It is recommended to use Mantle 0.3.2a.
New in 1.8.7
RFTools integration/balance (similar to Mystcraft)
Fix Enderium not being blacklisted as Mystcraft Page
Fix a crash with bolts and external mod integration
Fix a possible crash with thrown daggers
Fix crashes with worldgen when smeltery is disabled
- Fixed electrum. We know it crashes, now it doesn't.
- Removed coremod. That should stop all the weird crashes
- Changed how tanks render liquids
- Fixed harvest type being ignore in dig speed calculation
- Fix armor modifier crashes
- Changed how clear glass panes rendered
- Pattern chests keep inventory on harvest
- Reworking stencil table
- Fix Tool Station rendering
- Material abilities should be localized properly
- Other bugfixes that have been lost, but not forgotten
//有空再翻译 Pumpkin留 PS.这里的1.8.8是MOD的版本不是游戏版本(个人翻译水平有限见谅)
- Update to NotEnoughKeys new API, fixing the inventory open bug
更新了对更好的按键控制的API支持并修复打开GUI的BUG
- Fix AOE tools harvesting blocks when broken
- Separate Ardite and Cobalt configs
- Potential fix for slime islands not showing up on maps or on clients
- Change blacklist for boss-yellow-heart-drops to a config option
在config(配置文件?)中增加了黄心掉落黑名单(也就是 你可以让一些生物不掉落黄心)
- Several Localization Updates. Thanks to all the people who continuously keep providing new/updated localizations!
新的语言支持
//以后再翻译
1.7.0d1
New Smeltery stuff
- Smelteries can have any rectangular size from 3x3 to 4x7 to 9x9 (from 5x5)
- Smeltery capacity depends directly on size
- Smelteries learned how to use Pyrotheum
- Smeltery GUI shinyness
- Some fixes
Ported many changes from the latest 1.6.4 version, that didn't make the jump to 1.7.10
- Redstone modifier changes
- Fix heart rendering
- Fix Arrow/Dagger/Bow rendering
- Comparator output for fullness of smeltery and seared tank/glass
- Tool Blockbreaking has been reworked. Tinker tools should not cause any problems with other mod blocks anymore.
- Armor Modifiers now have proper book pages.
- Frying pans in the world are now colorable
- Battlesigns can be placed
- Dense Ore Support
- More Localization stuff
- Zombie Flesh can be molten into a small amount of blood
- New slimecrystal graphics by baddaspig
- Many small (liquid) rendering fixes
- Tanks also display the liquids they contain in item form
- Fix stuff derping when putting incorrect modifiers onto armor
- Fix ExtraUtilities Compressed Block support
- No more free toolrod pattern for you
- Many fixes with autosmelting
- Fix Achievements
- Fix black armor slots
- So many small fixes that I don't even know where to start
- Fix autosmelt-interaction not respecting the amount of items created by the smelting-recipe
- Many materials have been buffed, including wood and steel
- Crafting stations cannot have items pulled from them
- Fix blue slime buckets crashing on placement
- Pig Iron now has a sizzling block
- Fix gravel ore being harvestable without shovel
- Obsidian ingots are castble again.
- Blue Slimes no longer drop yellow hearts
- Flux modifiers now use the battery they were modified with
- Fix a bug, that when activating a faucet and the draining fails, the next attempt to activate it would do nothing.
- Fix Mattock using vanilla damageItem. Caused Mattock to vanish on breaking.
- All morph related bugs should be fixed
- Gold foods should be meltable
- Traveller's boots fixes
- Baubles icon should show up now
- Updated all missing mod compatibility
- Fix slime leaves and oreberry bushes always rendered with low quality texture
- Fix lumber axe destroying indestructible blocks
- Fixed tools not harvesting mod blocks correctly
- Removed all cape things
- Readded NEI support
- fix for blockbreaking issues with tools
- Materials and You now have volume numbers
- Fixed modifiers going over the max in the crafting ststion
- Fixed blaze modifier stacking
- Mining Fatigue no longer lingers when cleavers are dropped
- Glueballs melt into glue, not gold
- XP is dropped correctly from blocks with tools
- Fixed high step effect on traveller's boots
- Ender Pearls can be cast in something round
- Modifiers should work correctly across different languages
Bugfixes:
- Fixed accumulating fall damage in bounce pads, and step sound
- Fixed items dropping while clicking chest inventory in crafting station/tinkers table, and display order for large chests
- Fixed changing fluids in tanks on restarting the game
- Fixed idle bow sprite
- Fixed Smeltery GUI click and drag
- Fixed flammabilty of bricks and fancy bricks
- Fixed villager crashing from not having data on items
- Fixed some inconsistencies in how damage/speed of tools is calculated in GUIs
- Made slab furnaces accept items with the same restrictions as normal furnaces
- Safer tile entity casting in SearedBlock.getCollisionBoundingBoxFromPool
- Fixed repairing only working with the first 2 crafting slots in the tinker table
- Fixed multiple repairs being more effective than a single repair with the same amount of materials
- Fixed the ammo tooltip damage string and give a name to placed frying pans
- Fixed Localizations in Smeltery Tooltip and WAILA
- Fix TConstruct keybindings in lang files
- Various other fixes
Bugfixes:
- There is only one copy of controls now
- Blue slime eggs have textures
- Manyullyn/alumite blocks meltin the Smeltery
- Fixed Various ore blocks looking wrong in the Smeltery
- Fixed Casting tables look strange while being mined
- Fixed Auto-Smelt completely not working
- slime drops look like themselves now
- Heart canisters no longer drop on death
- Mattocks have sound when hoeing
- Accessories (belts, glove) show up on the player now
- Tool repairs in crafting station should work with all 8 slots
- Traveller's Gear should have recipes
- Updated to Minecraft 1.7.10. 1.7.2 is not supported.
