

      • 为本mod的许多方块和物品增加了默认要素。

      匠魂

      • 新增了熔融塞尔瑞石

      • 新增了褐铁棒箭柄

      • 新增了破烂布料箭羽

      • 为以下矿物锭增加了工具部件:

        • 爵士锭

        • 烈焰锭

        • 荧银锭

        • 余烬石锭

        • 阴森锭

        • 恐惧锭

        • 褐铁锭

        • 月锭

        • 焦铁锭

        • 神秘锭

        • 玫石锭

        • 塞尔瑞石锭

        • 骷髅锭

        • 超金锭

      • 新增了以下材料特性:

        • 防空

        • 爵士

        • 炽热

        • 骨头休克

        • 配重

        • 折扣

        • 空灵矿工

        • 邪恶的压力

        • 烈焰之怒

        • 高钙

        • 炼狱之力

        • 掺和

        • 符文

        • 塞尔瑞风格

        • 灵魂血液

        • 灵魂萃取

        • 剧毒

      • 加入了以下强化

        • 气刃

        • 屠夫

        • 蠕变

        • 钱袋

        • 重新结冰

        • 吓人


      更改


      资源系统

      • 资源系统现在有了新的材质。

      维度

      • 维度之下的维度结界现在只有一层。

      方块

      大量的方块在3.3中被移除了,其中大部分方块都是于Tslat 1.1加入的生物群系的一部分。这些生物群系均在3.0中被移除了。

      • 巧克力草方块

      • 棉花糖草方块

      • 冰糖草方块

      • 纯银草方块

      • 泡沫树叶

      • 多米基拉树叶

      • 幽基顿树叶

      • 马梅尔树叶

      • 永恒树叶

      • 爵士树叶

      • 纯银树叶

      • 多米基拉木

      • 幽基顿木

      • 马梅尔木

      • 爵士木

      • 传说沙子

      • 硬珊瑚

      • 深层岩茎

      • 鬼魅宝珠

      • 甘草

      • 棉花糖

      • 橙色花瓣

      • 颅骨块

      • 黑暗颅骨块

      • 远古仙人掌

      • 巧克力草

      • 巧克力灌木丛

      • 棉花糖堆

      • 棉花糖管

      • 玛丽亚

      • 托尼尔

      • 暗影灌木

      • 纯银草

      • 深藤

      • 永恒木

      • 曙光球泡

      • 铁箱

      • 纯银箱

      • 多米基拉木板

      • 多米基拉木楼梯

      • 多米基拉木台阶

      • 多米基拉木栅栏

      • 多米基拉木栅栏门

      • 幽基顿木板

      • 幽基顿木楼梯

      • 幽基顿木台阶

      • 幽基顿木栅栏

      • 幽基顿木栅栏门

      • 马梅尔木板

      • 马梅尔木楼梯

      • 马梅尔木台阶

      • 马梅尔木栅栏

      • 马梅尔木栅栏门

      • 爵士木板

      • 爵士木楼梯

      • 爵士木台阶

      • 爵士木栅栏

      • 爵士木栅栏门

      血松

      • 顶部和茎部现在都可以用于制作红色染料。

      曙光灌木

      • 现在可以用于制作灰色染料。

      深层花

      • 现在可以用于制作墨囊。

      神圣祭坛

      • 玩家现在可以通过shift点击将物品直接放入插槽。

      框架工作台

      • 玩家现在可以通过shift点击将废弃金属直接放入插槽。

      绿色玩具灌木

      • 现在可以用于制作黄绿色染料。

      聚合台

      • 玩家现在可以通过shift点击将物品直接放入插槽。

      黄金灌木

      • 现在可以用于制作黄色染料。

      月球花

      • 现在可以用于制作紫色染料。

      光明花

      • 现在可以用于制作品红色染料。

      神秘灯

      • 现在拥有一个合成配方

      海草

      • 现在可以用于制作青色染料。

      符文灌木

      • 现在可以用于制作淡蓝色染料。

      窒息木

      • 窒息木的侧面现在可以像梯子一样攀爬。

        • 在Forge配置中,fullBoundingBoxLadders选项必须设置为true。

      粉饰祭坛

      • 玩家现在可以通过shift点击将指定物品直接放入插槽。

      黄色玩具灌木

      • 现在可以用于制作黄色染料。

      生物

      烈焰步行者

      • 现在只会在战斗状态下才会生成火焰。

      敌对型生物

      • 敌对型生物现在在被击杀时会掉落更多的普通经验值。

      结构

      • 以下树木已进行了更改,以使其拥有更多的变种:

        • 桉格尼树

        • 旋血树

        • 玩具树

        • 樱桃树

        • 蠕变树

        • 曙光树

        • 眼球树

        • 垂眼树

        • 鬼魅树

        • 天堂树

        • 倒置桉格尼树

        • 倒置樱桃树

        • 尘铁树

        • 金铁树

        • 卢卡罗斯树

        • 月球树

        • 月牙树

        • 符文树

        • 暗影树

        • 塞尔瑞树

        • 窒息树

      配置

      更快的浮动维度

      • 被移除。

      其他

      Modding API

      • 为了使其他mod开发者更容易访问部分源代码而被删除。


      修复


      待补充



                                                   ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

      2020-04-16

      3.2.7是一个小型更新。(实为北京时间4月12日发布)

      该版本的漏洞可以在GitHub漏洞页面上报告。


      新增


      物品

      • 为巨型兵器和榔槌加入了一个提示信息。

      实体

      • 为符文守护者加入了掉落物。(Github漏洞#1370)

      其他

      • 加入了韩国语言文件。


      更改


      物品

      • 榔槌的攻击距离现在比剑稍微远一点。

      • 稍微减少了巨型兵器的额外攻击距离。

      方块

      • 修复了一些材质奇怪的未知木。

      • 移除了未知木2号变种。(因此,所有开过未知的3.2.6及以下存档再次废除)

      实体

      • 移除了巨人之日的生物的似乎无用的牵引能力。

      • 稍微调整了超广角生成的高度。

      • 移除了幽灵独眼巨人的原地击退和眩晕效果,并将其的灵魂力偷取值从15更改到10,以和其他幽灵生物保持一致性。

      • 下界生物现在可以在其他下界生物群系中生成。

      材质

      • 更改了珊瑚弩的材质。

      • 更改了机甲弩(不完整)的材质。

      • 更改了月球弩的材质。

      • 更改了机甲弩的材质。

      • 更改了骷髅弩的材质。

      • 更改了光灵弩的材质。

      • 更改了浸水的珊瑚弩的材质。

      • 稍微更改了潮汐巨剑的材质。

      • 更改了爵士旗帜及其变种的材质。

      • 更改了暴风旗帜及其变种的材质。

      • 更改了乐透旗帜及其变种的材质。

      • 更改了符文旗帜及其变种的材质。

      • 更改了闪耀旗帜及其变种的材质。

      • 更改了死亡射线的材质。

      • 更改了破碎的材质。

      • 更改了冻结的材质。

      • 更改了钢铁冲击者的材质。

      • 更改了月光的材质。

      • 更改了强力镭射的材质。

      • 更改了质子流的材质。

      其他

      • 为玩具飞机实体添加了名字。

      • 为傻瓜加农炮的炮弹实体添加了名字。

      • 为超加农家族的炮弹实体添加了名字。

      • 降低了天界轰炸者之心的掉落概率。(这玩意已经够恶心了)

      • 调整了暗影领主的生成信息时间以更匹配它实际生成的时间。

      • 清理了巨剑的碰撞注册,使得在快速移动中可以穿过不完整方块挥动以及更平滑的碰撞检查。(代表着可以从玻璃板/铁栅栏/墙打怪了!)



      修复


      • 修正了恐惧法杖的伤害的错误描述。

      • 修复了网之棍的效果偶尔不会立即生效的漏洞。

      • 修复了震荡法杖不对飞行生物生效的漏洞。

      • 修复了Candy Tube大小写不正确的漏洞。

      • 修复了暗影领主偶尔无法生成的漏洞。

      • 修复了从老版本导入的存档内,晶体世界的黄色水晶矿不能正常显示的漏洞。

      • 修复了AoA交易界面偶尔会崩溃的漏洞。

      • 修复了掠杀者尾巴的错误材质。

      • 修复了爆破专家的假烟花交易导致无法解锁后续交易的漏洞。

      • 修复了不朽之地的Boss偶尔不生成的漏洞。

      • 修复了空气精灵的模型有点偏离的漏洞。

      • 修复了超广角和幽灵超广角的模型有点偏离中心的漏洞。

      • 修复了女爵炸弹被爆炸炸飞的漏洞。

      • 修复了当黑曜石无法生成(超出边界)时,依然可以使用萃取装置的漏洞。

      • 修复了萃取装置的某些状态更改不一致的漏洞。

      2020-03-25

      3.2.6是一个小型更新。

      该版本的漏洞可以在GitHub漏洞页面上报告。


      更改


      方块

      • 棉花糖果现在可以用剪刀采集。

      • 降低了棉花糖果的硬度和爆炸抗性。


      物品

      • 修复了爆破盔甲的错误韧性值。

      • 修复了使用气流冲击波攻击未驯服宠物时会使游戏崩溃的漏洞。

      • 修复了下界号角的泡沫不能正确命中生物的漏洞。

      • 再次调整了法杖的代码,使其与预计射速更加一致。

      • 灵魂火花和闪耀火花不再能攻击拥有爆能枪免疫的生物。

      • 修复了神秘镐揭露一个位于0,0的矿物时会使FPS下降的漏洞。

      • 修复了盾牌会过于频繁地阻挡枪械攻击的漏洞。

      • 修复了镰刀恢复的灵魂力过多的漏洞。


      实体

      • 修复了跳跃者不能正常生成的漏洞。

      • 修复了咀嚼者不能正常生成的漏洞。

      • 修复了思普不能正常生成的漏洞。

      • 修复了菲什克斯不能正常生成的漏洞。

      • 调整了跳跃者的移动速度。

      • 移除了水能龙蜥的传送能力。

      • 机甲战士现在会掉落能量核心。

      • 修复了沼泽袭击者不能正常生成的漏洞。

      • 如果亡灵使者没有被命名,那么他会在1小时后消失。

      • 降低了亡灵使者的生成概率。


      材质

      • Fixed a null argument being thrown, causing an incompatibility with SpongeForge.

      • Fixed the drop table for fishing blocking AoA fish from being pulled up.

      • Fixed AoA breaking compatibility with fall damage modifications from other mods.

      • 修复了因为经验粒子的罕见崩溃。(Fixed a rare crash from XP Particles.)

      • Fixed a dedicated server crash occuring when disabling unsafe infusion in the config file.

      • Fixed a typo in the His Bigger Badder Brother achievement's name, and one in its description.

      • Fixed a game freeze occuring when the portal can't find a suitable portal location in a void world.

      • Fixed an issue with Phosphor where chunks would randomly fail to exist.

