Innovations:
Config for min number of players required to enter any domain in MP
Interdimensional Gateway Core recipe is back
Spells cooldown visual pie
Terra Reaper integration:
[ExU] Can grow Ender-Lily
[IC2] Can grow crops
[TC] Can grow saplings and beans
Fixes:
Das Rheingold recipe supports any meta
Some tuning recipes
Time stop spell not affecting bosses with enabled config
...other small fixes
Innovations:
New generating flower - Rattlerose, with snake game inside!
[B] Hovering Hourglass HUD now shows the exact current time within the cycle
[B] Mana Powder in the Hovering Hourglass makes it a counter
[MT3/CT] Added support for Mana Tuner item tuning recipes
Fixes:
Relics from some other addons being unpickupable w/o achievement
Other's relic pickup issues
Weather flowers cd and mana balance
Tree fruits breaking leaves gen
Crash on filling rift shards
Max health dupe with Odin/Aesir ring
Soul Sword mob resistance ignore
REQUIRES ASJCore 1.3.*
Innovations:
Miniature world tree to teleport between linked points
Flower to automate villager trades
Improved frozen vikings AI
Changed loot in Niflheim chests
Infernal fruit effect can now keep player warm
Leather set can slow down sheer cold accumulation
Gaia returns summon item on despawn #298
Temperature mechanic improvements
Loki Ring now clears in craft grid instead of on unequip
zh_CN langs update
[TiC] New book for natural materials
Fixes:
Tuner recipes with uppercase not working
Flugel was not summonable with certain tech blocks
Fruit of Grisaia bad mana consumption algo
Daolos crash on water hits
Gaia liquid check range
Earth elemental mobs dying from poison
Elemental damage for primal bosses
Pathfinding through anomalies
Animated torch block updates
[MMO] Crash on team mana sync
[NEI] Corporea button requests when client lang is different from server
[TC] Vis discount on revealing helmets
[TiC] Material parts and shards were visible
...and something more...
Innovations:
New Niflheim worldgen features
Frozen Viking mob in Niflheim
Elemental slime mob
Lens to unlink bursts from spreader
Finally finished Akashic Records
Relics now are craftable
Rebalanced Crysanthermum
Effects for wine + champagne with "hidden" craft
Barrels now has comparator output for ease of automation
New decorative blocks
Crackling stars binding is now relative (will break binding of existing stars)
Booba render for Flügel
Tuner codes got captions for colorblind people
[ESM] Ocelots won't run away from cait sith players
Fixes:
Aesir ring was dropping 3 rings
Applied entity elements clash with existing elements
Existing Botania flowers breaking when first installing Alfheim
Innovations:
Finished Anomaly Harvester
Mana Tuner to tune some things
Elemental tuning mechanic and elemental combat adjustments
Removed Alien element (check your configs!)
Redstone relay (wireless redstone)
Icy Geysers Niflheim worldgen
Timeless Ivy now won't allow your items to break while you have enough mana instead of post-regen it (configurable)
Pair of new achievements
Reworked anomalies data save (may break existing ones!)
Reduced Bottomless crate slots to 1024
Improved the Rod of the Red Control
Fixes:
Indissoluble Ivy tooltip
Knowledge types for lexicon
Runic Chalk drawing dark on blocks
Anomalies visuals
Alfheim rune recipe dupes
Lightning tree (#289)
Mana Infuser achievement
Innovations:
Fruits that grow on crafted trees (#188)
Barrier tree that pushes enemies away (#188)
A banner to dance on the corpses of your foes (#188)
Bauble that makes music and heals everyone around (#188)
Super rod of shifting crusts (#255)
Orechid Alfarem to generate ores from Alfheim (#285)
New baubles - Fenrir Cloak and Fenrir Glove (#286)
Chalk to draw anything in the world (#287)
Mushroom that can warp you
Bottomless crate
Save Ivy to protect your items in inventory
Lens to refill mana in a burst on the fly
Reworked Fenrir set
New Sequencer mode - one at a time
Fixes:
New gourmaryllises "/ by zero" exception
Floating islands collision
[Thaumcraft] Greatwood and Silverwood worldgen
Innovations:
Floating islands with ancient ruins and useful resources
Item to manually spawn floating island
Config to disable booba render
Optimized chunkloading tickets allocation and usage
Bands of aura can output mana to pools
Paintslinger lens can paint iridescent blocks
Integration:
[CoFHCore] added entity collision override to fix non-living entity collision on floating islands (disable in configs)
[Mine-/CraftTweaker] any other mob spawn can be added to a world
[Thaumcraft] Glimmering bifrost flowers can stabilize matrix
[Twiligh Forest] animals now spawn in Alfheim dimension (disable in configs)
Fixes:
FastCraft crash #280
Booba render with invisibility #282
Applied elements were forever added to configured mobs
Elven flight enable cooldown was shared on server for every player
Anomalies explosiveness
OreDict "twigDeamwoodInsufed" -> "twigDreamwoodInfused" (lol)
Accelerator anomaly entities acceleration
NPE in Corporea Sequencer
Temperature event CPU load decreased
Hati Eye light source placement
Bleeding potion particles position
Mobspawn on ice mountain
Removed extra blocks from sad trees
Innovations:
A new rare Alfheim biome with giant flowers and butterflies
"Weeping" trees now have more decay-resistant leaves (up to 8 blocks)