- Many undiscovered bugs may be present.
New Content:
- Armor pulled from experimental version
- Tool Forges can name every item provided they do not have a name.
- Mod separated internally into modules. Modules can be disabled, but this process is not yet finished.
Changes:
- FluidType is more suitable for outside use
Bugfixes:
- Various glass types have been fixed
- Fixed memory leaks with packets
Changes:
- Removed battlegear compatibility due to API breakage
- Casting Channel behavior with faucets should be quite useable now.
- Knapsacks are now dimensionally aware (Witchery compatibility)
- Changed how hearts render to better represent poison and wither status.
Bugfixes:
- Fixed duplication exploits
- Fixed duplication bugs
- Fixed duplications of crafting in the crafting station and no you can't do it anymore!
- Fixed reinforced tooltip
- Standardized speed tooltips
- Fixed compressed cobblestone melting values
- Custom NPCs should not drop yellow hearts 100% of the time now
- Tools should work properly with attributes now (Exo-armor, spiked gloves, etc)
- Added a drawbridge blacklist
New Content:
- Armor Gui accessories redone
- Yellow hearts will drop from bosses
- Tasty now drops bacon every so often
- Added a creative-mode way to get tools
- Added a third extra modifier for tools
Changes:
- Battlesigns have the writable trait
- Battlesigns now have the "Damage Reflector" ability
- Scythes with silk touch function as shears
- A config setting has been added to make vanilla tools have only one use
Bugfixes:
- Knapsacks should sync properly on load
- The tool station gui now shows speed properly
- Slimegrass will no longer grow under other slimegrass
- Added a crafting recipe for the exo-suit, config value disabled by default.
- The Crafting Station is now somewhat sensitive to blocks around it. Tool Stations, Chests, etc
- Fixed various bugs involved with aluminum and block crafting
- Added TE3 support for Nether ores and aluminum
- Various changes to casting channels
- Obsidian mixing in the Smeltery re-added
- Bow lag should be slightly improved
- Fixed a bug that let hammers mine blocks above their mining
Important:
- Drawbridges, igniters, signals, and cable buses were moved to TMechworks
- Essence extractors were removed
New content:
- Added a gem cast
- Emeralds are now meltable
- Horses melt into glue
- Pigiron tools
Changes:
- Aluminum ingots are now registered as "aluminum" and "aluminium" instead of "naturalAluminum"
- ALL descriptive books updated to reflect changes
- Tooltips added on blocks that need them
- New storage block textures
- Thermal expansion support
- Extra Utilities support
- Tools without another ability can throw splash potions
- Fluids are source versions instead of finite
Bugfixes:
- Ender items melt at the proper values
New things:
- Experimental Adaptive Smeltery config setting. It's quite buggy, off by default
- Tool parts are meltable
- SDX, the mining explosive
- Wooden rails
- Stone ladders
Changes:
- Wooden patterns can be used as furnace fuel
- Repair modifier reworked
- Wooden armor has recipes
- Slime islands should be transparent now
- AE support for multiblocks
Bugfixes:
- Fix oreDict recipes regarding stone torches
- Updated battlegear support
- Added a warning message to crashlogs regarding GregTech or OptiFine
- (We don't support these mods in any way)
New Content:
- Jerky
- Slime Channels
- Bounce Pads
- Battlegear 2 support
- Initial Mystcraft Support
Changes:
- MFR support is now a child mod
- Many config settings for Slime Islands
- Removed EBXL API
Bugfixes:
- Knapsacks drop items in the proper place
- Attacking iron golems with computercraft turtles no longer crashes the game
- Arrow rendering
- Landmines no longer duplicate things