      • 更改了骷髅军团的生成逻辑以阻止它们生成在树上。


                           ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

      2020-03-10

      3.2.5是一个小型更新。

      该版本的漏洞可以在GitHub漏洞页面上报告。


      更改


      方块

      • 修复了古老的梯子及其破损状态在被破坏时使用原版梯子的粒子效果的漏洞。

      • 修复了粉饰祭坛无法同时进行多次操作的漏洞。

      • 修复了修复祭坛修复的耐久度为预期的两倍的漏洞。


      物品

      • 修复了骷髅工具无法掉落骨粉的漏洞。

      • 修复了玩具飞机使用时不消耗的漏洞。

      • 修复了符文巨剑不起作用的漏洞。

      • 修复了高温枪的数据错误。

      • 修复了古代的梯子及其破损状态在手中时显示为错误材质的漏洞。

      • 在矿物词典中添加黏稠粘液为'粘液球'。

      • 更改了远征盔甲的效果。

      • 调整了骷髅工具掉落物的权重和概率。

      • 修复了带有火矢附魔的冬青箭杀死生物时不能熔炼生物的掉落物的漏洞。

      • 修复了超炎剑杀死生物时不能熔炼生物的掉落物的漏洞。

      • 将光明之路的伤害减少到7.5。

      • 现在泡沫浆果吃的更快。

      • 将邪恶征服者的伤害降低到11。

      • 修复了能量加农炮和月之加农炮造成的伤害异常的高的漏洞。

      • 更改了未知加农炮的属性以更好地匹配它的层级。

      • 修复了塞里安之镰的治疗效果比预期更低的漏洞。

      • 增加了镰刀吸取的灵魂力。

      • 增加了花之RPG的耐久度。

      • 削弱了普洛顿之触的效果。

      • 将宽阔巨剑(Grandsword)更改为血之潜伏者(Bloodlurker)。


      实体

      • 修复了夜行者使创造模式玩家失明的漏洞。

      • 将骷髅怪的生命值降低到40。

      • 修复了真菌怪会使自身中毒的漏洞。

      • 修复了幽灵无法隐身的漏洞。

      • 修复了真菌人直接生成而不是休眠真菌人的漏洞。

      • 修复了远古守卫者被击杀时偶尔会给予狩猎经验的漏洞。

      • 修复了魔蝎拥有远程免疫的漏洞。

      • 修复了海之袭击者不能自然生成于水上的漏洞。

      • 修复了魔法爬行者死亡时会给予超长时间的缓慢效果的漏洞。

      • 修复了追踪爬行者死亡后仍然会传送的漏洞。

      • 修复了在主世界外收获光仍会获得贡品进度的漏洞。

      • 修复了欺瞒者死后仍会隐身或克隆的漏洞。

      • 修复了Eeo无限且无条件生成精神监护者和精神保护者的漏洞。

      • 修复了姜饼鸟不掉落姜饼翅膀的漏洞。

      • 自然生成于主世界的NPC不再会自然消失。

      • 凋灵乐透兑换人在下界时不再会自然消失。

      • 亡灵使者不再会自然消失。

      • 提高了虚空步行者之母掉落虚空鳞片的概率。

      • 更改了维境跃迁者的交易,使其更适合早期游戏。

      • 修复了使用爆炸攻击休眠真菌人时会繁殖的漏洞。

      • 修复了使用爆炸攻击死树时会繁殖的漏洞。

      • 为炸弹猎手增加了额外的掉落物。

      • 为恶魔收割者增加了额外的掉落物。

      • 为巨型袭击者增加了额外的掉落物。

      • 为真菌力士增加了额外的掉落物。

      • 为掠杀者增加了额外的掉落物。

      • 为大型刺激体增加了额外的掉落物。


      修复

      • 修复了余烬石灯无法合成的漏洞。

      • 修复了阴森灯无法合成的漏洞。

      + 加入了眼球原木合成木板的合成配方。

      • 重铅弹的合成配方获得的数量由 4 增加到 8。

      • 更改了宽阔巨剑的合成配方。


      进度

      • 更改了进度蜂群思维的达成条件,现在需要获得蜂巢卵而不是蜂巢块。


      音乐

      • 大幅度压缩所有的Boss音乐以减少缓存时间,并在低配置状态下冻结。


      材质

      • 更改了潮汐巨剑的材质。

      • 更改了愚弄巨剑的材质。

      • 更改了地下巨剑的材质。

      • 更改了鬼魅巨剑的材质。

      • 更改了糖果巨剑的材质。

      • 更改了剧毒巨剑的材质。

      • 更改了焦铁巨剑的材质。

      • 更改了水晶巨剑的材质。

      • 更改了棉花粉碎者的材质。

      • 更改了骑士之卫的材质。

      • 更改了蘑菇巨剑的材质。

      • 更改了月球巨剑的材质。

      • 更改了千年巨剑的材质。

      • 更改了塞尔瑞巨剑的材质。

      • 更改了皇家巨剑的材质。

      • 更改了符文巨剑的材质。

      • 更改了蠕变巨剑的材质。

      • 更改了宽阔巨剑的材质。


      其他

      • 更改了亡灵使者的虚空旗帜交易价格,使其更符合其他旗帜。

      • 更改了哥布林商人的骨粉交易价格。

      • 修复了mod配置中的“光谱幽牢生成概率”的拼写错误。

      • 调整了原始赋灵师的聚能工具交易价格。

      • Enabled toast popups for Hunter Creatures for non-melee attacks.

      • 修复了在暴风维度内钓鱼不会出现幼龙之召的漏洞。(Fixed Call of the Drake not appearing from fishing in L'Borean.)

      • 修复了乌托邦盔甲不会提供经验值获取增益的漏洞。(Fixed Utopian Armour not boosting xp gain properly.)

      • Fixed some loot tables not generating certain items properly.

      • Fixed Crystal Lotto Overlook's crystal pillar being off-center.

      • 修复了蜂王在爵士中无法渲染的漏洞。(Fixed Hive King not rendering properly in the bestiary.)

      • Fixed Spectral Cage not spawning Spectral Wizards due to the neon lamps.

      • Fixed an alternate version of the Destroyed Store not generating.

      • Re-wrote the portal search & generation algorithms. On average, portal searching should be significantly faster at finding existing portals, and new portals should be generated much closer to the player's current coordinates.

      • Non-structure generations such as trees, plants, and bushes will no longer overwrite other blocks. This should prevent portals being destroyed on rare occasions when teleporting.

      • Significantly increased the chance of Ruined Teleporter Frames generating under villages.

      • 主世界的虚无世界商人现在偶尔会生成在村庄中。(AoA overworld traders will now occasionally spawn in villages.)

      • Changed Creeponia's realmstone requirement to account for TnTs near the player or the creeper instead of just the creeper.

      • Disabled the leaderboard function. It was causing unnecessary lag on servers and for the time being it is not in use.

      • Changed the wording on the Vox Ponds Realmstone task.

      • Fixed unlocking infusion recipes in the crafting book from the infusion table.

      • Split up imbuing recipes and infusion recipes in the JEI interface for the Infusion Table.

      • Added some additional messages to the Kror spawn process to help with confusion.

      • Reduced price of banners from Undead Herald.

      • Fixed hunter creatures not dropping loot if the player does not have the required hunter level but is in creative mode.

      • Fixed Enigma Stations not spawning.


                ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

      2020-02-07

      3.2.4是一个小型更新。

      该版本的漏洞可以在GitHub漏洞页面上报告。


      新增


      合成配方

      • 加入了暗影元素块的合成配方。

      • 加入了余烬元素块的合成配方。

      • 加入了骷髅元素块的合成配方。

      • 加入了大量灯的合成配方。


      更改


      方块

      • 没有种子的作物在收获时有概率减少获得的作物,而不是种子。

      • 破坏一个作物将提供比右键更多的掉落。

      • 大部分矿物在使用矿化祭坛时转换的代币数量进行了调整。


      物品

      • 伊恩弩的治疗概率更改到1/8。

      • 地平槌的漂浮效果缩短到1.75秒。

      • 聚能工具现在可以储存2000能量。

      • 将血之石、微晶、奥姆宝石、明珠宝石和冠盟宝石加入到闪亮的盒子中。

      • 闪亮的盒子开到非主世界矿物的概率略微提高了。

      • 在花园的花园城堡和黑花城堡中的箱子中加入了天然西瓜。


      实体

      • 移除了原始商人有关原始头骨的交易。

      • 移除了幽魂的传送能力。

      • 巨树人造成中毒效果的概率减少了一半。

      • 移除了巨树人的传送能力。

      • 移除了奥尔特的传送能力。

      • 移除了荣誉者的传送能力。

      • 移除了水能龙蜥的传送能力。

      • 移除了原始守护者的传送能力。

      • 移除了原始武士的传送能力。

      • 移除了巨岩骑士的传送能力。

      • 戈布军火商的手榴弹交易增加到了5枚。

      • 增加了符文圣殿掉落指挥官盔甲的概率。

      • 更改了金属收藏家的交易。

      • 更改了自然主义者的交易。


      材质

      • 更改了神之巨剑的材质。

      • 更改了原始巨剑的材质。

      • 更改了真菌剑的材质。

      • 更改了爵士巨剑的材质。

      • 更改了冥界巨剑的材质。


      其他

      • 紫晶矿石的生成高度更改到14-30。

      • 玫石矿石的生成高度更改到17-47。

      • 褐铁矿石的生成高度更改到8-67。

      • 符文矿石的生成高度更改到5-132。

      • 翡翠矿石的生成高度更改到7-19。

      • 蓝宝石矿石的生成高度更改到4-11。

      • 余烬矿石每个矿脉的最大矿石量增加到6。

      • 余烬矿石的生成高度更改到5-124。

      • 增加了一个保存干预和死灵盔甲物品的功能,如果玩家死亡但在服务器重新启动之前没有重生,这将防止玩家掉落物品。

      • 重新排序了技能大师的交易,使它们看起来更好一点。

      • 在纳德吉克地窖中加入了火焰灯。


      修复


      配方

      • 修复了奴役概念晶体召唤板的错误配方。


      方块

      • 修复了矿化祭坛不转换玫石锭的漏洞。


      物品

      • 修复了纯净盔甲无论装备多少件,都提供同样的效果的漏洞。

      • Fixed soul tablets still consuming soul power to place even if an entity is blocking its placement.

      • Fixed Predatious Armour not dealing reflected melee damage.

      • Fixed Nethengeic Armour's set effect invisibly overriding its per-piece effect.

      • Fixed Achelos Helmet's description not being correct.


      实体

      • Fixed Radiant Pixon only giving 40xp when harvested.

      • Fixed Yeti not dropping its fingernails when killed correctly.

      • Fixed Rammerhead's mouth being cut in half.

      • Fixed Runicorn Rider's head detaching while moving.

      • Fixed a bug causing dimensional lottomen to not spawn properly (or at all).


      其他

      • Fixed the Ancient Cavern bosses not dropping loot.

      • Fixed being able to hit riding entities with greatblades or mauls.

      • Fixed environmental damage handling incorrectly for various items & mobs.

      • Removed severely outdated translation files until they are updated further.

      • Fixed the armour system counting a full set as an additional armour piece for per-piece armour effects.

      • Fixed a crash that can occur in the Advent GUI when another mod incorrectly registers an entity.

      • Fixed numerous loot tables dropping the wrong variant of an item due to an invalid data entry in the loot table json.

      • Fixed ore vein max-ore-per-vein undergenerating by 1 block.

      • Fixed numerous armour pieces having an extra texture when on armour stands.

      • Fixed a bug where dying then restarting the server resets any level above 100 to 100.

      • Fixed Crystallite & Bloodstone ores not being smeltable.

      • Fixed yet another issue with Elder Guardian's drop table.

      • Fixed Crystevia gemstone ores not being smeltable.


                                       ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

      2020-01-27

      3.2.3是一个小型更新。

      该版本的漏洞可以在GitHub漏洞页面上报告。


      新内容


      合成配方

      • 加入了骑士盔甲的配方。

      第三方兼容

      • 为附魔描述模组增加了第三方兼容性。(Added third-party-compatibility for the Enchantment Descriptions mod.)


      更改


      物品

      • 光谱弩的伤害更改到6.5(3.25颗心)。

      • 根据攻击冷却时间减少水晶巨剑的范围伤害。

      实体

      • 使交易NPC更普遍。

      附魔

      • 干预魔咒在激活时只有20%的概率消失。

      其他

      • 除了巨岩骑士石堆。

      • 观察者不再能够使用巨剑或榔槌进行攻击。(Stopped spectators from being able to attack with greatblades or mauls.)

      • 由于冲突,不再可以通过键盘键使用巨剑和榔槌进行攻击。

      • 在魔咒的id前加上了aoa3:,以防止与其他Mod冲突。

      • 将敌对生物的默认生成值降低到0.3。

      • Added a catch to prevent getting stuck in a portal loop at a dead-end dimension run.


      修复


      • Fixed Runic Greatblade dealing more damage than it should.

      • Fixed Skellox and Irkling not spawning during full moons.

      • Fixed a bug causing Web Reapers to crash dedicated servers.

      • Fixed a bug causing traders to not spawn in certain dimensions based on their light levels.

      • Fixed issue where sometimes melee attacks would fail to hit.

      • Fixed Pixons not giving Luxon tribute when harvested.


                                              ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

      2020-01-25

      3.2.2是一个小型更新。

      该版本的漏洞可以在Github问题页面上报告。 


      新内容


      GUI

      • 加入了一个银行家专用GUI,它可以更方便地兑换硬币。

      合成配方

      • 加入了1个合成蘑菇石的配方。

      • 加入了1个合成杯子的配方。

      • 加入了2个合成手榴弹的配方。

      • 移除了从旧书中获取空白纯宝石的配方。

      • 噩梦之弓的配方不再使用破烂布匹,而是强化布料。

      • 加入了所有召唤板的配方(除了库比,库比召唤板为暴风战利品表中的物品)

      • 加入了骷髅工具的配方。

      • 加入了炼狱盔甲的配方。

      • 加入了狂战盔甲的配方。


      更改


      物品

      • 增加了食用糖果巨剑时消耗的耐久度。

      • 符文盔甲效果现在需要一定的冷却时间。

      • 使纳德吉克召唤石能够在生存模式获得。

      • 为巨炮和极乐的冲击波提供了一个工具提示,用于说明它们的爆炸能力。

      • 如果玩家没有空白纯宝石,旧书就会一直给予玩家。

      • 重新平衡了弩,以更符合其他武器的平衡性调整。

      • 更改了伊恩法杖的说明,以更好地解释其效果。

      • 更改了奴役概念晶体的材质,以更符合新版本。

      • 血之怒的攻击伤害略微提高到14(7颗心)。

      实体

      • 将薄荷蜗牛的击退抗性更改到0。

      • 将留兰香蜗牛的击退抗性更改到0,生命值更改到25 (12.5颗心)。

      • 移除了敌对型生物的能量型伤害,以保持生物攻击的一致性。

      • 使漫游型NPC生成更频繁。

      • 占卜大师不再生成。

      • 移除安佛比亚死亡时召唤珊瑚守卫者的机制。

      • 提高抢夺魔咒对蛛网收割者的收益。

      • 更改了一些原始导游的语录。

      • 为炼狱加入了一些掉落物。

      • 更改了下界企鹅的材质。

      • 更改了奴役概念晶体的材质。

      • 添加了灵魂石和生命之石与地面的摩擦力。

      方块

      • 移除了在修复祭坛上使用物品原材料修复物品的能力。

        • 仍然可以在铁砧上这么做。

      其他

      • 为/aoawiki命令加入了一个随机页面选项。

      • 修改了哥布林商人的GUI,使其更容易浏览。

      • 在箴言集中加入了狩猎经验。


      修复


      • 修复了用水晶狙击击杀实体时偶尔会崩溃的漏洞。

      • Fixed Distorting Artifact giving fall damage when activating and landing.

      • Fixed radiant infusion stones only giving 22xp instead of 220 when converting.

      • Fixed certain snipers not having their per-bullet effects activated.

      • Fixed confetti cannon and confetti cluster hitting enemies.

      • Fixed Millennium Greatblade's spelling.

      • Fixed Knight Armour activating regardless of HP status.

      • Fixed Firefly Staff infinitely replicating on big targets.

      • Fixed Runic Greatblade's magic damage hurting magic-immune enemies.

      • Fixed Skeletal Armour crashing on servers.

      • Fixed Predatorian Blaster not withering targets.

      • Fixed Runic Greatblade's magic damage not scaling with attack cooldown.

      • Fixed Selyan scythe healing the wrong amount.

      • Fixed Emberstone tools crashing when mining blocks with no drops.

      • Fixed Nethengeic Wither using its old drops.

      • Fixed Shadowlord using its old drops.

      • Fixed Ender Dragon not dropping anything from its AoA loot table.

