add: Hopper Chest
change: Remodeled awnings, slate roofs and carbide lamps.
change: Increased item transport speed by Transfer Portal and Item Sending Panel.
change: Changed the model and effect range of the magic circle summoned by the magic card.
change: Some building blocks have a longer drawing distance as a TileEntity.
fix: The chemical reactor GUI does not open.
fix: Tatami blocks did not drop items.
fix: The fluid in the fluid container item could not be dumped into the sink.
fix: Fix NPE with green badge after going through the portal.
fix: If player require health for magic costs in magic hard mode, the green badge can now be paid in arrears.
change: Made easier to revive after the caravanserai collapsed. (If you bring in any villager, it will be re-construct in the next season.)
change: Caravanserai can now be spawnable at lower altitudes.
change: Merfork gauntlets can send items across dimensions.
fix: Fixed the behavior of owl dolls.
fix: Fixed gauntlet stack size.
fix: The cost display for magic item tooltips has been removed when not in hard mode.
fix: The bad potion removal effect when eating some items does not work properly on the client side.
fix: Fixed small cushion spawn behavior.
ex: Updated zh_CN.lang. (Thanks Pliosauroidea!)
add: Hostile color gauntlets (5 types)
add: Tatami block
add: Sliding door block
add: Small cushions (3 types)
add: Sofa (4 types)
add: Window (2 types)
add: Blind curtain
add: Thatched block
add: Thatched roof
add: Straw
change: Added setting of consumption cost in hard mode of magic accessories.
change: Added recipe for getting straw from wheat and rice.
change: Changed the target animal for livestock feed.
change: Added model variations of Shichirin.
change: Improved existing sofa model.
change: Added another recipe for industrial ethanol production.
change: Organized creative tabs.
change: The chair faces the player when placed.
change: Corrected the loading timing of the mod plug-in.
fix: Fixed the growth conditions of seaweed.
fix: Fixed secondary output of dates wine recipe.
fix: Green Essence magic cards cannot be used in the Nether.
fix: BSCCO block model.
ix: En translation name of cod roe pasta.
fix: Drink customization data is not saved in NBT.
fix: machine recipes did not returm empty containers when consume fluid-container items.
fix: Corrected the cushion entity hit-box.
fix: Modified synchronous packet transmission conditions for chemical reactor and hammermill.
fix: Fixed drawing in GUI of some building material blocks.
add: Color changer
add: New model of block (for color changer)
add: Crafting counter
add: Range hood
add: Color medallion
change: Changed the recipe for butterfly specimens.
change: Balance adjustment of the effect size of the explosion effect of magic items.
change: Changed the default model of some blocks.
change: Added json config file for customizing recipes for brewing, distillation and aging.
change: The conditions for installing seaweed have been relaxed a little.
change: The infinite water source faucet can now draw water directly into buckets and container items.
change: Fixed the power and range of the magic module's explosion effect.
change: Improved multicolor magic color specification.
change: Added microbe-free version to some brewing recipes.
fix: Fixed the texture of grape leaves.
fix: Fixed behavior when using slot panel on machine.
fix: Increased recipes for squeezing crop seeds.
fix: Fixed the damage calculation of the explosion effect.
fix: Fixed the behavior when the flame enchantment is attached to the HaC firearms.
fix: Fixed the landing judgment of the HaC projectiles.
fix: The brewing recipe priority setting doesn't work.
fix: Fixed slot panel not working properly ..
fix: Fixed bihavior when green gold pendant breaks a block of log.
fix: Fixed DUPE when crafting microbes and media.
fix: Fixed the panel rotating when registering the coordinates of the transfer panel.
fix: I forgot to put Eleschar in the creative tab.
fix: A machine module was required to create magic string / cloth.
ex: Pre-introduction of some unimplemented elements.
ex: Revised the additional conditions for the plugin recipe.
change: Changed the item model of the magic gauntlet.
change: Added config to adjust the volume of some SEs.
change: Hammermill recipes can now be used even when the Machine module is off.
change: Increased the radius of effect of the villager chest to 32 blocks.
change: Granting a Sharpness enchantment to a scythe now increases its attack power more than vanilla.
fix: Fixed the grape and wisteria model.
fix: Deleted unused config.
fix: fixed typo and typos in config.
add: Addition of SUS filter hopper.
add: Addition of some anmial feed.
change: Foods baked by climate refining can also be baked on a vanilla furnace.
change: Minor additions to some machine recipes.
fix: Fixed the display of the JEI plug-in in the chemical reaction tank.
fix: Fixed the behavior of bottled liquor in creative mode.
ex: Added plugin for Tektopia villagers to eat some HaC foods.
ex: Enhanced the contents of the Simple Difficulty plugin.
add: Chopsticks and cutlery for HaC entity foods. (It came back from AMT2!)
add: Several spice items available in trade.
add: 4 new drink fluids.
add: Swedish torch.
add: 8 new curries and 16 other new foods.
change: The liquor bottle was given an entity model.
change: Changed the internal ID of rose water.
change: Improved magic advanced module.
change: New module config to turn off the climate smelting recipes all at once.
change: Improvement of the tumbler glass model.
change: Added chick eggs and incubator tooltips.
fix: Fixed that changing the module config causes a crash.
fix: Fixed the tier not being displayed properly in the tooltip of some machines.
fix: Fixed the wrong import of MathHelper.
fix: Fixed item rendering on the conveyor.
ex: Updated zh_cn.lang (Fix from Pliosauroidea)
add: Display stand
add: Tier1 two-color magic card (friendly color)
change: Added owner registration function to the display shelf.
change: Craft recipe to increase the use of manna powder.
change: Change of target Entity selection process by implementing original EntitySelecotors.
change: Enhanced tooltip information for magic items.
change: Changed the recipe for the two-color magic card.
fix: Corrected Dupe of microbial craft recipe.
fix: When restocking caravanserai, the existing blocks were not replaced.
change: The green spell (exploration) has a new effect marking HaC veins.
change: Some monster target spells have been expanded target to many entities except players and tamed mobs.
change: Magic clothing brings buffs to more spells.
Fix: Fixed a crash with the red badge.
Fix: Fixed an issue where Vivianite could not be obtained from Guano Ore.
add: 4 flower group planting
add: 5 vase block
change: Crop can now be planted in blocks other than vanilla farmland.
change: Mushrooms can now be planted in the original fertilizer block.
change: Wisteria and grape seedlings have flowers and fruit.
fix: Hidden model of additional hopper.
fix: Too high crafting difficulty for seed garlic.
fix: Incorrect operating conditions of the wind turbine. #188
fix: Fixed microbial habitat information.
fix: Part of the recipe registration process is now compatible with the new API. (For Lib3.6.3)
ex: Temporary crash avoidance for CoffeeWorkshopMod. #186
ex: Removed AnimaniA integration.
- add: Roe.
- add: 10 new dishes.
- add: Greisen and gypsum doors.
- change: Added more transactions of agricultural researcher villagers.
- change: Change the costume of the mechanical engineer villager.
- fix: The parfait hitbox was too small.
- fix: Incorrect placement direction of the transfer portal block.
- ex: Fixed recipe for Mekanism plugin.
- ex: The mob climate resistance of the plug-in has been made compatible with the new specifications.
-添加:鱼卵。
-添加:10个新菜。
-添加:云英岩和石膏门。
-变化:增加了农业研究人员村民的交易。
-更改:更改机械工程师村民的服装。
-修复:冻糕盒太小了。
-修复:传输门块的放置方向不正确。
-例:修正了Mekanism插件的配方。
-例如:该插件的mod耐气候性已与新规范兼容。