新建2024-09-27
  • Added config option to AWNPCStatics.cfg to have player-owned NPCs keep their inventory on death;(courtesy of StarChaserDev)

    向 AWNPCStatics.cfg 添加了配置选项,让玩家拥有的 NPC 在死亡时可以保留其背包中的物品。(由 StarChaserDev 提供)

2024-09-25
  • Fixed bug where faction archers dropped nothing, and elite archers used the non-elite loot-table;

    修复了派系弓箭手不掉落任何物品,而精英弓箭手使用非精英战利品表的错误。

  • Added config option to disable combat NPCs from requiring food at all;

    添加了配置选项以禁止战斗 NPC 需要食物。

2024-09-21
  • Extended the stealth system to player-owned NPCs and stealing from chests;

    将潜行系统扩展到玩家拥有的非玩家角色(NPC)和从宝箱中偷窃。

2024-09-18
  • Added more demon structures, updated existing ones;

    添加了更多恶魔派系结构,更新了现有的恶魔派系结构。

  • Moved dialogue.json to the registry, so that users can override it in the config; (see AW2 FAQ for instructions)

    将 dialog.json 移至注册表,以便用户可以在配置中覆盖它。(有关说明,请参阅 AW2 FAQ)

  • New nemesis faction system, where you earn rep with factions by killing their enemies ;(fully configurable)

    新的宿敌派系系统,你可以通过杀死敌人来获得派系声誉。(完全可配置)

  • Added config option for melee reach of NPCs;

    添加了 NPC 近战范围的配置选项。

  • Added config options for follow range multipliers when the target is invisible, sneaking, or obscured;

    添加了目标隐形、潜行或被遮挡时的跟随范围乘数的配置选项。

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