      • Fixed Runicorn Rider spawning multiple Runicorns when hit.

      • Fixed the hitbox of all of the minion entities.

      • Fixed Web Reaper's numerous glitches with powering up.

      • Fixed Redstone ore not counting for Deeplands' Realmstone task.

      • Fixed Creeponia's Realmstone task not activating.

      • Fixed Gardencia mobs infinitely healing when in Candied Water.

      • Fixed the Abyss Realmstone task not working.

      • Fixed the Greckon Realmstone task not working properly in survival.

      • Fixed a crash from binding a non-standard button to the Advent Gui.

      • Fixed the Four Guardians music track ending when the first guardian is killed.

      • Fixed Surface-To-Air advancement completing inaccurately on mobs not touching the ground.

      • Fixed Mending Table consuming a whole stack of repair material.

      • Fixed Mending Table leaving a ghost item in the result slot after mending.

      • Fixed Runium Ore giving infinite XP when mined.

      • Fixed Extraction Device not giving items when on a server.

      • Fixed lamp blocks not dropping themselves when mined.

      • Fixed Mending Table having an unobtainable recipe.

      • Fixed the old Vulcane textures being present on the Token Trader GUI.

      • Fixed a glitch where some mods would make the background around the resources icons go black.

      • Fixed certain mobs from not showing their hunter level in their bestiary entry.

       

                                      ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

      2020-01-18

      3.2.1是一个小更新。

      该版本的漏洞可以在Github问题页面上报告。 


      添加


      配置

      • 在实体配置中添加了“生物生成率”配置选项。该配置允许更好的微调所有AoA生物的生成。

      其他

      • 添加了一个检查,以防止AoA生物生成于Y=255时导致游戏崩溃。


      更改


      物品

      • 符文剑伤害改为17.5(8.75颗心)。

      • 枪“园丁”的获得概率由1/500改为1/2000。

      • 来自幻象盔甲的幸运等级降低了一级。

      实体

      • 传送门大师不再是一个交易型NPC。

      • 扎尔美食家拥有新的交易内容。

      杂项

      符境不再需要通过维票访问。


      修复


      • Fixed a bug where Elder Guardians dropped too many items per kill.

      • Fixed a bug where Voxxulon dropped a potion instead of a splash potion.

      • Fixed a bug where the Guardian Sword would crash the game.

      • Fixed a bug where Happy Haunter and Haunter's Rifle had the same stats.

      • Fixed a bug where Heat Wave still had its ability from before 3.2, despite the tooltip.

      • Fixed a bug where the Store Vox Crate and Lotto Vox Crate drop themselves when the player spawns their respective NPCs.

      • Fixed a bug where the Iominator's recipe was missing.

      • Fixed a bug where Mecha Staff would print info to the console.

      • Fixed a bug where ruined teleporter frames would not naturally generate.

      • Fixed a bug where the Butchery guide mentions the Blood Accumulator.


                                             ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

      2020-01-18

      3.2,即战利品表更新(英语:Loot Update), 是发布于2020年1月18日的大型更新。本次更新的主要内容为生物的掉落物。

      注意:本次更新会对中文语言的部分译名进行更改,详细请参阅这里。 


      新内容


      方块

      框架工作台

      • 拥有了 GUI。

      • 玩家可以放入废弃金属然后点击相关按钮来制造一个框架。

      生长物

      • 该方块是植物王Boss的生成动画的一部分。

        • 这个方块可以提前被破坏以阻止Boss生成

        • 当玩家在植物王祭坛上使用花瓣时,祭坛上方会生成一个生长物。这个生长物会不断生长,直到长成植物王的样子。之后,生长物会消失并生成植物王。

      蓝花蓓蕾

      • 在塞尔瑞自然生成。

      增强器

      • 增强器:神圣

      • 增强器:幸运


      物品

      石板

      • 石板重新加入了。

      • 现在可以放置于地面上。放置时,它们会提供一个效果同时消耗着放置者的灵魂力。

        • 可以被捡起。

        • 当玩家的灵魂力被消耗完,玩家需要捡回并放下来以再次使用。

        • 可用的石板:

          • 石板:能量

          • 石板:敏捷

          • 石板:意识

          • 石板:滋养

          • 石板:净化

          • 石板:力量

          • 石板:扭曲

          • 石板:重力

          • 石板:纯氧

          • 石板:高压

          • 石板:娴熟

          • 石板:抵抗

          • 石板:圣洁

          • 石板:饱和

          • 石板:视野

          • 石板:不懈

          • 石板:活力

      生鱼

      • 所有和垂钓相关的鱼现在可以被烹饪了。

      • 通过垂钓钓上来的鱼现在会被称为生的了。

      空白纯宝石

      • 通过打开一本旧书获得。

      • 可以通过完成神的特定任务转变为任意的纯宝石。

        • 一旦完成任务,纯宝石不会在反过来变成空白纯宝石。另一个空白纯宝石需要再次获得。

        • 完成任务会把空白纯宝石转变为相关的纯宝石。

      • 右键空白纯宝石会打开一个GUI。

        • GUI展示了每个维度所需要的任务和维度进程树。

      • 维度任务列表(目前):

        • 深渊:在下界召唤凋灵。

        • 远古神殿:30秒内杀死五种不同的概念晶体。

        • 爵士:使用空白纯宝石杀死一只尸壳。

        • 糖果:在传说吃掉一个心果。

        • 玩具:使用赫尔维蒂巨剑杀死一只小丑。

        • 蠕变:利用爆炸杀死宿主爬行者。

        • 晶体:对概念体使用深层水晶。

        • 深层:在基岩层挖到矿物。

        • 异位:在夜视状态下召唤暗影领主。

        • 花园:在传说将一个空白纯宝石扔在胡萝卜作物上,然后击败生成物。

        • 格瑞克:对虚影使用一些噩梦碎片。

        • 天堂:在赫尔维蒂树林高处使用近战杀死一只弗莱。

        • 不朽:承受一个被力量效果增益的力量概念晶体的一次攻击。

        • 黄金:对矿化祭坛使用一个空白纯宝石。

        • 暴风:让一个花园生物沉没在糖果的水中,然后杀了它。

        • 赫尔维蒂:从至少26格的高度掉下。

        • 月球:带着圣杯跳入天堂的虚空。

        • 秘境:使一个飞翔爬行者中毒。

        • 下界:沉没在熔岩中时扔出一个空白纯宝石。

        • 传说:将一个空白纯宝石与主世界的每一种树苗结合。

        • 符境:将一个未知灯带到秘境,然后将一个空白纯宝石和符文能量放在上面,然后使用活跃符石激活它。

        • 塞尔瑞:将一个空白纯宝石与一些魔法修复剂,以及鬼魅花,光明宝珠,黑暗粉末和恐惧血液相结合。

        • 未知:装备着危险套装时向蠕变商人展示你的空白纯宝石。

      • 对着远古传送门使用空白纯宝石会移除当前的传送门。

      下界纯宝石

      • 使用在远古传送门上时会将传送门变更为下界传送门。

        • 不会取代原版下界传送门。

      乐透图腾

      • 由所有的乐透兑换人贩卖。

      • 如果空间足够,可以放置于世界中。

      • 放置后,生成一组5个实体。

      • 玩家通过选择正确的实体来获得奖励,如果选择错误则不会得到任何东西。

      异域宝珠

      • 不会出现在创造模式物品栏以及JEI中。

      • 从稀有战利品表中获得。

        • 有着所有物品当中最稀有的掉落率。

      • 对着一个扎尔市民使用后,会显示一段聊天信息。

      添加了许多新物品。


      实体

      生命之石

      • 功能与生命之石物品类似。

      • 生命之石物品被移除了。

      灵魂之石

      • 功能与灵魂之石物品类似。

      • 灵魂之石物品被移除了。

      石板实体

      • 所有的石板会在世界中放置时产生一个对应的实体。

      亡灵使者

      • 自然生成于多个维度。

      • 贩卖旗帜。

      • 拥有灵魂代理人的材质。

      死树

      • 看起来像没有叶子的树。

      • 生成于森林。

      • 运作方式类似于休眠真菌人。

        • 对死树造成的伤害会顺承到树精。

        • 被击杀时生成一个树精。

      始祖胡萝卜

      • 当玩家在传说维度中向胡萝卜作物投掷空白纯宝石时生成。

      • 击败它将给予玩家一个花园纯宝石。

      友好的爬行者

      • 一种被动型爬行者,在玩家使用蠕变剑时生成。


      进度

      加入了4个新的进度:

      • 袭击者猎人

        • 通过杀死所有袭击者变种各一个获得。

      • 条条框框

        • 通过在框架工作台上制造一个物品框架获得。

      • 应该去地狱里焚烧…

        • 通过用火攻击一个扎尔儿童获得。

      • 最强大树

        • 通过一击击杀一只隐藏状态的树精获得。


      结构

      眼球石窟(Eye Bulb Grotto)

      • 自然生成与深渊。

      • 由一个小洞穴组成,里面有一些眼球植株。


      GUI

      • 虚无世界GUI有了一个新的主题色。

      • 每个生物的箴言集条目加入了如何关闭条目的标识。

      • 往生物的箴言集条目中增加了生物属性。


      游戏规则

      • destructiveWeaponPhysics

      • 默认设置为 false。

      • 设置为true时,允许任何爆炸型武器破坏方块。

        • 它也允许子弹弹射物破坏更多的植物方块比如草,叶子和植株。

      • doStrongerMobGriefing

      • 默认设置为 false(?)。

      • 设置为true时,AoA生物可以破坏方块。

        • 更多像巨蜗牛的酸这样的小效果会受到原版 mobGriefing 游戏规则影响。


      配置

      • allowNonPlayerPortalTravel(允许非玩家实体通过传送门)

        • 设置为true时,将允许生物通过本mod加入的传送门。

      • allowUnsafeInfusion(允许高等级魔咒)

        • 设置为true时,将允许注魔台给予等级高于魔咒的最大等级的魔咒。

          • 例如时运 V。

      • Hardcore Mode(极限模式)

        • 死亡是时降低1级玩家最高等级的技能。

      • 其他观赏性配置。


      命令

      aoawiki

      • 当玩家在游戏中使用时,这个命令会在聊天栏中生成一个可点击的链接,这个链接为玩家搜索的结果。

      • 用法/aoawiki <Page>。<Page> 为搜索的内容。


      与匠魂的兼容性

      当匠魂mod和本mod同时运行时,所有由本mod加入的矿物都会有熔化的液体形态。它们和其他液体一样,通过在匠魂的冶炼炉中融化矿物获得。这些液体也可以铸造成锭和块。

      所有由本mod加入的矿物块均可用于合成工具站和工具装配台。

      矿物的工具部件目前还不存在。


      更改


      注意:现在为赞助者 snapshot 6 之更改。作者保留之后更改之权利。 

      技能

      • 当玩家没有足够等级去做某些事时,屏幕上将显示一个类似于进度的窗口提示玩家需要更高的等级。

        • 可以在mod配置中修改为聊天信息。

      占卜

      • 目前被禁用。

      • 击杀远古神殿中的Boss不再需要70级占卜。

      嗜血

      获得嗜血经验不再需要用于收集嗜血晶体的嗜血蓄能器。现在玩家靠近嗜血晶体时会自动收集并获得嗜血经验。

      支配

      • 不再有概率闪避伤害或者在受到攻击时恢复生命。

      • 现在每5级增加+1最大生命。当玩家到达100级时会额得+20)的生命,这时玩家将总共有40生命。

      资源系统

      • 当玩家没有足够资源去做某些事时,屏幕上将显示一个类似于进度的窗口提示玩家需要更多的某种资源。

        • 可以在mod配置中修改为聊天信息。

      GUI

      • Minecraft原版生物和其他生物也会在箴言集中出现。


      维度

      • 移除了一部分维度的雾。

      爵士

      • 更改了雾的颜色。

      • 不再生成荧银矿石。

      花园

      • 现在花园会下雨了。

      赫尔维蒂

      • 每当玩家坠入赫尔维蒂下层空间时,玩家会被弹起而不是缓降。

      传说

      • 天空中出现太阳和月球。

      符境

      • 现在会生成荧银矿石。


        方块

        褐铁矿石

        • 每个矿脉的默认最小矿石量由10更改到4。

        • 每个矿脉的默认最大矿石量由19更改到12。

        • 每个区块的默认最多矿脉数由6更改到8。

        玫石矿石

        • 最高生成层数Y由24更改到39。

        • 每个矿脉的默认最小矿石量由2更改到3。

        • 每个矿脉的默认最大矿石量由6更改到10。

        • 每个区块的默认最多矿脉数由3更改到5。

        翡翠矿石

        • 最高生成层数Y由19更改到29。

        • 每个矿脉的默认最小矿石量由2更改到3。

        • 每个矿脉的默认最大矿石量由6更改到9。

        • 每个区块的默认最多矿脉数由3更改到5。

        紫晶矿石

        • 最高生成层数Y由39更改到19。

        • 每个矿脉的默认最小矿石量由5更改到3。

        • 每个矿脉的默认最大矿石量由9更改到7。

        • 每个区块的默认最多矿脉数由5更改到4。

        蓝宝石矿石

        • 最高生成层数Y由9更改到14。

        • 每个矿脉的默认最大矿石量由6更改到4。

        沉睡之石

        • 沉睡之石的战利品现在由战利品表控制。

        荧银矿石

        • 现在生成于符境。

        • 不再生成于爵士。

        • 每个矿脉的默认最小矿石量由4更改到2。

        • 每个矿脉的默认最大矿石量由10更改到5。

        • 每个区块的默认最多矿脉数由2更改到3。

        • 拥有了新的材质。

        注魔台

        • 现在拥有了GUI。

          • 运作方式类似于工作台,在左边有一个额外的“输入”槽。

        • 除了附魔(使用注魔台时称为“注魔”),注魔台现在也可以进行“聚合”。

          • 所有的聚合和注魔过程配方皆无序。

          • 聚合不需要注魔技能等级。但注魔会,所需等级取决于魔咒。

          • 聚合过程包括将一个武器/盔甲框架或者其他物品置于输入槽,在其余9个槽位方式特定材料,然后结果会是特定的弩,盔甲部件,爆能枪,加农炮,枪械,狙击枪,霰弹枪或其他物品 - 取决于输入的物品以及使用的材料。

