[Changed] Guns drop their ejected bullet casing into the player’s inventory (was supposed to be part of the last changelog whoops)
[Fixed] Greg’s dungeons spawning insane amounts of my loot
[Fixed] Blunderbuss ammo no longer requires a hammer to craft.
[Changed] all sounds can be heard by players near you
[Added] Custom death messages for when you shoot or stab someone
[Added] Scissors, which come in 4 flavors:
Iron, does 5 damage and has 300 uses
Bronze, does 4 damage and has 250 uses
Spring Loaded (tungstensteel), does 4 damage normally but 10 if you right click it to wind up its spring, has 800 uses
and finally Enet Fixing (gold), which insta-kills any SuperCoders that you hit it with (it does no extra damage to normal mobs, what do you expect from a gold tool?) but it only has 1 use.
Speaking of E-nets:
[Added] Tesla turret, zaps the closest hostile mob in a 10x10x10 cube and does 5 hearts of damage every second. It requires EU to function and can hold a maximum of 8096 EU. Whenever it zaps a mob, it uses 1024 EU. I’m still working on it so it doesn’t have a crafting recipe yet.
[Added] Config file, found in the gregtech folder in your config folder as “gtww.cfg”
[Added] Config for PVP, dungeon loot, and sound
[Added] Dungeon loot, you can find pistols, blunderbusses, and ammo in all naturally generated chests.
[Added] Sound for reloading
[Added] PVP Potion, grants 40 extra hearts and infinite hunger regeneration for an hour, a creative only item that is meant for aiding gunfights
[Changed] Some material damage values
[Fixed] Compat for GT 6.09.xx
[Fixed] Bullet Spread has been fixed
[Broke] The e-net
[Fixed] The e-net
[Added] Assault Rifle, having more fire power than the SMG but shooting slower
[Added] Burst Rifle, for those who have ammunition to burn and things to kill
[Added] Bullet spread for all weapons excluding the sniper
[Added] Sound for all the guns (cant be heard by others in multiplayer yet)
[Added] Bullet speed, pistol bullets travel slower than sniper bullets for example
[Added] Medium caliber ammo for the rifles, crafter with medium bullets
[Changed] Bullet Gravity to be 10 times stronger than it was before (its not a big change, dont worry)
[Changed] Blunderbuss to do less damage but shoot 8 shot instead of 4
[Changed] Blunderbuss ammo to take less paper and gunpowder
[Changed] Blunderbuss ammo to take nuggets rather than rounds
[Fixed] some texture errors
[Fixed] E-Net issues