-Trees shouldn't be able to be used for greifing so easily now.
-All trees no longer consume durability or bonemeal when cut or fertilized in creative mode.
-Nether shroom blocks can now be crafted into their respective.
-Added sky islands. Works by moving a random portion of land to the sky. Their generation is a config option.
-Added item: Surface Teleporter. This teleports the player to the highest point directly above them. Craft with two ender pearls and one blaze powder. Crafting this item is also a config option.
-Added "false" block. Behaves like a ghost of whatever block it was placed on.
-Added "one-way camouflage" block. Behaves like the "false" block with two exceptions: 1) Entities can't walk through it. 2) Once side of it can be set to be transparent by right-click with no item in hand.
-Added scythe (tool that clears leaves and tall grass on right-click)
-Fixed RTG compatability bug.
-Fixed Array index OOB on itemblock.
-Fixed Break block event null pointer.
-Fixed tools: they dig / mine as they should now.
-Items dropped by new stones fixed.
-Crystal stuff is now a bit translucent.
-Crystal torches now behave as they should.
-"Lumberjack" works for vanilla logs now.
-Vanilla stone and sandstone drop a couple modded items.
-Fixed titan stone pickaxe to NOT destroy chests on right click.
-Changed bukkit tree branch growth slightly.
-Added biome height config.
-Added various fluids and ores, but they are only accessible via creative menu when they are enabled via the config.
**ADDED BIOMES:
-Cherry Blossom Woodland
-Eucalyptus Forest
-Greatwood Forest
-Maple Forest
--Lumberjack now drops all logs at the initial chopping location (huge reduction to lag when cutting down trees).
--Added obsidian tools. Very low enchantablility, high durability.
--Can obtain 2 flint from 4 gravel.
--Can make glowstone by surrounding a gold ingot with 8 redstone.
--Can make "thin carbon wafers" with two rows of string 'sandwiching' a row of coal or charcoal. A row of wafers under a stick and flint make 4 arrows, making an effective substitute for feathers. Can also be used as semi-effective coal.
--Can craft 2 bones into 4 sticks.
--Can craft saplings into sticks.
--Fixed bug with Buildcraft.
--Can make 8 obsidian from 8 lava buckets and 1 water bucket.
--Can surround flint with 8 coal to make a coal chunk. Also can be used as fuel (lasts 8x as long as coal, or able to smelt a stack of items).
--Can surround obsidian with 8 coal chunks to make a compressed coal chunk. can be used as fuel (last 64x as long as coal, equivalent to smelting 8 stacks of items).
--Can surround a crystal chunk with 8 compressed coal chunks to make a diamond (requires 8 stacks of coal in all).
--Made maple trees less rare.
--Made sequoias more rare in taiga biomes.
--Flowers are a bit more rare.
--Nerfed crystal tools a bit.
--Fixed rendering bug
--added flower pots. Craft with vanilla pots
--updated for MC 1.4.7
--fixed fast/fancy graphics to work from in-game gui.
--fixed sheering of new leaf blocks.
--fixed height limit bug for fruit trees.
--added half Blocks for all new stones and stone bricks
I know I said I wouldn't add anything... but I wanted it
--Fixed the end not generating.
--nether nature: 2 trees, 1 giant mushroom
--Added blocks: Nether ash sapling, leaves, planks and logs, Nether Blaze sapling, leaves, planks and logs, nether mushroom and spore blocks, 7 parquet planks, granite bricks, hornfels bricks, gneiss bricks, marble bricks, and crystal bricks.
--Added items: Netherrot and Soul powder.
--Added reverse crystal item crafting.
-Fixed crafting compatibility issue with buildcraft.
-Fixed lumberjack dropping sideways logs when cutting down large oaks.
-Fixed Stone blocks sounding like wood.
-Added the option to disable gunpowder crafting and dropping.
-Added options to disable any or all new stone generation. Disabling all of them also frees the block ID for the new stone.
-Moved biome id options into the general category.
-Added labeling for biome options, crafting options, tree and bush options.
--Fixed another naming issue.
--Added sulfur and nitre. Mix with coal/charcoal to make gunpowder.
--Leaf, log and sapling IDs set by an ID index for each group--1 for leaves, 1 for logs, and 1 for saplings. There are 6 leaf block IDs, 3 log IDs, and 3 sapling IDs. If, say, you set the leaf index to 200, LCTrees will set the 6 IDs to 200-205. The same pattern goes for the other indices.
--Added the option to disable the generation of bamboo all together.
--Added the option to set the drop rate of new seeds. Setting to zero will disable new seeds all together.
--Apparently there was no way to craft colored half planks... so I fixed that.
--mod merge complete.
--added bamboo and dried bamboo stairs, fences and half blocks.
--bamboo and dried bamboo can substitute for normal planks.
--Added new windows.
--Added aesthetic stones: Chert, Granite, Gneiss, Hornfels and Marble.
--Fixed some Texture Bugs.
--Fixed saw not cutting vanilla wood quickly.