          • 注魔过程十分相似 - 将一个武器/盔甲置于输入槽,在其余9个槽位放置特定的能量石和增强器会为输入槽中的物品附魔,魔咒取决于使用的能量石以及增强器的种类。

        • 聚合时不再需要将增强器放置在距离注魔台一定的位置。

        钢铁宝箱

        • 钢铁宝箱的战利品现在由战利品表控制。

        修复祭坛

        • 现在拥有了GUI。

          • 运作方式类似于铁砧。

        • 现在拥有和铁砧大体相同的功能,不同之处在于修复祭坛恢复20%的物品耐久度(不同于铁砧恢复25%),修理不会花费经验,修复祭坛也不会损坏。

          • 魔法修复沙恢复20%的物品耐久度,而魔法修复剂则是恢复全部耐久度。

          • 不同于铁砧,在修复祭坛中可以使用魔法修复沙和魔法修复剂来恢复任何物品的耐久度。

          • 它不能用于修改物品名称。

        黄金宝箱

        • 黄金宝箱的战利品现在由战利品表控制。

        传送门(方块)

        • 除了玩家之外的实体现在可以穿过传送门方块。

          • 可以通过本mod的配置文件启用/禁用。

        迷幻符文祭坛

        • 迷幻符文祭坛的战利品现在由战利品表控制。

        • 获得的战利品可以通过幸运药水效果提升。

        • 处于创造模式时可以无视魔力等级使用。

        震荡祭坛

        • 被移除。

        粉饰祭坛

        • 现在拥有了GUI。


        物品

        一部分物品更新了材质。

        破碎的灵魂石

        • 现在拾起灵魂之石时一定几率也会获得破碎的灵魂石。

        • 现在用于合成石板。

        不需要祭坛的Boss召唤物现在需要扔在地面上才能召唤Boss,该Boss将在几秒后生成。

        骨质号角

        • 不再用于震荡祭坛。

        • 玩家现在需要按住使用键来生成地域领主。

          • 只在传说维度中有效。

          • 有一个冷却时间。

          • 骨质号角有4点耐久度。

          • 要使用骨质号角,玩家必须按住使用键,保持足够长的时间后,地域领主就会生成。

        泡沫浆果种子

        • 现在为暴风战利品表包含的物品。

        • 不再由自然主义者出售。

        所有刷怪蛋拥有都不同颜色,部分刷怪蛋被移除。

        石碗和钻石碗更改了合成配方,钻石碗增加了耐久。

        投掷物都可以在丛林神庙的发射器中发现一定的数量。

        纯宝石不能堆叠以及不会被消耗。

        图腾被移除。

        旧书现在需要空白纯宝石才能打开。

        武器再次进行数值和属性调整以及材质修改。

        剑的特殊能力必须在攻击冷却时间结束后攻击才能激活。

        爵士剑不再作为战利品掉落,拥有合成配方。蠕变剑生成的爬行者为友善单位,只会在遇到攻击型生物爆炸,并且不会破坏方块。浊流剑武器类型改为榔槌。

        当玩家将攻击键切换到左键以外的其他键位时,巨剑仍然会有攻击冷却时间。

        赫尔维蒂巨剑和蠕变巨剑不再作为战利品掉落,拥有合成配方,赫尔维蒂巨剑现在会对飞行生物造成额外伤害。

        现在弓显示的伤害数值是平均伤害而不是最大伤害。敏捷之弓不再造成缓慢效果,并更改了合成配方,尖叫弓在生物上方射击会造成更多伤害,且不再是交易物品,拥有合成配方。爵士弓和虚空之弓不再作为战利品掉落,拥有合成配方。

        现在玩家可以捡起使用弩时没有命中目标的箭。弩现在造成的是远程伤害而不是射击伤害。

        所有枪如果没有造成伤害将不会触发特殊能力。

        牛仔手枪和爆破枪不再作为战利品掉落,拥有合成配方,且牛仔手枪不再造成强力击退。

        棕色冲击者不再作为战利品掉落,拥有合成配方。

        所有狙击枪都将拥有新材质,喷粉机不再作为战利品掉落,拥有合成配方,怪物不再由稀有怪掉落,而是改为Boss掉落物。

        蜂巢加农炮和摇滚杰克不再作为战利品掉落,拥有合成配方。

        月光不再作为战利品掉落,拥有合成配方,不再造成强力击退。

        部分debuff型法杖的效果时间延长了。震荡法杖现在将周围敌人震飞并短暂眩晕。爵士法杖改为Boss女爵掉落。初始五法杖合成配方更改。

        浊流之杖系列都拥有新的材质,浊流之杖拥有合成配方,后续浊流之杖强化版的效果调整。

        部分盔甲效果复杂化,并且进行进一步调整。紫晶套更改了合成条件。爵士套装现在由Boss蜂王掉落。


        附魔

        • 断绝

        每等级增加伤害从+1改为+1.5

        • 力量

        现在在AoA的弓上是有效的,就像附在原版弓上。 


        实体

        宠物

        • 所有宠物将不再攻击主人因为狩猎等级不足而无法攻击的生物。

        生物

        • 飞行近战生物的视野由52更改到42。

        • 飞行远程生物的视野由52更改到48。

        • 任何生物的生成,无论处于哪一个维度,都可以通过使用人工光源阻止(例:可以使用火把,但不可以使用太阳)。

        狩猎型生物

        • 将不再攻击狩猎等级不足的玩家。

          • 当玩家达到了所需的狩猎等级后,将会向原来一样攻击玩家(除了几种中立型生物)。

        大部分生物的平衡性调整。

        基本所有怪物的掉落列表都更改了。狩猎怪物和狩猎等级有变化。


        NPC

        饥饿旅行家拥有新的GUI,接受任意一种食物。

        金属收藏家自然生成地由主世界改为黄金。

        自然主义者不再卖种子而是虚无的所有作物。

        宝石收藏家不再收购纯宝石,而是卖远古岩石以及雕纹石。

        灵魂代理人被移除。

        所有乐透兑换人的交易项目被统一,会交易垂钓箱以及乐透人偶,不再交易旧图腾。


        BOSS

        • 所有BOSS都有了新的BOSS音乐。

        • 为以下BOSS加入了BOSS音乐:骷髅首领,四大监护者,水能发电机,荣誉者,巨树人,半影和奥尔特。


        维度进程

        许多维度在进程和访问方面发生了变化。

        深渊

        • 不再能通过主世界进入。

        • 需要通过下界进入。

        • 现在是格瑞克和异位的前置维度。

        远古神殿

        • 不再能通过深渊、深层、花园或天堂进入。

        • 需要通过晶体进入。

        爵士

        • 不再能通过符境进入。

        • 需要通过主世界进入。

        • 现在是黄金的前置维度。

        糖果

        • 不再能通过玩具进入。

        • 需要通过传说进入。

        • 现在是暴风的前置维度。

        玩具

        • 不再能通过主世界进入。

        • 需要通过赫尔维蒂进入。

        • 现在是月球的前置维度。

        蠕变

        • 现在是秘境和未知的前置维度。

        晶体

        • 现在是远古神殿和不朽之地的前置维度。

        异位

        • 不再能通过格瑞克进入。

        • 需要通过深渊进入。

        花园

        • 现在是暴风的前置维度。

        格瑞克

        • 不再能通过秘境进入。

        • 需要通过深渊进入。

        • 现在是塞尔瑞的前置维度。

        天堂

        • 不再能通过主世界进入。

        • 需要通过赫尔维蒂进入。

        • 现在是月球的前置维度。

        不朽之地

        • 不再能通过主世界进入。

        • 需要通过晶体进入。

        黄金

        • 不再能通过深层进入。

        • 需要通过爵士进入。

        暴风

        • 不再能通过主世界进入。

        • 需要通过糖果或花园进入。

        赫尔维蒂

        • 不再能通过天堂进入。

        • 需要通过主世界进入。

        • 现在是玩具和天堂的前置维度。

        月球

        • 不再能通过主世界进入。

        • 需要通过玩具或天堂进入。

        秘境

        • 不再能通过主世界进入。

        • 需要通过蠕变进入。

        传说

        • 现在是糖果的前置维度。

        符境

        • 需要通过未知进入。

        塞尔瑞

        • 需要通过格瑞克进入。

        未知

        • 不再能通过花园进入。

        • 需要通过蠕变进入。

        • 现在是符境的前置维度。

        进度

        • 糟糕……

          • 达成此进度的前提条件改为在不穿着危险套装的情况下进入未知。

        其他

        • 移除了鞘翅削弱。

        • 现在这个模组需要的Forge版本最低为2846。

        修复


        • 方位概念晶体的腿不会动。

        • 塞尔瑞树叶的一个小问题。

        • 树叶和赫尔维蒂菇的小问题。

        • 符文检测的一些问题。

        • 维度结界(以及其他的方块)可以被凋灵破坏。

        • 生长到任何阶段的作物在被采集时都会被记入绿色祝福条。

        • 刺背召唤板在创造祭坛上使用时提供经验过少。

        • [1.12.2] HUD与《机械改造》的Mod冲突。虚无世界资源HUD颜色会在设置《机械改造》的能量HUD颜色时随即改变颜色。

        • 使用酸性弓对虚空射箭会冻结游戏AI。

        • 下界猫的脚趾。

        • 塞尔瑞强风事件在旁观模式影响玩家。

        • 不正确的黑色神秘砖楼梯。

        • 一些蠕变的爬行者生成受到光照等级的影响,而以前不会。

        • 使用纯净镭射枪射击末影龙后,服务器会由于ClassCastException而导致崩溃。

        • 缺少句号。

        • 睡觉不会取消事件的发生。

        • 伤害未知生物会导致游戏崩溃。

        • 当教学提示出现时,资源系统的GUI会变为绿色。

        • 金属收藏家的GUI仍使用蓝宝石锭的材质。

        • 巨剑无法在修改按键设定后使用。

        • 原始Jar认为已经被修改。

        • Boss被投掷型武器杀死后不会掉落物品。

        • 教程和箴言集在语言为中文时会显示错误字符。

        • 修复神灵触手带来的爆炸。

        • 修复支配魔咒在霰弹枪上不起作用的漏洞。

        • 修复在游戏GUI中,灵魂力显示为创造力的漏洞。

        • 修复当资源达到最大值后,有时无法进行视觉更新的漏洞。

        • 修复移动速度属性在箴言集中显示过长数字的漏洞。

        • 修复月球花园结构中的作物在结构生成时就被破坏的漏洞。

        • 修复塞尔瑞植物在结构中生成的漏洞。

        • 修复颅骨图标不会消失的漏洞。

        • 修复了一个漏洞,该漏洞曾导致:如果玩家将攻击键切换到左键以外的其他位置,那么巨剑将没有攻击冷却时间。

        • 修复了使岭错误的声音。

        • 修复了玩家每次被击中都会出现颅骨图标的漏洞。

        • 修复了传说地下室无法生成的漏洞。

        • 修复了灵气技能教程中的一个打字错误。

        • 修复了一个关于灵魂法尔生物和生命值属性的漏洞。

        • 修复了在夜晚到来之前就可以通过祝福条获得BUFF的漏洞。

        • 修复了一个漏洞,该漏洞曾导致:由发射器发射的冬青箭和光灵冬青箭无法被拾起。


                        ————转译自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

        2019-05-23

        3.1.2.b是一个于2019年5月23日发布的漏洞修复更新。


        新内容


        教程

        • 添加了死亡之日的教程。


        更改



        进度

        • 至上一击不再是隐藏进度。

        • 格杀勿论不再是隐藏进度。

        GUI

        • 现在可以使用打开GUI的按键关闭GUI。


        修复



        • 尝试修复了无限传送门循环的漏洞。

        • 修复了水晶祭坛无法使用的漏洞。

        • 修复了经验颗粒导致游戏随机崩溃的漏洞。

        • 修复了天堂黑暗的漏洞。

        • 修复了安装不同的java library会导致游戏立刻崩溃的漏洞。

        • 修复了“皇冠”同步错误的漏洞。


                                ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

        2019-05-19

        3.1.2.a是一个于2019年5月19日发布的漏洞修复更新。 


        修复


        • 修复了正中靶眼没有前置要求的漏洞。

        • 修复了箴言集的描述只能在语言为英文(美国)使用的漏洞。

        • 修复了血夜教程中的一个拼写错误。

        • 修复了放置方块会给予玩家经验的漏洞。


                                      ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

        2019-05-19

        3.1.2是一个于2019年5月19日发布的较大型更新。此版本加入了箴言集并修复了一些漏洞。发布的一个小时后发布了漏洞修复更新,即3.1.2.a,并在5月23日发布了第二个漏洞修复更新,即3.1.2.b。 


        新内容



        方块

        • 为所有的矿石方块添加矿物词典。因而此mod可以被动兼容含有矿物冶炼内容的mod(例如匠魂)。

        物品

        • 雪人指甲

        GUI

        • 加入了主世界事件的教程。

        • 加入了箴言集。箴言集的页面需要通过击杀虚无世界的生物解锁,内容包含该生物的一些描述和数据。

        • 加入了资源系统的位置和布局调整系统。

          • 玩家可以选择在屏幕的任意一个角显示,也可以选择水平或者竖直排列资源系统。

        • 加入了用于调整mod配置文件的GUI(可以通过mods菜单访问)。

        • 加入了精炼技能的教程。

        进度

        加入了3个进度:

