新建未知时间

-Trees shouldn't be able to be used for greifing so easily now.

-All trees no longer consume durability or bonemeal when cut or fertilized in creative mode.

-Nether shroom blocks can now be crafted into their respective.

-Added sky islands. Works by moving a random portion of land to the sky. Their generation is a config option.

-Added item: Surface Teleporter. This teleports the player to the highest point directly above them. Craft with two ender pearls and one blaze powder. Crafting this item is also a config option.

未知时间

-Solved a bug where rotated vanilla logs would drop as rotated items named "oak log" no mater the original log name.

-Attempted to fix the problem where the new nether mushroom blocks would cause an array index crash upon block harvest... I was unable to recreate the reported crash. 


未知时间

-Added "false" block. Behaves like a ghost of whatever block it was placed on.

-Added "one-way camouflage" block. Behaves like the "false" block with two exceptions: 1) Entities can't walk through it. 2) Once side of it can be set to be transparent by right-click with no item in hand.

-Added scythe (tool that clears leaves and tall grass on right-click)

-Fixed RTG compatability bug.

-Fixed Array index OOB on itemblock.

-Fixed Break block event null pointer.

未知时间

-Fixed server crash bug


未知时间

-Fixed tools: they dig / mine as they should now.

-Items dropped by new stones fixed.

-Crystal stuff is now a bit translucent.

-Crystal torches now behave as they should.

-"Lumberjack" works for vanilla logs now.

-Vanilla stone and sandstone drop a couple modded items.

-Fixed titan stone pickaxe to NOT destroy chests on right click.

-Changed bukkit tree branch growth slightly.

-Added biome height config.

-Added various fluids and ores, but they are only accessible via creative menu when they are enabled via the config.

**ADDED BIOMES:

-Cherry Blossom Woodland

-Eucalyptus Forest

-Greatwood Forest

-Maple Forest

未知时间

Updated for mc1.7.10

未知时间

--Added new material for tools and armor. Semi-secret... could still use recipe mods to find out :P

Can be disabled of course.

--Fixed over a dozen bugs.

--Can craft ice with four snow blocks.

--Indexed all new stair IDs together.


未知时间

--Lumberjack now drops all logs at the initial chopping location (huge reduction to lag when cutting down trees).

--Added obsidian tools. Very low enchantablility, high durability.

--Can obtain 2 flint from 4 gravel.

--Can make glowstone by surrounding a gold ingot with 8 redstone.

--Can make "thin carbon wafers" with two rows of string 'sandwiching' a row of coal or charcoal. A row of wafers under a stick and flint make 4 arrows, making an effective substitute for feathers. Can also be used as semi-effective coal.

--Can craft 2 bones into 4 sticks.

--Can craft saplings into sticks.

--Fixed bug with Buildcraft.

--Can make 8 obsidian from 8 lava buckets and 1 water bucket.

--Can surround flint with 8 coal to make a coal chunk. Also can be used as fuel (lasts 8x as long as coal, or able to smelt a stack of items).

--Can surround obsidian with 8 coal chunks to make a compressed coal chunk. can be used as fuel (last 64x as long as coal, equivalent to smelting 8 stacks of items).

--Can surround a crystal chunk with 8 compressed coal chunks to make a diamond (requires 8 stacks of coal in all).

--Made maple trees less rare.

--Made sequoias more rare in taiga biomes.

--Flowers are a bit more rare.

--Nerfed crystal tools a bit.

未知时间

--Added new stone brick stairs (4 blocks)

--Adjusted banana "tree" generation

--Fixed banana fruit growth (turns out it was a bug...)

--Fixed game freeze when loading dimensions from other mods


未知时间

--Fixed rendering bug
--added flower pots. Craft with vanilla pots
--updated for MC 1.4.7
--fixed fast/fancy graphics to work from in-game gui.
--fixed sheering of new leaf blocks.
--fixed height limit bug for fruit trees.
--added half Blocks for all new stones and stone bricks common-第1张图片:)
I know I said I wouldn't add anything... but I wanted it common-第2张图片:P

未知时间

--updated to MC 1.4.5

--Fixed some sideways log textures


未知时间

--Reorganized some code.

--Fixed a texturing bug

--Fixed bug with superflat worlds

--New logs can be placed sideways


未知时间

--Fixed the end not generating.

--nether nature: 2 trees, 1 giant mushroom

--Added blocks: Nether ash sapling, leaves, planks and logs, Nether Blaze sapling, leaves, planks and logs, nether mushroom and spore blocks, 7 parquet planks, granite bricks, hornfels bricks, gneiss bricks, marble bricks, and crystal bricks.

--Added items: Netherrot and Soul powder.

--Added reverse crystal item crafting.

未知时间

--fixed a rope bug

--Villages will spawn in all new biomes

--Fixed bug with breaking new stones when gunpowder crafting is off

--Organized textures and added a texture file.


未知时间

--Made ALL new logs craft into some type of new plank

--Fixed buildcraft compatibility bug

--Fixed tool enchantments

--Added crystal mushrooms


未知时间

--Fixed bug which caused crystal tools to be overpowered


--Organized mod into files

--minor tweeks


未知时间

--Fruit salad increases speed slightly

--Fruit nut salad regenerates 1.5 hearts

--Multiples of the same fruit can no longer be used in making a salad

--Decreased fruit and nut growth rate again

--I found that some food items were .... crazy overpowered. Fixed that.


未知时间

-Fixed rope exploit.

-Fixed grape drops.


未知时间

-Changed config options for logs and saplings back from an index to individual settings.

未知时间

-Fixed crafting compatibility issue with buildcraft.
-Fixed lumberjack dropping sideways logs when cutting down large oaks.
-Fixed Stone blocks sounding like wood.
-Added the option to disable gunpowder crafting and dropping.
-Added options to disable any or all new stone generation. Disabling all of them also frees the block ID for the new stone.
-Moved biome id options into the general category.
-Added labeling for biome options, crafting options, tree and bush options.

未知时间

-Fixed bulbs and roots planting properly.

未知时间

--Fixed ropes.
--Fixed seeds not planting.
--Fixed name issue with blueberries.
--Added a .info file.
--Fixed hoes that were not... hoeing.
-Forge update fixed tilled land. No longer reverts to dirt if not near water when planted on.

未知时间

--Fixed another naming issue.
--Added sulfur and nitre. Mix with coal/charcoal to make gunpowder.
--Leaf, log and sapling IDs set by an ID index for each group--1 for leaves, 1 for logs, and 1 for saplings. There are 6 leaf block IDs, 3 log IDs, and 3 sapling IDs. If, say, you set the leaf index to 200, LCTrees will set the 6 IDs to 200-205. The same pattern goes for the other indices.
--Added the option to disable the generation of bamboo all together.
--Added the option to set the drop rate of new seeds. Setting to zero will disable new seeds all together.
--Apparently there was no way to craft colored half planks... so I fixed that.
--mod merge complete.
--added bamboo and dried bamboo stairs, fences and half blocks.
--bamboo and dried bamboo can substitute for normal planks.
--Added new windows.
--Added aesthetic stones: Chert, Granite, Gneiss, Hornfels and Marble.
--Fixed some Texture Bugs.
--Fixed saw not cutting vanilla wood quickly.

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