Rifts now can be depleted with rift shards
More flexible (configurable) Alfheim nighttime spirits
Optimized cold sync
Fixes:
Crash with Botania fork for GTNH modpack
Crash with Loot++
Crash with Zelda Sword Skills
Keybind duplication in ESM/MMO on world join
"Weeping" trees disconnected branches
Innovations:
Set of new drops to Fenrir, created and designed by ChatGPT :D
Elementium mana and aura rings now can spawn a pixie
Fenrir claws now got a chance (higher with full Fenrir set) to impose bleeding on hit
Flugel music updated to remaster
Flugel tier 3 as well as Thrym, Surtr and Fenrir now got own bossfight music
Thrym and Surtr got sounds for their actions
Beast Within and Bleeding potions are now not MMO-mode exclusive (configs updated)
Little tuning for Corporea Sequencer and more informative wand HUD
Alfheim->Midgard teleportation now can link to ranom exisiting portal (config)
Increased nighttime spirits quantity in Alfheim (configurable)
Visualization for mob elements when wearing monocle
Config for mob elements (not for Alfheim ones tho)
Rebalanced elemental reactions
Removed Interdimensional Gateway Core infusion recipe
Booba render for female elves
Updated to ASJCore 1.2.1.3
Updated to Kotlin 1.8.21
[WIP] Entity-blocks
Fixes:
Crash with EtFR
Ragnarok crash with Aether Legacy
WireAxe HRT abuse #259
Floating bifrost flower flaws #266
IguanaTweaksTConstruct support #271
Bifrost petal block breaker #272
Mushroom recipes
Over- heat/cold weak hands effect
Liquid mana placing
Thrym, Surtr and Fenrir relic drops
Purification and Smelt lenses behaviour and display
ESM/MMO modes sync across SP worlds (#273)
At last, livingcobble furnace texture :o
Botania dupe
Elemental Chestplate effect in inventory
Innovations:
Domains can now be accessed only with it's entrance or via /tpdim command
Disabled nether portal creation in Niflheim
Thrym and Surtr now cannot have potions on them
Fixes:
Event banner popup persistence
Manaflame crash
Sun Slash attack area
Fenrir Storm attack area (hopefully)
Thrym and Surtr quick shield destruction
Thrym second stage logic
Harp render distance
Redstone rod-related features crash in multiplayer
Innovations:
Added events to mob spawn logic and improved it a little
New weapon - thunder chakram (#188)
New tool - redstone debug rod (#235)
Events now will be repeated in the middle of each Winter/Summer month for two weeks duration
Shrined Aquapanthus radius to 3 and added visualization
/alfheim command now fails on first wrong argument
Floating bifrost flower (#256)
Aurora floating island type (#257)
The Flugel’s music now repeats while the battle goes on
[B] Tweaks to Gaia Guardian:
[B] - Music now repeats while the battle goes on
[B] - Dice of Fate now gives extra goodies from a random pool once you’ve acquired all the relics
[B] - All players now get the related advancements from a Gaia Guardian kill
[B] - Magic landmines now deal magic damage
[B] "Radius: N" tooltip to Laputa Shards so it's more clear they do something to your world
[B] Recipe to split composite lenses apart, losing the slime ball
[B] Hidden Achievement - "That's Why I Baked Bread". Try to figure this one out! It shouldn't be very hard if you know the Botania memes
[B] ... and a related function
[B] Loki Ring will now exit binding mode when you take it off, to prevent situations where you forget where you set the binding center and can’t exit binding mode
[B] Increased the Narslimmus’ mana buffer to not have it overflow when it eats a big slime
[B] Allow Glimmering and Floating Flowers to be used with the Mana Enchanter (and Bifrost ones too)
[B] Horns and Drums will have a lower chance to break blocks when in range of any sealing blocks (not completely because that's how multiplication works)
[B] The Rosa Arcana can now get its XP from orbs in the world (it was there before but with a stupid condition)
[B] Make Gaia Spreader recipe shapeless b/c why was it shaped before
[B] Add reverse petal block recipes from block -> petals
Fixes:
Windflows potion icon
Meme song ending
Creative reach pendant sync (fake) (#258)
Alfheim Portal in-wall teleportation (once again)
Bud of Ygg. visualization
Firework Lens bug
Gaia head equip bug
Spatiotemporal ring tooltip
Wilted lotus mana tricks
Wind flows potion icon
Innovations:
Rebalanced boss shields
Improved Terra Reaper logic (#252)
Niflheim blocks recipes
Obfuscated conquerors list
Added Worldshaper's Armilla to visualize spheres
Added more protection
Avatar with clicker now charges tablets in its inventory from internal buffer
Fixes:
World data storing
Sparks recipe list
Stars placement on replaceable blocks
Emblem consumption with MMO respawn timer
Gleipnir leashing (for players too, just weird render for leashed player)
Alt leaves blocks fast decay
Double grass break particles color (no one cares but Gedeon forced me -_-)
Resurection spell
Wall stuck (#253)
Yggdrasil explosiveness
Teleport rod (#250)
Avatar ticks (#230)
Alfheim respawn (sort of) (#246)
Circuit Tree updates (#241)
Subspace render
Mana dupe
4D noise shader second color
Primal bosses whirl dispelling
Purification lens incorrect work+dupe
Alfheim aura rings not charging second+ tablet
This is hotfix version and still has some bugs and unbalanced things.