        • “如获至宝”进度

        • “岿然不动”进度

        • “至上一击”进度

        光环

        加入了光环。这些都是悬浮在玩家的头顶上的悬浮物,散发出美丽的光芒。这些是为AoA有一定地位的人们准备的。

        • 目前,光环仅能在这些官方Discord服务器的指定用户组中可用:赞助者、超级赞助者、活跃Wiki助手。


        更改



        GUI

        • 玩家达到最大等级后将不在显示升级所需经验。

        • 提高了技能图标的颗粒度,并通过清理提升显示效果。

        • 修改了资源GUI的配置文件——允许更大程度上自定义原版mod。

        • 如果选择在屏幕右上角显示资源GUI,当玩家有状态效果时GUI会自动下移。

        • 提升了教程标签页的筛选。

        • 修改了帮助标签页的GUI链接,使其在游戏语言为中文时跳转到中文wiki。

        • 当boss在世界之外渲染时不再显示血条。

        • 玩家可以用打开GUI的按键关闭GUI

        • 重新加入了经验颗粒。它们的外观得到了更改以使其更容易看见,并在等级提升时更好的通知你。

        物品


        • 将加农弹的配方改为有序合成。

        • 修复了猎人步枪图腾的名称。

        • 移除了将投掷性武器从弹药袋中取出的时间。

        方块

        • 将彩色水晶矿石重命名为彩色宝石矿石,并修复了它们掉落水晶而不是宝石的漏洞。

        • 晶体水晶方块不再发光。

        生物

        • 海之袭击者现在会掉落袭击者腿肉。

        • 互换了特雷斯和使岭的生成环境。

        • 使岭不再掉落月球宝珠,取而代之的是月之沙和灵魂旗帜。

        • 矮小恶魔不再无故攻击村民。

        • 调整了扎尔美食家64块熟牛肉的交易,使其更合理。

        • 调整了乐透兑换人宝石袋的交易,使其更合理。

        • 摩蝎现在会显示弓箭免疫图标。

        • 嗜血晶体不再与其他实体发生碰撞。

        材质

        • 清理了能量资源图标。

        • 清理了远征技能图标。

        • 清理了魔力技能图标。

        • 更改了愚弄锹和灵魂锹的材质,使其更像锹。

        • 更改了紫晶槌的材质。

        杂项

        • 移除了旧版本的旧配置文件检测,并由新的配置GUI取代。

        • 生物不再生成于“磨制”的石头上方(例:磨制安山岩等)。

        • jar文件现在拥有署名。

        • forge的最低版本要求改为14.23.5.2768。


        修复



        • 修复了 /aoaskill命令给予玩家非正常的经验和等级的漏洞。

        • 修复了附近有特殊生物时光照异常的漏洞。

        • 修复了gl pointer在渲染透明生物时丢失的漏洞。

        • 修复了爵士盔甲描述颠倒的漏洞。

        • 修复了魔力盔甲描述中的'staffs'漏洞。

        • 修复了符文盔甲描述中错误的说明它会给予玩家5点生命值的护盾的漏洞。

        • 修复了冬青植物的材质显示错误的漏洞。

        • 修复了骷髅盔甲和死灵盔甲缺失玩家脚下方的材质的漏洞。

        • 修复了凋零乐透兑换人不生成的漏洞。

        • 修复了野人生成几率错误的漏洞。

        • 修复了虚影在错误的位置生成的漏洞。

        • 修复了留兰香虫掉落红色糖果而不是绿色糖果漏洞。

        • 修复了精华祭坛每个水晶只会给予玩家一点经验的漏洞。

        • 修复了泥土不考虑锹时被徒手快速破坏。

        • 修复了修复祭坛在上方有方块时出错的漏洞。

        • 修复了极高的充能魔咒等级会导致奇怪的能量的漏洞。

        • 修复了爆能枪有时在冷却时间内消耗耐久的漏洞。

        • 修复了允许对一个正常情况下消失的物品使用爆能枪的漏洞。

        • 修复了能量盔甲检测物理伤害异常的漏洞。

        • 修复了骨化盔甲检测物理伤害异常的漏洞。

        • 修复了水能盔甲导致游戏崩溃的漏洞。

        • 修复了机甲独眼兽召唤板在祭祀时只能获得4000点经验值。

        • 修复了古代盔甲不会检查冷却时间的漏洞。

        • 修复了古代盔甲不对飞行生物生效的漏洞。

        • 修复了炎烛剑造成的伤害比描述多的漏洞。

        • 修复了向下滚动时单击“教程”标签页上方导致窗口被打开的漏洞。

        • 修复了不在重启的情况下标签页不会与Minecraft其他部分一起切换语言的漏洞。


                            ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

        2019-04-23

        3.1.1是一个于2019年4月23日发布的更新。


        新内容


        常规

        • 加入了18个新进度

        • 加入了200 IQ 进度缺失的标题和描述

        • 加入了事件取消的检测以防止服务器跳过游戏刻

        • 加入了额外作弊账号的检测功能以保证公平性

        物品

        • 加入了生的袭击者腿肉的烧炼配方。


        更改


        通用

        • 当游戏语言为中文时点击帮助标签GUI会自动跳转至中文wiki。

        • 应aoa event命令的反馈稍微清理了事件名称。

        • 将重置祝福和事件重置的时间设为玩家从床上起来而不是睡觉。

        • 隐藏旁观者模式玩家的资源GUI。

        • 改进了多处使用的Unicode字符,包括外观的更改与阴影的移除。

        方块

        生物

        • 更改了安佛比亚的寻路系统以修复一些问题。

        • 略微增加了珊瑚守护者弹射物的移动速度。


        修复


        • 修复了无法达成这才是一半进度的漏洞。

        • 修复了在点亮的萃取装置放置方块时产生的漏洞。

        • 修复了另一个阻止蠕变维度生成矿物的漏洞。

        • 修复了另一个阻止机甲战士跳跃的漏洞。

        • 修复了照耀的光掉落盛开的能量石的漏洞。

        • 修复了点击教程页面滚动条会打开内容页面的漏洞。

        • 修复了教程页面无法打开排序靠后的页面的漏洞。

        • 修复了在游戏内GUI中召唤力和灵魂力百分比显示错误的漏洞。

        • 修复了俯视生物会使它们头顶上标识变暗的漏洞。

        • 修复了龙族愤怒!(超级有用)进度无法完整显示的漏洞。

        • 修复了首次开启时主题按钮显示‘default’而不是‘Default’的漏洞。

        • 修复/aoaevent出现错误并失败的问题。

        • 修复/aoaskill removelevel丢失了用法提示信息的漏洞。

        • 进一步修复了事件的时间问题。

         

                                   ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

        2019-04-21

        3.1,即直面更新(In Your Face update),是一个于2019年4月21日发布的更新。

        common-第1张图片 

        新内容


        常规

        • 加入了一个新的gui。默认情况下,它可以通过按'Delete'键访问。

        • gui显示的信息包含玩家的技能和资源系统。

          • 技能不再显示在屏幕上(但资源系统仍会显示)。

          • 移除了AoA公告栏

        • gui分为5个章节:玩家、寓言集、排行榜、教程和帮助。

          • 玩家选项卡显示玩家的技能、资源系统和画像。如果玩家所在的世界不允许作弊,则会显示玩家的模型,反之,会显示任意一种生物的模型。

          • 寓言选项卡尚未加入。

          • 排行榜选项卡显示为N/A。

          • 教程选项卡包含各类教程,包括如何开始和技能等内容。

            • 在此版本中,所有在采掘以后的技能页面都无法打开。

          • 帮助选项卡会提供如何获取帮助的信息以及官方链接。玩家也可以通过这个选项卡修改gui的界面主题。

            • 可选的界面主题包括:默认、丛林、下界和远古废墟。

        方块

        • 矿物块

          • 所有除了符文块和电磁符文块的矿物都有其对应的方块形态。

        物品

        • 生的袭击者腿肉

        • 熟的袭击者腿肉

        进度

        • 加入了进度。

          • 该版本中共有232个进度。

        • 加入了自定义进度触发条件

          • 可选项 skill - 技能名称。

          • 可选项 xp - 技能经验,判断经验数是否小于等于给定数值。

          • 可选项 skill - 技能名称。

          • 可选项 level - 技能等级。

          • aoa_level_up

          • aoa_xp_gain

        命令

        • 加入了提升技能等级的命令。

        • 加入了修改和检测事件的命令。

        配置文件

        • 加入了可以调整矿物和结构生成概率的配置文件,以及一个禁止生物生成的配置选项。


        更改


        技能

        • 技能现在在一个新菜单上显示,而不是通过按'I'键显示。

        • 移除了浊流

          • 保留了浊流之杖和允许使用浊流之杖的图标。它们不需要技能等级就能使用。

        资源系统

        • 召唤力和灵魂力的初始最大值为200,而且可以通过占卜技能提升。

        AoA公告栏

        • 移除了AoA公告栏

        • 目前通过一个新菜单显示。

        方块

        微晶块

        • 无法逆向合成为9个微晶

        • 拥有新的配方:

        余烬块

          萃取装置

          • 移除了状态为on的萃取装置物品,即无法在物品栏中得到此方块。

            暗影块

            • 无法逆向合成为9个血之石

            • 拥有新的配方

              骷髅块

              • 无法逆向合成为9个骷髅锭

              • 拥有新的配方

              武器

              技能相关

              • 移除了浊流盔甲。

              • 移除了浊流大师。


              修复


              • 修复了远古傀儡无法自然生成的漏洞。

              • 修复了旧靴子不能通过垂钓获得的漏洞。

              • 修复了紫色自动机怪掉落远古纯宝石的漏洞。

              • 修复了玩家透过树叶看穿固体方块的漏洞。

              • 修复了晶体随机长时间闲置而阻止玩家进行任何操作的漏洞。

              • 修复了巨剑无法随时造成满伤害的漏洞。

              • 修复了埃瑞本之镰的物品描述中没有提到在玩家没有足够能量时使用会吸取玩家生命的漏洞。

              • 修复了相同的NPC生成不同交易的漏洞。

              • 修复了在没有维票时玩家仍然可以进入融化和格瑞克的漏洞。

              • 修复了玩具乐透人缺乏本地化条目的漏洞。

              • 修复了服务器中传送门会将玩家传回原地的漏洞。

              • 修复了酸性弓酸块生成玩家正下方的漏洞。

              • 修复了修复祭坛中的魔法修复液不修复物品的漏洞。

              • 修复了事件跨存档的漏洞。

              • 修复了符文生命体生成于地表的漏洞。

              • 修复了灵魂法尔导致游戏崩溃的漏洞。

              • 修复了古老的祭坛只有在成功合成时消耗塞尔瑞石锭/宝石锭

              没有被实际修复的漏洞:

              • 修复了蠕变不生成矿物的漏洞。


                ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

              2019-02-26

              3.0.2是于2019年2月26日发布的错误修复更新。 

              如果有任何问题,可以到Github issues页面上反馈。

              更改



              常规

              • 改进了脱机游玩或没有连接到服务器的启动时间。

              • 改进了简体中文的翻译(仅存在于中文版)。

              技能

              • 允许创造模式玩家跳过注魔石的等级需求。

              武器

              • 炎烛剑的伤害从21 (10.5颗心)减少到17 (8.5颗心)。

              工具

              • 扩大了神秘镐的效果范围。

                • 增大了神秘镐的效果时长以及追踪范围。

              实体

              • 烈焰步行者遵循mobGriefing游戏规则。

              • 巨蜗牛遵循mobGriefing游戏规则。

              • 生成时给予沙黾暂时的摔落免疫。

              • 移除了瓦塞尔的能力。

              • 流星离子会掉落月球纯宝石。

              • 略微减小了元素蜘蛛的碰撞箱。

              • 方舟的方块位置调为中央。

              • 减少了德龙、下界猫、骨炭、帝兽、史莱蒙和大懒兽宽度以及攻击距离。

              • 加入了主世界NPC生成检测,主要用来防止NPC在其他Mod维度生成。

              • 增大了事件生物的生成概率。

              • 增大了女爵的跟踪范围。

              • 扩大了特殊实体的查看范围,主要用来防止消失。

              • 减少了野蛮人的宽度以及攻击距离。

              • 减少了精炼大师在深层的生成概率。

              • 重新加入了关于服务器的自定义乐透人偶名称。

              • 整理了神秘镐实体的透视图。

              • 与NPC交易时会出现暗色的世界背景


                                                        ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

              2019-02-23

              3.0.1是于2019年2月23日发布的错误修复更新。 

              如果有任何问题,可以到Github issues页面上反馈。

              更改



              技能

              • 减小了通过采掘地狱岩获取掉落物的成功率。

              维度

              结构

              • 提高了秘境传送门平台的高度,用以避免传送门生成于蘑菇中。

              物品

              • 调整了月球纯宝石的材质,使其与其它纯宝石的材质更加协调。

              • 调整了技能水晶的描述,使其符合目前高等级技能的情况。

              • 调整了破旧的书的内容,使其与Mod内容更加连续。

              工具

              • 减少了褐铁工具的攻击值。

              武器

              • 减少远古雷暴的爆炸强度

              实体

              • 降低咀嚼者的奔跑速度。

              • 略微降低暗之兽的移动速度。

              • 从树精上移除猎人之首的掉落。

              • 移除暗影的掉落物。

              • 增加剑圣的跟踪范围,移除他的视线检查。

              • 给予寄主爆炸免疫。

              • 略微降低寄主的生命值。

              • 假的僵尸猪人变为战斗猪人的方式从死亡改为被击中。

              • 移除空气精灵的破坏能力。

              • 移除骷髅军团不正常的音乐。

              • 调整迪塞尔的命中箱和模型位置。

              • 远古纯宝石的获取方法从自动机怪改为安吉里卡。

              • 现在生命值补丁也会检查模糊变量。



                                                                      ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

              2019-02-22

              3.0是于2019年2月22日发布的重大更新。3.0主要侧重于Advent of Ascension升级到1.12.2版本的Minecraft和重写内置系统代码。

