这是一个团队模组,它允许您在团队成员之间同步诸如升级或游戏阶段之类的内容。默认情况下,高级同步和 GameStages 同步是启用的。如果团队中的玩家在同步触发器发生时离线,则当他们加入服务器时,就会发生这种同步。可以在配置中禁用所有类型的同步。
Together Forever is a Team API that allows you to sync stuff like advancements or gamestages between the players of your team. By default Advancement Syncing and GameStages Syncing is enabled. If the players of the team were offline when the trigger for a sync happen, that sync will occur when they join to the server. All the types of sync can be disabled in the config.
指令:
/tofe help -
/tofe invite <player_name>- 邀请一名球员加入您的团队,如果您没有团队,则会创建该团队
/tofe accept <player_name>- 接受邀请加入该玩家的团队
/tofe decline <player_name>- 拒绝加入该玩家团队的邀请
/tofe kick <player_name>- 它会从您的团队中踢出一名玩家,只有创建该团队的玩家才能运行该命令
/tofe leave- 离开您当前的团队
/tofe info- 显示有关您的团队的信息
/tofe forcesync- 强制同步团队信息
您也可以使用 /together <sub_command> 或 /togetherforever <sub_command>。