Know bugs:
World data storage may not work (duplicates Surtr domain)
Player priests kills not counts if MMO mode death timer is enabled
Stars placed on removable blocks lose their color
Innovations:
Added Will of Zaros drop to Flugel tier 3
Removed alfheim portal destruction
Shortened event durations
Added ways of heating
Improved QoL
Added more 'lives' for Ragnarok participants
Pathetic config
No loot from boss protectors
Creative domain key
Slight Fenrir combat improvement
Mjolnir and Gjallarhorn drop moved to Thrym
Daolos and Subspace Spear drop moved to Surtr
Gungnir and Gleipnir drop moved to Fenrir
Removed Fenrir claws recipe and added as rare Fenrir boss drop
Balanced Fenrir battle
Improved oregen
Added passive knowledge learning if possible
Simplified wisdom mistakes
Config for season duration and cataclysm frequency
Improved cataclysm protection
Added temperature lexicon
Improved event logic
Fixes:
Dream berries drop (#247)
Yggdrasil-related blocks flammability
Nifleur pick block meta
Target deselect on [Ctrl]+[R]
Aesir clock recipe NPE (#244)
Flugel crashes
Tris Dagger self-kill
Fixed Snow Sprite spawn
Potion ID missconfig
Ice wall in all dimensions
Removed unused structure
Сold sync and reset on death
Lay Of Vafthrudnir
Mapping spoilers
Lexicon visualization
Alfheim command
Domain access
Sif bonemealing stackoverflow
Potions Con.Mod.Exc.
Blackbolt spawn
Rift client crash
Sun collision
Aux mobs xp drops
Fenrir armor cheeks
Boss support spawn on Bukkit servers
Butterfly Shield spell OpenGL translation error
(reupload)
Requires ASJCore 1.2.1.0
Innovations:
Added global Ragnarok event
Added Niflheim and Helheim dimensions
Added Domain system for bossfights (like in Genshin Impact)
Added three new bosses
Jellyfish mob for rivers of Alfheim and food from it
Terra Reaper gardening tool
Corporea Remote Access Tool
Insta-kill anomaly
Seed of Death to teleport back to your last death location
Purification lens
Added spawn eggs for Alfheim mobs
Expanded /alfheim command a bit
Mana mitten(s) now got red Christmas textures
Alfheim Modular is now included to Alfheim jar file
[WIP] (Disabled) Elves now got races, jobs, dialogs, etc...
...and a lot of new content for you to explore that I'm too lazy to remember :3
Fixes:
Thor cloak lightning shield stackoverflow fix
Quad Damage effect was not obtainable
Resistance for Stones of Power
Mana mirrors chunk loading bugs
Daolos crashing w/o modular
Clicker Rod events and block left-clicking
Dreamwood log turning to Livingwood instead of Dreamwood outside of Alfheim
Backported stuff lexicon localization
Revealing helmets texture fix
Moonbow arrows from moon particle size fix
[ESM] Elven custom skins selection
[Botania] Hourglass pulse length 1 ticks instead of 3
... even more fixes that I haven't added here and completely forgot, sorry :3
Updated to ASJCore 1.2.0.0
Actualized Interaction Security checks
Fixed #190
Fixed #191
Fixed #192
Fixed #193
Fixed #194
Fixed #196
Fixed #197
Fixed #198
Fixed #200
Fixed #201
Fixed #202
Warining: make a backup of your placed in world flowers as there is a change in flower block entity NBT tag id (subTileName -> type) causing them to become broken.
Epic longbuild - MMO system:
- More than 50 Spells!
- Targeting system!
- Party system!
Minetweaker/Crafttweaker integration!
- see classes of alfheim.common.integration.minetweaker.handler in official repo (link above) for method details
A lot of improovements
And even more bugfixes (but nobody cares about technical details)
Congratulations on the anniversary of one year since the release of Alfheim! Thanks for playing! :3