              Mod的内部名称由nevermine改为aoa3,部分物品的ID也发生了改变。这导致所有1.7.10的世界都无法更新到    1.12.2。完整的ID变化列表请参阅/ID更改页面。 

              技能

              •  移除了技能炼化和掠夺,改为炼金和建造。

              •  炼化盔甲和掠夺盔甲被移除,被炼金盔甲和建造盔甲所代替。

              • 技能等级可以超过100级。

                • 技能等级最高可以达到1000级。

                • 达到100级以上的技能会使得该技能的等级数变成金色。

                • 超过100级后继续训练完全由玩家决定,但不会有任何额外效果。

              • 当玩家获取了一个技能的经验后,屏幕右侧会有小字显示玩家获得的经验。

              以上两点改动目前更新快照不明。


              采掘

              • 关于采掘的一些更改:

              • 铁锭能在玩家35级时获得。

              • 获得黄金纯宝石的权重比其他物品变得更小了。

              • 钻石能在玩家65级时获得,而非之前的35级。

              • 当玩家的采掘等级达到65时,玩家挖掘其他维度中的石头不会获得特殊的掉落物。

              注魔

              关于捕获光的一些更改:

              • 此过程变得更顺畅(譬如说,按右键几乎能立刻捕获光)。

              • 现在创造模式玩家无视等级捕获光。

              方块

              • 维度结界

                • 任何方法都无法破坏,包括创造模式。

                • 玩家无法对着该方块放置方块。

                • 无法在创造模式物品栏中找到。

              • 加入了不朽四人组、女爵、地域领主和机甲战士的灰白和黄金雕像。

              • 加入了烨熠雕像——雕像的配色和它们所对应的Boss完全相同。

              • 目前烨熠雕像(Ornate statue)已从创造模式物品栏中隐藏,也没有已知的合成配方。但是,其可以通过命令获得:/give。例如:/give <玩家> aoa3:ornate_<boss名称>_statue

              • 一些方块更改了名称。

              新物品

              • 霰弹

              • 冬青药箭

                • 像原版的药箭一样,拥有许多不同状态效果的变种。

                • 支持其他Mod的药水效果。

              • 刷怪蛋

              • 黄金弹簧

              • 骨质号角

              • 术士宝石

              • 月球咖啡杯

              • 月球纯宝石

                • 由特蕾莎掉落

              附魔

              • 加入了除压制、锋芒和风怒外的所有魔咒。

              • 加入了攥紧

                • 允许副手使用枪械、法杖、弩和浊流之杖。

              • 加入了集束

                • 减少霰弹枪的散射范围。

                • 最高III级。

              • 加入了贪噬

                • 枪械、霰弹枪、狙击枪和加农炮上会+1弹药消耗。

                • 对于有概率不消耗弹药的枪械,则该枪械在发生弹药消耗的情况时多消耗一个弹药。

                • 爆能枪增加30%的能量消耗。

                • 法杖多消耗每种必要符文各2个。

                • 使用有法术附魔的法杖或穿着噩梦盔甲或符文盔甲时,使用有贪噬附魔的法杖仍会有增益效果。

                • 附加在投掷武器上会在投掷时双倍消耗。

                • 在发射器上使用有诅咒附魔的物品不会产生效果。

              • 加入了更高等级的魔咒以及效果调整。

              魔咒更改
              法师最高等级提升到3级。
              现在每等级减少消耗一个符文。
              支配最高等级提升到3级。
              粉碎

              最高等级提升到3级。

              只能附加到榔锤上。每等级提升15%击退。

              充能最高等级提升到5级。
              现在每等级减少5%能量消耗。
              断绝最高等级提升到5级。
              现在每等级提升1点伤害。
              炮弹现在每等级提升10%伤害。不再减小发射炮弹速率。 


              命令

              • 新命令:aoastructure

                • 用于生成Mod中的结构。

                • /aoastructure list <页数>用于列出结构名称列表。

                  • 结构列表被分为9页。玩家可以在命令的末尾加上页数访问这些独立的页面:

                • 用法:/aoastructure <结构> x y z。

                  • <结构>为结构名称(英语)。

                  • x、y、z为结构生成的坐标

                    • 可以使用 ~ 代替实际坐标。

                • 使用/aoastructure <结构> here会在玩家的目前位置生成结构。

              其他

              资源系统

              • 资源系统现在可以切换并关闭(默认为"O"键)

              • 战斗怒火的最大值从100到200,这只是一个视觉效果。


              祝福

              • 填满祝福条时给予玩家的效果发生了一些变化:

                • 现在普洛顿给予幸运II效果。

                • 现在塞里安给予速度效果。

                • 现在卢克森给予隐身效果。

                • 现在卡尔颂给予夜视效果。

              • 玩家进入其他维度不再会得到药水效果。

              • 在维度之外获得的祝福将在进入另一个维度时保留完整。

              • 取悦卡尔颂不再获得3个金币。

              GUI

              • 更改了AoA公告栏的切换键(现为"Delete"键)

              • 添加、改变和移除了许多提示。

              事件

              • 一些事件拥有开始或结束的消息。

                • 灵魂之夜有了新的开始消息:“失落的灵魂在夜晚匆匆来到这个世界。Lost souls scurry across the world in the darkness.”

                • 蠕变之日有了新的开始消息:“嘶嘶的声音开始了。The hissing sounds begin.”

                • 蠕变之日有了新的结束消息:“嘶嘶声逐渐消退。The hissing fades away.”

                • 傀儡之日拥有新的结束消息:“落日余晖,大地平息。”

                • 月球生物降临拥有新的开始消息:“昼夜轮换,世界刚刚变得怪诞诡奇。”

                • 满月拥有新的开始消息:“地面沐浴在珍珠般的月光之下。The ground bathes in the pearly light of the moon.”

                • 拥有新的结束消息:“月亮落下了地平线。The moon falls behind the horizon.”

              • 更改了事件文本的颜色。

              • 现在事件基于种子发生。像原版Minecraft的天气一样,特定的种子会出现同样的事件。

              刷怪箱

              • 可以使用刷怪蛋更改其生成物。

              • 此快照所有的灯均需要红石信号连接才可以点亮。

              生命之灯

              • 使用没有附上精准采集的工具破坏后掉落余烬石锭,而非之前的铁锭。

                • 使用附上精准采集的工具破坏后会掉落自身。

              远古祭坛(方块)

              • 玩家达到一定的魔力等级后不再获得双倍符文。

              • 过去特别需要未充能符文制成的符文现在可以由电磁符文或未充能符文制成。

                • 需要电磁符文制成的符文仅需要电磁符文。

              • 远古祭坛需要周围有符文宝珠才能够制作符文,包括风之符文。

              符文祭坛

              • 使用时会发送一条消息,说符文祭坛至少需要20级魔力才能使用。

                • 即使玩家的魔力等级达到20级或以上,玩家仍然无法使用符文祭坛。

              Boss雕像

              • 现在在物品栏中拥有新的朝向。

              • 现在拥有新的材质。

              • 黄金雕像更名为Gold statues.

              • 移除了骷髅猪、骷髅跳跃者、骷髅人、骷髅长老的灰白以及黄金雕像。

              旗帜

              • 现在拥有物品材质。

              • 现在拥有“布”一般的放置音效。

              • 现在旗帜与墙连接,而不是悬浮在空中。

              • 若没有挂在墙上,会有一个支撑旗帜的支架。

              • 现在9个镀金旗帜能合成一个嵌钻旗帜,9个嵌钻旗帜能合成一个嵌宝旗帜。

              • 更改了一些旗帜的材质。

              矿石

              • 以下矿石需要的开采工具从钻石镐改为铁镐:

                • 紫晶矿石

                • 符文矿石

              • 以下矿石需要的开采工具从钻石镐改为石镐:

                • 褐铁矿石

              微晶块、余烬块、暗影块、骷髅块

              • 现在合成数量从之前的4个更改为1个。

              • 现在可以反向合成对应的矿石材料。

              • 现在暗影块、微晶块放置时发出草方块的音效。

              注魔台

              • 不再需要蓝图生成。

              • 拥有新的配方。

              其他

              • 移除了篝火。

              狩猎

              现在狩猎型生物头部上面、红绿相间的图标分为2种形式:

              • 2把交叉的绿剑代表玩家拥有生物对应的等级。

              • 2把交叉的红剑代表玩家没有生物对应的等级。

              结构

              监管者之塔

              • 结构彻底大翻修。

                • 完全为一种新结构。

                • 上下楼梯贯穿整个拥有多种关卡的结构内部。

                  • 入口位于底部。

                • 塔楼的楼层放置着天界轰炸者、搜索者、勘测者和安吉里卡的刷怪箱。

                • 一种藏匿箱子的房间。

                  • 箱子是空的。

                • 玩家可以利用顶层的梯子爬到穹顶,穹顶之上存放着监护者祭坛。

              风符文远古祭台

              • 生成于主世界。

              • 这是唯一拥有远古祭坛的符文远古祭台结构。

              符文祭台

              • 符文祭台结构内不再包含远古祭坛

              • 除了风符文祭台结构。

              • 在结构的中央方块展示了远古祭坛的放置位置。

              弹药

              物品

              食物

              魔法面包果

              • 现在给予玩家发光效果以外还给予夜视效果。

              心果

              • 给予更多饱食度和更少饱和度。

              宠物召唤板

              • 没有达到特定等级时使用宠物召唤板会发送一条消息。

              • 合成数量从之前的5个更改为3个。

              圣杯

              • 现在耐久度为1500;持有圣杯时,每降落到一个方块,都会消耗一个耐久点。

              石板

              • 已被移除。

              结构法杖图腾

              • 已被移除。

              月球咖啡

              • 喝下会返还月球咖啡杯。

              月球宝珠

              • 月球砖块的合成配方已被移除。

              穿越雕符石、现实雕符石、空间雕符石、方位雕符石、聚焦雕符石

              • 现在自然生成于雪屋地下室和林地府邸的箱子里。

              能量雕符石、生命之灯、修复祭坛和远古祭坛(方块)拥有了新的配方。

              更改了许多物品和方块的材质,其中物品的材质更新是由于旧材质与《泰拉瑞亚》具有极高的相似之处。 

              宝物箱等奖励包修改,并且钓鱼钓到的宝物箱不会给予玩家垂钓经验。

              微晶石重命名为微晶

              辣椒被移入食品标签页。

              每个符文块/电磁符文块只能合成12个普通符文/电磁符文,而非之前的16个。

              榔槌

              榔槌是一种新的武器类型。榔槌是近战武器且会对实体造成强大的击退。榔槌其他的功能都和巨剑相似。

              3.0版本加入了三种榔槌,它们都以之前的剑为原型:

              修改武器的伤害值,以及对效果的微调。

              修改了爆能武器(能量武器)的开火效果,现在为必须长按右键才能开火,松开即停,前置开火时间因武器射速而变,射速越慢前置越长,但总体前置开火时间比开火中断时间要长。另,卡尔颂之晓已被移除。

              霰弹枪

              霰弹枪是3.0中新型武器种类。该种类的枪械一次可发射多发子弹,但每次开火只消耗1个弹药。霰弹作为霰弹枪的弹药。

              除了破坏者、巨砾、威武、姜炮、破灭者和爆炸霰弹以外,其他霰弹枪在3.0之前均不会发射多发子弹。

              狙击枪

              狙击枪有巨大改动。只有当玩家手持狙击枪且在潜行模式下才会进入瞄准镜模式。此模式会大幅度提升射击的精准度,而不在此模式下狙击枪射出的自带讲不受控制。而且在此模式下,狙击枪的后坐力比不在此模式下小很多。在本快照中,所有狙击枪使用重铅弹作为弹药。

              玩家在瞄准模式下可以移动。锐利盔甲会增加30%的伤害(而不是之前的25%)。如果此狙击枪是马克制造者月亮制造者,伤害会提升45%。

              现在刺刀SR的近战攻击速度为0.8。 

              法杖

              • 移除了符文袋。

                • 法杖不再经符文袋施展魔法了。但前提玩家的物品栏须拥有所需符文。

              • 结构法杖已被移除。

              • 冥界法杖现仅能造成5点伤害,且能把目标拖到地面。

              • 月光法杖落弹现召唤于玩家指向的位置。

              • 加快了所有可召唤落弹的法杖召唤落弹的速度。

                • 一次可施展多种魔法的法杖施展魔法时魔法可随机扩散。

              • 糖果法杖巫师法杖不会造成伤害。

              • 狂欢法杖的伤害随每1个敌对性生物的增加而增加,而不是之前每5个。

              • 太阳法杖发射出的天体会灼烧在巨大半径范围内的所有敌人,存在更长的时间,且在消失后会爆炸。

              • 玩家生命值已满时,玩家将无法使用治疗法杖;当玩家附近无攻击型生物时,玩家将无法使用影响附近攻击型生物的法杖。

              • 波涛之杖的效果从力量II提升到力量VI。

              • 符文之杖使用时会打开玩家末影箱,而不是将末影箱内的物品全部转化为在地上的掉落物。

              • 蜂巢法杖暗影领主魔杖现在不需要召唤力。

              修改了防具的数值以适应1.12.2版本,但同时对某些套装进行了削弱。

              该快照上所有的技能盔甲和精炼工具都不需要技能等级。

              修改了浊流之杖以及其升级后的伤害和耐久度。

              维度

              • 月球不再有基岩/水底层。

              • 除了维度中的主要生物群系外,其他变种并没有出现。

              • 花园不再伤害下潜3个方块的玩家

              • 天堂和玩具拥有更大的空岛。

              • 所有维度的基岩层生成的基岩方块被维度结界取代。

              传送门

              • 在维度生成的传送门(返回传送门)有些变化:

                • 尺寸从2x3改到3x4。

                • 传送门将在地面之上生成,而不是插在地面中生成。

                • 所有在半空中和悬崖边生成的传送门会生成一个平台,也会避免在悬崖边生成。

                • 远古神殿和不朽之地的传送门保留不变。在大多数情况下,除非玩家离开维度,否则玩家总是传送到主世界。

              • 现在离开传送门拥有音效。

              • 现在蠕变传送门是由蠕变砖块构成,而非沙砾。

              • 现在维度返回传送门会连接玩家来自的维度。例如,如果进入一个放置在深渊的塞尔瑞传送门,玩家离开塞尔瑞后返回的维度为深渊。

                • 远古神殿和不朽之地是一个例外,通过传送门离开任一维度将始终把玩家带回主世界。

              实体

              • 冬青箭不再旋转。

              • 暗影潜行者蜂巢战士的生命值会随着时间的推移而受到伤害

              • 现在用石碗捕获的光会尝试逃跑。

                • 光的颜色比之前的更亮了。

              • 现在乐透人偶共享一个ID。

                • 与价值千金的人偶相比,使用/summon aoa3:lotto_idol生成的人偶不会掉落任何物品。

              • 更多生物拥有寻路系统。

              • NPC现在会缓慢的移动而不是停留在一个位置。

              • NPC不再被僵尸和部分生物作为攻击目标。

              • 巨角鹿不再免疫伤害状态的影响。

              • 现在所有生物默认将宠物作为攻击目标。

              生物掉落物

              • 现在一些生物掉落物受抢夺魔咒的影响。

              • 现在一些掉落物只会在生物被玩家击杀时出现。其他掉落物并非会受影响。

              • 下界怪不会再掉落火焰灯。

                • 从现在开始,火焰灯不能从生存模式中获取。

              Boss

              • 如果玩家狩猎等级在30级或以上,Boss不再掉落狩猎经验。

              现在一些生物归类为亡灵或节肢生物。

              所有的狩猎型生物被攻击时不再显示消息。

              配置

              • 移除了伤害限制


              修复



              从3.0之前的正式版起

              • 修复了冬青草一面不可见的问题。

              • 修复了树精不会打飞玩家。

              从3.0最后的开发版起

              • 修复了大型生物错误的体积。

              • 修复了杀死任意傀儡导致游戏崩溃。

              • 修复了海洋蜘蛛攀爬墙壁导致游戏崩溃。

              • 修复了生物使用错误模型的漏洞。

              • 修复了暗影收割者的重大漏洞,包括其名称显示为“unknown”。

              • 修复了埃瑞本镰刀给予的凋零效果。


                                              ————转自中文Advent of Ascension Wiki,全文在CC BY-NC-SA 3.0协议下发布。

              2019-01-12
              AoA3-Snapshot 10

              AoA3-Snapshot 10是3.0更新的第8个快照。该快照发布于2019年1月12日,并极有可能成为在3.0发布之前的最后一个快照。 

              如果有任何问题,可以到Github issues页面上反馈。

              重要:如果你从Snapshot 7或更早版本更新到现在的快照版本,请在加载此mod前删除.minecraft/config/aoa3.cfg文件,否则可能会导致游戏崩溃。

              推荐将Forge更新到1.12.2的稳定版(推荐版本:14.23.5.2768),并且在forge.cfg文件设置logCascadingWorldGeneration 选项为false,用来避免运行过慢。 


              新内容


              技能

              加入了以下可训练的技能:

              • 占卜

              • 狩猎

              实体

              除了嗜血轰炸机、毒刺、模组、夜翼和魔蝎,加入了主世界几乎所有的生物。

              • 电磁制动器亦被加入。

              Boss

              • 加入了粉碎。

                • 不会播放粉碎的音乐。

              • 珊瑚守卫者没有出现。


              更改


              技能

              狩猎

              现在狩猎型生物头部上面、红绿相间的图标分为2种形式:

              • 2把交叉的绿剑代表玩家拥有生物对应的等级。

              • 2把交叉的红剑代表玩家没有生物对应的等级。

              资源系统

              • 战斗怒火的最大值从100到200。

              事件

              • 更改了事件文本的颜色。

              • 现在事件基于种子发生。像原版Minecraft的天气一样,特定的种子会出现同样的事件。

              • 满月拥有新的开始和结束信息。

              维度

              暴风

              • 现在生成更少的珊瑚。

              融化

              • 现在又可以生成树叶。

              远古传送门

              • 现在激活会显示传送门文本。

              • 现在使用纯宝石激活摆放正确的传送门会播放传送门音效。

              • 现在可以在不破坏前传送门的情况下更换传送门。

              结构

              • 监管者之塔

              • 结构彻底大翻修。

                • 箱子是空的。

                • 入口位于底部。

                • 完全为一种新结构。

                • 上下楼梯贯穿整个拥有多种关卡的结构内部。

                • 塔楼的楼层放置着天界轰炸者、搜索者、勘测者、自动机怪的刷怪箱。

                • 一种藏匿箱子的房间。

                • 玩家可以利用顶层的梯子爬到穹顶,穹顶之上存放着监护者祭坛。

              common-第1张图片

              上图为用指令在主世界生成的监管者之塔
              方块

              清孔祭坛

              • 现在使用时会播放音效。

              • 现在使用时会产生进水武器的没有进水之版本。

              沉睡之石

              • 挖掘时不会掉落自身。

              黄金宝箱

              • 挖掘时不会掉落自身。

              生命之灯

              • 使用没有附上精准采集的工具破坏后掉落余烬石锭,而非之前的铁锭。

              修复祭坛

              • 现在使用时会播放音效。

              • 可以正确地对掷靴者使用修复祭坛。

              矿石

              • 翡翠矿石、铜硫锑矿石和蓝宝石矿石又再次需要钻石镐挖掘。

              暗影块

              • 现在破坏时发出草方块的音效。

                物品

                埃瑞本之镰

                • 现在会给予着火的目标凋零效果(目前不能正常使用)。

                真菌法杖现在不能获得一些特殊的食物,如鱼和零食。

                仇恨

                • 现在再次拥有牵引能力。

                原始盔甲

                • 拥有免疫凋零的全套效果。

                实体

                • 大型生物变得聪明了许多。这些并非为预期效果。

                • 更多生物拥有寻路系统。

                • 现在所有生物默认将宠物作为攻击目标。

                • 现在所有生物拥有52个方块的视线范围。

                • 巨型袭击者会造成9 点伤害,而不是之前的15点伤害。

                生物掉落物

                • 现在一些生物掉落物受抢夺魔咒的影响。

                • 现在一些生物被杀死后仅会掉落一些生物掉落物。其他掉落物并非会受影响。

                • 本快照中的远程攻击生物不会掉落任何物品。

                狩猎型生物

                • 所有的狩猎型生物被攻击时不再显示消息。

                生物类型

                一些怪物被重新归类为亡灵生物和节肢生物,具体可查阅官方wiki。

                命令

                aoastructure

                • 如同其他命令,现在可以使用 ~ 代替实际坐标。

                • 使用/aoastructure list生成的结构列表现在被分为独立的页面。

                  • 在命令的末尾加上页数可以访问这些独立的页面:/aoastructure list <页数>

                材质更改

                • 武器零件

                • 枪械免疫、爆炸免疫和药水免疫的生物属性。


                修复


                • 修复了占卜不能提升等级。

                • 修复了光和嗜血晶体无视/kill命令的漏洞。

                • 修复了部分资源条的轻微错位。

                • 修复了挖掘沉睡之石掉落自身的漏洞。

                • 修复了牵涉精炼工具或技能盔甲位于副手的复制问题。

                • 修复了维度的层叠世界生成问题。


                                                                             ———转自Advent of Ascension 中文WIKI

                2018-12-24
                AoA3-Snapshot 9

                此为3.0更新的第7个快照。该快照发布于2018年12月24日,该快照在某个时段又被重新上传,用来修复支配导致的崩溃。

                如果有任何问题,可以到Github issues页面上反馈。

                重要:如果你从Snapshot 7或更早版本更新到现在的快照版本,请在加载此mod前删除.minecraft/config/aoa3.cfg文件,否则可能会导致游戏崩溃。

                推荐将Forge更新到1.12.2的稳定版(推荐版本:14.23.5.2768),并且在forge.cfg文件设置logCascadingWorldGeneration 选项为false,用来避免运行过慢。 


                新内容


                技能

                • 加入了以下可训练的技能:

                  • 灵气

                  • 嗜血

                  • 召唤

                  • 远征

                  • 精炼

                  • 采掘

                  • 垂钓

                  • 注魔

                  • 支配

                  • 砍伐

                  • 魔力

                祝福

                • 加入了祝福。

                • 目前仅对主世界有效。

                实体

                • 以下实体已于1.12.2被加入:

                  • 所有光

                  • 嗜血晶体

                  • 所有召唤板宠物

                  • 图腾实体

                方块

                • 加入了水能发电机的灰色和金色雕像。

                物品

                • 加入了所有光和召唤板宠物的刷怪蛋。

                命令

                • 新命令:aoastructure

                  • 用于生成Mod中的结构。

                  • /aoastructure list用于列出结构名称列表。

                  • 用法:/aoastructure <结构> x y z。

                    • <结构>为结构名称(英语)。

                    • x、y、z为结构生成的坐标

                      • 指定的坐标必须为具体坐标,不能使用“~”。

                • 使用/aoastructure <结构> here会在玩家的目前位置生成结构。

                配方

                • 加入Tslat 1.1.3大量的配方。


                更改


                常规

                • 显示夜间提示信息。

                技能


                采掘

                • 关于采掘的一些更改:

                • 铁锭能在玩家35级时获得。

                • 获得黄金纯宝石的权重比其他物品变得更小了。

                • 钻石能在玩家65级时获得,而非之前的35级。

                • 当玩家的采掘等级达到65时,玩家所得到的奖励取决于玩家所在的维度不会出现。

                注魔

                关于捕获光的一些更改:

                • 此过程变得更顺畅(譬如说,按右键几乎能立刻捕获光)。

                • 现在创造模式玩家无视等级捕获光。

                垂钓

                之前仅能通过鱼箱获得的鱼现在能通过钓鱼获得。钓鱼也能获得垂钓经验,而不是之前必须打开鱼箱。捕鱼、打开鱼箱,现在都需要对应的垂钓等级:

                物品等级需求经验给予权重
                common-第1张图片130100
                common-第2张图片160100
                common-第3张图片3100100
                common-第4张图片5130100
                common-第5张图片9180100
                common-第6张图片14250100
                common-第7张图片18380100
                common-第8张图片        符文箱25100050
                common-第9张图片30600100
                common-第10张图片35840100
                common-第11张图片421090100
                common-第12张图片         鱼箱50800040
                common-第13张图片561900100
                common-第14张图片612420100
                common-第15张图片653010100
                common-第16张图片       武器箱701500030
                common-第17张图片745260100
                common-第18张图片797800100
                common-第19张图片        宝藏箱853000020
                common-第20张图片9011950100
                common-第21张图片        水晶箱945000010
                common-第22张图片9818030100 


                祝福

                • 当玩家进入新的维度时或者保存并退回到标题画面时,祝福也会被保存。

                • 玩家进入新的维度时不再获得祝福。

                维度

                • 移除了所有维度中大部分悬浮的或被切断的树。

                融化

                • 不再会生成树叶。并非为预期效果。

                异位

                • 现在会生成更多的树木。

                蠕变

                • 现在会生成更大的连体洞穴。

                花园

                • 现在会生成更少的巨花。

                传说

                • 现在会生成更多的植物。

                远古传送门

                • 现在于1.12.2快照中可以运作。

                  • 本快照不会显示传送门文本。

                  • 一旦传送门激活,除非破坏传送门,不能使用纯宝石切换传送门。这已证实为一个漏洞。

                物品

                宠物召唤板

                • 现在会在生存模式显示错误消息。

                  • 召唤失败的消息仍有错误。

                  • 无论召唤等级为多少,宠物都能生成。

                图腾

                • 本快照中所有图腾物品都可以生成各自的乐透人偶。

                方块

                • 所有功能性方块已经完成。

                沉睡之石

                • 现在打开会掉落战利品。

                  • 然而,在本快照中亦会掉落本身。

                清孔祭坛

                • 互动时会消耗进水武器,但本快照中不会产生一个上述武器的已修复版本。

                娱乐祭坛

                • 互动时会显示一则讯息:Roses are red, violets are blue, I know you tried, but no Labricon for you.

                远古祭坛

                • 以下讯息会在没有符文训练魔力的情况下显示: A rune won't form without rune posts nearby, but you learn a little from the conversion of energy.

                  • 玩家会得到2点魔力经验,但是不会产生任何符文。

                  • 风之符文需要风之符文制成。

                  • 拥有新的配方。

                符文祭坛

                • 达到20等级魔力的玩家即可使用

                • 提升5点魔力经验。

                • 电磁符文亦可以使用。

                工具

                精炼工具

                • 所有精炼工具恢复等级需求。

                武器


                • 炎烛剑效果从对燃烧的敌人造成三倍伤害改为15点伤害(7.5颗心)

                盔甲

                技能盔甲

                • 所有技能盔甲再次拥有等级需求。

                • 持有技能盔甲会掉落/移动到其他物品栏空间,就像精炼盔甲一样。

                实体

                乐透人偶

                • 现在共享一个ID。

                  • 与价值千金的人偶相比,使用/summon aoa3:lotto_idol的人偶不会掉落任何物品。

                • 现在用石碗捕获时会尝试逃跑。

                • 光的颜色比之前的更亮了。

                水晶箱

                • 现在获得不同的技能水晶有不同的权重 - 不再皆为25%。

                  • 概率如下:

                    • 小:~67.5%

                    • 中:~22.5%

                    • 大:~7.5%

                    • 巨大:~2.5%

                  召唤板宠物的一些修改。

                  更改了一些物品的ID。

                  天堂菇名称改回神秘菇。

                  材质更改

                  • 修改了一些方块和物品的材质。


                  修复


                  • 修复了愚弄工具有时不会达到预期效果。

                  • 修复了融化传送门错误生成的漏洞。

                  • 修复了蠕变矿石不会在地下生成的漏洞。

                  • 修复了树木生成在塞尔瑞的砖块拱门上的漏洞。

                  • 修复了传送门框架和传送门下方的地面上生成的漏洞。

                  • 修复了不会播放事件发生或夜幕降临的音效。

                  • 修复了在融化生成的幻觉树。

                  • 修复了格瑞克和融化传送门的侧向问题。

                  • 修复了地域领主雕像没有放置音效的漏洞。

                  • 修复了余烬石矿石不会生成的漏洞。

                  • 修复了塞尔瑞云生成在塞尔瑞竞技塔内的漏洞。

                  • 修复了粉红色珊瑚和监管者祭坛的名称错误。

                  • 修复了空之远古战神和远古战神手臂不连接的问题。

                  • 修复了暴风传送门的英文拼写错误。

                  • 修复了巨剑、榔槌和镰刀不会伤害末影龙的漏洞。


                                              ——转自Advent of Ascension 中文WIKI

                  2018-12-09
                  AoA3-Snapshot 8

                  此是3.0更新的第6个正式测试快照,于2018年12月9日发布。这是第一个包含了维度的3.0快照。(原文来自官方Wiki)It is the first snapshot for 3.0 that contains dimensions.

                  重要:如果玩家从之前的快照版本升级之后,在开始加载此快照前删除aoa3.cfg文件,否则可能会导致游戏崩溃。还建议玩家将forge升级到1.12.2的最新推荐版本。

                  新内容


                  维度

                  • 加入了所有在Tslat 1.1.3存在的维度。

                    • 维度生成基本上存在漏洞。

                    • 在本快照,不会刷新生物,包括NPC。

                    • 因为生物群系ID限制问题和生物群系过渡问题,维度的变种生物群系(譬如:棉花糖山丘)已被暂时性移除。这些生物群系将会在未来版本中重新加入。

                    • 除了晴天以外,天气被移除。

                  方块

                  • 加入了所有在Tslat 1.1.3存在的雕像和旗帜。

                    • 加入了不朽四人组、女爵、地域领主和机甲战士的灰白和黄金雕像。

                    • 加入了烨熠雕像——雕像的配色和它们所对应的Boss完全相同。

                    • 目前烨熠雕像(Ornate statue)已从创造模式物品栏中隐藏,也没有已知的合成配方。但是,其可以通过命令获得:/give。例如:/give <玩家> aoa3:ornate_<boss名称>_statue

                  生物

                  • 加入了电弧蠕虫。

                    • 本快照中的电弧蠕虫死亡后会复制自身,并且它们的移动速度非常快。现在已经证实并不会在最终发布版实现,只是Snapshot-8的复活节彩蛋。

                  物品

                  • 加入了电弧蠕虫的刷怪蛋。

                  更改


                  维度

                  • 许多维度的树木生成变得更加频繁。某些情况下,树木会被无端砍断,在空中留下了漂浮的方块。这个可能会在未来版本中修复。

                  • 除了维度中的主要生物群系外,其他变种并没有出现。

                  • 目前结构不会伴随空气生成。

                  • 不再生成碎片神殿。

                  月球

                  • 月球不再有基岩/水底层。

                  • 每颗行星中心都有一个宝珠。(对应行星泥土的颜色)

                  蠕变

                  • 蠕变拥有正常的洞穴生成系统,而非之前独有的。此举已被证实为无意。

                  • 矿石或蠕变水晶不会在蠕变地下生成。这已证实为一个漏洞。

                    异位

                    • 树木少了许多。

                    • 异位的原始村庄结构是由暗饰砖块构成。

                    传说

                    • 传说地表上会生成更少的植物。

                    天堂和玩具

                    • 空岛比之前的更大了。

                    塞尔瑞

                    • 大气事件没有出现。

                      • 塞尔瑞云能于塞尔瑞竞技塔里面生成。

                      • 塞尔瑞云取代了shyre archer structure、shyrelands lotto structure和赛尔瑞银行中生成的NPC。

                    • 树木能于archway doors中生成。

                    未知

                    • 不再有地下水潭之下的底层。

                    • 没有加入令玩家必须穿戴危险盔甲/面罩的剧毒事件。

                    融化

                    • 生成幻觉树。

                    目前大部分方块还没有作用,要去往其他维度需要通过/give @p aoa3:[dimension]_portal(维度的名称估计得自己找了),还可以通过JEI之类的模组的作弊模式获取,如果只有这个模组,传送门方块在最后两页。

                    传送门

                    • 在维度生成的传送门(返回传送门)有些变化:

                      • 尺寸从2x3改到3x4。

                      • 传送门将在地面之上生成,而不是插在地面中生成。

                      • 所有在半空中和悬崖边生成的传送门会生成一个平台,也会避免在悬崖边生成。

                    • 现在离开传送门拥有音效。

                    • 现在蠕变传送门是由蠕变砖块构成,而非沙砾。

                    • 进入融化后,深渊传送门会错误地生成,且不会生成融化传送门。这已证实为一个漏洞。

                    • 现在维度返回传送门会连接玩家来自的维度。例如,如果进入一个放置在深渊的塞尔瑞传送门,玩家离开塞尔瑞后返回的维度为深渊。

                      • 保存和重新加载游戏会“失去”玩家来自的维度。下面有个例子,在塞尔瑞保存/重新加载游戏,返回的维度为主世界,而不是深渊。这已证实为一个漏洞。

                      • 退出远古神殿或不朽之地会送玩家返回主世界,与玩家来自的维度无关

                    方块

                    BOSS雕像

                    • 现在在物品栏中朝向新的方向。

                    • 现在有崭新的材质。

                    • 移除骷髅猪、骷髅跳跃者、骷髅人和骷髅长老的灰色和金色雕像被移除。

                    旗帜

                    • 现在拥有物品材质。

                    • 现在在放置时会发出布一样的放置音效。

                    • 现在9个镀金旗帜能合成一个嵌钻旗帜,9个嵌钻旗帜能合成一个嵌宝旗帜。

                    • 现在旗帜与墙连接,而不是悬浮在空中。

                    • 若没有挂在墙上,会有一个支撑旗帜的支架。

                    • 更改了一些旗帜的材质。

                    旗帜现在不能在不足两格空间下放置了,也不能互相堆叠放置了,就是说你没法在旗帜上放另一根旗帜。但实际上旗帜还是占一个方块的大小,你只能在这个方块位置破坏旗帜,这也使得旗帜仍然能够覆盖放置(重叠部分会显得很鬼畜hhh)

                    • 更改了一些方块和物品的材质。

                    物品

                    宝石袋

                    • 不再掉落地牢令牌。

                    修复


                    • 修复了矿化祭坛有时看起来像粉饰砖块的漏洞。

                    • 修复了和平难度中生成Boss显示2条消息的漏洞。

                    • 修复了萃取镐能挖掘Boss祭坛和其他无法破坏的漏洞。

                    • 修复了宠物召唤板的错误消息。

                    • 修复了以下无法破坏的刷怪箱:掠夺者、尤赖厄、掺金傀儡、骷髅傀儡Y、骷髅傀儡H、纯金傀儡、傀儡兽刷怪箱、地精、面孔。


                            ——转自Advent of Ascension 中文WIKI,带原文为未翻译,该句中文为Subunits翻译。

                    2018-10-03
                    AoA3-Snapshot 7

                    此是3.0更新第5个正式测试快照,于2018年10月3日发布。

                    加入了纯宝石、升级包、食物和一些新武器。

                    加入了所有召唤板和图腾,但目前不会召唤出任何实体,简体中文汉化文件完整了一些。

                    新增物品

                    • 黄金弹簧

                    • 骨质号角

                    • 术士宝石

                    • 月球咖啡杯

                    AOA公告栏

                    • 现在会显示提示。

                    • 添加、改变和移除了许多提示。

                    方块

                    远古祭坛

                    • 现在符文不会在玩家魔力等级达到一定等级下双倍获得。

                    • 普通符文和电磁符文现在都可以制造为任意种符文,而非限于特定几种符文。

                    • 远古祭坛需要符文宝珠环绕才能制造符文,即使是风符文。

                    某些方块名称变更。

                    食物

                    • 现在下列物品可食用:

                      • 拐杖糖 (物品)

                      • 酸糖果

                      • 酸软糖

                      • 酸糖

                      • 姜饼曲奇

                      • 姜饼翅膀

                      • 玉米糖

                      • 薄荷

                      • 留兰香

                    • 此模组的所有食物都可以通过真菌法杖获得。

                    魔法面包果

                    • 现在给予玩家夜视和发光效果。

                    心果

                    • 给予更多饱食度和更少饱和度。

                    宠物召唤板

                    • 没有达到特定等级时使用宠物召唤板会发送一条消息。

                      • 此消息目前无法正常显示。

                    宝物箱等奖励包修改,并且不会给予玩家垂钓经验。

                    微晶石重命名为微晶。

                    辣椒被移入食品标签页。

                    为某些物品添加了新材质。

                    盔甲

                    • 死灵套装:

                      • 生命吸取从15%改为10%。

                      • 现在使玩家从摔落和环境中受到双倍伤害。

                    • 魔力套装:

                      • 现在玩家能从远古祭坛上制造双倍符文。

                    修复

                    • 修复了紫晶锤的配方合成紫晶剑的漏洞。

                    • 该快照曾被重新上传以修复武器弹药可以被食用且可以通过真菌法杖获取的漏洞。

                      ——转自Advent of Ascension WIKI

                    2018-09-24
                    AoA3-Snapshot 6

                    AoA3-Snapshot 6是3.0更新的第4个正式测试快照,发布于2018年9月24日。该快照曾被重新上传以修复漏洞和作出一些更改。

                    重要:加入了Tslat 1.1.3版本中的大量方块(包括一些矿石对应的灯),除了旗帜和雕像。

                    加入了所有木板对应材质的栅栏和栅栏门,加入了木板、砖块和象牙对应材质的楼梯和台阶。

                    加入了集束和贪噬附魔。

                    加入了刷怪箱,可以用刷怪蛋来改变其生成物,目前刷怪笼默认刷新出天体。

                    修复了萃取镐的BUG,修改了裂解镐的挖掘速度。

                    修改了一些物品的材质,以及可能用月之石来代替月之沙。

                    另外,各种武器的伤害和材质均有了新的变化,欲知详细的信息,请参阅这里

                    2018-09-02
                    AoA3-Snapshot 5

                    AoA3-Snapshot 5是3.0版本的第三个测试快照。此快照发布于2018年9月2日,在9月5日又重新上传以修复一些漏洞。

                    加入了到Tslat 1.1.3版本的全部工具。

                    加入了到Tslat 1.1.3版本的全部锭/材料。

                    加入了暗影潜行者、蜂巢战士、蔷薇和天体。

                    再次修改武器的伤害值,以及对效果的微调。

                    修改了爆能武器(能量武器)的开火效果,现在为必须长按右键才能开火,松开即停,前置开火时间因武器射速而变,射速越慢前置越长,但总体前置开火时间比开火中断时间要长。

                    修改了防具的数值以适应1.12.2版本,但同时对某些套装进行了削弱。

                    该快照上所有的技能盔甲和精炼工具都不需要技能等级。

                    修改了浊流之杖以及其升级后的伤害和耐久度。

                    物品

                    • 所有的锭和材料都因为使用方块数据,一共使用了两个ID。

                    魔咒(附魔)

                    • 加入了除压制、锋芒和风怒外的所有魔咒。

                    • 加入了攥紧魔咒。

                      • 允许副手使用枪械、法杖或弩。

                    • 加入了更高等级的魔咒以及效果调整。

                    法师最高等级提升至3级。
                    现在每等级减少消耗一个符文。
                    支配最高等级提升至3级。
                    粉碎只能附加到榔锤上。每等级提升15%击退。
                    充能最高等级提升至5级。
                    现在每等级减少5%能量消耗。
                    断绝最高等级提升至5级。
                    现在每等级提升1点伤害。
                    炮弹现在每等级提升10%伤害。不再减小发射炮弹速率。 

                    实体

                    • 暗影潜行者和蜂巢战士会随着时间的推移而受到伤害。

                    ——转自Advent of Ascension WIKI

                    2018-08-20
                    AoA3-Snapshot 4

                    此是3.0第二个正式测试快照。

                    加入了珊瑚槌。(以珊瑚剑为原型。)

                    • 修复了毁灭法杖导致游戏崩溃的漏洞。

                    • 修复了部分武器对一些生物(例如史莱姆)无法起到作用的漏洞。

                    • 修复了电音加农名称损坏的漏洞。

                    • 修复了创造头盔名称损坏的漏洞。

                    • 修复了黄金轰炸机不发射任何炮弹的漏洞。

                    • 修复了爆破恐惧王炮弹的漏洞。

                    ——转自Advent of Ascension WIKI。

                    2018-08-18
                    AoA3-Snapshot 3

                    此是3.0第一个正式公开快照,加入了大量武器。

                    移除了技能炼化和掠夺,改为炼金和建造。

                    炼化盔甲和掠夺盔甲被移除,被炼金盔甲和建造盔甲所代替。

                    资源系统现在可以切换并关闭(默认为“O”键)。

                    更改了AoA公告栏的切换键(现为“Delete”键)。

                    同时,一些武器的伤害数值也发生了变化。欲知最详细的信息,请参阅这里

                    未知时间
                    AoA3-Snapshot 2

                    此是3.0二个快照。

                    此快照不公开,仅仅提供给为接管者捐款的人。


                    未知时间
                    AoA3-Snapshot 1

                    此是3.0第一个快照,首次升级到了MINECRAFTv1.12.2。

                    加入了一些武器(但部分远古之力没有添加),方块、维度、生物还不存在。

                    此快照不公开,仅仅提供给为接管者捐款的人。

                    你已经到达了世界的尽头..